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Twinmotion 2024.1 - Get Realistic Trees And Vegetation In Two Steps
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- Опубликовано: 17 авг 2024
- 🌟 Discover the best method for having top quality trees in Twinmotion! 🌟
🚀 Check out the Twinmotion Masterclass portal ➡️ www.twinmotion...
📽️ Watch this next: • Twinmotion 2024.1 - Lu...
🍁 How Foliage Material Works: • Twinmotion 2024.1 - Fo...
🪑 How To Import 3D Models From Zeel Project: • Twinmotion 2024.1 - Ma...
🌲 How To Export Trees From Unreal Engine To Twinmotion: • Import Quixel Megascan...
🌿 Globeplants Website: globeplants.com/
🍀 Maxtree Website: maxtree.org/
||| PLAYLIST |||
➤ FRIDAY EXERCISE: • TWINMOTION FRIDAY EXER...
➤ TUTORIAL: • TWINMOTION TUTORIALS
➤ TIPS AND TRICKS: • TWINMOTION TIPS AND TR...
➤ Q&A: • TWINMOTION Q&A
||| SOCIAL |||
➤ Instagram: / twinmotion_guru
➤ Linkedin: / lorenzobanche
➤ Facebook: / mt2gypcm3pyvttco
⏰ Timecodes ⏰
00:00 Intro
00:07 First Option: Download 3D Trees And Models From Specific Websites
00:24 Get A Free Trees And Vegetation Package
00:43 Join Twinmotion Masterclass Learning Portal
01:08 Import Trees In Twinmotion
01:48 Import Indoor Plants
02:13 Second Option: Use Megascan Library
02:39 Use Quixel Bridge
03:22 Last Option: Export Trees From Unreal Engine
||| CREDITS |||
Music:
Last Summer by Roa / roa_music1031
Creative Commons - Attribution 3.0 Unported - CC BY 3.0
Free Download / Stream: bit.ly/4a1ejM8
Music promoted by Audio Library bit.ly/3uZeAjZ
4U - Mehul Choudhary / mehulchoudhary
Creative Commons - Attribution 3.0 Unported - CC BY 3.0
Free Download / Stream: bit.ly/48Os7td
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#twinmotionguru #twinmotiontutorial #twinmotionmasterclass
🌍 Twinmotion Guru is a guy who has trained thousands of designers, is a beta tester who is always on the lookout for the latest developments in the software, and has been a huge Twinmotion enthusiast for over five years
His goal is to make as many people as possible fall in love with this wonderful world by sharing experience and passion
Check out the Twinmotion Masterclass portal www.twinmotionmasterclass.com/pages/coming_soon
Thank you for making high quality training videos for Twinmotion! I am really enjoying learning each week from them
Thank you so much for your kind words, i really appreciate it. Neve stop using Twinmotion and keep goin, I'm here to help!
Thank you for all the guides.
I notice that when I use the scatter tool to make a grass ground, the density is really low and there no relevant setting. I have to click the ground like 100 times. Is there a better workflow/settings that I missed?
how do you put the growth effect at the inserted plants ?
you only have to use a Foliage material on the leaf! in this video I explain how to do it: ruclips.net/video/HmDy13NFP-Q/видео.html&ab_channel=TwinmotionGuru
Is there a way to have common materials replaced automatically upon importing a model into Twinmotion. If so could you make a tutorial on it? There is a similar function to what I am describing in lumion and it would be helpful to learn if it was possible in Twinmotion.
I'm not very sure, i have to do some tests and then back with a solution!
No, at the moment it seems it's impossible to do it, it depends on the 3D model export
Con i tuoi consigli è difficile non essere bravo con TM
Grazie!
very nice tutorial.
thank you so much!
Great video.
Globeplants are ridiculously expensive for what you get but they are TM ready..
I imported a few plants from max tree and unreal but it was incredibly time consuming, downloading, importing, assigning TM materials and saving to library. After spending a couple of hours just sorting out a few trees and plants I ended up not liking half of them..
I my friend, i can suggest to import all the plants you like in the same time, all white, and then assign new materials only to he ones you like!
exactly, thats why I dont like importing plants manujally from websites, it should be built in and optimized,
@@TwinmotionGuru Yes I agree but sometimes materials make u dislike trees too, its hard to decide if its realistic or not without everything is ready. :((
@@Ericaandmac from maxtree all the vegetazione imported is already set with materials, so you don t have to apply new foliage to see the final result 😀
But yes, just hope EpicGames optimize this proces 💪
How do you make road/asphalt texture that curves with the geometry? Please reply.
you have to correctly set the UV of a mesh inside a 3D modelling free form software, for example like Blender or 3D Studio Max. you can't do it inside any rendering software, Twinmotion too
do you know how we can use osl parallax texture in twinmotion ??
You have to use a Displacement texture in the parallax parameter, under Normal
@@TwinmotionGuru i am asking about paralaex interior that we can use osl mtl (Fake interior)
@@asimansari6672 I'm sorry, I missed the osl. At the moment you can't use it in Twinmotion, in the next future it will be released, no worries 😎
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