Note for the editors: zooming in on the items is super helpful for the most part, but when it blocks out information (mainly the energy cost in the corner) it is minorly annoying (not trying to be rude or anything)
I think cutting it and putting the info on the side would be great. They did that in the last episode and a lot in peglin. Might take a bit more work but its better for viewer. Also do it when Tyler takes any item so I dont have constantly pause and rewind :)
@@mckstellar1005 that's not quite true, constructive criticism can be very rude and covered in obscenities, and still be constructive OP wasn't even close to any of that, tho.
@@gressorialNanites yeah I guess you're right if someone goes out of their way to be a ass it can be rude but then is it "really" constructive. I guess at that point it's up to the recipient to interpret it as constructive despite the ass'ery.
some notes : - items with light blue back n forth arrow on the top right means they have multiple forms, which can be toggled with extra options from right click, or by rotating the items sometimes - items with red sideways arrow on the top right means they have an alternate use, such as dice, which can be used with right click - hazards stay ON TOP of items, they do not take space in your inventory, but blocks you from activating the tile they are on
Also note that transformations mid combat tend to cost energy to do, but out of combat they don't. also I believe for most effects hazards are on top, but I believe for arrows they are considered taking space still, lowering the damage. could be wrong tho.
Also hazards will deactivate the item behind them if they fully cover that item. So for a 4 space shield, all 4 spaces have to be covered for it to be unusable. They're also not related to curses at all
@@clreyawesome3527Sort of. The main difference is that unlike original curses, hazards disappear if left in your pack rather than continuing to take up space and being nigh impossible to remove
@@aaronscott7467 yup. They tinkered around with curses for a while until they inevitably chose to make them hazards with way less annoying effects. Frankly, I enjoy this new version much more, makes it more reasonable to be more common too.
It’s interesting you say that about the club - the changes were kind of meant to be a nerf. Making its cost work the way it does makes it harder to build around just the club - you usually want a club for support, and a regular weapon for your damage. One of the other characters, Tote, has the old version of the club, but with a situational restriction.
@@Alex.HFA1 Two clubs is just okay. It still doesn't get you past two attacks per round, so it really isn't that much better than one club and a support weapon, since you'll need a third weapon to get that third hit in anyway. Two clubs on 4 energy is a little better, though.
@@joshuadee7423 It's a Common weapon, so we shouldn't overemphasize how strong it should be. Still, with enough Energy or Clubs, it's a workable build, which is impressive for a common weapon.
Since you did the sponsored video, I’ve remembered that I already have the game and got back into it. I’ve now mostly finished the story, although I still have two characters to unlock. So, for a few tips related to the story mode: - Build a few houses before your next run. That’ll increase your population so you can demolish stuff and really get the ball rolling. - Decorations are something you’ll unlock later. They tie into the Efficiency stat; depending on the placement of stuff around a building, it can become more effective. That means stuff will sell for more at the store. Later on, you’ll get buildings that will produce the meta-currencies (building materials (hammer), food (cheese), and treasure (shield) )while you’re in the dungeon; there Efficiency means they’ll make more stuff. Efficiency can’t go below 100%, btw - Be very careful about selling everything. The thing you saw at the Library was the research screen. You have to spend stuff to unlock the stuff on the left; it can be as specific as an individual item, plus meta-currency, to as general as a gem. To get items, you need to finish a run with them. I’m this because I know, for a fact, that you need three Wooden Swords to unlock stuff, and getting them will only become harder as runs get longer. - You haven’t unlocked the second area yet. If you look at the very end of the description of that special run, you see that it says it ends after Area 1. You’ll know when you unlock new areas, trust me.
yeah, for honey or slime and such, normally if I'm confident I can win in one or two turns I just throw them on my fattest item/stuff without a Use effect and get my kills before they cover my important stuff
Shoe Hat can be turned upsidedown for another effect. Found that out when being silly. Keep an eye on symbols or right click to see if it can transform.
The library lets you research relic type items. Research has to be completed before that item will show up in the dungeon. Unfortunately Quilllswish's questline is necessary, as he unlocks three more research buildingqs for weapons, armors, and consumables. Those in turn unlocks more questlines and more research buildings, such as for bows, magic, and gems.
So hype for backpack hero! This one’s always really fun to watch you talk through the strategy of and the editing is always fantastic! Thank you for the amazing video as always!
I do really like the story mode. The research/unlocks system pushes me into builds/keeping items I'd normally never touch. Even to unlock items I don't really care for, because those might get used to unlock other items. And the quests do similar, I would ignore most of them were they just challenge runs, but since they often unlock things... 0:50 Actually, you should have taken it, because Hazards, unlike the old curses, are temporary and go away when combat ends. 8:27 Something that you didn't seem to notice about the shoe hat is that you can transform it (or just rotate it) to use it as a shoe rather than a hat. Flip it turnways and it'll get "For each row above this +1 block"
The shoe hat can be rotated to function as a 1 slot boot (+1 defense for spaces above it) and is actually good when you use it for that. They added a lot of cool features and I'm loving playing it
I bought the game after u uploaded your last video and I already played 22 hours. Let me tell you that there is so much to discover. I fell in love with the game. I can't wait to see you playing it.
I'm the only Rivals of Aether fan here, and I'm popping off over the Leaf Katar and Sweaty Towel of all things in this game (yes this game has crossover items with Rivals of Aether for some reason). It's specifically Maypul's katar and Hodan's towel btw.
Club used to be even more op back in the day. The energy cost used to not increase but the rest of the stats were the same or similar enough that It didn't change much.
Btw, it might be better to keep most of your normal items, and sell the duplicates. That way you can research the items you brought back once you've built some research buildings.
cool little idea is to have a "recap" in the start of the video and it's just a small paragraph about the lore in the game , it's their for a second and you can pause and read it and every time more lore is added you just add it to the recap
Backpack BATTLES is popping off right now and aliens rock over here like Chat says "we want backpack game!" "We have backpack game at home" Backpack game at home:
0:11 Me reading "will add 4 block to all enemies" on the enemy side be like: Ayo time to gain 4 block from them! Me after realizing that enemy is always enemy even if the text is from the enemy side: uff ._.
I went out and bought the game after your last upload. It's too addicting for it's own good. I'm at home and could be playing spiderman 2 or Baldur's gate. Nope. Backpack hero
Because you are playing this again, there is a mobile game that is a rip off version of this and they only changed sprites and music of the demo version
It isn’t even possible in-game - you can’t have two Leaf Katars at once. It used to be that if you put two Leaf Katars next to a Spring Gem, you could play them for free to reset each other, and you’d get a damage infinite. That’s why they have the Unique tag now.
Note for the editors: zooming in on the items is super helpful for the most part, but when it blocks out information (mainly the energy cost in the corner) it is minorly annoying (not trying to be rude or anything)
I think cutting it and putting the info on the side would be great. They did that in the last episode and a lot in peglin. Might take a bit more work but its better for viewer.
Also do it when Tyler takes any item so I dont have constantly pause and rewind :)
i concur with this point.
Constructive criticism is never rude my dude
@@mckstellar1005 that's not quite true, constructive criticism can be very rude and covered in obscenities, and still be constructive
OP wasn't even close to any of that, tho.
@@gressorialNanites yeah I guess you're right if someone goes out of their way to be a ass it can be rude but then is it "really" constructive. I guess at that point it's up to the recipient to interpret it as constructive despite the ass'ery.
Purse's mom being Prada and her dad Louis is definitely a purely coincidental choice of names
Yeah, I realized after hearing Purse and Prada's names that the dad's name is probably pronounced in the French manner, with a silent 's'.
So you're saying her surname is Vuitton?
whats the reference?
im a little lost
@@iconica9516 Prada and Louis Vuitton are both fashion brands, both which notably make purses.
@@TheDarkNerd ahh i see
genius naming
some notes :
- items with light blue back n forth arrow on the top right means they have multiple forms, which can be toggled with extra options from right click, or by rotating the items sometimes
- items with red sideways arrow on the top right means they have an alternate use, such as dice, which can be used with right click
- hazards stay ON TOP of items, they do not take space in your inventory, but blocks you from activating the tile they are on
Also note that transformations mid combat tend to cost energy to do, but out of combat they don't. also I believe for most effects hazards are on top, but I believe for arrows they are considered taking space still, lowering the damage. could be wrong tho.
Also hazards will deactivate the item behind them if they fully cover that item. So for a 4 space shield, all 4 spaces have to be covered for it to be unusable. They're also not related to curses at all
@@chaosstripe9446 used to they were called curses, but do the exact same thing hazards do now, replacing the name and textures.
@@clreyawesome3527Sort of. The main difference is that unlike original curses, hazards disappear if left in your pack rather than continuing to take up space and being nigh impossible to remove
@@aaronscott7467 yup. They tinkered around with curses for a while until they inevitably chose to make them hazards with way less annoying effects. Frankly, I enjoy this new version much more, makes it more reasonable to be more common too.
If you get two clubs you can use each once for one energy. Still giving you the ability to block and bonk things allot.
The Unga Bunga Combo
I think he did that before about a year ago
The shoe hat can be rotated to be a shoe or a hat with slightly different effects.
I was so surprised when I found a normal shoe as every time I found one it was always as a hat
Tyler being correctly suspicious of the bourgeoise.
It’s interesting you say that about the club - the changes were kind of meant to be a nerf. Making its cost work the way it does makes it harder to build around just the club - you usually want a club for support, and a regular weapon for your damage. One of the other characters, Tote, has the old version of the club, but with a situational restriction.
yeah it was SO busted for a common
Here's an idea - TWO clubs. It works
@@Alex.HFA1 Two clubs is just okay. It still doesn't get you past two attacks per round, so it really isn't that much better than one club and a support weapon, since you'll need a third weapon to get that third hit in anyway. Two clubs on 4 energy is a little better, though.
@@joshuadee7423 It's a Common weapon, so we shouldn't overemphasize how strong it should be. Still, with enough Energy or Clubs, it's a workable build, which is impressive for a common weapon.
Since you did the sponsored video, I’ve remembered that I already have the game and got back into it. I’ve now mostly finished the story, although I still have two characters to unlock. So, for a few tips related to the story mode:
- Build a few houses before your next run. That’ll increase your population so you can demolish stuff and really get the ball rolling.
- Decorations are something you’ll unlock later. They tie into the Efficiency stat; depending on the placement of stuff around a building, it can become more effective. That means stuff will sell for more at the store. Later on, you’ll get buildings that will produce the meta-currencies (building materials (hammer), food (cheese), and treasure (shield) )while you’re in the dungeon; there Efficiency means they’ll make more stuff. Efficiency can’t go below 100%, btw
- Be very careful about selling everything. The thing you saw at the Library was the research screen. You have to spend stuff to unlock the stuff on the left; it can be as specific as an individual item, plus meta-currency, to as general as a gem. To get items, you need to finish a run with them. I’m this because I know, for a fact, that you need three Wooden Swords to unlock stuff, and getting them will only become harder as runs get longer.
- You haven’t unlocked the second area yet. If you look at the very end of the description of that special run, you see that it says it ends after Area 1. You’ll know when you unlock new areas, trust me.
0:40 it says right there that hazards will be removed at the end of combat, you didn’t have to take the damage
yeah, for honey or slime and such, normally if I'm confident I can win in one or two turns I just throw them on my fattest item/stuff without a Use effect and get my kills before they cover my important stuff
2:17 “A towel, it says, is about the most massively useful thing an interstellar hitchhiker can have.”
I've always loved backpack hero glad to see its back
The shoe hat has two forms as denoted by the symbol in the corner
Yea and to switch forms you basically rotate it
Shoe Hat can be turned upsidedown for another effect. Found that out when being silly. Keep an eye on symbols or right click to see if it can transform.
i love Backpack Hero and seeing one of my favorite RUclipsrs play it brings me a lot of joy
The library lets you research relic type items. Research has to be completed before that item will show up in the dungeon. Unfortunately Quilllswish's questline is necessary, as he unlocks three more research buildingqs for weapons, armors, and consumables. Those in turn unlocks more questlines and more research buildings, such as for bows, magic, and gems.
So hype for backpack hero! This one’s always really fun to watch you talk through the strategy of and the editing is always fantastic! Thank you for the amazing video as always!
I do really like the story mode. The research/unlocks system pushes me into builds/keeping items I'd normally never touch. Even to unlock items I don't really care for, because those might get used to unlock other items. And the quests do similar, I would ignore most of them were they just challenge runs, but since they often unlock things...
0:50 Actually, you should have taken it, because Hazards, unlike the old curses, are temporary and go away when combat ends.
8:27 Something that you didn't seem to notice about the shoe hat is that you can transform it (or just rotate it) to use it as a shoe rather than a hat. Flip it turnways and it'll get "For each row above this +1 block"
The shoe hat can be rotated to function as a 1 slot boot (+1 defense for spaces above it) and is actually good when you use it for that. They added a lot of cool features and I'm loving playing it
I just finished a paper I've been putting off for a while. What a nice way to decompress! Thanks Tyler 👍
I just got done watching your last episode, so glad to see I don't have to wait for a new one!
shoe hat is also a footwear armour, you just need to rotate it, it's also much better as shoe than hat
I bought the game after u uploaded your last video and I already played 22 hours. Let me tell you that there is so much to discover. I fell in love with the game. I can't wait to see you playing it.
I'm the only Rivals of Aether fan here, and I'm popping off over the Leaf Katar and Sweaty Towel of all things in this game (yes this game has crossover items with Rivals of Aether for some reason). It's specifically Maypul's katar and Hodan's towel btw.
I like watchin you play this game so much
Love this playthrough, can't wait to see more!
Im glad to see how far this game has come!
Cool video, I hope we'll see a lot more backpack hero in the future
Yes! Can't wait for more, i want to see how this game works now
There's a mechanic with the shoe hat you don't understand, try right clicking.
I’m loving this series! Can’t wait for you to unlock some of the new characters, they’re a lot of fun
6:35 No. Could my brain stop. Am I cursed for life with this?
Hey I just want to note that Catapult is a Structure so it will power up adjacent Bricks!
the club has been such a lifesaver in my runs so far tbh.
I love when Tyler says WAP this much.
back are the legendary thumbnails of backpack hero, praise be
crazy how short these episodes are compared to the past
It's because the runs are shorter and he probably wants to stick with one run per episode
Club used to be even more op back in the day. The energy cost used to not increase but the rest of the stats were the same or similar enough that It didn't change much.
3 weakness vs 1 weakness is a huge difference
I would love to see this as a stream game, doing missions and building the town.
Tyler likes putting things into his backpack
Btw, it might be better to keep most of your normal items, and sell the duplicates. That way you can research the items you brought back once you've built some research buildings.
Nice! Looking forward to next one :)
Two clubs is one of my fav builds
need more of this in my life these videos are too short
I love backpack hero
cool little idea is to have a "recap" in the start of the video and it's just a small paragraph about the lore in the game , it's their for a second and you can pause and read it and every time more lore is added you just add it to the recap
Backpack BATTLES is popping off right now and aliens rock over here like
Chat says "we want backpack game!"
"We have backpack game at home"
Backpack game at home:
Let's go, I love your Backpack Hero videos :)
one of my first runs I got poison whetstone and cleansing rag was pretty good
11:56 Bro spaced out when he said that what
Yay, more backpack hero
Was just thinking about watching a gameplay about this.
im ready for another 100 episodes of backpack hero
I love this!
You can rotate the shoe hat to wear the hat on your foot :0
0:11 Me reading "will add 4 block to all enemies" on the enemy side be like: Ayo time to gain 4 block from them!
Me after realizing that enemy is always enemy even if the text is from the enemy side: uff ._.
Multiplayer/ co-op would be really cool in this game
I cannot even begin to imagine how that would work
Hell yeah
More of this, please
hey have u tried backpack battles? its like backpack heroes but pvp. its rly cool
7:07
i like the game consider rotten food to just need more seasoning.
The hard wood rod is always the best 👌
what.
are you planning on doing more videos on turing complete?
9:10 ARMENIAN TYLER
Hopes this become a series 😢
What brand is the backpack in the intro, it looks like a good backpack, I'd like to buy it for 3 golden cheese.
Editor smurfing great job 🎉
Since MrBeast and you uploaded at the same time, does it finally prove that you aren't MrBeast?
You should play ftl sometime
You should play backpack battles
5:00 my fucking amulet
Hi Tyler❤
Longer vids pls 🙏
Only thing keepin me going rn is back pack hero
Using the current pattern, next episode is talos principle 2
Be careful selling things off. You WILL need them later on
Shoeonhead shoeonhead shoeonhead
11:40 Bro said a funny
I went out and bought the game after your last upload. It's too addicting for it's own good. I'm at home and could be playing spiderman 2 or Baldur's gate. Nope. Backpack hero
i'm doing the demo rn and i have four pairs of boots with shields to support them, wtf am i doing
Because you are playing this again, there is a mobile game that is a rip off version of this and they only changed sprites and music of the demo version
MOOOOOOOOOOOOOOOOORE
Under 10minutes gang
Hot damn, I'm surprisingly early.
Can you play mob factory again, as the full version just released?
This update looks like it has promise! I played the free version and started to get bored of it after a dozen runs or so.
ah yes, mayor by birthright, that's how democracy works
more more
Video 7 of asking Aliensrock to play Void Stranger
Why is the thumbnail so cursed
when talos principle 2
The mouse looks so weird in the thumbnail
first ten minutes gang or something idk
Aliem roc
These are way to short. An extra run through the dungeon would be highly appreciated.
i am wondering if you would be interested in a game called loop hero
damn im early
While the thumbnail looks cool, it's so unoptimal.
It isn’t even possible in-game - you can’t have two Leaf Katars at once.
It used to be that if you put two Leaf Katars next to a Spring Gem, you could play them for free to reset each other, and you’d get a damage infinite. That’s why they have the Unique tag now.
11:53 you shouldn't said that kkkk
The separated bricks in the thumbnail genuinely annoy me so much
.