IT RUNS IN 3D?! Out of Bounds Secrets | Bowsers Inside Story - Boundary Break

Поделиться
HTML-код
  • Опубликовано: 8 сен 2024

Комментарии • 753

  • @BoundaryBreak
    @BoundaryBreak  4 года назад +436

    Dat plush tho
    makeship.com/products/shesez

    • @Yoke84
      @Yoke84 4 года назад +7

      It do be lookin fire doe

    • @Aret24Official
      @Aret24Official 4 года назад +3

      Because it's hot ;)

    • @blight00000
      @blight00000 4 года назад +2

      In other words, it's the highest quality plush in existence

    • @shibba2517
      @shibba2517 4 года назад +3

      It's cute
      Ah i don't have cash...

    • @classiccat7783
      @classiccat7783 4 года назад +2

      It better have a white cube or something in it because well boundary break.

  • @chimiigettuson8280
    @chimiigettuson8280 4 года назад +980

    Imagine thinking you were playing a Mario and Luigi game and then a curious internet man reveals that it was Paper Mario in disguise.

    • @rainbowthedragoncat6768
      @rainbowthedragoncat6768 4 года назад +9

      @Angel [ROBLOX RUclipsr] There's a 3DS game that's just that

    • @xmarksthespot1372
      @xmarksthespot1372 3 года назад

      Wow, I didn't even think about it like that lol.

    • @gaymerjerry
      @gaymerjerry 3 года назад

      @Angel you mean mario and luigi paper jam?

    • @ashercd6487
      @ashercd6487 2 года назад +10

      Fun fact: the normal characters in M&L:PJ are 2d sprites, while the paper characters are 3d models

  • @BoundaryBreak
    @BoundaryBreak  4 года назад +729

    I see a lot of people asking "But WHY is it in 3D?"
    I previously did a similar episode of Shovel Knight where the games lead programmer reveals that answer very well. Heres the link to that answer with the time stamp.
    ruclips.net/video/vjENktnbCaE/видео.html

    • @atticusnari
      @atticusnari 4 года назад +16

      RUclips inflate this comment to get it to the top...
      or else

    • @Pixelman546
      @Pixelman546 4 года назад +5

      I watched the live stream and STILL cannot believe that this is a 3D engine

    • @DrEmmettBr0wn
      @DrEmmettBr0wn 4 года назад +2

      Well thats not 3D is 2.5D .

    • @adirblazkowics7717
      @adirblazkowics7717 4 года назад +8

      @@DrEmmettBr0wn 2.5D would be something like really oldschool Doom, where it uses a 2D engine to create the illusion of 3D. This game uses flat graphics, but they are on 3D planes, so its' 3D.

    • @Kokonutzlz
      @Kokonutzlz 4 года назад +2

      Enter the Gungeon is 3D pretending to be 2D as well! It allows for some nice visual effects

  • @IceeTeaKenzie
    @IceeTeaKenzie 4 года назад +348

    Never thought my favorite game of all time would get covered because it’s a sprite based game but here we are and it is far more interesting than I ever could have imagined.

    • @dededethesuperstarwarrior
      @dededethesuperstarwarrior 4 года назад +3

      This.

    • @sinkwater8653
      @sinkwater8653 4 года назад +2

      Yes

    • @maiku3741
      @maiku3741 4 года назад +1

      Me too man this was a masterpiece in my opinion

    • @xmarksthespot1372
      @xmarksthespot1372 3 года назад

      It's so strange seeing it like this. Strange but interesting.

    • @zigaudrey
      @zigaudrey 3 года назад +1

      The remake pushes it even better. By having all separate elements and animate them to make a character. I though they used 3D model to make sprites, Mortal Kombat-style. I wonder how they are making sprites quickly or they takes time, I don't know.
      Games that have development depth are those which has more value and passion. I miss these.

  • @supermariohack3218
    @supermariohack3218 4 года назад +313

    Huh, i'd never thought that this game runs on some sort of 3D engine.

    • @TommyDeonauthsArchives
      @TommyDeonauthsArchives 4 года назад +23

      I don't think *anyone* would have thought that BIS was made in a 3D engine...

    • @rey.jazzzzy
      @rey.jazzzzy 4 года назад +6

      why even make it this way? you'd think it'd be easier to just have everything be totally flat
      but then again i don't design games so i wouldn't know

    • @jazzapplecider
      @jazzapplecider 4 года назад +28

      @@rey.jazzzzy When you're making a game with a lot of layers, you end up also making a huge list of them that you have to page through, say, whenever something involving them goes wrong that you have to figure out.
      On top of that, depending on your workflow, you may even have to reboot the game every time you think you might have found the problem layer, or you have to program a debug interface for it, etc.
      The developers here found an interesting "hands-on" approach that lets them just see how the layers are working, rather than just staring at windows and tabs trying to work the math out.
      Layers are a nightmare, especially if they're primarily for just graphics, because that's one of the last steps in development, and adds a whole section to the game engine.
      Hope this explanation helps.

    • @P4INKiller
      @P4INKiller 4 года назад +2

      @@rey.jazzzzy Because all hardware accelerated games render with polygons.

    • @julianx2rl
      @julianx2rl 4 года назад

      I always noticed how each part of the characters's bodies seemed to move independently.
      Like one of those flash animations, but I thought they where pre-rendered, but no according to this video, the sprites are actually made out of multiple pieces.

  • @YoshidoBombido
    @YoshidoBombido 4 года назад +147

    "As if Fawful's head could come off at some point." Well, technically…

    • @anueutsuho7425
      @anueutsuho7425 4 года назад +13

      He becomes just a head.

    • @peanutcat9715
      @peanutcat9715 2 месяца назад +1

      You could say he went a little *aHEAD...*

  • @zackyru3131
    @zackyru3131 4 года назад +399

    "It is I who nuts to that."
    -Bowser

  • @artemisDev
    @artemisDev 4 года назад +213

    Sniper: *sees head of a target*
    Also the Sniper: "There is a considerable amount of head here, that doesn't really need to be there.

    • @littl3evee
      @littl3evee 4 года назад +7

      Sniper no sniping

    • @radium6962
      @radium6962 4 года назад +6

      Professionals have standards.

  • @mr.personalspace7831
    @mr.personalspace7831 4 года назад +268

    Rest In Peace, Alphadream. You brought joy to our hearts.

  • @edgelord8337
    @edgelord8337 4 года назад +354

    This is bowsers inside story
    *and we are going outside the story boundaries basically*
    Rip alpha dream you will be missed.

    • @lagartijamuerta
      @lagartijamuerta 4 года назад +10

      oh goddamnit i forgot about that :(
      F

    • @neonpixel27
      @neonpixel27 4 года назад

      Hi edgelord

    • @zan-7282
      @zan-7282 4 года назад +1

      What happened?

    • @sydney8000
      @sydney8000 4 года назад +4

      Knight Zanir they went bankrupt if I’m not mistaken

  • @tbtb66
    @tbtb66 4 года назад +18

    2:00
    For people who want to know, the DS hardware is baby
    Using 3D gives them a lot more access to various things like multiple layers, fading, etc that you wouldn't be able to with 2D
    Usually 2D is reserved for when you don't need 3D at all (minimap in MKDS) since it's pretty limited in scope what you can do with it in terms of making games

  • @thecunninlynguist
    @thecunninlynguist 4 года назад +194

    nice. Never really thought about the out of boundness of this game or any of the M&L games, really.

    • @Pixiuchu
      @Pixiuchu 4 года назад +3

      Dream Team has an out of bounds artifact in the second room of Dozing Sands way below the stage, the room with the badge shop. I have no idea what it is because I can't bring the camera down but damn I want to know what it is.

  • @ChristopherMoom
    @ChristopherMoom 4 года назад +346

    I hope Shesez can break the boundaries of real life to find out why AlphaDream thought a remake of this game on the 3DS would sell well in 2019...

    • @skydiwe4643
      @skydiwe4643 4 года назад +46

      Will i can tell you, nostalgia, and i guest i am weak to it. Is a good remake

    • @silverfire7388
      @silverfire7388 4 года назад +8

      Hello again, it seems we see the same videos

    • @SportsGaming-ll3ru
      @SportsGaming-ll3ru 4 года назад +20

      Yea tbh it didn’t need one, partners In time deserved one since it came out super early in the ds life

    • @billjohns5943
      @billjohns5943 4 года назад +32

      If it were on the Switch, it would've sold like hot cakes I think.

    • @TemmiePlays
      @TemmiePlays 4 года назад +10

      the remake was soulless, same as the Link's Awakening switch remake

  • @papyrus1834
    @papyrus1834 4 года назад +72

    Those squares on bowsers sprite might be a test for layers and they just hid it

  • @superkillerrobo
    @superkillerrobo 4 года назад +54

    This is one of my favorite games and it just blows my mind learning that it runs in a 3D engine.

    • @fearedjames
      @fearedjames 4 года назад +2

      He hypes it up, but its actually really common and has been for a very long while. Its just easier to work with and easier = easier to make look great.

  • @Nintendude.
    @Nintendude. 4 года назад +422

    Fans: We wanted a Paper Mario style game on the DS.
    Nintendo: You have one.
    Fans: What!!!?
    Nintendo: Ahh- nothing, nothing, forget what I said.

  • @Legoluigi26
    @Legoluigi26 4 года назад +19

    So BIS was already 3d? _THAT_ disaster of cosmic proportions could have been avoided.
    (Rip AlphaDream)

  • @MetroidsEATYou
    @MetroidsEATYou 4 года назад +14

    No wonder this game looks so good and animated so well! It’s almost like The Thousand Year Door.

  • @Starspun5000
    @Starspun5000 3 года назад +7

    Considering that Bowsers inside story is one of my favorite games of all time, the revelation that the whole game is in 3D was absolutely WILD to me.

  • @ctrlaltrepeat245
    @ctrlaltrepeat245 4 года назад +35

    If you quote Shesez would you say "That's what Shesed"

  • @Zeytrixx
    @Zeytrixx 4 года назад +52

    I’d love to get that plush!

  • @Lung__
    @Lung__ 4 года назад +31

    You know, I never actually bought this game. Back when DS's were popular I found it on the ground and simply played it. I liked it until, like how I found it, It had evaded me and gone elsewhere.

    • @Snaps12345
      @Snaps12345 4 года назад +3

      Its cursed, you dodged a bullet

    • @floatingf8783
      @floatingf8783 2 года назад

      I also found a copy of the game on the ground, when I was in elementary school. It had no label, and was likely a bootleg as when I got to the part where Mario and Luigi get the Blue Koopa Shell, the game bugged out or glitched, even though Mario hit the block, it wouldn't open and the game wouldn't proceed.

  • @bobosmith101
    @bobosmith101 4 года назад +7

    Man, all of these near-contradictory decisions make it look so difficult to work with...but it makes it run so smooth, and it actually looks great. *This* is why I love the art in the older M&L games, so much love and care is put into it.

  • @stephens7136
    @stephens7136 3 года назад +3

    Technical note: the reason you could only rotate one screen at a time is because the ds can only render 3d to one screen at a time, and 2d to either one or both at once. Some games got around this by rendering each screen on alternating frames.

  • @ThePlushLuigiBros2018
    @ThePlushLuigiBros2018 2 года назад +3

    This officially changes everything I thought I knew about this game.

  • @ProfessorKhronos
    @ProfessorKhronos 4 года назад +12

    Shesez I can't tell you how happy this makes me. This was always my favorite game, and I can still remember the day I got it years ago. Not only that, but today is my 19th birthday. Thank you so much man, I know I'm still not allowed to say "back in my day" but this has really brought me back

  • @Stimmtso4
    @Stimmtso4 4 года назад +6

    I Love how you talked about the plush like Three was something to Boundary Break:
    If you look at the back you can actually see that there is something
    The cap is on a completely different layer
    XD

  • @novembermann4854
    @novembermann4854 4 года назад +17

    Im kind of surprised it's actually 3D or runs in 3D since it thought this was legit 2D

    • @neonpixel27
      @neonpixel27 4 года назад +1

      It's actually very common for 2d games to use a 3d engine

    • @novembermann4854
      @novembermann4854 4 года назад +3

      @@neonpixel27 I mean I've seen some examples of it like Shovel Knight I'm more or less just surprised that it's like that in a DS game

  • @sharpester7277
    @sharpester7277 4 года назад +22

    It would be cool if he did a Boundary Break episode on Shadow The Hedgehog.

    • @SpecterVonBaren
      @SpecterVonBaren 4 года назад +3

      Wouldn't even need any mod tools to break the game.

  • @ZerozenSFM
    @ZerozenSFM 4 года назад +9

    Someone once told me that smash is a 2D game since it’s at a 2D view. I tried to tell him how it’s not 2D but he won’t listen

    • @peazeralus
      @peazeralus 4 года назад +2

      I do understand your side, but ^ is right: 2.5D may have 3D models, but if it operates on a 2D plane, it's still considered 2D when simplified.

    • @dirtydirtsgt4751
      @dirtydirtsgt4751 4 года назад +2

      @@peazeralus actually all models are 3d

  • @powerofthec5908
    @powerofthec5908 4 года назад +8

    I CAN'T HEAR YOU OVER THAT FIRE MUSIC IN THE BACKGROUND.

  • @thalandor46
    @thalandor46 4 года назад +4

    I look forward to tearing open the back of Shesez's plush head and seeing how the eyes are modeled from the inside!
    ...that came off much more violent than I intended.

  • @jackkraus6948
    @jackkraus6948 11 месяцев назад +2

    I started programming a Mario and Luigi inspired game in GameMaker, which is a 2D engine, but I programmed a 3d collision system that worked by creating a series of coordinates to represent cubes that could be collided with. This allowed the player to go behind the geometry and jump around from platform to platform. Maybe I should try actually making something from that again lol

  • @Johnnyb167
    @Johnnyb167 4 года назад +4

    I like that the shesez plush has a bunch of secrets really sticks to the theme of boundary breaking very epic

  • @justjames4
    @justjames4 4 года назад +5

    I would've went through my life not knowing this was actually a 3D game.

  • @tf2fanboy
    @tf2fanboy 4 года назад +20

    When I was little I loved this game but then I lost it. :( Still sad about it to this day.

    • @AJDaBaws
      @AJDaBaws 4 года назад +5

      I spent a year not being able to beat the Midbus battle, and when I finally beat him, my brother got upset that I was playing on his file and deleted mine.

    • @bobthestringbuilder7861
      @bobthestringbuilder7861 4 года назад +4

      AJ LaBue I spent several years unable to beat the damn Giga carrot. After i finally beat it, I finished the game in that sitting.

    • @AJDaBaws
      @AJDaBaws 4 года назад +1

      @@bobthestringbuilder7861 Same!! Aside from Midbus, the carrot minigame and the wiggler battle were the hardest portions of the game.

    • @jordanburkert6208
      @jordanburkert6208 4 года назад

      Am I the only one who beat it?

    • @minecraftveteran2040
      @minecraftveteran2040 4 года назад

      @@AJDaBaws wow how are you that bad?
      Edit: carrot is pretty easy just find all the boost

  • @FishSlaped
    @FishSlaped 4 года назад +2

    3:38 If I'm remembering that scene right I'm pretty sure that's roughly the area where Bowser puts his hands when he's exclaiming about his back pain so might be something to do with that?

  • @willwin92
    @willwin92 4 года назад +5

    the 3D effects in this give me the same vibes as the ones in the link between worlds episode where things are all angled to show from the correct perspective

  • @theplaneverywhere1617
    @theplaneverywhere1617 4 года назад +1

    Those squares are dev boxes to signify that bowser is in that direction to show which way your suppose to be in that scene

  • @Envy_May
    @Envy_May Месяц назад +1

    this is maybe the most legendary episode of this series

  • @JoeContext
    @JoeContext 3 года назад +1

    90s games:How can we make 2D look 3D?
    Bowser's Inside Story:How can we make 3D look 2D?

  • @ivilitton815
    @ivilitton815 4 года назад +8

    Shesez, I have some ideas for future Boundary Break videos:
    -The rest of the Crash and Spyro trilogies (the remakes)
    -The SpongeBob SquarePants Movie game console version)
    - Nicktoons Unite

  • @wille.2215
    @wille.2215 4 года назад +1

    My all time favorite game in a boundary break episode? It’s a dream come true!

  • @wolter6102
    @wolter6102 4 года назад +2

    The songs in this video gave me such a nostalgia rush...

  • @LEGOLandOfficial
    @LEGOLandOfficial 4 года назад +3

    good

  • @slimyslimer2642
    @slimyslimer2642 2 месяца назад +1

    5:17
    Put Starlow sprite over the word bubble: ❌
    Make a cookie cut to match the sprite perfectly: 🧠🧠🧠

  • @SavGuilmette
    @SavGuilmette 4 года назад +3

    This was my fav game as a kid 🥺 I'm so so glad that you decided to cover it!! Thank you!!

  • @Xploshi
    @Xploshi 4 года назад +1

    I'm going to tie my shesez plush to a weather balloon so he can make a boundary break episode of real life

  • @Nitsu29
    @Nitsu29 4 года назад +1

    Shesez: 4:53
    Me: So, you will just forget about Luigis Mansion?

  • @kahnandrews3409
    @kahnandrews3409 4 года назад +2

    I would have never guessed in a million years that this game ran in 3D

  • @Aret24Official
    @Aret24Official 4 года назад +31

    Nintendo: Should we use the same for this game?
    Director of the game: YEEET

  • @tsukinesis9797
    @tsukinesis9797 4 года назад +1

    i literally finished this game yesterday. what a coincidence

  • @sapphicjade6375
    @sapphicjade6375 2 года назад

    The whole things with different sprites for certain parts of Bowser's body makes sense now that I think about it, when Bowser talks at the beginning of the game after Broque Monsieur gives him the retry clock his mouth opens a lot wider than normal.

  • @user-jl7cz2pe6d
    @user-jl7cz2pe6d 4 года назад +4

    Whoa! I actually never would've guessed this. I wonder why they made it 3D? Maybe it was for the same reason as Shovel Knight?

  • @bugjams
    @bugjams 4 года назад +2

    "There is a _considerable_ amount of head here, that doesn't really need to be there. It almost looks like an egg on a pedestal."
    This is probably the best out-of-context line Shesez has ever said.

  • @hogofddyn
    @hogofddyn 4 года назад +1

    Guessing the squares are just there for coordinate reference. Does anything follow Bowser in the scene, or does he take items out of pockets? Something like that.

  • @peppinoandweskerfriendsfor3450
    @peppinoandweskerfriendsfor3450 4 года назад +2

    Honestly one of my favorite games of all time, this was a super cool video. I had absolutely no idea the fame was 3D

  • @asdunlavey
    @asdunlavey 4 года назад

    BiS is one of those games where you don't pay attention to it for ages, but are always excited when new content on the game is produced.

  • @Alex-95-Gaming
    @Alex-95-Gaming 4 года назад +27

    Imagine playing this on the 3DS and it actually used the 3D. I don't mean the remake.

    • @princesscarol9404
      @princesscarol9404 4 года назад +7

      The remake doesn't even use the 3D to begin with. Neither does the Superstar Saga remake.

    • @yadielgaming5337
      @yadielgaming5337 4 года назад

      Like what Dream Team and Paper Jam did?

  • @poup2393
    @poup2393 4 года назад +1

    I’m never gonna be able look at this game the same way ever again

  • @ArcRay20
    @ArcRay20 4 года назад +1

    wow, didnt expect to see another Shovel Knight situation. i mean i can see a DS game still making use of 3D effects like those obviously angled spinning stars in the level up screen, but i didnt expect the whole thing to actually be 3D like this.

  • @JamesMoney
    @JamesMoney 4 года назад +1

    What if those squares on Bowser's back were actually the joints for the legs? It might not be a 3D model, but maybe the sprite still needs to be joined together, and that's the reference point.

  • @lslees_6192
    @lslees_6192 4 года назад +1

    My favourite childhood ds game for sure

  • @revengeofthesynth5430
    @revengeofthesynth5430 4 года назад +1

    I just found your channel today and it really stood out to me, even in an ocean of well-produced content in the gaming section of youtube I think you have a somewhat unique concept, but it becomes fully unique with the way you produce and edit these to be extremely concise and great pacing, but still gives us all the info we came for, excellent RUclips channel you are running here keep up the great work

  • @shukterhousejive
    @shukterhousejive 3 года назад +1

    3:56 You dare approach me Midbus?!?

  • @GoofballPaul
    @GoofballPaul 4 года назад

    You just turned a chunk of my childhood inside-out and back to normal again.

  • @mystcat3
    @mystcat3 4 года назад +4

    3:49 I always use the empty placeholder for move a character of my game (just pushing him like a thruster)
    Yeah, maybe isnt the best way to move a kinematic object

  • @I-NUCL34R-I
    @I-NUCL34R-I 4 года назад +1

    Browser's inside story was one of my favourites.

  • @OhNoTheFace
    @OhNoTheFace 4 года назад

    So to cheat some perspective but largely to efficiently cull. Game most of been extremely packed full for such an extreme step to cull effectively. NEAT

  • @bethmoth22
    @bethmoth22 3 года назад

    3:49 I think those sqaures were probably used by the devs to make sure Bowser's legs are flat when animating if his legs are individually seperate from his body, that way they could keep them level. I've actually done something similar to this before when animating legs to keep a point of reference

  • @LittleBigBwner
    @LittleBigBwner 3 года назад

    "So, let's get started!" *defies all logic and the law of physics*

  • @vilitesweet
    @vilitesweet 4 года назад +1

    man of all the boundry breaks this is one of the most "I'm not ready for this knowledge" ones

  • @requiem165
    @requiem165 4 года назад +1

    0:50 I love grand finale

  • @craftyawesome6830
    @craftyawesome6830 4 года назад +3

    1:02 IIRC the DS can only render 3d on one screen at a time (although you can alternate which screen is 3d every frame)

    • @VexAcer
      @VexAcer 4 года назад +1

      This is what I was wondering through the entire video.
      It can render 3D one screen at a time yes. Although games have been able to sidestep this by alternating frames between both screens. Good ex. are Boss fights from DS Sonic games, Spectrobes, and Dragonball Origins. Since the DS maxes out at 60fps though this means you can only output 30 frames to each screen for each second.
      IIRC BIS runs at 60fps though so I think they just switch between one screen at time.

  • @byrontheusurper6505
    @byrontheusurper6505 4 года назад +1

    No joke my favourite game of all time, I love it so much!

  • @SharmClucas
    @SharmClucas 4 года назад

    I can explain a little about things being drawn that won't ever be seen on a sprite. It's easier to figure out what goes where and get proportions correct while drawing if you do the whole thing, plus, sometimes you just don't know how things are going to be used until the game is done. In some cases it's easier to do the work early and not have to worry if you've got 5 more pixels later than to scramble to fill things in every time some new problem comes up. Plus, things get handed off and you don't always get consulted on how to use things correctly, so it can be important to over engineer a little to make sure the designers don't mess up your art.

  • @Garrulous64
    @Garrulous64 4 года назад

    This is so sick. What an awesome discovery!

  • @saucebou1069
    @saucebou1069 4 года назад +1

    I've been living in a lie my whole life.
    I don't know if I can continue living anymore.

  • @remalemadingdong
    @remalemadingdong 4 года назад +1

    hands down, best game in the mario rpg series

  • @purplesam2609
    @purplesam2609 4 года назад +1

    This game holds to much nostalgia for me. It was one of my first rpgs, as well as the first game I ever looked up a walkthrough for. The music... very nice 👌

  • @Alex-ye4hu
    @Alex-ye4hu 4 года назад +1

    This game was my childhood :')
    glad to see your channel still thriving homie

  • @3dluigi875
    @3dluigi875 4 года назад +1

    This is probably the coolest boundary break episode ever! I'm glad you did this game.

  • @dededethesuperstarwarrior
    @dededethesuperstarwarrior 4 года назад

    What?!?!
    I would never have expected this in not only my favorite game, but also a sprite game.

  • @angussmith7748
    @angussmith7748 4 года назад

    Maybe the squares behind Bowser's sprite are where the game stores his button commands (punch and fire) when he isn't being controlled? Both are orange, after all.

  • @geb6970
    @geb6970 4 года назад

    Man it feels good to see the boundary break of one of my most favorite game

  • @keplinstine9669
    @keplinstine9669 4 года назад +6

    This is the most tempted I have ever been to get any RUclipsr merchandise

    • @rubberyoshi64
      @rubberyoshi64 4 года назад

      I just ordered a beeg SMG4 plush, now debating if I should get a shesez plush too now lol

  • @perpetualcollapse
    @perpetualcollapse 4 года назад +4

    I remember watching the streams on Secret Shesez.

  • @reyzur1616
    @reyzur1616 4 года назад +1

    This is one of my favorite games of all time and my mind broke when i saw that the game runs in a 3D engine. Thanks for showing me this.

  • @Ayahuasca98
    @Ayahuasca98 4 года назад +4

    Recommendation? All for one video, Hl1, counterstrike 1, team fortress classic, and ricochet. All those old valve games could lead to some interesting stuff.

  • @GunGryphon
    @GunGryphon 4 года назад +1

    Despite using pre-rendered sprites, Ori and the Blind Forest also runs in a 3D engine.

  • @e-mansmith7989
    @e-mansmith7989 4 года назад +1

    That's Crazy! All this time thought otherwise but I was wrong.

  • @zinqi
    @zinqi 4 года назад +1

    literally one of my favorite games on the DS. remember playing it on the classing DS:XL... such a long time ago.

  • @CsquaredaapGaming
    @CsquaredaapGaming 4 года назад +1

    I like how we can boundary break the plush

  • @Niklas1611
    @Niklas1611 4 года назад +1

    Im such a huge gaming nerd that seeing games like this is justt too darn exciting and interesting to me

  • @dylanllewis03
    @dylanllewis03 Год назад

    they honestly took the most complex route to make an isometric game... Respect.

  • @maxibash
    @maxibash 4 года назад +3

    This does put up the question: Does Partners in Time also run in a 3D engine like this?

    • @eckspearaviit3129
      @eckspearaviit3129 2 года назад +1

      Sorry about the super late comment, but in battles you can see enemies flip after being hit with certain attacks, and in the wiggler(?) battle the ground sorta pushes up, so I’d say it is.

  • @A-1-Sawce
    @A-1-Sawce 4 года назад +1

    This is nuts, I never would've guessed this was how the game was made. Really cool. Got my plush pre ordered, too! Surprised it was still available!

  • @derzeldagamer7931
    @derzeldagamer7931 4 года назад +1

    i was never mindblown that fast in a video before

  • @ValhallaKingdom
    @ValhallaKingdom 4 года назад +1

    A 2D game with 3D environment

  • @requiem165
    @requiem165 4 года назад +1

    2:19 that’s trippy doe