@@TheRedKing Also just knowing you can sit there and let the crisis win for you while I'd find it funny, it would likely negatively impact the game for most.
Fun fact, if you have Gigastructures installed, and the Blokkats have already invaded before the Prethoryn Scourge appears, or the Blokkats invade and the Scourge is still around, the Scourge sends a message and then nopes out of your game.
The hunters are most likely a type 4 civilisation that's extremely powerful. They have expanded across multiple galaxies and can basically hunt other type 4 civilisations for sport. Just for reference, our civilisation right now(Humans as of 2024) is a measly 0.7-0.8 type civilisation. In stellaris, we play with type 3 civilisations(Interstellar-utilising multiple star systems) and type 4 are intergalactic civilisations. Prethoryn are powerful enough to have just crossed type 4, but their flight basically leaves them with at most a 1 galaxy worth of strength. The crisis scale is basically how solid their 1 galactic strength is. If they consumed multiple galaxies, then they approach the 25x crisis strength. If they just started, then they are at 1x strength. On a similar note, Contingency at 25x scale is one that just started malfunctioning(previous galactic cycle to the ancient caretakers fighting them). At 1x strength, they are basically on their last 5 planets. I am not sure about the extradimensional invaders, but my theory is that their strength depends largely on how much turmoil exists in their dimension, for them to provide proper invasion fleets into the galaxy. I don't know about the synthetic queen, did not buy the DLC yet, to encounter the crisis. As for their type as civilisations, I am fairly certain that the Contingency creators were close to type 5 civilisation(Empire spanning the whole universe), because the Contingency AI mentions that they seeded multiple galaxies to prevent the class 30 singularity. They were also theorising about a class 30 singularity with a conviction that drove them to essentially undo their own civilisation. For reference, Fallen Empires have a powerful energy generating building that's called a class 3 singularity. It is reasonable to assume that they were approaching class 30(so 27-29) and could tangibly infer what class 30 would do. The only type 6 civilisation or entity is probably the End of the Cycle. It can end any Empire, no matter how strong, instantly and without fail, after immensely boosting its strength for 50 years.
The main issue with the Scourge as a crisis is that they are very easy to hard counter. Point defenses, Armour, and Plasma will allow you to carve through them disproportionately well.
On the first and only time I encountered them it took me some real-life research to realise they were even a crisis with how easily I wiped them out. Although to be fair they did emerge in my shared border with my main rival, ie the two most powerful militaries of that playthrough...
@@2b789for me it took all my military and two purpose built fleet for the prethoryns and the fleets of the region to hold them to all ready conquered systems then the third and fourth wave came I tried to get at the queen for my anti scourge fleets destroyed by five hive fleets then they swarmed over the galaxy
@@jakerooke174 I realised while watching the video that on equal parts due to the weapons arrangement of my ships (mostly arc battleships and torpedo corvettes), the size of the fleets thanks to having my fiercest rival right next to me at all time, and the fact that the scourge appeared right on the massively reinforced systems on both sides of the border (mine and my rival's), I was/we were fortunate enough to dispose of both waves almost immediately, before they could start infecting any planets and grow in size.
Depending on the hardness though and how quickly you can get them the can start multiplying quicker than you can kill them. I've had this happen a couple times where they managed to spread out enough to where even with millions of fleet power it couldn't permanently get rid of them... It just becomes a tedious thing of cracking worlds as you go so they can't come back.
It was fun playing a "Great Devourer" species of my own, and then having the Scourge arrive. Luckily, they appeared on the far side of the galaxy, so I wasn't in an immediate crisis. It ended up with my monsters managing to out devour them, with everyone else caught between. The idea of a galaxy struggling to deal with a world devouring hive mind, only to have another one invade them from behind, is a special kind of grim.
My theory ties into yours regarding psionics. Perhaps a nation who was unable to take on the Scourge sought help by forming a covenant with a powerful psionic being. Specifically, I believe they called upon the End of the Cycle. If they could not have their galaxy, then they would ensure the Scourge could not have it either. So the End of the Cycle was called upon, and wrought havoc across the galaxy, killing both Scourge and spacefaring empires alike. Once it was done with all life, it turned to the galaxy's stars and consumed them too, causing them to dim.
The scourge are survivors (acording to their own claim). This indicates that what became the scourge became so AFTER being attacked by the hunters. The hunters could be any of the crises, or something entirely different. It is also likely that they were very different when they left their original galaxy. It is a fair chance that they did not start out as a single species, or hiveminded. It is also very unlikely that the galaxy they departed from was their orgins. They sound like they have eaten galaxies before.
It does seems like it, since we know those who invade our galaxy in game was just some minor factions of their race, and their power when first introduced into the game does seem can make a whole galaxy goes light out in hundreds year.
In practice they are Stellaris Tyranids, just less grim than the Warhammer ones. Also: you can tank them with psionic shields + 75% hardening on your battleships no problem.
Yup every good sci-fi game seems to have the same archetype...stelaris, starcraft, warhammer...they all steal from one another, they just call them references but its stealing in my book :p
@@jamesmeppler6375 well, to be fair StarCraft was supposed to be a Warhammer game before it was made into it's own original thing. And Stellaris takes mostly towards Warhammer/Star wars/Star Trek. I'd argue Stellaris takes mostly from Warhammer.
lol I wish they had the tyranids numbers, at least then it will feel more like a endless swarm. Instead the game just buff their ships if you increase the difficulty :(
Even though it’s a mod, and somewhat over the top at that, I pretty much treat the blokkats from gigastructures as the canon hunters until paradox eventually does something of their own.
Honestly the boys from Gigastructural Engineering made such a good job with the Blokkats. That I just came to accept them as the canon Hunters. And will keep doing so if and until the gentlemen at Paradox say otherwise.
Really fits cats too. Like my old cat, playing with the random bug she found, smacking it around a bit, but then getting bored and letting the poor half dead thing waddle away.
I kind of agree to some degree. I've watched many videos about them and read the lore. It's a mix of good and bad. Their ultimatr goal was well thought out, ship and tech design is quite solid. But I can't treat them seriously because of the rather silly portraits with cat features. Something that poses a great threat should be treaded more seriously. Also some things are just strike me as over the top, but that's just a quality blokkats share with the rest of the mod.
@@MrReek26 Isn't that the interesting part? The Blokkats are so far apart and above everything we have and understand that it doesn't matter if they have a form we lesser specie consider "weak" or "silly". The bulldozer doesnt care if the ants are laughing at the "silly" design, it just demolishes the hill they happen to live in without even knowing the ants are even there.
Having played stellaris a few times and been watching these lore videos... The hunters I'm going to have to say... in all likelihood are a species that constructed the device that wipes the galaxy of everything turning all system's into a black hole. The scourge were enemies of this species after the scourge... well did what the scourge do and because of that were pushed out of their home galaxy and forced to traverse the void whilst the original species destroyed the galaxy. This explains why the galaxy just "blipped" out of view, there's no light to see hence why its not there anymore... it is there just black holes. The scourge could refer to them as hunters as that spcies well... hunted them down in their home galaxy after the scourge started taking over. To a hivemind with no refrence that species would seem like they were hunting the scourge because they were hunting them down. Thats the more likely and cannon freindly lore for the hunters for the base and dlcs lore. The unlikely and non cannon friendly can be anything from the blokkats, some other psionic entity ect. Or... the scourge is lying, there are no hunters and they didn't flee their home galaxy, they consumed it or another scourge hivemind consumed it and hunts the scourge we see as it sees it as a inferior hivemind and must be integrated.
A machine empire that figured out the hard counter to them could also be responsible. Pushed to the brink of destruction they figure out how to fight back then slowly eradicate the invaders. Once military dominance was lost the Scourge start fleeing the galaxy and the new owners of the galaxy just start setting up Dyson Spheres to run their galaxy wide empire. Not needing sun light for anything but power they could let the worlds die, and galaxy darken to further dissuade future invaders.
I really hope the Hunters become an endgame Crisis one day. I assume they don’t call themselves the Hunters, that’s just what the Prethoryn Consciousness calls them. I also think it’s likely that mysterious “Ultra Sigmar 5” or whatever it’s called…the system with the fallen empire ships and a blue Machine World is likely a tease for the Hunters…at least I hope so.
@jakespacepiratee3740 The Astral Planes DLC did imply that the Unbidden used to be physical once upon a time, but became the energy entities we all know and love. So the answer would probably be "The Unbidden before they became energy beings."
I had encountered the scourge only yesterday for the first time and the first thing I did was to check your channel for a video on it. Funny I was likely just a few hours too early
Before I played against the scourge I thought as soon as they touched down on a planet it would take it over instantly so imagine my surprise when I found out that a fortress world I had built repelled three scourge invasions before falling
@@TheRedKing I think it was my third game and I had tried to fight the unbidden to no success and since it was before synthetic dawn there was no contingency add in console specs at the time and I couldn’t get my ships to the necessary amount to fight them before crashing
Perhaps somebody made a deal with the End of the Cycle in order to gain the strength to fight off the Scourge, but after they did so, the End of the Cycle did what it does and killed everybody left in their galaxy and then destroyed it
Tachyon lance is so satisfying to use against these bugs, fries them up real good. Between the tachyon lance and fighter/strike crash screens you are pretty much set against the prethoryn. Too bad they don’t feel like a swarm, even at max difficulty because they don’t have the numbers in their fleet.
The light from these stars in the galaxy that went travels at light speed. Meaning the stars actually went dark eons ago. It very well could be the Scourge did this, and it is the final stage of their consumption of a galaxy; the very last source of energy devoured when nothing else remains, and then they move on.
so on x1 crisis difficulty, the archeo tech shields & armor make your star bases busted if they use those. the shield regen is so high that that the star base will kill preythorn fleets before they even get through the 100+ shield hardening. (that is if you have pd platforms to counter strike craft buildup.) combine that with the cavitation collapser's +50% armor penetration & your star bases will chew through them like a hot knife through butter. just make sure your energy weapon damage is scaled to their health for a total of 750% (the combined 325 bonus to both health & armor)
Fun fact: In a system near your spawnpoint, you will encounter the fossilized ruins of a prethoryn-infested world, which even has a chance of giving you a tamed prethoryn. So the scourge has already happened before, at least once. And I think the “Hunters” are either Crisis empires that had succeeded in building an Aetherophasic Engine and the Prethoryn were honestly mistaken in thinking that these occurrences were connected, or they are the Ultima Vigilis builders who have been spying on the galaxy for 1.2 billion years, informing the Prethoryn that the Milky Way is once again ready for consumption, when sapient life evolves again and then gets too close to discovering too much.
Wish I could submit to the galactic council the proposal to offer them an alliance; don't devour populated worlds, and we'll help you defeat the Hunters chasing you. Basically trading the current crisis for a _much worse_ one later. Who the Hunters turn out to be could even be randomized to make it harder to prepare for (and would be especially funny if it turns out to literally be a competing hive, maybe one that figured out how to make it's own stellar devourers).
Isso que acho que deveria ser legal, a crise após as que conhecemos, pois vendo como o jogo pode ser longo até aos 3000 mil anos, existe um tempo grande entre as crises normais e a crise ainda mais dificil. Ainda assim ela seria na hipoteses mais perigosa em força e na inteligencia, então caberia a nós sermos fanticos em quatro ramos de crises que derrotamos, sendo uma mente colmeia dos pretorian, uma inteligencia maquinaria, um ser pisionicos semelhantes aos unbbidens ou a tecnologia da rainhas sintetica. Muito louco de se imagina, a decisão dificil seria de nós tornamos a propria crise que um dia nós derrotamos ou abidicar dessa escolha e usamos das proprias armas anterios a enfrentar a essa nova ameaça.
II always have PD destroyer with torpedo so they never been a problem to counter the problem. Begin when they spawn far away from my empire by the time I got there lile 1/3 of galaxy is consumed
My theory is that each crisis (and a few other lore bits) are somewhat connected. We know there is some sort of extragalactical force thats watching this (and most likely other) galaxies. They may very well be the ones who built the contingency. But for what? We know Zro exists because an empire tried to ascend to become beings of energy. They were stopped but it’s unlikely no empire throughout the universe succeeded (wether it’s like the Zroni or the nemesis dlc). But, if they did, it would be entirely new ground for them to tread on. How would they know beforehand wether they won’t need more energy afterwards? I believe they have become the unbidden, after degenerating into parasites on reality, always looking for their next meal. Not the godly immortality they were hoping for... Seeing this this powerful extragalactic force created the contingency to trim galaxies before something grows into a problem. As for the scourge, they could be the survivors of their original galaxy or one of those they harvested. I'd tend to say original since all the stars in that direction disappeared at once like with the nemesis dlc victory.
Bold of you to assume the Scourge "origin" galaxy is, in fact, their galaxy of origin and not simply the last one of a long line that they were at before coming here.
Are the hunters not just a giant super advanced civilisation that's trying to wipe out the scourge? That seemed like the most obvious explanation to me.
I don’t think Fanatic Purifier or Crisis Empires being the Hunters works super well. Crisis Empires can’t chase the Scourge and Fanatic Purifiers have it in their best interest to keep the galaxy brimming with stars.
For the record, I don’t think there’s any evidence that the galaxy that the scourge come from is their origin galaxy. I believe it’s merely the last galaxy they devoured before arriving at ours
pretty sure we getting the Hunters next year as conclusion event DLC to wrap it up and announce the next game since they Announcing eu5 this year or early next leaving Stellaris and Hoi next in the line of announcements i was never wrong when it come to pdx's Queue of games announced for 10 years and i dont plan to be wrong this year . Hunter are the conclusion and Stellaris 2 or Hoi 5 are next and we have we have missing devs for a while now like Martin / Wiz and this is how i always guessed things
@@TheRedKing well i agree but ck was ended in its prime ( reaper's due and holy fury dlcs who saw its popularity explode) but the devs didnt want to go beyond 10 years cycle so they turned the game free and announced ck3 they can always do the same logic with a stellaris 2 maybe it still have some juice and that we might get a hoi5 first but the missing devs is a pattern that i always noticed , i called there is an imperator game in development 4 years before it happen based on the missing devs and the background of games they worked on . many OG stellaris devs are missing all working on a secret project and when that happen they always take 2 to 4 years to announce a new one
@@TheContingency25x if that so then we getting a hoi5 first , we should remember that Eu5 was in development since 2020 but they just teased it this year . there is just too many devs missing right now and the next 2 games to reach their 10 years end cycle are hoi and stellaris and we all know once a game reach that its done it start getting slower updates 1 year ago i said same about Eu and many like you told me " nah , they still have more content planned coming for eu4" well they are right , there is more eu4 content but they are already in like dev diary 31 for eu5
I think Prethorn's could be modifiable by mod with the new DLC. Not really impressed by the description new DLC so far, the taming and training of leviathans could be used to evolve Prethoryn's hopefully.
What on earth is fun about this game? I've picked it up again after about a 6 year break, and after about 20 hours of micromanaging my growing economy it all gets trashed by an ancient empire that's been re-activated using fleets 5x more powerful than anything I can field. How is this supposed to be fun? Is this just a game for depressive OCD swedes or something?
Sounds like you should lower the difficulty; I assume one of the Fallen Empires woke up and destroyed you? Either set the End Game Date further back, or lower difficulty.
eu sei que pode ser estressante voce investi horas de jogo, e perde, ainda tenho dificuldades de engoli. ainda assim jogar fora pq sempre perder só infeorizar mais a sim mesmo. Então jogar aos poucos, não nascemos já sabendo de tudo, apredemos.
They don't fully make sense....if its a hive mind, why do they talk? Surely a hive mind would take a long long time to evolve and their verbal communication woukd stop working if they don't use it. The moment one shows up the rest should instantly know its safe. Are there multiple surge swarms flying all over the universe? Says the hunters are dead, so why are they still running from them if they're dead? And then why, outside game play, why would they land in the rim of the galaxy and not anywhere else? A galaxy is 3 dimensions. A galaxy is easier to see from the "top" then it would be from the side. Unless they were going much further and noticed so much stuff coming from a tiny dot in the sky thats the galaxy the player is playing in. It makes no sense for them to invade from the side. Or at all if the hunters are gone. Sorry I think too much so I ask the questions many don't think about
Ths side makes sense, because the galaxy map is 2d so the edge = the outer rim despite that yes space also goes up and down. Regarding them speaking, the Hive mind mechanics arn't set in stone; we don't really know if they are truely psionic and can talk to other splinter hives in other galaxies.
Sometimes you have to just handwave things away because of Gameplay or narrative. Sure, the Scourge _could_ go and invade around the entire galaxy. But that's a waste of energy for a starving hivefleet. You assume that the Scourge would _know_ if the hunters are dead, instead of just running and never looking back.
It would be funny if they could just make peace with machine empires. Just "We can't eat you. Peace."
aha it would! But I guess they can repurpose alloy... everyone needs iron in their diet afterall
@@TheRedKing Also just knowing you can sit there and let the crisis win for you while I'd find it funny, it would likely negatively impact the game for most.
Except for the frames@@timothypeterson4781
So my recently build Ecumenopolis in the Commonwealth inst safe right?
@@timothypeterson4781 yeah, they're gonna go after the trout population.
My personal theory is that the scourge is fleeing an intergalactic mega corp pest control service.
They are fleeing the obsessional directive machine crisis trying to turn them into paperclips
Enjoy a galaxy that's entirely bug free - just sign right here and leave the killing to me.
Ha, I like it!
Now thats a good thought lol
Perhaps the hunters are the friends we made along the way…
Perhaps!! :)
perhaps the hunters are the friends we *purged* along the way
@@franziscoschmidt the friends you made along the way are food
Fun fact, if you have Gigastructures installed, and the Blokkats have already invaded before the Prethoryn Scourge appears, or the Blokkats invade and the Scourge is still around, the Scourge sends a message and then nopes out of your game.
I hope The Red King would make a video on that..
the Blokkats are the Hunters for me
@@mharizsaifuddin7059 did he not already make a blokat video?
That’s modded content though not canon content.
@@craftergamer9058 🤓
I cant wait to tame them in the new dlc, im sure thats totally a thing
Tame, breed and mutate !! (I hope!)
I need to fix my p*rn addiction right now.
Truly, we can indulge in the trazyn within us all
"Just as planned."
They feared the Hunters, they will fear the Ranchers, US!
Scourge: NEW HUNTING GROUNDS
Devouring swarm covering 70% of the galaxy with 6000 naval capacity: get tf out of my kitchen
Prethoryn Scourge: Your galaxy will fall to us.
Tyrannids: Hold our bio essence
Kraken & Leviathan hive fleets: LOOK AT ALL THAT BIOMASS!
The Grave Mind: "It free real-estate"
The hunters are most likely a type 4 civilisation that's extremely powerful. They have expanded across multiple galaxies and can basically hunt other type 4 civilisations for sport. Just for reference, our civilisation right now(Humans as of 2024) is a measly 0.7-0.8 type civilisation. In stellaris, we play with type 3 civilisations(Interstellar-utilising multiple star systems) and type 4 are intergalactic civilisations. Prethoryn are powerful enough to have just crossed type 4, but their flight basically leaves them with at most a 1 galaxy worth of strength. The crisis scale is basically how solid their 1 galactic strength is. If they consumed multiple galaxies, then they approach the 25x crisis strength. If they just started, then they are at 1x strength.
On a similar note, Contingency at 25x scale is one that just started malfunctioning(previous galactic cycle to the ancient caretakers fighting them). At 1x strength, they are basically on their last 5 planets. I am not sure about the extradimensional invaders, but my theory is that their strength depends largely on how much turmoil exists in their dimension, for them to provide proper invasion fleets into the galaxy. I don't know about the synthetic queen, did not buy the DLC yet, to encounter the crisis.
As for their type as civilisations, I am fairly certain that the Contingency creators were close to type 5 civilisation(Empire spanning the whole universe), because the Contingency AI mentions that they seeded multiple galaxies to prevent the class 30 singularity. They were also theorising about a class 30 singularity with a conviction that drove them to essentially undo their own civilisation. For reference, Fallen Empires have a powerful energy generating building that's called a class 3 singularity. It is reasonable to assume that they were approaching class 30(so 27-29) and could tangibly infer what class 30 would do.
The only type 6 civilisation or entity is probably the End of the Cycle. It can end any Empire, no matter how strong, instantly and without fail, after immensely boosting its strength for 50 years.
The main issue with the Scourge as a crisis is that they are very easy to hard counter. Point defenses, Armour, and Plasma will allow you to carve through them disproportionately well.
On the first and only time I encountered them it took me some real-life research to realise they were even a crisis with how easily I wiped them out. Although to be fair they did emerge in my shared border with my main rival, ie the two most powerful militaries of that playthrough...
If you know, you know :)
@@2b789for me it took all my military and two purpose built fleet for the prethoryns and the fleets of the region to hold them to all ready conquered systems then the third and fourth wave came I tried to get at the queen for my anti scourge fleets destroyed by five hive fleets then they swarmed over the galaxy
@@jakerooke174 I realised while watching the video that on equal parts due to the weapons arrangement of my ships (mostly arc battleships and torpedo corvettes), the size of the fleets thanks to having my fiercest rival right next to me at all time, and the fact that the scourge appeared right on the massively reinforced systems on both sides of the border (mine and my rival's), I was/we were fortunate enough to dispose of both waves almost immediately, before they could start infecting any planets and grow in size.
Depending on the hardness though and how quickly you can get them the can start multiplying quicker than you can kill them. I've had this happen a couple times where they managed to spread out enough to where even with millions of fleet power it couldn't permanently get rid of them... It just becomes a tedious thing of cracking worlds as you go so they can't come back.
It was fun playing a "Great Devourer" species of my own, and then having the Scourge arrive. Luckily, they appeared on the far side of the galaxy, so I wasn't in an immediate crisis. It ended up with my monsters managing to out devour them, with everyone else caught between.
The idea of a galaxy struggling to deal with a world devouring hive mind, only to have another one invade them from behind, is a special kind of grim.
My theory ties into yours regarding psionics. Perhaps a nation who was unable to take on the Scourge sought help by forming a covenant with a powerful psionic being. Specifically, I believe they called upon the End of the Cycle. If they could not have their galaxy, then they would ensure the Scourge could not have it either. So the End of the Cycle was called upon, and wrought havoc across the galaxy, killing both Scourge and spacefaring empires alike. Once it was done with all life, it turned to the galaxy's stars and consumed them too, causing them to dim.
I like this theory.
The scourge are survivors (acording to their own claim). This indicates that what became the scourge became so AFTER being attacked by the hunters. The hunters could be any of the crises, or something entirely different. It is also likely that they were very different when they left their original galaxy. It is a fair chance that they did not start out as a single species, or hiveminded.
It is also very unlikely that the galaxy they departed from was their orgins. They sound like they have eaten galaxies before.
they have. They eat galaxies and then leave for the next one, to escape the hunters
I figured it out. The hunters are those damn Mongolians.
Nice
Or the space chinese, these guys will eat anything in a famine
It does seems like it, since we know those who invade our galaxy in game was just some minor factions of their race, and their power when first introduced into the game does seem can make a whole galaxy goes light out in hundreds year.
The Scourge rejected to love of the Wyrm but the Wyrm still loves them so it follows.
Do not reject the Wyrm he loves us and we love him.
THEY COME
In practice they are Stellaris Tyranids, just less grim than the Warhammer ones.
Also: you can tank them with psionic shields + 75% hardening on your battleships no problem.
Yup every good sci-fi game seems to have the same archetype...stelaris, starcraft, warhammer...they all steal from one another, they just call them references but its stealing in my book :p
@@jamesmeppler6375 well, to be fair StarCraft was supposed to be a Warhammer game before it was made into it's own original thing. And Stellaris takes mostly towards Warhammer/Star wars/Star Trek. I'd argue Stellaris takes mostly from Warhammer.
@@DefinitelyFroggyDioBrando wrong, its warcraft not starcraft.
@@DefinitelyFroggyDioBrandoWarcraft was supposed to be 40k. Tyranids were turned into the Horde and Tau into the Alliance.
lol I wish they had the tyranids numbers, at least then it will feel more like a endless swarm. Instead the game just buff their ships if you increase the difficulty :(
Dad? I don’t wanna fight the scourge
Well ur Gunna jr
@@LNIGO but its friend shaped (become the crisis)
@@vGalaxy1401 no my boy
@@LNIGO fine I’ll become defender of the galaxy
@@vGalaxy1401 thought I was Gunna have to get out the Colossus belt
**ANGRY SPACE MARINE YELLING FOLLOWING THE BUGS**
Even though it’s a mod, and somewhat over the top at that, I pretty much treat the blokkats from gigastructures as the canon hunters until paradox eventually does something of their own.
Honestly the boys from Gigastructural Engineering made such a good job with the Blokkats.
That I just came to accept them as the canon Hunters.
And will keep doing so if and until the gentlemen at Paradox say otherwise.
Really fits cats too. Like my old cat, playing with the random bug she found, smacking it around a bit, but then getting bored and letting the poor half dead thing waddle away.
I kind of agree to some degree. I've watched many videos about them and read the lore. It's a mix of good and bad. Their ultimatr goal was well thought out, ship and tech design is quite solid.
But I can't treat them seriously because of the rather silly portraits with cat features. Something that poses a great threat should be treaded more seriously. Also some things are just strike me as over the top, but that's just a quality blokkats share with the rest of the mod.
They do say the hunters are dead?
agreed
@@MrReek26 Isn't that the interesting part? The Blokkats are so far apart and above everything we have and understand that it doesn't matter if they have a form we lesser specie consider "weak" or "silly".
The bulldozer doesnt care if the ants are laughing at the "silly" design, it just demolishes the hill they happen to live in without even knowing the ants are even there.
The scourge where pretty easy when I was playing commonwealth of man using a colossus on infested worlds helps a lot
Having played stellaris a few times and been watching these lore videos...
The hunters I'm going to have to say... in all likelihood are a species that constructed the device that wipes the galaxy of everything turning all system's into a black hole.
The scourge were enemies of this species after the scourge... well did what the scourge do and because of that were pushed out of their home galaxy and forced to traverse the void whilst the original species destroyed the galaxy.
This explains why the galaxy just "blipped" out of view, there's no light to see hence why its not there anymore... it is there just black holes.
The scourge could refer to them as hunters as that spcies well... hunted them down in their home galaxy after the scourge started taking over.
To a hivemind with no refrence that species would seem like they were hunting the scourge because they were hunting them down.
Thats the more likely and cannon freindly lore for the hunters for the base and dlcs lore.
The unlikely and non cannon friendly can be anything from the blokkats, some other psionic entity ect.
Or... the scourge is lying, there are no hunters and they didn't flee their home galaxy, they consumed it or another scourge hivemind consumed it and hunts the scourge we see as it sees it as a inferior hivemind and must be integrated.
Are there not hunters? I could have sworn they spawned after a while
1:08 i feel like that mega structure should give more stuff befor crisis come, so it have that nice one time use and some lore
A machine empire that figured out the hard counter to them could also be responsible. Pushed to the brink of destruction they figure out how to fight back then slowly eradicate the invaders. Once military dominance was lost the Scourge start fleeing the galaxy and the new owners of the galaxy just start setting up Dyson Spheres to run their galaxy wide empire. Not needing sun light for anything but power they could let the worlds die, and galaxy darken to further dissuade future invaders.
I really hope the Hunters become an endgame Crisis one day. I assume they don’t call themselves the Hunters, that’s just what the Prethoryn Consciousness calls them. I also think it’s likely that mysterious “Ultra Sigmar 5” or whatever it’s called…the system with the fallen empire ships and a blue Machine World is likely a tease for the Hunters…at least I hope so.
That machine world system is from unbidden. Game files confirmed it. The unbidden has a chance to spawn sooner if you disturb the operation.
@@Carman_Voice_of_Distortion but the Unbidden can’t build tech or open portals to our galaxy yet. Who built it?
@jakespacepiratee3740 The Astral Planes DLC did imply that the Unbidden used to be physical once upon a time, but became the energy entities we all know and love.
So the answer would probably be "The Unbidden before they became energy beings."
@@VelociraptorsOfSkyrim actually I’m pretty sure they revealed that the Unbidden were the Descendants of the Formless.
@jakespacepiratee3740 Yes..... and the Formless were able to build the very much physical Eternal Throne.
I’m new subscriber honestly ur lore videos and style is great please do more ur works great.
Welcome aboard, lots more to come :)
For the emperor, um, i mean, algorithm
Cheers James!
For the Commonwealth!
I had encountered the scourge only yesterday for the first time and the first thing I did was to check your channel for a video on it. Funny I was likely just a few hours too early
Ahha, best of luck in your fight against them!
Before I played against the scourge I thought as soon as they touched down on a planet it would take it over instantly so imagine my surprise when I found out that a fortress world I had built repelled three scourge invasions before falling
You can fight them in space and the ground :)
@@TheRedKing I think it was my third game and I had tried to fight the unbidden to no success and since it was before synthetic dawn there was no contingency add in console specs at the time and I couldn’t get my ships to the necessary amount to fight them before crashing
Perhaps somebody made a deal with the End of the Cycle in order to gain the strength to fight off the Scourge, but after they did so, the End of the Cycle did what it does and killed everybody left in their galaxy and then destroyed it
Very possible!
You need to put these on Spotify as a podcast
Tachyon lance is so satisfying to use against these bugs, fries them up real good. Between the tachyon lance and fighter/strike crash screens you are pretty much set against the prethoryn. Too bad they don’t feel like a swarm, even at max difficulty because they don’t have the numbers in their fleet.
The light from these stars in the galaxy that went travels at light speed. Meaning the stars actually went dark eons ago. It very well could be the Scourge did this, and it is the final stage of their consumption of a galaxy; the very last source of energy devoured when nothing else remains, and then they move on.
so on x1 crisis difficulty, the archeo tech shields & armor make your star bases busted if they use those.
the shield regen is so high that that the star base will kill preythorn fleets before they even get through the 100+ shield hardening. (that is if you have pd platforms to counter strike craft buildup.)
combine that with the cavitation collapser's +50% armor penetration & your star bases will chew through them like a hot knife through butter.
just make sure your energy weapon damage is scaled to their health for a total of 750% (the combined 325 bonus to both health & armor)
Fun fact: In a system near your spawnpoint, you will encounter the fossilized ruins of a prethoryn-infested world, which even has a chance of giving you a tamed prethoryn. So the scourge has already happened before, at least once.
And I think the “Hunters” are either Crisis empires that had succeeded in building an Aetherophasic Engine and the Prethoryn were honestly mistaken in thinking that these occurrences were connected, or they are the Ultima Vigilis builders who have been spying on the galaxy for 1.2 billion years, informing the Prethoryn that the Milky Way is once again ready for consumption, when sapient life evolves again and then gets too close to discovering too much.
A good neutron sweeping of infested worlds usually does the job...
i remember after one astral rift(the one you get the tutorial bot) if you look on a black hole it say the hunters are always watching
They are running from the Blokkats :D
this is one of the best things I have ever seen
Welp time for you to make a couple of videos on sparbles hyper constructs and its multipath crisis
Here's hoping this is expanded on in a future dlc.
Maybe! Not knowing isn't the worst, but a super crisis would be pretty cool
Would be cool. Imagine the hunters show up and are even worse.
@@mistercomment1622 vejo isso como uma crises após as principais, como o grande khan e a tempestades cinza como intermediarios para as que conhecemos.
Perhaps the psionics of the darkened galaxy grew the supermassive black hole in their galaxy like the Divin faction of the Zroni was planning to do.
Noice! Please make vid about the Templin Institute's Greater Terran Union?
Ahh I'm not sure, maybe I'll reach out to them and ask how they'd feel about that
@@TheRedKing Oh ok.
Isee they are running from even greater threatening xeno, ohh crap we took down their prey
I smell even dangerous crisis
Wish I could submit to the galactic council the proposal to offer them an alliance; don't devour populated worlds, and we'll help you defeat the Hunters chasing you. Basically trading the current crisis for a _much worse_ one later. Who the Hunters turn out to be could even be randomized to make it harder to prepare for (and would be especially funny if it turns out to literally be a competing hive, maybe one that figured out how to make it's own stellar devourers).
Isso que acho que deveria ser legal, a crise após as que conhecemos, pois vendo como o jogo pode ser longo até aos 3000 mil anos, existe um tempo grande entre as crises normais e a crise ainda mais dificil. Ainda assim ela seria na hipoteses mais perigosa em força e na inteligencia, então caberia a nós sermos fanticos em quatro ramos de crises que derrotamos, sendo uma mente colmeia dos pretorian, uma inteligencia maquinaria, um ser pisionicos semelhantes aos unbbidens ou a tecnologia da rainhas sintetica. Muito louco de se imagina, a decisão dificil seria de nós tornamos a propria crise que um dia nós derrotamos ou abidicar dessa escolha e usamos das proprias armas anterios a enfrentar a essa nova ameaça.
II always have PD destroyer with torpedo so they never been a problem to counter the problem. Begin when they spawn far away from my empire by the time I got there lile 1/3 of galaxy is consumed
The spooky bugs who live in my garage 👀
I tried making the crisis as weak as possible and using cheats to make the prethorian scourge spawn at the start of the game
I remember one encounter with them (Prethoryn Scourge). It was a chase. They ran, my fleets chased.
So you became the fabled hunters? 👀
@@TheRedKing Likely not. They didn't escape ;)
BEYOND YOUR COMPREHENSION
HUNGERING VOID ASCENSION
ADAPTING AND CONSUMING
YOUR REALITY IS LOSING
Day 933 of Asking Paradox to overhaul internal Politics..
The hunters are the blokats. It's always the blokats.
They are fleeing me.
This made my day
Happy to hear it! Hope the rest of your day goes well :)
The Prethoryn Scourge: We are the swarm.
Nanite swarm: No we are!
The Prethoryn Scourge: WUT?
Nanite swarm: OM NOM NOM
My theory is that each crisis (and a few other lore bits) are somewhat connected.
We know there is some sort of extragalactical force thats watching this (and most likely other) galaxies. They may very well be the ones who built the contingency. But for what?
We know Zro exists because an empire tried to ascend to become beings of energy. They were stopped but it’s unlikely no empire throughout the universe succeeded (wether it’s like the Zroni or the nemesis dlc). But, if they did, it would be entirely new ground for them to tread on. How would they know beforehand wether they won’t need more energy afterwards?
I believe they have become the unbidden, after degenerating into parasites on reality, always looking for their next meal. Not the godly immortality they were hoping for...
Seeing this this powerful extragalactic force created the contingency to trim galaxies before something grows into a problem.
As for the scourge, they could be the survivors of their original galaxy or one of those they harvested. I'd tend to say original since all the stars in that direction disappeared at once like with the nemesis dlc victory.
i wonder if the grand archive dlc will add options on how to deal with the scourge
eu queria a opção de nos tornamos a crise organica.
Bold of you to assume the Scourge "origin" galaxy is, in fact, their galaxy of origin and not simply the last one of a long line that they were at before coming here.
You're telling me these things breed 😳
Are the hunters not just a giant super advanced civilisation that's trying to wipe out the scourge? That seemed like the most obvious explanation to me.
But none of those explain the curruped adviser when they menchion the hunters
They don't contradict it though? The Advisor says beware the Black Holes, that's all...
@@TheRedKing not realy it makes 2 diffrent state ments one about the hundters and then “dont trust the black holes”
The Yuuzhan Vong from star wars show up everywhere lol jk
What's the background music that plays throughout the video? It's very calming.
uppbeat.io/track/tecnosine/europa and uppbeat.io/track/ambient-boy/passengers
@@TheRedKing Thanks mate
I don’t think Fanatic Purifier or Crisis Empires being the Hunters works super well. Crisis Empires can’t chase the Scourge and Fanatic Purifiers have it in their best interest to keep the galaxy brimming with stars.
Hey so quick question. What happened to the prethoryn scourge war videos you did before?
I unlisted them over a year ago now, they were based on 40k stories and I wasn't happy with them.
For the record, I don’t think there’s any evidence that the galaxy that the scourge come from is their origin galaxy. I believe it’s merely the last galaxy they devoured before arriving at ours
Yeah very fair point, i'm not sure it changes anything though? They're still running from something, it still darkens etc
i never get the scourge, which sucks because these are by far my favourite
You can set it to all, or just pick them if you wish
@@TheRedKing yeah i knowww, but then you know its coming and its not the same
❤ yay more stellaris content
Hope you enjoy :)
they are just the tyranids
The crisis has not been repaired?
Repaired?
What do you mean "Repaired"?
If you defeat the Vanguard fleet, the rest don't show up. As far as I can tell, this is intentional behavior.
@@TheRedKing at the last the crisis is broken for a long time unless it was repaired ?
pretty sure we getting the Hunters next year as conclusion event DLC to wrap it up and announce the next game since they Announcing eu5 this year or early next leaving Stellaris and Hoi next in the line of announcements
i was never wrong when it come to pdx's Queue of games announced for 10 years and i dont plan to be wrong this year . Hunter are the conclusion and Stellaris 2 or Hoi 5 are next and we have
we have missing devs for a while now like Martin / Wiz and this is how i always guessed things
Yeah nah, stellaris devs are planning on supporting stellaris for a *long* time. They already have a whole development queue for the next 2 years.
@@LauftFafa I refuse to believe that Stellaris dies before they have overhauled internal Politics
It remains a top 100 played game on steam stats, i'd be suprised if they kill it when it still performs so well
@@TheRedKing well i agree but ck was ended in its prime ( reaper's due and holy fury dlcs who saw its popularity explode)
but the devs didnt want to go beyond 10 years cycle so they turned the game free and announced ck3
they can always do the same logic with a stellaris 2
maybe it still have some juice and that we might get a hoi5 first but the missing devs is a pattern that i always noticed , i called there is an imperator game in development 4 years before it happen based on the missing devs and the background of games they worked on . many OG stellaris devs are missing all working on a secret project and when that happen they always take 2 to 4 years to announce a new one
@@TheContingency25x if that so then we getting a hoi5 first , we should remember that Eu5 was in development since 2020 but they just teased it this year . there is just too many devs missing right now and the next 2 games to reach their 10 years end cycle are hoi and stellaris and we all know once a game reach that its done it start getting slower updates
1 year ago i said same about Eu and many like you told me " nah , they still have more content planned coming for eu4" well they are right , there is more eu4 content but they are already in like dev diary 31 for eu5
im playing a hive mind with civics to be able to control space organics after I defeat them can I do this also with Prethoryn Scourge?
I don't think so, but i'm actually not sure... Test it and let me know!! :)
só deve ter as naves da crise, quando se derrotar as frotas e conseguer as duas rainhas possiveis de se obter
maybe with next dlc, we will see a update tp them ?
What is the background music ?
uppbeat.io/track/tecnosine/europa and uppbeat.io/track/ambient-boy/passengers
So this one is not a bio trophy?
Yo, whatever happened to those old short story videos?
I unlisted them a while ago
@@TheRedKing Why?😢😥
@@stormzilla37 ah because they were based on 40k stories, which while credited, didn't feel right.
Whatever happened to the Prethoryn Scourge story vids?
Anyone know what happened to the story scourge videos from a while back?
It's fight or die because the ai empires never fight them so they take over 1/5 of the galaxy and become MY problem.
My Lords....
my lords
I think Prethorn's could be modifiable by mod with the new DLC. Not really impressed by the description new DLC so far, the taming and training of leviathans could be used to evolve Prethoryn's hopefully.
Ok guys, hear me out
I think we should at least try to develop xeno compatibility with them
Where do you get this stuff?
Playing the game and reading the event texts
What on earth is fun about this game? I've picked it up again after about a 6 year break, and after about 20 hours of micromanaging my growing economy it all gets trashed by an ancient empire that's been re-activated using fleets 5x more powerful than anything I can field. How is this supposed to be fun? Is this just a game for depressive OCD swedes or something?
Sounds like you should lower the difficulty; I assume one of the Fallen Empires woke up and destroyed you? Either set the End Game Date further back, or lower difficulty.
eu sei que pode ser estressante voce investi horas de jogo, e perde, ainda tenho dificuldades de engoli. ainda assim jogar fora pq sempre perder só infeorizar mais a sim mesmo. Então jogar aos poucos, não nascemos já sabendo de tudo, apredemos.
Is it normal to have killed them off before they have taken mor than a few systems, no more than 5 or so?
Normal depends on difficulty, doesn't sound fun though. I'd increase the crisis scaler or bring end game date forward if I was you
@TheRedKing i was on captain with the end date a 3200 (i wanted a 1000 year run)
@@the_coveted_one2163 Baha yes, that is an awfully long game; tell them to come at 2300 for a more galaxy consuming experience :)
Prethoryn > Tyranids
Gene Warriors > Astartes
What did you reupload
MUGANI? HAK HAK HAK
Blockcat
They don't fully make sense....if its a hive mind, why do they talk? Surely a hive mind would take a long long time to evolve and their verbal communication woukd stop working if they don't use it. The moment one shows up the rest should instantly know its safe. Are there multiple surge swarms flying all over the universe? Says the hunters are dead, so why are they still running from them if they're dead?
And then why, outside game play, why would they land in the rim of the galaxy and not anywhere else? A galaxy is 3 dimensions. A galaxy is easier to see from the "top" then it would be from the side. Unless they were going much further and noticed so much stuff coming from a tiny dot in the sky thats the galaxy the player is playing in. It makes no sense for them to invade from the side. Or at all if the hunters are gone.
Sorry I think too much so I ask the questions many don't think about
Ths side makes sense, because the galaxy map is 2d so the edge = the outer rim despite that yes space also goes up and down. Regarding them speaking, the Hive mind mechanics arn't set in stone; we don't really know if they are truely psionic and can talk to other splinter hives in other galaxies.
Sometimes you have to just handwave things away because of Gameplay or narrative.
Sure, the Scourge _could_ go and invade around the entire galaxy. But that's a waste of energy for a starving hivefleet.
You assume that the Scourge would _know_ if the hunters are dead, instead of just running and never looking back.
Gulp
HAK HAK HAK!
Nah I’d win