hey amin how are you? I was looking for converting a mesh into one surface, but I'm afraid is not this. In the end you're just turning it into a polysurface (that is just a lot of surfaces joined). But is there a way you can turn it into an actual single surface with uniform UV values? thank you and keep it up!
@@UXCareer Thank you so much! you're very kind. I was looking around and I'm afraid it might not be posible. The best I could do (a really arcaic solution) was to turn on the control points of the polysurface on, then creating a surface (and using rebuild to add more u,v values) and manually maching the control points from the surface to the ones from the polysurface. It's obviously not the same (and probably it would never be because the polysurface I was using was really edgy), but it worked for me (I just needed a single surface for grasshopper to build a truss structure matching my polysurface)
@@miguell6062 Your welcome Miguel, sorry for my late to answer, as u know nowadays is exam session and im a little bit busy with my students. i was searching about your question but honestly i cant find a clear way to solve it. im pretty sure we can do it in python but as i said nowadays im a little bit busy. btw I am still searching and if i can find some way to solve it in grasshopper I'll let u know as soon as possible.
didnt make a single surface, you made one polysurface
hey amin how are you? I was looking for converting a mesh into one surface, but I'm afraid is not this. In the end you're just turning it into a polysurface (that is just a lot of surfaces joined). But is there a way you can turn it into an actual single surface with uniform UV values?
thank you and keep it up!
Miguel L hey miguel, thanks. Im searching for solving ur problem and if i can find a way i will do it and sending you as soon as possible.
Amin Fazeliniaki hi Amin. Not sure if you have found the solution yet, but can you also let me know when you do please? 😊 thank you.
@@UXCareer Thank you so much! you're very kind. I was looking around and I'm afraid it might not be posible. The best I could do (a really arcaic solution) was to turn on the control points of the polysurface on, then creating a surface (and using rebuild to add more u,v values) and manually maching the control points from the surface to the ones from the polysurface. It's obviously not the same (and probably it would never be because the polysurface I was using was really edgy), but it worked for me (I just needed a single surface for grasshopper to build a truss structure matching my polysurface)
@@miguell6062 Your welcome Miguel, sorry for my late to answer, as u know nowadays is exam session and im a little bit busy with my students. i was searching about your question but honestly i cant find a clear way to solve it. im pretty sure we can do it in python but as i said nowadays im a little bit busy. btw I am still searching and if i can find some way to solve it in grasshopper I'll let u know as soon as possible.
Hi man, thanks for share it I help me so much, but I have a question.
If I need a get a dup border the one surface how can I do it ?
Thanks again
This is polysurface if u explode you will get many surfaces
Polysurface is 200000000000000 surfaces... logic? Need mesh to polysurfaces is about 30 pcs surfaces..