another year without COPS revamping. Man I don't want to use Substance Designer anymore, people is yelling for a substance alternative but there is no one, it's a monopoly. COPs and terrain tools are almost the same thing. Imagine the amount of people that hates adobe and would come for it to your package.
As an indie I appreciate the hell out of everything that SideFX have done and are doing for the smaller guys with such a great product. However, as an indie it's always frightening how fast SideFX are able to make a lot of the stuff I write obsolete these days. :D Great work guys.
When Houdini Sneak Peek videos release it’s that time of the year where I don’t put the video in 1.5x nor 1.25x playback speeds like most things, but more like 0.75x and pause and rewind a often to try to understand what I just saw at a specific time. 8mins? More like 20mins it took me. Amazing job, this mammoth of a piece of software engineering is bonkers.
SideFx along with the Blender foundation have become the most beloved companies in the industry and they deserve it, these kinds of rich updates can only be expected from them.
Well, they do have one of the original engineer ladies that worked on Maya as far back as when it was owned by Alias. lol. Houdini probably has a lot of people that have essentially spent their entire career in this field.
@@juancarlosgzrz It is now, yeah, but she worked on Maya way back when Maya was considered good and had ground-breaking features. By today's standards though, you are absolutely right. It lags behind even free programs like Blender.
always hard at work, many studios use houdini so they can easily be noted of bugs and possible updates for their softwares which makes houdini unparalell
iam glad they bring a solid support for ocean in KARMA, it was a little buggy and cryptic in Houdini 19, a lot of people didn't understand how to make the displacement work in Karma, is it user error or a just buggy thing, as of the rest of the features, iam always mesmerized on the work the Side FX do every year , since 17.5 Houdini is doing big leaps forward, what software a category of it's own ..
Amazing! Can you implement dipole SSS? Im not sure if its better then random walk, but I like it more, my favorite is actual homogeneous medium in Maxwell, but I so badly want to switch entirely to Houdini.....
So I’m the only one that is not that exited about this release? Improvements of high level tools is cool but what about improving the core architecture. Vex, vops, hdas, attributes, parameters, workflow and Ui hasn’t change in many years and that is what I spend most of my time on as a fx td/ generalist. Solaris and Tops are brilliant and but they only cover a section of the full generalist workflow. As a developer I know is much more appealing to work on new satélite tools. But, as a more than 10 years old user improvements on the core architecture are much more useful.
I guess for a .5 release it’s quite good but I agree either you it isn’t a massive overhaul of the core architecture. I do hope Houdini 20 will bring further use of gpu computation (unlikely but one can dream) across the board and AI, and karma XPU finalised !
Yea last few releases have been really geared towards drawing in artist workflows that break the original procedural paradigm.(which i appreciate because i am one) maybe the .0 major releases are the ones that have more architecture updates seeing as houdini 19 introduced some with all the nifty python state stuff. me as an artist simpleton can just take some python snippets and make radials without the help of a code genius! i feel like H is still so far ahead its crazy.
1. You haven't had time to look through and use the tools carefully. 2. Maybe you are jaded? 3. It's a big program and your favorite parts can't always be addressed. 4. Sometimes the best things aren't the most visually impressive things? That being said, let's judge the release by more than a sneak peak.
The answers are totally missing the point tho . If you start with houdini , you'll be crippled for life of you want to learn anything related to programming, and if you come from code , you'll need 1-3 years to unlearn good coding ergonomics cause nothing is consistent in this app .
sideFX - the only company that didnt go full suubscription only- and stopped providing updates, loving what im seeing, might consider buying perpetual license this year, and keep maintenance going!
Every time a new update comes, I'm flabbergasted with all the new cool stuff they come up with! Thank you SideFX
Yay!!!! What a nice surprise! Sitting in the subway in Berlin, bored, but now I might miss my stop! :-D
another year without COPS revamping. Man I don't want to use Substance Designer anymore, people is yelling for a substance alternative but there is no one, it's a monopoly. COPs and terrain tools are almost the same thing. Imagine the amount of people that hates adobe and would come for it to your package.
You are right, COPs are very useful and that context needs some love!
Houdini 20 seems like a great number to tackle COPs. ☺️
Piration is morally correct in this situation.
@@OFFICEGUY_MAIN where are you from?
@@bikramjitroy6155 Russia XD
As an indie I appreciate the hell out of everything that SideFX have done and are doing for the smaller guys with such a great product. However, as an indie it's always frightening how fast SideFX are able to make a lot of the stuff I write obsolete these days. :D Great work guys.
it feels the software is from Heaven. Soothing sound track and lovely updates.
SESI knows what sound track to choose.
When Houdini Sneak Peek videos release it’s that time of the year where I don’t put the video in 1.5x nor 1.25x playback speeds like most things, but more like 0.75x and pause and rewind a often to try to understand what I just saw at a specific time. 8mins? More like 20mins it took me.
Amazing job, this mammoth of a piece of software engineering is bonkers.
Amazing stuff as always ! The new SOP Flip Workflow stuff was very much needed, thanks!
Hell yeah! Excited, thank you Houdini for being so innovative all the time !
This really motivates me study Houdini more and more as an aspiring FX artist. Truely amazing….!
SideFx along with the Blender foundation have become the most beloved companies in the industry and they deserve it, these kinds of rich updates can only be expected from them.
am very excited about the new features and of course then new tutorials!
Undisputed king of 3d 👑
Amazing amount of work for a .5 release! 👏
The developers at SideFX are doing an amazing job! Also, the music is absolutely beautiful ❤️
the music in sneak peak of houdini 17 is awesome too!
Thanks for all your hard work SideFX team!
Incredible stuff from the SideFX team once again!
SideFX, you guys are just beautiful human beings, thank you! 😊
Fantastic work.A oil sop flip fluid tutorial from start would be great!
Finally flip fluid improvements and more awesome features. You're the best sidefx.
Houdini the best program ever with best updates
Yes, i'll also throw in Cinema 4D alongside Houdini. The best programs one can think of.
The crowd look at part has me in awe.
Houdini is worth every cent u spend on it.
Killin' it... every release! Great work team.
I am amazed and stoked for the future of Houdini!
Ñuiu
I have no idea how these people come up with such great updates .
Amazing work ...
Well, they do have one of the original engineer ladies that worked on Maya as far back as when it was owned by Alias. lol. Houdini probably has a lot of people that have essentially spent their entire career in this field.
@@alexanderdark6864 Maya is awful
@@juancarlosgzrz It is now, yeah, but she worked on Maya way back when Maya was considered good and had ground-breaking features. By today's standards though, you are absolutely right. It lags behind even free programs like Blender.
If you kept it going till now you have all the respect that I can give
Those fluid simulations are very convincing. Nice work!
Incredible SideFx!!! Houdini is so good that I've left Maya after 10 years
SideFX never disappoints.
always hard at work, many studios use houdini so they can easily be noted of bugs and possible updates for their softwares which makes houdini unparalell
another GOAT release from my favourite people
The best sofware i bought yesterday
Starting my indie game.
Houdini is getting better and better
EVERY. SINGLE. TIME. 🔥🔥🔥🔥🔥🔥🔥
jaw dropping as always!!!
iam glad they bring a solid support for ocean in KARMA, it was a little buggy and cryptic in Houdini 19, a lot of people didn't understand how to make the displacement work in Karma, is it user error or a just buggy thing, as of the rest of the features, iam always mesmerized on the work the Side FX do every year , since 17.5 Houdini is doing big leaps forward, what software a category of it's own ..
I'm an houdini stan... amazing work everyone.
The capybara at the end will now show up in my nightmares
Lots of interesting things in this update. Excited to take a look at some new features in aspects of Houdini that I do not typically dabble in.
what up stormz, et us know if you move to karma and xpu after this release or if you are still gonna stick with redshift
@@tsiwt Don't worry I plan on taking a look at the improvements. There is a lot to unpack here.
Excellent changes and updates as usual.
mind bending
Thank you for giving us such wonderful tools.
Another amazing new version ! 👍👍 There are too many new stuff to test ! I want days with 36h to learn all these new functions... 🤯😁😉
Amazing! And your release videos are always a great occasion to discover some great music! ;-)
can't wait for this to be re-uploaded in high res
This always happens on youtube.
First the lowest resolution is uploaded.
360p, 480p..
@@metaturnal ah, I see. its all HD now.
more sophisticated
OMG! how it possible? Guys uare awesome team, even 0.5 version looks great and every time i wondered Thanks SideFX
Incredible stuff as always thanks sidefx
Good job Devs
And the music is so good every time 🤟
Every time cool updates 😍
Amazing as always
Man, I was hoping for a revamped sculpt tool in H19.5. Great update, but I will wait for the next round.
Any news about character animation without rigging or bones by pixar's character articulation through profile curves??
Always mind blowing
hence on here a month later. thanks for making feel normal again.
Edge of CG. As always best
Sidefx always has impressive updates
Anyone know there those Content Library examples are for Unreal shown at 2:59 ?
Those are some nice bells and whistles. Very sexy application. If you jump in and learn this software, go grab yourself a rake.
Great video, the program works great
what's "Stashing for vellum brush operations"? Can you now record animation with vellum brush? Great work as always!
so still no updates on that stone age UI? Cmon guys, it would take you fraction of time in comparison to those other features:D
sesi never disappoint :)
Love you Houdini
Nice tutorial.... Very helpful
THANKS FOR THIS IV BEEN SEARCHING FO SOOO LONG
Oh, I goodly want to hear so!
That buffalo was sculpted in houdini ? I'm impressed if so. Love the hair detailing too.
Here comes the god of all 3d softwares
Incredible !
Amazing! Can you implement dipole SSS? Im not sure if its better then random walk, but I like it more, my favorite is actual homogeneous medium in Maxwell, but I so badly want to switch entirely to Houdini.....
i was right right.... Flipsolver in SOP level... very cooooool
Sidefx you have to put out the beta for everyone!!!
amazing, i love this software
Houdini is the software I just can’t seem to wrap my head around
Not MPM solver? :(
So I’m the only one that is not that exited about this release? Improvements of high level tools is cool but what about improving the core architecture. Vex, vops, hdas, attributes, parameters, workflow and Ui hasn’t change in many years and that is what I spend most of my time on as a fx td/ generalist. Solaris and Tops are brilliant and but they only cover a section of the full generalist workflow. As a developer I know is much more appealing to work on new satélite tools. But, as a more than 10 years old user improvements on the core architecture are much more useful.
I guess for a .5 release it’s quite good but I agree either you it isn’t a massive overhaul of the core architecture. I do hope Houdini 20 will bring further use of gpu computation (unlikely but one can dream) across the board and AI, and karma XPU finalised !
Yea last few releases have been really geared towards drawing in artist workflows that break the original procedural paradigm.(which i appreciate because i am one) maybe the .0 major releases are the ones that have more architecture updates seeing as houdini 19 introduced some with all the nifty python state stuff. me as an artist simpleton can just take some python snippets and make radials without the help of a code genius! i feel like H is still so far ahead its crazy.
1. You haven't had time to look through and use the tools carefully. 2. Maybe you are jaded? 3. It's a big program and your favorite parts can't always be addressed. 4. Sometimes the best things aren't the most visually impressive things?
That being said, let's judge the release by more than a sneak peak.
The answers are totally missing the point tho . If you start with houdini , you'll be crippled for life of you want to learn anything related to programming, and if you come from code , you'll need 1-3 years to unlearn good coding ergonomics cause nothing is consistent in this app .
@@keithkirby7376 what do you mean break the paradigm? Totally the opposite, they are bringing them to SOPs.
Thank you for udate! Awesome stuff!
This is just a very small nit-pic, but why is the footage in reverse when showing the grooming improvements in 5:23 ?
Thanks you man for sharing this stuff.
nice tuto bro, that solved!
Was that tree's wire at 2:10 made with a Labs tool?
Can you link the setuper channel, soft and track, so you don't have to color and rena 3 tis ? Btw aweso video!
Thanks bro that was really helpful
Awesome. But what with XPU ocean volume/surface rendering?
Should come at some point. XPU is now in beta...but still in development, so who knows what is still coming.
Great work!
Coming to blender soon!
*Improved texture filtering* for karma XPU. This is great news. Not even sure how XPU got to alpha without this.
You are dope bro! Damn , thank you so much, subbed
Amazing
Hope the project file can be released!
Chefs Kiss
Totally agree, bro!
Wow! Thanks a lot for this update :)
Tool of ages
Wonderful! 😃
sideFX - the only company that didnt go full suubscription only- and stopped providing updates, loving what im seeing, might consider buying perpetual license this year, and keep maintenance going!
Incredible!!!!
Long waited water sim upgrade. Hopefully it will be a 3D custom fluid bound. Gonna be awesome
you are the best dude
chills
here we go!
"7:11" that's what I'm talking about!!!