What should I do as Maravi next time? Leave a comment here and join The Discord to chat with me: discord.gg/ksDjjUhKHd Check out more A to Z here: ruclips.net/p/PLsO8A6cTBgguikj9y8lUVsz_P7pz3Pluj
Well it has a sun on it`s flag. So the only logical thing is to form Japan. Or do some "sun never sets" stuff and own provinces/colonies/vassals that circle the globe
What about recreating you formables series, but with this goal: Forme the nation as fast as you can, and then, play for 100 years as aggressive as possible, either tall or wide. Reach the biggest levels possible on that timeframe. What do you think?
Hi Red Hawk, Chilean here. The mapuche flag is the current one that they normally use, but it's a modern creation (it didn't exist before 1990), they didn't have one at all at the time of the game. The mapuche were mostly a very disperse collection of tribes that only really united for war, although they had a shared sense of being part of the same culture / community.
@@ImSpookd The blue flag with a white sun is older than the modern one, but it's not attested by the colonial cronists that are our only source of information, it only appears after Independence or at the very end of the colonial times. It certainly didn't exist in 1444 nor when the Spanish arrived, and it's not clear when it was created.
Fun (?) fact, the drawing you used in the thumbnail is of Galvarino, who was punished by the Spanish for insurrection with the cutting of both his hands. He later stuck two blades where his hands were to continue fighting against the colonisers. He's a Mapuche hero and we have plenty of roads and such named after him here in Chile. Also I'm pretty sure that illustration comes from the card game Mitos y Leyendas (myths and legends), a Magic the Gathering style game about chilean myths.
You really pulled an oopsie by deleting those mountain forts and devving the high autonomy/devastated gold provinces. If you'd saved some mil points for tech, you def could've pulled off a deathly last stand. But still super fun to watch, good try! Edit: Based Laith selfie there 😂
>Sitting in the phone first 30 minutes of the game >Castile is going to Brazil >Deleting forts with no reason >Gets overclassed by spanish sticks >Skill issue
I'd guess the game has a mechanic where a "lucky nation" becomes the player's rival, depending on your starting location. This was the best example of AI ignoring everything else, just to attack the player. If a human was playing spain with the explicit task to attack you, he would have probably needed more time to reach you.
The devs have confirmed it isnt a mechanic, so its just confirmation bias. Also a player could have gotten there far earlier than the AI, prob around 1480 max.
Hawk! Another chilean here, I'm really glad to see one of the most interesting cultures of my country in ur videos. Te mando saludo en la lengua mapuche! Menk anta latula travesada
20:55 I've been saying the same thing for years, but I have yet to find any hard proof. They were optimizing to dev clashes rather than casual play for years.
Love these videos dude, keep em up! Not sure if you ever considered it, but would love to see a video on basic/general eu4 gameplay guides or why/when you choose certain actions at certain times.. maybe something highlighting your tricks, tips, and shortcuts. Either way, keep it up broski!
I am 100% confident the AI is looking for however it can screw over the player. Castile absolutely was out to get you, and if it wasn't them, it would've been Portugal or England.
Really wish Paradox would nerf colonising a bit, it seems like the colonial progress ends up anywhere from 20-100 years ahead of schedule compared to IRL.
Not just colonising, but tech as well. In my current Korea game, the entire new world was already colonised by the 1650s, which is way too quick for it to be a fun aspect of the game. Add onto that that even the isolated Kamchatkan tribes somehow managed to have tech equal to me, playing a tall Korea game, it feels like the whole world is becoming balanced in tech and colonised entirely way too soon for any semblance of historical accuracy
@@Patches2212 Personally I think colonizing inland (for non natives/non New World nations anyway) needs to have a penalty and institution spread is too fast. That would probably solve a lot of that.
Paradox really needs to rework the new world nations. With the improved AI now they're so unfun just to push through these horrific Incan/Aztec/Mayan reforms just to still get absolutely clobbered the moment Castille or Portugal shows up. I realize they're supposed to be hard to play but there's just no time to ever catch up, you're always playing from behind, and it's frustrating the only strategy is to hope that they land their first colonies near enough to you that you can reform off of them. New World nations need to have the potential to reform without Colonizers
@TheRedHawk Mapu che means People of the Earth, with che the general word for human, people: Tehuelche, etc. Mapu = Gaia = the Earth Goddess = Bachué, of the upcoming Muisca. That I only got to know about, started studying and documenting (English Wikipedia) through... EUIV ! I'd love to make content together for the Muisca! Will write in the Discord
Idk what you should do as Maravi but as Muscovy you should form Russia while being Muslim(if it's possible). There's an achievement in CK 3 for this, so it'd be funny for you to do it in EU 4.
Can you play lusatia? I know its a releasable but it has a cool history (last slavic nation in east germany) and is sadly kinda forgotten, even tho its ideas are quite good. Mby you can as a goal convert all off east germany back to slavic (sorbian) ;0
I tried recreating this twice. Each time I got attacked by the Incans when I had no army. I tried improving relations beforehand but no dice, they still attacked. Is this just pure bad luck or is there something @TheRedHawk did that was not obvious in this regard. He also had no armies when he initially move to border the Incans.
It was the best gold income/depletion chance ratio. So you got the most money for the points invested. Or something like this. Don't know if this is correct for current patches, at least did not see it recalculated
I tried this cursed nation again with the (relatively) new tribes' mechanics, and it was an absolute slog waiting to convert to horde. Native federation gameplay is a huge no also, since this (also cursed) continent is a wasteland of enormous provinces with huge amounts of nothing. To make things worse, Portugal was speedrunning ruining my game coming straight after me before I could even get to the Incas. It was easier when I could just migrate to Peru, beat some Inca ass and convert to Inti in the first 10-20 years, then wait for colonizers, get my ass kicked, steal their tech and get revenge. Here I'm hoping for a rework for the entirety of South America. Provinces too big, few native nations to play the federation gameplay, and lack of flavor in general.
While i like playing nahuatl states, i despise playing those "jumping bean" tribes that hop around aimlessly. I guess theres two reasons for that - their development cost is even more expensive than mesoamericans and inca + they get a "tribal" debuff, meaning they pay 20% more over the 50% more from being primitive (so a 70% higher development cost increase). No, you cant develop institutions with them, so dont bother trying. I have not found a way to actually play as them "legitimately", as in not reform into a horde and develop institutions. In fact, i think reforming into a horde is a debuff, all things considered, as you need to develop the institutions yourself, rather than getting them all + tech catch-up upon pressing a button.
Every time you developed a province that had high autonomy I cringed. Plus once you embraced institutions you should have teched up before dev'ing the next one...
Yeah, I don't know of Paradox ever officially confirmed it? But it's obvious the AI in the game has a massive anti-player bias. In this game it's extremely obvious compared to usual.
What should I do as Maravi next time? Leave a comment here and join The Discord to chat with me: discord.gg/ksDjjUhKHd
Check out more A to Z here: ruclips.net/p/PLsO8A6cTBgguikj9y8lUVsz_P7pz3Pluj
As maravi become a horde and conquer all the savannas
Well it has a sun on it`s flag. So the only logical thing is to form Japan. Or do some "sun never sets" stuff and own provinces/colonies/vassals that circle the globe
Become no1 world power ass well as owning a province and vassal in Japan
What about recreating you formables series, but with this goal: Forme the nation as fast as you can, and then, play for 100 years as aggressive as possible, either tall or wide. Reach the biggest levels possible on that timeframe. What do you think?
Own a contiguous land bridge between Cape Town and Cairo (sun reference)
Hi Red Hawk, Chilean here. The mapuche flag is the current one that they normally use, but it's a modern creation (it didn't exist before 1990), they didn't have one at all at the time of the game. The mapuche were mostly a very disperse collection of tribes that only really united for war, although they had a shared sense of being part of the same culture / community.
They actually had some sort of blue banner with a white 8 pointed star I believe
Look mate all I know is Lutaro lived in Castile for a while, escaped back to Mapuche land and led armies against them.
They did have a flag before this
didn't they have the dark blue flag with the white sun?
@@ImSpookd The blue flag with a white sun is older than the modern one, but it's not attested by the colonial cronists that are our only source of information, it only appears after Independence or at the very end of the colonial times. It certainly didn't exist in 1444 nor when the Spanish arrived, and it's not clear when it was created.
It's so wholesome that Red Hawk and Laith are buddies and send each other little selfies
Truw
Perhaps… more than friends?
@@boot-4704 😳
@@boot-4704 Listen. I'm as thirsty for gay content as the next guy. But please just let men be friends, sometimes.
@@MonEyRuLessNo, if 2 men ever look at each other then in my mind they FUCKIN, you can't stop me.
Fun (?) fact, the drawing you used in the thumbnail is of Galvarino, who was punished by the Spanish for insurrection with the cutting of both his hands. He later stuck two blades where his hands were to continue fighting against the colonisers. He's a Mapuche hero and we have plenty of roads and such named after him here in Chile. Also I'm pretty sure that illustration comes from the card game Mitos y Leyendas (myths and legends), a Magic the Gathering style game about chilean myths.
What a hero
That card game is actually goated. I used to have the cards somewhere as a kid, I loved the designs and the quality of the cards themselves.
Amazing! I wasn't sure he was real, I took him for just a legend
How did he put blades on with no hands
@@grongulus3667 He levitated both vibranium blades with the psyforce, how do you think he did it?
You really pulled an oopsie by deleting those mountain forts and devving the high autonomy/devastated gold provinces. If you'd saved some mil points for tech, you def could've pulled off a deathly last stand. But still super fun to watch, good try!
Edit: Based Laith selfie there 😂
Cannot believe Red Hawk leaked my face like that, going to have to destroy him in an EU4 1v1 challenge that's happening on the 26th June on Speed5 😤
Sidebets anyone?
25:23 Remember everyone, Paradox says the AI doesn't target the player.
paradox are fucking lier
>Sitting in the phone first 30 minutes of the game
>Castile is going to Brazil
>Deleting forts with no reason
>Gets overclassed by spanish sticks
>Skill issue
I'd guess the game has a mechanic where a "lucky nation" becomes the player's rival, depending on your starting location.
This was the best example of AI ignoring everything else, just to attack the player. If a human was playing spain with the explicit task to attack you, he would have probably needed more time to reach you.
The crazy thing is that was only castille. What the hell happened to Portugal? Not a single province was super weird
but paradox said the AI makes no difference between AI and human player
@@Bleed1987 paradox is simply lying, this happens so much, so consistently, it's ridiculous
@@Hadrexus i know so fuck paradox
The devs have confirmed it isnt a mechanic, so its just confirmation bias. Also a player could have gotten there far earlier than the AI, prob around 1480 max.
The maths to get to 1510 was hilarious to me for some reason 😂
@oldmanwaterfall7626 I think it was mostly entertaining because he calculated just how long he would be bored for
Those mountain forts would have been really helpful. But then again, with the navy they have, maybe they would have just gone around them.
As a Chilean I'm very excited for this video. Thanks for your dedication!!!
Hawk! Another chilean here, I'm really glad to see one of the most interesting cultures of my country in ur videos. Te mando saludo en la lengua mapuche! Menk anta latula travesada
Un saludo en mapuche compatriota! ; tegus ta elman guaco chu chetuma re
I took a class on the Mapuche and they are a fascinating people that EU4 is not capable of properly portraying. Civ is worse
Huh, I'd have thought Civ VI's take on the Mapuche was better. Civ and EU are very different kinds of games though, one is a 4X and the other a GSG.
20:55 I've been saying the same thing for years, but I have yet to find any hard proof. They were optimizing to dev clashes rather than casual play for years.
Love these videos dude, keep em up! Not sure if you ever considered it, but would love to see a video on basic/general eu4 gameplay guides or why/when you choose certain actions at certain times.. maybe something highlighting your tricks, tips, and shortcuts. Either way, keep it up broski!
I am 100% confident the AI is looking for however it can screw over the player. Castile absolutely was out to get you, and if it wasn't them, it would've been Portugal or England.
Chilean here. Really nice to see you play in our region.
Actually sad that mapuche is so difficult to play. I mean historically they gave the spanish some hard time and kicked some asses.
This campaings with so time just waiting without doing anything are PAIN
mapuche,the nation that I CLEARLY know
Yeah, I was playing a game in New Zealand and the Europeans showed up in the pacific to colonize my area by like 1540, it’s stupid
High inflation, high warscore, internal conflicts, bankruptcy. Ahh classique A2Z
Really wish Paradox would nerf colonising a bit, it seems like the colonial progress ends up anywhere from 20-100 years ahead of schedule compared to IRL.
Not just colonising, but tech as well. In my current Korea game, the entire new world was already colonised by the 1650s, which is way too quick for it to be a fun aspect of the game. Add onto that that even the isolated Kamchatkan tribes somehow managed to have tech equal to me, playing a tall Korea game, it feels like the whole world is becoming balanced in tech and colonised entirely way too soon for any semblance of historical accuracy
@@Patches2212 Personally I think colonizing inland (for non natives/non New World nations anyway) needs to have a penalty and institution spread is too fast. That would probably solve a lot of that.
Ah yes, the Mapu-chads
Fighting the colonists as native is always painful, I remember getting wiped by a portuguese-spanish alliance as aztec
Mapuche is very fun in Civ 6 :)
Can't wait till we get to see you become Holy Roman Emperor as Ming
Send this ruined campaign to Zlewikk! It would be fun to see him struggle with this mess. :D
I think you are the only EU4 youtuber that reform out of horde voluntarily. :D
6:25 wtf was that lol wasn't expecting that.
Can’t wait for the redhawk Hawaii playthrough
With „settle down“ you can use tribal development to turn tribal land into core provinces
South America as a nomad tribe is a little hard.
Red Hawk for the migrating natives negative stability is your friend it gives a discount on migration cost
3:30 peak content 10/10
Colonization in eu4 is crazy quick for western nations
Bruh I’ve never seen such an aggressive Castille. Castille barely colonizes brazil by 1540 in my games let alone the entire Incan Empire.
Can't believe i would see the day redhawk has his capital in my home city. Sadly it is with mapuche and not charrua...
Paradox really needs to rework the new world nations. With the improved AI now they're so unfun just to push through these horrific Incan/Aztec/Mayan reforms just to still get absolutely clobbered the moment Castille or Portugal shows up. I realize they're supposed to be hard to play but there's just no time to ever catch up, you're always playing from behind, and it's frustrating the only strategy is to hope that they land their first colonies near enough to you that you can reform off of them. New World nations need to have the potential to reform without Colonizers
I dunno man I think they’re unrealistically easy as it is, no plague mechanics that wreck 75% of your dev and manpower… 🤔
Historical Mapuche run...
I thought you might have been able to pull this off. But that castile was weird.
20:43 Native american POV in the XV century be like:
A lot of Chileans here, I see. They seem to be very nice people. Greetings from Saint Iago, Chill-Eeh
@TheRedHawk
Mapu che means People of the Earth, with che the general word for human, people: Tehuelche, etc.
Mapu = Gaia = the Earth Goddess = Bachué, of the upcoming Muisca.
That I only got to know about, started studying and documenting (English Wikipedia) through... EUIV !
I'd love to make content together for the Muisca!
Will write in the Discord
I love the rare failures
It is just remarkable how tedious and unfun so much of playing a new world tribe is and how nonsensical the optimal way to play them can be.
well you tried your best
Idk what you should do as Maravi but as Muscovy you should form Russia while being Muslim(if it's possible).
There's an achievement in CK 3 for this, so it'd be funny for you to do it in EU 4.
pick natives -> sit around for 20 years -> spain shows up -> die
Why not beeline to get a border with castile early so you can get the institutions for free?
Is anyone keeping score? How many campaign victories v failures? Would be fun to know :P
Yes it’s my main nation let’s gooo
Well at least Mapuche are pretty good in Civ 6.
There is an event that lets you switch to inti as a pagan faith, would that have been worth grabbing or is trying reform into a monarchy better?
Can you play lusatia? I know its a releasable but it has a cool history (last slavic nation in east germany) and is sadly kinda forgotten, even tho its ideas are quite good. Mby you can as a goal convert all off east germany back to slavic (sorbian) ;0
AI 100% targets the player.
Hi Hawk, did you forget about Mainz?
I tried recreating this twice. Each time I got attacked by the Incans when I had no army. I tried improving relations beforehand but no dice, they still attacked. Is this just pure bad luck or is there something @TheRedHawk did that was not obvious in this regard. He also had no armies when he initially move to border the Incans.
It’s always Castile
Should have given them what they wanted, truce broke their colonial subject, annex all the lands back, truce break next subject and so on. :)
Is there a specific reason why you’re bumping gold mine provinces up to 10 and not more?
It was the best gold income/depletion chance ratio. So you got the most money for the points invested. Or something like this. Don't know if this is correct for current patches, at least did not see it recalculated
Pain
Wheres Mainz 😢?
the AI clearly focusses the player. paradox lied to us, shame on useless paradox
I tried this cursed nation again with the (relatively) new tribes' mechanics, and it was an absolute slog waiting to convert to horde. Native federation gameplay is a huge no also, since this (also cursed) continent is a wasteland of enormous provinces with huge amounts of nothing. To make things worse, Portugal was speedrunning ruining my game coming straight after me before I could even get to the Incas.
It was easier when I could just migrate to Peru, beat some Inca ass and convert to Inti in the first 10-20 years, then wait for colonizers, get my ass kicked, steal their tech and get revenge.
Here I'm hoping for a rework for the entirety of South America. Provinces too big, few native nations to play the federation gameplay, and lack of flavor in general.
bottom right 😳😳
my favorite eu4 sitdowner is back
While i like playing nahuatl states, i despise playing those "jumping bean" tribes that hop around aimlessly. I guess theres two reasons for that - their development cost is even more expensive than mesoamericans and inca + they get a "tribal" debuff, meaning they pay 20% more over the 50% more from being primitive (so a 70% higher development cost increase). No, you cant develop institutions with them, so dont bother trying. I have not found a way to actually play as them "legitimately", as in not reform into a horde and develop institutions. In fact, i think reforming into a horde is a debuff, all things considered, as you need to develop the institutions yourself, rather than getting them all + tech catch-up upon pressing a button.
WHy is he pausing when he's making the calculation? Precious minutes lost!
Every time you developed a province that had high autonomy I cringed. Plus once you embraced institutions you should have teched up before dev'ing the next one...
Rough
Mmm incas
Pls play vic 3 day 1
Day 1 of asking you to play vic 3
Yeah, I don't know of Paradox ever officially confirmed it? But it's obvious the AI in the game has a massive anti-player bias. In this game it's extremely obvious compared to usual.
Hey RH, can't you redo this one later? Maybe you got both screwed by the AI and wasn't prepared for them..
Day 1 of asking you to play vic 3
Day 1 of saying "how about no"