Easy Car Animation in Unreal [Free Download]

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  • Опубликовано: 3 янв 2025

Комментарии • 106

  • @procentpisz
    @procentpisz 5 дней назад +7

    literally Ive just finished your ULTIMATE ONE CLICK CAR CONTROL RIG tutorial video, everything works but should have waited one day, this looks way simpler 😅 anyway thank you for you content, ive learned something new!

  • @Eagle100
    @Eagle100 5 дней назад +4

    Thanks. Thanks a lot, this is the best UNREAL content on all of YT. Keep up the good work and have a nice vacation!

    • @postprocessed
      @postprocessed  5 дней назад +2

      Thank you!! Have a nice vacation too and happy holidays!

  • @bobeditbay22
    @bobeditbay22 5 дней назад +2

    He's back!!! Love it

  • @unrealcreed_8
    @unrealcreed_8 5 дней назад +2

    You are making my unreal life much easier. Thank you! ❤

  • @nitinsharma12
    @nitinsharma12 4 дня назад

    this is totally different from the class... The master class is very detailed, i loved it... in fact the physics is done right with the RIG too... sometimes i cant believe how easy youve made it look(its not easy)... Thanks a ton :)

    • @postprocessed
      @postprocessed  4 дня назад +1

      Yes, this one is very simple and more focused on beginners so they can get it quick and make it work fast. Masterclass rig has much more functionality and easier preparation

    • @nitinsharma12
      @nitinsharma12 3 дня назад

      @@postprocessed i am trying to make a sequence with your RIG, will share it with you in some days..

  • @bakani2218
    @bakani2218 5 дней назад +1

    Have learnt a lot from your channel!! Amazing work, as Always🎉

  • @JonathanWinbush
    @JonathanWinbush 3 дня назад

    This is dope!! 🔥🔥

  • @chhaysanlyathm1110
    @chhaysanlyathm1110 5 дней назад +1

    Been following the series since the ford mustang, thanks for sharing ❤

    • @postprocessed
      @postprocessed  5 дней назад +2

      hahaha, entering new era now! :D No low poly ford mustang anymore

    • @yghjjhgj
      @yghjjhgj 5 дней назад

      @@postprocessed please i need the plugin for 5.3.2

    • @postprocessed
      @postprocessed  4 дня назад

      @@yghjjhgj hey. Sorry this is not possible, as 5.3 doesn’t have rig modules. You cant drag and drop it.
      You can follow this video to assemble this rig: ruclips.net/video/8MDVjPw0axA/видео.html
      Just you wont be able to convert it to rig module which you drag and drop

  • @Trashseries
    @Trashseries 4 дня назад +1

    Happy new year 🥳you’re legend 🚀 everything works great

  • @stefanfarmer9133
    @stefanfarmer9133 2 дня назад

    Been patiently waiting for this!! Thanks again for this you have no idea how heaven sent you are! Hoping to purchase your course very soon!
    Happy new year brother !

    • @postprocessed
      @postprocessed  2 дня назад

      Hope you enjoy it! And Happy new year!

  • @marcoghislanzoni
    @marcoghislanzoni 2 дня назад

    Thanks for sharing, great system! Just a note. There is no need to directly rig in Blender or use add-ons for that, it is enough to parent all the parts (wheels, calipers, etc.) to the body, each one with its own pivot point, then export and import into Unreal *forcing it to be imported as a skeletal mesh*. Unreal will do all the rigging for you and it is guaranteed to work each and every time. Keep up with the good work!

    • @postprocessed
      @postprocessed  2 дня назад

      Oh wow, do you have a link for some tut, so I can check this process?

    • @marcoghislanzoni
      @marcoghislanzoni 2 дня назад

      @@postprocessed Yes, I have one on my channel. It is based on older versions of Blender/Unreal, but it works in the exact same way in the most recent ones. ruclips.net/video/BKbKfF0jTLY/видео.html

  • @norshco8135
    @norshco8135 5 дней назад

    Thanks a ton, bro! This is awesome. Wishing you an amazing 2025 - hope the new year brings more rigs and epic projects your way

  • @juancarlos-wt2kn
    @juancarlos-wt2kn 5 дней назад

    Definitely, your content makes my work in UE much easier. Thank you for your great work! Cheers!👍

  • @bradbacon4873
    @bradbacon4873 5 дней назад

    Thanks for the shoutout mate! Another amazing tutorial as usual 💪

    • @postprocessed
      @postprocessed  5 дней назад +1

      Anytime! You really just killed your project and I am happy this rig helped you out!

  • @АлександрИсаев-у5л
    @АлександрИсаев-у5л 5 дней назад

    Thank you for what you do. This is unique information! Please make a series of lessons on Niagara 😊

  • @artrevell
    @artrevell 3 дня назад

    I've just completed a project for one of the biggest car brands using your helpful videos, although it would be great to see if you can also showcase some VFX effects when creating car animations in movie sequencer, say like tracks made by cars in mud/snow, additional particle effects when cars are driving through specific environments, etc. that would be amazing to see!

  • @neiljamessloan
    @neiljamessloan 4 дня назад

    Thanks for your generosity man!

  • @lukafasto5350
    @lukafasto5350 4 дня назад

    You are the best ! Nothing more to add

  • @tiedtkeio
    @tiedtkeio 5 дней назад

    This is great, will definitely try this control rig! Thank you! 😃

    • @postprocessed
      @postprocessed  4 дня назад +1

      Man!!! That's insane! I started with your vids to understand basics of Control Rigs, so thank you!!

    • @tiedtkeio
      @tiedtkeio 2 дня назад

      @@postprocessed Haha that's fantastic, we learn from each other! I felt the Blender rigging part was familiar haha. I've recently started looking more into Embergen, so I've rewatched your shuttle launch video a few times now. Thank you! 😄🙏

  • @sultanrott8770
    @sultanrott8770 5 дней назад

    Thank you very much! You are a real hero!🖤

  • @ptechpos3948
    @ptechpos3948 5 дней назад

    Amazing stuff! Thank you!

  • @mostafaelgammal
    @mostafaelgammal 4 дня назад

    your the best really i try to follow last one you made of rigging inside UE but i stuck in middle this look more handy but what if it tank or Trailers how it could be , but after all thanks for all your my best source in this way

  • @Dakshohri
    @Dakshohri День назад

    Is this different from your previous rig tutorial or is it the same, also happy new year sir, looking forward to learn a lot from you this year & hopefully start doing freelance work, i am trying to gain confidence.

  • @The0riginalDavid
    @The0riginalDavid 5 дней назад

    Look mom I'm in a video for like 2 seconds!!!! XD This is awesome bro as always 🔥

    • @postprocessed
      @postprocessed  5 дней назад

      @@The0riginalDavid yeah that helps to cut out some unnecessary parts of screen recording

  • @Arart3d
    @Arart3d 5 дней назад

    😍 Best Love from India

  • @Igorcaer
    @Igorcaer 2 дня назад

    i think previous one was much easier, also you can custom wheel and callipers, but thanks for all your content

  • @Malindu-dazz
    @Malindu-dazz 2 дня назад

    Excellent

  • @jasonkam002
    @jasonkam002 5 дней назад

    ur my hero

  • @lovelimvfx861
    @lovelimvfx861 5 дней назад

    This is trick amazing!

  • @alimohamadpur
    @alimohamadpur 5 дней назад

    O boy you're the best

  • @raptoreagle2000
    @raptoreagle2000 5 дней назад

    Thanks for this! The year is definitely ending on a high note 🙌🏾
    Can you clarify what none blender users have to do to get the car ready for the plugin?
    Thanks!

    • @postprocessed
      @postprocessed  5 дней назад

      @@raptoreagle2000 hm. In that case you can create bones right away in Unreal by this tutorial:
      ruclips.net/video/W--lEovSOoE/видео.html
      It will be not so comfortable to do. But possible and right inside unreal engine

    • @raptoreagle2000
      @raptoreagle2000 4 дня назад

      @@postprocessed Ah! I remember this! We gonna cook! 🙌
      Is it possible to release the rig from the masterclass as a plugin too? It doesn't have to be free tbh.. I'm sure it's something people will pay for if it's affordable.
      Thanks again for all the content!

  • @wayneroyrutherford
    @wayneroyrutherford 5 дней назад

    WoW 😮

  • @Talhek
    @Talhek 5 дней назад

    Hey Post, thanks for the video, would you rather used that technique than the one you use on the DoubleJump masterclass ? (i'm following the masterclass as well so i was wondering which one i should be using as this one looks simpler)

    • @postprocessed
      @postprocessed  5 дней назад +1

      @@Talhek this one is quite simple and have only basic functionality, the masterclass one is better all around. This one is free and aimed for beginners, so they can get satisfying results fast

    • @Talhek
      @Talhek 4 дня назад

      @@postprocessed Thanks a lot for the answer !

  • @SweetSavorie
    @SweetSavorie 5 дней назад

    Thanks for sharing! By the way can you show us how to get smoke while drifting with the car rig?

    • @postprocessed
      @postprocessed  5 дней назад +2

      @@SweetSavorie yea I think I can do this after holidays. Now I am off for couple weeks to chill, feeling wasted 🫠

    • @SweetSavorie
      @SweetSavorie 5 дней назад

      @postprocessed okay thank you. Looking forward to learning It 😍

  • @FlowmasterVFX
    @FlowmasterVFX 4 дня назад

    Is it possible to adjust the suspension?

  • @Sky-hl8iw
    @Sky-hl8iw 4 дня назад

    TQ4this!

  • @foxtiktok0
    @foxtiktok0 День назад +1

    This is amazing video but this implementation in unreal 5.4 please make the same video but in 5.5 because its different

    • @postprocessed
      @postprocessed  День назад +1

      it's the same, but in 5.5 seem the interface is bugged in 5.5. All you need to do is to drag rig module to "module hierarchy" under "root" and in connector drop down menu - select "root"

    • @foxtiktok0
      @foxtiktok0 День назад

      @@postprocessed ok thats nice but in 5.5 there is not vehicle rig module there is vehiclepivoteproxy rig module and its settings not the same vehicle settings in 5.4 . So this explanation does not work for me unfortunately😕 please help me iam work in project had car animation

    • @postprocessed
      @postprocessed  День назад

      @ you re using unreal asset, not my plugin

    • @foxtiktok0
      @foxtiktok0 День назад

      @@postprocessed how iam done installation the same textinstallation in UE_Rig folder... copy plugin in UE_Rig in project root and iam enable Control Rig Modules and iam checked in Unreal Engine that "Vehicle Rig Module" is enabled

    • @postprocessed
      @postprocessed  День назад +1

      @foxtiktok0 yeah it looks confusing, there is Vehicle proxy which is unreal asset in 5.5, not vehicle rig module

  • @kiukle
    @kiukle 4 дня назад

    How different would this need to be for rigging a motorcycle? Is it the same just less wheels? Or because of the leaning physics are there things you need to do different?

  • @Challenger7806
    @Challenger7806 Час назад

    my modulet control rig is not working have you got any ideas of how to solve that i was working then some parts stoped appearing

  • @berkinhub
    @berkinhub День назад

    Dude, I did everything you said, but in the last part, when I leave the vehicle control rig asset in unreal in the last part, the car shifts horizontally from its axis to the root connection, and in rig editing, I can only fix the shifts up and down and back and forth, so that horizontal distortion just stays. Secondly, even if I save it that way and put it in the project, the wheels neither rotate nor go back and forth, please can you help me?

  • @snehildiwan3236
    @snehildiwan3236 14 часов назад

    Everything worked fine but the only problem i am facing is when i export the file from blender as fbx and import it in UE, all the texture are getting messed up. I tried baking the texture also but it still didn't work. can you help?????

  • @AnimeMusicStationEntertainment
    @AnimeMusicStationEntertainment 4 дня назад

    i have a question: what are differences between the free tutorials on youtube and your masterclass?. Im going to enroll your course but also see that you upload many useful free tutorials on youtube. It makes me confuse sometime!

    • @postprocessed
      @postprocessed  4 дня назад +2

      YT tutorial rig is using skeletal rig, doesn't have a lot of quality of life features, doesn't trace ground automatically, less procedural. Rig in masterclass doesn't require skeletal mesh, very very easy to use, all is procedural, has rigged suspension and a lot of features like drift, boy tilt, pitch, all controlled in sequencer and much much better works on uneven terrain and slopes

    • @AnimeMusicStationEntertainment
      @AnimeMusicStationEntertainment 3 дня назад

      @@postprocessed thank you so much

  • @mohitrajput5067
    @mohitrajput5067 День назад

    Hello bhaiya I facing the problem last few days in unreal engine to my render crashing multiple time pls help me ❤

  • @mehranvaysee
    @mehranvaysee 3 дня назад

    ❤❤

  • @giyasudeen1336
    @giyasudeen1336 4 дня назад

    How to make car crash animation ?

  • @Kevin-z2g6l
    @Kevin-z2g6l 4 дня назад

    I need a reply bro, may I use this plugin for unreal engine 5.1 & 5.0 ?
    It is downloaded for free off cost ❤

    • @postprocessed
      @postprocessed  4 дня назад

      It’s only for 5.4 and above :(
      Otherwise you can follow this tutorial: ruclips.net/video/8MDVjPw0axA/видео.htmlsi=mJUf6X4UZBWgUCCa and not convert it to rig module

    • @Kevin-z2g6l
      @Kevin-z2g6l 4 дня назад

      @postprocessed ok bro 🩵, tq for your reply

  • @wekasxing382
    @wekasxing382 4 дня назад

    Can I Rig a Auto rickshaw with this one click rig.

    • @postprocessed
      @postprocessed  4 дня назад

      potentially - yes, just need to create an invisible wheel if it's 3 wheeled

  • @nu-beings
    @nu-beings 3 дня назад

    I used a slightly beefier-looking car, and the controllers are kind of small and inside the vehicle in UE 5.5. How do I edit the shape or scale of the control rig without breaking it?

    • @postprocessed
      @postprocessed  3 дня назад +1

      Ah! Yea.. watch this one: ruclips.net/video/8MDVjPw0axA/видео.htmlsi=hKmc61F_3sqSbLB-
      From 32:35 I explain how to change initial controller position in this part. So you can adjust it. I think I have ti update the files also to make it a but further and higher 😁

    • @nu-beings
      @nu-beings 3 дня назад

      @@postprocessed Thank you!

  • @jossonu
    @jossonu 2 дня назад

    not showing modules plugins in ue 5.1 bro

    • @postprocessed
      @postprocessed  2 дня назад

      Dude I say in the video its for 5.4+ version

  • @timbrazh8512
    @timbrazh8512 5 дней назад

    Где надыбать риг танковых гусениц с каждым звеном, как в реале?

  • @vivekanandb6697
    @vivekanandb6697 4 дня назад

    This is amazing , but the major downside is we wont be able to flip the car as its always traces the ground... What if we need to make crashes??

    • @postprocessed
      @postprocessed  4 дня назад

      you still can! it traces the ground in some particular range, when you lift it off it will detach from ground and using transform track in sequencer you can still flip it

  • @ExpJean
    @ExpJean 4 дня назад

    Bros, does anyone know how to export videos from the sequencer without going frame by frame (images and then joining them all together)
    Another export method without ffmpeg that I've heard of, any suggestions? Mb for my noob question. Help me bros !

    • @postprocessed
      @postprocessed  4 дня назад

      in Plugins enable "apple prores media" and "movie render queue" now in movie render queue you will be able to render it as single .mov file in ProRes codec

  • @nilscres
    @nilscres 2 дня назад

    Hay PP, After doing all the bone setup in the Blender, I'm having this issue where I can't import the FBX into Unreal Enging. I an using UE 5.4.4 version, please help to resolve the issue, Thank You.
    Failed to import 'D:\UE 5 Projects\VehiclePack\Content\SM_car_rigged\SM_vehCar_rig.fbx'. Failed to create asset '/Game/SM_car_rigged/SM_vehCar_rig'.
    Please see Output Log for details.

    • @postprocessed
      @postprocessed  День назад

      it's hard to say what could be an issue. what specific error it shows after "can't import" in output log?

    • @nilscres
      @nilscres День назад

      @@postprocessed The Problem is solved. Instead of duplicating the wheel bone, I duplicated the root bone, which created the multiple root bone error.

  • @FrankGeisberger
    @FrankGeisberger 4 дня назад

    ...and what exactly is now about the plugin Free. I have to enter a donation so that I can download it. So it's not free.

    • @postprocessed
      @postprocessed  4 дня назад +2

      @@FrankGeisberger you can put 0 there and get it… how its not free?

    • @FrankGeisberger
      @FrankGeisberger 4 дня назад +1

      @@postprocessed Sorry! my mistake. I'm not used to entering a 0 when it's Free. Now you get a donation.

    • @postprocessed
      @postprocessed  4 дня назад

      @@FrankGeisberger no prob mate! Its just how this site works, I wanted to add some description and good cover, not just zip file from google drive for example, hope you enjoy it! And thanks for the tips! 😁 wishing you happy new year!

    • @postprocessed
      @postprocessed  4 дня назад

      @@FrankGeisberger yo, dude, wtf? 48$?? I've fully refunded this, it's not worth that much! It's like 50% of "cinematic car rig" from Fab which is way better. No need for so much tip!

    • @FrankGeisberger
      @FrankGeisberger 4 дня назад

      @@postprocessed OK! Thank you for your honesty. Is there a way to transfer something directly?

  • @germanmairen
    @germanmairen День назад

    "EASY"....yes.....sure......😂

  • @andreybagrichuk5365
    @andreybagrichuk5365 5 дней назад +1

    Gonna use #stutututu instead of *Why UE behavior is like SH*T again* everyday from now 😂😂😂 0:58