Lol i mean myself as melee/ranged evasion, with bind/stun resistance, this endurance basicaly covers my rest of defences, so no , this is just a plus for evasion builds to cover for magic dmg.
The Boss lot part to me sounds like only the top 30% contributors of one guild get the loot, so for example guild 1 deals 10% damage, guild 2 40%, guild 3 30%, guild 4 20%, means that those for guilds have as much chance of obtaining an archboss weapon, but within those guilds only the top 30% will drop loot. So basically, if you are not top 30% of the guild that reached 40% contribution, you wont be able to obtain loot, same as if you weren't in top 30 of the guild that only had 10% contribution. so in all honesty, it should not really have an influence on which guild gets the loot, but rather who within the guild gets it. Thats only a guess tho but it really does sound like it
I thought that might be it but it seems strange and irrelevant of a change if that's the case. I suppose healers and tanks should further submit to never getting anything. Either way, seems to go the opposite direction of a lot of complaints currently.
@@FENGRUSH it is totally irrelevant except for guilds that dont collect loot in "guild bank"....only other things is, that 30% of 70 people is more then 30% of 10 people, so maybe they are trying to "buff" big guilds, since the game isnt meant for soloing and at least some sort of guild activity is desired....idk tho, its just what i believe
30% of top contribution will prevent players from focusing on pvp. the half will do their job and the bots will focus the boss to get the loot. very bad change
I actually think they will focus more on pvp during these conflict fights. Controlling alliances can easily wipe a zone of people and completely reset the boss in those 45 minutes and kill until the final 5 minutes, when they will drill down the bosses health. I've seen it happen a couple of times on my server and even happened yesterday at excavator.
It doesn't matter the change really only affects guilds that don't send boss loot to guild bank, so it doesn't matter who in the guild gets the drop since it's gonna get distributed based on rules the guild has
The 5th stat IS balance. It scales magic defense, CC reduction, endurance, and heavy attack evasion. The new purification stones let you cover your weaknesses as well. Idk wtf you're talking about. Main stats are the least problematic thing, especially with the rune system.
It's frankly needed for cc resists and the lack of magic defense options. It'll be hard to build into all of them, but it will enable higher end survival now.
Its the same as a stock portfolio. Adding another stat adds diversification to the current meta builds, & will naturally help to balance out the advantages/disadvantages each role has. In theory(with 85% confidence) this extra stat will allow them to balance easier, if need be. There will never be a perfectly balanced T&L, or any MMO for that matter. They can only add methods such as small changes and/or new content/stats, before they break the game like New World. If they changed current meta, ie fully nerfing longsword, when fortitude comes out as a base stat, NO ONE would play it, bc the base stat received from fortitude will offset a lot of stun & dmg taken from their rotation, ie naturally balancing.
No point arguing with these people. We'll just build evasion while these other people build endurance on staff/bow and wonder why they're dying to everything
Good question, I'm not sure the balancing team knows what's going in or is not accounting for global client status. Either way it's strange. Flagging changes will still help dagger/xbow engage now at least.
Evasion in this game is very badly designed. Imagine traiting your gear with 1.2k evasion to realise it wasn't enough and it gives you nothing :D This is what happened to me and surely many others. This is a big problem.
@@5-ht2a not really lmfao it was broken when it was release but people are being smart now so its not the game problem its because the community knows what to do and whats works the best lmfao and also the devs what people to die and now be immortal in the game because i saw alot of game almost all game hype evasion so much to the point if a whaler is spending alot of money and pumping all evasion almost 50 players cant damage him i bet u didnt know that lmfao its because u dont know how broken is evasion if u let people build on it nonstop and it makes the game more p2w. i thought u dont like p2w? this game get criticized of being p2w before it releases and now they release it and its confirmed now p2w as they say, you still complain because u are dying? this is the only game so far i know that is an mmo that u as a f2p player can pretty much kill a whale lmfao
@@ajjames1960 bro,this game is dead in korea bro..,just accept it,and within 1 month after the release the people is decline,you can google it,50% of player are leaving,and lots of streamers and game testers said sao about the game that not optimize,im said about the game not about the eva or what,nc soft is the well known as game destroyer,all of their games wont last long.
Evasion's cool and all until you get hit, then it's panic mode. Endurance on the other hand (when it works), is like facing truck-kun and NOT getting isekaid. Now add this patch into the mix and people gonna pass by you like "salutations my good sir! What a fine day to not die. Safe travels!" And move on to the 10k health dps. Ofc, that's assuming you're not getting bulldozed by these unholy zergs and their god forsaken infinite stuns.
Yea gs remains pretty stupid. With rune system and eventually t2 as well we can further increase our max hp though quite significantly. This will help there as well adding a few thousand more hp.
😂😂😂 ya tank the only class to not get rock paper scissored. Fat dmg and cant die. Koreans just never cease to amaze me w how bad they are at balancing anything
Thank god I have full endurance traits,and btw I can't fkin wait for the spear, I'll swap the bow and stay with longsword/spear,crazy nuclear bomb combo
Been pretty shocked with the pricing of it all. A lot of builds the entire community follow leverage evasion so people just follow. All in all, traits values aren't climbing anytime minus max hp.
It's worked really nicely imo. Having played korea from t2 phase i wasn't sure but it's worked very well. Melee stun locks are problematic but that never goes away really.
it this true or just speculation to attract viewer I really hate people make content now there are just after the views even a small news leak they make it big speculate everything just to make long videos and attract viewer which is kind a suck
This game needs constand pvp for everyone like battlegrounds, the loot have to be personal not this guild leader bullshit. The bis items are hidden for top guilds need also be changed, also drop chance is a joke on world boss. Chest are a myth to keep your hopes up between 200 players. CC chains are a joke you dead, cant even cleanse, purify or break out with stone out of everything cause phrone . Also Tanks that 1 shot people is a Joke. Event PvP group has to be set up automatically, also respawn on full health and Mana. Dont even wanne talk about gvg cause its straight garbadge are zerging of exploits and buffs.and yes its pay 2 win and iam willing to support the Game i play but iam not paying overpriced items, imagine Belt of Bloodlust a ingame item wich is more expensive then a designer belt in real life fuck off 😂
@FENGRUSH 4 - 6 k for that belt what is 100 euro then you have to spend 2x 3- 5 k for the other 2 traiths and if you wanne fill it out another 500 to 1000 in the worst case. Just nuts for 1 item. I gonne get a Gucci belt or 100 China belts from Amazon for that price
well going fortitude gonna hurt your hit chance sooooooooooo idk whats gonna be the thing two choices you only need is str and percep since defense health and hit chance is far superior or go fortitude str then ur hit chance is doom to miss lmfao or fortitute perception then ur melee def and range def and also ur health will be doom to zero sooooooooooo watchu gonna do now lmfao brain cell gonna explode with the choices because its a double edge sword
imma still rock melee evasion. getting stunned for 2-3 business days is not fun.
Comparing max hit chance vs max evasion, there is over 80proc hit chance tho
CC recalibration should take effect this coming patch
Yup melee evasion and range endurance all day.
Melee Evasion can still get hit with CC. CC is based on Stun chance, collision chance, weaken chance, silence chance etc.
I'll just lay here while you charge up your one shot.
Lol i mean myself as melee/ranged evasion, with bind/stun resistance, this endurance basicaly covers my rest of defences, so no , this is just a plus for evasion builds to cover for magic dmg.
The Boss lot part to me sounds like only the top 30% contributors of one guild get the loot, so for example guild 1 deals 10% damage, guild 2 40%, guild 3 30%, guild 4 20%, means that those for guilds have as much chance of obtaining an archboss weapon, but within those guilds only the top 30% will drop loot. So basically, if you are not top 30% of the guild that reached 40% contribution, you wont be able to obtain loot, same as if you weren't in top 30 of the guild that only had 10% contribution. so in all honesty, it should not really have an influence on which guild gets the loot, but rather who within the guild gets it. Thats only a guess tho but it really does sound like it
I thought that might be it but it seems strange and irrelevant of a change if that's the case. I suppose healers and tanks should further submit to never getting anything. Either way, seems to go the opposite direction of a lot of complaints currently.
@@FENGRUSH it is totally irrelevant except for guilds that dont collect loot in "guild bank"....only other things is, that 30% of 70 people is more then 30% of 10 people, so maybe they are trying to "buff" big guilds, since the game isnt meant for soloing and at least some sort of guild activity is desired....idk tho, its just what i believe
I already stop doing world bosses as a tank knowing that i wont ever get a loot from my time wasting.
Gs/SnS here and get drops all the time.
@chadjackson836 u must be gear! What's your GS?
@hiIam-un1po 3400 on evasion build and 3600 on endurance build.
@hiIam-un1po dps helps but its still all RnG, meaning your lucky or your not.
En-door-ance? What type of door is that?
😂 never noticed this one tbh. Its a philly thing.
30% of top contribution will prevent players from focusing on pvp.
the half will do their job and the bots will focus the boss to get the loot. very bad change
well remember if you kill someone that person loses 70% contribution so its still 100% better to pvp as much as you can
I actually think they will focus more on pvp during these conflict fights. Controlling alliances can easily wipe a zone of people and completely reset the boss in those 45 minutes and kill until the final 5 minutes, when they will drill down the bosses health. I've seen it happen a couple of times on my server and even happened yesterday at excavator.
It doesn't matter the change really only affects guilds that don't send boss loot to guild bank, so it doesn't matter who in the guild gets the drop since it's gonna get distributed based on rules the guild has
They can't balance 4 stats what makes them think they can balance 5?
The 5th stat IS balance. It scales magic defense, CC reduction, endurance, and heavy attack evasion.
The new purification stones let you cover your weaknesses as well.
Idk wtf you're talking about. Main stats are the least problematic thing, especially with the rune system.
It's frankly needed for cc resists and the lack of magic defense options. It'll be hard to build into all of them, but it will enable higher end survival now.
Its the same as a stock portfolio. Adding another stat adds diversification to the current meta builds, & will naturally help to balance out the advantages/disadvantages each role has. In theory(with 85% confidence) this extra stat will allow them to balance easier, if need be. There will never be a perfectly balanced T&L, or any MMO for that matter. They can only add methods such as small changes and/or new content/stats, before they break the game like New World. If they changed current meta, ie fully nerfing longsword, when fortitude comes out as a base stat, NO ONE would play it, bc the base stat received from fortitude will offset a lot of stun & dmg taken from their rotation, ie naturally balancing.
Na players so adamant on endurance yet everyone use melee eva on kr
They aren't allowed to gamble in casinos in Korea so they gamble on evading attacks
Also 2 different state of games, KR meta is different from global meta
No point arguing with these people. We'll just build evasion while these other people build endurance on staff/bow and wonder why they're dying to everything
The boss change is definitely disappointing. Guess we need to farm as much as we can before it's an exclusive club.
im playing Staff/Wand... so ill try now Spear/Wand full endurance ^^
Why do they want to make xbow even more trash?
Good question, I'm not sure the balancing team knows what's going in or is not accounting for global client status. Either way it's strange. Flagging changes will still help dagger/xbow engage now at least.
Trash? Lol thats funny
Evasion in this game is very badly designed. Imagine traiting your gear with 1.2k evasion to realise it wasn't enough and it gives you nothing :D
This is what happened to me and surely many others. This is a big problem.
yes indeed
@@5-ht2a not really lmfao it was broken when it was release but people are being smart now so its not the game problem its because the community knows what to do and whats works the best lmfao and also the devs what people to die and now be immortal in the game because i saw alot of game almost all game hype evasion so much to the point if a whaler is spending alot of money and pumping all evasion almost 50 players cant damage him
i bet u didnt know that lmfao its because u dont know how broken is evasion if u let people build on it nonstop and it makes the game more p2w. i thought u dont like p2w? this game get criticized of being p2w before it releases and now they release it and its confirmed now p2w as they say, you still complain because u are dying? this is the only game so far i know that is an mmo that u as a f2p player can pretty much kill a whale lmfao
@@ajjames1960 bro,this game is dead in korea bro..,just accept it,and within 1 month after the release the people is decline,you can google it,50% of player are leaving,and lots of streamers and game testers said sao about the game that not optimize,im said about the game not about the eva or what,nc soft is the well known as game destroyer,all of their games wont last long.
Evasion's cool and all until you get hit, then it's panic mode. Endurance on the other hand (when it works), is like facing truck-kun and NOT getting isekaid. Now add this patch into the mix and people gonna pass by you like "salutations my good sir! What a fine day to not die. Safe travels!" And move on to the 10k health dps. Ofc, that's assuming you're not getting bulldozed by these unholy zergs and their god forsaken infinite stuns.
1.3k endu still get 5k (10k w heavy attck) dmg from gs dagger, is it normal or what?
Yes if you crit you deal 10k x2, if its not crit its 5k x2 so 10k damage
Yea gs remains pretty stupid. With rune system and eventually t2 as well we can further increase our max hp though quite significantly. This will help there as well adding a few thousand more hp.
So tanks essentially onehit DPS in current meta so they are giving them more juice cool
😂😂😂 ya tank the only class to not get rock paper scissored. Fat dmg and cant die. Koreans just never cease to amaze me w how bad they are at balancing anything
Thank god I have full endurance traits,and btw I can't fkin wait for the spear, I'll swap the bow and stay with longsword/spear,crazy nuclear bomb combo
Long sword? How long you been playing brah? Lolol
@rngesus9466 5 days before official release
Just gonna sit on this pile of purple endurance traits quietly while videos lile this artificially hype up demands on the market.
Been pretty shocked with the pricing of it all. A lot of builds the entire community follow leverage evasion so people just follow. All in all, traits values aren't climbing anytime minus max hp.
Bro said spear/bow synergy 😅 that's a meme setup
You'll have dex indom tanks.
Evasion and endurance.
staff spear dream dead. i cry.
The new endurance stat isnt changing anything lol. People in KR running 3k+ Evasion.
Endurance stat only viable on tanky healers and tanks.
3k? tf, I cant get past 2100 (pre-buffs)
Why’d you stop playing New World?
Because "skill" based games always have aimbots.
I kept rubber banding in pvp and lost my mind.
time to swap to endurance
nDoorans
Ass i tank im gonna still be oneshoted by staff/bow users
if u can get 800 endurance form only new status easy then lol evasion will be better way to go man
Ah yes, another crossbow bow indirect nerf, might as well delete the weapon since they hate us so much...
endu as healer is not that good in t1 there is way to much cc in the game but its not bad
It's worked really nicely imo. Having played korea from t2 phase i wasn't sure but it's worked very well. Melee stun locks are problematic but that never goes away really.
it this true or just speculation to attract viewer I really hate people make content now there are just after the views even a small news leak they make it big speculate everything just to make long videos and attract viewer which is kind a suck
This is real, already live on Korean client. Fortitude stat is a bit part of spear weapons design.
Arena maps still sucking
Mostly yes, theyre very vanilla.
dead game,they should nerf the gs
This game needs constand pvp for everyone like battlegrounds, the loot have to be personal not this guild leader bullshit. The bis items are hidden for top guilds need also be changed, also drop chance is a joke on world boss. Chest are a myth to keep your hopes up between 200 players. CC chains are a joke you dead, cant even cleanse, purify or break out with stone out of everything cause phrone . Also Tanks that 1 shot people is a Joke. Event PvP group has to be set up automatically, also respawn on full health and Mana. Dont even wanne talk about gvg cause its straight garbadge are zerging of exploits and buffs.and yes its pay 2 win and iam willing to support the Game i play but iam not paying overpriced items, imagine Belt of Bloodlust a ingame item wich is more expensive then a designer belt in real life fuck off 😂
I actually love this comment 😂
@FENGRUSH 4 - 6 k for that belt what is 100 euro then you have to spend 2x 3- 5 k for the other 2 traiths and if you wanne fill it out another 500 to 1000 in the worst case. Just nuts for 1 item. I gonne get a Gucci belt or 100 China belts from Amazon for that price
welcome to twinkmania where you spend the 3rd life ingame farming lucent in every way possible.
this feedback should be on their table!
I have a counter point for everything you said.
well going fortitude gonna hurt your hit chance sooooooooooo idk whats gonna be the thing
two choices you only need is str and percep since defense health and hit chance is far superior or go fortitude str then ur hit chance is doom to miss lmfao or fortitute perception then ur melee def and range def and also ur health will be doom to zero sooooooooooo watchu gonna do now lmfao
brain cell gonna explode with the choices because its a double edge sword
It's all bs anyway just use wand for heals or daggers for invis and run away dog poop game
That's the spirit 😅
Endorance lel