How Games Get SMGs Wrong - Loadout

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  • Опубликовано: 8 сен 2024
  • From Call of Duty to Counter-Strike, the sub-machine gun has dominated virtual battlefields, so much so that nearly every shooter has at least one that players would label “overpowered”. Today, some consider the weapon to be niche or obsolete, but why has the SMG reigned supreme in gaming for so long?
    With the help of Keeper of Firearms & Artillery, Jonathan Ferguson, we’ve come to the Royal Armouries museum in the UK to learn more about the history of the SMG, and find out why games are getting the humble SMG wrong.
    In this episode of Loadout, Dave Jewitt visits the Royal Armouries to talk to Keeper of Firearms & Artillery Jonathan Ferguson to chart the many differences between real SMGs and their virtual counterparts.
    You can check out more episodes of Loadout right here. - • How Games Are Lying To...
    You can check out our Firearms Expert Reacts series here. - • Firearms Expert Reacts...
    If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
    If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries...

Комментарии • 318

  • @IrregularDave
    @IrregularDave 9 месяцев назад +659

    I'm proud and pleased to say that Loadout is back for another season!
    Loadout is one of my favourite projects that we get to work on each year, and I always look forward to reading all of your thoughts, as we do these deep dives into the history of firearms and gaming, dissect virtual arsenals, and break down tropes and interesting stories.
    Be sure to tell us what you think and what you'd like to one day see us cover, and make sure you subscribe and come back each week as we've lots more to come over the next few months.

    • @kanrakucheese
      @kanrakucheese 9 месяцев назад +4

      37th week of asking for episode on games (not) keeping track of rounds in chamber between reloads. (and 61st week of asking for Expert Reacts episode on Bullet Girls Phantasia)

    • @ADwOS
      @ADwOS 9 месяцев назад +1

      Just a nit picky, heads up - I'm not sure that was actually True Lies being shown at 2:41. I'm not sure what Arnie movie it actually is, but from the many times my younger self has re-watched True Lies - I don't think that clip is from it. That's just nit picking though. Once again, another great video fellas!

    • @jackbarker6292
      @jackbarker6292 9 месяцев назад

      Could you do something about mechs?

    • @Gigadweeb
      @Gigadweeb 9 месяцев назад +1

      Glad to see it back, always nice to have more longform in-depth videos.
      Out of curiosity are you guys planning to return to Tarkov for the react videos with this month's update and Arena now that recoil is getting significantly reworked? I know that's one of the main complaints Jonathan had about the game when you would show it to him.

    • @IrregularDave
      @IrregularDave 9 месяцев назад +1

      @@Gigadweeb Potentially! Tarkov is a little tricky to record gameplay for as I am reliant on what loot I can get, but I'm sure we'll return to Tarkov/Arena at some point for sure

  • @lnecbaal
    @lnecbaal 9 месяцев назад +530

    always happy to listen to Jonathan Ferguson talk about guns

  • @dcflake5645
    @dcflake5645 9 месяцев назад +434

    Any video that features Jonathan Ferguson is a watch

  • @n0nprofitpuma182
    @n0nprofitpuma182 9 месяцев назад +352

    Dave and Jonathan videos are the best thing on this channel IMO

    • @technica5432
      @technica5432 9 месяцев назад +11

      (by far)

    • @stevenbobbybills
      @stevenbobbybills 9 месяцев назад +10

      Nothing else comes even close.

    • @bunk95
      @bunk95 8 месяцев назад

      Imagine having your ancestors blamed for those who do the tasks of ownership for them and how they’re marketed.

  • @monstertruckwalter3636
    @monstertruckwalter3636 9 месяцев назад +107

    I'd love to see a loadout episode on how games get sights (i.e. telescopic sights, red dots, iron sights, etc) wrong.

    • @IrregularDave
      @IrregularDave 9 месяцев назад +20

      👀

    • @romeorivera5137
      @romeorivera5137 9 месяцев назад +9

      Kids gonna hate holographics when they realize how sand blasted the reticles look

  • @DSlyde
    @DSlyde 9 месяцев назад +41

    Man Dave has seriously skilled up in both his weapons knowledge and presentation. Its apparent in this and in his other videos with Jonathan.
    Nothing else to add, just thought he deserved a shout out for how much hes improved.

    • @IrregularDave
      @IrregularDave 9 месяцев назад +17

      Thank you, I appreciate that!
      Fingers crossed one day I get to have a bit more range time too!

  • @osscar-nh2vm
    @osscar-nh2vm 9 месяцев назад +18

    18:58
    "Freshly slapped MP5"
    Shows operative racking the charging handle like any other gun
    *Anger*

  • @El-Burrito
    @El-Burrito 9 месяцев назад +41

    I liked how Red Orchestra featured SMGs as a rare class that you couldn't have as many of. It was a highly limited but powerful class.

  • @koalaunknown
    @koalaunknown 9 месяцев назад +127

    It will be interesting to see how the armor rework coming to Escape from Tarkov this new years will impact SMGs. More realistic armor hitboxes and a greater emphasis on landing multiple shots in the same spot might make them more viable. That being said, the top tier SMG ammos like 9x19mm PBP, SS190 (5.7x28mm AP), and .45 ACP AP are difficult to obtain so the MP7 may remain the only “meta” SMG.

    • @andreivaldez2929
      @andreivaldez2929 9 месяцев назад +2

      I don't understand why anyone would use any other pistol caliber when .45 ACP exists in an "armor piercing" flavor lol.

    • @jtylermcclendon
      @jtylermcclendon 9 месяцев назад +8

      I tried so hard to kind tarlov but it takes more time to get ammo in the game than it does to get a job and buy it IRL

    • @koalaunknown
      @koalaunknown 9 месяцев назад +8

      @@andreivaldez2929The problem with .45 ACP is less the ammo and more the weapons. The only SMGs currently in Tarkov that fire .45 ACP are the UMP and the Vector. The UMP has tiny mags and a low fire rate. The vector has a great fire rate but unlike its 9mm counterpart, its mags are small so it out of ammo almost instantly.

    • @virtualwastrel
      @virtualwastrel 9 месяцев назад +21

      ​@@andreivaldez2929.45 acp as a base round is subsonic. .45 acp also uses more mass than velocity when fired. It in no way would be good for armor piercing in a realistic setting. 9mm luger would be the best round nose pistol caliber to make AP honestly due to its availability and number of arms that use it.

    • @SatchmoBronson
      @SatchmoBronson 9 месяцев назад

      Lots of SMGs are viable with the leg meta.

  • @fredbyoutubing
    @fredbyoutubing 9 месяцев назад +78

    In the first Ghost Recon game, an MP5 would do next to nothing to enemies wearing bullet proof vests.

    • @Fingeringmyboarddude
      @Fingeringmyboarddude 9 месяцев назад +4

      The best one

    • @fredbyoutubing
      @fredbyoutubing 9 месяцев назад +3

      @@Fingeringmyboarddude Sure is! It really felt like a tactical sim at the time.

    • @Fingeringmyboarddude
      @Fingeringmyboarddude 9 месяцев назад +5

      @@fredbyoutubing still does plus you can genuinely get like 2000 fps for the ultimate gaming experience now

    • @EternalDawn
      @EternalDawn 8 месяцев назад +4

      Fred that’s why they’ve been phased out irl too! With innovations in body armor 9mm was seen as losing too much effectiveness for the special forces units that tended to use them, leading to the rise of carbines

  • @JakeyBaby6
    @JakeyBaby6 9 месяцев назад +33

    Dave is the Robin to Jonathan's Batman. I love the way they play off each other.

  • @jcameronferguson
    @jcameronferguson 9 месяцев назад +19

    Battlefield 1 did an interesting thing with the two proto-assault rifles in its arsenal: it assigned them to different classes. The Fedorov Avtomat figured as more of an SLR than a sub gun - with its Arisaka ammunition and more traditional size - and went to the Medics. (Incidentally, I think DICE saw the popularity of the weapon and its play style influencing Medics to stick close to the action, allowing them to be more aggressive and put them in closer proximity to battle casualties, loved it, and that's why they gave Medics SMGs in BF5.) The Ribyerolles 1918 carbine, meanwhile, with its short barrel and intermediate cartridge, went with the other sub guns to the Assault class. This arrangement allowed for some cool and diverse approaches to class - pushing the front lines and taking objectives as a Medic, performing counter-suppression as an Assault grunt - and the game really benefitted from this counter-intuitive decision.

    • @damp2269
      @damp2269 8 месяцев назад +3

      i think you overthinked the reason for smg going to medic in bfv. the most simple explanation is that smgs are not as powerful on a WW2 setting vs WW1. more automatic automatic weapons in the field with large caliber means the smg lost a ton of value, because you are no longer charging a bunch of people that can shoot twice by the time you empty your mag.

  • @Cats-TM
    @Cats-TM 9 месяцев назад +29

    I really am glad to see this, not just because of Jonathan but also I love seeing Dave as well. That is also why I am so glad the Expert Reacts now includes Jonathan and Dave talking more often.

  • @El_Rey_247
    @El_Rey_247 9 месяцев назад +21

    Love seeing more from this series. The “experts react” stuff is great, but this kind of deeper exploration is what I’m really here for

  • @ImGlassy
    @ImGlassy 9 месяцев назад +7

    I love how much Dave has evolved over the years thanks to hanging out with Jonathan, especially now that he appears and talks to Jonathan during some of those weekly expert videos

  • @Cats-TM
    @Cats-TM 9 месяцев назад +6

    I KNEW IT! I saw that the Loudout playlist had been updated a bit ago and was wondering if a new season was starting. Completely accidental that I saw that, I was just looking for the Experts React playlist.

  • @AtomPunk
    @AtomPunk 9 месяцев назад +11

    That was such a well-made video that I don't even know what to comment. Like, you left no questions unanswered and mentioned all my favorite videogame SMGs. Well done, all.
    Also, congrats on another season of Loadout!

  • @spiderjerusalem1019
    @spiderjerusalem1019 9 месяцев назад +74

    One of the biggest sins related to SMGs in games, is that SMGs actually do less damage per shot than handguns.

    • @Flesh_Wizard
      @Flesh_Wizard 8 месяцев назад +7

      It should be same damage per shot, faster fire rate. Like Doom 1993's chaingun

    • @badideagenerator2315
      @badideagenerator2315 8 месяцев назад +5

      like in team fortress 2, where the SMG deals 8 damage per shot while the pistol deals 15, which combined with the pistol's surprisingly high rate of fire, means that the pistol has a higher DPS.

    • @kaigraham1287
      @kaigraham1287 8 месяцев назад +1

      well, depends on how similar the smg is to the handgun. everything from barrel length to feed/extraction, will effect the Muzzle velocity but a mostly negligible change. for instance a 1 shot pistol should have a better Muzzle velocity than say a blowback pistol as with everything else being the same, some of the energy will be lost ejecting the spent case.

    • @jordonlegge9819
      @jordonlegge9819 7 месяцев назад +2

      the biggest sin they do more damage then ar's and lmgs

  • @Gagarin_001
    @Gagarin_001 9 месяцев назад +45

    Amazing video, but i would like to point out that there are mistakes with the video game names.
    For example Cod4 Remastered says that it was released in 2019, yet it was actually released in 2016.
    Or Payday 2 being developed by 505 games while it was developed by OVERKILL and released by Starbreze.

    • @TugaAvenger
      @TugaAvenger 9 месяцев назад +10

      505 did publish Payday 2. Starbreeze is the parent company of the dev studio. They later bought out the rights from 505.

  • @travismurtland3257
    @travismurtland3257 9 месяцев назад +13

    John combined with Dave complaining about younger gamers is great lol

    • @Psycorde
      @Psycorde 8 месяцев назад +1

      I felt that in my bones

  • @capitandelespacio
    @capitandelespacio 9 месяцев назад +10

    Yay! It's that special time of the year for another Loadout season!

    • @IrregularDave
      @IrregularDave 9 месяцев назад +5

      Our special holiday treat

  • @dustinshadle732
    @dustinshadle732 9 месяцев назад +8

    I've had the privilege to fire proper submachine guns. It was at a aerie of fundraising shoots over the years. I love the mp5 series, especially the SD. The P90 and MP7 are amazing fun, easy to use and dual role. I've fired a skorpion from the 60's, that fired crazy fast rates od .32acp, which I would only recommend for shooting rats off a tractor. I've fired a first ring cz scorpion and a newer model with longer barrel and a suppressor on it. Of course I got to try am original MP40 and an M3 grease gun. There's a few more, but I didn't get enough time to form a solid opinion of them. I like the current CZ Scorpion and the P90 most, with the M3 grease gun being a great choice too, it's very easy to control and throws the big .45acp slug a little faster than the pistol, and at around 600rpm, it's going to hurt, even in body armor

  • @CrNcHyFROG5
    @CrNcHyFROG5 9 месяцев назад +8

    Love this series, guys! So well-written and incorporating actual weapons with Jonathan is great

  • @gamedayz4405
    @gamedayz4405 9 месяцев назад +10

    I would like to see a video on the use of anti materiel rifles and anti tank rifles

  • @wickerbotterthewizard707
    @wickerbotterthewizard707 9 месяцев назад +2

    The reference to sci-fi weapons and SMGs being interlinked is very true with the likes of Star Wars and the E-11. A prop based on the real Sterling SMG, the E-11 acts much like its real-life counterpart with great use at shorter ranges but struggling at armor piercing or long-range precision. It's cool to see SMG history represented in episodes like these on Loadout.

    • @ElTequilla
      @ElTequilla 9 месяцев назад

      Unfortunately, no one told the Stormtroopers :D

  • @rancidmarshmallow4468
    @rancidmarshmallow4468 9 месяцев назад +2

    Kinda mentioned in the csgo example but I think the cost niche is also a good reason they show up a lot- pistol calibers are cheaper and easier to build simple full auto firearms around due to the lower pressure and ability to use blowback operation, so games that have an economy, rarity tiers, crafting, etc can place smgs in the niche of cheapest full-auto weapon. They tend to be a 'good deal' in terms of lower effectiveness but much lower cost compared to full rifles, so are popular.

  • @Crimethoughtfull
    @Crimethoughtfull 9 месяцев назад +2

    I'm a fan of the big ol' Battle Rifle, myself, but the SMG is definitely the right tool for the job when it comes to clearing buildings or even exteriors that are closed-in (like that shanty-town enemy hide-out in FC2).

  • @Trigger0x10c
    @Trigger0x10c 6 месяцев назад

    Loadout and Jonathan Ferguson reacts are honestly the main attraction of the channel and it's not even close. Incredible series, the love for videogames and guns is just overflowing from the screen, and it's all thanks to you guys. Much appreciated

  • @Darmoth85
    @Darmoth85 6 месяцев назад +1

    Always had a soft spot for the mp5sd since the very first Rainbow Six game. That integral silencer just looks so slick.

  • @Lomi311
    @Lomi311 9 месяцев назад +2

    The special forces connection also might stem from the fact that short rifles weren’t really common until the late 20th century. Whether it’s NATO sticking to “full power” 7.62 in big battle rifles or the soviets at first delineating the long SKS as the “rifle” and the AK as a “submachine gun”. People didn’t see service rifles as CQB implements, leaving those with specialized roles to use SMG’s.

  • @mrmacken
    @mrmacken 9 месяцев назад +1

    The P90 I remember from when I was younger in the ‘90s as just being so cool to look at in games

  • @armorers_wrench
    @armorers_wrench 9 месяцев назад +20

    10.5/11.5" barreled 5.56 AR15 with a suppressor is the current irl meta. SMGs got nerfed when the devs put body armor into the game. Now you only see them in use with certain VIP protection services and such.

    • @peterclarke7006
      @peterclarke7006 9 месяцев назад +4

      To be fair, the current trend towards more open world sandbox settings, enabled by much greater render distances, and the buffs on body armour has started making the 5.56 less than appealing, so we're already seeing a new meta emerging which includes guns that, 20 years ago, were considered nerfed into the ground due to size and calibre, so it's important to remember that everything is a buff or a nerf away from either temporary or permanent obsolescence.

    • @BraindeadCRY
      @BraindeadCRY 8 месяцев назад +1

      nah, the irl meta is long barreled 155mm

    • @sunrisejackdaw1779
      @sunrisejackdaw1779 8 месяцев назад

      ​@@peterclarke7006
      ....no?
      Those are for people with skill issues and the upcoming M7 is arguably a mistake of a rifle.
      In close combat, you aim high or aim low. At longer distances, the capability of 6,8x51mm to defeat armor is questionable. So, you end up with plinking at foes using a pretty good scope.
      Great.

  • @laernulienlaernulienlaernu8953
    @laernulienlaernulienlaernu8953 9 месяцев назад +6

    The high rate of fire, at close quarters against lightly armoured opponents makes them really excellent. In a military setting, against modern body armour tho, I don't think a 9x19 bullet would be very effective. It's just the way games work out damage and resistances so if you fire enough low powered rounds they'll still cause a lot of damage due to the high rate of fire.

    • @andreivaldez2929
      @andreivaldez2929 9 месяцев назад +1

      They really don't work like that. No one really uses guns in full auto irl, except in rare circumstances, and soft armor will stop pistol rounds and at that point you're basically trying to punch someone until they stop which isn't reliable - just look at the 1997 North Hollywood shootout for a relatively modern example; bad guys wearing armor were shot dozens of times with pistols and shotguns and didn't stop fighting, while a couple rifle rounds stopped the fight fairly quickly.

    • @laernulienlaernulienlaernu8953
      @laernulienlaernulienlaernu8953 9 месяцев назад

      @@andreivaldez2929 yeah but against unarmoured opponents, and just the sheer amount of lead flying at them would at least make them look for cover, giving you that slight edge. As they said in the video IRL they are a niche weapon but as I said, computer games logic doesn't work like in real life so even if they're wearing armour if you shoot them with a BB gun enough times they will eventually die coz the damage stacks. Some games get it more realistic than others but I get what you're saying, I probably didn't make myself clear enough in what I meant.

    • @sunrisejackdaw1779
      @sunrisejackdaw1779 8 месяцев назад

      ​@@andreivaldez2929 not super sure about that one.

    • @greyish7212
      @greyish7212 8 месяцев назад

      @@andreivaldez2929 Tbh, Mătăsăreanu was stopped pretty much because he was shot in the legs which were unprotected

    • @jeffkardosjr.3825
      @jeffkardosjr.3825 8 месяцев назад

      ​@@andreivaldez2929The cops were likely using standard load hollow points, and out of pistols.
      +P and +P+ are a thing.

  • @yourdonefor4454
    @yourdonefor4454 6 месяцев назад

    "Light, Fast, Pistol caliber, but ooh so effective"
    first clip shows someone getting mowed down.
    I just busted out laughing.

  • @pawelzuk-uz7qk
    @pawelzuk-uz7qk 6 месяцев назад

    this is rly well made content. I actually know one or two things about guns and find this refreshingly clear and interesting. It gives you a perspective, it's not too complicated or preachy. I like it. Keep up the good work.

  • @PavelPerez
    @PavelPerez 9 месяцев назад

    14:19 it is my favorite too! always loved, the feel, the look, the animations, it's just gorgeous and powerful.

  • @CelticB
    @CelticB 9 месяцев назад

    This series' production value is nuts now, love to see Dave and Jonathan's knowledge and presentation skills get the showcasing they deserve

    • @IrregularDave
      @IrregularDave 9 месяцев назад

      Thank you!
      I may not be dressing up in cowboy hats and tuxedos like the first season, but we're very proud of the style and quality of the show a few seasons later!

  • @glserrano100
    @glserrano100 9 месяцев назад

    This video gives me so much nostalgia of the many games where the SMGs were my go-to, especially as a fast-paced player.

  • @TheSundayShooter
    @TheSundayShooter 9 месяцев назад +3

    Now it feels like a real Sunday!

  • @240pixel
    @240pixel 9 месяцев назад

    as somewhat of firearms and video games connoisseur this series tickles my fancy. Thank You Dave and Jonathan

  • @Insanerobert44
    @Insanerobert44 9 месяцев назад +1

    I believe Ready or Not really puts SMGs into a realistic perspective. Since you're put into situations where accidentally shooting a civilian/hostage with a rifle can be an issue, you're really forced into thinking what's a better pick before starting a mission and body armor really counts between stopping the bad guys or getting shot yourself - so your loadout really makes a difference, including the ammo selection you're choosing for the weapon system.
    There's also the aspect of barrel length where in tight spaces a rifle can be problematic to handle (since the game will not allow you to aim as in real life because there's no space for you to deploy it properly in tight rooms) and Ready or Not and a handful other games really lean into this issue as well in CQC scenarios.

  • @Lorentz_Driver
    @Lorentz_Driver 9 месяцев назад +2

    I really like Rainbow Six Siege's way of handling ballistics. SMGs and Pistol calibers aren't as effective as Rifles at penetrating limbs and breaking walls. This generally gives greater advantage to attack in terms of destruction.

  • @ConradTheLonelyStump
    @ConradTheLonelyStump 9 месяцев назад +1

    On the topic of the name "sub-machine gun", I believe the name was meant to refer to the weapon being machine gun that was chambered in a cartridge smaller than a standard rifle caliber, or "sub-caliber", if you will. So, in a sense, sub-machine gun basically means a machine gun or automatic weapon chambered in a pistol cartridge.

  • @fabe61
    @fabe61 9 месяцев назад +2

    Found it a little amusing how Dave's shots were always slowly moving to the left

  • @therealcybersheriff
    @therealcybersheriff 9 месяцев назад +4

    Really cool video! Battle-rifles next!

  • @bomberjacketbill
    @bomberjacketbill 9 месяцев назад +5

    Jonathan = 🐐

  • @wea69420
    @wea69420 8 месяцев назад +2

    I'm so glad this series exists. It's nice to have a way to indulge in the interest without having to listen to some cringy fetishist

  • @pukkoku
    @pukkoku 9 месяцев назад

    9:30 boy, I felt that passage of narration. I keep wondering if games are speeding up, but I think I might just be slowing down lol

  • @heidisparklebottom
    @heidisparklebottom 9 месяцев назад +1

    Great series, you guys together are unstoppable!

  • @ericstephenbrenner
    @ericstephenbrenner 8 месяцев назад

    I got the opportunity to fire a MAC-10 once, and the most memorable thing where the constant jams I got over the day. It wasn't particularily fun. I always liked a standard AR-15 or even a Steyr AUG more then SMG's.

  • @TheFirstCurse1
    @TheFirstCurse1 9 месяцев назад

    I'm only subscribed to this channel for game trailers and for Dave and Jonathan's content.

  • @Kurdati
    @Kurdati 9 месяцев назад +1

    Then we got Swedish kulsprutepistol, meaning bullet spraying pistol, which basically indicates that an SMG is a full auto default firing mechanism and a pistol cartridge carbine

  • @Smintjes
    @Smintjes 9 месяцев назад +1

    Great video, but no mention of the OG Half-Life MP5. I mean, it had a grenade launcher! I’ll have that thump sound in my head forever.

    • @IrregularDave
      @IrregularDave 9 месяцев назад +1

      Boy do we have a video for you coming soon!

    • @Smintjes
      @Smintjes 9 месяцев назад

      @@IrregularDave ohlalaaa, looking forward to it!

  • @qazserNOS
    @qazserNOS 8 месяцев назад

    In games SMGs usually offer the highest fire rate and the lowest recoil and bullet hosing can be so much fun.
    Mass Effect Andromeda has one particular burst fire SMG that can be modified to full auto with an amazing cyclic rate. Not only is it fun to use but also one of the most effective weapons in the game.

  • @HendrikSchoeman557
    @HendrikSchoeman557 9 месяцев назад +1

    This is a fantastic video
    I hope you guys make more of these

  • @DeMZIrus
    @DeMZIrus 9 месяцев назад +6

    Love Loadout

  • @zulubunsen9067
    @zulubunsen9067 9 месяцев назад +1

    I think it could have been mentioned that the AK was considered a replacement for the SMG class (among others) by the Russians/Soviets when it was introduced, so militaries moving away from them is not even a recent trend.

  • @Karackal
    @Karackal 8 месяцев назад

    I really love how you look at the topic from both, a real world, and a game design point of view: as a notoric theorycrafter, this is exactly my niche too.
    Do you have an episode about battle rifles (especially in comparison to ARs and DMRs)?

    • @sleepnt992
      @sleepnt992 8 месяцев назад +1

      Theorycrafter here, too! I am writing a table-top RPG (Dungeons amd Dragons and so on, if you know that) with a modern military setting. But I have no military experience - I just like the fantasy/cinenema style of it. So I met with a friend with that kind of experience and knowledge... And it was a harsh back and forth between realism, game simplicity and balance. That video resonated strongly with me.

  • @tellyourmamanottoburnmysho6398
    @tellyourmamanottoburnmysho6398 8 месяцев назад

    I think Loadout should do an episode on the FAMAS.
    Its such a unique assault rifle in both its aesthetics i.e. that iconic carrying handle/sight protector.
    As well as how it operates mechanically, being only one of a few blowback operated assault rifles.🙂

  • @cocod7272
    @cocod7272 9 месяцев назад +1

    Such a good series! Keep up the good work

  • @Karol-cj9fy
    @Karol-cj9fy 8 месяцев назад

    as for Tarkov's AP rounds for the SMGs, they still struggle with mid-high tier armors, especially the 9mm ones, with armor piercing 4.6x30 or 5.7x28 still not being able to pen the highest class armors.

  • @nsf001-3
    @nsf001-3 8 месяцев назад

    In my opinion, the difference between submachine gun, personal defense weapon, and machine pistol are as follows:
    Machine Pistol: Literally just a pistol capable of automatic or burst fire-eg. G18, Beretta 93R, etc
    Submachine Gun: A weapon chambered in a "handgun cartridge" with full-auto or burst capability, specifically intended to be used two-handed-aka. _not_ a pistol form-factor with a tacked on stock or foregrip-Think Thompson or MP5
    PDW: Somewhere between a machine pistol and SMG in size; higher capacity, lighter and more concealable than typical SMGs; emphasis on being a purely defensive weapon for "security" or "crew" type roles-The FN P90 or HK MP7 fall under this rubrik
    They're totally arbitrary distinctions at the end of the day, just like the difference between "battle rifle" and "assault rifle", what counts as a "carbine" or "intermediate cartridge", etc. But it's a cool topic, since it helps show how people personally mentally classify weapons

  • @PACKYCSONE80
    @PACKYCSONE80 9 месяцев назад

    Growing up in the 1980s, the HK MP5 was the rock star of the age and in the early 90s rainbow six games only cemented into the cool factor in the brain. Currently, when I play speedball paintball, I use my MP5 pb marker due to the ergonomics. There are few guns that feel as good as the. MP5. If I had to clear a room, a MP5SD would be my choice.

  • @Dom_Maretti
    @Dom_Maretti 9 месяцев назад

    Classic MW2...Akimbo G18 with FMJ secondary with Barett ACOG as primary...absolutely absurd weapon loadout that allows OHKs at a distance (without losing FOV) and taking out entire groups at moderate to short range with the secondary. It was so good that my LAN group ended up banning the G18 outright, and banning the use of the ACOG with the Barrett as literally everyone was using a variation of that loadout.

  • @rohesilmnelohe
    @rohesilmnelohe 8 месяцев назад

    Submachineguns and special forces have this connection because in most of their ops, the point is to get as close as possible and as quietly as possible.
    MP5SD, while not as quiet as in games, is a ridiculously silent weapon. Meaning that if you do actually have to use it you don't immediately tell everyone in the AO that you're there.
    Also, Submachineguns are more compact and maneuverable when clearing rooms and corners. It also is almost always lighter than SBRs and carbines and has lighter ammo and magazines.
    This does not mean that SOF units don't use rifles. They do.
    You would see subs vs rifles/carbines be more of a thing if games would actually make their heft and size and lenght of pull be an actual thing. And in fast paced shooters it is never going to happen, thus they seem more powerful.

  • @daivdninjabiomech7888
    @daivdninjabiomech7888 9 месяцев назад +2

    Loved seeing an insurgency sandstorm clip!

  • @oddball_the_blue
    @oddball_the_blue 8 месяцев назад

    I'm still old enough to remember the P90 in counter-strike having a scoped sight... (beta 0.9 I think still had it but it was dropped by v1.0)

  • @johnelliott7850
    @johnelliott7850 8 месяцев назад

    Entering 'Office' in Counterstrike with a bunch of grenades and an MP5 is as cool as it gets.

  • @e.m.8184
    @e.m.8184 Месяц назад

    Black Ops 1 was a cultural reset for SMGs with the AK-74u being classified as a submachine gun and being one of the best weapons in the game.

  • @Tekken_3_Is_good
    @Tekken_3_Is_good 9 месяцев назад +1

    Ngl Gamespot this is the only thing I watch on your channel

  • @scottjs5207
    @scottjs5207 9 месяцев назад

    The UMP being brought up drives me nuts because people consistently forget WHY the UMP was broken in MW2. It's one of the slowest killing SMGs (even 3 shot weapons), but also was a 3 shot at all ranges, so suppressors literally didn't affect the gun in any practical metric.
    The KRISS Vector, MP5K and P90 are objectively faster killing guns. where you'd expect to use it. The MP5k also being the only 800+RPM 3 shot weapon in the game... that you could equip Rapid fire to get a blistering near 1000RPM 3 shot.. I'm not even talking about Stopping Power yet...

  • @daemon.mythos
    @daemon.mythos 8 месяцев назад

    I loved using the MP5 on COD medium maps. I could "Snipe" with it in single-shot, or close quarters on semi-suto.

  • @marxyfen2119
    @marxyfen2119 9 месяцев назад +4

    wish cod would follow CSGO's example, ridiculous that i can get 10 body shots with a 6.8 battle rifle in warzone then get vaporized in half a second when someone with an SMG gets 5 head shots

  • @lordslive4948
    @lordslive4948 9 месяцев назад +1

    In games it's always the speed//fire rate of smgs that make them op

  • @Cats-TM
    @Cats-TM 9 месяцев назад +1

    I have no idea if this would be interesting but could you possibly do an episode on aiming down sights in video games?

  • @PeterJamesVillegas
    @PeterJamesVillegas 9 месяцев назад

    This is actually the first time I've seen Mr. Ferguson fires a weapon. That makes him even more awesome!

    • @Mikebumpful
      @Mikebumpful 9 месяцев назад

      He does that more and more in the newer videos. Maybe as a reaction to American commenters accusing him of never having fired a gun, on account of being British?

    • @PeterJamesVillegas
      @PeterJamesVillegas 9 месяцев назад +1

      @@Mikebumpful Really? Dang.

    • @IrregularDave
      @IrregularDave 9 месяцев назад +1

      ​@@Mikebumpful In newer seasons we felt it added something special to the narrative, being able to see a real version firing helps illustrate the differences in video game portrayals. And since we had the opportunity to, we have started to explore it more with the help of the Royal Armouries and their range.

  • @janpesek4862
    @janpesek4862 9 месяцев назад

    Great video! Very useful and/or interesting information that points to shortcomings of video game design principles.

  • @gr18.n1k
    @gr18.n1k 8 месяцев назад

    That's a magnificent vide! You just earned a subscriber!!!

  • @petersmythe6462
    @petersmythe6462 6 месяцев назад

    Ah. Cartridge power wise, you are right to categorize things like MP7 or P90 as SMGs. However, both those guns have muzzle velocity much more comparable to the original AK-47, which is decidedly a rifle. I would argue "sub-intermediate rifle" might be a better term here.

    • @alexbrokholm4883
      @alexbrokholm4883 5 месяцев назад

      MP7s and P90s are classified as PDWs (personal defense weapons) not SMG.
      But then again the term PDW has been expanded , and some say it includes 300blk SBRs, AKS-74Us and MP5Ks

  • @Max_Flashheart
    @Max_Flashheart 9 месяцев назад

    The Loadout Series are amazing. Keep up the great work!

  • @afd19850
    @afd19850 8 месяцев назад

    I’d argue the M231 is not a PDW as it’s defending the Bradley and NOT the crew/personnel. It’s also used more as an offensive weapon. Therefore neither use meets the original. NATO PDW terms etc… This was oddly discussed on the Forgotten Weapons Reddit very recently and was also the consensus there.

  • @classycasual3910
    @classycasual3910 9 месяцев назад

    This series is so good! Keep up the great work yall

  • @nicknight1728
    @nicknight1728 9 месяцев назад

    It has been a long debate in regards to terminology. To make it simple SMG: full auto pistol caliber cartridge with *or without stock*. It must have a charging handle. Machine pistols have slides & yes a reciprocating slide affects accuracy performance. No SMG is not a umbrella term however PDW is.

  • @cipherpac
    @cipherpac 8 месяцев назад +1

    Interestingly, this year's Call of Duty, Modern Warfare III, has de-emphasized the SMG in a way similar to what Jonathan describes that irl modern fighting forces have done in the video. The game is very Assault Rifle-centric and SMGs are much more a niche category for players who want to maximize movement, sacrificing firepower that's mostly reserved for the game's assault rifles and battle rifles. This decision has been mostly unpopular with the playerbase.

  • @Cookie_AEugh
    @Cookie_AEugh 9 месяцев назад +1

    Jonathan Ferguson my beloved.

  • @TheHellRanger
    @TheHellRanger 9 месяцев назад

    the production quality is insane

    • @IrregularDave
      @IrregularDave 9 месяцев назад +1

      Thank you! Chris and Adam are absolute wizards when it comes to production, they're the reason this show looks so shiny haha

  • @StudioNBS
    @StudioNBS 9 месяцев назад +1

    Dave’s beard is making him look more and more like Jonathan over the years

  • @Johny51179
    @Johny51179 8 месяцев назад +2

    2:40 is not True lies, the scene is from Commando (1985)

    • @valk5045
      @valk5045 5 месяцев назад +1

      'this is not a plane this is a canoe with wings'

  • @Cookiemaster98_98
    @Cookiemaster98_98 9 месяцев назад

    I absolutely love the work you do with royal armouries

  • @gwoody4003
    @gwoody4003 6 месяцев назад

    In games like Ghost Recon and Far Cry, I always roll with an supressed SMG and a DMR. I almost never use assault rifles. Or I will take an SKS or M14 and put a 2-4x scope on it to use as a DMR.

  • @PeterSikachev
    @PeterSikachev 8 месяцев назад

    Overpenetration isn't really an argument, as 9mm is less frangible than .223, it's sometimes more likely to go thru several thin walls (despite it being worse in defeating body armor). As for a shorter barrel, and less signature, while suppressed, .300BLK is really a better choice. That being said, 9mm PCCs definitely have an appeal to the civilian market, if only for the ammo price.

  • @BSideWasTaken
    @BSideWasTaken 9 месяцев назад

    Great episode as always though I feel it was a missed opportunity to discuss weapons such as the AAC Honey Badger which are now able to provide the tactical advantages of an SMG whilst in an intermediate cartridge, perhaps something for the future?

    • @IrregularDave
      @IrregularDave 9 месяцев назад +1

      The concept of Carbines etc is definitely something that has come up but I think is worth its own discussion, you are totally right though!

  • @emperorkiva8063
    @emperorkiva8063 7 месяцев назад

    8:25 Ah yes, I remember the special Vector in Far Cry 3 killed enemies faster than an M4

  • @spyder335
    @spyder335 9 месяцев назад +2

    Every game designer seems to think the Kriss vector has to be the most powerful weapon.

  • @glover6697
    @glover6697 6 месяцев назад

    The mp5 in T.C. Rainbow 6 Vegas 2 is legendary

  • @arcblooper2699
    @arcblooper2699 8 месяцев назад

    I would argue the modern diminishing role of the SMG has less to do with an SMG’s shortcomings and more to do with role change.
    I would argue that in close quarters a well placed burst from a controllable platform like an MP5 would be more traumatic than a single shot from an SBR.
    (I make the argument of a burst from an SMG vs a single shot from an SBR because those are traditionally how they are primarily and historically intended to be employed)
    SBRs like the HK53 or the XM-177 were around before SWAT was, yet they didn’t catch on. SMGs were simply a better option for close quarters.
    I think the reason SMGs have fallen out of favor after the 90s is simply that the specific threats changed. 9/11 happened. No longer are people worried about the tiny cramped crackhouse next door, they’re worried about terrorists attacking shopping malls or sports stadiums. You need a weapon that can still clear a house, but also one that can be pressed to clear out infrastructure , cover a busy street, or secure large areas, anywhere at anytime. A do-everything rifle is a far better option for this.

  • @RaulNigli
    @RaulNigli 8 месяцев назад

    No Max Payne or Division 2?
    Tut tut... Nice video, thanks!

  • @kooralive3222
    @kooralive3222 8 месяцев назад

    The rate of fire is my favorite thing about smg in games

  • @SekritJay
    @SekritJay 9 месяцев назад

    Absolutely cackled when you mentioned the silenced UMP because that was my weapon of choice in OG MW2. That gun got me my first nuke AND my first cheating accusation. Good times

  • @Yoda98292
    @Yoda98292 8 месяцев назад

    Hear me out
    Submachine Gun: Pistol caliber, automatic capability, magazine in front of the trigger group
    Machine Piatol: Pistol caliber, automatic capability, magazine behind the trigger group