So after noticing a few peoples more "critical" comments, I felt the need to clarify a few things about my relation to CTR. While I am still a big fan of both Nitro-Fueled and the original game, I will admit that I'm not what you would consider a hardcore competitive racer (in fact I dare say I can't think of any competitive games that I'd consider myself a Pro at). Because of this, I'v based this list around which tracks I feel are the best for both casual and competitive players. I understand that if I were more of a professional player, my views on each track would likely change immensely, but I wasn't at the time of this lists creation, I'm still not now and not to sell myself too short but I have little faith that I will be making any huge leaps any time soon. All I can say is that everything here is just the opinion of a simple gamer, who really enjoys this game.
Damm this really changes depending on how much you choose to get better at like thunder struck is one of my favourite tracks but that's because I can consistinly do it
Some I can agree on but the position of Thunderstruck seems incredibly low, like you can get some pretty good speeds on it, it's aesthetically pleasing and it's better to drive around the swinging spikes. Was kinda confused with positioning Crash Cove and Tiger Temple being so high with them both being relatively simple tracks.
I have to say, I didn't expect any of those positions, is incredible how all those tracks speaks to people different ways. Comparing my tracklist I determined that we have common grounds (Dingo Canyon and Dragon Mines on the bottom, some simplistic tracks in the middle) but I saw how you have put many long/hard track in the lower positions while other basic tracks in the higher ones. Honestly, the whole top 10 surprised me a lot (Blizzard Bluff, Slide Coliseum, Tiger Temple.. they are all tracks meant to introduce the player to the good stuff imho). On the other hand, Thunder Struk, Oxide Station, N.Gin Labs, Android Alley are incredibly lower than the position I gave them in my list. Really interesting position, since I play CTR for at least 10 years, I didn't know what an intermediate player could think about certain tracks
I can tell you didnt get to grow up on ctr, it's good because you treat both nitro kart and ctr tracks the same making a good non biased review. Good job
Plot twist! I actually did spend a good amount of time with it back in the day, plus it being available on PS3 helped when I lost it and a bunch of my other PS1 games. Still though cheers for the compliment.
i have literally never seen any human do dragon mines without hitting the side of the wall on the spiral area. then AI don’t even powerslide and go through it flawlessly
Dude, this was a really interesting video and you have a very nice narration style to your videos. Definitely interested in seeing more of these worst to best videos. And personally, it's hard for me to argue with or give criticism on what you ranked since this was just your opinion, and what you look for in the game is gonna be different than what I look for in the game. However, I do gotta say, as a total newbie to CTR, I love Electron Avenue and it's probably my favorite track because as a beginner, it has felt like one of the tracks I've learned the most from, so I appreciate it a great deal. As for my favorite tracks (since I find myself hard pressed to rank all the tracks given how many I like a lot or just like alright) -Crash Cove is a fun starter course -Tiger Temple is a lot of fun due to all the jumps and the shortcut -Papu's Pyramid's become a favorite now that I understand the shortcuts -Polar Pass definitely ranks higher than Blizzard Bluff between the two snow themed tracks, but I just kinda like both -I love Hot Air Skyway's aesthetic, at the very least, and it's a decent track otherwise -Android Alley is another favorite just due to personal experiences with the first Grand Prix event leading me to playing it way more than I needed to since I thought a challenge based around beating a time was way under what I was getting before realizing I was beating the time every go around -Tiny Temple is a fun one, but the N. Tropy time can go take a long walk off a short pier -Meteor Gorge is one that's kinda grown on me after learning of the shortcut near the end -Barin Rions was one of the first tracks I felt like I actually got good on, so it's up there for me -Assembly Lane is another one that's grown on me as I've gotten better about playing it and knowing the shortcuts -And Twilight Tour, as the first bonus track, was a lot of fun and I really enjoy it. Prehistoric Playground is amazing aesthetically, but not sure how much I like the track. But it is growing on me And just not a fan of Thunder Struck and Dragon Mines is a real drag, definitely. Hyper Spaceway also is underwhelming, but for me, again, no frame of reference since I never played Nitro Kart. It's just kind of a boring track where the shortcuts don't feel very satisfying and more stressful. Also, kinda sorta on the fence about Sewer Speedway because I have had a LOT of trouble learning the shortcut, though I have been getting better at learning to take it consistently, and I've always loved it aesthetically, so it's edging further on to the good side of the fence.
TheNadroj10 Yeah, it's still not my favorite track, but as I play it more and get a better feel for it, I do appreciate it a bit better. It's still not my number one track, but I think it's a neat looking track and it's fun enough.
THE MOTHERFUCKER No, I'm not kidding you because a five minute track sounds... What's the word... Tedious given how often the track is picked online. I never played CNK, so I'm judging it based solely on what CTR-NF has. And what it has, from my perspective of only having played this version of the track is favorable due to liking the aesthetic, the track design, and not being bothered that a track actually got shorter for the sake of it not being tedious on repeat playthroughs.
Tiny Arena does drag on a bit much imo, but I think that you're overly critical of Inferno Island, for one major reason: It was _designed_ to be the Crash Cove _of CNK._
Yeah people hate the track really for the reason it is like that. Like you said it was clearly supposed to be the crash cove of its game. I like how they made it night themed for this game to make it look different from crash cove
Komodo Joe: Noooooooooooooooooo Big norm: what?!?! Dingodile: I hate you Krunk: curse you Earthling Oxide: Nooooooo Coco: not good Chick and stew: that was unexpected Velo: you hate my Coliseum?!?! The wumpa fruit: Noooooooooooooo! Geary: eat Vacuum hate Tiny: tiny hate cross game n.gin: noooo Krunk: thank goodness my other home was saved Pinstripe: yay! Nash: I forgive you, Pura Engineering Tiny: tiny lave home Crash: Yahaaa! Small norm: whistle: woohoo Baby T: yay! Nash: I love HotCossGamer Cortex: take that, bandicoot Megumi: woohoo Penta: penguin Yay 1 Lab assistant: yahaaaa N. Trance: how dare you not put me at No. 1 Papu papu: yay N. Gin: yayayayaayayayayaya Nash: Pura Engineering is the best Ripper Roo: hahahahahehehehehehahahaha Pura: meow! Polar: yayayayaya: but I fell bad for N. Trance. I love his home more than mine
What people dont understand with inferno island is it fits with the story of nitro kart as the first area u play is called terra which is like earth however is not earth as krunk says aswell as velo hence why they look similar
Meteor gorge better be up there Alright fair enough but Android ally is really good I personally like simple yet fast tracks and electron everyone likes that one
Video's pretty good! You might want to have white text with a black stroke or a drop shadow instead of solely black text at around 1:41 mark , found it a bit hard to read on the eyes. I like the short explanations of each number. When I saw 31 tracks I was like oh jeez, but I think it's pretty well done in order to get all the tracks in 14 min. Keep it up!
U have a very poor taste my friend...Hot air skyway and n gin labs are way too low in your list...Thunder struck is an amazing track and its not hard at all to hold blue fire.. just because u cant power slide for shit doesnt mean the track is bad.
Ok I understand everyone hate Dragon mine but that was my favorite and I despise Papu Pyramid I think that track shoulda been lower but other then that I would change some of them around Thunder Stuck is too low Oxide Station is a good map too
Oxide Station should be higher. Requires a fair bit of skill, but well laid out for its place in the story mode. Roo's Tubes is far too simple. Aesthetically it's very good, but the layout is bland.
I think they should have made a track where in the first two laps you go the same way BUT on the third lap they make you go another route. Sonic all stars racing transformed did it with their classic haunted house track. (I forgot the name)
I like Dingo Canyon the best It was the only level you could play in splitscreen on the demo disc and the only game I ever played with my grandad on the PS1 when I was little :) Edit: 2nd is Papu's pyramid 3rd is Oxide Station Edit #2: Know what made me quit CTR? The fact it stands for "Chance Team Racing" as that's all that factors into winning, just pressing circle. Also the fact that you literally spend more time loading than playing the game. Calculate it, its fact.
I actually like a good challenge and dragon mines isn't THAT bad, but I just hate oxide station- Also I feel like your strategies in these tracks needs a little work as once you really get the drifting mechanics, some of your lowest tracks will become way better (example: Hot Air Skyway)
By the time you try the developers time trails tracks like deep sea driving would definitely not be that high on the list, and I don’t understand how slide coliseum is higher that tracks like Ngin labs and dragon mines on the list, but it is your opinion in the end. (my favorite track is Ngin labs btw)
Number 25 was the worst track in the game in my opinion because of like you said how awful the darn turning areas are -i am not even kidding you that I wanna give up on even playing that stage and it sucks because I have tried figuring out how to turn those awfully placed turns but it just won't work. stayed in training for freaking an hour and still cannot figure it out even went to arcade, it was just bad -i just do not think I can play a game that gives out tracks that aren't fun like the rest (as of right now I do not know of the rest of the tracks only this one I hate the most). A track is supposed to be fun not difficult to a point of annoyance.
So after noticing a few peoples more "critical" comments, I felt the need to clarify a few things about my relation to CTR.
While I am still a big fan of both Nitro-Fueled and the original game, I will admit that I'm not what you would consider a hardcore competitive racer (in fact I dare say I can't think of any competitive games that I'd consider myself a Pro at).
Because of this, I'v based this list around which tracks I feel are the best for both casual and competitive players.
I understand that if I were more of a professional player, my views on each track would likely change immensely, but I wasn't at the time of this lists creation, I'm still not now and not to sell myself too short but I have little faith that I will be making any huge leaps any time soon.
All I can say is that everything here is just the opinion of a simple gamer, who really enjoys this game.
Damm this really changes depending on how much you choose to get better at like thunder struck is one of my favourite tracks but that's because I can consistinly do it
HotCossGamer
ok
turbo track seems to be designed to help you learn to u turn
It’s ok man. Thanks for clarifying. It was fun watching your video.
I think if you were better at the game(learned more techs and shortcuts), your list would be very different.
Indeed
@@LolitaLaceCotton Sweaty or not, my comment still rings true.
I deleted after I started to see the rest of video because the only track that is freaking stupidly hard was number 25 on his video.
Igras na PS4?
Android Alley, N gin labs and hot air skyway are WAY too low in your ranking
Thunder struck too..he cant powerslide for shit so he dislikes the track that are hard
@Gavin James oh well, each to their own 🤷🏾♂️
@@borisdragnic5869 I hate thunderstruck personally
Some I can agree on but the position of Thunderstruck seems incredibly low, like you can get some pretty good speeds on it, it's aesthetically pleasing and it's better to drive around the swinging spikes. Was kinda confused with positioning Crash Cove and Tiger Temple being so high with them both being relatively simple tracks.
its odd to see how different a beginners opion on tracks is compared to experienced players.
N. Gin Labs at 20? Yeah I highly disagree with that but your opinion is yours so.
I have to say, I didn't expect any of those positions, is incredible how all those tracks speaks to people different ways. Comparing my tracklist I determined that we have common grounds (Dingo Canyon and Dragon Mines on the bottom, some simplistic tracks in the middle) but I saw how you have put many long/hard track in the lower positions while other basic tracks in the higher ones.
Honestly, the whole top 10 surprised me a lot (Blizzard Bluff, Slide Coliseum, Tiger Temple.. they are all tracks meant to introduce the player to the good stuff imho). On the other hand, Thunder Struk, Oxide Station, N.Gin Labs, Android Alley are incredibly lower than the position I gave them in my list.
Really interesting position, since I play CTR for at least 10 years, I didn't know what an intermediate player could think about certain tracks
Android alley is one of my favorite tracks along with Tiny temple and N.gin labs
39: Slide Coliseum (Nothing)
38: Turbo Track (A ton of turbo pads)
37: Meteor Gorge (Ice, shortcuts)
36: Jungle Boogie (Style)
35: Roo Tube (Choas)
34: Inferno Island (Dark, water)
33: Spyro Circuit (Ice, portals, bombs)
32: Tiger Temple (Fire, shortcuts)
31: Electron Avenue (Laser wall)
30: Coco Park (Design)
29: Barin Ruins (Robot, claw)
28: Twilight Tour (Holes)
27: Tiny Arena (Hills)
26: Assembly Lane (Crushers)
25: Hot Air Skyways (No guardrails)
24: Blizzard Bluff (Boulders, ice)
23: Gingerbread Joyride (Jelly blocks)
22: Dragon Mines (Mine carts)
21: Thunder Struck (Log, hammer)
20: Out of Time (Windmill)
19: Android Alley (Train)
18: Dingo Canyon (Armadillos, cactus)
17: Nina’s Nightmare (Spiders, ghosts, acid pumpkins)
16: Mystery Caves (Fireballs, turtles)
15: Oxide Station (Split paths)
14: Crash Cove (Water, ship)
13: Deep Sea Driving (Blades)
12: Clockwork Wumpa (Gears, pendulum)
11: Megamix Mania (Paint, tires)
10: Prehistoric Playground (Dinosaurs)
9: Tiny Temple (Fire, wires)
8: Papu’s Pyramid (Fly traps)
7: Drive Thru Danger (No rails, sharp turns, narrow paths, shortcuts)
6: Polar Pass (Ice, seals)
5: Sewer Speedway (Barrels, streams)
4: Cortex Castle (Lava, spiders)
3: Hyper Spaceway (Lasers)
2: Koala Carnival (Rings, hills, fire)
1: N. Gin Labs (Turbo tunnel, barrels, shortcuts, holes, lasers)
Your editing prowess deserve much more than just 64 subs. Congrats, you just got your 65th.
It's people like you that remind me why I keep moving forward (single tear falls)
Difficult = bad, the worst thing on earth.
Easy = good, the best tracks to ever exist in gaming history.
I can tell you didnt get to grow up on ctr, it's good because you treat both nitro kart and ctr tracks the same making a good non biased review. Good job
Plot twist! I actually did spend a good amount of time with it back in the day, plus it being available on PS3 helped when I lost it and a bunch of my other PS1 games. Still though cheers for the compliment.
Electron avenue is my favorite
The SkrubLords
Same
Thunder Struck is my favorite, but Dragon Mines is definitely the worst
N.Gin Labs is my favourite course, why is it number 20? Also RIP Thunder Struck
also you put all the easy tracks on the top cause your not good at the game
Dragon Mines was designed by Satan himself. Just saying. Worst track ever.
Definitely worst track in the game, I’d rather play any other track. That fucking spiral stairway can blow itself
😂 For me it's one of my favourites after I learned how to do the jumping u-turn
i have literally never seen any human do dragon mines without hitting the side of the wall on the spiral area. then AI don’t even powerslide and go through it flawlessly
Dude, this was a really interesting video and you have a very nice narration style to your videos. Definitely interested in seeing more of these worst to best videos.
And personally, it's hard for me to argue with or give criticism on what you ranked since this was just your opinion, and what you look for in the game is gonna be different than what I look for in the game. However, I do gotta say, as a total newbie to CTR, I love Electron Avenue and it's probably my favorite track because as a beginner, it has felt like one of the tracks I've learned the most from, so I appreciate it a great deal.
As for my favorite tracks (since I find myself hard pressed to rank all the tracks given how many I like a lot or just like alright)
-Crash Cove is a fun starter course
-Tiger Temple is a lot of fun due to all the jumps and the shortcut
-Papu's Pyramid's become a favorite now that I understand the shortcuts
-Polar Pass definitely ranks higher than Blizzard Bluff between the two snow themed tracks, but I just kinda like both
-I love Hot Air Skyway's aesthetic, at the very least, and it's a decent track otherwise
-Android Alley is another favorite just due to personal experiences with the first Grand Prix event leading me to playing it way more than I needed to since I thought a challenge based around beating a time was way under what I was getting before realizing I was beating the time every go around
-Tiny Temple is a fun one, but the N. Tropy time can go take a long walk off a short pier
-Meteor Gorge is one that's kinda grown on me after learning of the shortcut near the end
-Barin Rions was one of the first tracks I felt like I actually got good on, so it's up there for me
-Assembly Lane is another one that's grown on me as I've gotten better about playing it and knowing the shortcuts
-And Twilight Tour, as the first bonus track, was a lot of fun and I really enjoy it. Prehistoric Playground is amazing aesthetically, but not sure how much I like the track. But it is growing on me
And just not a fan of Thunder Struck and Dragon Mines is a real drag, definitely. Hyper Spaceway also is underwhelming, but for me, again, no frame of reference since I never played Nitro Kart. It's just kind of a boring track where the shortcuts don't feel very satisfying and more stressful. Also, kinda sorta on the fence about Sewer Speedway because I have had a LOT of trouble learning the shortcut, though I have been getting better at learning to take it consistently, and I've always loved it aesthetically, so it's edging further on to the good side of the fence.
Hyper spaceway was more fun in nitro kart. It felt more grand and epic there. Here it just feels like another track
TheNadroj10 Yeah, it's still not my favorite track, but as I play it more and get a better feel for it, I do appreciate it a bit better. It's still not my number one track, but I think it's a neat looking track and it's fun enough.
THE MOTHERFUCKER No, I'm not kidding you because a five minute track sounds... What's the word... Tedious given how often the track is picked online.
I never played CNK, so I'm judging it based solely on what CTR-NF has. And what it has, from my perspective of only having played this version of the track is favorable due to liking the aesthetic, the track design, and not being bothered that a track actually got shorter for the sake of it not being tedious on repeat playthroughs.
C'mon why everyone hate dragon mines its my favorite🤔🤔🤔
The spiral.
Also the tunnel shortcut is useless
Tiny Arena does drag on a bit much imo, but I think that you're overly critical of Inferno Island, for one major reason: It was _designed_ to be the Crash Cove _of CNK._
Yeah people hate the track really for the reason it is like that. Like you said it was clearly supposed to be the crash cove of its game. I like how they made it night themed for this game to make it look different from crash cove
Chrono Pie I feel that electron avenue drags on as well
You put all the awesome tracks at the bottom
The first 2 that he said I 100% agree with
Everybody has their own opinion but putting both N'Gin Labs and Hot Air Skyway in the the lower half is wild
Komodo Joe: Noooooooooooooooooo
Big norm: what?!?!
Dingodile: I hate you
Krunk: curse you Earthling
Oxide: Nooooooo
Coco: not good
Chick and stew: that was unexpected
Velo: you hate my Coliseum?!?!
The wumpa fruit: Noooooooooooooo!
Geary: eat Vacuum hate
Tiny: tiny hate cross game
n.gin: noooo
Krunk: thank goodness my other home was saved
Pinstripe: yay!
Nash: I forgive you, Pura Engineering
Tiny: tiny lave home
Crash: Yahaaa!
Small norm: whistle: woohoo
Baby T: yay!
Nash: I love HotCossGamer
Cortex: take that, bandicoot
Megumi: woohoo
Penta: penguin Yay 1
Lab assistant: yahaaaa
N. Trance: how dare you not put me at No. 1
Papu papu: yay
N. Gin: yayayayaayayayayaya
Nash: Pura Engineering is the best
Ripper Roo: hahahahahehehehehehahahaha
Pura: meow!
Polar: yayayayaya: but I fell bad for N. Trance. I love his home more than mine
What people dont understand with inferno island is it fits with the story of nitro kart as the first area u play is called terra which is like earth however is not earth as krunk says aswell as velo hence why they look similar
Meteor gorge better be up there
Alright fair enough but Android ally is really good I personally like simple yet fast tracks and electron everyone likes that one
I agree with Dragon mines being the worst.
you spelt best wrong
putting n gin labs so much lower than papus pyramid should be a crime
You seem to hate sharp turns.
Video's pretty good! You might want to have white text with a black stroke or a drop shadow instead of solely black text at around 1:41 mark , found it a bit hard to read on the eyes. I like the short explanations of each number. When I saw 31 tracks I was like oh jeez, but I think it's pretty well done in order to get all the tracks in 14 min. Keep it up!
Cheers, admittedly the text was a very last minute edit but noted for next time.
Electron Avenue is the best
Oxide station is 2nd best
I see you're a person of taste
Disagree massively aside from Hyper Spaceway, dingo canyon and partially Dragon mines
U have a very poor taste my friend...Hot air skyway and n gin labs are way too low in your list...Thunder struck is an amazing track and its not hard at all to hold blue fire.. just because u cant power slide for shit doesnt mean the track is bad.
The only reason I don't like thunder struct is because of the 2 wood rolls covering the blue boost pad
Ok I understand everyone hate Dragon mine but that was my favorite and I despise Papu Pyramid I think that track shoulda been lower but other then that I would change some of them around Thunder Stuck is too low Oxide Station is a good map too
Papu's pyramid is easily one of the best tracks
Really interesting to see Thunderstruck this low. Its my faverite from Nitro Kart
Great vid...just found you channel and am your 116 sub :) my fav track is Hot Air Skyway
Oxide Station should be higher. Requires a fair bit of skill, but well laid out for its place in the story mode. Roo's Tubes is far too simple. Aesthetically it's very good, but the layout is bland.
I think they should have made a track where in the first two laps you go the same way BUT on the third lap they make you go another route. Sonic all stars racing transformed did it with their classic haunted house track. (I forgot the name)
I like Dingo Canyon the best
It was the only level you could play in splitscreen on the demo disc and the only game I ever played with my grandad on the PS1 when I was little :)
Edit: 2nd is Papu's pyramid
3rd is Oxide Station
Edit #2: Know what made me quit CTR?
The fact it stands for "Chance Team Racing" as that's all that factors into winning, just pressing circle.
Also the fact that you literally spend more time loading than playing the game. Calculate it, its fact.
dude you can make those turns in turbo track. even with blue fire.
Seeing people not using shortcuts hurts a lot
For dragon mines, the ctr token is a nightmare! You Literally have to JUMP off the circular ramp
I actually like a good challenge and dragon mines isn't THAT bad, but I just hate oxide station-
Also I feel like your strategies in these tracks needs a little work as once you really get the drifting mechanics, some of your lowest tracks will become way better (example: Hot Air Skyway)
By the time you try the developers time trails tracks like deep sea driving would definitely not be that high on the list, and I don’t understand how slide coliseum is higher that tracks like Ngin labs and dragon mines on the list, but it is your opinion in the end. (my favorite track is Ngin labs btw)
Number 25 was the worst track in the game in my opinion because of like you said how awful the darn turning areas are -i am not even kidding you that I wanna give up on even playing that stage and it sucks because I have tried figuring out how to turn those awfully placed turns but it just won't work. stayed in training for freaking an hour and still cannot figure it out even went to arcade, it was just bad -i just do not think I can play a game that gives out tracks that aren't fun like the rest (as of right now I do not know of the rest of the tracks only this one I hate the most). A track is supposed to be fun not difficult to a point of annoyance.
CTTR isn't as bad as you think, it's just not a CTR game
I love Dragon Mines i will always put it over Papu Pyramid Turbo Track
Polar Pass, Hot Air Skyway and Electron Avenue are too high.
Oxide Station and N. Gin Labs is too low.
You should remake this list because they are done adding new tracks
Was going to be my original plan but after some of the backlash from this video, that idea just burst into flames for me.
@@hotcoss I'm late but yeah. It's crazy how people don't want you to have your own opinion on a game you paid for on your own channel. Id ignore em
You deserve more subscribers.
I completely disagree with your top WTF xd
Haha polar pass is my most hated track! 😅
Ty my brother for giving Roos Tubes too 3 😐
Adapt and learn man
I disagree
Coco park is fun I can’t believe you dislike it
It's middle ground fun but nothing special
Thunder struck is way too low.
First comment. Good video btw
Actually turbo track is a reskin of the retro
Midnight_killa I cant tell if you genuinely believe that or not
another good video! dragon mines is shit haha
Your a casual player I take it
Don't know how tiny arena was so high. Worst track on both games. It's just bump bump bump all the way