I actually enjoy Randy's commentating, but I'm also one of the few who miss Zach's...He's not only extremely knowledgeable about the game, he's also genuinely excited to commentate and share that knowledge about a game he loves.
At 34:34 , what does the Vesuv copy? If he has tolaria vest in hand, cant he transmute for Summoner's pact, get two lands, activate slayer stronghold, bounce two lands, say Khalni Guarden and Vesuv... Then attack get an other two lands, say tolaria vest and a bounce land, bounce the tolaria... Then he would need to transmute and get pact for an Azuza... Hmm seems he'd be missing some mana... Fun deck for sure :P
Last game, I think Austin could mutagenic growth and vines of vastwood for lethal in his last turn. Glistenig elf (1), hierarch (2), growth (4), vastwood kicked (8). Opponent had 2 before, so 10 counters.
evoluti0n09 he had the mana, pendelhaven + hierarch for the double green and 2 life for the growth. He used the sleigh of hand instead and then ended up without enough mana.
Epic Yeah, I think he forgot, what is normal, people do forget in small tournaments, I can't imagine the pressure in a featured match of a pro tour. What made me surprised was that none of the guys commenting the game seemed to notice the kill.
Davide I was also confused. He drew a card, played a land, then passed the turn really fast, the other player also drew a card, had nothing to cast so passed the turn back and justin drew the "second" card and played another land. Hard to see
Justin Cohen cast hive mind which makes his opponent cast a copy of whatever spell he plays. He then cast summoners pact which cost 0 but on your upkeep you have to pay 4 mana, I believe 2GG, or you loose the game. Because Austin didn't have enough mana to pay for the pact he scooped.
As one who has never really followed modern that closely, how good is the amulet deck, really? Because I love that card to death in commander, and it looked like it was a hilariously fun deck to play.
Alex Smith I will agree with +msump99 about the deck being hard to play (which is sometimes the reason one loses), however (as someone who has played Amulet Bloom for a while now), I do not agree with his other points. Bad draws aren't the best, but there are often so many live draws that you topdeck something that is either what you need, or can help find what you need. And about bad keeps, that is a problem, but again, with so many live draws, you can often piece something together (like simply a ramp spell into primeval titan/Hive mind). It also has many tools against decks that aim to control the game. Although disruption is sometimes backbreaking, the amulet bloom deck has a lot of tools (Pact of Negation, Primeval Titan getting tolaria west - leads to getting a summoner's pact for another Primeval Titan, and some sideboard cards). Often in controlly matchups, tolaria west is the amulet player's best friend. to give a general idea, I'd recommend the deck if you like doing outrageous and crazy things and/or being challenged about the line of play. I would not recommend it if you don't like being frustrated sometimes or having to think a lot.
+Peter Moen As a Titan Bloom user, I can agree to this, other then the hard to learn part (but I've found Combo Decks easy to learn so that might just be me). I playtested and gold fished for a while before actually taking it to my first event, a PPTQ, and made top8 (it was also my first PPTQ.) Some new additions have been added to my list like Nissa who helped beat down a Liliana once and gave me good advantage on her +1. Practice with the deck. It has lots of difficult plays and lines. And if you pick it up only because you've read the articles talking about the kill, don't. Because Steven Speck went with 5 T1-2 kills with the deck at one event from palming opening hands, it gave the deck a bad stigma of having a T1-2 kill consistently, which isn't the case.
G1 I saw a win chance for Austin as he needed one more card in grave... Cast Apostle's on Primeval titan with inkmoth AND cast vines of wastwood on primeval titan. That would put 4 cards in grave. Then cast mutagenic Growth with life for 5 in grave, activate inkmoth and cast Become immense with delve 5. Or did I miss something? D:
Nicolas Landau CruentusMessor Ah yes, you are correct. I did "check" the card for fact before saying anything but for some insane reason I missed the "you control". Brain derp I guess :p
Austin couldve cycled his vines in game 1 to, that way the fetch of the top was lethal. Also when the pact resolved he couldve get a noble, which gave him 4mana to pay + a land of the top wouldve let hem still hold up the vines
If i saw it right he had the coice of Might of Old Crosa after Sleight of Hands, which gave him a similar option again. But i think he tryed to play around other things, like a counterspell / removal. Since he didn't saw the Spirit guide the games before and the combination needed to be exactly Hive Mind, Spirit Guide, Caroo, i can not blame him.
The commentators in game 1 just talk on and on about how Justin can only do twelve with sunhome and different lines he can take with titan. But I mean wasn't it obvious that he was just going to transmute for pact and hive mind? They knew it was in hand. I wish LSV did all the commentary, but he's too busy actually wrecking the pro tour lol.
Ancient Stirrings states that you may reveal a colorless card amongst them. Justin Cohen is giving a choice to either show or clandestine the chosen colorless card. Read the card man.
Amulet Bloom is one of my favorite decks, and I think it's awesome that it made it this far in a Pro Tour.
summer bloom got banned unfortunately, there is still a popular deck in modern thats a bit slower and more consistent
17:20
Anyone got a deck list of Bursavich's Mono Apple Beatdown Control deck?
Austin eating that apple the second game was just brilliant.
Let's have the Infect player eat an apple, it'll make him look like more of an ass.
Austin's biggest mistake was not eating the apple from the bottom-up instead of around the edges. :T
I actually enjoy Randy's commentating, but I'm also one of the few who miss Zach's...He's not only extremely knowledgeable about the game, he's also genuinely excited to commentate and share that knowledge about a game he loves.
At 34:34 , what does the Vesuv copy?
If he has tolaria vest in hand, cant he transmute for Summoner's pact, get two lands, activate slayer stronghold, bounce two lands, say Khalni Guarden and Vesuv...
Then attack get an other two lands, say tolaria vest and a bounce land, bounce the tolaria... Then he would need to transmute and get pact for an Azuza...
Hmm seems he'd be missing some mana...
Fun deck for sure :P
This was an amazing match.
Last game, I think Austin could mutagenic growth and vines of vastwood for lethal in his last turn. Glistenig elf (1), hierarch (2), growth (4), vastwood kicked (8). Opponent had 2 before, so 10 counters.
He forgot his opponent was at 2p. He was also tilted because they stole his lucky apple.
wait i think that's right too.. can anyone confirm why he did not do that?
He didn't have enough mana to kick vines, but he did have might of old krosa, which is still another 4.
evoluti0n09 he had the mana, pendelhaven + hierarch for the double green and 2 life for the growth. He used the sleigh of hand instead and then ended up without enough mana.
Epic Yeah, I think he forgot, what is normal, people do forget in small tournaments, I can't imagine the pressure in a featured match of a pro tour. What made me surprised was that none of the guys commenting the game seemed to notice the kill.
At 2:30 y he draws two cards?
Davide I was also confused. He drew a card, played a land, then passed the turn really fast, the other player also drew a card, had nothing to cast so passed the turn back and justin drew the "second" card and played another land. Hard to see
38.57...what card was played at that time stamp to make the other guy scoop?
Justin Cohen cast hive mind which makes his opponent cast a copy of whatever spell he plays. He then cast summoners pact which cost 0 but on your upkeep you have to pay 4 mana, I believe 2GG, or you loose the game. Because Austin didn't have enough mana to pay for the pact he scooped.
decakebaker MG thanks man. I had no idea what happened there. Dont like that combo decks tho.
You're welcome and me either, aggro all the way
does any one know deck list for austin Bursavich infect deck?
Didn't realize Daniel Radcliffe played magic
As one who has never really followed modern that closely, how good is the amulet deck, really? Because I love that card to death in commander, and it looked like it was a hilariously fun deck to play.
It takes a lot of skill, and it can crumble to bad keeps/draws and getting controlled very easily.
Alex Smith I will agree with +msump99 about the deck being hard to play (which is sometimes the reason one loses), however (as someone who has played Amulet Bloom for a while now), I do not agree with his other points. Bad draws aren't the best, but there are often so many live draws that you topdeck something that is either what you need, or can help find what you need. And about bad keeps, that is a problem, but again, with so many live draws, you can often piece something together (like simply a ramp spell into primeval titan/Hive mind). It also has many tools against decks that aim to control the game. Although disruption is sometimes backbreaking, the amulet bloom deck has a lot of tools (Pact of Negation, Primeval Titan getting tolaria west - leads to getting a summoner's pact for another Primeval Titan, and some sideboard cards). Often in controlly matchups, tolaria west is the amulet player's best friend. to give a general idea, I'd recommend the deck if you like doing outrageous and crazy things and/or being challenged about the line of play. I would not recommend it if you don't like being frustrated sometimes or having to think a lot.
+Peter Moen
As a Titan Bloom user, I can agree to this, other then the hard to learn part (but I've found Combo Decks easy to learn so that might just be me).
I playtested and gold fished for a while before actually taking it to my first event, a PPTQ, and made top8 (it was also my first PPTQ.)
Some new additions have been added to my list like Nissa who helped beat down a Liliana once and gave me good advantage on her +1.
Practice with the deck. It has lots of difficult plays and lines.
And if you pick it up only because you've read the articles talking about the kill, don't. Because Steven Speck went with 5 T1-2 kills with the deck at one event from palming opening hands, it gave the deck a bad stigma of having a T1-2 kill consistently, which isn't the case.
pro matches - ten minutes
normal player matches - 30 mins.
Welcome to the beautiful world of Amulet Bloom.
It's about optimization ...
greenghost2008 normal control mirriors 1hr 30min per game, turns for match
Not gonna lie, I wanted Sam Black to win that last match, it would be insane to have an attempt to see 2 amulet decks in the finals
G1 I saw a win chance for Austin as he needed one more card in grave... Cast Apostle's on Primeval titan with inkmoth AND cast vines of wastwood on primeval titan. That would put 4 cards in grave. Then cast mutagenic Growth with life for 5 in grave, activate inkmoth and cast Become immense with delve 5. Or did I miss something? D:
(as he had fetch land which would have been the 5th)
JopeSane Apostle's Blessing can only target creatures or artifacts you control
Apostle's blessing can only target creatures you control
Nicolas Landau CruentusMessor Ah yes, you are correct. I did "check" the card for fact before saying anything but for some insane reason I missed the "you control". Brain derp I guess :p
Austin couldve cycled his vines in game 1 to, that way the fetch of the top was lethal.
Also when the pact resolved he couldve get a noble, which gave him 4mana to pay + a land of the top wouldve let hem still hold up the vines
not enough mana to cycle both. apostles blessing only targets your own creatures
Bursavich could've won that match by using vines of vastwood kicked + mutagenic growth + hierarch trigger for exactly 8 poison.
If i saw it right he had the coice of Might of Old Crosa after Sleight of Hands, which gave him a similar option again. But i think he tryed to play around other things, like a counterspell / removal. Since he didn't saw the Spirit guide the games before and the combination needed to be exactly Hive Mind, Spirit Guide, Caroo, i can not blame him.
INFECT! Why did you fail me?
The commentators in game 1 just talk on and on about how Justin can only do twelve with sunhome and different lines he can take with titan. But I mean wasn't it obvious that he was just going to transmute for pact and hive mind? They knew it was in hand. I wish LSV did all the commentary, but he's too busy actually wrecking the pro tour lol.
Cohen should've gotten a game loss cus in game one he did not reveal the colorless card he got off of the ancient stirrings on turn 2
+leroy jenkins Selesnya Sanctuary
Ancient Stirrings states that you may reveal a colorless card amongst them. Justin Cohen is giving a choice to either show or clandestine the chosen colorless card. Read the card man.
Randy interrupts the other commentators so gd much lol
Someone tell Randy to stop arguing / one upping everyone.
Woo interview with Lee Cheat Tian
whooooooooah.
So much infect, it's like Scars standard all over again..
except now there is a +6 +6 spell for 1 mana
uggg... i hate these bloom decks soooooo much
Austin Bursavich would have won