10 Most HATED Levels in Video Games

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  • Опубликовано: 28 май 2024
  • Some video game levels just end up being the bane of every player's existence.
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    0:00 intro
    0:20 Number 10
    2:12 Number 9
    4:08 Number 8
    6:04 Number 7
    7:51 Number 6
    9:25 Number 5
    10:53 Number 4
    12:49 Number 3
    14:33 Number 2
    15:52 Number 1
    17:18 BONUS 1
    17:51 BONUS 2
  • ИгрыИгры

Комментарии • 3,3 тыс.

  • @queenpurple8433
    @queenpurple8433 11 месяцев назад +5689

    Literally any mission where you have to protect an NPCs health

    • @gameranxTV
      @gameranxTV  11 месяцев назад +476

      so annoying

    • @MFZ0dd
      @MFZ0dd 11 месяцев назад +53

      This 💯

    • @siberiandante
      @siberiandante 11 месяцев назад +30

      Truth and Reconciliation

    • @gambello1195
      @gambello1195 11 месяцев назад +29

      Jak II...

    • @Wes_Trippy4life
      @Wes_Trippy4life 11 месяцев назад +21

      Jak II *immediately* comes to mind 😂💀

  • @Aeturnalis
    @Aeturnalis 11 месяцев назад +810

    I liked the Guarma chapter in RDR2, the last couple of missions there were pretty intense and it was an important point in the story (hence the song when you return), but it was annoying that you couldn't really explore the island.

    • @residentevilclone
      @residentevilclone 11 месяцев назад +79

      It was more surprising to me than anything. Like, wait… this whole other map exists outside of the normal game??? That’s kinda crazy bro.

    • @melvindoo2396
      @melvindoo2396 11 месяцев назад +32

      @@residentevilclone dedication right there, all worth it for the ride back to be honest

    • @joanjobs4359
      @joanjobs4359 11 месяцев назад +65

      Yep, the narrative importance of Guarma was to show the gang that the idea of a tropical paradise untouched by civilization where they could be free was a pipe dream, it was a stand-in for Tahiti and also accelerated Arthur's condition. Tonally there's a shift when you to return to the US and you're officially into the endgame. I hate being there and playing through Guarma, but also understand that I'm kinda supposed to.

    • @abhimanyusingh4804
      @abhimanyusingh4804 11 месяцев назад +8

      Me too
      It’s one of the things that made this game great.

    • @vincentlett9830
      @vincentlett9830 11 месяцев назад +3

      I agree, do I wish map would’ve been a little more detailed? Sureee, but was it plenty for what it’s supposed to be, yes.

  • @ernestmoulin8962
    @ernestmoulin8962 9 месяцев назад +642

    I deeply loved the Guarma act. It was so unexpected. Like, you're attacking a bank in ST Denis, and bam, two hours later you're in a jungle. Nobody was prepared for it, and the missions there are just perfects. How you're with every characters that turns out to be the villains, how you are all friends and how you're just protect yourselves, even with Micah, I just love it

    • @mapleflavouredbacon9938
      @mapleflavouredbacon9938 8 месяцев назад +43

      Only part I don't like about it is how you can't go back there. I wish I could go and explore it a little more

    • @FrozenMilkshake21
      @FrozenMilkshake21 8 месяцев назад +6

      @@mapleflavouredbacon9938 You can glitch out of the map and run over to guarma, it's just gonna take a while.

    • @HalfandHalfTH
      @HalfandHalfTH 8 месяцев назад +20

      I think the mission also serves the purpose of letting Arthur's TB develop. The player (and Arthur) have no idea because he's already getting beaten up so bad by the trip to Guarma, that you don't realize until he's back and still coughing and still looking terrible that something is actually wrong.

    • @joshyB1992
      @joshyB1992 6 месяцев назад +3

      Easily the trader escort quest in the original fable. So annoyin.

    • @levioyster9291
      @levioyster9291 5 месяцев назад +4

      also loved Guarma, combat sequences are some of the best in the game due to the map design.

  • @Leftover81
    @Leftover81 10 месяцев назад +892

    Guarma is incredibly important to the story! It took a serious change in routine and situation for Arthur to see Dutch for who he truly was. Up to that point he always agreed and accepted Dutch’s word. Something drastic needed to happen to spark the change. Something to force a different perspective. I know Arthur has dialogue where he questions things and shares concern but every time he goes along without giving too much opposition if any. The Guarma chapter needed to be significantly different to appropriately facilitate the change in perspective. Even you as a player feel the difference when listening to the song Unshaken as Arthur rides back to reality. You’re changed as well as Arthur. I feel it’s brilliant storytelling!

    • @juaneattacos9000
      @juaneattacos9000 10 месяцев назад +70

      Well said man. I actually loved this part of the game just for the change of scenery, and tone. I was surprised it was even put on this list, but that's just my opinion. Plus RD2 could have been 500 hours long, and I would never tire of it.
      Edit - The worst map of all time has to be Shipment from Modern Warefare 2

    • @unfortunately_fortunate2000
      @unfortunately_fortunate2000 10 месяцев назад +17

      I like Guarma mainly for its story purposes but it feels weird when you're there, such is the cost of cutting content I suppose.

    • @Leftover81
      @Leftover81 10 месяцев назад +11

      @@unfortunately_fortunate2000 I agree that it feels weird, especially since you immediately have to deal with the loss of your weaponry. But I think that’s intentional.

    • @Forestgravy90
      @Forestgravy90 10 месяцев назад +2

      Love the Guarma level, reminded me of Max Payne 3

    • @adrianrodriguez6913
      @adrianrodriguez6913 10 месяцев назад +27

      I totally agree. Tbh they kinda shit the bed putting rdr in here at all. No mission in either game should be on this list. Red Dead Redemption is a masterpiece all the way through both games!

  • @SquirrelHops
    @SquirrelHops 11 месяцев назад +281

    I love Guarma in RDR2 in regards to what it adds to the story. But I think the level would have been better received if we could have some how gone back to explore and find goodies after the mission because from an RP perspective, it isnt encouraging to go exploring and animal sightseeing when you're constantly being hunted and attacked by anyone that sees you there..

    • @fakjbf3129
      @fakjbf3129 11 месяцев назад +17

      Yeah, plus if you start Dutch’s mission then you are railroaded through the next several missions until you leave the island. So for a lot of first time players who didn’t know that, they literally never had any chance to do any exploration at all.

    • @fernandofaria2872
      @fernandofaria2872 11 месяцев назад +3

      The impact of "May I Stand Unshaken?" would not be the same without Guarma.

  • @C_R_C12345
    @C_R_C12345 11 месяцев назад +291

    Racing mission in Mafia
    Also: tank mission in ACB

    • @thegundamsonicmk6
      @thegundamsonicmk6 11 месяцев назад +20

      okay but tell me why i felt like an actual race car driver beating the race mission in definitive edition w/classic vehicle physics. it took me hours of attempting but that final run man… that was something else.

    • @tc.4757
      @tc.4757 11 месяцев назад +12

      Same here. I hate it but the satisfaction it gave when i finally beat it is unreal

    • @maxwellsugerman
      @maxwellsugerman 11 месяцев назад +7

      It was super hard buy it felt earned yo beat it

    • @mikaelkarlsson8969
      @mikaelkarlsson8969 11 месяцев назад +7

      Yeah in the original 2002. The remake racing is a cake walk in comparison.

    • @axelholm649
      @axelholm649 11 месяцев назад +3

      Had to help five friends with that mission 😄

  • @sandeshvantveen
    @sandeshvantveen 8 месяцев назад +235

    I absolutely loved Guarma. It was so unexpected. Since they cut it short, I did think they probably would have been better off if they had those missions take place in New Austin, since that area of the map was entirely unused, except for 1 mission or so.
    Also I'm glad I wasn't the only one who didn't like the Valhalla dream world. I thought it's because I'm not really a fan of the fantasy aspect and I kept wondering why they wouldnt have put those resources into the already way too huge world.

    • @SawerMeatFactory
      @SawerMeatFactory 6 месяцев назад +1

      The New Austin map was fan service and nothing more. Maybe fans need to touch grass or get laid instead of crying on the internet

    • @Defort-jd8xe
      @Defort-jd8xe 6 месяцев назад +2

      @@SawerMeatFactory "The New Austin map was fan service and nothing more."
      Thats not true. There were plenty of plans to remaster or remake RDR1. Even in the recent Switch release there are files called "rdrremaster" for example.
      Red Dead Online wasnt the success they hoped for and the awful remaster of GTA3, VC and SA probably buried all plans and hopes for anything RDR1-related other than the Switch-cashgrab.
      "Maybe fans need to touch grass or get laid instead of crying on the internet"
      Projecting much?

    • @richyrivera9183
      @richyrivera9183 3 месяца назад

      The last mission in Guarma is commendable for sure.

  • @joejames007
    @joejames007 9 месяцев назад +36

    I would have expected to see Ocarina of Time’s Water Temple in there - truly a tricky one

    • @zackpeterson5710
      @zackpeterson5710 5 месяцев назад +3

      Very surprised this wasn't even on the list.

    • @butlike8988
      @butlike8988 5 месяцев назад +4

      I was thinking this and The Little Mermaid world from Kingdom Hearts 2

    • @sayLeotardbutsayitChinese
      @sayLeotardbutsayitChinese Месяц назад

      Thanks for the flashbacks

  • @SpaceMonkey15
    @SpaceMonkey15 11 месяцев назад +160

    The thing about the Asgard and Jotunheim parts of Valhalla is that they're actually fundamental for fully understanding the ending of the game, which is really weird because the game presents them as optional.

    • @mirelcostin7538
      @mirelcostin7538 11 месяцев назад +15

      The game should've started with those chapters,and then Norway,for me it made sense like that

    • @bb_gunbandit4782
      @bb_gunbandit4782 11 месяцев назад +18

      Honestly I didn't mind the Asgard section, didn't dislike, didn't really like it either, just didn't mind it. But I really liked the Jotunheim Section, it was a lot of fun.

    • @mirelcostin7538
      @mirelcostin7538 11 месяцев назад +5

      @@bb_gunbandit4782 I remember before playing,I bought The Norse Mythology by Neil Gaiman to understand the lore,who they were and what they did,felt more enjoyable

    • @cowel8734
      @cowel8734 11 месяцев назад +4

      I kept getting lost in Asgard. I really liked the mysteries in Valhalla

    • @JordanLR
      @JordanLR 11 месяцев назад +2

      Asgard was great but Jotumheim was too much

  • @koyrion
    @koyrion 11 месяцев назад +78

    The narrative importance of Guarma was to show the gang that the idea of a tropical paradise untouched by civilization where they could be free was a pipe dream, it was a stand-in for Tahiti and also accelerated Arthur's condition. Tonally there's a shift when you to return to the US and you're officially into the endgame.

    • @MikeMarlowe-ym3zy
      @MikeMarlowe-ym3zy 8 месяцев назад +1

      I have a different take: the whole Guarma section was to make arthur fight in a war. When you ride through an old battlefield in Lemoyne Arthur says something like “imagine…” and then in Guarma he is in a war which gives him PTSD and causes him to not want to fight anymore. This is when he realizes what a fools game he and his friends are playing and knows he needs to change. His illness and Dutch’s continued insanity only added to this decision.

  • @agirlnamedmichael1670
    @agirlnamedmichael1670 10 месяцев назад +31

    I was surprised you didn't mention "The Fade" section of the Circle of Mages in Dragon Age Origins. It's so hated someone made a mod to skip it lol

    • @Leomerya12
      @Leomerya12 10 месяцев назад +3

      YES!

    • @JabbaTheSlim
      @JabbaTheSlim 4 месяца назад +1

      I was expecting this aswell, it would have made perfect sense as the most hated level, I don't know anyone who enjoyed the fade

    • @agirlnamedmichael1670
      @agirlnamedmichael1670 4 месяца назад

      @@JabbaTheSlimI actually don't mind it. It was grueling on my first ever playthrough, but once I figured out the puzzle I zip through it in no time, even if I'm 100 percenting

    • @bdill5398
      @bdill5398 2 месяца назад

      Skip The Fade was legit one of the first mods made for DA:O.

  • @MisterYankou
    @MisterYankou 5 месяцев назад +26

    I've learned to like the Cortana level. The thing that's important to understand is that it's designed to test everything you've learned about fighting the Flood. That means knowing which weapons are effective against which types and getting your best practices down, like destroying dead combat forms so they can't reanimate. Even the close quarters are that way to make sure you engage with those systems while limiting your ability to cheese it.

  • @hirammcdaniels7187
    @hirammcdaniels7187 11 месяцев назад +337

    I’m shocked that the water temple from ocarina didn’t make the list. That dungeon still haunts me all these years later

    • @danielhornby5581
      @danielhornby5581 11 месяцев назад +14

      Bought a guide to complete the dungeon. 😂

    • @RyouShi98
      @RyouShi98 11 месяцев назад +20

      ​@@tylmf maybe not, but is it one of the most infamous levels ever

    • @kylepeterson6326
      @kylepeterson6326 11 месяцев назад +23

      Water temple was hell on the original N64 since you had to pause and scroll through half of your inventory in order to switch your boots, which you had to do like every 30 seconds in the temple lol. the 3DS version at least fixed it by giving you the ability to fast equip items on your second inventory screen.

    • @anubisuzumaki5075
      @anubisuzumaki5075 11 месяцев назад

      @@kylepeterson6326 Didn't the Master Quest version(I believe it's called) on the Game Cube also do that? I can't remember since it's been awhile.

    • @2siksticks
      @2siksticks 11 месяцев назад +1

      Because it wasn't never really hard or annoying even as a 5 year old

  • @treynitza2849
    @treynitza2849 11 месяцев назад +288

    I see why people don't like Guarma and the rd2 story isnt perfect, but it is a pretty essential part of dutch's character arc and I liked being in a new environment that I totally didn't expect

    • @nicolaysbunny1851
      @nicolaysbunny1851 11 месяцев назад +43

      I loved Guarma so much, it was such a huge surprise and filled with really cool missions, New species to discover and New weapons to try, whats not to like about it?

    • @TobyAGraphics
      @TobyAGraphics 11 месяцев назад +20

      ⁠@@nicolaysbunny1851 init why was it even mentioned in this video wasn’t even that bad lmao

    • @ebany101
      @ebany101 11 месяцев назад +22

      I agree… the only thing i didnt like is that u cant go back if you want to 100% the game and you forgot to do one thing

    • @Rui_Martins_2000
      @Rui_Martins_2000 11 месяцев назад +4

      @@ebany101 You don't need guarma to get to 100%

    • @ebany101
      @ebany101 11 месяцев назад +6

      @@Rui_Martins_2000 some animals only spawn there (snakes and birds)

  • @jdanielortega
    @jdanielortega 8 месяцев назад +5

    Not including the train mission or the drone mission in San Andreas really took some balls, congrats.

  • @bragebjelker2879
    @bragebjelker2879 10 месяцев назад +43

    I really enjoyed the Ásgarð map in AC Valhalla. Especially as someone that loved Norse mythology it is really cool to see the stories and sagas of the Norse gods and goddesses come to life and get to play them. The fact that it is disconnected from the main story and you access it though a dream actually also makes a lot of sense with the context of vikings and Norse mythology

    • @boooooooooo6496
      @boooooooooo6496 9 месяцев назад +2

      Nah garbage

    • @bragebjelker2879
      @bragebjelker2879 9 месяцев назад +15

      @@boooooooooo6496 wow... good argument you got there...

    • @Daniel__Nobre
      @Daniel__Nobre 8 месяцев назад +1

      It looks beautiful, but the problem is that it goes for to long and it is - like everything in that game - inconsequential indeed. But it’s fine if you like it, of course. I can understand why :)

    • @TheNarrowBoatDungeonMaster
      @TheNarrowBoatDungeonMaster 6 месяцев назад +8

      @@Daniel__Nobresee I really loved the length of the game, wish more games had this length.

    • @Audiocoma
      @Audiocoma 6 месяцев назад +5

      I feel like some people missed the point of asgard storyline. It was a flashback framed as a dream/vision. Basim twist hits better once you know the back story.

  • @dgmaffi
    @dgmaffi 11 месяцев назад +159

    I couldn't disagree more about Guarma or your overall take on RDR2. I was in no hurry for it to end. In fact, I was sad when I did finish it.

    • @amonrodriguez3518
      @amonrodriguez3518 10 месяцев назад +4

      What you said!

    • @reignmangaming5680
      @reignmangaming5680 10 месяцев назад +13

      And who could forget that infamous scene "But you said you knew Spanish"👀👀👀

    • @Bicketybam68
      @Bicketybam68 10 месяцев назад +7

      I think 95% of most players don't want RDR2 to end. There is so much to do and explore within the game I always take my time. In fact once I get to Chapter 2 I just explore everywhere I can and then finally move to Chapter 3 where for me is the bees knees of the game. As for Guarma it was different, but I think the loss of weapons and the limited locations made it less enjoyable then the rest of the story. It was still fun.

    • @amonrodriguez3518
      @amonrodriguez3518 10 месяцев назад +1

      @@Bicketybam68 ya guarma is still interesting. But ya every time I try to do everything on the side before the main story ends

  • @slimdarcy9503
    @slimdarcy9503 11 месяцев назад +133

    I think Guama in RDR2 might of flown over your head Falcon. It serves to show Dutch's mental downfall into total crazy territory while cementing Bill's and Javier's total blind loyalty to a mad man.

    • @Jedi_Spartan_38
      @Jedi_Spartan_38 11 месяцев назад +4

      That's like saying that the mission where you play as Joker in Mass Effect 2 or the first Kai Leng boss fight in Mass Effect 3 are good missions because of how they advance the story of their respective entries in the Mass Effect Trilogy... that doesn't stop me getting annoyed by the gameplay (or exploiting aspects of certain abilities to troll the most annoying character in the Trilogy).

    • @slimdarcy9503
      @slimdarcy9503 11 месяцев назад +2

      @Jedi_Spartan_38 I couldn't make you a counter argument on that. Never played those games. Guama was also intended to be a bigger chapter for RDR2 but the writers ended up cutting heaps. It does progress the story more as well as Arthur's health deteriorates there and opens his eyes to no longer having faith in the plans drawn up by Dutch and least of all Micah.

    • @jarethlarwood6445
      @jarethlarwood6445 11 месяцев назад +6

      I really thought Javier was going to be one of the good ones. No one in that game let me down harder than him.

    • @slimdarcy9503
      @slimdarcy9503 11 месяцев назад

      @jarethlarwood6445 I already knew he wasn't as RDR2 is a prequel to RDR1 and in 1911s RDR1 John Marston is tasked with bounty hunting Bill Williams, Javier and the finally Dutch.
      The 3 had gone their separate ways with Bill being so angry he started his own gang and controlled it ruthlessly. Javier had returned to Mexico working for the tyrant government where Bill also seeks protection from. They all thought John was the enemy because he saw he knew the truth Abigail says to him and the rest hated him for it and the truth being Dutch was his worst and everyone elses worst enemy. His actions especially on that Ferry job infuriated the Pinkertons and even if they all made it to Tahiti if the Pinkertons knew that's where Dutch was no ocean was gonna stop them collecting his head.

    • @GDKF0238
      @GDKF0238 11 месяцев назад +1

      Glad I’m not the only one who felt that way about Javier. Damn bastard

  • @xfakexaxon6216
    @xfakexaxon6216 7 месяцев назад +30

    The defiled chalice dungeons weren't so bad for me, I was ridiculously leveled when I attempted them and I was using the burial blade for most of it which reduced the chances of me getting hit because of it's really long reach and wide swings, but once I reached the amygdala...... I was fuming at how ridiculously hard it was to deal with it

  • @rhas20
    @rhas20 4 месяца назад +4

    Absolutely loved the Guarma section of RDR2. It was so unexpected and I appreciated the drastic change in the environment. It just shows how above and beyond Rockstar goes with their games.

  • @Elrinell
    @Elrinell 11 месяцев назад +149

    RDR 2 Guarma wasn't bad, it was a change of pace and totally justified in the narrative. This rough trip there explains why soon after returning to America Arthur's pneumonia awakes. The very stressful experience in Guarma was the turning point and the beginning of the end for him

    • @Mtotheissle
      @Mtotheissle 11 месяцев назад +23

      Yes just about to comment this. Dutch’s paranoia and recklessness also is amplified after Guarma. Micah also turns rat right after returning.

    • @toopets
      @toopets 11 месяцев назад +2

      The description of that mission on this video reminded me of that long Atreus section in GoW: Ragnarok. They could have changed that with Guarma.

    • @ahhhhh8671
      @ahhhhh8671 11 месяцев назад +2

      If it’s essential to the story make it more fun, it’s a game it shouldn’t ever have to sacrifice gameplay for narrative

    • @hare75
      @hare75 11 месяцев назад

      It doesn't excuse the fact that it's a bad game design, I wish the unskippable cut scene shouldn't become a standard of video games

    • @gphjr1444
      @gphjr1444 11 месяцев назад +3

      I think I read a few years ago it was meant to be much bigger and there version of going to Mexico in RDR1 but got cut. The piss poor online mode should’ve been cut and Guarma expanded because you could tell they put a lot of effort into it but kind of rushed you through it.

  • @jimmymeridian5174
    @jimmymeridian5174 11 месяцев назад +64

    If you can't see what Guarma has to do with the main plot of RDR2, I don't think you were paying attention lol
    We see the absolute worst of Dutch's craziness to a point of no return. We save Javier's life which helps to explain why he remained loyal to Dutch. And we see Arthur's TB really take effect. It was meant to show that a tropical paradise wouldn't solve the gang's problems, because of the people there and the people that Arthur doesn't trust anymore.
    There's also one part I never see mentioned. In the final battle with the warship, Dutch says "This is actually quite good fun." Dutch was exactly where he truly wanted to be, among chaos.

  • @jarltyke
    @jarltyke 9 месяцев назад +14

    You missed one, Dragon Age: Origins, the circle mission where you enter the fade. There is a reason that one of the biggest mods for the game was just to skip that map/level

    • @allrequiredfields
      @allrequiredfields 8 месяцев назад

      The Fade is so dull in the whole series. When you think about it, I can't remember a single game, in 30 years of gaming, where a dream-realm/heaven/hell/spirit plane/Valhalla has EVER been anything more than boring eye-candy.

    • @CheekiTiki
      @CheekiTiki 8 месяцев назад

      lmao yoooo i forgot about how tedious and UNSKIPPABLE these were.

    • @jarltyke
      @jarltyke 8 месяцев назад

      @@allrequiredfieldsI've spent the entire day trying to come up with one of these levels that I liked. Best I've come up with is the Nether in Minecraft and that ain't exactly great either.

    • @alanschempp7136
      @alanschempp7136 6 месяцев назад +1

      Only good thing about all that was the free stat points.

  • @Gigi-fv9ky
    @Gigi-fv9ky 8 месяцев назад +28

    I didn’t mind the Yiga hideout. I actually kind of liked it. What I didn’t like it that after Kohga was “killed “, you couldn’t cross a bridge without the Yiga popping up. I didn’t hate Guarma, either. It did feel like they cut out a large part of what it was planned to be, but I thought it had definite purposes and only wish they had done it more justice. I also kind of liked Asgard! 😀😀😀. Who came up with this list of most “hated”? 😀😀😀

    • @jatindersharma2984
      @jatindersharma2984 6 месяцев назад +1

      I don't even remember the Yiga hideout, so it wouldn't even be in my top 100 hated levels

    • @marshallrobinson1019
      @marshallrobinson1019 5 месяцев назад

      They even provide you with ten bananas to lure clansmen away

  • @Erinski
    @Erinski 11 месяцев назад +125

    No way the Yiga Clan hideout was a worse stealth mission than following that Korok in the Korok Trials. That was beyond aggravating, especially when he'd get scared and double back, and discover you. At least the Yiga Clan hideout had plenty of gems and bananas as a payout.

    • @AaBeck23
      @AaBeck23 11 месяцев назад +4

      Idk like I see how following the korok can be annoying but I honestly didn’t have any problems with it, maybe that’s just me though

    • @chefbreccia2642
      @chefbreccia2642 11 месяцев назад +1

      The Gerudo hideout in Ocarina of Time was also not a lot of fun. Stood out in an otherwise legendary game.

    • @ultra9349
      @ultra9349 10 месяцев назад

      Oaki is the worst part of botw but yiga clan is ez when u know the strats which weren’t performed in the vid

    • @Erinski
      @Erinski 10 месяцев назад +3

      @@ultra9349 I still remember the sound the Yiga guards make when they spot the banana bait, before you sneak strike them.
      "Huh? hup hup hup hup hup hup...AAAAAY!"

    • @StoicTheGeek
      @StoicTheGeek 10 месяцев назад +3

      No Zelda map is more hated than the Water Temple in Ocarina of Time. That thing is just painful

  • @jj8818
    @jj8818 11 месяцев назад +44

    I think Blightown from Dark Souls 1 deserves a special mention. A drab, dark region with mud that dampens your movement. Full of fall hazards and enemies that attack you from range. I hated it so much. I ask myself why I kept playing through that shit

    • @dee_wade
      @dee_wade 11 месяцев назад +1

      Not to mention the fps drops on Xbox 360 🤣🤣

    • @D_YellowMadness
      @D_YellowMadness 10 месяцев назад +1

      And it's inexcusable because Demon's Souls did it before that & everyone hated it there too. It's awful on purpose.

    • @yunnoocashya7648
      @yunnoocashya7648 10 месяцев назад +1

      Sens fortress

    • @RepellentJeff
      @RepellentJeff 10 месяцев назад +1

      @@yunnoocashya7648 Pendulums. Pendulums freaking *everywhere.*

    • @alaxs2431
      @alaxs2431 9 месяцев назад +4

      I never found blight town particularly annoying. The biggest issue was the frame drops. The boulders are easy to dodge and swamp isn't very large. Ds1 has far worse levels, mainly the late game ones.

  • @pepergirl001
    @pepergirl001 10 месяцев назад +5

    What do you mean Guarma wasn't important? Arthur finally stops being in denial about Dutch due to the events that transpire on Guarma. Up until then, he may have had his doubts but he still followed blindly. It was the events of Guarma that put everything into perspective for him. Without the trip there, I doubt Arthur would've stop holding onto whatever hope he had that Dutch had everything under control. (Maybe it would have happened but it probably would've taken another major turning point. Hence why Guarma is important)

  • @PersonGuy968
    @PersonGuy968 6 месяцев назад +6

    It's an actual shame, I think Frozen Eleum Loyce is the best DLC area in the game. It allows you to explore the area twice, after you get rid of the ice, you unlock so many areas and items. Your exploration is rewarded by making the final boss easier, which is a big plus.

    • @eW91dHViZSBpcyBjZW5zb3JzaGlw
      @eW91dHViZSBpcyBjZW5zb3JzaGlw 5 месяцев назад +1

      based alana enjoyer.

    • @redfish337
      @redfish337 5 месяцев назад

      It should have just been like the rest of the DLC.
      Which, as a reminder, is where you fight a boss, and then fight another boss, and the whole DLC is over in all of about 5 minutes.
      Technically.
      But they actually got the balance right here. Although this stuff is technically beatable, for the vast, vast majority of players, it's better to spend several hours doing the whole area to unlock bonuses that make these bosses tough but manageable.
      This is exactly what Frigid Outskirts needed.
      Indeed, while the extra soldiers might not want to help you on your detour through the snow, the eyes and turning off the snow could have both triggered easier outskirts.

    • @PersonGuy968
      @PersonGuy968 5 месяцев назад

      @@redfish337 I must admit, Crown of The Sunken King was a disaster. Travelling around the area was a chore and confusing. Everything procced poison, there were the insects that broke your equipment. Elana just spammed summons and it was up to RNG whether or not the fight was gonna be hard, and I don't get why people like Sinh. He procs toxic, breaks your equipment easily AS HIS GIMMICK and has awful hitboxes.

  • @HeisenbergFam
    @HeisenbergFam 11 месяцев назад +85

    "COD has had some abysmal multiplayer maps" one of the most accurate sentences said in history

    • @wesleybaldwin1999
      @wesleybaldwin1999 11 месяцев назад +2

      Except BO2 which is perfect in ever possible way

    • @Grapefruit5000
      @Grapefruit5000 11 месяцев назад +3

      I loved almost every single MW2 2009 and Black Ops 1 map. I have no idea how they managed to fuck this series up so bad.

    • @nismojdm5950
      @nismojdm5950 11 месяцев назад +1

      COD is abysmal .

    • @jayluck8047
      @jayluck8047 11 месяцев назад +3

      I had no love for, “Nuketown”; Whichever BO it was in; or the one with the Yacht.

    • @jayluck8047
      @jayluck8047 11 месяцев назад

      @@nismojdm5950- It’s the physics we like. Except for that POS with the exoskeletons.

  • @mr.e9502
    @mr.e9502 11 месяцев назад +135

    Going through the level Cortana in Halo 3 was a massive pain. Even on Normal difficulty, it was rough with that SUDDEN difficulty spike.

    • @hermiona1147
      @hermiona1147 11 месяцев назад +7

      Speaking of Halo, as someone who just played Halo CE, Truth and Reconciliation on Legendary solo is a nightmare, it took me hours to finish it.

    • @geordiejones5618
      @geordiejones5618 11 месяцев назад +12

      Am I the only person who loves that level now? The more I played Halo 3 the more I'd play just that level. Especially when you can do it on Heroic or Legendary it feels like the most you can accomplish in the entire series. One of my top 10 Halo missions in Bungie's five games.

    • @D4rkKn1ght311
      @D4rkKn1ght311 11 месяцев назад

      Yeah that sucked ass

    • @TH3SHUR1F
      @TH3SHUR1F 11 месяцев назад +3

      I seriously wish they’d give us an option to skip over the expository slo-mo interface nonsense caused by Cortana’s rambling throughout H3. It’s especially bad in that level specifically.

    • @deriznohappehquite
      @deriznohappehquite 11 месяцев назад +2

      @@geordiejones5618I like it. You just need to change up you play style to deal with the flood.

  • @thelostandromedan81
    @thelostandromedan81 6 месяцев назад +1

    The fact that "Chase the Gunman" from Driver 2 isn't on here is downright criminal

    • @michaelfagnano8192
      @michaelfagnano8192 4 месяца назад

      I was looking for this mention! I never played but I watched my cousin rage over it at his parents house. I remember it without having ever played the game!

  • @jeffrey3132
    @jeffrey3132 6 месяцев назад +7

    At first I really hated the halo 3 level cortana. But after I started grinding voor legendary it was quite enjoyable. Starting to know the whole level, making different strategies and having a difficult challange was fun. Especially trying to get par score and par time.

    • @MisterYankou
      @MisterYankou 5 месяцев назад +1

      In certain areas you can use the fact that the crawlers dodge grenades to your advantage. If you pick the right spot they'll dodge right off a cliff. I think that was what started changing the whole dynamic of the level for me. I was like "oh, there are options that aren't immediately obvious."

  • @MrHidePatten
    @MrHidePatten 11 месяцев назад +67

    The real cosmic horror in Bloodborne is fighting the Amygdala in the defiled chalice dungeon. As it does it’s giant area of effect COMBO ground slams and the rips off its arms and extends its range by 50%

    • @zayian3
      @zayian3 10 месяцев назад +7

      You just triggered my PTSD...

    • @devrimbulbul9524
      @devrimbulbul9524 10 месяцев назад +2

      Fighting Loran darkbeast at lv75 was the biggest bs i have done in gaming in while, i didn't had the dps to fight it as it supposed too and had to i frame his AOE attack in his second phase to not getting one shotted. Oh and defiled watchdog after it got updated became the second biggest bs

    • @johnnymcclain4100
      @johnnymcclain4100 10 месяцев назад

      Sir that’s triggering…. Stop

    • @RepellentJeff
      @RepellentJeff 10 месяцев назад +2

      And the fact the arena is a fraction of the size of the Amygdala fight in the Nightmare Frontier. 😬

    • @Walamonga1313
      @Walamonga1313 9 месяцев назад

      Don't forget unpatched version jump spamming (and yes, it was a 1 shot)

  • @branchDerridian
    @branchDerridian 11 месяцев назад +84

    I honestly thought Cortana was kind of cool when I played through the first time on Normal difficulty. Creepy, claustrophobic, disorienting. But on Legendary.....😐🔫

    • @madking1485
      @madking1485 11 месяцев назад +4

      Same, it was painful on legendary and on laso trauma inducing.

    • @dxshawn532
      @dxshawn532 11 месяцев назад

      Yes.

    • @ashyoshicharizard3949
      @ashyoshicharizard3949 11 месяцев назад +1

      It's a terrible level

  • @Geckogold
    @Geckogold 7 месяцев назад +3

    One level I hated was the speeder bike level in the original Battletoads/Super Battletoads. It sucked because you had to dodge obstacles and if you hit one, you died. As the stage progresses, you get less warning of the upcoming obstacles and need to react much faster.
    And then if you beat it, the next stage required you to hang onto a snake that traversed through an area full of spikes. Needless to say, I never beat it, and don't really miss it much, unlike say several Teenage Mutant Ninja Turtles games aside from the first one.

  • @MercuriusORG
    @MercuriusORG 5 месяцев назад +3

    Man, Chalice Dungeons were awesome to play with friends. Felt like we were actually exploring the unexplored. Wish Fromsoft brings it back in a more fleshed out way tbh.

    • @staggerlee7301
      @staggerlee7301 4 месяца назад

      Honestly, I think the root chalices are great endgame content. I’ve spent around 300-400 hours in just chalices and I’m still occasionally seeing new little things. I think that to have them be mandatory would be a mistake, but as an optional layer to the game, I think it’s great.

  • @masonpodany3876
    @masonpodany3876 11 месяцев назад +16

    Let's not forget the Blade Pillars in Hades from God of War (ps2), that type of precision is nearly impossible without throwing your controller over those buggy blades. Still a classic tho xD

    • @alexw4482
      @alexw4482 11 месяцев назад +3

      Ironically started playing that earlier today. Got stuck on kicking the box past the dumb archers and had to go make the kiddo some lunch.

    • @toddleavitt4465
      @toddleavitt4465 11 месяцев назад +2

      This is the first thing that came to mind when thinking about shit levels. So much frustration

  • @SnakeActual
    @SnakeActual 11 месяцев назад +17

    That final MW map unlocked a core memory.
    If anyone played SOCOM or SOCOM 2 online a million years ago, you remember the hell that was the map Desert Glory, where the beginning of each round consisted of each member of each team hurling every grenade they had directly into the enemy spawn. You didn't even have to move when the round started. Just switch weapons, aim up, and throw. Only once all the grenades were spent did the round really start, which usually consisted of maybe three of eight people left on each team, if that.
    Simpler times.

    • @americandissident9062
      @americandissident9062 11 месяцев назад

      Loved SOCOM. I went into the military because of those games. I went into the intelligence field because of Splinter Cell.

    • @GDKF0238
      @GDKF0238 11 месяцев назад

      Ah yes…the way the military uses video games to indoctrinate the youth. Don’t believe me? ^

  • @jayletsplay2177
    @jayletsplay2177 4 месяца назад +1

    I absolutely loved the Asgard story and feel from Valhalla, but I also enjoyed Valhalla in its entirety.

  • @theMidsizeLebowski
    @theMidsizeLebowski 8 месяцев назад +1

    #1 is the "protect the translator" mission from God of War 2. It was so terrible that to this day, every time there's an NPC escort or protection mission in a game, I think to myself "oh no, not another protect the translator."

  • @spacehornet
    @spacehornet 11 месяцев назад +46

    I kinda like the Valhalla map. It's not amazing, but it's' pretty and I like the mythology. It might not affect the main story events, but it's like a journey of self discovery.

    • @ramrodbldm9876
      @ramrodbldm9876 11 месяцев назад

      Cornball

    • @gamer2101
      @gamer2101 11 месяцев назад +3

      Agree. I played Valhalla and could not but it down. It wasn’t the best game but it was pretty

    • @spacehornet
      @spacehornet 11 месяцев назад +5

      @@gamer2101 I really liked the story in Valhalla, it was just waaaay too long. It took me over a year to finish cause I just felt like it went on forever.

    • @strungoutboy86
      @strungoutboy86 11 месяцев назад +3

      I really like Valhalla but it's a grind. Played 160 hours so far. Done asgard, jotunheim, Isle of man, Vinland & all the counties except Sussex, Hampshire & Gloucestershire. Also all raids & collectibles in the counties. It's a bit much lol

    • @DR.K14
      @DR.K14 11 месяцев назад +2

      Yea this gm was fun. But i hate how Ubisoft said it wouldn't be as long as Odyssey, and it was, if not longer. Going up and down the river for raids was extremely repetitive, and the Asgaard part was somewhat pointless

  • @mrstardian
    @mrstardian 11 месяцев назад +53

    I loved guarma, never seen anyone say they "hated it" more so, wasnt a fan of it. Yes its short and a little rushed, guarma wasnt that big. But i found it beautiful and the missions were fun with lots of shooting.

    • @DemonKingNemo
      @DemonKingNemo 11 месяцев назад +5

      I felt like I left Red Dead to play Black Flag for a bit during that section lol. Didn't hate it but it definitely threw me off

    • @jackburton8352
      @jackburton8352 11 месяцев назад

      You mad bro!
      That part sucked donkey balls i hated it because it dogs a replay you end up dreading it a bit like the opening in the mountains.
      Would rather drag my nuts over broken glass and hot coals.

    • @thomasnielsen5580
      @thomasnielsen5580 11 месяцев назад +4

      Same, they could have found something more worthwhile. The only annoying thing about it is that you cannot travel back to the place, and im still mad it didnt become an DLC.

    • @mrstardian
      @mrstardian 11 месяцев назад +1

      @@DemonKingNemo Oh definitely, huge black flag vibes for me aswell, considering im a huge fan of black flag it was perfect for me. But youre right, also threw me off a little the first playthrough.

    • @mrstardian
      @mrstardian 11 месяцев назад +2

      @@thomasnielsen5580 They cut so much out of guarma, there was supposed to be a way to sail back there from saint denis in the epilogue. But sadly scrapped..

  • @smiis3149
    @smiis3149 6 месяцев назад +1

    Tsukimino from Yakuza 5, for sure. Couldn't move five feet without getting noticed by thugs and dragged into a battle, and narrow streets make it impossible to navigate. Cool to have a snowy environment tho

  • @Sakabatou77
    @Sakabatou77 5 месяцев назад +1

    You can use the Sheikah outfit to make it easier to sneak through the Yiga Clan hideout, You can also buy ancient arrows from Robby and use them on the Yiga guards.
    If you know how to clip through walls, you can head to where you fight Master Kohga, clip through the wall right of the door, and once through just exit through the back door.

  • @StreetComp
    @StreetComp 11 месяцев назад +21

    This is a tough one because often we want devs/games to mix things up or try something new but when people say they hate it we’re less likely to try something new - which sometimes they get it right and it’s brilliant

  • @frowny15
    @frowny15 11 месяцев назад +9

    Driver 1 driving test in the parking garage was the worrrrsssstttt.

  • @ParadoxFudge
    @ParadoxFudge 9 месяцев назад +24

    I actually really liked Asgard in AC Valhalla, the side story mission really fleshed out the game and gave deeper meaning to what was going on in the main story and connected in a way which made sense.

  • @jpman9
    @jpman9 4 месяца назад

    1. Any “Slow-walk” missions where you are restricted to snail pace.
    2. Any repeatable mission that ends in minuscule RNG.
    3. Follow the NPC across the entire map taking the longest route possible with no skip option.
    4. Jumping puzzle with no checkpoints.
    5. Time-gated missions that occur once a month.

  • @BigOwl51
    @BigOwl51 11 месяцев назад +9

    I love Cortana from Halo 3! I don’t find that level frustrating at all. One halo level that I do despise, however, is the Library from Halo 1. The level where you go down endless, similar looking corridors, listening to guilty spark yap, while you fight endless flood throughout the whole tedious process. If melatonin doesn’t put you to sleep, Halo 1’s Library will.

    • @benjameshodges
      @benjameshodges 11 месяцев назад +1

      The Cortana level is just gross butt stuff. And I hate when the controls are ripped from you as Cortana speaks. You start walking slow and the screen distorts, clearly hiding loading. I'd constantly replay Tsavo Highway and The Ark, but only begrudgingly replay Cortana for higher level completion.

    • @ashyoshicharizard3949
      @ashyoshicharizard3949 11 месяцев назад

      It's a god awful level

    • @gavinziozios1431
      @gavinziozios1431 10 месяцев назад

      I have found that in any Halo game, when doing a segment with the Flood, if you don't have a shotgun, the mission is going to be a nightmare

    • @MultiMoe11
      @MultiMoe11 10 месяцев назад

      Found another friend loved that level it was never that bad granted any level with the flood is better than anything with the covenant or banished plz dear god can we have the flood come back they are easier to deal with then the bullshit shields etc of the covenant and banished.

  • @ejnoro8371
    @ejnoro8371 11 месяцев назад +66

    I gotta say, as someone who played AC Vahalla on the hardest difficulty, Asgard was one of the most fun parts of the game, with all the boss fights and unique quests. Definitely took away from the main story a bit but from a gameplay perspective I think it was done well.

    • @chrisstucker1813
      @chrisstucker1813 11 месяцев назад +9

      Calling it one of the most fun parts of the game isn’t really saying much haha. Was boring as shit just like the rest of the game. And that comes from someone keenly interested in Norse mythology. Couldn’t bare myself to sit through another second of boring cutscene dialogue setting up yet another pointless filler mission. It’s borderline torture

    • @nightjokerrz
      @nightjokerrz 11 месяцев назад +2

      Agree it was beautiful to explore

  • @cracknigr6065
    @cracknigr6065 5 месяцев назад +1

    Shipment in CoD 4 didn't enter the game until update 1.3 or 1.4 if I remember correctly. And I do not remember one of my clanmembers that extremely hated the map, it was more the opposite. Whenever it was in the maprotation on a server it was 5-10min of awesome chaos, it was a welcome intermezzo.

  • @ActionPackedJack
    @ActionPackedJack 4 месяца назад +1

    I liked the Yiga hideout. It was flavorfully really cool and it ended with a boss battle that was way more interesting than the ones in the actual dungeons. I did think the punishment for getting caught was way too cruel but the stealth wasn't that difficult.
    If you want a forced stealth section, I'd swap that out for the Catacombs in the original Syphon Filter. Was stuck on that for literal weeks as a teenager.

  • @louiemarks8501
    @louiemarks8501 11 месяцев назад +11

    That mission in far cry 3 where you're sneaking into a pirate base to steal a costume. I actually don't mind stealth, in games like the Arkham series or Insomniac's Spider-Man it can be done very right, but y'know what I hate with the burning passion of a thousand suns? Stealth where you have no option of killing the enemies you're sneaking past. Especially when the game you're playing was *very* okay with you taking out your enemies until this moment, and your skills all pertain to killing things.

    • @JTB-di8yj
      @JTB-di8yj 11 месяцев назад

      💯 like in Days Gone

    • @DeltaSignIsNotAvailable
      @DeltaSignIsNotAvailable 11 месяцев назад

      In my case that mission where you have to follow Willis to his 'hideout' in Badtown, it may lead to one of the most famous missions in the game, but boy did I hate the follow mission before that.

  • @actuallynactual2113
    @actuallynactual2113 11 месяцев назад +10

    The mage tower in Dragon Age: Orgins. especially the part where you are transported to the other realm

    • @monfr0
      @monfr0 11 месяцев назад

      Oh I can't stand the fade level. The pc version there's a mod to skip it lol

  • @taybagoogy1162
    @taybagoogy1162 9 месяцев назад +9

    Listen, the map itself could have been better arranged, or the quests better paced / physically laid out. But the Asgard quest line wasn’t JUST a dream. It was a naturalistic form of animus vision. It directly hints at the main story ‘twist’ at the end and in my opinion drastically heightens the main ending if you do complete it beforehand.

  • @alexanderstewart1781
    @alexanderstewart1781 9 месяцев назад +3

    In MW2, the border crossing seemed like a blessing after they released black gold. 9/10 times, everyone backs out and doesn’t even play it. However my least favorite map is hydroelectric

    • @TiKAAi
      @TiKAAi 8 месяцев назад +1

      black gold is a certified cluster f*ck of a map, nightvision maps are a horrible idea on cod

  • @Fonzzz002
    @Fonzzz002 11 месяцев назад +25

    When the subject of hated levels is brought up, my mind immediatly goes to the water level in Earthworm Jim. Navigating in a glass bowl that shatters after a few collisions, far too sensitive controls and a lot of narrow paths. Played the game multiple times in my life and this always has been " that really annoying part you just have to sit through" .

    • @ElSandwich777
      @ElSandwich777 11 месяцев назад

      Would have been fine IMO if not for the damn time limit.

    • @fernandofaria2872
      @fernandofaria2872 11 месяцев назад +2

      Now thats oldschool. Probably the level responsible for popularizing the notion that water levels are the most hated in games xD

    • @MultiMoe11
      @MultiMoe11 10 месяцев назад

      @@fernandofaria2872 water levels with invisible water monsters yes or water monsters in general at least for me triggers a near phobic response i hate them hate them so much at that point plz let the monster eat me

    • @darthmango
      @darthmango 9 месяцев назад

      That would be the dreaded TMNT water level@@fernandofaria2872

    • @paulbradley8533
      @paulbradley8533 9 месяцев назад

      @@fernandofaria2872 Returnal did a water level right.. probably because your movement is only slightly effected

  • @kylepeterson6326
    @kylepeterson6326 11 месяцев назад +10

    TBH I liked the Cortana map on halo 3. Granted I played a ton of halo 3, but I felt this map was a lot like the map where you start with the spartan laser (think it was just called the Convenent if I remember correctly). The key to that map on harder difficulties was saving your laser shots for key moments (wraiths/hammer dudes) in the Cortana map they did a similar thing with several hidden flame throwers that you could pick up. Flame throwers shredded the flood in this game, and it is naturally tempting to just use it when you find it, but if you were smart and rationed it to use in specific spots you could make the level a ton easier. really playing halo 3 on harder difficulties or with skulls on was all about having a solid plan.

    • @Simwalker4k
      @Simwalker4k 11 месяцев назад +1

      Yes the map honestly gives you the best weapons; flamethrowers, incendiary grenades, constant energy sword refreshes, grav hammers. It can be almost cathartic to just purge the entire area of flood with the perfect arsenal.

    • @MultiMoe11
      @MultiMoe11 10 месяцев назад

      you forgot shotguns beloved shotguns but agree with you on that map then again I am one of the crazy sobs that loves fighting and killing the flood and hates fighting the covenant or anything with shields fuck shields hate shields so much

  • @Rolly1998
    @Rolly1998 10 месяцев назад

    Thank you for the nostalgia at the end with cod 4, great times!

  • @xmajinvegeta
    @xmajinvegeta 8 месяцев назад +1

    I like conquest in Border Crossing MW2. No other map gives you that sense of accomplishment when you go alone Metal Gear Solid-style into enemy lines, take out 3-4 campers at the Flag/behind cars, and completely turn the game around and your team is suddenly winning.

  • @danbanan6322
    @danbanan6322 11 месяцев назад +31

    I've played a lot of games, and i believe others have as well. With my experience, one of the most hated levels for a game that i hate myself and i've heard others do as well. Is in Mafia, when you have to complete a race through a track with the worst possible race car ever from the 50s. This should definitely have been up there, compared to Valhallas map, which is only just a pointless scenery

    • @Daniel__Nobre
      @Daniel__Nobre 8 месяцев назад +2

      Yes! This was quite infamous for such a long time. I never finished the original because of that. Such a slap in the face for people who bought the game and weren’t able to play it beyond that.

    • @Zeddymon
      @Zeddymon 8 месяцев назад +5

      OMG THIS MISSION BRO, YOU TRIGGERED MY PTSD

    • @DrSpaceman69
      @DrSpaceman69 6 месяцев назад

      It still haunts me..

    • @TheBoogerJames
      @TheBoogerJames 6 месяцев назад

      reminds me of the tutorial in Driver

  • @MrSKBerry
    @MrSKBerry 11 месяцев назад +65

    How chapter 13 from FFXV isn’t on her astounds me! I guess since they rebalanced it it isn’t so bad but from just how horrible it was on launch it should definitely be on this list

    • @ramrodbldm9876
      @ramrodbldm9876 11 месяцев назад +2

      It "astounds you"? Kidboy you know this is THEIR pick of games right? It astounds me that you expect someone to have the same pick as you 🤡 How about this 🤡 , how about you make a top 10 video and put ffXV on their? See how many people care 😂😂 I'll answer that, no one

    • @_n8thagr8_63
      @_n8thagr8_63 11 месяцев назад +42

      @@ramrodbldm9876 Whoa, watch out for this guy, everyone. Keyboard badass right here. Spelling and grammar at a second grade level.

    • @PatientZeroBalisong
      @PatientZeroBalisong 11 месяцев назад +23

      ​@@ramrodbldm9876 bro got triggered real quick

    • @mattwiper
      @mattwiper 11 месяцев назад

      @@ramrodbldm9876 only one person acting like a clown and it’s you.

    • @Phantombuick1
      @Phantombuick1 11 месяцев назад +8

      @@ramrodbldm9876 Jesus someones mad

  • @Zeradias
    @Zeradias 6 месяцев назад +1

    The fact the soulsborne games worst areas are option and/or dlc warms my heart since for the most part, areas/levels in soulsbourne are great.

  • @artoridagon3847
    @artoridagon3847 8 месяцев назад

    Protecting an NPC underwater against late game enemies with your equipment temporarily removed

  • @connorwiederich
    @connorwiederich 11 месяцев назад +11

    The underground snow sections and the temple sections in Zeffo from Jedi Fallen Order were a pain to do with finding collectibles. Also Kashyyyk involved climbing the giant tree while dealing with spiders and the saava flowers.

  • @joshuaash3149
    @joshuaash3149 11 месяцев назад +3

    I actually enjoyed the Guarma area in RDR2. I'm pretty sure that was there because Dutch shares a lot of similarities with Butch Cassidy, who did go to South America at one point in 1901, for about 5 years before returning to San Francisco.

  • @JN-hs5xl
    @JN-hs5xl 5 месяцев назад +1

    The real annoying monsters in the Maggot Lair are not the lightning beetles which become trivial if you get some lightning resistance, but those insect swarms which become Immune to Physical on Hell difficulty and a big pain for melee classes.

  • @abnushagnasty805
    @abnushagnasty805 6 месяцев назад +1

    Gonna have to say the Falcon Lost incursion from Division 1 was/is my most hated anything. Right after the game released during the 1.1 patch, it was known as the wall glitching patch. Why? Because most players discovered it while trying to beat Falcon Lost….15 levels of absolute pain and misery. Nobody liked it. If a game forces you to cheat to beat something, then you know it’s bad. It’s much easier to play now, but if anyone played the game during that time then you know what I’m talking about. 😡
    Also on a side note, I’m so glad I didn’t waste my time with that area when I played Dark Souls 2.

  • @thatguyspoon
    @thatguyspoon 11 месяцев назад +6

    Another good gameranx video for me just right before I sleep. Thanks guys

  • @fakjbf3129
    @fakjbf3129 11 месяцев назад +68

    Guarma was originally supposed to be a much larger story line, having you explore the island while helping the rebels before escaping. It was massively reduced in scope due to development constraints, and honestly I think it would have been better to scrap it entirely. There is one optional mission to help save a rebel and if you start the other mission you are railroaded into the mission chain that has you escape, so you never actually get a chance to explore the island making it feel like a very wasted opportunity.

    • @unfortunately_fortunate2000
      @unfortunately_fortunate2000 10 месяцев назад

      supposedly guarma has some sort of relevance to the next gta game but idk, that always seemed like bs speculation to me.
      I'm also not sold on the idea that spending more time on guarma would have been all that fun either

    • @ntfoperative9432
      @ntfoperative9432 10 месяцев назад +1

      @@unfortunately_fortunate2000well another feature would have been the ability to come and go from guarma as you please, this time with all your gear

  • @RK-fh4bp
    @RK-fh4bp 9 месяцев назад +1

    I actually have had a lot of fun on hourglass as infantry by hanging out at the stadium the whole match. Running floor to floor clearing out the whole stadium with 20 teammates is a great time

  • @NPOCrushader
    @NPOCrushader 8 месяцев назад +2

    Didn't really know people disliked the yiga clan hideout. I really liked it tbh... thought the stealth was fun and using bananas as bait was an easy way to speed up the process

    • @makasete30
      @makasete30 6 месяцев назад +1

      Same. Thought it was a nice little diversion which made good use of the stealth crouching built in the game. It wasn’t really difficult and pretty short. Using the bananas makes it even easier which I don’t think he did.
      I think it’s just the opinion of the guy in the video, really.

  • @TidusX16
    @TidusX16 11 месяцев назад +5

    An idea for another list, the longest tutorials in great games. Rockstar is notorious for this in their games, Red Dead Redemption, GTA, etc, games where you just want to get into it but have to spend sometimes hours learning simple mechanics.

    • @alexw4482
      @alexw4482 11 месяцев назад +1

      Kingdom hearts 2, even if it isn’t every minute as Roxas other than the axel fight feels like a tutorial.

  • @THEJustinOfAllTime
    @THEJustinOfAllTime 11 месяцев назад +5

    I'd like to forward the Fade from Dragon Age Origins, there's a reason why some of the most popular mods for the game exist solely to let you skip it!

    • @monfr0
      @monfr0 11 месяцев назад

      I can no longer play the xbox version because of it hahaha

  • @nospace5109
    @nospace5109 10 месяцев назад +1

    the yiga clan mission only has like one possible path so it ends up just being tedious

  • @teejaydee85
    @teejaydee85 8 месяцев назад

    My buddy and I call Baby Park the “Hail Mary Course” when one of us is too behind the other in points and it’s the last race. It’s our last ditch effort to maybe come out in 1st while hoping the other one gets riddled with items. Rarely gets the job done but every now and then a miracle can happen

  • @therealpoka
    @therealpoka 11 месяцев назад +27

    As a Viking nerd I really loved the Asgard stuff in AC:Valhalla. I think they made a way better version of realizing all of the Norse mythology stuff than God of War did.

    • @ianhansen6840
      @ianhansen6840 11 месяцев назад +9

      God of War seemed to be flipping a lot of Norse mythology on its head, and wasn't supposed to be "accurate," just interesting, I think!

    • @TheGrant59
      @TheGrant59 11 месяцев назад +1

      Yeah they were real accurate. I’m a big Norse mythology fan too so I loved all of it in Asgard

    • @ntfoperative9432
      @ntfoperative9432 10 месяцев назад

      The thing is, God of War was never meant to be completely accurate to mythology, just inspired by it. It’s been like that for the entire series

    • @ntfoperative9432
      @ntfoperative9432 10 месяцев назад +1

      @@Maarne_ most Nordic people I’ve talked to( and Greek) have no problem with the games. And what part of the games is “trashing” on the mythology? From what I can tell it’s pretty respectful of the mythology

  • @thomasnielsen5580
    @thomasnielsen5580 11 месяцев назад +30

    I like the MW2 map. It's brutal, and one of the advantages of having it being linear, is that the enemy does not pop from every side possible.

  • @thelegenddan103
    @thelegenddan103 5 месяцев назад

    Sewer run in Stray, you're constantly being swarmed with no place to go but forward, but they also completely change the control setup meaning you have to relearn how to move in the middle of the game.

  • @riggs671
    @riggs671 9 месяцев назад

    Guarma was awesome! That moment in Hell hath no fury where Arthur shoots the cannon is amazing

  • @Beer_Wolf
    @Beer_Wolf 11 месяцев назад +6

    Literally any level/part with a slow escort mission/quest...

    • @gameranxTV
      @gameranxTV  11 месяцев назад

      yup

    • @JTsavage7577
      @JTsavage7577 11 месяцев назад +1

      Games with a hard instant-failure start all over again stealth mission

  • @wingwong1071
    @wingwong1071 11 месяцев назад +8

    I'm surprised that the spaceship level in Crysis didn't got into the list.

    • @abdulrafay2730
      @abdulrafay2730 11 месяцев назад

      You're right bro

    • @Laoruperteen18
      @Laoruperteen18 11 месяцев назад

      quite true!! but at the same time, the level before all that, was fucking epic! when you start seeing the ships for the first time, and then the map afterwards....man, so damn good.

  • @chrism3144
    @chrism3144 8 месяцев назад +1

    Halo 3 Cortana is awesome imo. Halo CE the library should’ve been in its place.
    And the mission “Best left forgotten” in Fallout 4 Far Harbor DLC is the worst thing ever. 99% of people had to use a guide to get through it and that still takes an hour with the guide. “Best Left forgotten” is best left forgotten and it should be #1

  • @dancross1968
    @dancross1968 5 месяцев назад

    Agree with the comments about Guarma! RDR2 is a flawless game. I can understand how it could be annoying if you're speedrunning, but the game is meant to be enjoyed slowly. Everything is there for a reason. Waking up in Guarma was so unexpected. It made Arthur realise who Dutch really was, and the storyline changes drastically once you get back to the US. A simple title card, as you suggested, would have been boring! Why tell the viewer, when they can experience it? Isn't that what gaming is about?

  • @matodragonespor5000
    @matodragonespor5000 11 месяцев назад +4

    It's funny, I was really really enjoying AC Valhalla, exploring its world, interacting with everything, I had like 50 hours in when I finally decided to enter Asgard... and dropped the game there

  • @sclopiopeepio7998
    @sclopiopeepio7998 11 месяцев назад +26

    The chalice dungeons in bloodborne are SO hard… and that’s why I LOVE the heck out of them! They keep you guessing and adapting, and on top of that it’s a real challenge compared to most of the base game. Not to mention awesome exclusive enemies and environments with lore to go along.

    • @Cbrunning849
      @Cbrunning849 11 месяцев назад

      Love Bloodborne one of my favorite games of all time. Absolutely can not stand the chalice dungeons. It's repetitive, everything looks the same, and I just found it extremely boring

  • @Joebot64
    @Joebot64 6 месяцев назад

    When you have to follow an NPC, but they’re both faster than your walk and slower than your run 💀

  • @JayceeVoZuri
    @JayceeVoZuri 6 месяцев назад

    That one clip where a guy keeps dying by the cars is hilarious

  • @shoked99
    @shoked99 11 месяцев назад +6

    I'm sure some have been mentioned already in other Gameranx videos. There are many racing levels in action/adventure games that are near impossible. Mafia, GTA, The Saboteur, etc. I think in Saboteur I was able to get a car with machine guns and that helped.

  • @majesticslug3399
    @majesticslug3399 11 месяцев назад +4

    "Anyone standing out in the open is an easy target" Damn. Blew my mind

  • @Siege924
    @Siege924 6 месяцев назад

    The Quarry. The three or four levels after Laura pops up again. We get to spend the next three hours or so sitting through unskippable dialog with maybe 5 minutes of actual gameplay. Oh, and there's timed responses to questions that can change the game's outcome. I liked Laura, but I didn't need 3+ levels of playable flashbacks.

  • @alanfike
    @alanfike 6 месяцев назад +1

    1:27 I believe the word you're looking for is "campfest".

  • @Mr.Glidehook
    @Mr.Glidehook 11 месяцев назад +10

    More like this please. I don't play multi-player games because I just die repeatedly, but the others on this list are cathartic and an Rx for my shattered self esteem.

  • @danielrea9611
    @danielrea9611 11 месяцев назад +4

    Atlantica in kingdom hearts just pure frustration!

    • @monfr0
      @monfr0 11 месяцев назад

      That was the lowest part of the game. I've always sucked at rhythm based timed button pressed. I have to rhythm lol.

  • @AkiraPoland
    @AkiraPoland 8 месяцев назад

    Special guest: a map with a castle, which is apparently based on Dark Souls (I don't know, I haven't played it). You can still get past the first mini-boss, but after that? You have to find passages that can only be opened with keys of different colors. In short, torture in a labyrinth. I liked the whole game so much that I wanted to go platinum. But the second time I gave up on the third and probably even the fourth. Only because of this one map.

  • @goofeegoober_
    @goofeegoober_ 5 месяцев назад

    The lava grappling hook platforming level in Tomb Raider: Anniversary. That level was the only time I ever broke a controller in frustration. One of the game devs I think apologised years later for making that level so hard, and that it was legitimately bugged.

  • @joshuaweston6531
    @joshuaweston6531 10 месяцев назад +20

    I don't hate the Chalice Dungeons in Bloodborne, but they definitely could have been better. It does help that you get to throw down with a fair lot of unique bosses, including the final one. Love that mix of her white garment and the red of the blood! The Defiled ones are absolutely a pain up the arse though!

  • @SolarAbyss
    @SolarAbyss 11 месяцев назад +3

    The Yiga hideout is the only "stealth" section I've liked in any game ever

  • @zanthemeximan
    @zanthemeximan 8 месяцев назад

    If you are trying to go for all the birds you need to make sure you take your time in Guarma to find the birds in there too. I remember a friend of mine made a different save file just for that lolz

  • @joelwoodhouse460
    @joelwoodhouse460 10 месяцев назад

    The attention to detail about shipment was great 😂