@@RobWinant overall that was harder, but I havent even gotten there in hardcore yet so I can only imagine its gonna cause me to wanna chuck my controller a few times
The one issue I had with lords of the fallen was the constant use of dogs hidden behind a path so you'd get swarmed from behind and then have the mob you were originally going for in the front. Already frustrating to deal with dogs in soulslikes, and then they give them armor and make them explode and breathe fire lmao
The spiked helmet guys hiding behind stuff to headbut you off the edge was also great fun. Overall a good game, played through it normal and ng, like i do with all souls games.
Intercept the Redguns is honestly my favorite mission in AC6. From the jump you're engaged in an onslaught of MTs, Michigan actually acknowledges you as a serious threat, and the banter is truly entertaining. People give this mission a lot of flack, but for me it's nothing short of an adrenaline rush.
@@BillyMayhem2000 Had the same experience on Challenging with a group, then lowered it to Medium. Same result. Lowered it to Easy, and I swear there was virtually no change. We ultimately just switched to some bug missions. VERY different experience.
i did the other ending with the airport. im replaying it now for this one. if what im hearing about it is legit. wow it really is radiclay diffrent from ending 1 like genre different. The airport was one of the most badass anime moments ever
I guess that is literally the only upside of playing it before the 2.0 The old character weapons was still op as hell. But I'm jealous of those that experienced it all after the 2.0 clean up haha
Can barely hear Falcon.... so I turn the volume up pretty high, then have my eardrums exploded by Armored Core footage. Good way to start the day, I'm awake now lol
The thing about the last boss in Lies of P is the absolutely insane difficulty spike. I'm not the best Soulslike player, but I managed to one-shot most early bosses, and 1-3 shots pretty much every other boss, until I got to Manus. He took several tries. But that final boss is such an insane spike that the game absolutely does not prepare/train you for. That made it more frustrating than it would have been if you weren't so caught off guard by the spike.
Great list. That Michigan assassination mission is no joke. It's more of a marathon than a level. I never found the cabin fight of RE4 to be too terribly difficult, but I will say it feels harder in Remake. As for the alchemist's lair of Lies of P, I just run through most of it. Most of those enemies are an absolute pain, and if I need to grind up some Ergo, I teleport to an earlier area.
That mission on AC6 was pure Hell. It's just non-stop enemy fire from all angles, and just as difficult as not taking too much damage is killing all the adds without running out of ammo for the Boss.
Rarely when I watch videos like this do I see an entry of a game that I've actually played, but with this one resident evil 4 and super Mario Bros Wonder were not only were in the list, but I'd actually conquered the things talked about, which makes me feel kind of good.
Personally, it's just the "recent" part that rules me out entirely. I play games within a year of release at best, and usually much more like three-ish years after release. The backlog is that big. (Plus, that gives time for bug fixes, mods, and all the DLC to be released.) So yeah, I haven't played anything in this video unless the RE4 demo counted as playing RE4 Remake. ...I guess I clicked expecting a wider definition of "recent."
Ninja Gaiden and the Silver Surfer game from the NES were incredibly hard. If I didn’t have the NES Advantage controller I doubt I would have finished either. Im so thankful to the clerk that suggested to my mom I would need it.
G1 Michigan hyping you up to his troops the whole time is what really makes Intercept the Redguns though. Beautiful character. "You can tell this to posterity: mean old Michigan died of a bad fall!"
Aside from Somewhat Damaged, (Dont) fear the reaper ending can be quite hard as well. You take on the whole Arasaka tower by yourself, your health keeps decreasing and the icing on the cake is a 101 fight with Smasher at the end. Thankfully, i had a broken netrunner build and was able to oneshot Smasher at hard difficulty. There is also the fight with the Chimera. The missile barrage can be quite brutal. And if you have a low body build, good luck in the Sasquatch fight
The hardest recent level i played was P-2 from Ultrakill, which was partly difficult because you have to get perfect on every level in the game to play it.
Thank you for including number 8, the section going through the Cynosure bunker in Cyberpunk 2077 Phantom Liberty. Ye Gods! That was an unsuspecting nightmare! And yes, it's not so much about being without weapons (because you cannot take that damn Blackwall controlled robot down yourself anyway) but it is the sudden and utterly unexpected change in game type that makes it so difficult. Figuring out _when_ to hide, combined with _where_ you can hide, needs to be done on the proverbial spot.
Personally, my biggest issue is that you can't even stun the robot. I get that it's "Blackwall enhanced" but we're carrying anti-tank weapons by that point in the game, killed a squad of Max-Tac troops, destroyed a tank at the beginning of the DLC... and what the lore described as a maintenance robot is killing us. The Blackwall can't change the fact that the robot isn't armored, it completely destroyed the narrative for me.
The ending of lies of P was so good but so hard. Had me yelling at the developers for no reason. "Why would they even put that in this game?! WHY?!" Lol fun times.
Really comes down to your build and how comfortable you are; not to mention some weapons are way better than others. Really you just want a build that can rush down and make quick work of enemies; cause if your dps aint high youll get overwhelmed very quickly.
Literally just finished the House of Hope fight. It's an amazing fight that took me about 4 tries. Also, the music during this fight makes Raphael a straight up Disney villain. 😅
In Dark Souls 2, in the next gen remake Scholar of the First Sin edition, they reworked the enemy placement leading to The Smelter Demon, in Iron Keep, and made running straight through the runback to the boss as close to impossible as you can get. Experienced Souls veterans know how to run straight to any boss in any of the titles, but the SotFS Smelter runback is perfectly tuned to force you to fight nearly every enemy on the way there. Luckily, it’s optional. But the layout of the level doesn’t make that at all obvious.
Just want a quick correction: Raphael is a devil. Not a demon. Demons are ruled by their passions, very chaotic and destructive creatures, and they are at war with devils, who are ruled by laws and such.
"the only real way to finish it is to cheat" hey, i didn't cheat. took me like 6 hours to beat the Final-Final level of Wonder, but i didn't cheat and i played solo. the most intense part was the ending flag, worried if i messed that one i'd have to do it all over again, but i topped it. feel so damn proud.
@@robertdelgado544 That’s pretty easy. The trick is that you need to just reverse joint legs and the activation ability that puts a shield wall in front of you. When the drones are coming, just jump as high as you can and deploy the shield. They’ll kamikaze into the shield and do barely any damage.
@@praetorxyn never thought of the shield. I just boosted up to em as they spawned. And tried to get as many as I could. That would've saved me a lot of frustration. Too late now lol
In Lies of P I struggled massively with the green swamp monster thing, the Corrupted Parade Master, and even Champion Victor. Just saying this to illustrate that I am *not* good at this game. By the time I got to Simon Manus I was ready to just throw in the towel, but somehow he went down in 3 tries. Might have just hit some really lucky RNG, but I honestly thought he was the easiest boss in the later stages of the game.
While i did love Armored Core 6, there were too many 'throw-away missions' and not enuff 'incoming-enemy pattern-recognition sorties'. Intercept the Redguns was the only sortie that's like the older games. And just finished Ace Combat 7 recently and that game has wwaayy more in common with the older Armored Core games than AC6.
The second battle with Tommasi in Control, I probably repeated that one 40 times before barely nailing it. Long range enemies AND invisible ones, all attacking you at the same time.
I didn't find hard the Intercept the Red Guns mission, maybe I got lucky and got the right build on my first try, but I don't remember having trouble with that mission. The only part of AC6 that I've found genuinely hard was the Ibis Series boss battle, that mf made me retry the fight like 40 times and change build a couple of times until I finally learned its patterns. What a insanely fun game, I really wish we'd get DLC sometime, probably not gonna happen, but a man can dream.
Watch them play, they're trash and are trying to 1v1 all the side enemies with single shot guns. It's a super weird way to play the game, how do you get that far and are still fighting things like this?
I was not interested in the game at all, but watching the souls guy I usually check for From games this section did seem like one of the harder ones. Granted, the guy gets stuck on the weirdest shit, most often due to stubbornness, but I'm pretty sure he spent like an hour repeating those same voicelines and as a watcher who gets nothing about the game, it looked like an endless onslaught of enemies; which will be tough.
I beat the Mario Wonder end level without the 2 player cheat. Didn’t even know that you could do that until watching this video. It was the hardest level I’ve ever played.
I did the impossible climb for the Platinum. At first it was very hard, but it gets easier, once you know where the three orbs are and what route you need to take.
The update after Phantom Liberty came out messed with my deadzones or something and caused my aim to drift all the time. Haven't bothered fixing it but I might after I finish the Yakuza series.
You can cheese the trap in prince of persia: go up to activate the trap but dont land on the floor. This leaves the trapdoor open. Swing on the pole beneath the trapdoor the trap stops. Takes a minute or so.
*shudders* I still have severe, unresolved trauma from that cabin fight on my NG (fresh save) Professional run. When I finally saw Ashley open that door and beckon me outside it felt like Yahweh himself extended a hand down from the heavens 😅…
any game that has a chase scene i find the most difficult, the new age motion makes it vary hard to focus on the escape aspect when you have 40 % active motion on the scene hardest one i've came across that is kinda new was in Gotham Knights when you have to escape from clay face in the sewers
I didn't really find Intercept the Redguns hard at all. I found it to be a very fun and easy mission and cleared it on my first try with repair kits to spare. Did nearly run out of ammo though. That being said, I only did the mission on my second playthrough since I did Ambush the Vespers the first time around.
This video just shows how some games attract some players and not others. None of these games are my type of game. The explanation that makes sense to me is that my job is hard and stressful so I don't want a game that is over the top stressful.
Several of those are either hidden, optional levels for those who seek challenges, or aren't that bad if you're not on the highest difficulty setting. It's the combination of game and context that is hard, many of those can be just nice.
That moment when one misses the top of flag in final badge challenge in super mario bros wonder, so that one needs to complete the level again to get the final badge.
So, haven't played Lords, but I've heard a lot of criticism, and talking about the entry here really ties it all together for me. The idea that hard=fun is not what makes the Souls series good - it's the world design, the enemy variety, and the idea that, even though something feels hard now, it will get easier
I'd add in pretty much any of the stealth missions in Lost Ark. They're the most unforgiving things imaginable, as if you're seen at all that's it, start the whole thing over. You're essentially defenseless. Especially the dog enemies which seem either entirely random or maybe they're actively coming after you, the last thing you want in these types of missions. Thankfully they're all completely optional as far as I know, so unless you're just trying to collect everything you can try your hand a couple of times then find other islands. And frankly in the type of game it is, if that's your goal you're in for tedium and frustration (and an empty wallet) regardless.
For Rogue Trader, it helps that you can turn the difficulty way down at any point, so it's hard to get stuck with no recourse, but even so, acts 4 and 5 just get annoying.
The Prince secret trap room was a nightmare. Glad it’s not required to progress the game and completely optional. Dead island 2 final boss is another level that gave a real tough time. Even with three player coop it was chaotic with fire all around, the screamers, and main boss deadly attack all in a small confined space. Not tough as other games here but worth mentioning
I don't remember struggling on the Armored core level. But maybe, its been a while. Lords of the Fallen got trivial because of my build. Even at the end. The Cyberpunk and RE4 sections were a huge pain in my ass. The rest I either didnt play or were trivial. I am surprised the 2nd to last boss of Blasphemous 2 isnt here.
For me, it may not be brutal but in Baldur's Gate 3, trying to get the Orphic Hammer to free Orpheus was a pain to deal with, getting the hammer is easy but getting out is the hard part especially when you're not fully prepared to fight Raphael and his minons
Forget the cabin fight, all of RE4: Remake makes a souls game seem like a nice leisurely romp! Hardcore on my first run was absurd, and no, standard mode doesn't make it a bit easier.
I didn't have too much trouble with Simon, the Nameless Puppet, or even the level itself. I did have a huge problem with the Door Guardian and Laxasia. The Door Guardian is just a slog to fight and Laxasia is the most difficult boss of the game. Each time I beat her if didn't feel like it was skill as much as she got tired of killing me and just gave up.
Simon was the only boss in the game that wasn't an absolute blast to fight, which is impressive. He reminds me of martyr logarius who also is just not a fun fight. Laxasia was hard, the only boss that took me over 10 tries, and very much I think she just got bored of kicking my teeth in by the time I beat her. Nameless puppet and king of puppets 2nd phase are definitely the most fun fights in the game and actually have broken into my top 10 souls fights, the only non fromsoft fights to make my list.
Door guardian disappointed me more than it frustrated me. The first time I died I didn't even feel like I failed, I just felt like "k, get me out so I can try something else that might be the gimmick" after standing on the glowing button, trying to make him bash the door in, trying to break the crystals etc. Laxasia is legit probably the hardest fight. Around 5 tries, which puts her on par with the swamp thing, puppet king and the bishop for me, but she also just has moves where I truly have no idea what the fuck the devs want you to do, except be perfect. That smash after she fires the projectiles went undodged, unblocked with the arm, unblocked with the handle skill; literally 0 idea what to fucking do and it basically just means 60% dmg whenever she decides to do it. She's also so fast and switches the speed on the moves SO much, that it almost didn't feel fair to force people to learn 6 different moves with wildly different timings in the second phase of a fight and expect them to get shit perfect to succeed.
The first encounter with Raphael was indeed hard, but when you discover that felogyr's workshop has powder barrels that can level the lower city, Raphael just becomes a chump. Last encounte I just placed 2 barrels in each pillar with a bunch of fireworks, have one characater with a high initiative use a fire spell or fire arrows and it just annihilates most of the cambions and just smite the living hell out of Raphael, dont know if this strat can be used in Honour mode though.
Interesting video idea, the mods for some of the recent games have gotten on par with the old Skyrim mods, i saw someone flying shrek in hogwarts the other day, like as a broom, and not a tiny shrek either, it was great, another mod had Pokemon as the creatures you captured. I know cyberpunks mods are crazy, and yall just did the graphics mod video, should continue the trend Mr. Bird.
Your RUclips channel is absolutely amazing! The content you create is both entertaining and informative,The production quality, creativity, and passion you put into your videos are evident in every frame. keeping me hooked with every video. Keep up the fantastic work, you're doing a fantastic job! 😊👍
Prince of Persia’s impossible climb requires you to get all three bells without taking damage and return back to the hermit on the ground. If you take damage you lose all bells grabbed. Doesn’t matter if you managed to get all three but took damage while heading back down. Start over!
First time I got to 'intercept the redguns' I was doing fine until I literally ran out of bullets. After that it took me dozens of runs to finally beat it. No lie I was so close on that first run, if I had just been more careful with my ammo I had plenty of health and repair kits left. But after a couple of failed attempts a mental block or something appeared and I just started doing worse and worse lool.
For BG3, the fight in the House of Grief was by far the hardest fight for me. Took me a few sessions. House of Hope I beat on my first try, it was just long.
Funnily I found Lies of P to be one of the easiest Soulslikes while I find Lords of the Fallen quite challenging and here you are, telling me that LotF is more forgiving than others.
The battle with Raphael is quite easy if you came prepared and don't only fight in the main hall, you can run away to scarce your enemies and hit them from afar
For those getting whooped in the House of Hope, here's a trick to make it way better: Raphael's bedroom has a huge bathtub and inside there's a big water tap that works as an infinite long rest, so... summon everything, use all your buff spells and 6th level spells as many times you want, use the bathtub and you'll have basically the most OP your party will ever be, then Raphael and the whole house will be easy... very easy, poor Raphael didn't last in my game 🗿 Also, globe of invulnerability is a must!
First boss in lords of the fallen and the final boss of Lies of P were the only really hard parts in those games. Sure i died a lot and struggled in areas, but those bosses were a pain!
I turned the hunter in the house of hope fight and it made the fight easy. He even lived while tanking for me and I used hopes healing to keep him up while I used difficult terrain to make it so he couldn’t move to get to me
I just went back and got the platinum for ac 6 there was so much coming out at that time i finally got the time to do all the s ranks. Oh and the key to that mission is the bad cook flame throwers and stun needles with a heavy tank build they melt all those little enemies. The platinum for lords of the fallen was a whole other adventure when the game firdt came out no one had a complete list of all the armors and weapons so you had to cross reference your invebtory with several websites i was literally writinf notes on paper to get it all done only to have complete guides come out days after. RE 4 cabin can be be set down to q science and get through it very easily can't wait for lies of p dlc its likentheybread my mind because while I was playing i was saying to myself alice in wonderland or fhe wizard of oz would make for a amazing game like this.
I've just finished Prince of Persia the Lost Crown. It's amazing. But that trap room above the secret elevator floor. Christ on a donkey I spend like 45 mins on it. But I spent about an hour in the puzzle at the top of the archives with all the blocks that fly in. All to get two coins! The impossible climb took about 20 mins. I just practiced getting to the top on consistent then the two other bells off the side you can get quite easily if you fall from the top.
Returnal has a pretty extreme spike after you clear the first few (3 i think) biomes. It was already not an easy game before but manageable but suddenly it gets super sweaty.
My first time doing re4r was on professional. I killed the beast dog thing right before this and literally had no ammo going into the cabin fight.. pretty sure I died enough times thst the adaptive difficulty just gave me a break lol
I love Baldur's Gate 3 House of Hope fight. I played on normal difficulty and it does feels like no other encounter. Heck it's even more memorable than the last boss fight to me.
I so glad I’m not the only one who had trouble in the re4 remake cabin section
I died like 5 times 😂
First playthrough was hard, ng+ was a bloodbath
I thought the Antechamber fight against the two Garradors and friends was harder. Maybe I just enjoyed the cabin fight more. Both were tough.
try it on hardcore lol i died like 4 times at least
@@RobWinant overall that was harder, but I havent even gotten there in hardcore yet so I can only imagine its gonna cause me to wanna chuck my controller a few times
The one issue I had with lords of the fallen was the constant use of dogs hidden behind a path so you'd get swarmed from behind and then have the mob you were originally going for in the front. Already frustrating to deal with dogs in soulslikes, and then they give them armor and make them explode and breathe fire lmao
I wanted to like that game so badly. It frustrates me that it does so many things wrong because the presentation is so strong. Than rhymed
The spiked helmet guys hiding behind stuff to headbut you off the edge was also great fun. Overall a good game, played through it normal and ng, like i do with all souls games.
That game was my personal biggest disappointment of 2023. As a die-hard Souls vet, it was super depressing how mid it turned out to be.
I’m playing sekiro right now, after beating Lords of the fallen and Elden ring multiple times on NG+.
Can honestly say, Sekiro is ass.
It's like they took the very worst elements of the Souls games and made an entire game out of them.
Intercept the Redguns is honestly my favorite mission in AC6. From the jump you're engaged in an onslaught of MTs, Michigan actually acknowledges you as a serious threat, and the banter is truly entertaining. People give this mission a lot of flack, but for me it's nothing short of an adrenaline rush.
Gameranx always gives me information about some games I won't even play but good to know that others have suffered raged and celebrated.
Scientists rescue missions against automatons in helldivers 2. Good lord
Me and a random played one on medium, and it was non stop drop ships, swear its bugged.
@@BillyMayhem2000 Had the same experience on Challenging with a group, then lowered it to Medium. Same result. Lowered it to Easy, and I swear there was virtually no change. We ultimately just switched to some bug missions. VERY different experience.
@Traddles I think the bug missons can act up too, had 4 or so waves of bile spewers and chargers constantly spawn.
@@BillyMayhem2000Halo firefight mode aint got shit on Helldivers 2.
I’ll do ya one better. Helldiver difficulty civilian extract with automaton. I swear it’s impossible
Love to see Laika mentioned! It was a wonderful and unique indie game.
Agreed on CP 2077. Hiding from that robot was soooooo stressful (damn thing caught me a few times)
i did the other ending with the airport. im replaying it now for this one. if what im hearing about it is legit. wow it really is radiclay diffrent from ending 1 like genre different. The airport was one of the most badass anime moments ever
@@MauseDaysoh yeah, the two paths play quite differently. but both are pretty fun, despite that blasted bot
Yeah fuck that robot man 😭
I guess that is literally the only upside of playing it before the 2.0
The old character weapons was still op as hell.
But I'm jealous of those that experienced it all after the 2.0 clean up haha
*Laughs in Starscourge Radhan*
The Music in the house of hope is EPIC! :D
The song that plays during the final fight is almost worth the pain :D
@@Craye2727 sure is!
you mean that disney villain-esque soundtrack?
Can barely hear Falcon.... so I turn the volume up pretty high, then have my eardrums exploded by Armored Core footage. Good way to start the day, I'm awake now lol
😂😂😂Same mate, literally yanked off my headphones
2 achievements away from 100% Lies of P... Bring the pain...🤤
Bro i just needs Sophias letter to spawn in
Cucked at 99% achievement
Getting the platinum on Lies of P was super fun
Got it about 2 weeks ago. you got this
Why it's important for people to get achievements - I'll never know.
@@user-tt7ds6oo4b it’s satisfying
The thing about the last boss in Lies of P is the absolutely insane difficulty spike. I'm not the best Soulslike player, but I managed to one-shot most early bosses, and 1-3 shots pretty much every other boss, until I got to Manus. He took several tries. But that final boss is such an insane spike that the game absolutely does not prepare/train you for. That made it more frustrating than it would have been if you weren't so caught off guard by the spike.
Most impossible challenge: Take a shot every-time he says "Uhh"
I did the cyberpunk mission on my first try but god I hated those horror chase/hide style missions
Great list.
That Michigan assassination mission is no joke. It's more of a marathon than a level.
I never found the cabin fight of RE4 to be too terribly difficult, but I will say it feels harder in Remake.
As for the alchemist's lair of Lies of P, I just run through most of it. Most of those enemies are an absolute pain, and if I need to grind up some Ergo, I teleport to an earlier area.
The cabin level isn't too difficult, but the enemies are definitely more aggressive, and it does keep you on your toes.
Hifi-Rush's final boss deserves a spot
That mission on AC6 was pure Hell.
It's just non-stop enemy fire from all angles, and just as difficult as not taking too much damage is killing all the adds without running out of ammo for the Boss.
Intercept the Redguns gave me some real troubles. It was so annoying to lose after the first few waves and then start all over again.
All of which still stand below Ghosts 'N Goblins.
Rarely when I watch videos like this do I see an entry of a game that I've actually played, but with this one resident evil 4 and super Mario Bros Wonder were not only were in the list, but I'd actually conquered the things talked about, which makes me feel kind of good.
Personally, it's just the "recent" part that rules me out entirely. I play games within a year of release at best, and usually much more like three-ish years after release. The backlog is that big. (Plus, that gives time for bug fixes, mods, and all the DLC to be released.) So yeah, I haven't played anything in this video unless the RE4 demo counted as playing RE4 Remake. ...I guess I clicked expecting a wider definition of "recent."
Ninja Gaiden and the Silver Surfer game from the NES were incredibly hard. If I didn’t have the NES Advantage controller I doubt I would have finished either. Im so thankful to the clerk that suggested to my mom I would need it.
G1 Michigan hyping you up to his troops the whole time is what really makes Intercept the Redguns though. Beautiful character.
"You can tell this to posterity: mean old Michigan died of a bad fall!"
Aside from Somewhat Damaged, (Dont) fear the reaper ending can be quite hard as well. You take on the whole Arasaka tower by yourself, your health keeps decreasing and the icing on the cake is a 101 fight with Smasher at the end. Thankfully, i had a broken netrunner build and was able to oneshot Smasher at hard difficulty.
There is also the fight with the Chimera. The missile barrage can be quite brutal. And if you have a low body build, good luck in the Sasquatch fight
The hardest recent level i played was P-2 from Ultrakill, which was partly difficult because you have to get perfect on every level in the game to play it.
👍
In RE4 remake, on hardcore, the battle with Krauser was by far the hardest
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Thank you for including number 8, the section going through the Cynosure bunker in Cyberpunk 2077 Phantom Liberty. Ye Gods! That was an unsuspecting nightmare!
And yes, it's not so much about being without weapons (because you cannot take that damn Blackwall controlled robot down yourself anyway) but it is the sudden and utterly unexpected change in game type that makes it so difficult. Figuring out _when_ to hide, combined with _where_ you can hide, needs to be done on the proverbial spot.
Personally, my biggest issue is that you can't even stun the robot. I get that it's "Blackwall enhanced" but we're carrying anti-tank weapons by that point in the game, killed a squad of Max-Tac troops, destroyed a tank at the beginning of the DLC... and what the lore described as a maintenance robot is killing us. The Blackwall can't change the fact that the robot isn't armored, it completely destroyed the narrative for me.
The ending of lies of P was so good but so hard. Had me yelling at the developers for no reason. "Why would they even put that in this game?! WHY?!" Lol fun times.
Intercept the redguns is actually a lot easier if you equip double flamers. I kept running out of ammo/dying until I tried the flamers.
I ended up relying on the laser lance a lot to conserve ammo.
Really comes down to your build and how comfortable you are; not to mention some weapons are way better than others. Really you just want a build that can rush down and make quick work of enemies; cause if your dps aint high youll get overwhelmed very quickly.
I ended up running out of ammo and just finished the last few enemies with punches and boost kicks
Literally just finished the House of Hope fight. It's an amazing fight that took me about 4 tries. Also, the music during this fight makes Raphael a straight up Disney villain. 😅
In Dark Souls 2, in the next gen remake Scholar of the First Sin edition, they reworked the enemy placement leading to The Smelter Demon, in Iron Keep, and made running straight through the runback to the boss as close to impossible as you can get. Experienced Souls veterans know how to run straight to any boss in any of the titles, but the SotFS Smelter runback is perfectly tuned to force you to fight nearly every enemy on the way there.
Luckily, it’s optional. But the layout of the level doesn’t make that at all obvious.
Just want a quick correction: Raphael is a devil. Not a demon. Demons are ruled by their passions, very chaotic and destructive creatures, and they are at war with devils, who are ruled by laws and such.
good, someone is on it
"the only real way to finish it is to cheat"
hey, i didn't cheat. took me like 6 hours to beat the Final-Final level of Wonder, but i didn't cheat and i played solo.
the most intense part was the ending flag, worried if i messed that one i'd have to do it all over again, but i topped it. feel so damn proud.
Getting an S-rank on Intercept the Redguns is probably the hardest thing in AC6.
I want to do the Platinum but have no idea how to s rank this mission
As much as I'd love to agree with you, S-rank on the defend the tower mission was an actual nightmare for me
@@robertdelgado544 That’s pretty easy. The trick is that you need to just reverse joint legs and the activation ability that puts a shield wall in front of you. When the drones are coming, just jump as high as you can and deploy the shield. They’ll kamikaze into the shield and do barely any damage.
@@praetorxyn never thought of the shield. I just boosted up to em as they spawned. And tried to get as many as I could. That would've saved me a lot of frustration. Too late now lol
@@robertdelgado544 Yeah, that’s the only way I could do it, but once I figured that out it only took a few tries.
You're the best Falcon
Keep on making these amazing videos
In Lies of P I struggled massively with the green swamp monster thing, the Corrupted Parade Master, and even Champion Victor. Just saying this to illustrate that I am *not* good at this game. By the time I got to Simon Manus I was ready to just throw in the towel, but somehow he went down in 3 tries.
Might have just hit some really lucky RNG, but I honestly thought he was the easiest boss in the later stages of the game.
While i did love Armored Core 6, there were too many 'throw-away missions' and not enuff 'incoming-enemy pattern-recognition sorties'. Intercept the Redguns was the only sortie that's like the older games. And just finished Ace Combat 7 recently and that game has wwaayy more in common with the older Armored Core games than AC6.
The second battle with Tommasi in Control, I probably repeated that one 40 times before barely nailing it. Long range enemies AND invisible ones, all attacking you at the same time.
I didn't find hard the Intercept the Red Guns mission, maybe I got lucky and got the right build on my first try, but I don't remember having trouble with that mission. The only part of AC6 that I've found genuinely hard was the Ibis Series boss battle, that mf made me retry the fight like 40 times and change build a couple of times until I finally learned its patterns. What a insanely fun game, I really wish we'd get DLC sometime, probably not gonna happen, but a man can dream.
Watch them play, they're trash and are trying to 1v1 all the side enemies with single shot guns. It's a super weird way to play the game, how do you get that far and are still fighting things like this?
I was not interested in the game at all, but watching the souls guy I usually check for From games this section did seem like one of the harder ones. Granted, the guy gets stuck on the weirdest shit, most often due to stubbornness, but I'm pretty sure he spent like an hour repeating those same voicelines and as a watcher who gets nothing about the game, it looked like an endless onslaught of enemies; which will be tough.
Lies of P probably has my favorite endgame gauntlet in any game
I'm glad they mentioned the cabin section in RE4, I died so many times before getting through it.
I'm glad you included Super Mario Wonder! The final final level is brutally hard, especially if you don't cheat!
Holy. You re-opened my trauma with the Number 8. That mission alone straight up almost convince me to replay the whole arc again. lmao
I beat the Mario Wonder end level without the 2 player cheat. Didn’t even know that you could do that until watching this video. It was the hardest level I’ve ever played.
Same. It was brutal 6 hours grind, but damn i'm proud that i beat it without cheesing ! GIT GUD, RIGHT ?
*You have me inspired to start making vids. Much love and major props to you* Gamers!
I did the impossible climb for the Platinum. At first it was very hard, but it gets easier, once you know where the three orbs are and what route you need to take.
The update after Phantom Liberty came out messed with my deadzones or something and caused my aim to drift all the time. Haven't bothered fixing it but I might after I finish the Yakuza series.
You can cheese the trap in prince of persia: go up to activate the trap but dont land on the floor. This leaves the trapdoor open. Swing on the pole beneath the trapdoor the trap stops. Takes a minute or so.
*shudders*
I still have severe, unresolved trauma from that cabin fight on my NG (fresh save) Professional run. When I finally saw Ashley open that door and beckon me outside it felt like Yahweh himself extended a hand down from the heavens 😅…
any game that has a chase scene i find the most difficult, the new age motion makes it vary hard to focus on the escape aspect when you have 40 % active motion on the scene hardest one i've came across that is kinda new was in Gotham Knights when you have to escape from clay face in the sewers
That mario wonder game.... last level was total insanity.... it was the hardest thing i could ever remember playing in recent time.
The Inferno in OSRS trumps all of these 😅
I didn't really find Intercept the Redguns hard at all. I found it to be a very fun and easy mission and cleared it on my first try with repair kits to spare. Did nearly run out of ammo though. That being said, I only did the mission on my second playthrough since I did Ambush the Vespers the first time around.
This video just shows how some games attract some players and not others. None of these games are my type of game. The explanation that makes sense to me is that my job is hard and stressful so I don't want a game that is over the top stressful.
Several of those are either hidden, optional levels for those who seek challenges, or aren't that bad if you're not on the highest difficulty setting. It's the combination of game and context that is hard, many of those can be just nice.
That moment when one misses the top of flag in final badge challenge in super mario bros wonder, so that one needs to complete the level again to get the final badge.
This.
Honestly the cabin fight wasn't that bad for me, I actually had more trouble with that damn giant because I was pretty low on ammo by that point.
So, haven't played Lords, but I've heard a lot of criticism, and talking about the entry here really ties it all together for me. The idea that hard=fun is not what makes the Souls series good - it's the world design, the enemy variety, and the idea that, even though something feels hard now, it will get easier
I found Escort the Weaponized Mining Ship to be much more of a difficult surprise. Whereas intercept the red guns was basically a cakewalk.
I'd add in pretty much any of the stealth missions in Lost Ark. They're the most unforgiving things imaginable, as if you're seen at all that's it, start the whole thing over. You're essentially defenseless. Especially the dog enemies which seem either entirely random or maybe they're actively coming after you, the last thing you want in these types of missions.
Thankfully they're all completely optional as far as I know, so unless you're just trying to collect everything you can try your hand a couple of times then find other islands. And frankly in the type of game it is, if that's your goal you're in for tedium and frustration (and an empty wallet) regardless.
For Rogue Trader, it helps that you can turn the difficulty way down at any point, so it's hard to get stuck with no recourse, but even so, acts 4 and 5 just get annoying.
Re4 cabin went very well for me! I managed to get lots of ammo for some guns but had little handgun and shotgun after haha
The Prince secret trap room was a nightmare. Glad it’s not required to progress the game and completely optional. Dead island 2 final boss is another level that gave a real tough time. Even with three player coop it was chaotic with fire all around, the screamers, and main boss deadly attack all in a small confined space. Not tough as other games here but worth mentioning
These sound tough. Thanks for sharing.
The cabin fight was hard, but doable! If I had to choose the hardest part it would be the mine cart section, or the Salazar fight..
I don't remember struggling on the Armored core level. But maybe, its been a while. Lords of the Fallen got trivial because of my build. Even at the end. The Cyberpunk and RE4 sections were a huge pain in my ass. The rest I either didnt play or were trivial. I am surprised the 2nd to last boss of Blasphemous 2 isnt here.
For me, it may not be brutal but in Baldur's Gate 3, trying to get the Orphic Hammer to free Orpheus was a pain to deal with, getting the hammer is easy but getting out is the hard part especially when you're not fully prepared to fight Raphael and his minons
Forget the cabin fight, all of RE4: Remake makes a souls game seem like a nice leisurely romp! Hardcore on my first run was absurd, and no, standard mode doesn't make it a bit easier.
I didn't have too much trouble with Simon, the Nameless Puppet, or even the level itself. I did have a huge problem with the Door Guardian and Laxasia. The Door Guardian is just a slog to fight and Laxasia is the most difficult boss of the game. Each time I beat her if didn't feel like it was skill as much as she got tired of killing me and just gave up.
Simon was the only boss in the game that wasn't an absolute blast to fight, which is impressive. He reminds me of martyr logarius who also is just not a fun fight. Laxasia was hard, the only boss that took me over 10 tries, and very much I think she just got bored of kicking my teeth in by the time I beat her.
Nameless puppet and king of puppets 2nd phase are definitely the most fun fights in the game and actually have broken into my top 10 souls fights, the only non fromsoft fights to make my list.
Door guardian disappointed me more than it frustrated me. The first time I died I didn't even feel like I failed, I just felt like "k, get me out so I can try something else that might be the gimmick" after standing on the glowing button, trying to make him bash the door in, trying to break the crystals etc.
Laxasia is legit probably the hardest fight. Around 5 tries, which puts her on par with the swamp thing, puppet king and the bishop for me, but she also just has moves where I truly have no idea what the fuck the devs want you to do, except be perfect.
That smash after she fires the projectiles went undodged, unblocked with the arm, unblocked with the handle skill; literally 0 idea what to fucking do and it basically just means 60% dmg whenever she decides to do it. She's also so fast and switches the speed on the moves SO much, that it almost didn't feel fair to force people to learn 6 different moves with wildly different timings in the second phase of a fight and expect them to get shit perfect to succeed.
Prince of Persia’s platforming looks fun to me. Having beaten Farewell on Celeste, that looks like a fun challenge without being too painful.
The first encounter with Raphael was indeed hard, but when you discover that felogyr's workshop has powder barrels that can level the lower city, Raphael just becomes a chump. Last encounte I just placed 2 barrels in each pillar with a bunch of fireworks, have one characater with a high initiative use a fire spell or fire arrows and it just annihilates most of the cambions and just smite the living hell out of Raphael, dont know if this strat can be used in Honour mode though.
Interesting video idea, the mods for some of the recent games have gotten on par with the old Skyrim mods, i saw someone flying shrek in hogwarts the other day, like as a broom, and not a tiny shrek either, it was great, another mod had Pokemon as the creatures you captured. I know cyberpunks mods are crazy, and yall just did the graphics mod video, should continue the trend Mr. Bird.
Your RUclips channel is absolutely amazing! The content you create is both entertaining and informative,The production quality, creativity, and passion you put into your videos are evident in every frame. keeping me hooked with every video. Keep up the fantastic work, you're doing a fantastic job! 😊👍
Great stuff, thanks Falcon!
That phantom liberty level was amazing haven’t felt that level of horror since alien isolation
Try metroid dred. Its where they "took inspiration" from
Laika is a game that more people need to play thanks for giving it attention
Hahahhahaha excellent NIN reference in C2077.
Prince of Persia’s impossible climb requires you to get all three bells without taking damage and return back to the hermit on the ground. If you take damage you lose all bells grabbed. Doesn’t matter if you managed to get all three but took damage while heading back down. Start over!
@ 14:57 , I got that reference. Such a great film.
Didn’t have to do that in Cyberpunk! Very happy about that 😂
Falcon is the whole reason I fw gameranx man lol love the content
My therapist: "BRUTALLY HARD Levels in games aren't real"
This video:
You need a new therapist
First time I got to 'intercept the redguns' I was doing fine until I literally ran out of bullets. After that it took me dozens of runs to finally beat it. No lie I was so close on that first run, if I had just been more careful with my ammo I had plenty of health and repair kits left. But after a couple of failed attempts a mental block or something appeared and I just started doing worse and worse lool.
For BG3, the fight in the House of Grief was by far the hardest fight for me. Took me a few sessions. House of Hope I beat on my first try, it was just long.
Funnily I found Lies of P to be one of the easiest Soulslikes while I find Lords of the Fallen quite challenging and here you are, telling me that LotF is more forgiving than others.
The battle with Raphael is quite easy if you came prepared and don't only fight in the main hall, you can run away to scarce your enemies and hit them from afar
For those getting whooped in the House of Hope, here's a trick to make it way better:
Raphael's bedroom has a huge bathtub and inside there's a big water tap that works as an infinite long rest, so... summon everything, use all your buff spells and 6th level spells as many times you want, use the bathtub and you'll have basically the most OP your party will ever be, then Raphael and the whole house will be easy... very easy, poor Raphael didn't last in my game 🗿
Also, globe of invulnerability is a must!
First boss in lords of the fallen and the final boss of Lies of P were the only really hard parts in those games. Sure i died a lot and struggled in areas, but those bosses were a pain!
I turned the hunter in the house of hope fight and it made the fight easy. He even lived while tanking for me and I used hopes healing to keep him up while I used difficult terrain to make it so he couldn’t move to get to me
I just went back and got the platinum for ac 6 there was so much coming out at that time i finally got the time to do all the s ranks. Oh and the key to that mission is the bad cook flame throwers and stun needles with a heavy tank build they melt all those little enemies. The platinum for lords of the fallen was a whole other adventure when the game firdt came out no one had a complete list of all the armors and weapons so you had to cross reference your invebtory with several websites i was literally writinf notes on paper to get it all done only to have complete guides come out days after. RE 4 cabin can be be set down to q science and get through it very easily can't wait for lies of p dlc its likentheybread my mind because while I was playing i was saying to myself alice in wonderland or fhe wizard of oz would make for a amazing game like this.
I've just finished Prince of Persia the Lost Crown. It's amazing. But that trap room above the secret elevator floor. Christ on a donkey I spend like 45 mins on it. But I spent about an hour in the puzzle at the top of the archives with all the blocks that fly in. All to get two coins! The impossible climb took about 20 mins. I just practiced getting to the top on consistent then the two other bells off the side you can get quite easily if you fall from the top.
6:47 DEMON?? DEMON?! That's a devil sir
Returnal has a pretty extreme spike after you clear the first few (3 i think) biomes. It was already not an easy game before but manageable but suddenly it gets super sweaty.
My first time doing re4r was on professional. I killed the beast dog thing right before this and literally had no ammo going into the cabin fight.. pretty sure I died enough times thst the adaptive difficulty just gave me a break lol
Just watching that Prince of Persia level pissed me off. I would have no patience for it if I were playing.
Still haven't beaten the badge marathon level in Mario Wonder. It's the only thing preventing me from getting 100%. It's maddening.
Use yoshi or nabbit and you can’t die. I have that level down pat. I died at least 350 times
@@Noneyabizness0719 trust me, I tried lol. You can still die from falling if I remember correctly.
The cabin in RE4R? Should've been the room with the 2 Garridors. The cabin is always a good time lol
I love Baldur's Gate 3 House of Hope fight.
I played on normal difficulty and it does feels like no other encounter. Heck it's even more memorable than the last boss fight to me.
Thank you for showing me a good video. Wishing everyone a very nice day!💟
4:45 RE4R was challenging, but I enjoyed the hell outta that beautiful game. Personally, more than The Cabin, The Water Hall was my Waterloo. 😂
Great list. Might give that new Prince of Persia a try. Thanks Gameranx 👍 (also, would love a "top skyboxes in recent games" list one of these days)
Would definitely recommend. It's not dethroning the greats in the genre like Hollow Knight, but it is a very solid metroidvania.
@@sarrach94 that's all I ask for really ha. Thanks, good to know 👍
Our boy falcon being on point as usual
Thank you gameranx team for your daily videos they are awesome