Game Boy Development Gear! | Wide-Boy, Probes, & Prototypes

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  • Опубликовано: 18 окт 2024

Комментарии • 51

  • @hard4games
    @hard4games  3 года назад +10

    Hope you all enjoy! Be sure to check out Behind the Code & GamingLegend64 (links in description)! Also apologies for insulting the greatest gift to mankind ever, the Wide-Boy. 🙌 Like, subscribe, have fun! 🤘

    • @RWL2012
      @RWL2012 3 года назад

      Why do some people call the Game Boy *Advance* the Game Boy "Advanced", seriously...?

  • @ZachAttackIsBack
    @ZachAttackIsBack 3 года назад +19

    On today's Hard 4 Games:, Tony inserts a probe into his Wide Boy.

  • @sammlerkiste7970
    @sammlerkiste7970 3 года назад +18

    I see the Host Tony & i press like

  • @BehindTheCode_wGerry
    @BehindTheCode_wGerry 3 года назад +11

    Hey Tony! Great video once again.
    Love doing these Collab videos!....Such a Blast!! :)
    Until the next one my friend!
    Cheers!
    -Gerry

  • @MaaveMaave
    @MaaveMaave 3 года назад +2

    Thank you for linking him. I'm a software dev and enjoy the nitty-gritty

  • @megamanfan3
    @megamanfan3 3 года назад +3

    12:44 I find it interesting that the splash screen is the N64 logo.

    • @trayner
      @trayner 3 года назад

      I think that's just his computer desktop background

    • @hard4games
      @hard4games  3 года назад

      That's just his desktop background. Unrelated to the software running on the pc.

  • @NikiF88
    @NikiF88 3 года назад +1

    Great Showcase of antique dev hardware. Nice work and congratulations!

  • @spartonberry
    @spartonberry 3 года назад +1

    The CGB-EMULATOR is probably forward compatible with the GBA because Nintendo was actually developing the GBA as the proper successor to the original Game Boy, even while the GBC was in development (probably as a stopgap to stop the WonderSwan and NeoGeo Pocket from invading their territory).
    I can remember EGM reporting on "Project Atlantis" even in 1996 as a "four button, 32-bit color console" and I believe a few years ago Nintendo even displayed an early prototype GBA (resembling the SP) and dating it to the mid '90s, which pretty confirms that old rumor.

  • @jollyrogerxp
    @jollyrogerxp 2 года назад

    Very nice video. FYI: not all the IS-CGB-EMULATOR systems were manufactured with compatibility with GBA hardware. Some were limited to Gameboy color only, and the label on the bottom would report this.

  • @babaliboon9323
    @babaliboon9323 2 года назад

    Love your channel and the RUclips algorithm for recommending this video!

  • @RobDimeo
    @RobDimeo 3 года назад +1

    Tony AND Greg in the same video?!?!? Clicked faster than I can blink 😂 great job fellas.

  • @mrsg1137
    @mrsg1137 3 года назад +4

    The motherload of dev gameboy stuff my god

    • @hard4games
      @hard4games  3 года назад +2

      I nearly had a heart attack unboxing it.

    • @mrsg1137
      @mrsg1137 3 года назад

      @@hard4games
      I would have keeled over. You are a stronger man than me lol

  • @SweetBean92
    @SweetBean92 3 года назад

    Wide Boy will always be my favorite hardware name, I don't believe anything could surpass such a great name

  • @natsareth
    @natsareth 3 года назад +6

    I can understand how these cartridges might function as eeprom emulators; meaning one can write on the fly roms from the pc to the kit and make the gameboy connect via probe. Moreover, I could understand how software breakpoints are set in rom before being flashed. What I still have nooooo idea about, is how a cartridge slot communicates back to the pc the state during a breakpoint in the gameboy via the probe???

    • @BehindTheCode_wGerry
      @BehindTheCode_wGerry 3 года назад +2

      Well keep in mind that Breakpoints only work on this system when you are running your game from within the internal SRAM.
      The compiled ROM used here, also stores extra Debug information. The IS-AGB-EMULATOR uses files with a .ELF extension for this (compared to the standard .BIN format). The debug data stored within the .ELF file, essentially allows the hardware to map the games instruction address to the associated source code line. So when a Breakpoint occurs, the system knows which source code line the game halted at. This line data is sent over the SCSI interface to the DEV PC and the IDE simply jumps to that source code line for the developer to investigate.
      There's a lot of things going on in the background for this to work...and some systems work a bit differently than others.....but this is generally how these debugger systems work.
      Hope that helps clarify things a bit.
      Cheers!
      -Gerry

  • @marleensrain
    @marleensrain 3 года назад

    man thats so freakin cool, i would love to have my old laptop from the 90s just to use these

  • @matt4193
    @matt4193 3 года назад +5

    Gotta respect the mad scientist lab aesthetic BehindTheCode went with their setup. Absolute legend.

  • @jaycenteno8385
    @jaycenteno8385 3 года назад

    WOW!!! Awesome find and great vid as always! :)

  • @jakejameslugo
    @jakejameslugo 3 года назад +1

    Neat hardware stuff to see. Very cool.

  • @Sonicfoxtrot
    @Sonicfoxtrot 3 года назад +1

    behindthecode guy has a head like a goomba from the old mario movie lol

  • @PH96Official
    @PH96Official 2 года назад

    Wow what a collection an excellent look at Nintendo's handheld development system.

  • @Caolan114
    @Caolan114 3 года назад

    Very Interesting

  • @snow_wood
    @snow_wood 3 года назад

    What's that beige cassette recorder behind you? Is that U-matic? Beta?

  • @m.mproductions2461
    @m.mproductions2461 2 года назад

    me watching this video with absolutely no knowledge:
    heheh funi machine go [microwave]

  • @legacytag
    @legacytag 2 месяца назад

    Intelligent systems being most famous for Paper Mario...
    Meanwhile Fire Emblem in the corner:

  • @victorhale
    @victorhale 3 года назад

    Intelligent systems is also responsible for the GameCube and Wii Fire Emblem games

  • @Caolan114
    @Caolan114 3 года назад

    The Is a console from 1996 playing gameboy advance games?!

  • @orkybork
    @orkybork 2 года назад

    what's the music that plays at 4:58

  • @dangercactus
    @dangercactus 3 года назад

    amazing

  • @MarioMadness1
    @MarioMadness1 3 года назад

    I use too have the same gameboy color... Think one of my sisters took it too play pokemon

  • @arran4285
    @arran4285 3 года назад

    Would anyone buy them mostly the Gameboy one if someone remade them using FPGAs?

  • @anLizard
    @anLizard 3 года назад

    What is the song used at 1:30?

  • @romajimamulo
    @romajimamulo 3 года назад +1

    Wait, is the "emulator" actually emulating the Gameboy, or is it just emulating the cartridge?

  • @propain4725
    @propain4725 2 года назад

    Does anyone know the song at 11:33?

  • @thecompletedluigitwat4827
    @thecompletedluigitwat4827 3 года назад

    im such a wide boy

  • @lelsewherelelsewhere9435
    @lelsewherelelsewhere9435 2 года назад

    Looks like you got a Nintendo 32x stack there, lol

  • @NeoTechni
    @NeoTechni 3 года назад

    1 megaBIT, not byte.

  • @mikuneverdies6288
    @mikuneverdies6288 3 года назад

    I regret giving away my OG GBA
    TvT

    • @bustedaimbotgaming1763
      @bustedaimbotgaming1763 3 года назад +1

      Oooof.... yeah dude that sucks. My mom took about 130 nes/snes games (maybe 40 cib) to the thrift store when I went off to college.... that was like 17 years ago now and I still feel ill thinking about it.

    • @mikuneverdies6288
      @mikuneverdies6288 3 года назад +1

      @@bustedaimbotgaming1763 yeah umm mine wasnt quite that many but still CIB an worth a ton now days..think are moms are the same lool OTL

  • @PSTrooper
    @PSTrooper 3 года назад

    #hard4wideboy