Pro Colorist Explains Gamma

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  • Опубликовано: 24 ноя 2024

Комментарии • 35

  • @JimRobinson-colors
    @JimRobinson-colors Год назад +31

    I usually go to gamma if I feel the person ( skin ) doesn't have enough key light and doesn't pop - so I would put a soft power window on the subject ( person that is talking ) and just bump the gamma up a bit. That subtle bump of gamma helps make the viewer look at the subject.
    I have also done the opposite in concert footage where the exposure is good on the stage lighting but the faces are almost blown out - so then reducing the gamma can tame the skin and not affect the black level.

    • @breveganlyfe
      @breveganlyfe 3 месяца назад

      Always nice to see your input in the comments Jim. Keep at it. We appreciate you.

  • @user-ho8pt4cp3t
    @user-ho8pt4cp3t Год назад +17

    What a nice teaching style you have! Straight to the point but also with a nice voice and intonation ! :) keep up

  • @luisveco
    @luisveco Год назад +8

    You are the best! Thank you so much for sharing all your knowledge to everyone who’s interested in this wonderful world of color grading!

    • @CullenKelly
      @CullenKelly  Год назад +4

      Thanks, Luis!

    • @dukebozikowski3801
      @dukebozikowski3801 Год назад

      @@CullenKelly Why should we be using gamma if we are trying to preserve middle grey?

  • @issayasamanuel722
    @issayasamanuel722 Год назад +1

    Thanks for sharing your knowledge to your audience. You are one of the few on youtube explain the fundamental concept behind color grading. Now I know why and when to apply Gamma!

  • @ncmotorcyclist
    @ncmotorcyclist Год назад +6

    Thanks Cullen.

  • @phpn99
    @phpn99 2 месяца назад +1

    If you understand the math in the gamma function, the only thing to know is that gamma = midtones. It affects everything except pure black and pure white, and inversely-proportional to. Gamma = midtones, without fussing around. Once you've correctly set gain and offset (i.e. the position of the black and white points on the exposure scale), the most useful control is gamma. And when you do RGB gamma (separately) you are essentially also doing white balancing (aka colour temperature). So Gamma is the most useful control to know ; everything else is just a technical grade ; the more of it you do, the more you risk messing up your image.

  • @mrfroopy
    @mrfroopy Год назад +3

    Lots of people still have to color grade rec 709 non log footage.

  • @milquetoes
    @milquetoes Год назад

    I really like how you make videos about uncertainties i’ve had during grading, but couldn’t quite put into a question. I would love it if you would talk about log midtones wheel, I’ve found it sometimes very useful for pushing color and exposure. I’m curious how that functions and how a Senior colorist might use it.

  • @lifewalklens8447
    @lifewalklens8447 Год назад +1

    Thanks cullen it helps me a lot

  • @flochfitness
    @flochfitness Год назад +1

    Learned a lot here!

  • @KaceyBakerFilms
    @KaceyBakerFilms Год назад

    Hey man. Thanks for a million for these.

  • @arcshotfilms
    @arcshotfilms Год назад +1

    As always, great insight!!

  • @karliemorris7318
    @karliemorris7318 Год назад +1

    thank you mr kelly

  • @stevesexton6194
    @stevesexton6194 Год назад +1

    Another great explanation Cullen, I have your exposure chart dctl but is the gray scale ramp available? Thank you...

    • @stevesexton6194
      @stevesexton6194 Год назад

      Never mind, I found it in Generators... Sorry about that.

  • @alexabesadubitrusbyanyiko6742
    @alexabesadubitrusbyanyiko6742 6 месяцев назад

    Very insightful. Thank you!

  • @SchmidtyFilms
    @SchmidtyFilms 9 месяцев назад

    Where would you play with your Gamma or work your Gamma/Lift/Gain in your node tree? Would you have that in Node 7 or would that be in your Balance Node? Or would that be a thing in your two secondaries Nodes underneath?

  • @MichaelKaykov
    @MichaelKaykov Год назад

    Thank you once again… I really appreciate it

  • @RafalGendarz
    @RafalGendarz Год назад +4

    If I know what it does to the curve is there any benefit to using the knob instead of building that curve where I have more possibillity to shape that curve?

    • @gagegarza
      @gagegarza Год назад

      I’m curious about this too. Is there a specific reason to use the primary wheels over the curve?

    • @Fedor_Dokuchaev_Color
      @Fedor_Dokuchaev_Color Год назад +2

      It is simpler. And it is easily repeatable.

    • @Diego24fps
      @Diego24fps Год назад +1

      The knob maintains a certain smooth relationship as you move it up or down. You could definitely make the curve manually but you might find yourself introducing unwanted effects if you manipulate in a certain way

  • @BrianMarcWhittaker
    @BrianMarcWhittaker 9 месяцев назад

    Are you talking about Lift Gamma and Gain knobs or the wheels? Is there a difference on the control surface?

  • @airbeoneairbeone2872
    @airbeoneairbeone2872 Год назад

    this question please about UTILITY's folder in LUT :
    - is it to be downloaded somewhere ?
    - is it a personal built folder ?
    seeking-it in my DVR18 pro version for long. thx your returns

  • @Patrick-mg7vv
    @Patrick-mg7vv Год назад

    Thanks Cullen. When in ACES (cct), which control would behave like gamma behaves in display referred between 0 and 1? In ACES cct, I find offset works well for exposure but raises black. Thanks👍

  • @Mixxwizard
    @Mixxwizard Год назад

    Nice video Cullen, I have a question for you or anyone else in this community. When I imported my Dji drone footage into Davinci Resolve 18.1.4 studio without any nodes. The footage was so grainy unbelievable noise. But I know for a fact my ISO was set at 100, & F4.0. SS60. Here's the sad thing, it looked perfect when viewing it on my iPad. Same good results on my iMac pro. When I put it in FCPX, it had Zero noise on the clip. So what's going on in DR 18.1.4 Studio that's causing the noise?

  • @bobbydrake8965
    @bobbydrake8965 Год назад

    But that’s Gamma in the generation. I’d like to think it has some photometric elements to it that made it so sophisticated and output clean operations. Now, is Gamma today, and here in resolve the same as it was back then? Like, does it have the same mathematical operations? Or do we need to modify our today’s Gamma to get it to match?

  • @DI.Colorist.Jakir.Hossain
    @DI.Colorist.Jakir.Hossain Год назад

    satting up dolby vision in davinci resolve

  • @RafalGendarz
    @RafalGendarz Год назад +2

    ❤❤❤❤

  • @thebobbymisner
    @thebobbymisner 7 месяцев назад

    why is this colored so bad if your a pro colorist.

  • @aniruddhasphotography
    @aniruddhasphotography Год назад +2

    ❤❤❤