Demo felt like crafting/gear system was an afterthought. Too linear, there is no stat variance on gear. Gameplay is tight, but I'm looking for a full package...
My first time playing through, I didn't even know about the caravan and missed out on the crafting completely. Crafting felt a little empty, but I can't quite put my finger on why. What do you think was missing? I do like the idea of members of your caravan levelling up and unlocking new recipes - that isn't something I've seen too much of before.
Soulsvania 🤔🤔 that sounds interesting
"Mandragóra" or "Mandrágora"?
Pretty sure the stress is on the second A and not on the O.
Looks like a cool game
Check out Salt and Sacrifice
Thanks for the recommendation! Saw that and Salt and Sanctuary, too. There were more games in this mixed genre than I thought.
@@Knossig Salt & Sanctuary is much better and more authentic. I'd recommend to focus on this one.
Demo felt like crafting/gear system was an afterthought. Too linear, there is no stat variance on gear. Gameplay is tight, but I'm looking for a full package...
My first time playing through, I didn't even know about the caravan and missed out on the crafting completely. Crafting felt a little empty, but I can't quite put my finger on why.
What do you think was missing?
I do like the idea of members of your caravan levelling up and unlocking new recipes - that isn't something I've seen too much of before.