Three axis talking skull: unboxing, programming and review from Fright Props| Haunted House Creation
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- Опубликовано: 11 сен 2024
- Lets check out the new and improved 2020 version of the Haunted House Creations 3 axis talking skull. The 3 axis means the skull has neck, jaw and eye movements and can be controlled by the Servo DMX V2 by Fright Ideas. I'll unbox it and show you what you get, program custom movements through Director and give you my review of whether its worth the money. #3axisskull #halloweendiy #hauntedhousecreations #frightideas #frightprops #unboxing #boobox
Setup List
3 axis skull on Fright Props www.frightprop...
3 axis skull on Haunted House Creations www.hauntedhou...
Logitech gaming controller www.amazon.com...
Director Connect www.frightprop...
Boobox FlexMax www.frightprop...
Check out my instagram / adamczarnik
Great Video. Quick Tip. On the Joystick You can Play Stop and rewind with the 4 buttons on the top.
Haunted House Creations really?! The top L1 and R2 buttons seemed to do something else when I filmed this in early 2020, did a new update come out?
@@menaceproductions i was talking about the 4 colored buttons on top of the Logitech. They are preprogrammed green play
Red record
Blue stop rewind
Yellow undo
Great review thanks These are made by Haunted House Creations I just took delivery of mine in England I am an Engineer and am impressed with the quality certainly worth the money I must say the support from Haunted House Creations is second to none very impressive
Agreed 100% Dave! Haunted House Creations were nothing but nice and informative! Same with Fright Props too!
I loved how you added this skull into your halloween gate so i came here to see how you did that. This setup is so expensive and complicated!!😢 I think i will buy an animatronic from a box store and build it into a column. I really appreciate your effort and the $$$ put into your haunt!
@@serenababy6358 thanks for coming to check it out how it was made!
That said, I may have gone a little overboard with it 😅
This is sooooo cool. Great review
Thanks Jamie!
That's pretty cool. Reminds me of the Crypt Keeper.
Looks good buddy!
Thanks Guy!
1k for that little thing? Out of their damn minds
I remember the kit being around $350 in 2018-2019. I was finally going to just pony up and get one, but price seems a bit off now lol
siick
Any updates on the talking skull? How's it been going with it? I'm considering getting one.
Programming was a breeze if you get that exact controller and fright props has since released additional updates to the director program and firmware for the booxbox. I was able to connect this skull into an already dmx daisy chain of Chauvet led lights so I could keep my light animation and the skull animations on the same scenes in director. Hope this helps give you an update, sorry for the delay Dave!
WOW VERY ATTRACTIVE AND GREAT PLEASE I HOPE TO BUY AND I LOVE BUY SKULLS MANY AND I NEED GOOD SITE PLEASE IF YOU KNOW TELL ME I AM FROM EGYPT 🇪🇬
Glad to hear it! You can try Haunted house creations or fright props for this skull
Nice vid! Thanks! I just bought one! Any good places to download pre made show voices? By the time I get it set up I may not have time to make my own show.
There’s a feature within director for the skull to mimic audio voiceover your add to it! As for premade show voices, I haven’t had to look but, im sure there’s some out there on RUclips or on royalty free sites.
@@menaceproductionsI’m about to dive into programming ours. We’ve just been playing with it out of the box and putting audio to it to react.
Your video helped it click in my mind that the BooBox is kind of important for it to be the controller for the skull. That the DMXServo it comes with doesn’t really store data on it? (Maybe just the demo movements?)
So you’re saying that I could control the movements for everything in my Director show, but have the option to let the jaw still react to the audio waveform?
Basically we’re wanting the ambient scene to be the skull not moving, eyes not lit up, nothing happening. Then we trigger the scene and its eyes light up white, it begins to talk from audio, then the eyes turn red while its voice gets more demonic. Just programming the head movement shouldn’t be bad, but I’d be afraid I’d get bad jaw movement that doesn’t look right.
@@austingodbey glad to hear my video helped! You can absolutely let the 3axis skull react to audio but, if you want a timed scene with eye color changes and programmed movements you’re going to need to program that in director (or some type of software) and store on a controller (like the boobox). Sadly the servoDMX just sends signals to the servos.
How would you attach the skull to a body prop.... isn’t it a bit heavy? What if you want the entire prop animated.... what kind of supports would be needed?
Fright props offers a spinal cord accessory so you could seamlessly attach it to a Bucky skeleton. The skull isn’t very heavy maybe a couple of pounds however, you would need to make sure whatever prop you attached it to is sturdy enough to handle that weight and had a place to attach the threaded rod in the video or the spinal cord. I personally wouldn’t recommend adding this skull on to a animated prop unless is was something that moved slow and smooth. Hope this helps!
you can build one of these for $50
Whats the song? Lol
I think it’s Love Potion No. 9 😂
It is WAY over priced
I looked into making my own and with all the things I would need to buy and the time to assemble/program it worked about to be same if not more :)
@@adamczarnik8833 not a chance. $300-$400 tops. DMX controllers are cheap. So are servos and the you can buy a full moving eye kit for around $100.
@@saltwaterrook4638 For 400 bucks your gonna get trash movement and an unfinished look like all of the garage builds on RUclips. This or skulltronix are the way to go...you have to pony up for quality...that is if 1k is a lot of money for u 🤣😂