I've had many reins who actually do this, and as infuriating as it is, costing us the game. I can't help but find it funny when a big ass dude is flying into the backline then gets blown up
As a note: NEVER call out a teammate specifically in any kind of critical way. Never criticize a mistake. Assume they are playing to the best of their ability's. The second you criticize is the second that you tilt someone. People have weak mental and your not going to teach them what you (think) you know in 10 minutes of OW. If you must, and cant fix the problem yourself, things like 'can we run dive characters so we can get past orisa?' Thats it. If they swap or ask what then you can ask 'do you play xyz?' and if they say no 'thats ok, if you want to try we can change it up'. The second you say 'GENJI SWAP' you increase your chances of loosing by 20%, no kidding. Lastly, if you make a complicated call and it blows up in your face, read the room. Your fist call and how it turns out is suuuuper important. If its bad, you may be done shot calling for the round. Calling important ults (and where the reaper with ult is sneaking in from), when your going in, and critical targets you are sure your team cares about (widow back left main) are the most important. Edit: Most of this relates to Competitive and not organized play.
Fantastic advice. I only now am realizing how much the statement “we need more space/damage/healing” tilts people, and I’ve played this game since forever ago.
@@ValoriYTsome people come in ready to tilt and you can't always help that. I had a support go apeshit on me yesterday for pressing the "need healing" hotkey, which is a level of petty nonsense I haven't seen since tf2 pub medics
Every decision in OW comes with an opportunity cost: timing is how we define that cost mid game. Even voice calls are just servicing that timing. Great video!
This would be an amazing series for each role. I’ve been playing a lot of support lately when I’ve been playing with my friends and my call outs are quite different from this. A main one is asking a teammate the status of their own cooldown to make a decision on when to use my abilities
agreed good video idea. The big ones that come to mind is "LOS", "im rotating", "theres a shield behind you", "(enemy) on me". Or reminding teammates that our main healer is dead.
But also the callout "MOIRA MOIRA MOIRA" will influence your team more than "moira no fade". Like if a CD callout means that hero is killable, it's probably better to just call for your team to target them.
thank you spilo, i’ve been playing a lot of tank lately. and the one think i don’t know how to improve on is communication as there aren’t many people talking about it. appreciate you keeping your word and making higher quality videos. much love
I think the subtitles were created by an AI. While it's easy to do, I think it's quite lazy. Could be the new part time video editor. Very obvious at 8:51. (and kind of funny) Also at 12:48, 13:18. That being said, I hope in the future we'll see an equivalent video for DPS & Support respectively.
Priority - in/out, "going in!" "leaving, leaving" Secondary - Target, "diving bastion, 321" , "shooting pylon" Additional - I dont have x -> team infers you cant eat/shield/etc Tank shotcalls, dps cooldown tracking, supports track ults, but anyone can call CD's as not everyone can see it, like bastion turret. Depending on team synergy, tank fight plans, or whoever has key ability for next fight, e.g. soldier wants to go to x to visor so he says to help him setup top for it. "Can we go?" is a weird call imho, because it depends on people answering(people dont always do that, even in high scrims), you can visually check and say it instead, or call for specific CD's to help yourself. I think depending on matchup sig is more in/out, turning corners vs using geometry to bounce shots from cover. Shield in, suck out. "swinging, 321" or just "going", then "back/get out/leaving/chill"
wow how convenient that I just had my first ever trials for a team on tank yesterday and I was completely lost regading comms specifically with winston. Been solo qing since 2019 so it's all new to me. I get a video on how to do just that a day later lol. Thanks spilo
I am a forever practice player. I will only turn on comms if that is my focus for a session otherwise it is more beneficial to just focus on the one aspect I am trying to learn rather than try to communicate and learn at same time.
The gameplay is just Spilo's student's gameplay being reviewed, maybe it should be made more clear in editing that this isn't Spilo playing though lol.
The best thing u can do when communicating is to not communicate at all. The people r so sensitive that they will shut down and throw when getting a slight bit of criticism.
Spilo just dropped a 20 minute video detailing how the best comms as tank as essentially saying if your in/out and relating to your own gameplay. Your comment clearly shows that your own comms are about other people and they're own gameplay and that theyre too sensitive. @@nickpalumbo8046
This video doesn't cover communication related to TELLING people what to do, all these comms are informative about YOU and what you see. There's a big distinction to be made there.
As a Tank its your job to command and help navigate your team. These are just lazy and useless call-outs. Always call out CDs to help your DPS apply pressure if ana used her abilities, or bap used lamp. Youre fighting for space and want to give your team the heads-up to follow up. Awkward gives great advice.
Doomfist comms fall into Winston/Wrecking Ball category, Roadhog is similar to Sigma.
the only comms you need as rein is 'I'm pinning in, good luck team'
and solo shattering mercys and anas ❤️
I've had many reins who actually do this, and as infuriating as it is, costing us the game. I can't help but find it funny when a big ass dude is flying into the backline then gets blown up
@@shamyal-hashimy2245Ana players get babied so good call 👍
In ranked pinning into backline is often the best thing u can do.
Mine is always the “I need help I need help” after going way too far in
As a note: NEVER call out a teammate specifically in any kind of critical way. Never criticize a mistake. Assume they are playing to the best of their ability's. The second you criticize is the second that you tilt someone. People have weak mental and your not going to teach them what you (think) you know in 10 minutes of OW. If you must, and cant fix the problem yourself, things like 'can we run dive characters so we can get past orisa?' Thats it. If they swap or ask what then you can ask 'do you play xyz?' and if they say no 'thats ok, if you want to try we can change it up'.
The second you say 'GENJI SWAP' you increase your chances of loosing by 20%, no kidding.
Lastly, if you make a complicated call and it blows up in your face, read the room. Your fist call and how it turns out is suuuuper important. If its bad, you may be done shot calling for the round.
Calling important ults (and where the reaper with ult is sneaking in from), when your going in, and critical targets you are sure your team cares about (widow back left main) are the most important.
Edit: Most of this relates to Competitive and not organized play.
Fantastic advice. I only now am realizing how much the statement “we need more space/damage/healing” tilts people, and I’ve played this game since forever ago.
@@ValoriYTsome people come in ready to tilt and you can't always help that. I had a support go apeshit on me yesterday for pressing the "need healing" hotkey, which is a level of petty nonsense I haven't seen since tf2 pub medics
this is the type of educational content thats needed not unranked to gm
Every decision in OW comes with an opportunity cost: timing is how we define that cost mid game. Even voice calls are just servicing that timing. Great video!
This would be an amazing series for each role. I’ve been playing a lot of support lately when I’ve been playing with my friends and my call outs are quite different from this. A main one is asking a teammate the status of their own cooldown to make a decision on when to use my abilities
agreed good video idea. The big ones that come to mind is "LOS", "im rotating", "theres a shield behind you", "(enemy) on me". Or reminding teammates that our main healer is dead.
12:57 widow no venom mine guys, go in.
I feel like
"No lamp"
"No suzu"
and
"X low/half/hit" is so powerful
But also the callout "MOIRA MOIRA MOIRA" will influence your team more than "moira no fade". Like if a CD callout means that hero is killable, it's probably better to just call for your team to target them.
thank you spilo, i’ve been playing a lot of tank lately. and the one think i don’t know how to improve on is communication as there aren’t many people talking about it. appreciate you keeping your word and making higher quality videos. much love
I think the subtitles were created by an AI. While it's easy to do, I think it's quite lazy. Could be the new part time video editor.
Very obvious at 8:51. (and kind of funny) Also at 12:48, 13:18.
That being said, I hope in the future we'll see an equivalent video for DPS & Support respectively.
Very helpful, I really appreciate this advice. Its rough out there and advice like this is a godsend for people like me.
Priority - in/out, "going in!" "leaving, leaving"
Secondary - Target, "diving bastion, 321" , "shooting pylon"
Additional - I dont have x -> team infers you cant eat/shield/etc
Tank shotcalls, dps cooldown tracking, supports track ults, but anyone can call CD's as not everyone can see it, like bastion turret. Depending on team synergy, tank fight plans, or whoever has key ability for next fight, e.g. soldier wants to go to x to visor so he says to help him setup top for it. "Can we go?" is a weird call imho, because it depends on people answering(people dont always do that, even in high scrims), you can visually check and say it instead, or call for specific CD's to help yourself.
I think depending on matchup sig is more in/out, turning corners vs using geometry to bounce shots from cover. Shield in, suck out. "swinging, 321" or just "going", then "back/get out/leaving/chill"
Shared this with my bronze/silver ranked Overwatch team tonight.
wow how convenient that I just had my first ever trials for a team on tank yesterday and I was completely lost regading comms specifically with winston. Been solo qing since 2019 so it's all new to me. I get a video on how to do just that a day later lol. Thanks spilo
Nice video concept
comm clutter is key. Every comm should lead to an active change in how people act or prepare to act, outside of what they'd naturally default to do.
Crucial video for us tank mains. TY Mr. Spilo
Smart and articulate videos. Keep teaching the mid ranks, tide raises all ships
For tank comms are always easy:
You die, say "healers are trash, report them."
You can't get kills, say "DPS is trash, report them."
_"This guys really good for silver!"_
"We're masters"
"Ah"
I am a forever practice player. I will only turn on comms if that is my focus for a session otherwise it is more beneficial to just focus on the one aspect I am trying to learn rather than try to communicate and learn at same time.
incredible video. thank you very much.
I'd like to see a version of this video but for supports
what is your take on OTPing
Im your average plat/diamond shitter who just plays sometimes for fun. Communication was never good at this rank but WOW is it silent compared to ow1
I’m on eu so never gonna use this but yay
Bro how these comments from two weeks ago if the vid just dropped? 🤔🤔🤔
Patreon 10 dollars+ has early video access I think!
@@noirox4891 I spent all my money on kpop skins :(((
Where is doom ?
Doom falls into Winston/Ball categories
Ok thx
It’s support not healer unless there’s a rein on the team
bro forgot df
Where’s doom bruh
I wish the gameplay behind this was better, the gameplay is very scuffed and makes the value of the words feel less impactful.
The gameplay is just Spilo's student's gameplay being reviewed, maybe it should be made more clear in editing that this isn't Spilo playing though lol.
The best thing u can do when communicating is to not communicate at all. The people r so sensitive that they will shut down and throw when getting a slight bit of criticism.
Bro u just outed yourself so bad.
@@coreymccartan1701 how?
Spilo just dropped a 20 minute video detailing how the best comms as tank as essentially saying if your in/out and relating to your own gameplay. Your comment clearly shows that your own comms are about other people and they're own gameplay and that theyre too sensitive. @@nickpalumbo8046
This video doesn't cover communication related to TELLING people what to do, all these comms are informative about YOU and what you see. There's a big distinction to be made there.
This was my point?@@MinnVictus
As a Tank its your job to command and help navigate your team. These are just lazy and useless call-outs.
Always call out CDs to help your DPS apply pressure if ana used her abilities, or bap used lamp.
Youre fighting for space and want to give your team the heads-up to follow up.
Awkward gives great advice.