Helldivers 2 - Melting Terminids With The Torcher (Super Helldive) (No Comms) (All Clear) (No Deaths

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  • Опубликовано: 16 ноя 2024

Комментарии • 8

  • @snottytoe6957
    @snottytoe6957 3 месяца назад +6

    This gun is the reason the flamethrower got nerfed. Idk why they couldn't keep the support weapon flames separate from the primary weapon. I also wish the support flame thrower shot napalm instead of just a little puff of flame. I want a REAL flamethrower.

  • @LoveBystroem
    @LoveBystroem 3 месяца назад +6

    1:55 what a SCREAM lol

  • @komitadjie
    @komitadjie 3 месяца назад +4

    MAN I miss the railgun being good against chargers.

    • @Mute_R6
      @Mute_R6  3 месяца назад

      @@komitadjie Yeah I know, I wish it didn’t take so many shots now.

    • @komitadjie
      @komitadjie 3 месяца назад

      @@Mute_R6 Hopefully with them "doing something about chargers" we'll see at least a bit of an improvement. I find it funny that they're more difficult to kill than bot tanks.

    • @sivel7493
      @sivel7493 3 месяца назад +1

      These are BEHEMOTH Chargers, not the normal ones that used to be the only ones that spawn, so that's kinda void, it's diff 10 after all. And with the normal ones, you can EASILY destroy their leg armor with 2 BARELY-CHARGED shots, not even kidding, just SLIGHTLY overcharge a bit. No need to reach max charge AT ALL.

  • @sivel7493
    @sivel7493 3 месяца назад

    9:14 dude, you don't even have to charge the shots THAT long for the leg armor lol, yes you need to shoot it 3 times in general, but just BARELY CHARGING them is enough, like 1s at best. You charged each shot like 3s, 3 times, no wonder you think it takes that long xD. Max-charge is NOT needed 3 times. I hate to admit but seeing that made me make a quick video to showcase that.

  • @smithy4894
    @smithy4894 3 месяца назад +2

    early 🤙🏿