I Made a Summoning Game in UNDER 48 HOURS | Ludum Dare 55

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  • Опубликовано: 27 май 2024
  • Hey guys, I recently (like 3 weeks ago) took part in Ludum Dare 55 and had to make a game themed around 'Summoning'. In this video I'll showcase my entry as well as the crazily rushed process of creating it in under 48 hours. Hopefully you can take something away from this (not to enter game jams), but anyway - enjoy! 🤣
    🎮 If you'd like to play the game:
    ldjam.com/events/ludum-dare/5...
    📝 Sidenote on that:
    The voting period for the jam is over, so no feedback left on the site is actually counted (since I left the video so late), however comments are still welcome.
    💬 Join my discord server here!
    / discord
    🙋‍♂️ Support the channel by subscribing!
    / @sigmoiddev
    🎬 Check out my devlogs!
    • Indie Game Devlogs
    📖 Chapters:
    0:00 - Intro
    0:23 - Concept
    1:15 - Camera, UI & Level
    2:34 - AI (Pathfinding, Attacking & Targeting)
    3:44 - Shop & More Towers
    5:09 - Game Loop & Fire Type
    6:28 - Main Menu & Title
    7:01 - Spawning, QoL & Water Type
    8:12 - Decorating the Map
    8:42 - Upgrades & Win/Lose
    9:15 - Earth Type & Projectiles
    9:45 - Fixing Bugs & Post Processing
    10:41 - Uploading
    11:27 - Outro
    🎶 Music:
    massobeats - taro swirl | • massobeats - taro swir...
    massobeats - warmth | • massobeats - warmth (r...
    massobeats - hillside | • massobeats - hillside ...
    massobeats - lotus | • massobeats - lotus (ro...
    massobeats - swing | • massobeats - swing (ro...
    massobeats - lavender | • massobeats - lavender ...
    🔗 Credits:
    All Icons by Freepik on FlatIcon www.flaticon.com/
    All Gifs from Tenor www.tenor.com
    Stock Images from:
    - Pexels www.pexels.com/
    - Vecteezy www.vecteezy.com/free-photos/
    - Freepik www.freepik.com/vectors
    📱Software:
    Recording: OBS Studio 🎥
    Editing: CapCut 🎬
    Engine: Unity 🕹️
    IDE: Visual Studio Code 💻
    Theme: Rainglow - Rainbow 🌈
    Pixel Art: Aseprite 🖼️
    Planning: Milanote 🗒️
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Комментарии • 31

  • @Schokopain
    @Schokopain 23 дня назад +7

    would love to see the upgrade video! Nice work, i like it

  • @Skeffles
    @Skeffles 8 дней назад +1

    Fantastic looking game! The art style looks amazing, especially that graveyard menu.

  • @nikolozgeguchadze3055
    @nikolozgeguchadze3055 23 дня назад +2

    Great video! Love your game style!

  • @ragerungames
    @ragerungames 22 дня назад +2

    Great. Looking forward to see you in upcoming ludam dare

  • @jayman1462
    @jayman1462 23 дня назад +2

    i would love to see the updates, this is pretty cool!

  • @mariondarfe3300
    @mariondarfe3300 23 дня назад +1

    Bro i just fished your Last video and I see that you’re coming out a new one🤣🤣

  • @HauN_NoN
    @HauN_NoN 22 дня назад +1

    Well done, growing legend

  • @TheByteBard1
    @TheByteBard1 18 дней назад +1

    Looks incredible

  • @dark_spark4957
    @dark_spark4957 22 дня назад +1

    cool video you deserve great success

  • @skeletonfrank1261
    @skeletonfrank1261 23 дня назад +3

    YOOOOOOO SIGMOID YOY FINAALY UPLOADED

  • @suslamo
    @suslamo 10 дней назад

    Hey! Nice work! What tool are you using for planning at the beginning of the video?

  • @DylanDev14
    @DylanDev14 23 дня назад +1

    Love your vids! Question though, I like making my own devlogs, and was wondering, do you write and use a script? Also any tips to get devlogs out faster? Anyway great vid, hopefully I myself can compete in a game jam someday!

    • @sigmoiddev
      @sigmoiddev  23 дня назад +3

      Yeah, everything is scripted - I tend to have a rough idea for an intro or specific scene, then write the rest of the script around that.
      I'll start with the recording, then add in all of the appropriate video clips and filler gifs. Once that's done I add whatever music/SFX are needed.
      If I had any tips for how to get devlogs out faster I'd be using them myself! 🤣

    • @DylanDev14
      @DylanDev14 23 дня назад

      @@sigmoiddev Thanks man, you’re a big inspiration for me!

  • @glicskadlo555
    @glicskadlo555 23 дня назад +9

    Why did you name your channel SigmoidDev?

  • @IlMaz3
    @IlMaz3 23 дня назад +1

    That seems like a really great game! Keep it up, I'm surely trying it. Just a curiosity: is there any way to know the application you are using for writing down the ideas?

    • @sigmoiddev
      @sigmoiddev  22 дня назад +1

      Yeah all of my software is in the description

    • @IlMaz3
      @IlMaz3 22 дня назад

      @@sigmoiddev oh, didn't noticed at first, thank you very much

  • @aizeirAizeir
    @aizeirAizeir 23 дня назад +1

    How can u be so good at your 1st gamejam at 15

  • @Taijj
    @Taijj 23 дня назад +1

    Phew, Impressive

  • @blackstone12
    @blackstone12 23 дня назад +1

    You upploaded ❤

  • @Kyle-9570
    @Kyle-9570 23 дня назад +1

    nuh uh🤫🧏

  • @abdlhamidetop
    @abdlhamidetop 23 дня назад +1

    Don't Give Up

  • @Flamebamboo
    @Flamebamboo 22 дня назад +1

    Nice

  • @_nagibator_4231
    @_nagibator_4231 21 день назад +2

    what is program name please 0:38

    • @ThePotato500
      @ThePotato500 11 дней назад

      Milinol or something like that, i dont know how to spell it

  • @2_Elliot
    @2_Elliot 3 дня назад

    Great video! In my opinion, slightly over edited. I personally prefer simpler graphics as opposed to constant relevant b-roll

    • @stalpers
      @stalpers 2 часа назад

      I agree, good content and I appreciate the effort into the editing, but the random segues could really be cut in at least half.