At 08:02, your wheels dropped down. Did you do that intentionally, was it an accident (the Mossie's cockpit is an ergonomic slum), or is it just a program glitch?
Only to the right due to the torque rotation of the props, to the left they were sluggish. Bootfulls of rudder and elevator was needed going left and also a reduction of throttle on the left engine. Similar to many British twins that were designed that way for ease of maintenance and supply.
The Mosquito's short nose should make for much easier deflection shooting than in a single-engine fighter, so your tactic of taking snap shots from high off-angles is the right one. Also, with all the armament in the nose, harmonization is not a problem, and you can begin shooting at much longer range. In engaging aircraft with rear gunners, I would try to attack from astern and below. In real life, when attacked by faster or more maneuverable fighters, the Zerstroererflieger would immediately adopt a "wagon wheel" or "Luftbury Circle" defense, with all the planes circling a point on the ground and covering each other's tails. A fighter attempting to cut in behind one of the 110s would find itself under fire from the one behind. Breaking up the circle would require a slashing attack at high deflection, essentially cutting across the circle to knock out one of the planes. After two or three such passes, the circle would tend to break up, and it would be every man for himself.
Is there any actual research to show the relative turn rates of a BF-110 vs. a Mosquito? I know nothing about writing code and computer modeling, so I'm wondering if this is anywhere close to reality or just someone's fantasy…
The best source for this kind of thing is period manuals and documents on the plane. They have insanely detailed charts of engine/turn performance at different altitudes, settings, etc.
I've heard the real problem with the 110 was roll rate. It had a decent turn but the pilot could have a coffee while rolling into it.
1:40 was outstanding.
I think the Mosquito was the first really effective Multi Role Combat Aircraft(MRCA)
Beaufighter
Ok Fishyyy,now you're just showing off. ;)
Getting the most out of your aircraft. Grats
Watched and 👍 Liked
Would be interessting to See Mosquitos vs Me410
Nice!
At 08:02, your wheels dropped down. Did you do that intentionally, was it an accident (the Mossie's cockpit is an ergonomic slum), or is it just a program glitch?
accidentally hit "g" gear up/down instead of "f", which is for raising flaps.
@@Fishyyy A typical British cockpit.
I use hammerhead on 110 when I have an advantage of height, or, if it isn't, leaving from them by speed lul
bit easy that......
No it isn't. It was take 20, I just did not show the failed ones.
the embarrassing moment when your undercarriage is showing XDD
The rare undercarriage flip trick
I didn't know the Mossie was that agile, interesting dogfight
Only to the right due to the torque rotation of the props, to the left they were sluggish. Bootfulls of rudder and elevator was needed going left and also a reduction of throttle on the left engine. Similar to many British twins that were designed that way for ease of maintenance and supply.
@@rodneypayne4827 Really? They never just designed the left prop to rotate the other direction to compensate?
@@rodneypayne4827 Very knownledgeable. Thanks ! Also nerd...
@@LeopardIL2 YES! Scale aircraft model builder, aviation( and gamer) enthusiast, Warhammer 40000 enthusiast and Heavy Metal music fan.
@@rodneypayne4827 All right!!!
Hello fishy. may I ask, can you tutor me on how to install YPack for my IL2? i really confused.. thanks
We have a channel in our discord with detailed instructions.
@@Fishyyy Woah alright. thanks :D joining now!!
The Mosquito's short nose should make for much easier deflection shooting than in a single-engine fighter, so your tactic of taking snap shots from high off-angles is the right one. Also, with all the armament in the nose, harmonization is not a problem, and you can begin shooting at much longer range. In engaging aircraft with rear gunners, I would try to attack from astern and below.
In real life, when attacked by faster or more maneuverable fighters, the Zerstroererflieger would immediately adopt a "wagon wheel" or "Luftbury Circle" defense, with all the planes circling a point on the ground and covering each other's tails. A fighter attempting to cut in behind one of the 110s would find itself under fire from the one behind. Breaking up the circle would require a slashing attack at high deflection, essentially cutting across the circle to knock out one of the planes. After two or three such passes, the circle would tend to break up, and it would be every man for himself.
Добрый день! Используете мод vp modpack ? Спасибо!
no
Does this mod change the ground scenery? It looks so much better.
I used the Graphics Extender mod which extends the view range and reshades the game.
Can provide a link to the Graphic Extender Mod DL please?
www.sas1946.com/main/index.php?topic=58926.0
Is there any actual research to show the relative turn rates of a BF-110 vs. a Mosquito? I know nothing about writing code and computer modeling, so I'm wondering if this is anywhere close to reality or just someone's fantasy…
The developers did do their homework. The flight models are mostly decently accurate.
The best source for this kind of thing is period manuals and documents on the plane. They have insanely detailed charts of engine/turn performance at different altitudes, settings, etc.
Be aware of over speeding your landing gear dude nice speed brake though
You should make a tiktok account and post highlights from different videos
First