Part 1: Beginning of the Footage 11/12/82 Founded 2/2/85 www.groundpunc... June 2023 This original video from Aug 2022 was deleted due to the remake concerns.
A fair warning: This video contains loud sounds, derealization, dark topics and jumpscares. The following video has inspired by Kane Pixels, Jacob Films and cupded, beware to the found footage is that render inspired by Valox. The remaining video has inspired by Kane Pixels, Stanger Things, and InnerSpace.
Did you was in a mall or a huge supermarket and ending in a spot with no people it seems like the spot have either no lights on or reduced the light and the have a shelf but on one side a pillar which reduced the width of the hallway and you have this "hidden spot" in the market and the strange thing is it is unnatural silent no people no sound of the store.? Do ever go in a Supermarket or something bigger and on one point in the store there is an area which has less light or the lamps are out sometimes you have a pillar between the shelf and in this Areas it's quieter than in the whole store
As someone who’s been a Backrooms fan since Motion Detected and someone who’s stayed in the community, I have a couple tips. First of all, the characters usually walk quite slow, to get the more realistic tone, and second of all, add your voice in the background of it, like say in the subway section he could maybe have said “What the hell? A subway train?
So I've been wondering, where do BR renderers get the 3D models and assets to build the scenes for their videos? Are they sold as software packs, or do indie 3D programmers make these things and upload them for free?
Really strange thought as I was watching... and then it is like, "Look if you make BR videos, they have to be good!" Like a BRE good, no better like a BREN good, Moreover if you write out Brendon... I mean you just might find 3D earth!
Why would you put so much effort into plagiarism? You clearly just remake elements of Kane's videos, instead of gaining your own interpretation of the Backrooms. The large chairs has already been done for en example.
isn’t that most backrooms creators? all inspired by one another & learning how to do 3D animation? originality would be nice sure (which often comes in time anyway) but developing actual skills & being consistent is more important at the start
@@GroundPunch2 Nooo, Dont set it to 1. Create a coloramp and connect it to roughness and then connect the carpet texture to the factor *FAC* If it looks wet just adjust it until it looks good enough.
A fair warning:
This video contains loud sounds, derealization, dark topics and jumpscares. The following video has inspired by Kane Pixels, Jacob Films and cupded, beware to the found footage is that render inspired by Valox. The remaining video has inspired by Kane Pixels, Stanger Things, and InnerSpace.
Did you was in a mall or a huge supermarket and ending in a spot with no people it seems like the spot have either no lights on or reduced the light
and the have a shelf but on one side a pillar which reduced the width of the hallway and you have this "hidden spot" in the market and the strange thing is it is unnatural silent no people no sound of the store.?
Do ever go in a Supermarket or something bigger and on one point in the store there is an area which has less light or the lamps are out sometimes you have a pillar between the shelf and in this Areas it's quieter than in the whole store
Yeah, I was making a pursuit video from the supermarket.
The camera is you?
How did you noclip in the backrooms?
Bruh
8:14 Pitfalls Bacteria: DID YOU STOLE MY SOUND HUH? GP2's Bacteria: Nope.
Some really interesting environments & cool animation 😎
5:05 it sounds interesting
As someone who’s been a Backrooms fan since Motion Detected and someone who’s stayed in the community, I have a couple tips. First of all, the characters usually walk quite slow, to get the more realistic tone, and second of all, add your voice in the background of it, like say in the subway section he could maybe have said “What the hell? A subway train?
So I've been wondering, where do BR renderers get the 3D models and assets to build the scenes for their videos? Are they sold as software packs, or do indie 3D programmers make these things and upload them for free?
Really strange thought as I was watching... and then it is like, "Look if you make BR videos, they have to be good!"
Like a BRE good, no better like a BREN good,
Moreover if you write out Brendon... I mean you just might find 3D earth!
Excited to watch this!
OH YES THIS WILL BE AMAZING
This is rather interesting then going into 10K+ viewers, but, we’ll see about that.
2:20 looks like the ceiling is not high
You need to do a part 2 of this or something, and you like need to do an exploration for this video
Making it right now… I started project in 1 month ago.
@@GroundPunch2 ok
That area with the subway tho
Do you have think about using Alternative routes then usual?
Camera Shakify add-on
You know going another way home and explore new things or places?
Room 42I-46F
Ooooh 😊
Why would you put so much effort into plagiarism? You clearly just remake elements of Kane's videos, instead of gaining your own interpretation of the Backrooms. The large chairs has already been done for en example.
isn’t that most backrooms creators? all inspired by one another & learning how to do 3D animation? originality would be nice sure (which often comes in time anyway) but developing actual skills & being consistent is more important at the start
8:14
how long is this vid?
13 minutes
@@GroundPunch2 k
@@GroundPunch2you should title this “Backrooms - Found Footage #7”
@@bad_behavior14YTFranklinClinto I can’t. The thing is I have to remaster the Backrooms video as well. Or it might be a unregistered version of this 😅
I don’t like that he don’t talk pls in the next video let there be talking
I don’t care… I’m sorry 😅😅😅😅😅😅😅
Looks like a weird LSD trip.😵💫
The carpet is not real that realistic, Please learn how to node
I just can’t, just the roughness into 0.5 to 1 LOL!!
@@GroundPunch2 Nooo, Dont set it to 1.
Create a coloramp and connect it to roughness and then connect the carpet texture to the factor *FAC*
If it looks wet just adjust it until it looks good enough.
@@GroundPunch2
Your 2 years older than me, I will give you some help.
Vaporboard#0810
thanks, a bit of friendly advice would be welcome i think - age isn’t the issue but more that he’s been using blender for 2 months 😅
I can’t just create a “FAC” from editing so, there is no point. Sorry 😅😅
Kina copied Kane pixels
This is not copying, it’s just a animation.
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