Maybe you can make the propellers contra rotating, so you don’t get turned on the runway at the start. This might also solve the issue of the plane leaning over.
I would make your final approaches a little bit longer. The current distance makes you have to dive to lose altitude, cut a bunch of throttle to try to maintain speed, and you have to try and correct being angled to the runway. Some flaps might be nice also to slow down the approach to give more reaction and decision time on those go-arounds. Glad you made it in one piece.
I found this channel yesterday or so and I've been addicted to your Stormworks videos, Keep up the amazing work!
Thanks Mate!
finally! I couldn't wait for this video
For the cargo area, i recommend using 1x1 wedges, they should hold the same amount of fuel, but be more stable
Ahhh right! Cheers!
very good plane !!
Thanks Mate!
We need this beauty on the workshop!
Yes!
It's up there now!
@@BizzaDan thank youuu!
@@BizzaDan YES! Although what’s it called?
Maybe you can make the propellers contra rotating, so you don’t get turned on the runway at the start. This might also solve the issue of the plane leaning over.
I believe they are ill have to check!
@@BizzaDan Try a tilt sensor x 4 to level it out like in NJ's video A10 Full Autopilot Systems!!
I would make your final approaches a little bit longer. The current distance makes you have to dive to lose altitude, cut a bunch of throttle to try to maintain speed, and you have to try and correct being angled to the runway. Some flaps might be nice also to slow down the approach to give more reaction and decision time on those go-arounds. Glad you made it in one piece.
or just come in low over the water speed 250
@@lastxp “Too low, terrain, pull up, *woop woop* pull up, LANDING GEAR.”
love his content. also I wonder when he will update the big fishing boat on the steam workshop to the S3 version.
I forgot to do that😅 I'll get around to it!
What jet controller did you use?
Just a PID!
landing at 550 mph is not a good landing no matter what