Manscaped is a scam btw, they've been proven to be shady with their business practices, and hopefully this warning can help one person avoid being scammed by them. No offense against linkus, I like linkus, but I really don't want people being scammed by that business.
@@parknich081 i expect someone on the internet to know how to use the internet, but since you can't, i guess i had to type two words for you: ruclips.net/video/7sqk2u-R20c/видео.htmlsi=hlT-l3ljFJL7sLLF
If anyone Is wondering who preformed this gameplay for linkus it was me!!!! :) I hope you all had a great time hearing about the HD version of the Twilight Princess Speedrun. 🙂
LOL I literally rewatched your "Why Speedrunners CANT Break Twilight Princess" video today and was thinking I need more Twilight Princess speedrunning videos.
@@novakaiser7949 To be more precise, you need to have your analog stick POINTING IN GANON'S DIRECTION, and that's never explained, which leads to all those misses. There isn't a single horseback battle in the game where the direction of the analog stick influences on your attacks, it's a mechanic introduced only in the final battle and isn't properly conveyed. You're told to "target him and keep him within range of my arrows!" Well, I'm targeting Ganon, I'm right besides him, yet Zelda keeps misfiring. That's because I'm trying to stay parallel to him or avoiding terrain obstacles or even Ganon's ghosts, but that's the wrong way to do this. But how am I supposed to know this if the game never told me that and has put me in a situation where failure is punished by loss of hearts and making Link fall from the horse, which puts Ganon in an advantageous position to summon his ghosts and charge at me from the front again? Players will naturally try to be more cautious and keep Epona a bit away, maybe parallel to Ganon, just close for Zelda to fire at him, but that means the stick is pointing at the wrong direction and so is Zelda! I'm sorry, it's just poorly conveyed design.
@@thesuperMasterSword It's not even that. It's because basically every loading trigger behind a door is triggered by the act of opening the door. If you cannot open a door, you cannot load the next room/area. This is why there is only a single boss key skip in the game, Lakebed Temple, because it is the only loading trigger that is not tied to a door and is always active because of it. Though Castle Town does have a bunch of invisible walls in the out of bounds to keep you from getting near it on top of the guards standing in front of it.
@KaguyaEne Interesting, I knew that was the case with Wind Waker, but I couldn't remember if it was also the case for TP. And then the door to Hyrule Castle is slightly different in that you have to push it like opening other doors. Admittedly after writing the previous post I began to wonder if the loading trigger would even extend down far enough to trigger it even if you could clip OoB lol. Thanks for the info!
This video is so well made! I like the comparisons with the SD version and how everything around is visually presented. Every step well explained, no boring waiting sequences or suchlike. 10/10 TP HD speedrun explained 👏👏👏
Ah YES THANK YOU I tried that trigger skip in City in the Sky to avoid activating the fan and I GOT IT. I’ve never used a glitch in a game before, felt good. Still haven’t gotten the hang of boomerang long jumps though 🤔
Always enjoy your speedrunning videos Linkus, whether it's your own attempts or explaining others. Very nice 😄 One of the things I really appreciate in this vid is the white timestamp numbers that appear when you're skipping through the gameplay video in little bits. I would totally have been super confused whether it was just a part of the game or what if those weren't there. Very helpful and convenient to my brain 👍
3:58 I seem to be the only advocate for the Tears collection quest to remain the same. There are clever usages of the level design and game mechanics (like going through the rooftops of some houses and knocking down on furniture to find the bugs) that go unused in the HD version.
Loved the explanation and the presentation to cut down the run. Only would have liked a "in run timer" to know when the runner had to do some stuff that didn't need explaining.
Twilight princess is one of my favorite games of all time, this makes me want to try and learn the glitches. I actually really enjoyed the long tear collection quests, it was a good way to learn the area.
This brings back memories of when I ran TP back in 2013. I did No Save & Quit so the early part i'm very familiar with. Also with the 12 second Ganondorf i'll never be able to enjoy that epic sword fight ever again lmao
Because of the Thumbnail I thought at first it was a Hyrule Warriors video and wondered what crazy exploits it had. But im happy its instead a video about my 3rd? 2nd? Favourite Zelda game
40:59 Just get a pair of crocs, they work well as indoor armor... Won't protect against dropping like 100kg of iron on your feet, but very well against stubbing toes.
No he isnt? The creator confirmed in an interview that TP link is 17, which normally wouldnt change your joke at all, but that being said we dont know Midna's age, it's more likely shes the same age as both Zelda and Link since she is a young ruler who was only just about to be given her crown in the twilight realm, hence the title of this game "twilight princess".
Well made video, Linkus! Just enjoyed the entirety of this video but something seemed a bit off. While going into the dark palace of Zanto, the video goes directly to the boss instead of explaining the interior of the dungeon. Maybe there is nothing special to explain, so I am wondering.
The differences that I have noticed between the three platforms (gamecube, wii, wiiu) by comparing two walkthroughs and the gamecube version are that on the gamecube and wii, there are more tears to collect than on the wiiu version, and on the wii version some rooms and overworld areas are mirrored horizontally on the map (but not all, for some reason)
So, in theory, if someone were to do the wii version (the one that's flipping horizontally), would want to follow the gamecube route, the wii U route or is it its own beast?
Wii also has some performance improvements over gamecube. In some catagories you need to look down in GC to reduce lag, no such need in the wii version. Wii also allows 4 items to be equiped so that changes menuing slightly
@@HATER_.-._-.-_.-..-_-..-.-..-3 no its completely reversed. Anything that's on the left in gamecube and wii u is on the right in wii and vice versa. Also a couple other subtle differences that other comments have pointed out.
@@blakdeth Yes, I’m aware the wii has a reversed screen to accommodate with the wii controls. But other than that it is virtually identical to the GameCube version of the game.
Are there any significant differences between the Gamecube and the Wii version for speed running? I imagine the different controls would lend themselves to some different glitches but maybe they are just too similar?
@@Physicus9they can still do lja glitches as far as I know just not as many I think essentially the boomerang long jumps only work if it targets something as opposed to being able to do it above void outs etc.
I bet the gate glitch where the gate is open where the first one is closed could be because they named a variable like "gate_is_open" and they reused the same variable name without clearing the memory. Or something like that.
It delights me to know that people struggled with the Gannondorf horse battle, I thought it was awesome. Although I thought it was TOO quick because I got him in 5 zelda shot attempts lol Also the final boss was also really fun for me, it didn't feel very unfair at all, kind of a shame how easy it really is if you know the strat though lol
Damn...that truth bomb at the end for people complaining about Zelda's aim! That was the most brutal take that L and marry it I've ever heard in my life! That is such a 'sorry bro you're just bad!' moment! 😂😂😂
The only issue I see here, is that since I haven't really played TP, sometimes you skip parts that are trivial, but if you had used fast forward to go there, rather than time jumps, it could have been easier to grasp those.
Thanks to MANSCAPED for sponsoring today's video! Get 20% OFF + Free International Shipping with my promo code "LINKUS7" at manscaped.com/linkus7
Linkus, why do you always get sponsored by manscaped?
Manscaped is a scam btw, they've been proven to be shady with their business practices, and hopefully this warning can help one person avoid being scammed by them. No offense against linkus, I like linkus, but I really don't want people being scammed by that business.
the question is does he even shave lol
@@jessejaremka3456
@@JimMilton-ej6ziMm I love when people speak out their ass with absolutely zero evidence or proof in their claim
@@parknich081 i expect someone on the internet to know how to use the internet, but since you can't, i guess i had to type two words for you: ruclips.net/video/7sqk2u-R20c/видео.htmlsi=hlT-l3ljFJL7sLLF
If anyone Is wondering who preformed this gameplay for linkus it was me!!!! :) I hope you all had a great time hearing about the HD version of the Twilight Princess Speedrun. 🙂
And if yall wanna see live speedrun attempts of TPHD, check out D3's Channel! 👀
@@Linkus7 Linkus saying "yall" like the true texan he is 🤠
@@awsmrsIsn't he Swedish?
Hi D3
How?
LOL I literally rewatched your "Why Speedrunners CANT Break Twilight Princess" video today and was thinking I need more Twilight Princess speedrunning videos.
Ask and ye shall receive.
I wish you good fortune.
The problem with the horseback riding section isn't that Zelda misses, it's that the game doesn't tell you what zeldas aim is based on.
you just have to tailgate ganon, the game makes it pretty obvious lol
@@novakaiser7949 To be more precise, you need to have your analog stick POINTING IN GANON'S DIRECTION, and that's never explained, which leads to all those misses.
There isn't a single horseback battle in the game where the direction of the analog stick influences on your attacks, it's a mechanic introduced only in the final battle and isn't properly conveyed. You're told to "target him and keep him within range of my arrows!"
Well, I'm targeting Ganon, I'm right besides him, yet Zelda keeps misfiring. That's because I'm trying to stay parallel to him or avoiding terrain obstacles or even Ganon's ghosts, but that's the wrong way to do this. But how am I supposed to know this if the game never told me that and has put me in a situation where failure is punished by loss of hearts and making Link fall from the horse, which puts Ganon in an advantageous position to summon his ghosts and charge at me from the front again? Players will naturally try to be more cautious and keep Epona a bit away, maybe parallel to Ganon, just close for Zelda to fire at him, but that means the stick is pointing at the wrong direction and so is Zelda!
I'm sorry, it's just poorly conveyed design.
@novakaiser7949 my heart stopped when i saw your pfp--
We may not be able to skip the barrier, but we can skip around half of the requirements for the barrier to be broken.
Editing such a thorough 48 minute video is NOT easy, thanks for time you put into videos like this for us !!
Your ability to explain speedrunning to a casual player is unparalleled! I wish I could talk as concisely as you do.
Best crossover in the zelda multiverse
CAPTAIN MY CAPTAIN 🍞
10:13 I grew up on Ocarina of Time, I fully accept that the bottle is the best item in the game.
Majora's Mask has some bottle goofiness, but Ocarina of Time has way more. Enough that I'm not sure I'd want to do a glitched rando for it.
@@Porkey_Minch Oh damn I wasn't even considering the glitch potential of bottles. That easily makes it the most powerful item in the whole series.
Wolf link: *Kills a bug before it enter a house*
House: *Ceases to exist*
Very interesting run! I cant believe that oil lamp glitch doesnt allow us to skip the barrier to hyrule castle somehow, looks so powerful.
I believe it's because there's nowhere to void or clip OoB at Castle Town
@@thesuperMasterSword It's not even that. It's because basically every loading trigger behind a door is triggered by the act of opening the door. If you cannot open a door, you cannot load the next room/area. This is why there is only a single boss key skip in the game, Lakebed Temple, because it is the only loading trigger that is not tied to a door and is always active because of it. Though Castle Town does have a bunch of invisible walls in the out of bounds to keep you from getting near it on top of the guards standing in front of it.
@KaguyaEne Interesting, I knew that was the case with Wind Waker, but I couldn't remember if it was also the case for TP. And then the door to Hyrule Castle is slightly different in that you have to push it like opening other doors.
Admittedly after writing the previous post I began to wonder if the loading trigger would even extend down far enough to trigger it even if you could clip OoB lol.
Thanks for the info!
This video is so well made! I like the comparisons with the SD version and how everything around is visually presented. Every step well explained, no boring waiting sequences or suchlike. 10/10 TP HD speedrun explained 👏👏👏
I'm very used to seeing the game cube speedruns, so excited to see what HD has going on!
Maanscaped will NOT let go of Linkus. He must be some sort of testicle hair wizard
I like how linkus nor the twitch chat know the flying lizalfos is called an aeralfos
Linkups throughout the whole run: “ Doing this super precise trick…” 😂
Love seeing more Twilight Princess content!
Ah YES THANK YOU I tried that trigger skip in City in the Sky to avoid activating the fan and I GOT IT. I’ve never used a glitch in a game before, felt good.
Still haven’t gotten the hang of boomerang long jumps though 🤔
Glitching games is always so satisfying to me. I don't get people who say it's cheating to use glitches.
41:04 lol we all know stubbing toes is the worst kind of pain imaginable
how do you know from 1 minute
My man, if any of us had Zant’s shoes, we’d all just stub our toes on the inside of the shoe.
When Zant wears bad shoes and that is why he is insane because he has constant foot pain
Always enjoy your speedrunning videos Linkus, whether it's your own attempts or explaining others. Very nice 😄
One of the things I really appreciate in this vid is the white timestamp numbers that appear when you're skipping through the gameplay video in little bits. I would totally have been super confused whether it was just a part of the game or what if those weren't there. Very helpful and convenient to my brain 👍
I'm pretty sure that's just VLC, which is probably what he's watching the video through lol.
I really enjoy watching this because of your passion with this breakdown of thespeedrun! Its really nice to see how happy you are doing this
47:41 bro the ending with ganondorf is just him in smash vs and S tier 💀💀
no that is just ganon against every one
3:58 I seem to be the only advocate for the Tears collection quest to remain the same.
There are clever usages of the level design and game mechanics (like going through the rooftops of some houses and knocking down on furniture to find the bugs) that go unused in the HD version.
POV: twilight princess is your favorite Zelda and Linkus is your favorite Zelda RUclipsr so you do a happy dance seeing bofa dem together
Yep bofa dem nuts
And a bofa on the sofa. Him I could do without.
"In this village, there is one really cool trick. Doctors hate it."
Linkus is so good at this game he can play without his hands 🤯
Loved the explanation and the presentation to cut down the run. Only would have liked a "in run timer" to know when the runner had to do some stuff that didn't need explaining.
i am always amazed by people who find out glitches in games
0:15 ok I love How everyone simply ignores the wii version 😂😂😂
It's the exact same, barring a mirrored map and different controls
The BEST Zelda game! (Totally not bias or based on a personal connection I have with it)
Twilight princess is one of my favorite games of all time, this makes me want to try and learn the glitches. I actually really enjoyed the long tear collection quests, it was a good way to learn the area.
Ganondorf with the get up f-tilt spam at the end.
Nothing like linkus while in bed at 10:30… even though I’m gonna watch later cus I need sleep
bro how its 1:30 at night
@@MF_Francois Time zones exist
@@MF_Francois have you never heard of timezones?
I know timezones
im guessing you live in in west USA like California, Arizona, Nevada, Utah, Idaho, Oregon, Washington. am I right ?
@@MF_Francois correct!
Neat run & analysis video! Thanks for uploading!
@21:40; I was expecting that to involve a Rupee slide. I'm still holding out hope that it's involved elsewhere here.
This brings back memories of when I ran TP back in 2013. I did No Save & Quit so the early part i'm very familiar with. Also with the 12 second Ganondorf i'll never be able to enjoy that epic sword fight ever again lmao
These are the best videos you do. I love these breakdowns
I own HD U but I haven't really played it, sounds interesting!
Because of the Thumbnail I thought at first it was a Hyrule Warriors video and wondered what crazy exploits it had. But im happy its instead a video about my 3rd? 2nd? Favourite Zelda game
These are the best of your videos because there's no yelling and shrieking for chat
i love speedrun explained videos
22:17 And knowing the water temple's layout, that's probably how the glitch was discovered.
40:59
Just get a pair of crocs, they work well as indoor armor...
Won't protect against dropping like 100kg of iron on your feet, but very well against stubbing toes.
Alright Linkus, you’ve done a GameCube speedrun and a Wii U speedrun, now it’s time to speedrun the game on the Wii 😅
I remebmer getting this game with the amibo as my first zelda game and its still one of my favorites
Did I miss the part where he explains what the small detour in Lakebed affects way later in the run?
Yep- he explains it starting at 36:00 !
You should make a video about the back in time glitch on the wii
48:05 Zelda: “Listen, Midna, I know you really like Link, but… he’s sixteen. I’m filing a restraining order.”
No he isnt? The creator confirmed in an interview that TP link is 17, which normally wouldnt change your joke at all, but that being said we dont know Midna's age, it's more likely shes the same age as both Zelda and Link since she is a young ruler who was only just about to be given her crown in the twilight realm, hence the title of this game "twilight princess".
Linkus: "Okay, now this is really cool."
Viewer: :0
Well made video, Linkus! Just enjoyed the entirety of this video but something seemed a bit off. While going into the dark palace of Zanto, the video goes directly to the boss instead of explaining the interior of the dungeon. Maybe there is nothing special to explain, so I am wondering.
aight now i could be wrong but ive never heard of twilight princess being on a gamecube the only other version that i know of was on the wii
I absoulutely love how linkus explains everything
Linkus: speedrunners can't break Twilight Princess HD
Also Linkus: so here's how to break Twilight Princess HD
Title: twilight princess hd
Thumbnail: Hyrule warriors
¡Gracias!
42:03 yo that part looks a LOT like a part from MK64 Bowser's Castle
This was good but the explained speedruns where you actually do the gameplay in live time are much much better
HOLY SHOOT NEW UPLOAD LETS GO!!!!!
Holy crap
GG indeed. Thank you for explaining all of this man. I love videos like this so much.
So. Bro just casually beats a world record for Linkus’ video. That’s pretty dope.
The differences that I have noticed between the three platforms (gamecube, wii, wiiu) by comparing two walkthroughs and the gamecube version are that on the gamecube and wii, there are more tears to collect than on the wiiu version, and on the wii version some rooms and overworld areas are mirrored horizontally on the map (but not all, for some reason)
The Wii is mirrored because most people hold the wiimote which mimics Link's sword in their right hand
Time to nod and agree with the greatest speedrunning theorist of all time for 48 minutes
Love the content! Thanks so much for all the work you do for us ❤🎉🎉
So, in theory, if someone were to do the wii version (the one that's flipping horizontally), would want to follow the gamecube route, the wii U route or is it its own beast?
its own thing because the wii version is the only version you cant use the boomerange to long jump attack (LJA)
Wii also has some performance improvements over gamecube. In some catagories you need to look down in GC to reduce lag, no such need in the wii version. Wii also allows 4 items to be equiped so that changes menuing slightly
Isn’t it the same game as GameCube?
@@HATER_.-._-.-_.-..-_-..-.-..-3 no its completely reversed. Anything that's on the left in gamecube and wii u is on the right in wii and vice versa. Also a couple other subtle differences that other comments have pointed out.
@@blakdeth Yes, I’m aware the wii has a reversed screen to accommodate with the wii controls. But other than that it is virtually identical to the GameCube version of the game.
Not a speedrunner, but gonna learn that one glitch anyway, cause I always feel so bad for burning down that house 😅
New commentary of speed-running equals free content.
Epona is just like “link I am tired let’s get this over with fast.”
You can make a drinking game out of every time Linkus says "Very Precise", speedrunning is nuts.
Are there any significant differences between the Gamecube and the Wii version for speed running? I imagine the different controls would lend themselves to some different glitches but maybe they are just too similar?
Wii is basically the same from what I've seen, except they can't do any glitches involving LJA
Lmfaoooo "Basically the same except they can't do a LOT of game breaking things"
@@Physicus9they can still do lja glitches as far as I know just not as many I think essentially the boomerang long jumps only work if it targets something as opposed to being able to do it above void outs etc.
Loving the TP content
Man as a playstation guy this was the only game I played outside of re4 on the Wii and I loved every second it was such a good game
drinking game: take a shot every time he says hookshot
It's funny the only mandatory dungeons are the 2 with clawshots, extra magic for the sword and the finishing encounter
Have you heard of steel toed shoes? I think you would be a fan, with all that talk around the use for the ball and chain 😂
2:07 I actually thought he was gonna say running away
I bet the gate glitch where the gate is open where the first one is closed could be because they named a variable like "gate_is_open" and they reused the same variable name without clearing the memory. Or something like that.
Wow linkus way to say people are stupid with out saying they’re stupid.😂😂😂
Let's goo!
Love the long videos
I missed the last Ganon fight twice just by blinking…
I love when you make vids abt twilight princess!!
I love seeing AstralSpiff in his chat during this video lmao
Hey, I caught that soulcalibur music at the beginning... Linkus got good taste
It delights me to know that people struggled with the Gannondorf horse battle, I thought it was awesome. Although I thought it was TOO quick because I got him in 5 zelda shot attempts lol
Also the final boss was also really fun for me, it didn't feel very unfair at all, kind of a shame how easy it really is if you know the strat though lol
i would like to see this vod i hope it was uploaded
this was really entertaining to watch even tho ive never played this game
That Ganondorf fight is almost as easy as the ones in Breath of the Wild and Tears of the Kingdom.
I love how many Zelda games are literally broken by bottles.
27:30 DID YOU JUST SNEEZE
Damn...that truth bomb at the end for people complaining about Zelda's aim! That was the most brutal take that L and marry it I've ever heard in my life! That is such a 'sorry bro you're just bad!' moment! 😂😂😂
The only issue I see here, is that since I haven't really played TP, sometimes you skip parts that are trivial, but if you had used fast forward to go there, rather than time jumps, it could have been easier to grasp those.
TrenoNK if you ever see this. I see you in the chat. Don't dis my beloved fish wife like that ever again 😭😭😭 👊👊👊
i had no idea you could use the ball and chain on dark beast wtf
Man i played this game so much on Game cube back in the day, and i remember nothing of it lol
Its tme for a remake Nintendo!
This is the remake
You've failed to cover more speedruns than just TP:HD
Also, gotta not forget to pick up Finishing Blow >.>
Hell yeah new video
Bless you, Link.
That gate exploit was insane.
47:49 my reaction to this whole video
Hyrule Warriors Link in the thumbnail! 🥰🥰🥰🥰🥰
The worst part of this game is how goofy the zant fight is, like hes animated and acts so imposing and then is like tingle but gray as a boss
Also stabbing gannondorf through the heart < stabbing through his head in ww