PLAYING SONIC IN WRONG OR WEIRD WAYS TO CONTRIVE DISCUSSION: ADVENTURE EDITION

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  • Опубликовано: 19 сен 2024

Комментарии • 291

  • @hotcyder
    @hotcyder 6 часов назад +85

    Snake is a speed type, Sweed is a flying type, RUclips's hotcyder is a power type

  • @Calhasnopals
    @Calhasnopals 6 часов назад +145

    Grass grows, birds fly and Sonic fans mock Arin Hanson. Never change, fellas

    • @Tehsnakerer
      @Tehsnakerer  6 часов назад +80

      We need just one thing to unite us and if it's gonna be this shared pisstaking we gotta take that piss

    • @Calhasnopals
      @Calhasnopals 6 часов назад +34

      @@TehsnakererWe stand together, brother

    • @kingalphawerewolf
      @kingalphawerewolf 5 часов назад

      @@Tehsnakerer Monkeys together piss

    • @mahohiyajo3137
      @mahohiyajo3137 Час назад +6

      Why he was ever considered for ambassador we'll never know

    • @spvrda
      @spvrda Час назад

      ​@@mahohiyajo3137because SEGA saw the Wendy's Twitter account and thought being represented by a snarky hater is a 300iq ironic move

  • @johnnyexponential7229
    @johnnyexponential7229 6 часов назад +46

    'If I may be pedantic- and I may, it's 65.5% of the gig after all-' I think that's a new standard of excellent bad joke for Snake. I don't mind it, you know.

  • @Andrei-vv4ou
    @Andrei-vv4ou 4 часа назад +35

    Sonic Unleashed but you only play the day/night stages when it's day/night irl. It will really make you *feel* like Sonic.

    • @KoylTrane
      @KoylTrane 2 часа назад +3

      Will it make him feel the exaggerated swagger of a blue hedgehog though?

  • @goldengolem4670
    @goldengolem4670 5 часов назад +33

    "Gentrified Jank" What a horrible term. I am stealing that.

  • @nerdyvids1
    @nerdyvids1 6 часов назад +68

    Your talk about games' legacies and preservation really highlights one of your biggest strengths as a writer/critic. You're very good at getting into serious topics about things like artistic intent and integrity, the value of emotional connections to imperfect creations, and the joy of watching as people change as creators over time, all without ever getting pretentious or talking down to the viewer. You always come across as a normal guy who has a passion for games, the people who make them, and how we interact with them, and not someone trying to act above everyone else like a lot of video essayists do.
    The segment in your Yakuza 5 about the franchise being one of the most mature ones out there is another great example, as is the extensive deep dive you did into why Saints Row (the new one)'s writing and characters just fall apart at the seams the more you think about them instead of taking the easy route of screaming "woke".

    • @Tehsnakerer
      @Tehsnakerer  6 часов назад +25

      I do feel I have an ego, I try to keep it in check for videos. I do find there are certain topics which are held back by people treating them as things which demand utmost respect and kinda makes you sound like a wanker talking about them and really put people off. Approach them like they're anything else, have a bit of a laugh while still respecting them and I think more people would be happy to talk about artistic intent, preservation, legacy and so on, but they're so agrandised that I think people feel they have to treat them extra-reverentially

    • @nerdyvids1
      @nerdyvids1 6 часов назад +7

      ​@@TehsnakererI think you hit the nail on the head that some people are held back by being TOO respectful of certain topics when discussing them. As though they're worried about being seen as some kind of philistine if they don't make a show of acknowledging the importance of the subject, so they break out the thesaurus to sound sophisticated. They clearly don't know that the deepest conversations you'll ever have are when everyone involved is at least one beer in and sharing a plate of nachos or other snack food.
      Also, most people have a bit of an ego, it's a common result of human psychology where we're predisposed to view ourselves in a positive light. Recognizing it and knowing to dial it back just means that you've got enough emotional intelligence to do so.

    • @leithaziz2716
      @leithaziz2716 5 часов назад

      @@nerdyvids1 You can certainly see it that way for some subjects, but I think many of us just naturally prefer valuing our compassion more. Not for a logical reason (it's not about being a smartass or winning an argument as the goal), but we choose what we value more for ourselves and our relation to others. And I think that's fine to acknowledge.

  • @zeturkey4107
    @zeturkey4107 2 часа назад +13

    That bit about being unable to find any evidence that people "turned" on SA2's story plays well with the theory I've had for ages now: the Sonic fanbase exists as an anti-echo chamber, where everyone is trapped in an endless cycle of gaslighting themselves that the latest hot take is actually popular concensus.

  • @guysome7469
    @guysome7469 5 часов назад +16

    Ah, Sonic Heroes. The source of one man's gamer dementia.

  • @awailmerpail7005
    @awailmerpail7005 5 часов назад +14

    Sonic was never hood [BUZZER SOUND]
    Sonic was never food [BUZZER SOUND]
    Sonic was never wood [EXTREMELY LOUD BUZZER SOUND]

  • @mattshuey1
    @mattshuey1 6 часов назад +18

    Tehsnakerer STILL making my head hurt with alliteration and rhyming, but I'm not fighting it anymore. His linguistic codes have rewritten me.

  • @Cybershell13
    @Cybershell13 Час назад +38

    Yeah I really appreciate the earnestness of this particular era. I also have an increased awareness of how the series has been perceived online and how that perception has changed over the past two decades. It's funny to think about the amount of people who have watched playthroughs or videos about Sonic 06 versus how many people have actually played the game. The kids today see Sonic 06 and think "Sonic? Oh, sick!", what a time to be alive.

    • @stevensmith1031
      @stevensmith1031 34 минуты назад

      It's fascinating how fan perception changes over time. It reminds me of how the Star Wars prequels went from reviled to beloved.

    • @Yousef77077
      @Yousef77077 27 минут назад

      Please have my children

  • @OV3RK1LL3R65
    @OV3RK1LL3R65 6 часов назад +20

    I loved Adventure for Dreamcast unironically as a kid, and now semi ironically as a grown man-child for how it tries so many things it is not qualified to do with stupid levels of confidence. It's a monumental checklist of completely absurd ideas (Fishing Levels) and narrative decisions (Chao massacre scene) that should have been cut at the drawing board but were put in anyway. I love it.

    • @nickkiller-0710
      @nickkiller-0710 4 часа назад +3

      I really miss how in the early 2000s you had these games that were mostly targeted towards children trying to "grow up" with their audience and leading to absurd scenarios.
      I'll never forget when in MegaMan X4 they reveal that your sidekick was actually a bad guy with a cutscene of him just cutting a few reploids apart and there's blood flying everywhere and people screaming in pain.
      It was actually kind of thrilling to play games back then because you never knew what kind of crazy shit could happen.

    • @zeroattentiongaming820
      @zeroattentiongaming820 Час назад

      ​@@nickkiller-0710 Well speaking about X4, how about the reveal that you were playing as the entity responsible for the entire conflict of the X series, when we found out Zero was the OG Maverick and infected Sigma?

  • @ToastyCubes
    @ToastyCubes 7 часов назад +30

    PERFECTLY BANAL COMMENT VAGUELY IN RELATION TO THE VIDEO SO AS TO BOOST ENGAGEMENT ON THE ALGORITHM

    • @Tehsnakerer
      @Tehsnakerer  6 часов назад +14

      GENERIC BUT EARNEST THANKS

    • @JamesTobiasStewart
      @JamesTobiasStewart 3 часа назад +5

      REPLYING TO BOOST ENGAGEMENT.

    • @sacrificiallamb4568
      @sacrificiallamb4568 Час назад +2

      ENGAGEMENT REPLY THAT I DESPERATELY HOPE WILL GAIN ME LIKES, OUT OF A FUTILE NEED TO BE LOVED

    • @zacharygustafson8714
      @zacharygustafson8714 Час назад +1

      SNARKY REPLY THAT MAKES ME LOOK LIKE AN ASSHAT IN AN ATTEMPT TO BE NOTEWORTHY

  • @Ultimafire1258
    @Ultimafire1258 4 часа назад +5

    "I am Shadow the Hedgehog, the ultimate frycook in this McDonalds kitchen. I will use my skills to pay the bills, THIS IS WHO I AM!"

  • @birdknight6616
    @birdknight6616 3 часа назад +5

    "All we can ever really do is say what we feel right now" is such a powerful quote from a video about Sonic video games. Thank you for another banger.

  • @cpttyson
    @cpttyson 9 часов назад +18

    the Adventure era will always be my favorite. Sonic is the best when it try to be a shonen imo haha. I also didn't expect the end of the video to be so *heavy* was quite nice. I've never played 06, but i do love the ideas it went for, it's so bizare. I'm happy that Frontier come back to the forgotten taking itself seriously era.

    • @Markm8
      @Markm8 4 часа назад

      The best and only era, shadow

    • @hansmoleman2666
      @hansmoleman2666 2 часа назад +1

      Frontiers is cringe nostalgia baiting garbage and all it original ideas suck ass.
      There has been no improvements to sonic recently no matter what anyone might say, just a horizontal shift along the shit spectrum. The talentless hack Ian Flynn has even less originality than Ken Penders. Sonic is still utterly doomed and dead.

  • @jgn
    @jgn 5 часов назад +8

    I think the main reason why sonic adventure 2 is called sonic adventure 2 is because the devteam adores duality

  • @roys.1889
    @roys.1889 4 часа назад +16

    That bit where you said one of the characters is the Shinada of Sonic, and the 6 PoV character side-by-side shot, reminded me so much of Yakuza 5 that I started to see the "YUME" pop-up on-screen when you mention the word 'dream' even when you didn't do that.
    I think your "YUME" bit has unintentionally become a pavlovian MK ultra thing for me :S

  • @hilltopy
    @hilltopy 7 часов назад +15

    I'll watch the whole vid after I wake up, but man am I glad the randomizer's intro was the intro you posted on twitter. It's such a perfect sync.

  • @crashfan360
    @crashfan360 7 часов назад +23

    we are so back

  • @asbyeternal291
    @asbyeternal291 4 часа назад +8

    In relation to the Sonic Heroes section, one game that was a surprising hit when I visited a friend of mine this summer was Balan Wonderworld in co-op.
    Balan Wonderworld's co-op allows your two player characters to stick together by touching each other. When magnetised together both players are able to control your two characters as one unit, only breaking apart when both players move away from each other.
    But most importantly - by sticking to each other, your individual powerups can be used together.
    Suddenly, the game is no longer a one button game.
    Want a weapon and a jump ability at the same time?
    Together you can do that.
    Want the speed-up 50% of the time power-up 100% of the time?
    Time your activation with your partner and you're going fast forever.
    Want a speed-up and a glide at the same time?
    Sure, go wild!
    You can end up with some silly combos that can launch you across the levels and explore in ways the game was clearly never designed for - but it was compelling to experiment with mixing and matching the tools and seeing what we could come up with.
    When we looked up discussions of the game afterwards we were surprised to see just how little attention there was for this mode. I thought even despite the game's dire reputation that at least someone would have seen the potential in it like we did.
    Instead we've just been annoying all our other friends by becoming irritating evangelists for it ever since. And I guess that's now spread here too, so, uh, sorry about that.
    Don't get me wrong, it didn't save Balan or anything, it's still a very flawed game - but I think in the right hands this co-op style could be turned into something special - and seeing Heroes played with three people is only re-affirming that to me.
    Maybe one day...

  • @teddybearpaladin
    @teddybearpaladin 4 часа назад +5

    As someone who has seen others dismiss the idea that stories that play with ludicrous concepts can also tackle deeper themes or ideas…
    Thank you.
    It’s something that bothers me when people don’t try to engage a story on its terms because “Oh this boss attacks with bees” or the like.
    (A specific example I know. Yes the Game in question is Metal Gear Solid 3. No I do not think the person has good taste.)
    To see someone willingly to engage with earnest stories with earnestness… means a lot to me.
    Sonic holds a dear place in my childhood, even if I can’t claim to have played most of the Franchise.
    Or even be good at the ones I have played.
    But the character of free spirited blue speedster has kept me interested in this series despite it all.

  • @chaffXgrenade
    @chaffXgrenade Час назад +3

    For the longest time, Pokecapn's LP of '06 was an absolute favorite of mine. A real casual "we're just kinda wingin' it" vibe about it.
    In recent years, MattMcmuscles' LP ended up taking the top spot, and I feel it's almost entirely due to Liam being at the controls. Going in completely blind, he brought his usual can-do attitude and gave the game the fairest of chances, while still being critical when necessary (and the rare "okay, this ACTUALLY sucks" moments were worth it). Taking alternate routes in stages (usually to get the Silver Medals), doing side missions I didn't even know existed, feeling that sense of "what could have been" when the game didn't always stick its landings, and genuinely getting excited by parts of the game that were kinda hype, he approached the game in a way I hadn't seen others do and it was such a refreshing change of pace. It's a very fun playthrough for me to revisit.

  • @DanielFerreira-ez8qd
    @DanielFerreira-ez8qd 4 часа назад +8

    I attribute a lot of the current success of sonic right now to one crucial thing: Fans of the series that got into the gaming industry - and then got into Sega. I always remember Aaron Webber, who spent years at Sega's social team, being one of the first "funny social media accounts" before the concept got infuriating. I remember the story of how Sonic Mania likely wouldn't have happened if not for his suggestion - and with it, Sega's renaissance might not have happened either.
    The late 2010s - 2017 in particular, were very formative years for Sega, I feel. Sonic was learning to take itself seriously again, and Yakuza finally got the recognition it always deserved. I can only imagine everyone at Sega feeling this vindication that all their efforts were finally paying off properly - and it likely only happened because a few dedicated folk decided to push towards it, because Sega themselves felt defeated.
    It took a fan effort to localize yakuza 5, which then made them localize yakuza 0, and it took one dedicated sonic fan to poke at the idea of getting fans to do ports of the classic sonic games, then mania. Knowing that Aaron Webber is now at Sega's planning team makes me confident that they're only improving from here - we've gone past downhill, now it's time for the dizzying heights.

    • @Tehsnakerer
      @Tehsnakerer  4 часа назад +1

      Hell yeah, that's a great write up and I feel you're onto something

    • @nerdyvids1
      @nerdyvids1 3 часа назад +2

      There’s a bizarrely similar story to that with an indie game that recently came out called Arzette: Jewel of Faramore. It’s a giant send up of the CDI Zelda games, but rather than being a parody, it’s a love letter. It’s a genuinely well made game, and it feels like the creators took a look past all the YTPs (of which they made several) and at how the ideas in the games themselves could have worked.

    • @DanielFerreira-ez8qd
      @DanielFerreira-ez8qd 3 часа назад +2

      @@nerdyvids1 I love Arzette for signifying that we're at the point where funny things from ~20 years ago are looked upon with genuine fondness.

    • @RAFMnBgaming
      @RAFMnBgaming 3 часа назад

      @@nerdyvids1 Yeah that one's pretty cool. In a similar vein (I definitely remember Zelda 2 being the but of several internet diss sessions back in the day) I think the Zelda 2 Remastered guy put out an original IP based on the gameplay of it, but I can't remember what it was called.

  • @holyarch-kek9451
    @holyarch-kek9451 6 часов назад +6

    WE MAKING IT OUT OF GREEN HILL ZONE WITH THIS ONE BOYS
    (if Sega actually lets us do that)

  • @JustCyanaid
    @JustCyanaid 4 часа назад +1

    I don’t want to sound corny but this video really does feel like an adventure. It’s so all over the place but somehow never feels like it’s gone too far, and then loops back around on itself to explore the most important topics. There’s an absurd feeling of nostalgia seeing so many RUclips videos I watched when I was younger (I remember watching that nerdcubed grass simulator video) discussed in the same context as the same sonic games I played as a kid.
    This video might be one of your best. These sonic videos of yours are so weird but also so refreshing to watch. I don’t think anyone other than you could have made something like this. Here’s to playing more sonic games wrong in the future.

  • @grfrjiglstan
    @grfrjiglstan 7 часов назад +26

    9:04 The subtle Game Grumps shade is perfection.

    • @Kirbyoto2098
      @Kirbyoto2098 4 часа назад +3

      Of all the things to make fun of Arin for it seems pretty weird to focus on a scene that is 100% not his fault. "Just don't touch the sticks if you don't want to be launched through the level geometry" is not a good statement.

    • @TheMultiTasker3
      @TheMultiTasker3 Час назад +6

      @@Kirbyoto2098 The thing is, I think it's the other way around. Arin *did* release the stick, which is what caused that to happen. You can see Sonic slow down and stop shortly before phasing through the geometry. And in later levels, similar things happen, where Sonic slows down before suddenly dying, during automated sections.
      And if that's true, then it is certainly _at least_ 50% his fault. And it could even be argued 100% if he was doing it _on purpose_ to make the game look worse than it was.
      It's the same guy that made fun of a guide because it didn't give specific directions to the Master Emerald Shards, because he didn't realize they're placed in randomized locations; and then doubled down when the comments called him out on it.

  • @grosezero8834
    @grosezero8834 Час назад +1

    I really loved the section about how a narrative around a game is shaped by reactions to alleged mostly unfounded perceptions to it. I feel another great example of this is Doom 3 where people say "People don't get it because they're expecting a classic Doom game when it's actually an action survival horror" which is such a popular talking point at this point Doom 3 is known as a mistunderstood horror game when in reality it's way closer to like Half Life

  • @leithaziz2716
    @leithaziz2716 4 часа назад +5

    As weird as this sounds, I've lately started to struggle to view games beyond their skeleton of being a bunch of code with set-dressing. So seeing the way you imprint value, often in very unconventional ways that the creators of said games likely never intended, is very inspiring. It actually reminds me a lot of the way fighting game players love their genre and embrace its characters and world fully. I wonder if you ever delved into that audience before?

    • @Tehsnakerer
      @Tehsnakerer  4 часа назад +2

      I love watching fighting games and find the FGC really interesting (definitely a ton more character and passion than E-sports I feel) but I'm kinda crap at the games and don't really have the time to put aside to get good. I respect them from a distance, I suppose

    • @leithaziz2716
      @leithaziz2716 4 часа назад +2

      @@Tehsnakerer We in the FGC try to push the idea that the moment you have fun is the moment you pick a character and press buttons. Sometimes there's a feeling of stigma that exhasperates the idea that fighting games are more complicated than they are at their core, which I think is overblown but understandable.
      Winning is not really the goal as it is learning new things or experiencing a clash of two players' different mindsets. Some content creators such as Thorgi's Arcade loves fighting games and makes retrospective about their history and influence on its fans, and he admits to not being great at the genre. Then there's content creators like Sajam that enjoys bringing in people of any skill level to the FGC. He actually recently hosted a bunch of tournaments, "The Sajam Slam", where the competing players were content creators new to the genre. It was very wholesome.
      (this may sound like advertisment, but I just found it a fascinating look into a community that tends to enjoy things on a more personal matter, rather than what is seen as "objective" in other circles. I think you might find it interesting as a spectator.)

  • @KTSTHofficial
    @KTSTHofficial 5 часов назад +5

    I remember when I learned how the acronym SA stopped meaning Sonic Adventure and was used as a euphemism for a type of assault. Made me feel awkward when I said I was a SA fan.

    • @Tehsnakerer
      @Tehsnakerer  5 часов назад +6

      My mind conjured a joke response to this but it doesn't belong in a YT comment section

    • @RAFMnBgaming
      @RAFMnBgaming 3 часа назад

      I guess that's one point to the otherwise extravagant title of SADX

  • @KoylTrane
    @KoylTrane 3 часа назад +1

    This was not what I expected from a Sonic video. I forever appreciate you for being so authentic

  • @Edit-nk6nb
    @Edit-nk6nb Час назад

    "These stages are playgrounds" ... "You really get to play on-and-off these grounds"
    True artistry, you never fail to get a giggle out of me

  • @javsandarts
    @javsandarts 5 часов назад +3

    I was about to start drawing when saw this pop up. Your videos are truly a godsend

  • @fadingfast
    @fadingfast 7 часов назад +2

    Damn, I felt that "it's been two years" at the start...well glad to see it back.
    Unlike that time.

  • @stefanocer3094
    @stefanocer3094 5 часов назад +3

    honey not now, the pun man is playing sonic wrong again

  • @MSguy1000
    @MSguy1000 7 часов назад +4

    It took Shadow in Sonic the Hedgehog 3 movie for him to come back. Take note...

  • @imooumoo4
    @imooumoo4 6 часов назад +6

    Snake! You are alive! I'm afraid it's been 9 years

    • @Tehsnakerer
      @Tehsnakerer  6 часов назад +4

      Yeah I had to beat these games with one arm after camp omega

  • @ScarfKat
    @ScarfKat 22 минуты назад

    Man this might be some of the best writing you've ever done. You have such a great way of covering complex topics in a way that feels like you can convey the nuance of it, without getting too bogged down in the details. I loved this one a lot. I'd love to talk about my thoughts on everything presented here, but to do that would require writing an entire essay of my own lol. But I do want to say that I really appreciate the stuff you make. It's a kind of pure and personal form of media that is extremely special.

  • @andrewkos5560
    @andrewkos5560 6 часов назад +3

    I'm only about 40 minutes in, but I don't think it's really possible to talk about Sonic, much less this era of the franchise, WITHOUT mentioning how it was perceived and judged by the internet at the time compared to now. I don't really think a single game series has really seen the type of evolution that Sonic discourse has, for better and worse.

    • @leithaziz2716
      @leithaziz2716 2 часа назад +3

      The only thing to rival the ever changing discourse is how Star Wars fans view Star Wars.

  • @hansolo9868
    @hansolo9868 6 часов назад +2

    This is DSP’s realm, don’t corner his market man lmao

    • @Tehsnakerer
      @Tehsnakerer  6 часов назад +4

      True, no one wins against DSP, but I''m hoping to be the first man to pull of a draw

  • @armedweiss5531
    @armedweiss5531 4 часа назад +3

    That whole segment on SA2 and media criticism really struck me. With the rise of assholes like Cinemasins trying to hyper out-logic and oursmart every story or saying it's bad when a character isn't a logic machine, a lot of people's got it in their head that THIS was how you criticize media absolutely shattering their developing media literacy in the process. I was prone to this for awhile especially in my teenage years, and am glad to say for the most part I've outgrown it. I myself am a fan of Somecallmejohnny and have been for over a decade now, and in retrospect his SA2 story section is one of his weakest ones to me. Thankfully it seems a lot more people as a whole are able to overlook logic errors in favor of more emotional storytelling and themes, which I'd consider a good thing.

  • @MrQwertysystem
    @MrQwertysystem 7 часов назад +1

    What a perfect timing!
    I was just in the middle of watching the older reviews.

  • @ThatJapanArtist
    @ThatJapanArtist 7 часов назад +3

    Great! Really enjoyed the last playing Sonic Wrong Video 🤙

  • @simboyc100
    @simboyc100 6 часов назад +1

    SA1's level design is a big reason why it's my favourite Sonic game.

  • @MD_Chaos
    @MD_Chaos 10 минут назад +1

    "Condemned to Eternal Darkness that's all Too human to forget ever happened"
    Brilliant Line.
    Btw, I've been looking forward to this video for a while and it did not disappoint and I feel it's one of your best videos you've done. Your segments on Sonic Adventure 2 and even the third section of 06, I feel was by far the strongest section and personally was the one I think I identified most, regarding how people can view and critique and inherent positives and negatives. Made for a very strong discussing because Frankly while I'm not a huge fan of the game, I completely agree that SA2 is a good example of that sort of subject. Speaking from someone who is not a sonic but has probably similar passion and attachment for other series(Resident Evil would be mine), I'm kind of jealous how well you've written and articulated things on commenting on these subjects,
    God Speed Snake.

  • @TheSmashBroMaster
    @TheSmashBroMaster 4 часа назад +2

    I loved this video. Your comment near the end about how the franchise is actually respecting and getting excited about itself is spot on. With Frontiers and the upcoming Shadow stuff, the franchise has really been "embracing the cringe", but in a way that actually takes the good ideas from the more messy titles and refines them, instead of just treating them as mistakes and trying to be in on the joke like in the so-called "Meta" era. I still really like games like Colors and Generations on their own merits, but I LOVED Frontiers for getting closer to that ideal sweet spot of shonen anime-esque presentation where there's room for wacky cartoon animal hijinks, hype-as-fuck battles, and emotionally resonant storytelling and character writing.
    To your ask for weird ways of playing the future games, maybe try playing through Unleashed through the Generations Unleashed Project? It could be a good way to talk about mods and fan conversions in a similar way you touched upon with BetterSADX and ports/rereleases. Considering it's the only way to play Unleashed on PC without emulation, but it also cuts out more than half the game yet leaves only the "good" parts, it could be an interesting look into how fans themselves treat the task of preserving and/or improving games.

    • @RAFMnBgaming
      @RAFMnBgaming 3 часа назад +1

      Yeah that's pretty interesting, like, if not going for a 1:1 recreation, what's fair when it comes to deciding what parts of a game should be preserved?

  • @RAFMnBgaming
    @RAFMnBgaming 6 часов назад +3

    Only now am I finding out there's a mod to fix SA2 PC's stick calibration issues. Thank fuck.

  • @ltgreatsocks1
    @ltgreatsocks1 6 часов назад +3

    Fuck me, spooky British guy AND gaming British guy upload on the same day?!? Hell fucking yes!

    • @zenngarden7322
      @zenngarden7322 Час назад

      Out of curiosity who's the other one?

    • @ltgreatsocks1
      @ltgreatsocks1 Час назад

      @@zenngarden7322 the Tape Library. If you like spooky shit, he is absolutely the best.

  • @zakxusenpai4715
    @zakxusenpai4715 2 часа назад

    Very much appreciate you dropping this in the middle of me experiencing the biggest amount of sonic brainrot I've ever had(i love the little blue bastard so much). Been going through rush and have been having a blast with it except for the 7th special stage and f-zone.

  • @LucaxCorp
    @LucaxCorp 26 минут назад

    Oh thank the heavens I have something to watch to get me through this boring shift. Impeccable timing as ever Snake, you sure live up to the speed of the blue hedge and yellow ant.

  • @jmh8817
    @jmh8817 Час назад

    You've made Heroes sound like a legitimately engaging experience with your experimentation. Props.

  • @sussy6905
    @sussy6905 6 часов назад +1

    a sequel to that video is a surprise to be sure, but a welcome one

  • @PIKATHUNDER7
    @PIKATHUNDER7 15 минут назад

    i feel the need to let you know. you've helped me sleep for about 4 years now ive watched all your reviews and at this point have been able to figure out which one im listening to without even turning my monitor back on xd. thank you for your videos i love your content ^-^

  • @kokorikopi
    @kokorikopi 8 часов назад +2

    While I don't have something so concrete in mind for Unleashed, I think there's merit in comparing the versions both with eachother, but also with Sonic Rush. The HD version is the one that "stuck", but it's also the version that had less impact? The SD version was done by Dimps, who obviously were Sonic veterans, and the next Boost era game took just as much from SD Unleashed as it did from HD; hell, it was on an SD system, not to mention Unleashed's unique shaders being tossed to the wayside for the rest of the HE1 era.

  • @robertanna2693
    @robertanna2693 4 часа назад +1

    >Eternal Darkness
    >Too Human
    If intentional, what a swing of quality and content mentioned in the same sentence.

  • @a.a.o.t-1213
    @a.a.o.t-1213 2 часа назад

    First and foremost, your content has been a part of my life for a good while and always provides years of entertainment. Seeing you review a game I’ve held highly and with reverence along with your description of sonic adventure’s gameplay being absolutely on point really made my evening. Cheers 🍻

  • @RAFMnBgaming
    @RAFMnBgaming 3 часа назад +1

    Definitely making a video about youtube and the internet zeitgeist with sonic b-roll truly achieves doing "talking about playing sonic the wrong way" in a wrong (but interesting) way.

  • @xvct2661
    @xvct2661 7 часов назад +2

    Oh thank goodness you’re here snake we need someone to work on this terrible dullness

    • @kumajin3621
      @kumajin3621 3 часа назад

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  • @andershughes6626
    @andershughes6626 7 часов назад +2

    Always a great day when a new Tehsnakerer vid pops up in my notifications

  • @That_Montage_Nerd
    @That_Montage_Nerd 6 часов назад +1

    Oh gosh, a snaker vid! Perfect watch during my COVID recovery.

  • @typreegamingtpg2198
    @typreegamingtpg2198 4 часа назад

    I watched the first video for the first time a couple days ago, and realized that Part 2 you promised hadn't come out yet. Perfect timing.

  • @DestinyMagus07
    @DestinyMagus07 5 часов назад

    Ah yes, Sanic. No joke, my sister made her own posters out of printer paper when we were young, and I've got a strong memory of her room having an entire wall dedicated to Shadow the Hedgehog. The room itself no longer exists due to house renovations, but that memory, man...
    That feels like the proper energy for Sonic to me.
    EDIT: and now I see the Wario mod of Sonic Adventure 2. CAN'T SAY I WAS EXPECTING THAT

  • @aaronbyers2458
    @aaronbyers2458 6 часов назад +1

    First time I saw Sonic Adventure was also the first time I'd seen a Dreamcast, needless to say, I was blown away. I was like 5 or 6 around 2000 to '01. Of course, it was at a friends house, I'd only really seen it the one time, and never had a Dreamcast of my own, so it added to the mystique the game had.

  • @Enteesto
    @Enteesto 9 минут назад

    I remember this Generations mod I played that allowed you to play as Classic Sonic in Modern stages and vice versa, that I had fun with the novelty of it for a few hours. There might be something in there about how the same space can be recontextualized when you swap in a completely different character to move through it.

  • @stupidsillylace
    @stupidsillylace 4 часа назад +1

    Lord this video is just a treat. Yet another Snake banger

  • @dawsonpierce263
    @dawsonpierce263 6 часов назад +3

    3:58 I heard this and said out loud "God damn it. I see what you pulled there." It's good to hear from you again.

  • @IrfanFakhrianto
    @IrfanFakhrianto 7 часов назад +1

    the sonic in the on screen text lmfao

  • @AppleGreenmusic
    @AppleGreenmusic 4 часа назад +1

    Sonic Boost Era, but you choose to walk

  • @verymelonman12
    @verymelonman12 6 часов назад +1

    I'm a simple man. I see Tehsnakerer upload a Sonic video and I sit down to watch it.

  • @lavenzavantas
    @lavenzavantas 6 часов назад +1

    hell yeah, I just finished Generations yesterday, I'm primed for this.
    love the updated title btw

  • @CompletelyNewguy
    @CompletelyNewguy 6 часов назад +2

    I remember playing sonic heroes as a kid. It was basically my first and only sonic game. I was meh about it as a kid but the *music* man.
    I didn't pay to much to the lyrics of the songs when I was a child but as an adult I do, and these lyrics go HARD
    🎶Like a million faces
    I recognized them all
    And one by one they all become
    *a number as they fall*
    ~as they fall
    in the face of reason
    I can take no more
    and one by one they all become
    *a black mark on the floor.* 🎶
    Even as a Kid that stood out to me. It was THE theme of Super Sonic.
    How else can you describe someone kicking the ass of the world's largest army? (Too bad you only had one opponent when the song plays but DAMN it was hype as hell.)

    • @RAFMnBgaming
      @RAFMnBgaming 3 часа назад

      sonic heroes definitely has awesome music. I like that the mumble version of the title track, silly as it is, still sounds awesome.

  • @MAYOFORCE
    @MAYOFORCE 10 часов назад +2

    A suggestion I have is to stream one of the games to someone who doesn't know the game's story in Japanese or a language they don't understand to see how well they can guess what's actually happening right. Kinda inspired from what you did in that old Jojo's Bizarre Adventure video you made where you showed people not familiar with the series what they thought the story was just using the panels.

  • @Guile_The_Exile
    @Guile_The_Exile 2 часа назад

    Welcome back my boi! Rewatching your stuff a bunch since I discovered you a few months ago! (My most replayed were the Brigand vids.)

  • @Maezhughes
    @Maezhughes 6 часов назад +2

    HE LIVES! HE HAS RETURNED!

  • @zanebecker-byrd436
    @zanebecker-byrd436 7 часов назад +1

    Literally was in the middle of rewatching your videos. Let’s go

  • @haosultist
    @haosultist 2 часа назад

    Haha, i thought Ross Scott was the king of B-roll perfectly matching the rambling, Tehsnakerer has committed regicide and i'm only 25 minutes in!

  • @Lucas-Fair
    @Lucas-Fair 2 часа назад

    It's been a while since I've watched you! Happy to see you're still going....fast.

  • @zacharygustafson8714
    @zacharygustafson8714 3 часа назад +1

    I myself has had an interesting journey with Sonic over the last year when after playing Pizza Tower and absolutely adoring it, I decided to give the classic-style games another go after trying and bouncing off of them for years by forcing myself to beat Mania and the genesis games. This led to me completely re-assessing many of the preconceived notions I had not just about Sonic but how to approach gaming in general, as I more or less forced myself to like Sonic after playing most of the well-received titles.
    I've began to branch out into genres I've previously always told myself I didn't like because I got bored partly through, particularly RPGs, when in reality I just had to acclimate myself and understand what these games are trying to do instead of writing them off because I wasn't 100% entertained every second of it. In a way, Sonic has reignited the joy gaming brought to me in the past that had begun to wane due to constantly playing the same sorts of experiences over and over again.

    • @Tehsnakerer
      @Tehsnakerer  3 часа назад

      It's funny, that's kinda why I started doing these videos 11 years back, felt in a slump with gaming and was trying to make myself see them more... Organically? again, force myself to branch out and tackle them differently, and there's been some ups and downs and rediscoveries but I think it has given me a broader appreciation of games in the process

    • @zacharygustafson8714
      @zacharygustafson8714 3 часа назад

      ​@@Tehsnakerer Something valuable I learned while forcing myself to like Sonic is that trying to dissect _why_ I like the types of games I like, beyond the simple "because it's fun" or "because it's cool" and trying to find those aspects in the games I normally bounce off of. It helps that I had the desire to be a gaming youtuber growing up, so I tend to approach games from a similar analytic lens your videos do.

  • @RougeMephilesClone
    @RougeMephilesClone 2 часа назад

    Glad the series has continued. Loved it.

  • @andrewlavigne44
    @andrewlavigne44 5 часов назад

    Love your ability to balance serious critique with comedy.

  • @ryanmorton2936
    @ryanmorton2936 3 часа назад +1

    Loved this one. Worth the wait 100%, I have never seen someone explain my thoughts on sa2 (it’s the coolest shit ever, literally unmatched, shadow is goated, I never, ever want to play it over sa1). Also top of my head, unleashed can’t be modded on a console, and doing the video on a pc port of the daytime segments would feel cheap, so I’d suggest to talk about the incredible boost gameplay for like 4 minutes and then have over an hour of analysis about the werehog gameplay as if it were part of one of your yakuza videos would be goated. The idea of you talking about how something like shield cancelling turned that half of the game into a blast for you is what I’m hoping to see, cause I do think it’s underrated when gone at as an actual game instead of as a chore. I think it could be used to talk about experimentation within a target audience’s range as a result. And if you don’t want to write another yakuza type video I totally get it, but keep in mind by the time you get to editing playing sonic wrong 3 you’ll probably be a while removed from your video about Yakuza 9: Return of Shimano

  • @Black_Revue
    @Black_Revue 6 часов назад +1

    Could be worse, He could play Sonic like Chris Chan

  • @Lumpimp
    @Lumpimp 5 часов назад

    ahhh your videos are always an instant click for me. there's just something about how you present things in videos and man your wordplay and whit always surprises me.

  • @Shitposter-yp7dj
    @Shitposter-yp7dj 6 часов назад +1

    Glad to see you're back snake dude

    • @Tehsnakerer
      @Tehsnakerer  6 часов назад +3

      I never leave, just takes me ages to get things done lol (work and spending stupid amounts of time rewriting and ediiting)

    • @Shitposter-yp7dj
      @Shitposter-yp7dj 6 часов назад +1

      @Tehsnakerer it's worth the wait, have a wonderful day dude 🐍

  • @thecynicalone7655
    @thecynicalone7655 3 часа назад

    Something else about cheats is that they're accessibility features too. Cheats can allow folks to circumvent parts that are too demanding of reflexes, or repetitive movements

  • @kingoftropes922
    @kingoftropes922 5 часов назад +5

    37:00 - 39:12
    Thank you on behalf of all Kingdom Hearts fans for summarizing the hell it is to have people look at something, decide they're smarter than it and refuse to take it seriously, and prime themselves to nitpick everything about a series made so literally preteens can more or less understand it easily. Almost everyone i've seen sincerely engage with the series has come away from it not only understanding most if not all of it but also loving it. Exceptions of course(like so said no accounting for bad taste), but the only people i see really have a bone to pick with it are people who probably couldn't get past the initial conceit or the fact not every game was originally on the same series of hardware or that it's not told entirely linearly, things that people *strangely* don't have issues with when it concerns *other* series.

    • @Sneeakie
      @Sneeakie 3 часа назад

      Oh my God, thank you and thank this video for addressing that point.

  • @brandnamepending4817
    @brandnamepending4817 3 часа назад

    I know you say that you had all your best ideas for the first ome, but this one blew me away. Maybe its just that these were the sonic games i played as a kid, and really the only ones i played until my partner picked up generations, but this was some immensely thoughful analysis from you. Which is to be expected from your stuff. I wish i had a good playing wrong idea for you, but best i can think of is a discussion on the sonic comics. I read them back in 2021 on the whim/suggestion of a friend and found them incredibly interesting. Both the old bonkers archie stuff and the sleek new idw stuff.

  • @imknownaslink
    @imknownaslink 3 часа назад

    BOTH OF MY LONG CONTENT CREATORS MAKING SONIC PEAK??? I’m in love dawg I love ya man best thing to see coming off of work

    • @Tehsnakerer
      @Tehsnakerer  3 часа назад +1

      What's the other video? I'm curious.

    • @imknownaslink
      @imknownaslink 3 часа назад

      ⁠@@Tehsnakererthe other fella is Flawed Peacock, he made it not too far ago, I became a fan of his a bit before he dropped the Sonic video and a kick ass video too, currently watching the video rn and this another banger video keep it up !!!

  • @felipearellano2811
    @felipearellano2811 Час назад

    I've yet to see more than half an hour of this, but the Shinada - Omega comparison and the way you play Adventure 1 make me wanna play SA1 so bad, and now there's a Steam Sale on Sega games. Snakerer now has Mandalore's clout and put publishers to make discounts on the game he covers haha.
    And great video so far, nice editing, and the jokes & puns are just perfect.

  • @Steven-cf1ty
    @Steven-cf1ty 4 часа назад

    Me and my friends also came up with the idea of racing playthroughs of half life 2 with control split between three people. However, instead of racing two teams we were gonna race our friend who absolutely sucks at videogames and puzzles to an unbelievable degree (with a coach to help) vs a split controlled Gordon.

  • @Hablmet
    @Hablmet 5 часов назад

    This is just making me think about all the "teams" in Sonic and what would be Snake's nightmare blunt rotation team.
    Saul Myers has to be there.

  • @Sins...
    @Sins... Час назад

    Babe, playing sonic wrong just got a sequel

  • @DrStephen99
    @DrStephen99 3 часа назад

    I was absolutely hooked with this one. Aside from being an era I have great nostalgia for, the discussions about how games work, not only literally but how they also work in our heads is very interesting to me, I especially loved your "gimmick" for 06. It's definitely hard to have anything fresh come out of 06 discussion nowadays, but this sure was a treat.
    Funny how I only really guessed the gimmick for SA1, but that was also mixed in with my own experiences of jank that is, apparently, not that uncommon. My first time playing Adventure DX was from a sketchy game compilation disc that my grandparents' PC used to have - and this obviously pirated copy of SA1 came with a very amusing little quirk. Everything was perfectly okay (Well, as okay as DX can be), except for the fact that every single instance of a song in the game was instead replaced with Windy Valley Act 1. And I mean... *every* song. Made moments like Gamma's ending, Tikal getting trampled and even Super Sonic in his entirety hilarious and tonally dissonant.
    As for tossing my hat into the ring of suggestions, I have a couple. Well, mostly for conversation topics rather than gimmicks.
    For the Storybook games, I think it'd be interesting to discuss how forced gimmicks or gaming peripherals (and the gigantic trend they were) are a massively double edged sword as they can backfire very hard. You'd think it'd have died with the Wii, but here's the Switch still having motion controls with its joycons. Maybe a discussion on controllers as a whole? As for the gimmick... It'd be a spin on the whole "give me the controller, you're playing it wrong" by actually having someone else play it for you, while you shout at them what to do. It sounds completely unviable and cumbersome and im not sure how it can even work, but hey, could be worth exploring. Alternatively, swap buttons around, so that you have to do an extra mental step when the game tells you to press a specific button, but you have that button assigned to something else.
    As for the boost games in general, how the over-abundance of visuals and particles and post processing end up masking the complete lack of depth in the actual game. Reminds me of how you turned off motion blur for the driving in White Gold because it was attempting to mask how slow you actually were going. Basically, attempting to hide the lack of substance under immense layers of "style". Maybe crank up the visuals of the games so far off into insane numbers that you're borderline blinded by VFX.
    Or just play Unwiished. That'd be funny too. That could unironically sprout a conversation about how certain games turned into completely different ones when ported to other consoles. Other examples could be Spider-Man Web of Shadows on PS2, turned into a 2D brawler.

  • @ninjabunny9526
    @ninjabunny9526 3 часа назад

    The moment you asked for suggestions for the next video i already knew exactly what to suggest. Play through all of unleashed on a completed file so you can replay whatever level, and then play through all the day stages back to back, then all the night stages back to back.
    I will not say what i think you can gleam and subsequently discuss from this experience bc its funnier that way.

  • @dastanovich2476
    @dastanovich2476 3 часа назад

    I can always free up my timelost for your videos, Papa Tehsnakerer

  • @Prophecyx01
    @Prophecyx01 6 часов назад +1

    oh what the fuck, i was just rewatching the first video the other day

  • @goldengolem4670
    @goldengolem4670 7 часов назад +1

    Nice, i was wondering when the next upload would be!

  • @mania-jd3my
    @mania-jd3my 6 часов назад +2

    YOOO HES BACKKKK

  • @justarandombluebird8222
    @justarandombluebird8222 7 часов назад +1

    Guys peak is back

  • @NavJack27gaming
    @NavJack27gaming 6 часов назад +1

    hell yes! a new snakerer!