That is definitely the best tutorial on RUclips. Your channel is very underrated and you should be in top 10 of blender tutorials channels. You've deserved this like and sub with bell. Love u bro. ❤
Great tutorial and great result ! Regarding the kill particle logic, I may be better suited in the simulation loop. If you look closely, you'll see that invisible points remain as long as the simulation goes, you'll eventually run into performances issues. You do delete them, but really you're just filtering the newest particles out of a set of ever expending points. By putting it inside, you'll see in the sheets that the point count goes up, then stabilises, however it looks like that in the case of this tutorial, it keeps on going up and up.
@@СергійЛеоновець Hesitant to pasting links here since it might be flagged as spam but Joey C-quel has a very good video called „Simulation geometry node tricks - Blender“ where they show something that seems to work here at 8:30 (basically using Named Attribute named „age“ instead of Stored Attribute inside the sim zone).
If anyone is having problems with there being a giant blocky cloud generated around the portal when rendering, change the material's color ramp to use linear instead of b spline and tweak the sliders until you no longer see it.
Awsome tutorial. One question tho how can I use this in my other projects like do I export it, do I link it or what bc a can't get it to work with my already existing projects?
i dont know why, do erxactly same things and on my side getting errors, my ring does not stop after passing 15. It doesnt show any black shadows after adding principied volume etc.. so frustrating
Excellent video, my friend. I have a question. If I want the portal to start its animation at a different frame number and not start from 0, how can I change it? For example, if it starts at frame 100?
@@form724 it is there in blender 4.2 as well. For compare attribute go to attribute and there it is present. for greater than equal to search compare and you will get greater than one, Just change the greater than to greater than equal to through the options shown in it.
Hi by any chance can we get the project file for this? On your patreon or something. I’m a film student and we needed a portal and we don’t know much about 3d. This looks perfect for the film.
Hey guys ! Does anyone maybe know how to control at which frame the portal starts instead of at the start of the animation ? I’d know ones I’d really appreciate it ! 🤞🏽
Hello, after creating according to the tutorial, I encountered a rendering problem. The rendering window effect is the same as the tutorial, but the output rendering F12 has a different effect. The thickness has decreased significantly. What is the problem😩
Hello, good afternoon, I want to ask you a question. I have seen a lot of Simulation Nodes, but since I am new, I would like if there is any tutorial to be able to export to a 3D model, either in FBX or GBL, and I cannot export it due to my ignorance from blender, thank you very much, greetings from Spain
Did you ever manager to find a solution? I'm also trying to export this as an .fbx or even an .abc to get it into unity, but it's not working well for me.
@@somedudeonyoutubefrfr Thanks! I think I'll forego Blender and directly try to make something in the Unity shader VFX, even though it looks a little worse.
Rad effect. Great tutorial.
haha that part about "this isn't the second time i'm recording this; just saying, you could mix this up" excellent tutorial, thank you!
That is definitely the best tutorial on RUclips. Your channel is very underrated and you should be in top 10 of blender tutorials channels. You've deserved this like and sub with bell. Love u bro. ❤
This is exactly what I needed for my project! Thanks man!!!
Great tutorial and great result !
Regarding the kill particle logic, I may be better suited in the simulation loop.
If you look closely, you'll see that invisible points remain as long as the simulation goes, you'll eventually run into performances issues.
You do delete them, but really you're just filtering the newest particles out of a set of ever expending points.
By putting it inside, you'll see in the sheets that the point count goes up, then stabilises, however it looks like that in the case of this tutorial, it keeps on going up and up.
Any solutions to this? I got the same problem with performance after about 300 frames :(
@@СергійЛеоновець Hesitant to pasting links here since it might be flagged as spam but Joey C-quel has a very good video called „Simulation geometry node tricks - Blender“ where they show something that seems to work here at 8:30 (basically using Named Attribute named „age“ instead of Stored Attribute inside the sim zone).
If anyone is having problems with there being a giant blocky cloud generated around the portal when rendering, change the material's color ramp to use linear instead of b spline and tweak the sliders until you no longer see it.
This was a great tutorial, seriously, well done!
Oh wow. This is actually so cool omg
amazing tutorial straigh to the point and you show me a new side of blender. Glad i found your video
lovely tutorial worked like a charm! had to tweak a few settings for 4.0 to get it to work just like this tho
Awesome tutorial bro! Thanks a lot, you're a legend! Proud to see a fellow Sri Lankan brother doing amazing things!! 🙏
This is sick AF. Great job 👍👍
4:33 IS JUST GOLD TO ME xd
Your explanation is great, because I don't understand how geonodes work XD. I really enjoyed your tutorial!
Oh my god : hands up the best 🙌 tutorial .. tho it was a little rushed for the last 5 minutes
that was awesome 🔥
need more video like this
Wow I can't believe geometry nodes can give this cool effect good tutorial
Thank you for this!!!
Thank you so much for this tutorial!
Great job bro. Greets from swiss
Thank you so much
No matter what I do my render looks blurry. I haven't had this issue before.
very cool, thank you for the tutorial!
Amazing tutorial -- any idea why I cant get my portal in focus?
Great tutorial but please make a shortform tutorial how to make it appear ! Disappearing is beautiful but how to make it appear in a best way?
i mean appear from particles not just from scale! king of out effect
why i ain't got simulation zone option? :0 blender 3.5.0
How would I go about making the portal rotate and swirl, kind of like the Wormhole in Deep Space 9?
Awsome tutorial. One question tho how can I use this in my other projects like do I export it, do I link it or what bc a can't get it to work with my already existing projects?
Very nice, thanks
is it possible to use Geonodes particles with the regular particles and calculate the age `?
can't get the switch node to work for the cutting off the particles?
Cool😍
4:37 Where to find the Node property?? Please help
i dont know why, do erxactly same things and on my side getting errors, my ring does not stop after passing 15. It doesnt show any black shadows after adding principied volume etc.. so frustrating
same problem did u got the solution?
Excellent video, my friend. I have a question. If I want the portal to start its animation at a different frame number and not start from 0, how can I change it? For example, if it starts at frame 100?
This doesnt work in blender 4.0 😢
Worked fine for me in 4.2 for anyone that may stumble upon this tutorial in the future.
@@v1sor1 I'm stuck at Capture Attribute & Greater Than. I can't find them in version 4.2. Can you help me pls?
@@form724 Are you using the search function? or just looking for it manually, for me it was pretty easy to find them through search
@@form724 it is there in blender 4.2 as well. For compare attribute go to attribute and there it is present. for greater than equal to search compare and you will get greater than one, Just change the greater than to greater than equal to through the options shown in it.
hi , may i ask is that anyway to increase the volume resolution?
How to convert it into mesh and export it?
Hi by any chance can we get the project file for this? On your patreon or something. I’m a film student and we needed a portal and we don’t know much about 3d. This looks perfect for the film.
Hey guys ! Does anyone maybe know how to control at which frame the portal starts instead of at the start of the animation ? I’d know ones I’d really appreciate it ! 🤞🏽
Help. Is it also possible in cycles?
Did you find a way to use attributes such as age with volumetric shaders? The only thing I've found natively related is "density".
Nice! If you where to create a continuous loop out of just the portal movement, what would be the best way to go about it?
Is there anyway to reduce the speed of the particles themselves. Maybe a color ramp after the noise?
Hello, after creating according to the tutorial, I encountered a rendering problem. The rendering window effect is the same as the tutorial, but the output rendering F12 has a different effect. The thickness has decreased significantly. What is the problem😩
2:14 where do I find simulation zone...
Blender 3.6 and up
@@2BaGoodAnimator thanks
@@disneywithben1501 you’re welcome 😇
Hello, good afternoon, I want to ask you a question. I have seen a lot of Simulation Nodes, but since I am new, I would like if there is any tutorial to be able to export to a 3D model, either in FBX or GBL, and I cannot export it due to my ignorance from blender, thank you very much, greetings from Spain
Did you ever manager to find a solution? I'm also trying to export this as an .fbx or even an .abc to get it into unity, but it's not working well for me.
this is the portal thanos used to come earth from moon of saturn
nice indish
Indish ape
maybe its just bugging for me, but all of the captions for the video are in a huge block in the first few seconds of the video
What is your computer specs?
How can I export the particles to maya?
yo do you have the model??
Yes
But i cant import to maya in alembic file or fbx or obj
@@felixcarmona6960 do you have discord? i need the model
Great thank you so much
is that work only for cycles ?
I think only for eevee but I would like to do it in cycles...
Anybody knows?
@@finngeiger4584 yeah same also curious cant get it to work in cycles
My particles in the portal are growing and vanishing! Where did I go wrong?
❤❤❤
Is it possible to export this to .fbx for Unity3d?
I'm currently trying, but I'm having similar issues. Getting a lot of warnings and no portal :( Did you manage to find a solution in the 4 months?
@@nexigen2609 Sadly I didn't, I'm sorry :/ I wish you luck on your road tho :D
@@somedudeonyoutubefrfr Thanks! I think I'll forego Blender and directly try to make something in the Unity shader VFX, even though it looks a little worse.
where can we pay?
can you kinda help me?
The longer this portal runs the laggier it gets
@@mdreamslk well I did and it didnt helped.
why is my scene lagging like should I increase the density?
@@mdreamslk ahh okay thank you for that.
As the density of points is pretty low
@@mdreamslk I tried and it seems not to work.