EXPLOSIONS in Realtime - VFX Blender Tutorial

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  • Опубликовано: 19 дек 2022
  • PATREON DOWNLOAD LINK of the original project (only 1,5 megabyte!) of my procedural nuclear explosion / original-and-76147983
    Ok this is the most crazy discovery I made after a very long experimenting.
    Basicly its a procedural workflow for creating explosions, which turned out to work IMPRESSIVLY GREAT!
    Its now my favourite way of dealing with volumes (explosions, smokes, fireball, similar), instead of the traditional smoke simulation workflow.
    The main big reaasons for choosing this workflow are:
    - realtime animation playback (not possible with traditional simulations, except Embergen)
    - complete control on the shape (not possible with traditional simulations)
    - freedom to literally "model" the shape (not possible with traditional simulations)
    - very small file size, 1.4 megabyte - a traditional simulation can take from 10 to 100 GYGABYTES!
    - the result is unbelievably high detailed ( I was actually never able to get such a detail amount with smoke simulations)
    All these good things dont happen instead when you try to create explosions using traditional smoke simulation with volumes.
    Of course is not good for more complicated situations... but hey! is good to know we have a very light realtime option when it comes to stuff like this in Blender!
    Might also make the happiness of productions when needing to send project to renderfarms :)
    Some technical info:
    - render times: average 40 seconds per frame, 256 samples
    - my final subdivision resolution: 9
    - graphic card: rtx 3080ti
    PATREON for extra tutorials and support
    / original-and-76147983
    Chapters:
    00:04 rendershow
    00:30 introduction
    00:37 traditional simulations VS my workflow
    1:23 render settings tips
    2:26 modelling the explosion
    5:00 subdivisions management
    6:34 shader with displacement
    9:10 texture coordinates cube
    10:34 displacement modifier
    12:35 common bugs fix
    13:25 Fire
    17:20 animating everything
    21:27 conclusion notes

Комментарии • 259

  • @RaffoVFX
    @RaffoVFX  Год назад +52

    I already respond to the professors that will complain for the missing camera shake or other irrelevant details: this video is intended to be a proof of concept, I intentionally didnt care about the render very much, focusing more on showing how it works

    • @KevBinge
      @KevBinge Год назад +1

      “Professors.” I love that one! I pinned your comment on my cloth video. I’ll no doubt get a slew of professors showing up, and this will hedge that off haha!

    • @RaffoVFX
      @RaffoVFX  Год назад

      @@KevBinge SHIELD against them! haha thanks man, I love your work!

    • @distantcryondabeat
      @distantcryondabeat 2 месяца назад

      Is there any way to add a circular condensation cloud around the nuke like the RDS-37 for ex.?

    • @RaffoVFX
      @RaffoVFX  2 месяца назад

      @@distantcryondabeat yes, just apply the same concept to a displaced sphere

  • @ViensVite
    @ViensVite Год назад +27

    For people seeing this comment.
    I subbed for... 1 year more or less?
    Already had decent VFX understanding but the knowledge this guy deliver is nowhere near stuff that you can actually find in RUclips.
    Explanation are always clear and on point because he also explains why he do "that" and why enabling this option or turning this variable up can affect the whole process.
    Tutorial on car deformation and crash sim for example was a complete mindfuck and the result is just production ready.
    I highly suggest you sub to this guy.

    • @RaffoVFX
      @RaffoVFX  Год назад +5

      This means a lot, thank you Viens!❣

  • @RaffoVFX
    @RaffoVFX  Год назад +12

    20:35 update: to fix the spike problem adjust the noise texture scale value in the shader

  • @captainbruhbeard8950
    @captainbruhbeard8950 Год назад +8

    The collision accuracy smoke sims bring doesn't matter with VFX this size anyway, so this is perfect for big or medium scale explosions. Sometimes the small channels really do have the best content! +1 sub sir

    • @RaffoVFX
      @RaffoVFX  Год назад +2

      I thought the same thing about phisics with big scale explosions!
      Thanks a lot man :)

  • @takapapatapaka5326
    @takapapatapaka5326 Год назад

    Thank you so much for this tutorial ❤ I learned much more and it was more useful than i'd thought it could be for a this short video !

  • @LestZA
    @LestZA Год назад +2

    Fantastic tutorial. Love how you explain every single step without wasting time. Good job bro.

    • @RaffoVFX
      @RaffoVFX  Год назад +2

      Im trying to skill synthesis ability :D
      Because I realized my past tutorials were unnecessarily too long.
      Thank you !ì:)

  • @ImperioAme
    @ImperioAme Год назад +5

    This is amazing! I was expecting heavy use of geometry nodes, but your solution is genious!

    • @RaffoVFX
      @RaffoVFX  Год назад

      ha! got ya! geometry nodes for sure will let to do something like this anyway.
      Thank you!

  • @nedeljkojevtic7652
    @nedeljkojevtic7652 Год назад

    functional and creative in the same time. Rare to see. Great Job!

    • @RaffoVFX
      @RaffoVFX  Год назад

      I really appreciate that you took the time for this feedback, thank you:)

  • @azgardus1828
    @azgardus1828 Год назад +6

    Absolutely immaculate majestic simulation and awesome tutorial

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you very much, Im still mindblown by how good this system is working.... and is especially ridicolous that it gives me better results then the traaditional smoke simulation system in Blender

  • @arne6617
    @arne6617 Год назад

    this is such a creative and well thought workaround! wonderful !! subscribed and happy that i found your channel! wish you all the best!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      you are welcome!
      Hopefully youtube algorytm will start considering me a bit more 😅

  • @pineapple7553
    @pineapple7553 Месяц назад

    Bro, you have saved my design class final. I was worried i wouldn't turn it in in time due to render times, but this is much better!

    • @RaffoVFX
      @RaffoVFX  Месяц назад

      Thats amazing! Thank you!:)

  • @bastian6173
    @bastian6173 Год назад +8

    When I saw the thumbnail I was like: What the ...?!?! Because the vfx reminded me more of houdini than Blender. Of course the visual is not quite up there with houdini but it still looks INCREDIBLE! Great job.

    • @RaffoVFX
      @RaffoVFX  Год назад +3

      you made my day :)

  • @lightsout7443
    @lightsout7443 Год назад

    This looks so cool, and really educational. Thank You Raffo

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you, honestly I didnt expect it to work so good… I mean I discovered this idea randomly playing like “mmh lets see what happens if I plug this into this lol haha woo it works!”

  • @DisintegratorFilms
    @DisintegratorFilms Год назад

    I found you on Instagram reels just now and watched this whole thing. Holy shit man. This is a genius setup. Thanks for this!

    • @RaffoVFX
      @RaffoVFX  Год назад

      Thank you! Yeah Im finding all possible ideas for having huge VFX stuff bypassing mantaflow and similar, its an interesting experiment xD

  • @jomambo
    @jomambo Год назад +1

    Good job man! I love the shader!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you! Yeah it ended up that we can achieve amazing looking fire with a very simple nodes setup 🔥

  • @gustavoruiz6030
    @gustavoruiz6030 11 месяцев назад

    The best tutorial I've ever seen in my life! Thanks, you are awesome.

    • @RaffoVFX
      @RaffoVFX  11 месяцев назад +1

      Im very glad to hear that, thank you! 🙏

  • @sadness212
    @sadness212 Год назад +1

    I always promised to do something like this but I got busy with it thank you very much for this effort 💚👏💚

  • @odealajoie-fr
    @odealajoie-fr Год назад +1

    this first part is great!! I'll watch the second part with great interest! Thanks!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you! I honestly didnt expect this experiment to work so good, it started just for fun!

  • @weeliano
    @weeliano 3 месяца назад

    Probably the best and easiest way to get an explosion out of Blender out FAST and looking good. Amazing tutorial!

    • @RaffoVFX
      @RaffoVFX  3 месяца назад +1

      much thanks, also very lightweight and not painful for the viewport:)

  • @MarcoAntonio-uz5dc
    @MarcoAntonio-uz5dc 7 месяцев назад

    Raffo grazie veramente, questa è una vera svolta in tutti i termini per chi vuole creare simulazioni del genere

    • @RaffoVFX
      @RaffoVFX  7 месяцев назад +1

      Sono felice che ti piaccia l'idea, fammi sapere quando ottieni i primi risultati:)

  • @MrBlendercross
    @MrBlendercross Год назад

    Amazing simple concept with great result - cool !

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      I have to try to apply this concept to various types of smoke/fire effects!

  • @Marta-ri8xz
    @Marta-ri8xz Год назад

    Awesome, looking foward for more tutorials!

  • @pra5hant5ingh
    @pra5hant5ingh Год назад +1

    I am completely speechless
    You have done such an amazing work.
    At first i thought you may be use some other applications but after watching this tutorial completely i don't have word
    You have done a great work

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you :) and yeah its weird but but its all 100 % Blender made...
      sometimes creativity can bring unexpected results !

  • @contactmojo2413
    @contactmojo2413 Год назад +1

    WOW ! We can get full realism with this hack by adding some particle systems, shape keys and compositing rest in 2.5D/3D

  • @HuseSalam_CG
    @HuseSalam_CG Год назад +2

    You are amazing man. You Albert Einstein in blender. You Stephan Hawking Broo😃

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      haha I appreciate this so much 💫

  • @gatis.pastars
    @gatis.pastars Год назад

    Oh my!!! I`m simply over the moon, that I found this channel!!! Thanks for this technique!

  • @alexejanimation
    @alexejanimation Год назад

    this is actually amazing wooow

    • @RaffoVFX
      @RaffoVFX  Год назад

      thank you :) go for it!

  • @lauris.marcenoks
    @lauris.marcenoks Год назад +1

    Thanks... We love you dude 🏆

    • @RaffoVFX
      @RaffoVFX  Год назад

      my pleasure, this discovery is really blowing my mind

  • @MahckMedia
    @MahckMedia Год назад

    So awesome. You're very talented man!!

  • @DarthWindu
    @DarthWindu Год назад +1

    You're a legend, thank so much, this helped me so much bro

  • @kevit22
    @kevit22 Год назад

    Very inspiring dude!!! Proud of u from Cambodia

  • @_blender_man_
    @_blender_man_ Год назад

    Wow! Didn’t know you can move like that! Great idea 💡👍🏻👍🏻

  • @bencatman9963
    @bencatman9963 Год назад

    Now - THIS IS INSANE !!!!!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you so much :) did you try already?

  • @blitzgamingstudios
    @blitzgamingstudios Год назад +1

    This is one of the best tutorials I have ever seen for blender! I love that you explain WHY you select each setting and tell us what it does, instead of just saying, "Do this, now do this, now do this." This way, we can use what we learned to create explosions that match what our needs are instead of making the EXACT same one you did! Bravo and thank you for this video 👏👏👏

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      much appreciated:) Is hard to choose between "explaining all steps" versus "just roughly breakdown what I did".
      The first method is for sure 100 % clear. The second method is less clear but generates more engagment on youtube apparently :C

    • @blitzgamingstudios
      @blitzgamingstudios Год назад

      Well hey, maybe you could do a little of both? Some short tutorials and some long ones?

    • @RaffoVFX
      @RaffoVFX  Год назад

      @@blitzgamingstudios thinking exactly about that

  • @lgtv915
    @lgtv915 Год назад +1

    You are genius man . much appreciate your effots .

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      ehy thank you very much!

  • @danieljahn2253
    @danieljahn2253 4 месяца назад

    Mind literally blown!!!!🤯👍

    • @RaffoVFX
      @RaffoVFX  4 месяца назад

      That was actually my reaction when I realized that this works :)

  • @gioelepiacquadio
    @gioelepiacquadio Год назад

    This is really insane! Thanks you !

  • @gerardooxley4675
    @gerardooxley4675 Год назад

    Los tutoriales de Raffo VFX, son oro puro!!!

    • @RaffoVFX
      @RaffoVFX  Год назад

      thanks a lot :) trying my best!

  • @yiiarts6641
    @yiiarts6641 Год назад

    After this video I learned that Blender can do everything. It's not the program that doesn't show some things well, it just depends on your experience. Nice video

    • @RaffoVFX
      @RaffoVFX  Год назад

      Until a certain limit yes.
      Too many times we all complain about the software limitations (not necessarily Blender). But a bit of creativity and perseverance can really bring results and solution beyond any expectations

  • @paolodisanto7879
    @paolodisanto7879 Год назад

    Thank you very much for the tutorial!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      my pleasure! I bet that very soon there are gonna be more and more blendermade nukes on youtube, thanks to Oppenheimer :)

  • @Jfaups08
    @Jfaups08 Год назад

    Fantastic tutorial!

    • @RaffoVFX
      @RaffoVFX  Год назад

      make good use of it :)

  • @HeroDestrin
    @HeroDestrin Год назад

    Absolutely amazing

  • @awesomebrother19
    @awesomebrother19 Год назад

    Excited for part 2 😋..

  • @ramonoliveros9787
    @ramonoliveros9787 3 месяца назад

    wow que excelente tutorial amigo, muchas gracias

    • @RaffoVFX
      @RaffoVFX  3 месяца назад

      my pleasure:)

  • @Ruan3D
    @Ruan3D Год назад

    Wow this is amazing! Genius!

  • @romantimofeev7762
    @romantimofeev7762 11 месяцев назад +1

    I'm shocked! The author you are just a genius! I'm serious! Thank you very much!👍👍👍👍👍

    • @RaffoVFX
      @RaffoVFX  11 месяцев назад +1

      thank you;) soon I will apply this concept for more different things

    • @romantimofeev7762
      @romantimofeev7762 11 месяцев назад +1

      @@RaffoVFX You are the Best! Really!👍👍👍

  • @shreyansjain3670
    @shreyansjain3670 Год назад +1

    Doing rn. Looks incredible

  • @matchdance
    @matchdance Год назад

    Love hack like this! Subbed!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      me too, it always hits me when little hacks give me better results then what you could expect from the dedicated tools

  • @ReaZaaa
    @ReaZaaa Год назад

    This is so geniuosly amazing! Now part 2 and then Rbdlab addon hrhr 🤭
    Thank you!

    • @RaffoVFX
      @RaffoVFX  Год назад

      uuh! some pandemonium going to happen?

  • @giladharnik2499
    @giladharnik2499 Год назад

    Great video! Faking simulations is always a great idea. Simulations are time consuming and hard to control, although producing better results. For example: the fire ball on top of the explosion looks spiky, when I would have expected it to be swirling.
    The thing is, unless you are a VFX artist for Hollywood blockbuster - no one cares.

    • @RaffoVFX
      @RaffoVFX  Год назад +2

      the "spike" problem is fixed! I reported it in some comments below, after the tutorial I found out that its fixable by simply tweaking the "scale" in the noise texture of the shader.
      Btw thank you very much, and yeah simulations are cool, but are a nightmare for both freelancer and productions pipelines

  • @craigbaker6382
    @craigbaker6382 Год назад +1

    Blender is AMAZING. It would seem that tinkering with extreme values and innovating can exploit cool potential that might never be seen under different circumstances. Namely: if the program were like Houdini and costing thousands of dollars you would approach the task with all kinds of very heavy complicated simulation elements and tricks. And maybe it would also look fantastic but this technique is truly awesome looking AND so light on resources it ends up resembling magic.

    • @RaffoVFX
      @RaffoVFX  Год назад

      you got the point!
      Of course we cannot compare Houdini to Blender, but I just find so much intruiging that it was possible to get very good stuff even avoiding the entire smoke simulation system.
      Of course this technique cant be good for all situations, but its cool to know you also have this option in your pocket :)

  • @TheMark001100
    @TheMark001100 Год назад

    Grande raffo!!!

    • @RaffoVFX
      @RaffoVFX  Год назад

      mi hai trollato stavolta haha

  • @chiselpeakstudios2593
    @chiselpeakstudios2593 Год назад

    This is amazing. Thanks so much for sharing this!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      now go and blow up stuff :)

  • @harcros8511
    @harcros8511 Год назад

    bro Im doing an animation for my school project about a book called "Fallout" and I wanted to add a bomb dropping to an explosion, this was the only video I found that actually was easy to follow, and worked AMAZING!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      Im very happy to hear this.
      Show some results sometime :)

  • @dacrikka
    @dacrikka Год назад

    Man. Insane. so DOOOOOPE!! (Grandissimo davvero)

  • @WolverineMKD
    @WolverineMKD Год назад +1

    Your pronunciation of unique made my day. Thanks very good tutorial !

    • @RaffoVFX
      @RaffoVFX  Год назад +3

      OH! I just checked the right pronounce, realized its not "YOU NIKE" as I used to say.
      lol thank you!

    • @WolverineMKD
      @WolverineMKD Год назад +1

      @@RaffoVFX hahaha made me laugh so much thank you man. Im not being a douche you really did made my day..

  • @domenicomusilli6814
    @domenicomusilli6814 Год назад

    impressionante!!!! complimenti davvero! bellissimo

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      grazie mille :) in questi giorni sto applicando questo concetto ad ogni tipo di volumetrica (meteoriti, tornado, etc... ) beh il potenziale è enorme

  • @TTBuilds
    @TTBuilds Год назад

    this is very very very cool, im guessing i just animate the low poly faces to expand based on how i want the final explosion to look, i love it!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you:) share your final result when you get it

  • @OreinAllegria
    @OreinAllegria Год назад

    finally an italian that knows what is he doing. +1sub

    • @RaffoVFX
      @RaffoVFX  Год назад

      thank you:) 🤙🏻

  • @CANS001
    @CANS001 Год назад +1

    su BSFD ho riso decisamente troppo forte ahah, fantastico!

    • @RaffoVFX
      @RaffoVFX  Год назад +2

      haha certi nomi sono troppo scentifici e troppo poco user friendly xD

    • @CANS001
      @CANS001 Год назад

      @@RaffoVFX ogni volta che mi tocca pronunciarlo in inglese mi fermo un secondo e prendo fiato ahah

  • @SarbjeetSingh-zp5xy
    @SarbjeetSingh-zp5xy Год назад

    crazy dude....thanx alot

    • @RaffoVFX
      @RaffoVFX  Год назад

      you are welcome :) go for it!

  • @yafvfx
    @yafvfx Год назад +1

    Incredible

  • @yesdadbut960
    @yesdadbut960 Год назад

    Thats awesome

  • @user-zs8fg8pq8e
    @user-zs8fg8pq8e 9 месяцев назад

    amazing!

  • @TheTommyMadDog
    @TheTommyMadDog Год назад

    Amazing tutorial man, ! Thx you so much ! You get one new subscriber ! ;)

  • @richardfai4852
    @richardfai4852 Год назад

    bellissimo, è una cosa incredibile!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      grazie mille ! sono serviti anni di frustrazione con i sistemi di simulazione tradionali per arrivare ad avere quest'idea xD

    • @richardfai4852
      @richardfai4852 Год назад

      @@RaffoVFX tutto ripagato, sei fenomenale! Complimenti e grazie tutto il lavoro

  • @joaopdioscorides1053
    @joaopdioscorides1053 Год назад

    AWESOME

  • @RealGaryGibson
    @RealGaryGibson Год назад

    Genius!

  • @DoryRail
    @DoryRail Год назад

    Real good.

  • @rana-3d
    @rana-3d Год назад

    Awesome 😎

  • @NickShaheen
    @NickShaheen Год назад +1

    Genius

    • @RaffoVFX
      @RaffoVFX  Год назад

      thank you man! Keep up the good stuff you do !

  • @shitshow_1
    @shitshow_1 Год назад

    Thanks mate.

  • @Tegurd
    @Tegurd Год назад +2

    Fantastic tutorial! Just top notch!
    7:09 had me laughing :)

  • @3d3rbart
    @3d3rbart Год назад

    this is very clever

    • @RaffoVFX
      @RaffoVFX  Год назад

      thanks a lot, I still cant believe how this workflow is at the same time very simple and very powerful

  • @blendershots
    @blendershots Год назад

    U r amazing man

    • @RaffoVFX
      @RaffoVFX  Год назад

      thanks! smash those Audi already🤝

  • @scottlee38
    @scottlee38 Год назад

    Very sneaky!!

  • @picciafoobar
    @picciafoobar Год назад

    excellent, thanks! Grazie :)

  • @terughh
    @terughh Год назад

    Wow 😮👍

  • @imoteep4984
    @imoteep4984 Год назад

    Very good, we need a couple more videos in which you further develop this method, because it would be good, only the detail of the smoke is limited, could we not do something with this?

  • @mgfeedthebeast
    @mgfeedthebeast Год назад

    hey when i am in the rendered option the model does not appear properly even with the sun light

  • @rotemharari1565
    @rotemharari1565 Год назад

    Instead of chaning the view transform to standard, you can change the look from none to high contrast.
    There is a video by blender guru called "The Secret Ingredient to Photorealism" by blender guru which explains why.
    Great video anyway, helped me a lot when trying to make an explosion!

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      I know it, I actually always export in Filmic for having flexible dynamic range in color correction phase post production.
      But in this video I actually intended to re-set it to filmic before exporting, simply forgot to do it haha

    • @rotemharari1565
      @rotemharari1565 Год назад

      @@RaffoVFX Nice to know that you do it :)

    • @darrendecoursey740
      @darrendecoursey740 Год назад

      Try ACES! Great realism.

  • @pornstarSR
    @pornstarSR Год назад

    great tutorial! - rendrdmatter

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      thank you very much :)
      you are everywhere haha

  • @RaffoVFX
    @RaffoVFX  Год назад +5

    PATREON link for downloading my original nuclear explosion .Blend file, extra tutorials, distance learning and support
    www.patreon.com/posts/original-and-76147983

  • @Cat94857
    @Cat94857 2 месяца назад

    12:02 the cube for me changes the whole smoke and fire while the triangle does nothing, can you please tell me what exactly you did to make the triangle control the fireball and the cube control the smoke?

  • @JayRah_Music
    @JayRah_Music Год назад

    This is genius

  • @blenderboybd8591
    @blenderboybd8591 Год назад +2

    I tried to pay for your patreon 7.5usd part but couldn't pay from my country using a visa card (Bangladesh). I really want to learn vfx. Your VFX is so good.

    • @RaffoVFX
      @RaffoVFX  Год назад +3

      try youtube Join! I made it appositly for the countries that cant access my patreon :)
      let me know if it works, so that I will upload the stuff also there

  • @Rupicore
    @Rupicore Год назад

    i use blender 3.4.1 and when i used the displacement node it turned into what i didn't expect to happen
    how can i fix this?

  • @adiljaboune6931
    @adiljaboune6931 6 месяцев назад

    can you pls fix this when i play the animation i see 14 bits

  • @TC3Dgraphicdesign
    @TC3Dgraphicdesign Год назад

    woow!

  • @eugenecorpuz4596
    @eugenecorpuz4596 Год назад

    Can I do this on a macbook

  • @yahirmendoza2650
    @yahirmendoza2650 3 месяца назад

    Very good bro, only that the figure is very solid for me and without that smoke effect, when I paint it it looks like plastic, do you know what is the reason or what did I do wrong?, forgive my translation, TY

  • @jackiebrown2574
    @jackiebrown2574 5 месяцев назад

    bruhh, im new to blender and just made a donut lol, i cant even follow everything this guy did even if i try to copy his moves, and his fast!! great tutorial tho❤

    • @RaffoVFX
      @RaffoVFX  5 месяцев назад

      thanks! Just slow the playback to 0.5 or pause the video if you need lol

  • @renosnicolaou8417
    @renosnicolaou8417 7 месяцев назад

    when I use prncpl volume shader in my view port i dont see shape - it only square. why? thanks

    • @RaffoVFX
      @RaffoVFX  7 месяцев назад

      things that you can check:
      - ensure that the volume shader is plugged into the volume output, not in the surface.
      - check that the emission is set on zero
      - set the density very low

  • @cg_pilot
    @cg_pilot 11 месяцев назад +1

    My fire and smoke textures aren't mixing for the fireball (15:20) what should I do?

    • @jiekiller
      @jiekiller 7 месяцев назад

      you need to set the add on fire to multiply

  • @adont3r
    @adont3r Год назад +1

    Bro, I am so thankful that tik tok recommended me your tutorial! That's awesome. But I feel like something is missing.

    • @RaffoVFX
      @RaffoVFX  Год назад +1

      luckily tik tok alghorytm is starting to considering me :D
      if something is missing, consider that this is just a tutorial in which the purpose is to show the potentuial of a concept.
      Now basing on this concpept, is just a matter of tweaking and investing a bit more time in trying and people can perfectly get 10 times better results then what you see in this video :)

  • @unicornhuntercg
    @unicornhuntercg Год назад

    How to make it work in eevee too ?

    • @RaffoVFX
      @RaffoVFX  Год назад

      simply search on youtube how to get displacement shader to work in eevee and adjust the shader accordingly

  • @solonemanuelwhitetigernava571
    @solonemanuelwhitetigernava571 Год назад

    Could it be Exported to UE5 and make a munition for a rocket launcher or an aircraft precision guided Munition ? Just an example

  • @mystischestoast
    @mystischestoast Год назад

    Which Blender Version is this? Because always when im following a tutrial like this its not working bc the version they have stuff that i dont have and thats annoying

    • @RaffoVFX
      @RaffoVFX  Год назад

      I used 3.2.0 but this is doable in all blender versions of the last 4 years for sure

  • @javierperri6761
    @javierperri6761 10 месяцев назад

    sto avendo problemi col materiale per la nuvola d'esplosione: mi colora direttamente tutta la nuvola e non crea quelle sfumature come se il fuoco fosse interno alla nuvola
    sto su blender 3.6, avresti qualche consiglio a riguardo?

    • @RaffoVFX
      @RaffoVFX  10 месяцев назад

      mmm hai fatto lo shader esattamente come il mio?

  • @kapanimations
    @kapanimations Год назад

    How were you able to control the fireball with an empty at 21:40?

    • @RaffoVFX
      @RaffoVFX  Год назад

      that was an experiment using hooks