1:03:05 "perception -1? that's fine, perception doesn't mean much in this game anyway" Immediately walks into a mine he didn't see. Oh Jon, never change.
It would be cool if when you have a low perception, items like mines wont appear at all untill youre closer to them. With a high perception theyd spawn from further away, and even higher than that be marked on your compass
@@karenamyx2205 They do where you don't see them, but they don't blink in, you just have no perception of them until they explode, which is what a land mine is and does. Having perception fading in tied to LOD and distance from camera plus lighting isn't a million miles away from the stealth system they already have. Thing is about perception, is that where you do not perceive something you literally _cannot see it_ .
I think Rivas' interactions are actually pretty cool. He's a good guy doctor from the professional doctor faction, so it makes sense to treat a low intelligence person with respect, not point out any of their flaws, and know how to infer the things that are said to him
3 minor things Jon: Most important, the reason there was no book is he has to ask you to divert power, and he won't ask unless you've actually 'accepted' the quest from the NCR. There would be a reason to use the skillbook to pass that speech check: Exp. I don't know if that's worth it, but it's a reason. Finally, at the Viper ambush, the guy with the grenade launcher was the first one you took out with the BB gun. The other one just picked it up. The explosions you ran into were mines. If his corpse is still there you might could find it and the 40mm grenades he had.
To the town of Agua Fria rode Steven one fine day... Hardly spoke to folks around him, his armor in disarray... No one dared to ask his buisness due to his speech of 6... And the steven there among them had a BB gun on his hip...
I suppose the best revenge you can get in the base game is to go after the Radscorpion Queen west of Nipton, and have Ruby Nash cook it into a lovely casserole.
I'm usually just a lurker, but this challenge has min-max written all over it, so I decided to play along. I left my JSawyer modlist as it was thinking that was fun, let's leave it in. Big Mistake. Even more squishy and unable to carry almost anything. So here's the planning it led me to do: Perks: - Both comprehension and educated are essential for making up lost skillpoints - beeline ASAP. - Neither "shotgun surgeon" nor "and stay back" have any SPECIAL requirement. Ultra shotguns are a thing! - I'm (ab)using a lot of chems, not even bothering to cure alcohol addiction so I'll be going for chemist - this perk is underappreciated as it effects anything that wears off, so stims, skillmags, stealthboy,... you name it! - Finesse has no requirements at all! - Pack Rat does wonders for your inventory space, but it means getting another point of int and a substantial barter investment. - I'll be taking at least 2 points of endurance for str and agi implants. Skills (targets): - Guns 100 - Survival 50 (to boost consumables) - Medicine 60 (Perk requirement) - Speech 60 (to reach 100 with all bonuses) - Lockpick & Science 55 (open hard with a skillbook) Money: - The first bit of the divide is safe to loot - the marked man armor is expensive and can be repaired with low level faction armor. - Use the mojave express delivery boxes to ship to novac for your discount af cliff. - Gambling doesn't work without luck, but caravan does! Make a good deck and clean out the merchants you bought big ticket items from. - Harvesting owned plants doesn't count as stealing for some reason - no karma penalty, no reaction from witnesses and the resulting item doesn't have the stolen flag. Craftables: Normally you woulnd't bother as you're plenty strong. Dead money tried to make you craft but failed. Here on the other hand every little bonus is needed. Since this list features a lot of chems let it be known that Fixer fixes addictions permanently despite stating temporary. Easy to make: - Bloatfly slider makes for good healing. - Magnum shotgun shells are a substantial upgrade to regular - sadly the early shotguns suck. - Black coffee: usefull for those pesky repair / science / medicine checks. Scales with survival and stacks with mentats. You only need a small supply so stealing tobacco and honey mesquite from west Vegas and taking mugs and coffee pots from the repcon office should yield enough for the whole game. - Wasteland tequila: bit more expensive to make, but double / triple the str bonus from regular boose makes this a one-stop-shop to do high str stuff like fire the .50mg (and that's pretty much the whole goal of the game, right?) - Satchel charge: As a connoisseur of the forbidden tuna this is a must-have. Collect Sensor modules wherever you go, buy/steal scrap electronics in novac and break down some shotgun shells. - Snakebite tourniquet: Auto-applied anti-venom, rather helpful until big MT. Bit harder to make: - Party-time mentats: The +5 CHR makes this instant +10 Barter / Speech, so very powerful. Also goes a long way to meet the CHR check for the mini-boomers (kids only like people speed-balling amphetamines and alcohol don't you know...?). - Turbo: collecting the ingredients is dangerous (chazadors) and heavy (turpentine) but every extra dose helps. This goes without saying but buy every dose you can. - Slasher: Big upgrade for your psycho, as DR gets applied before DT and this stacks with MedX. - Desert salad: Excellent emergency healing item. DLC: - Healing poultice: the ultimate healing item, but you only get enough cave fungus in Honest Hearts. - Battle brew: Ultimate survive-ability stim, but mutant cave fungus only grows in the Big Empty. - Sierra Madre Martini: Recipe from Dean, pretty much a straight upgrade from Buffout and only causes alcohol addiction (which you should be hooked on anyways) Can't wait to see what you've come up with.
I'm not sure finesse is even worth it - 1% crit up to 6%? Even with a massive crit chance multiplier, that's not adding much. MAYBE if you could add something else on top, like apparel and laser commander. And on weapons, it's not just shotguns with a pure-guns requirement - every laser and plasma perk is purely skills-based too (though fairly aggressive in some cases)
@@Quicksilver_Cookie I think It's more about the build - if Jon is going for energy, like he hinted at, then crits are less valuable in the long run (Gauss rifle has low crit damge). I on the other hand am using the recon beret and ratslayer and really enjoy the lots and lots of crits I'm getting even without finesse. I actually kind of exited to see an energy run, because I always end up going back to guns...
"The courier, though disadvantaged in life, moved through the Mohave as though he had clairvoyance, always taking the best spoils and suddenly appearing at the right time, often hours away from where he had been, to be gifted or steal the best rewards." - your ending cinematic .
I like to think that Ignacio Rivas is just kinda going along with the low-intelligence Courier because he's used to the dumb speak thanks to dealing with Fantastic. Or he's just being nice.
This is exactly how feel as well. I’ll admit I may even have a problem. I’m currently doing my own play through of New Vegas ( first in fact) I had to give it a try for all that MATN talks about it. Loving it by the way, but frustrating at times. Anyways not only am I watching this series when I’m not playing, but also watching his survival J Sawyer mod series. Having a lot of deja vue, and didn’t Jon already do that moments😂 I wouldn’t have it any other way.
"Tell me how a nuclear reactor works!" "A nuclear reactor makes electricity with steam." "Good, I know how a nuclear reactor works, now I don't need you!"
28:03 hard agree. I remember my first time through I though "man, look at those high cliffs and narrow road, I'm gonna climb around that", then finding the guy on the left waiting to ambush me and shooting him in the back of the head. I felt like a genius for dodging that ambush until the guys across the road blew me up.
What are you talking about? He has a theoretical degree in physics! He has to be smart right? Plus he was hired by the NCR who never hires unqualified people.
Hey Jon, thanks for all the amazing content over the years, and tbh this is one of my favourite series and the one of the few that during the week I feel sad that I wont a new episode for a while. So thank you!
Plus he did a Legion Run back in Survival Mode. The only runs he hasn't done on the Channel I'm P-sure is Wild Card and NCR. Although technically he did most of the NCR Run in both Survival and You Only Live Once. And he technically did a Wild Card Ending in his Low EXP run.
Justifying survival reminded me of that scene where Blackadder tries to sell Eliz I the Tesco club card in back and forth. "and once a month you can buy a tin of baked beans at HALF the ordinary price"
Survival can actually be pretty good, there's some good perks behind it and food and booze can give both great buffs and a lot of healing, and different kinds of food stack.
The "That Lucky Old Son," quest is a bit fiddly. You have to avoid saying you are with the NCR or that you want war, then you need to find the dialog option saying the NCR wanted you to fix the power plant at which point he will offer to pay you to distribute the power (no idea if this even shows up for a low intelligence character). However, that option may not appear unless you've talked to Fantastic enough (I believe he's the one that asks you to fix it for him in the first place) and even then he might not give you the book. Yeah, bit buggy and unintuitive, should have just made that a guaranteed reward for doing it that way rather than a vague conditional one.
Jon going through the town hall full of dogs made me realize that he's playing a character with similar perception to his own. Useless Steve is the true Jon.
in the long run, considerably more doable since there's no hard level cap, so _technically speaking_ you can get to the same point you would when starting with normal SPECIAL, it'd just take 21 more levels than normal. (I say that like it's a small thing, lol...but still.) in the short run...straight off the bat you'd have to cheese the absolute hell out of the Deathclaw battle in Concord. (Not that most people don't already do that, lol.)
@@TheRCTAddict just never go to Concord. Fuck the minutemen, first playthrough I reloaded after seeing Preston move in to sanctuary and never met him again.
Cliff also sells one of my personal favorites from GRA, the MF Hyperbreeder, a Recharger Pistol but it's automatic and does more damage if I remember right, also recharges faster. Really good backup.
@@Electric999999 Fair enough, typically my builds usually have 1 main energy weapon and the MF Hyperbreeder as a backup just incase I want to not waste ammo on something because frankly I rarely run out of ammo.
Jon, you really shouldn't worry so much about strength requirements affecting your accuracy and aim sway. Your innate accuracy in first person shooters is SO BAD that it literally makes no difference. You should really just use whatever you have the most ammo for and can repair easily.
9:45 Drinks a beer to temporarily remove encumbrance from carrying too much stuff, and then goes on to waste 30 seconds to monologue right before another load zone. Just keep going Jon, you can talk and play at the same time. Or just don't drink the beer if you're not prepared to actually go from point A to point B.
I know this is an old series, but it just occurred to me how lore friendly it is. You got shot twice in the head at point blank. Given you survive, this is actually probably as good as you could hope to function
Jon. if you get enough caps the MF Hyberbreeder Alpha. it doesn't use ammo and only has a str req of 2. you should pick it up when you can its a great weapon. also if you first approach Helios Wearing A NCR uniform and are not despised by the NCR. you will be let in. in fact many NCR characters have unique dialogue if you are wearing NCR uniform for the first time. from my knowledge the wiki doesn't have any details on it
Implants are available only for those SPECIAL stats that are below 10 both at the time of asking AND at the time you make your character. You used the Vigor Tester to set two SPECIAL to 10, and the game still sees that, even if you used the console to set them to 1.
I once completed New Vegas without save/reloading when dying (If I died I had to start over) on hardest difficulty. Took me 16 tries. My advice to you is mines and kiting.
@@sweetwheatsy Damn straight I did, otherwise I'd have been one-shotted in no time. Jon played it better than me, although I imposed a every mission completed/site explored on myself.
@@Electric999999 I did my own YOLO.. got all the way to lonesome road. To that part where a guy in the skyscrapers shoots missiles at ya, and died. ...I didnt try again. I turned off my xbox and sat in silence for several minutes.
Thank you for all your brilliant content over the years, Jon. Loving this series so far! Although now I can't stop thinking about a You Only Live Once crossover challenge run since I've been rewatching that series recently
I think you broke the HELIOS quest by fast traveling away...I have distinct memories of having to Bethesda my way down the side of the building to skip the dungeon because fast travel was impossible. However, I have never played through it on low intelligence so I'm purely speculating. Could always be my copy that's bugged
Thank you Jon, for helping end my rather bad weekend with another great video. Thanks to Useless Steve as well, for all the entertainment. Also, have you considered a Fallout 4 Nuka World run using only the various Nuka Colas instead of stimpacks? Thank you again.
NCR, like most companies work on the basis of "if you are in here you must have been allowed to be here" security. As long as you walk with purpose once you are past the front security most humans won't question your presence unless objectively out of place (running around a surgery dressed as a bin man or the back halls of a bank with a white and black stripy t-shirt, mask and burlap sack with £ written on in felt tip pen)
I'm loving this series! After this, it might be interesting to see what hyperspecialized characters would be like. For instance, starting a character just like this one, except he starts with 100 Sneak. Or another one that starts with Intelligence maxed.
An easy tip to get your crosshair centered on a target is to aim at them in vats, then exit. If you don't move your reticle it stays centered on them (minus weapon sway of course). Although I guess if you're out of VATS range...well...yeah. But I've gotten some insane range on it with lower perception, so I dunno.
The 'attack' dialogue option is another that stands out as being kinda out of place. I definitley agree that Helios feels like it was an early area that never got time to be fully polished
A couple of things, in no particular order: 1. The spread of the Abilene Kid BB Gun can be negated with a dose of Steady. The in-game description for Steady is kind of vague, so I asked about the actual effects on the wiki a while back. Turns out that when you take a dose of Steady, the game gives you a hidden perk for 60 seconds that sets Spread to 0.0. This is countered by the fact that Steady is both highly addictive, and not easy to get. However, you can hoard those doses you do find for shots like the one you were trying to make at the Viper ambush just outside Nipton. 2. A lot of people are recommending that you pick up the Ratslayer. It's a good weapon on it's own, and only needs 3 Strength and no Guns skill to use properly, and it's basically a fully modified Varmint Rifle with better stats. Unfortunately, it's also bugged. It has an on-hit effect that gives it a higher chance to dismember, but this effect has a bug that instantly alerts all enemies to your presence, even if you have a perfect Sneak Attack with no chance that anyone could ever see you. Wiki does say this is a PC specific bug, but you're on PC, so...
If you tell Rivas "I with me," he asks if you're a maker of war or peace, and your options are changed to "warm" and "pizza."
My dumbass: "pizza"
Rivas: "yeah.. well i hope thats true"
It’s very odd how the dumb character knows what pizza and ice cream is because there not in the wasteland so he has to know about prewar diets
I too am a creator of warm, but not by choice. I often crave for pizza.
When this series eventually comes to an end you need to return to goodsprings and reclaim it from that radscorpion for sweet revenge
It's died once already, when the powder gangers fought it, but apparently now just respawns.
Killing a rad scorpion with a superweapon Deathray would be kinda poetic
David it’s not about the killing. It’s about making a point.
@@VAULT-TEC_INC. It's about..... Sending a message.
@@Electric999999 You can kill it and drag it outside of town. It will re spawn where you dragged it to. this happened to me before.
Today, Steve found a Tumbler's Today book. He was quite disappointed to find it did not instruct him on how to fall down properly.
Haha!! Top comment of the year for useless Steve
As someone who hasn't played Fallout NV, my first instinct was thinking it was an acrobatics book, before remembering that that isn't a skill in NV.
1:03:05
"perception -1? that's fine, perception doesn't mean much in this game anyway"
Immediately walks into a mine he didn't see.
Oh Jon, never change.
@Ix Suomi He already did, and he was somehow just as perceptive as normal and didn't die.
It would be cool if when you have a low perception, items like mines wont appear at all untill youre closer to them. With a high perception theyd spawn from further away, and even higher than that be marked on your compass
@@My_eyesburn that was a thing in Kotor if i recall correctly
@@My_eyesburn
No... let's not. I dont care how perceptive or not a person is.. mines dont blink into reality once you are close to them.
@@karenamyx2205 They do where you don't see them, but they don't blink in, you just have no perception of them until they explode, which is what a land mine is and does.
Having perception fading in tied to LOD and distance from camera plus lighting isn't a million miles away from the stealth system they already have. Thing is about perception, is that where you do not perceive something you literally _cannot see it_ .
Ant nectar - has the power to give Steve the strength of... a slightly above average man.
...but when Steve ate ant nectar, he became...
AVERAGE MAN!
With the power of the ant nectar Useless Steve now has the ability to carry a bag of groceries without sweating
I’m... im not sure, but I think 1+4 = average.
@@gamingspacemonkey he put a point into strength via intense training, so it would be as op said
@@adambarton6023The average courier.
"If you won't give me a book then I'm getting a super-weapon." Brilliant.
Useless Steve disregarding scholarly advice and knowledge for a SuperPAC
I think Rivas' interactions are actually pretty cool. He's a good guy doctor from the professional doctor faction, so it makes sense to treat a low intelligence person with respect, not point out any of their flaws, and know how to infer the things that are said to him
I loved that one Legion guy walking past Jon's exploding corpse presumably saying to himself, "Not my circus, not my monkeys."
Okay the bit where he sets of the bear trap and then Sideshow Bobs his way around to the mine on the other side was even better.
Was that quote a Schlock Mercenary reference? I've never heard it elsewhere.
Not intentionally, I've never read it but it's a phrase I've picked up through conversations not media.
3 minor things Jon:
Most important, the reason there was no book is he has to ask you to divert power, and he won't ask unless you've actually 'accepted' the quest from the NCR.
There would be a reason to use the skillbook to pass that speech check: Exp. I don't know if that's worth it, but it's a reason.
Finally, at the Viper ambush, the guy with the grenade launcher was the first one you took out with the BB gun. The other one just picked it up. The explosions you ran into were mines. If his corpse is still there you might could find it and the 40mm grenades he had.
No idea how he forgot he existed
To the town of Agua Fria rode Steven one fine day...
Hardly spoke to folks around him, his armor in disarray...
No one dared to ask his buisness due to his speech of 6...
And the steven there among them had a BB gun on his hip...
You sir, have my respect.
BB on his hiiiiiiiiiiiiip
It worked up till the second line but bravo anyway 👏🏽👏🏽
*hardly. Spoke to folk around him with armour he can't fix,
@The Nova renaissance Due to ol' Steve's incompetence, it spelt doom for the town...
Steve really doesn't get on with Radscorpions, does he? I can't imagine he'd get along with Doctor Mobius all that well...
I'm actually kind of sad there's no legendary radscorpion, as that would the be the perfect revenge.
I suppose the best revenge you can get in the base game is to go after the Radscorpion Queen west of Nipton, and have Ruby Nash cook it into a lovely casserole.
sting him in the name of Mobius!
You know poisons can be applied to throwing spears...
"STING HIM UNTIL HE IS STUPID!"
"Way ahead of you" Jon
I'm usually just a lurker, but this challenge has min-max written all over it, so I decided to play along. I left my JSawyer modlist as it was thinking that was fun, let's leave it in. Big Mistake. Even more squishy and unable to carry almost anything. So here's the planning it led me to do:
Perks:
- Both comprehension and educated are essential for making up lost skillpoints - beeline ASAP.
- Neither "shotgun surgeon" nor "and stay back" have any SPECIAL requirement. Ultra shotguns are a thing!
- I'm (ab)using a lot of chems, not even bothering to cure alcohol addiction so I'll be going for chemist - this perk is underappreciated as it effects anything that wears off, so stims, skillmags, stealthboy,... you name it!
- Finesse has no requirements at all!
- Pack Rat does wonders for your inventory space, but it means getting another point of int and a substantial barter investment.
- I'll be taking at least 2 points of endurance for str and agi implants.
Skills (targets):
- Guns 100
- Survival 50 (to boost consumables)
- Medicine 60 (Perk requirement)
- Speech 60 (to reach 100 with all bonuses)
- Lockpick & Science 55 (open hard with a skillbook)
Money:
- The first bit of the divide is safe to loot - the marked man armor is expensive and can be repaired with low level faction armor.
- Use the mojave express delivery boxes to ship to novac for your discount af cliff.
- Gambling doesn't work without luck, but caravan does! Make a good deck and clean out the merchants you bought big ticket items from.
- Harvesting owned plants doesn't count as stealing for some reason - no karma penalty, no reaction from witnesses and the resulting item doesn't have the stolen flag.
Craftables:
Normally you woulnd't bother as you're plenty strong. Dead money tried to make you craft but failed. Here on the other hand every little bonus is needed. Since this list features a lot of chems let it be known that Fixer fixes addictions permanently despite stating temporary.
Easy to make:
- Bloatfly slider makes for good healing.
- Magnum shotgun shells are a substantial upgrade to regular - sadly the early shotguns suck.
- Black coffee: usefull for those pesky repair / science / medicine checks. Scales with survival and stacks with mentats. You only need a small supply so stealing tobacco and honey mesquite from west Vegas and taking mugs and coffee pots from the repcon office should yield enough for the whole game.
- Wasteland tequila: bit more expensive to make, but double / triple the str bonus from regular boose makes this a one-stop-shop to do high str stuff like fire the .50mg (and that's pretty much the whole goal of the game, right?)
- Satchel charge: As a connoisseur of the forbidden tuna this is a must-have. Collect Sensor modules wherever you go, buy/steal scrap electronics in novac and break down some shotgun shells.
- Snakebite tourniquet: Auto-applied anti-venom, rather helpful until big MT.
Bit harder to make:
- Party-time mentats: The +5 CHR makes this instant +10 Barter / Speech, so very powerful. Also goes a long way to meet the CHR check for the mini-boomers (kids only like people speed-balling amphetamines and alcohol don't you know...?).
- Turbo: collecting the ingredients is dangerous (chazadors) and heavy (turpentine) but every extra dose helps. This goes without saying but buy every dose you can.
- Slasher: Big upgrade for your psycho, as DR gets applied before DT and this stacks with MedX.
- Desert salad: Excellent emergency healing item.
DLC:
- Healing poultice: the ultimate healing item, but you only get enough cave fungus in Honest Hearts.
- Battle brew: Ultimate survive-ability stim, but mutant cave fungus only grows in the Big Empty.
- Sierra Madre Martini: Recipe from Dean, pretty much a straight upgrade from Buffout and only causes alcohol addiction (which you should be hooked on anyways)
Can't wait to see what you've come up with.
I'm not sure finesse is even worth it - 1% crit up to 6%? Even with a massive crit chance multiplier, that's not adding much. MAYBE if you could add something else on top, like apparel and laser commander.
And on weapons, it's not just shotguns with a pure-guns requirement - every laser and plasma perk is purely skills-based too (though fairly aggressive in some cases)
@@ManyATrueNerd multiplying your crit chance by 6 isn't a bid deal?
@@jatelitherius9842 If you have incredibly small base crit chance it's really not a big deal, might be waste of a perk.
@@Quicksilver_Cookie I think It's more about the build - if Jon is going for energy, like he hinted at, then crits are less valuable in the long run (Gauss rifle has low crit damge). I on the other hand am using the recon beret and ratslayer and really enjoy the lots and lots of crits I'm getting even without finesse. I actually kind of exited to see an energy run, because I always end up going back to guns...
@@Quicksilver_Cookie I'ma be honest I never go for a crit build anyway, combat 2 ez
"The courier, though disadvantaged in life, moved through the Mohave as though he had clairvoyance, always taking the best spoils and suddenly appearing at the right time, often hours away from where he had been, to be gifted or steal the best rewards." - your ending cinematic .
Useless Steve's BB Gun is a Monado, giving him future sight on all sorts of goodies.
18:22 - As he´s saying "Potential Star bottle cap", literally the worst character ever gets lucky
Thankfully, unlike gambling, star bottle cap spawns are a flat chance regardless of luck.
@@ManyATrueNerd Pretty you missed that one on the Sunset crate where the raiders ambush was though after walking past it two or three times
I like to think that Ignacio Rivas is just kinda going along with the low-intelligence Courier because he's used to the dumb speak thanks to dealing with Fantastic. Or he's just being nice.
I assumed that as well, seems pretty reasonable considering they are always found about 4metres apart from each other
Fun fact, Fantastic actually has a 6 intelligence yet only a 2 charisma.
@@Electric999999 Interesting, I feel like those should be switched. Maybe all the chems addled his brain.
While i enjoy Many a true nerd's overall content, fallout is what brought me here and keeps me here. I greatly enjoy this series :D
Me as well. I love how he keeps finding some new challenge.
I got into him for his CK2 videos and the outer worlds but his fallout series are very fun
This is exactly how feel as well. I’ll admit I may even have a problem. I’m currently doing my own play through of New Vegas ( first in fact) I had to give it a try for all that MATN talks about it. Loving it by the way, but frustrating at times. Anyways not only am I watching this series when I’m not playing, but also watching his survival J Sawyer mod series. Having a lot of deja vue, and didn’t Jon already do that moments😂 I wouldn’t have it any other way.
Funny to me that the service rifle, an ingame recreation of a gun very easy for just about anyone to use, is a great weapon on his terrible character
"Tell me how a nuclear reactor works!"
"A nuclear reactor makes electricity with steam."
"Good, I know how a nuclear reactor works, now I don't need you!"
That show is so damn good
I know you normally don’t do dlcs for this type of run but I NEED to see useless Steve go through the Sierra Madre and the long divide
Maybe the real treasure was the 10 mm submachine guns we found along the way.
I chukled, thanks!
I'm loving this run. Useless Steve has the deck stacked against him in so many ways that the average courier would just shrug off.
I’ve been watching the Dust run. It’s strange to see you with more than four bullets.
28:03 hard agree. I remember my first time through I though "man, look at those high cliffs and narrow road, I'm gonna climb around that", then finding the guy on the left waiting to ambush me and shooting him in the back of the head. I felt like a genius for dodging that ambush until the guys across the road blew me up.
Rivas has just spent way too much time stuck with Fantastic, he's used to speaking to idiots without even noticing anymore.
Fantastic is the smartest character in the game. Change my mind
Lemon Letsplays
If Fantastic was direct and no-nonsense he would be able to conquer the entire Mojave on his own
What are you talking about? He has a theoretical degree in physics! He has to be smart right? Plus he was hired by the NCR who never hires unqualified people.
The fact people still play and post Fallout New Vegas in 2020 warms my heart. Love this game so much.
MCN remake plox
12:24 the radstag has evolved... into a scorpion
My heart skipped a beat 😅
that thing (combined with Jon's scream) made me bloody jump!
aiming down the sight instead of hip firing all the time, will save you ammo in the long run.
As you are well aware, I'm ethically object to aiming.
Yeah i prefer fallout 3s aiming becuase iron sights are just the worst unless they have there own aiming like a sniper rifle
The mod Project Nevada makes aiming a lot better.
considering that the ammo has weight its actuall quite intelligent xD
@@ManyATrueNerd hence the controller!
I love the idea of people looking on at this guy achieving all this stuff by accident and seriously questioning their own life choices...
Hey Jon, thanks for all the amazing content over the years, and tbh this is one of my favourite series and the one of the few that during the week I feel sad that I wont a new episode for a while. So thank you!
You had me at, "oh bloody hell my head popped off!"
Steve looks like a prime Legion material! Make it happen Jon, Legion run!
I second this, but he probably wont because the NRC is easier.
Plus he did a Legion Run back in Survival Mode. The only runs he hasn't done on the Channel I'm P-sure is Wild Card and NCR. Although technically he did most of the NCR Run in both Survival and You Only Live Once. And he technically did a Wild Card Ending in his Low EXP run.
@@Nicholas86753 He did an NCR run in No Kill, iirc. And I don't remember, but he must have done a Wild Card run for Kill Everything.
@@nessesaryschoolthing That's true, but it has been the longest amount of time since he has done an NCR Run. I think he should do another one.
I hope he does yes man cause - smiley robot yay!
Jon’s knowledge and recall of this game is astounding.
Justifying survival reminded me of that scene where Blackadder tries to sell Eliz I the Tesco club card in back and forth. "and once a month you can buy a tin of baked beans at HALF the ordinary price"
Survival can actually be pretty good, there's some good perks behind it and food and booze can give both great buffs and a lot of healing, and different kinds of food stack.
The "That Lucky Old Son," quest is a bit fiddly. You have to avoid saying you are with the NCR or that you want war, then you need to find the dialog option saying the NCR wanted you to fix the power plant at which point he will offer to pay you to distribute the power (no idea if this even shows up for a low intelligence character). However, that option may not appear unless you've talked to Fantastic enough (I believe he's the one that asks you to fix it for him in the first place) and even then he might not give you the book. Yeah, bit buggy and unintuitive, should have just made that a guaranteed reward for doing it that way rather than a vague conditional one.
I kinda like the idea of an intelligence-reduced character with a superweapon. He might need it.
@@CinemaBiohazard Really? The thought of Useless Steve with a death ray is kinda terrifying.
Every time Jon gets bit by a dog on the second floor of the Nipton town hall I am reminded of FNV YOLO
Jon going through the town hall full of dogs made me realize that he's playing a character with similar perception to his own. Useless Steve is the true Jon.
Am I the only one who hopes that Jon does all the DLC's as well during this run.
I'm especially looking forward to the Sierra Madre. But with all the great bonuses of Old World Blues I'd wager that is first.
That would be amazing! Let's hope!
I'm looking forward to Old World Blues, there's some lovely low int dialogue there.
Somehow in my many years of playing this game I've never discovered the Prospector's Den...
RemiMartinMusic I never knew there was the camp site with the scorpions and the wastelans survival guide until just recently
Never found it myself until I played Dust
It also has a cool secret event, namely that the Prospectors return there when the raiders are dead and you can actually trade with one of them.
It's also incidental housing. Safe storage, a bed and a campfire, with a trader nearby.
I never noticed that "that gun" costs 1337 caps.......
Raven Grey
Remind me what that number means?
@@sayonara3926swat Leet.
@@sayonara3926swat Leet
it depends on your barter skill
Raven Grey
What is Leet?
Jon: "Perception is not important at all."
Proceeds to walk directly into a mine.
With perception one it should render everything in wireframe 16 colours at 320x240
36:12 Almost always the merchants win that battle. In that occasion The Legion won yes, but that happens seldomly.
"We're getting into the stage in the game where the skill checks are starting to get away from me a bit..."
You mean the start of the game?
Hmmm, almost makes me wanna try a "worst sole survivor" playthrough in FO4. Jon, you mad bastard!
How to be the worst sole survivor
Join the railroad
in the long run, considerably more doable since there's no hard level cap, so _technically speaking_ you can get to the same point you would when starting with normal SPECIAL, it'd just take 21 more levels than normal. (I say that like it's a small thing, lol...but still.)
in the short run...straight off the bat you'd have to cheese the absolute hell out of the Deathclaw battle in Concord. (Not that most people don't already do that, lol.)
@@TheRCTAddict or just let it have its person gravey snack and screw the minutemen, as I tend to on pretty much every playthrough since my 2nd.
@@TheRCTAddict You'd have to do Jon's physic attack tactic haha
@@TheRCTAddict just never go to Concord. Fuck the minutemen, first playthrough I reloaded after seeing Preston move in to sanctuary and never met him again.
Jon, this is just the kind of youtube comfort food I needed right now.
Remember to not finish quests in ncr amor, otherwise all fame you get is assigned to the armor not you
Cliff also sells one of my personal favorites from GRA, the MF Hyperbreeder, a Recharger Pistol but it's automatic and does more damage if I remember right, also recharges faster. Really good backup.
Problem with rechargers as a backup is that they usually start at 0 charge when first equipped, so you can't swap to them mid fight.
@@Electric999999 Fair enough, typically my builds usually have 1 main energy weapon and the MF Hyperbreeder as a backup just incase I want to not waste ammo on something because frankly I rarely run out of ammo.
That blind grenade rifle round over that mound may be the most impressive gunplay Jon has ever put on his channel
I was really looking forward to the next part :D
its a happy hour to come.
Thanks a lot jon !
Jon, you really shouldn't worry so much about strength requirements affecting your accuracy and aim sway. Your innate accuracy in first person shooters is SO BAD that it literally makes no difference. You should really just use whatever you have the most ammo for and can repair easily.
He might accidentally hit MORE with the spread.
Public service announcement from Many a true nerd. "Never say no to turbo. Turbo is a really nice damn drug"
9:45 Drinks a beer to temporarily remove encumbrance from carrying too much stuff, and then goes on to waste 30 seconds to monologue right before another load zone. Just keep going Jon, you can talk and play at the same time. Or just don't drink the beer if you're not prepared to actually go from point A to point B.
I'm really into this play through. Great job on this. :)
In my game in 20+ playthroughs the Legion always loses that fight with the Caravan of Merchants.
The prospector den becoming repopulated by prospectors after you clear the gang out was such a nice touch, just one of those New Vegas things...
I know this is an old series, but it just occurred to me how lore friendly it is. You got shot twice in the head at point blank. Given you survive, this is actually probably as good as you could hope to function
Jon. if you get enough caps the MF Hyberbreeder Alpha. it doesn't use ammo and only has a str req of 2. you should pick it up when you can its a great weapon. also if you first approach Helios Wearing A NCR uniform and are not despised by the NCR. you will be let in. in fact many NCR characters have unique dialogue if you are wearing NCR uniform for the first time. from my knowledge the wiki doesn't have any details on it
This is an amazing play through- every crappy raider ambush is the fight of your life!
Literally every time I play through this game with the wandering trader/legion ambush, the wandering traders always win they never lose
Ignacios comment on ‘less than pure intentions’ is actually a reference to Caesar, who was a follower, and claims to bring peace with him
10:20 Watching this series at the same time as the Utter Chaos run, I think we have perfect proof that war, war never changes.
Implants are available only for those SPECIAL stats that are below 10 both at the time of asking AND at the time you make your character. You used the Vigor Tester to set two SPECIAL to 10, and the game still sees that, even if you used the console to set them to 1.
I'm guessing the rare dialog is with the sick, coughing drifter in Freeside.
51:50 I think everyone just figured she let you in, considering the door guard is a bad of a hardass.
It actually doesn't even matter. Even if she says you can't go in you can without problem...least from what I recall from multiple playthroughs
I gotta hand it to you. I have enjoyed watching Steve more than I enjoyed playing myself!
I once completed New Vegas without save/reloading when dying (If I died I had to start over) on hardest difficulty. Took me 16 tries. My advice to you is mines and kiting.
Jon's done that, without any healing at all, it's his YOLO run.
@@Electric999999 On hard, not very hard.
@@leeboy26 Did you allow healing?
@@sweetwheatsy Damn straight I did, otherwise I'd have been one-shotted in no time. Jon played it better than me, although I imposed a every mission completed/site explored on myself.
@@Electric999999
I did my own YOLO.. got all the way to lonesome road. To that part where a guy in the skyscrapers shoots missiles at ya, and died.
...I didnt try again. I turned off my xbox and sat in silence for several minutes.
I’m loving this series. Rather than rushing through the game making jokes like other challenge youtubers your going so in depth. It’s a fun change!
Thank you for all your brilliant content over the years, Jon. Loving this series so far! Although now I can't stop thinking about a You Only Live Once crossover challenge run since I've been rewatching that series recently
I think you broke the HELIOS quest by fast traveling away...I have distinct memories of having to Bethesda my way down the side of the building to skip the dungeon because fast travel was impossible. However, I have never played through it on low intelligence so I'm purely speculating. Could always be my copy that's bugged
I swear my face lit up when I saw this video. Somehow, this week I'd forgotten this series.
Back for reruns after awhile its nice to see new viewers
It annoys me beyond belief that Jon constantly runs around without holstering his gun.
This might be my favorite character yet
15:58 "Anyone know where; No. With my perception this low...". So Jon finally role plays himself in FO:NV
Did Jon just kill a child in the most comically overwrought way ever?
Can you even get the superweapon if it's used to fry a child before you show up?
Sadly the safety is on or something similar, so no orbital strikes on freeside.
I was wondering the same thing with the kid when it was activated. The terror caused in freeside would be hilarious
Thank you Jon, for helping end my rather bad weekend with another great video. Thanks to Useless Steve as well, for all the entertainment. Also, have you considered a Fallout 4 Nuka World run using only the various Nuka Colas instead of stimpacks? Thank you again.
This is prob my fave play throughs of urs to date!
15:59 with my perception this low, I have no... clue.
That's exactly what we were thinking!
14:15 This is how I know we'd be good friends, saying "for years" in reference to this game, because true fans of FO:NV will play this so often.
NCR, like most companies work on the basis of "if you are in here you must have been allowed to be here" security. As long as you walk with purpose once you are past the front security most humans won't question your presence unless objectively out of place (running around a surgery dressed as a bin man or the back halls of a bank with a white and black stripy t-shirt, mask and burlap sack with £ written on in felt tip pen)
Thanks for making these
This is amazing.
Also, Jon ,when you do your ''run through the enemy'' things I believe medium armor slows you down.
that might have been usefull when I had to run through those fly things that poisen you for a power armor headset in a cave
I'm loving this series! After this, it might be interesting to see what hyperspecialized characters would be like. For instance, starting a character just like this one, except he starts with 100 Sneak. Or another one that starts with Intelligence maxed.
Jon has created a character with Perception equal to his own. O.o
An easy tip to get your crosshair centered on a target is to aim at them in vats, then exit. If you don't move your reticle it stays centered on them (minus weapon sway of course).
Although I guess if you're out of VATS range...well...yeah. But I've gotten some insane range on it with lower perception, so I dunno.
I stopped using VATS bc of this. Just pop shotting stuff with a handgun from miles away feels nice
Such a wonderful continuation of the journey! :D
The 'attack' dialogue option is another that stands out as being kinda out of place. I definitley agree that Helios feels like it was an early area that never got time to be fully polished
I absolutely love this series! I could not do it but the schadenfreude is hilarious!
Happy Tenth Birthday Fallout New Vegas!
I've been loving CK2 and this series Jon, keep up the great work :)
56:56 as soon as that thing went off an ad popped up. Beautiful timing
Hm. You know, you can use a doctor's bag directly on the limb that's specifically broken for a much more useful result than using it generally.
Let’s go I’m so happy to see you come back to this game
of course you missed the star bottlecap in the trailer before the ambush ❤️ I love the - 10 perception
Strange, those dogs in helios one always fit through both of those gaps in the sandbags in my playthroughs.
You know, the lotto tickets weigh nothing, but can be sold.
A couple of things, in no particular order:
1. The spread of the Abilene Kid BB Gun can be negated with a dose of Steady. The in-game description for Steady is kind of vague, so I asked about the actual effects on the wiki a while back. Turns out that when you take a dose of Steady, the game gives you a hidden perk for 60 seconds that sets Spread to 0.0. This is countered by the fact that Steady is both highly addictive, and not easy to get. However, you can hoard those doses you do find for shots like the one you were trying to make at the Viper ambush just outside Nipton.
2. A lot of people are recommending that you pick up the Ratslayer. It's a good weapon on it's own, and only needs 3 Strength and no Guns skill to use properly, and it's basically a fully modified Varmint Rifle with better stats. Unfortunately, it's also bugged. It has an on-hit effect that gives it a higher chance to dismember, but this effect has a bug that instantly alerts all enemies to your presence, even if you have a perfect Sneak Attack with no chance that anyone could ever see you. Wiki does say this is a PC specific bug, but you're on PC, so...
“Yer one a them special folks aintchya” 😂😂😂
The way this dude says perfect...
Pearfheckt
"obviously there's--"
*immediately gets blown to bits*
"forgot about the mines there"
Holy shit I got the perfect ad. At 56:57 when Jon set of the mine an AD popped up right as it exploded making it a perfectly cut explosion