The Design Philosophy of Hideo Kojima | The History of Metal Gear Solid

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  • Опубликовано: 29 авг 2019
  • Hideo Kojima is a game designer who is heralded for having a unique creative voice. This video traces the history of his design philosophy as well as how he designed the metal gear solid series. Ultimately , he advocates for an integrated design philosophy, where mechanics , themes, game design, and game development all unite to create the impossible.
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    Sources
    Hideo kojimas GDC talk
    • Hideo Kojima Keynote -...
    The Art of video games Kojima interview
    ruclips.net/user/results?searc...
    Kojima interview psx 2016 Decima engine
    • Death Stranding - Play...
    IGS 2007 Innovation in indie games
    • IGS 2007: Innovation i...
    Jonathan Blow Preventing the collapse of civilization
    • Jonathan Blow - Preven...
    Books
    -Chris crawford On game design
    -Richard Dawkins Climbing mount improbable
    -Daniel Dennett Darwins dangerous idea
    Kojimas favourite films
    junkerhq.net/favoritefilms.html
    Kojimas literary influences
    / the-literary-source-ma...
  • ИгрыИгры

Комментарии • 40

  • @Ultimasomething
    @Ultimasomething 4 года назад +20

    Awesome can't wait to see your take on Death Stranding once it finally comes out.

  • @poplarmusic
    @poplarmusic 4 года назад +20

    Great video as always! Can't even imagine how much time you've spent on writing and structurizing material.. It always a pleasure to see such deep and yet understandable topics! Thanks a lot!

    • @thegameoveranalyser4835
      @thegameoveranalyser4835  4 года назад +3

      Thanks poplarmusic, I appreciate it! Haha yeah this one took a while but i wanted to do justice to Kojimas work.

  • @drageonmusic6421
    @drageonmusic6421 3 года назад +6

    Dude. This is super useful thank you

  • @chillworksdev4145
    @chillworksdev4145 4 года назад +12

    I always love your videos. This one is also very enlightening. So fascinating to see how theme can influence every part of a game, which I always enjoy and try to do myself in my games. Great vid!

    • @thegameoveranalyser4835
      @thegameoveranalyser4835  4 года назад +2

      Thanks Brandon, I appreciate the support! That''s awesome, I''d love to see more people infuse themes into their games.

  • @uncharted295
    @uncharted295 4 года назад +1

    Awesome video. Will recommend all of my friends to watch and support your channel

  • @royfromtexas6045
    @royfromtexas6045 4 года назад +1

    This was an amazing listen. Thanks a million!

  • @Tito53084
    @Tito53084 4 года назад +1

    Thanks for all your videos. I'm a young game designer and that inspire me !

  • @Guratza
    @Guratza 3 года назад +2

    Amazing video. Thank you.

  • @LordMarvin1993
    @LordMarvin1993 3 года назад +3

    Maybe making a hideo Kohima game is like making a horcrux

  • @prosper624
    @prosper624 Год назад +1

    Wow man this was an amazing video

  • @LaMaq95.
    @LaMaq95. 4 года назад

    Beautiful video man

  • @Kikidewivered
    @Kikidewivered 4 года назад +2

    So close to 5k! Congratulations!

  • @Fascistbeast
    @Fascistbeast 4 года назад

    This video is amazing 👍
    I’m a new subscriber thanks!

  • @maciejgada740
    @maciejgada740 3 года назад +1

    Keep it up man.

  • @fly7188
    @fly7188 4 года назад +1

    Very Concise and well written, cheers.

  • @chrysm6842
    @chrysm6842 7 месяцев назад

    Thanks !

  • @dominikvlcek8213
    @dominikvlcek8213 4 года назад

    great video

  • @stacymitchell1890
    @stacymitchell1890 4 года назад +1

    You know your shit son. Jonathan Blow and Chris Crawford Talks... Subscribed!

  • @maymayman0
    @maymayman0 Год назад +2

    Great video!! Death Stranding is such a perfect example of this stuff. Almost the entire gameplay loop is analagous to some of the themes of the game, it is amazing

  • @thezikaz
    @thezikaz 3 года назад

    Liked subbed rang the bell, thank you!

  • @samghost13
    @samghost13 Год назад

    Snatcher is still my Favourite game from the Mastermind

  • @sooooooooDark
    @sooooooooDark Год назад

    4:58
    that guy really likes Ds

  • @RainMakeR_Workshop
    @RainMakeR_Workshop Год назад

    005 was the first stealth game.

  • @juniorBigBoss745
    @juniorBigBoss745 9 месяцев назад

    Opa cara boa

  • @empresslabs1272
    @empresslabs1272 4 года назад +3

    Have you done a video like this for Miyazaki? More interesting to some.

    • @thegameoveranalyser4835
      @thegameoveranalyser4835  4 года назад +2

      I've done a video on dark souls and a general video about game designers in the past. Miyazaki is someone to consider doing a full video on though, ill keep it in mind.

  • @jtasarkan7088
    @jtasarkan7088 3 года назад +2

    Metal gear 1/2/3 are possibly the best games i played as a kid. Aside from Monkey Island 😅

  • @zeon137
    @zeon137 4 года назад +2

    anti-authoritarian yukio mishima?
    mishima tried a coup d'état
    , kidnapped a really importat politician, wanted to bring back bushido to post-war japan, has a film called 'patriotism' and has a manifesto on nationalism...
    i think you got a bit mixed up, nice video though

    • @thegameoveranalyser4835
      @thegameoveranalyser4835  4 года назад +4

      Hi Holden. You bring up a great point, I used the word anti authoritarian too loosely here. He resisted the prevailing order, but he wanted to reinstitute a new authority that hearkened back to the past, making him a reactionary. I should have been more specific with my description, or used a different word. Thanks for the input.

  • @johnrafaelb.garcia269
    @johnrafaelb.garcia269 3 года назад +1

    END THIS MEME

  • @Detonator111
    @Detonator111 4 года назад

    The theme of MGSV is RACE not PAIN.

  • @TotallySearch
    @TotallySearch 4 года назад

    Msg5 sucked