Thanks for giving this video so much love! I put a lot of effort in creating a build that really, really works. That said, please keep in mind to only run this build in Tranquil Firestorm (T0) filaments and NOT Calm Firestorm (T1). There's a massive gap in difficulty between the two!
@@HeadCRasher666 I haven't done T1 enough to give you any direct answer. If your account is more than 6 months old, you may have a mirror to the Singularity test server. You can do some of your own tests there, or you can follow other video guides for T1 abyss and see where that takes you.
@@expherus it's strange. There are quite a lot T0 guides but then it continues at T2 or even 3 with ships I need to wait 1 or 2 months for the skills. Well, maybe than let this be my next big goal 🙂
me and my brother did tranquil firestorm together, with the build you used. we did it in about 9 minutes, without having to use armour repairers. do you think we could tackle calm firestorm?
@@lightmorrison5404 Hey, glad you and your brother appreciated my tutorial! I've never really tested Abyssal Deadspace with multiple ships so I'm not too sure. However, T1 is about 3 times harder than T0 and you will need significantly more knowledge about each enemy to clear it successfully. I can't guarantee your safety but it could be a fun endeavor to take on with your spare ISK! (or you can try it out on the test servers for the first several runs) I have a solo T1 video coming out REAL soon so if you want you can check that out for reference!
Just followed your excellent tutorials on beginner Abyssals and got myself this Destroyer fit and a Tranquil Firestorm filament; success on first attempt! Thanks so much for the clear and concise tutorials.
Excellent video! The best that I have seen so far. I have just started playing Eve and this video cuts right to the chase, without too much detail and without too much talking. Keep it up, please!
content like this is a blessing. the information is solid, factual, and obviously tested. looking forward to your future content as you share your progression through the abyssal sites.
Just getting into EvE and your videos area great help. The EvE community as a whole seems so helpful and, while I'm sure they exist, mostly devoid of the toxicity which has put me off of other games, so thank you for being a part of that! Plus your play name made me laugh hard :D
Quite a insightful video and, even for a vet, it provides a thoroughly-tested baseline fit to work up from. The step-by-step approach is easy to follow and highlighting potential pitfalls & counters is always appreciated. Great guide.
This is really helpful. I just started playing yesterday and I'm honestly pretty lost on what to do lol. At least this will give me a goal in the game.
@@expherus thanks! The game's honestly pretty overwhelming. I didn't know what I wanted to do or what to get, I pretty much just used whatever the career agents gave me 😂
@@thatguynar yep ^^; it comes with time the same thing that overwhelms lots of new players is the same thing that keeps older players playing for years on end, so we take it in stride around these parts
Liked & Subbed for honesty. "Beginner" fits shouldnt cost over 400 million ISK and require "only" 20 million SP. Id love to see any ideas you might have for newbros gaining access to Pochven-and what we might be able to do there. Ive enjoyed some sunesis salvaging; but I wish there were more I could do. Other players in Poch all fly T3 dessies, BS, or trig. A little outta my range for now.
Hello this is exactly the tutorial I was looking for, as I am also with the Gallente, and beginner. But I heard about the great opportunity to do ISK well in the Abyss, with some practice or a lot of practice. Most of the tutorials, but were about the ships of the other factions that have always used missiles. Thanks for the video.
You're right, most Abyss runners will opt for Missiles or Drones at higher tiers. I think it's because the ships in the Abyss move ridiculously fast. Tracking on Turret ships seem to become a serious issue on higher levels, but in T0 Tranquil it is perfectly fine. Glad you found it helpful!
@@expherus Yes, it is helpful. With some runns I get experience first. And even if I don't get 8-9 million / h but only 5-6 million / h until I have gained enough experience to play the Abyss optimally. I prefer to earn just under 10-12 million in 2 hours, as if I do 2 hours of missions. Thanks again for your time and effort for the in-game testing and video.
this and your last video is superb , thanks very much i just ran my first filament..loved the experience......your help was much appreciated..keep these videos coming.run one for the next level!
Damn, you explain things very clearly you need more subs and likes btw in your next tutorial can you include the fit to the description? like AceFace is doing... thank you and more power.
This is a great vid for us beginners 90% of time so thank you, where it falls down for me is the confusing 10% m8, for instance you said" make sure you cycle all modules" as if as a beginner i know what that means, great video mate not slating it, but if something is that important as module cycling then pls explain how to do that for numpties like me lol 🙂 again great vid ty
Ah, you're right. It's hard to speak without jargon sometimes. I was meaning to say to make sure you keep your turrets, afterburner, and armor repairer all on during the fight. Cheers!
Might I suggest that some (i.e. me!) come here with a very rough idea of Abyssal. You might like to briefly explain the context of a video before entering into the detail. Here, I would like reminder/explanation of Tn, calm, tranquil, firestorm etc. and how to get and use filaments. I am off to do some research on this but you could save others in future by a short contextual precis.
Great build, still works well. I tried changing one of the Vortex Compactors for a Damage Control 1 & that also works really well as you kill the enemies a bit slower but the armor depletes even slower now making it even safer i think. Still have a bit of testing to do but i think the overall boost from the Damage Control 1 really helps. Also i realise that i have upgraded quite a few helping skills too of cause. Im also going to test it with a few of the other Tranquil Filaments (like Electric & Exotic) as the Firestom one has really high price on the market especially compared to the other ones. Probably skipping the Dark one as that one seems be hard work at least on paper & the Gamma one with the nerf to explosive resist is kinda bad for this ship build. Still im curious how much the 50% shield boost does. At this point im not worried of loosing the ship anymore. Of cause if you put up a small "buy order" at half price then it usually goes thru fairly quickly (because either someone just want to quicksell or someone wants your order out of the way so they can extort higher prices). Anyways great videos, very helpfull & userfriendly :)
I've been tinkering with my own version to try and solo (or run with a friend) T1 Calm Firestorms in a Catalyst. There are better options but this ship is my favourite in the whole game. :D I'm omega and skilled in hybrids...tried out blasters, but application is a problem sometime. I may have to give rails a shot. The destroyer is just not tanky enough to fly 2000m/s into an enemy and melt their face off. I dunno, anyway, this gave me food for though. AB + Rails is more roomy fitting wise than MWD + Blasters. Thanks!
If any T1 destroyer could make blasters work, it woul have been Catalyst. I tried really hard to make it work, but Rail+AB really is a hard combo to beat in Abyssal Deadspace!
With good enough skills, you can apparently solo a T1 in an Incursus. Check it out here: abyss.eve-nt.uk/fit/4279 Figured you might be intrigued. Still haven't got the Cat to work the T1s.
Particularly with hybrid turrets, I'm gonna say you need the longer range. Of course you can make shorter range work if your skills are high enough but even then the fit you'll use will likely differ from this. If you were talking projectile autocannons those could be a different story as those have fairly decent falloff, unlike blasters.
Thank you for the video. I have a question though. It looks like you are playing the gallente like an Amarr ship. I know because I make the same mistake all the time. Would the Algos be a better choice as a destroyer here? I know the tristan alone can put out easily 130dps with drones and can be done as an alpha. I'm just curious if you have a fast algos if you could do better than a catalyst. That way you can keep enemies at distance and let the drones do the talking, or am I just completely wrong on that?
I also encourage you to go for those kinds of ships if you have those kind of numbers. This ship's advantage is simply having the lowest skill requirements, piloting action needs, and ISK cost as possible all at the same time. I've consumed a lot of EVE Abyss content here on RUclips and a lot of it gets new players killed astonishingly often as opposed to actually earning them money. Because the ship in this video can achieve a 100% (theoretical) survival rate in Firestorm T0 simply by having enough skills to sit in the ship and have an armor repairer slapped onto it, I found it most appropriate to suggest to absolute beginners. On the other hand, if you have at least 75-90 thermal DPS on your missile/drone ship you can absolutely go for those ships instead; they just require a little extra skill training points.
@@expherus ah ok. I figured I was missing something. Old player here returning to EVE. Last time I played BoB was destroyed by a corp thief and the whole server stopped fighting for an entire day and just partied. The game is COMPLETELY different now, especially starting a new character and tutorial. Took me a solid 5 minutes to figure out skill training as I skipped right through that tutorial. I'm currently farming new characters (get a solid 10 mil on the newbie agents. Rinse and repeat.) Training skills up on my main while I get some cash. Old account is gone/corrupted somehow and just started a new one as I just want to play around. I can't afford to play serious this time. No stranger to dodging low sec gate camps but doing it as an alpha clone is much more difficult. Great to see videos like these. Gives me some ideas while I work on farming enough ISK for plex and get Omega. All these new features have basically morphed this game into a whole new game that I have to learn all over again.
@@John_Conner222 it surely took me some skilltraining time to be able to launch 4 Gallente Hoglobins at once, but those deal pure heat damage. So, with a character that's one month young, the Algos might be an option that right-after-the-career-agent-missions wasn't there yet.
As a new player, the most challenging part is lear how to maneuver my ship. For example, how to keep traversal, How to keep distance, that type of stuff. I haven't found a good tutorial that teaches that
The video that helped me finally understand transversal is "Tracking and Spiralling" by Agony Unleashed. It's an old video but it helped me a lot. As for Keep Distance, it's simply one of the options on the radial menu (bottom right). You can drag away from the radial menu to increase the distance you keep from the target.
@@expherus Bro I am a player that lost two bil of my savings doing the abyssm , I worked really hard to get them , I could manage to get a bil but I want to make sure I would be able to flight my gila properly
No standing changes - I've never had anyone enter my Abyssal Trace, but I've also made sure that the Saved Location is not near enough to any station that someone could easily warp directly to it. I don't know the exact distance, but if you are more than 1000km from a station but can still see other ships outside, I'd be careful opening an Abyssal run in that spot.
I've had a viable build for Minmatar for weeks now, I just need to get it together and make the video! I think you'll like it, it's the cheapest yet! (Under 3M ISK in fitting window)
Hi smf33, thanks for the videos they helped me get into the abyss and not think it is so scary. Do you maybe have a basic build for a t1 cruiser for the t1 abyss. I tried a few but got blown up then just went back to t0. I habe mostly tried Amaar cruisers in Firestorms with Medium guns and around 13-16k ehp but the last one got me everytime as my tracking wasn't fast enough or my ship wasn't fast enough(I did have a prop or mirco warp). Now I am using the same build but with small guns on t0. ':D
Very glad you appreciate my videos! I haven't tried cruisers yet but here are links to a couple pages that have official fits. Also below (just in case) is the Punisher fit I've been using to clear Abyss T1 with better success than any other Tier 1 ship fit that I could find online or in-game. Nearly max alpha skills and fair Punisher piloting familiarity recommended. After getting used to the build I was able to do 30+ runs T1 cleanly. From my personal testing, T1 is stupidly more difficult than T0, and a lot more deadly than anyone lets on. I heavily prefer only releasing content when I know it has a good margin of safety, so that's why I steer clear from making T1+ Abyss content so far... www.eveonline.com/now/surviving-the-abyss www.eveonline.com/now/owning-the-abyss [Punisher, T1 Abyss Mk.1 Adaptive] Small Armor Repairer II Heat Sink II Reactive Armor Hardener Heat Sink II Small Armor Repairer II 1MN Monopropellant Enduring Afterburner Small Compact Pb-Acid Cap Battery Small Focused Beam Laser II Small Focused Beam Laser II Small Focused Beam Laser II Small Focused Beam Laser II Small Thermal Armor Reinforcer I Small Processor Overclocking Unit I Small Capacitor Control Circuit II Imperial Navy Gamma S x4 Imperial Navy Multifrequency S x4 Imperial Navy Infrared S x4 Imperial Navy Standard S x4
Great question. As a ship that uses Medium Turrets as its main weapons, you're almost guaranteed to run into tracking issues for nearly every enemy in a Moa. Actually, my first run ever was with a Moa. I died in the first room and lost 23M just like that, haha. There's a ton of factors that go into making a build work in the Abyss. Perhaps I'll make a video about that, instead.
I can, the question is whether the Corax is a good fit for beginners to run Abyss with. At minimum skill, Missile and Drone ships, including the Corax, trail significantly behind in damage compared to other Destroyers. I do have them on my radar though, and if I come up with a good build I feel confident sharing I will share at that time. Stay tuned!
Can you make one like this with the caldari destroyer. I have bought and started training Amar frigate to unlock Amar destroyer but I would like to use the caldari one as I got that for free with the mission.
With a Cormorant, I've playtested it enough to at least confirm so far that it's the one Destroyer of the 4 I'll be covering that will actually require you to level up additional skills to clear T0 abyss safely. I notoriously take a long time to upload between videos, but in the meantime if you copy this build (the difference being you'll have one less Magnetic Field Stabilizer, but you'll have a slot to fit a Webifier) and upgrade your skills so that you have 130 dps when equipping Antimatter Charge S, that should work fine (but remember to take Plutonium Charge S).
@@stzine7409 Yes! Look forward to the Thrasher, next. I'm already done testing it! (It took way less time, only about 25 runs, whereas Catalyst took 150+, and I'm guessing Cormorant may take 200+ runs testing).
@@expherus Sometimes you can find BPs in these sites that when made give 35m-40m each I found 2 in 1 day, Are you also doing videos for higher level sites with other ships that newer players can fly
@@stzine7409 I appreciate the interest in this type of content! For now I'm taking it one step at a time. Haven't thought of anything beyond T0 yet, as there's still a ton to explore.
I ran some calculation, and you can get theoretically run an Armor-based Inferno Light Missile Destroyer fit in Firestorm starting at 75 dps. A Nova Light Missile Destroyer in Gamma would require 150 dps. All that to say, if you have enough skill training to meet those numbers on your Dragoon/Talwar while also fitting appropriate defense modules, I would gladly suggest graduating from this build and running with those, but it would not be my first suggestion for T0 (even though it only works in T0 since T1 and above all heavily depend on missile/drone fits)
Question when I try to enter the tranquil firestorm it tells me I need to be in a fleet with this ship, seems you can only enter solo with a cruiser? Would you suggest creating a fleet with an alt and entering solo
You can enter solo, the game just wants you to be in a fleet. You can create a fleet with yourself by right clicking your ship -> Pilot -> Create Fleet With
No, on the contrary if you enter alone technically you are fighting double the enemies and earning double the loot. I think teaming up could be a fun activity for T1 Abyss, as T1 is about 3-4x harder than what you see here.
CONCORD stations are NPCs selling for the NPC price. Other stations are player-made buy orders. The orders are there so people who don't want to make the trip to a CONCORD station can sell their surveys without moving, and the player who buys them will take them to the CONCORD stations to sell for themselves.
@@expherus Sorry to keep pestering you, but I'm struggling with the terminology a bit. 1) Is a CONCORD station distinct from a faction station like a Caldari or Gallente Navy Assembly plant or something? Or are they the same thing? 2) Either way, am I understanding you correctly that CONCORD station npc buy orders give the best prices, and the only reason to sell for a worse price through a conquered station player buy order is if I don't want to have to make the trek to a CONCORD station?
@@GillesOfAugustine No worries, I love questions so ask away! 1a) Yeah, CONCORD is a separate NPC corporation (they are the police force that serve High-Sec space for all 4 factions), and for the purposes of stations you can see them as completely distinct from faction stations owned by Gallente, Amarr, etc. If you pull up the map (F10, I believe) and use the top right search bar you can search for CONCORD-owned stations. Alternatively you can use a search engine to search "Station Locator" and go to [nearest ouroborus org]. You can easily find the nearest CONCORD station using that web tool. 2a) Pretty much. Though players can open buy orders from just about any station including CONCORD stations, not sure what you mean by conquered stations. You can identify NPC orders by the 364 days remaining on the buy order. Player-made buy orders can only go up to 90 days.
I appreciate your interest in more content! However, I can safely say probably not. I enjoy creating content for the total beginners. By the time you can pilot a worm or hawk I'd say you'd have better luck following others who are more knowledgeable in that area of expertise.
@@expherus new players send ur videos and ask how to fly a worm, so i think that would be interesting. Im doing t2 in worm so i could explain some things about that if you want.
@@SigmaShortsPL People are sharing my videos? That's incredible! Regarding tutorials for T1 and T2, we'll have to see. I understand some viewers will naturally want to see videos for the next step up but I'm neither qualified nor focused in creating such content at this time. I'd suggest directing them to Aceface, who is wholly more knowledgeable on T1-T5.
not sure how helpful this video is. Getting the filaments to run it seems to be problematic and you would need to get many for repeated runs. They dont seem to be on the market anymore.
Thanks for giving this video so much love! I put a lot of effort in creating a build that really, really works. That said, please keep in mind to only run this build in Tranquil Firestorm (T0) filaments and NOT Calm Firestorm (T1). There's a massive gap in difficulty between the two!
T0 is really easy for me with that ship. Any idea how or when I can progress to T1?
@@HeadCRasher666 I haven't done T1 enough to give you any direct answer. If your account is more than 6 months old, you may have a mirror to the Singularity test server. You can do some of your own tests there, or you can follow other video guides for T1 abyss and see where that takes you.
@@expherus it's strange. There are quite a lot T0 guides but then it continues at T2 or even 3 with ships I need to wait 1 or 2 months for the skills. Well, maybe than let this be my next big goal 🙂
me and my brother did tranquil firestorm together, with the build you used. we did it in about 9 minutes, without having to use armour repairers. do you think we could tackle calm firestorm?
@@lightmorrison5404 Hey, glad you and your brother appreciated my tutorial! I've never really tested Abyssal Deadspace with multiple ships so I'm not too sure. However, T1 is about 3 times harder than T0 and you will need significantly more knowledge about each enemy to clear it successfully. I can't guarantee your safety but it could be a fun endeavor to take on with your spare ISK! (or you can try it out on the test servers for the first several runs)
I have a solo T1 video coming out REAL soon so if you want you can check that out for reference!
Just followed your excellent tutorials on beginner Abyssals and got myself this Destroyer fit and a Tranquil Firestorm filament; success on first attempt! Thanks so much for the clear and concise tutorials.
As a ten year vet I found this video very helpful.
Wow that's high praise! Cheers! o7
Jesus
Skybreaker is my nemisis. Your video is the first I find that explains how to beat the Skybreaker.
Excellent video! The best that I have seen so far. I have just started playing Eve and this video cuts right to the chase, without too much detail and without too much talking. Keep it up, please!
The best fitting guide I've seen. Actually explaining what the modules do.
A lot less terrified to play this content now, thanks for the calm, structured approach.
content like this is a blessing. the information is solid, factual, and obviously tested. looking forward to your future content as you share your progression through the abyssal sites.
This was a good video. Clear, concise, helpful, not super expensive, and explains why all of these things are important. Very well done.
This is a solid video. I tested the coercer fit on an alt and surprisingly it worked. Your delivery and presentation are excellent.
Just getting into EvE and your videos area great help. The EvE community as a whole seems so helpful and, while I'm sure they exist, mostly devoid of the toxicity which has put me off of other games, so thank you for being a part of that!
Plus your play name made me laugh hard :D
Quite a insightful video and, even for a vet, it provides a thoroughly-tested baseline fit to work up from. The step-by-step approach is easy to follow and highlighting potential pitfalls & counters is always appreciated. Great guide.
The abyss is one of the best thing for us high sec loners that have ever happened in eve. so much content
As a new player I found this video very helpful
Great video! Exactly what I was looking for as I just got my free Catalyst ship from the career agents!.
Great video. I'd like to see a progression through the different filament levels .... T0, T1, etc
Me too! I'd love to see a T1 video as T0s in a Coercer are really easy for me.
Thanks! I followed your build and it worked like a charm. First run was in Tranquil Firestorm and netted 1.8mil ISK in about 7 min😬👍
ty. for new players this is a must view. ty again for your excellent explanation. i was totally lost. gj!
This is really helpful. I just started playing yesterday and I'm honestly pretty lost on what to do lol. At least this will give me a goal in the game.
Glad you found it useful! I hope this provides a stable baseline for you to springboard into your next endeavors!
@@expherus thanks! The game's honestly pretty overwhelming. I didn't know what I wanted to do or what to get, I pretty much just used whatever the career agents gave me 😂
@@thatguynar yep ^^; it comes with time
the same thing that overwhelms lots of new players is the same thing that keeps older players playing for years on end, so we take it in stride around these parts
great video along with the coercer - would like to see a Thrasher video.
Very good vid finally a eve RUclipsr that is sufficiently detailed without too much fluff
I love how much effort you put in your videos. U deserve much more
Great vid, the Catalyst has always been one of my favorite Eve ships.
Liked & Subbed for honesty.
"Beginner" fits shouldnt cost over 400 million ISK and require "only" 20 million SP.
Id love to see any ideas you might have for newbros gaining access to Pochven-and what we might be able to do there.
Ive enjoyed some sunesis salvaging; but I wish there were more I could do.
Other players in Poch all fly T3 dessies, BS, or trig. A little outta my range for now.
You asked how you should make your videos:
Just like this.
That was great.
Thanks for the feedback! I have more on the way
Hello this is exactly the tutorial I was looking for, as I am also with the Gallente, and beginner. But I heard about the great opportunity to do ISK well in the Abyss, with some practice or a lot of practice. Most of the tutorials, but were about the ships of the other factions that have always used missiles. Thanks for the video.
You're right, most Abyss runners will opt for Missiles or Drones at higher tiers. I think it's because the ships in the Abyss move ridiculously fast. Tracking on Turret ships seem to become a serious issue on higher levels, but in T0 Tranquil it is perfectly fine. Glad you found it helpful!
@@expherus Yes, it is helpful. With some runns I get experience first. And even if I don't get 8-9 million / h but only 5-6 million / h until I have gained enough experience to play the Abyss optimally. I prefer to earn just under 10-12 million in 2 hours, as if I do 2 hours of missions. Thanks again for your time and effort for the in-game testing and video.
this and your last video is superb , thanks very much i just ran my first filament..loved the experience......your help was much appreciated..keep these videos coming.run one for the next level!
Easy to understand and great content, thx for taking the time for us newbie’s.
Dan the Coomer is looking pretty hot in that skill menu ;)
thanks a ton me and my brother did this and 10 minutes of work and we got 3,00,000 isk worth of abyssal stuff each
Glad you found it helpful!
Great video, everything is so well explained. Not like the other bullshit tutorials for "beginner" with dozen of millions skill points.
My newly found abyssal guru/master. Liked and subed
Damn, you explain things very clearly you need more subs and likes
btw in your next tutorial can you include the fit to the description? like AceFace is doing... thank you and more power.
I've added it to the description. Thanks for suggesting!
Hi just wanna say thanks for the video I'm new to eve online and this is what I've unlocked but I don't have any weapons for it yet
This is a great vid for us beginners 90% of time so thank you, where it falls down for me is the confusing 10% m8, for instance you said" make sure you cycle all modules" as if as a beginner i know what that means, great video mate not slating it, but if something is that important as module cycling then pls explain how to do that for numpties like me lol 🙂 again great vid ty
Ah, you're right. It's hard to speak without jargon sometimes. I was meaning to say to make sure you keep your turrets, afterburner, and armor repairer all on during the fight. Cheers!
Might I suggest that some (i.e. me!) come here with a very rough idea of Abyssal. You might like to briefly explain the context of a video before entering into the detail. Here, I would like reminder/explanation of Tn, calm, tranquil, firestorm etc. and how to get and use filaments. I am off to do some research on this but you could save others in future by a short contextual precis.
Thank you !
Great content - super explanations
Thank you!
your video is so helpful!!!!!
Great build, still works well. I tried changing one of the Vortex Compactors for a Damage Control 1 & that also works really well as you kill the enemies a bit slower but the armor depletes even slower now making it even safer i think. Still have a bit of testing to do but i think the overall boost from the Damage Control 1 really helps. Also i realise that i have upgraded quite a few helping skills too of cause. Im also going to test it with a few of the other Tranquil Filaments (like Electric & Exotic) as the Firestom one has really high price on the market especially compared to the other ones. Probably skipping the Dark one as that one seems be hard work at least on paper & the Gamma one with the nerf to explosive resist is kinda bad for this ship build. Still im curious how much the 50% shield boost does. At this point im not worried of loosing the ship anymore. Of cause if you put up a small "buy order" at half price then it usually goes thru fairly quickly (because either someone just want to quicksell or someone wants your order out of the way so they can extort higher prices). Anyways great videos, very helpfull & userfriendly :)
Have a Algos fit for drones hammer heads to be specififc think itll hold up as well?
Great content.
Dan the Coomer is a very attractive specimen
You can do career agents 3 times for all 4 factions and get their ships and some 100+ million ISK .. it gets a bit repetitive tho =P
Thanks for sharing!
Nice, recently made for new player video. Next,Cruiser and Battle Cruiser differences and Tech II (III) destroyer video please.
I've been tinkering with my own version to try and solo (or run with a friend) T1 Calm Firestorms in a Catalyst. There are better options but this ship is my favourite in the whole game. :D I'm omega and skilled in hybrids...tried out blasters, but application is a problem sometime. I may have to give rails a shot. The destroyer is just not tanky enough to fly 2000m/s into an enemy and melt their face off. I dunno, anyway, this gave me food for though. AB + Rails is more roomy fitting wise than MWD + Blasters. Thanks!
If any T1 destroyer could make blasters work, it woul have been Catalyst. I tried really hard to make it work, but Rail+AB really is a hard combo to beat in Abyssal Deadspace!
With good enough skills, you can apparently solo a T1 in an Incursus. Check it out here: abyss.eve-nt.uk/fit/4279
Figured you might be intrigued. Still haven't got the Cat to work the T1s.
Could this be done using the hybrid blaster turrets instead of railgun turrets, or do you need to longer range weapons to survive?
Particularly with hybrid turrets, I'm gonna say you need the longer range. Of course you can make shorter range work if your skills are high enough but even then the fit you'll use will likely differ from this.
If you were talking projectile autocannons those could be a different story as those have fairly decent falloff, unlike blasters.
Thx
Thank you for the video. I have a question though. It looks like you are playing the gallente like an Amarr ship. I know because I make the same mistake all the time. Would the Algos be a better choice as a destroyer here? I know the tristan alone can put out easily 130dps with drones and can be done as an alpha. I'm just curious if you have a fast algos if you could do better than a catalyst. That way you can keep enemies at distance and let the drones do the talking, or am I just completely wrong on that?
I also encourage you to go for those kinds of ships if you have those kind of numbers. This ship's advantage is simply having the lowest skill requirements, piloting action needs, and ISK cost as possible all at the same time. I've consumed a lot of EVE Abyss content here on RUclips and a lot of it gets new players killed astonishingly often as opposed to actually earning them money. Because the ship in this video can achieve a 100% (theoretical) survival rate in Firestorm T0 simply by having enough skills to sit in the ship and have an armor repairer slapped onto it, I found it most appropriate to suggest to absolute beginners. On the other hand, if you have at least 75-90 thermal DPS on your missile/drone ship you can absolutely go for those ships instead; they just require a little extra skill training points.
@@expherus ah ok. I figured I was missing something. Old player here returning to EVE. Last time I played BoB was destroyed by a corp thief and the whole server stopped fighting for an entire day and just partied. The game is COMPLETELY different now, especially starting a new character and tutorial. Took me a solid 5 minutes to figure out skill training as I skipped right through that tutorial. I'm currently farming new characters (get a solid 10 mil on the newbie agents. Rinse and repeat.) Training skills up on my main while I get some cash. Old account is gone/corrupted somehow and just started a new one as I just want to play around. I can't afford to play serious this time. No stranger to dodging low sec gate camps but doing it as an alpha clone is much more difficult. Great to see videos like these. Gives me some ideas while I work on farming enough ISK for plex and get Omega. All these new features have basically morphed this game into a whole new game that I have to learn all over again.
@@John_Conner222 it surely took me some skilltraining time to be able to launch 4 Gallente Hoglobins at once, but those deal pure heat damage. So, with a character that's one month young, the Algos might be an option that right-after-the-career-agent-missions wasn't there yet.
Which choice is easier for this catalyst abyssal, 2 filaments destroyers or 3 filament frigate version please ?
The Catalyst is a Destroyer-class ship so it must be run with 2 filaments alone or with up to one other Destroyer.
As a new player, the most challenging part is lear how to maneuver my ship. For example, how to keep traversal, How to keep distance, that type of stuff. I haven't found a good tutorial that teaches that
The video that helped me finally understand transversal is "Tracking and Spiralling" by Agony Unleashed. It's an old video but it helped me a lot. As for Keep Distance, it's simply one of the options on the radial menu (bottom right). You can drag away from the radial menu to increase the distance you keep from the target.
@@expherus will it help me to do the abysm
@@claushellsing It won't hurt
@@expherus Bro I am a player that lost two bil of my savings doing the abyssm , I worked really hard to get them , I could manage to get a bil but I want to make sure I would be able to flight my gila properly
thx, good vid
Noob here, does this lower our trig standings? Also, are these abyssal zones solo / instanced- if not how often are gankers in there waiting?
No standing changes - I've never had anyone enter my Abyssal Trace, but I've also made sure that the Saved Location is not near enough to any station that someone could easily warp directly to it. I don't know the exact distance, but if you are more than 1000km from a station but can still see other ships outside, I'd be careful opening an Abyssal run in that spot.
Will you be coming up with a Minmatar Destroyer version of this? Looking forward to it if you do.
I've had a viable build for Minmatar for weeks now, I just need to get it together and make the video! I think you'll like it, it's the cheapest yet! (Under 3M ISK in fitting window)
@@expherus cool! looking forward to your video!
Hi smf33, thanks for the videos they helped me get into the abyss and not think it is so scary. Do you maybe have a basic build for a t1 cruiser for the t1 abyss. I tried a few but got blown up then just went back to t0. I habe mostly tried Amaar cruisers in Firestorms with Medium guns and around 13-16k ehp but the last one got me everytime as my tracking wasn't fast enough or my ship wasn't fast enough(I did have a prop or mirco warp). Now I am using the same build but with small guns on t0. ':D
Very glad you appreciate my videos! I haven't tried cruisers yet but here are links to a couple pages that have official fits. Also below (just in case) is the Punisher fit I've been using to clear Abyss T1 with better success than any other Tier 1 ship fit that I could find online or in-game. Nearly max alpha skills and fair Punisher piloting familiarity recommended. After getting used to the build I was able to do 30+ runs T1 cleanly. From my personal testing, T1 is stupidly more difficult than T0, and a lot more deadly than anyone lets on. I heavily prefer only releasing content when I know it has a good margin of safety, so that's why I steer clear from making T1+ Abyss content so far...
www.eveonline.com/now/surviving-the-abyss
www.eveonline.com/now/owning-the-abyss
[Punisher, T1 Abyss Mk.1 Adaptive]
Small Armor Repairer II
Heat Sink II
Reactive Armor Hardener
Heat Sink II
Small Armor Repairer II
1MN Monopropellant Enduring Afterburner
Small Compact Pb-Acid Cap Battery
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Thermal Armor Reinforcer I
Small Processor Overclocking Unit I
Small Capacitor Control Circuit II
Imperial Navy Gamma S x4
Imperial Navy Multifrequency S x4
Imperial Navy Infrared S x4
Imperial Navy Standard S x4
Would u consider doing a video on the Moa if that’s a viable option.
Great question. As a ship that uses Medium Turrets as its main weapons, you're almost guaranteed to run into tracking issues for nearly every enemy in a Moa. Actually, my first run ever was with a Moa. I died in the first room and lost 23M just like that, haha. There's a ton of factors that go into making a build work in the Abyss. Perhaps I'll make a video about that, instead.
Can we have a T1 fit as your next video?
Can you do another video with the Corax?
I can, the question is whether the Corax is a good fit for beginners to run Abyss with. At minimum skill, Missile and Drone ships, including the Corax, trail significantly behind in damage compared to other Destroyers. I do have them on my radar though, and if I come up with a good build I feel confident sharing I will share at that time. Stay tuned!
Can you make one like this with the caldari destroyer. I have bought and started training Amar frigate to unlock Amar destroyer but I would like to use the caldari one as I got that for free with the mission.
With a Cormorant, I've playtested it enough to at least confirm so far that it's the one Destroyer of the 4 I'll be covering that will actually require you to level up additional skills to clear T0 abyss safely.
I notoriously take a long time to upload between videos, but in the meantime if you copy this build (the difference being you'll have one less Magnetic Field Stabilizer, but you'll have a slot to fit a Webifier) and upgrade your skills so that you have 130 dps when equipping Antimatter Charge S, that should work fine (but remember to take Plutonium Charge S).
The only abyssal video that worked I tried others that were for "new players" but they just put you in some high level stuff and expect you to do it
That's the idea. Glad it worked out!
@@expherus Are you doing ones for the cormorant and thrasher to?
@@stzine7409 Yes! Look forward to the Thrasher, next. I'm already done testing it! (It took way less time, only about 25 runs, whereas Catalyst took 150+, and I'm guessing Cormorant may take 200+ runs testing).
@@expherus Sometimes you can find BPs in these sites that when made give 35m-40m each I found 2 in 1 day, Are you also doing videos for higher level sites with other ships that newer players can fly
@@stzine7409 I appreciate the interest in this type of content! For now I'm taking it one step at a time. Haven't thought of anything beyond T0 yet, as there's still a ton to explore.
What about using the missile destroyer?
I ran some calculation, and you can get theoretically run an Armor-based Inferno Light Missile Destroyer fit in Firestorm starting at 75 dps. A Nova Light Missile Destroyer in Gamma would require 150 dps.
All that to say, if you have enough skill training to meet those numbers on your Dragoon/Talwar while also fitting appropriate defense modules, I would gladly suggest graduating from this build and running with those, but it would not be my first suggestion for T0 (even though it only works in T0 since T1 and above all heavily depend on missile/drone fits)
@@expherus 👍
Question when I try to enter the tranquil firestorm it tells me I need to be in a fleet with this ship, seems you can only enter solo with a cruiser? Would you suggest creating a fleet with an alt and entering solo
You can enter solo, the game just wants you to be in a fleet. You can create a fleet with yourself by right clicking your ship -> Pilot -> Create Fleet With
@@expherus Sweet thanks I am stoked to try this out!!
Works like a charm no issues at all Thanks for the Fantastic info!
🥳
Can you please do cheap amarr ship that can do T1 abyss! You video helped me a ton
He actually already did! ruclips.net/video/XfCZa8SBzQg/видео.html Enjoy! :D
I appreciate your interest in this series! There's been other requests for T1. No promises yet, but I hear you!
lol just warped to that gardian gala thing with this ship not knowing i'd be blasted to bits but at least the ship is cheap
If I team up with my brother do I get double enemies?
No, on the contrary if you enter alone technically you are fighting double the enemies and earning double the loot.
I think teaming up could be a fun activity for T1 Abyss, as T1 is about 3-4x harder than what you see here.
Why do conquered stations buy surveys for more than faction stations?
CONCORD stations are NPCs selling for the NPC price. Other stations are player-made buy orders. The orders are there so people who don't want to make the trip to a CONCORD station can sell their surveys without moving, and the player who buys them will take them to the CONCORD stations to sell for themselves.
@@expherus Sorry to keep pestering you, but I'm struggling with the terminology a bit.
1) Is a CONCORD station distinct from a faction station like a Caldari or Gallente Navy Assembly plant or something? Or are they the same thing?
2) Either way, am I understanding you correctly that CONCORD station npc buy orders give the best prices, and the only reason to sell for a worse price through a conquered station player buy order is if I don't want to have to make the trek to a CONCORD station?
@@GillesOfAugustine No worries, I love questions so ask away!
1a) Yeah, CONCORD is a separate NPC corporation (they are the police force that serve High-Sec space for all 4 factions), and for the purposes of stations you can see them as completely distinct from faction stations owned by Gallente, Amarr, etc. If you pull up the map (F10, I believe) and use the top right search bar you can search for CONCORD-owned stations. Alternatively you can use a search engine to search "Station Locator" and go to [nearest ouroborus org]. You can easily find the nearest CONCORD station using that web tool.
2a) Pretty much. Though players can open buy orders from just about any station including CONCORD stations, not sure what you mean by conquered stations. You can identify NPC orders by the 364 days remaining on the buy order. Player-made buy orders can only go up to 90 days.
Will you show abyssals in worm / hawk? :)
I appreciate your interest in more content! However, I can safely say probably not. I enjoy creating content for the total beginners. By the time you can pilot a worm or hawk I'd say you'd have better luck following others who are more knowledgeable in that area of expertise.
@@expherus new players send ur videos and ask how to fly a worm, so i think that would be interesting. Im doing t2 in worm so i could explain some things about that if you want.
@@SigmaShortsPL People are sharing my videos? That's incredible!
Regarding tutorials for T1 and T2, we'll have to see. I understand some viewers will naturally want to see videos for the next step up but I'm neither qualified nor focused in creating such content at this time. I'd suggest directing them to Aceface, who is wholly more knowledgeable on T1-T5.
Omg dude whats wrong with your pilots face?! ))) he is like a shockerface actually xD
'Veterans know that the career agents are a great way to learn the game'
Do you never go on redit?
deez nuts found this video very helpful.
lol
Thanks, glad it wasn't a drag!
nevermind i watched rest of video and got answer to question
not sure how helpful this video is. Getting the filaments to run it seems to be problematic and you would need to get many for repeated runs. They dont seem to be on the market anymore.