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Terraria, but there can only be ONE Projectile...

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  • Опубликовано: 27 янв 2023
  • The projectile limit in Terraria is usually 1000.
    What if we made it just 1?
    Remember to subscribe!
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    0.00 - Starshine Beach Galaxy - (Super Mario Galaxy 2)
    • Starshine Beach Galaxy...
    1.10 - Fear Factory - (Donkey Kong Country)
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    7/13 Mario
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    #terraria
    #terrariajourneysend

Комментарии • 625

  • @ashie.official
    @ashie.official Год назад +3175

    "mom says it's MY turn on the projectile!"

  • @SemiHypercube
    @SemiHypercube Год назад +852

    that feeling when your bow just breaks because someone stuffed 999 beach balls into a tiny room and you accidentally dropped a glowstick

  • @ferrarisrex2233
    @ferrarisrex2233 Год назад +2185

    If you do not wish to see the wall of text all the time, you can make it invisible in settings, or at least make it much smaller.

    • @robuxyyyyyyyyyy4708
      @robuxyyyyyyyyyy4708 Год назад

      No idea when an invasion is gonna start

    • @shreddedyeet
      @shreddedyeet Год назад +513

      Wall of text, summoned by throwing a wiki voodoo doll into lava

    • @GalaxysEndGD.
      @GalaxysEndGD. Год назад +18

      @@shreddedyeet xD

    • @Sabagegah
      @Sabagegah Год назад +98

      Ah yes, the last pre-Hardmode boss: the Wall of Text.

    • @darkduckpl9620
      @darkduckpl9620 Год назад +20

      @@Sabagegah if you don't know setting cheese strategy it's hardest one to get rid off

  • @h_the_great
    @h_the_great Год назад +1635

    The fact that you started recording this all the way before 1.4.4 tells me that this is going to be a hard playthrough

  • @C_haon
    @C_haon Год назад +789

    In the next playthrough you know he'll swing his sword to vanish a boulder... that'll go well

    • @disguisedcat1750
      @disguisedcat1750 Год назад +5

      Didnt he do it here

    • @lucasriddle3431
      @lucasriddle3431 Год назад +124

      @@disguisedcat1750 They're saying he'll develop the muscle memory for it here, and then in another playthrough he'll try to do it, but since that playthrough will have a projectile limit greater than 1, it won't work.

    • @disguisedcat1750
      @disguisedcat1750 Год назад +22

      @@lucasriddle3431 oh I get it XD thanks

    • @-Randomman
      @-Randomman Год назад +1

      As I’m writing this there is six hundred sixty six likes on this comment

    • @GabeTheSilly
      @GabeTheSilly 4 месяца назад

      @@-Randommanoh o-o

  • @beebofartass
    @beebofartass Год назад +108

    Missed opportunity to name the world "Projectile Dysfunction"

  • @begoade9795
    @begoade9795 Год назад +427

    there's a mod that adds a shotgun that spawns 990 beach balls when you use it, not sure if it's public yet though but something to look into

    • @6A5T08WDIa
      @6A5T08WDIa Год назад +44

      that sounds easy enough to just make yourself tbh

    • @begoade9795
      @begoade9795 Год назад +67

      might be, but easier to just download it

    • @Surg-265
      @Surg-265 Год назад +4

      Top 10 Fastest Ways to Recreate WOS's Challenge Runs

  • @zerikafox1595
    @zerikafox1595 Год назад +152

    25:03 No worries on taking a while! School is important, I absolutely do not mind waiting for the kind of quality content you release. Take all the time you need to keep on top of studies!

  • @MentiPW
    @MentiPW Год назад +193

    This playthrough is interesting because half of the time it is beneficial and the other half it is not.

  • @dazcarrr
    @dazcarrr Год назад +104

    funny how some boss fights end up being a back and forth where it's all down to who can overwrite the one projectile faster

  • @zeldaplayergl11
    @zeldaplayergl11 Год назад +166

    That explosive bunny interaction, with you motioning it tog et back in the box made my day 🤣
    And then the way it looks back at you just before it explodes... so sad

  • @JellySapinho
    @JellySapinho Год назад +314

    9:19 that happens when the game spawns a Shadow Chest in the wrong layer becoming this exclusive chest, I found two of these chests, tho you can't get the exclusive weapons and accessories that comes in a normal shadow chest

    • @nebulous9280
      @nebulous9280 Год назад +81

      It makes skimming the top of hell really profitable on pretty much every class. Rangers get Meteor Shot and Starcannon, Melee gets Phaseblades (which aren't awful tbh) and Mages get to become the destroyer of Pre-HM with Meteor Armor Space Gun.
      And Summoner gets to cry in a corner.

    • @squiddler7731
      @squiddler7731 Год назад +28

      And apparently this has been a thing since 1.0.6?
      Literally in all my playthroughs of this game I've never seen that happen though. And given that it's been around for so long and meteorite was meant to be post Eater/Brain, I'm guessing the developers overlooked it rather than it being an intentional feature

    • @Willdroyd
      @Willdroyd Год назад +42

      @@nebulous9280 Summoner never leaves the corner of crying, while everyone else is having fun with their cool weapons they are suffering on daytime empress which got super buffed

    • @LoyaLPikmin
      @LoyaLPikmin Год назад

      @@Willdroyd while summoner dominates there, summon minions, focus on dodging. Simple

    • @leotheyoshi151
      @leotheyoshi151 Год назад +5

      ​@@LoyaLPikmin nope, not simple at all. Not only do your minions lack focus, but the removal of the whip boosting makes it so they do significantly less damage, and when one hit will kill you, it's still incredibly difficult to take on daytime empress. Even worse, summoner's final weapon is locked behind an instant kill superboss while everyone else just has to beat moonlord, maybe collect some weapons on the way. The terraprism is nowhere near as powerful as the zenith, but you still need to trudge through hell and back to get it. Summoner is seriously shafted, especially in pre-hardmode and post-moonlord

  • @The_WhitePencil
    @The_WhitePencil Год назад +18

    I find it funny how many "projectiles" were made NPC's so that the player could kill them so they wouldn't be as annoying, which causes them to be the most annoying enemies in this playthrough.

  • @lunchbagSSBU
    @lunchbagSSBU Год назад +328

    the ABSOLUTE dedication to this horrible idea... insane. loving it

  • @Captain_Yata
    @Captain_Yata Год назад +51

    There's something incredibly comforting about WoS videos man. I just feel at home

  • @adamantii
    @adamantii Год назад +21

    I don't know if it was intentional but the music's crescendo at 23:40 really fooled me into getting excited that that was THE attempt.

    • @krocodile55
      @krocodile55 Год назад +4

      Don't forget that it starts descending when he died

  • @packediceisthebestminecraf9007
    @packediceisthebestminecraf9007 Год назад +49

    Would a torch god farm work in this playthrough? I don't remember if this was tested in a mythbusters episode anymore...

  • @sirtopnotch1738
    @sirtopnotch1738 Год назад +30

    Awesome save after the explosives on the wall. Also don't worry about apologising for taking a while, we all have to do life things. The fact that you're still sending out bangers while very busy with uni is already respectable

  • @Crumbling_Vortex
    @Crumbling_Vortex Год назад +11

    I just wanna point out how extremely grateful I am that you put all of the music you used in the description with links and timestamps, super useful for music I've never heard before or haven't heard frequently (in this case bamboo island)

  • @CykeGames
    @CykeGames Год назад +12

    20:42 The timing on that was just BEAUTIFUL.

  • @glauberglousger6643
    @glauberglousger6643 Год назад +53

    Hypothetically a long range single hook would allow you to traverse the world without any fear of ranged projectiles, along with a few other slightly overpowered things like immortality (semi)
    And also you can kill the Moonlord with a cane and such, which I’m doing again immediately after this, with even more weird weapons
    (First time was ducks, and similar bugs)
    Of course the Zapinators are now even more broken, there’s that too

  • @brasilballs
    @brasilballs Год назад +15

    if you want more fallen stars for mana crystals you could try making a sky bridge so the stars hit something before the next star has a chance to spawn

  • @descuddlebat
    @descuddlebat Год назад +15

    About mods to tweak projectile limit.. If I remember correctly, it's hardcoded in a really bad way, with a 1000 element array AND the number 1000 being explicitly used by the code handling projectiles, no wonder there's no mods for it :/

    • @nathancarver7179
      @nathancarver7179 Год назад +3

      Yea; to expand on this..
      Projectiles, NPCs, Players, and dusts (the particle effects) all have a constant limit, which is just straight up used in Terraria's source. For projectiles, this is 1000, yes.
      In order to change that value, a mod would need to "patch" or directly modify the source (see: IL or Intermediate Language editing) in *every* position in the code that uses this constant value.
      Both of these things are usually considered to be pretty substantial feats, and there are very few modders who even have that much experience who would say its a worthwhile goal.

  • @TheAdvertisement
    @TheAdvertisement Год назад +3

    7:43 "One projectile in the world and I still die to it" is poetic.

  • @imcommentingtogetthisintot4425
    @imcommentingtogetthisintot4425 Год назад +7

    I remember seeing him talk about this in a video months ago. The fact that it only now can out tells me how hard it was

  • @conwarlock3537
    @conwarlock3537 Год назад +8

    The thing with the glow stick could allow for some funny boss fights. Moon Lord(among some other bosses) relies pretty much completely on projectile attack. If one were to throw a glowstick before the fight, one would disable the boss, of sorts.

    • @AdamProGamingTR
      @AdamProGamingTR Год назад +5

      it would also disable you though... so just go with a single minion

  • @Icysnowman256
    @Icysnowman256 Год назад +2

    The meteorite bars are because primary chest loot is determined by chest type, but secondary chest loot is determined by height. The bottom 250 blocks in the world are all in the same group, in this regard

  • @Possible_Cultist
    @Possible_Cultist Год назад +3

    I love when the two arrows shout “There can be only one!” then they pull out swords and try to behead each other.

  • @Mythraen
    @Mythraen Год назад +2

    "Standing inside the beach ball hurricane makes the counter go up by one for some reason."
    Um... because you're touching them?
    You know, like, the expected method of beach ball interaction?

    • @An_Entire_Lime
      @An_Entire_Lime Год назад

      So you're telling me clogging up the projectile limit WASN'T the intended use of Beachballs???? The horror

  • @SuperFloxes
    @SuperFloxes Год назад +5

    I love playthroughs like this because they already sound like bad ideas, but then you do it and it turns out that there's an ungodly amount of things that you wouldn't even think about that make it significantly more painful. Especially mechanics that aren't really even intentional on the developers' part, and are just how the game's usual mechanics collide.

  • @Greenicegod
    @Greenicegod Год назад +2

    Back in my day, we only got one projectile and no Expert mode! And we had to share the projectile!

  • @ConceptsYep
    @ConceptsYep Год назад +27

    Amazing concept tbh, it's a really good idea, kinda sad there wasn't any other way to limit the projectiles, can't wait to see the next episode !
    Oh and at 5:34, the chat says you were shredded to bits by Explosives
    Edit : Ah yeah, reading the tombstone also works

    • @vincentlevarrick6557
      @vincentlevarrick6557 Год назад +7

      There is a *single* frame that shows that message in the chat. That's dedication to see it man.

    • @BruceTheCrazyCat0
      @BruceTheCrazyCat0 Год назад +7

      @@vincentlevarrick6557 Pressing , or . on pc makes the video go frame by frame, so it's pretty easy to see it

    • @mistakesweremade5786
      @mistakesweremade5786 Год назад

      @@BruceTheCrazyCat0 i spent a minute and a half looking just to find out about the tombstone…😦

  • @mktheshyguy3404
    @mktheshyguy3404 Год назад +5

    Retinazer and Empress of Light: *sweating profusely at the sight of that title*

  • @Zatiels
    @Zatiels Год назад +3

    "One projectile in the world and I still die to it" so far your best quote. Also, give summoning a chance, if you find a way to kill her, Terraprisma might prove useful.

  • @ledlebrgr5380
    @ledlebrgr5380 Год назад +4

    I wonder if glowsticks or flares could have strategic value in any boss fights, by allowing true melee to become safe without having to fear projectile spam for a couple of minutes

    • @ijneb1248
      @ijneb1248 Год назад +3

      That's what the finch staff does as well

  • @frogballoon
    @frogballoon Год назад +3

    At 5:29, you died by explosives. It doesn't really look like that, but that's what chat says.

  • @astra8815
    @astra8815 Год назад +1

    Love the usage of the song at 1:11, reminds me of the most nostalgic everybody edits video for me (lifespan of an unlocked world). Great stuff!

  • @Solysis5
    @Solysis5 Год назад +3

    1-is it allowed to fully empty the slot limit to trivialize bosses like EoL?
    2- you should try using a macro to deploy all 999 beach balls

    • @grapesandsand3816
      @grapesandsand3816 Год назад +2

      > 2- you should try using a macro to deploy all 999 beach balls
      thats exactly what i thought of when he said it took 17 MINUTES to place all the beach balls

  • @callumcuthbertson5485
    @callumcuthbertson5485 Год назад +2

    Mum, can we get projectiles?
    We have projectile at home.
    Projectile at home:

  • @YoursTrulyGarbage
    @YoursTrulyGarbage Год назад +3

    Let's hope somebody manages to make a mod for this, not only is it annoying to have to spawn the beach balls each time but it's also quite a health risk.
    That aside, this is another phenomenal idea for a playthrough. Pushing the game to its literal limits and seeing how things could work out during a playthrough is a WoS-speciality.

  • @JakTheGuardian
    @JakTheGuardian Год назад +1

    15:49 The goblins were trying to get to you, but they were stuck in the Denver Airport

  • @TheAdvertisement
    @TheAdvertisement Год назад +1

    I love the "these are enemies not projectiles" info coming back around from mythbusters to mess with this playthrough.

  • @thnecromaniac
    @thnecromaniac Год назад +2

    you actualy got me into Terraria.
    before, for the past, 6 years, I've been sitting on it because the only reason I bought it was because one of my friends loved this game, and buying games because my friends enjoy it, and I wanna play with them is a reason I buy some games, with no regrets, because even if it's a game I don't like, I might still enjoy playing with firends.
    but after 6 years of owning this game unplayed since then, watching this, I started playing on my own, and been enjoying it. thanks for that.
    that being said, I know jack all about this game and could use some advice.

  • @acearachnid
    @acearachnid Год назад +1

    I find it really funny that you have to move your subtitles around the text wall that is the in game chat, great video as always!

  • @hypergoat7618
    @hypergoat7618 Год назад +4

    I love this play through idea, please do continue it

  • @Pation655
    @Pation655 5 месяцев назад +1

    when he touched the pressure plate and died, chat says he died of an explosive. My guess is that the way blocks are destroyed is an outwards moving projectile but the damage trigger is still active or is another projectile but was activated after the explosions and took over the spot.

  • @welfolk
    @welfolk Год назад +3

    It’s gonna be so annoying always having chat full unless you find a good mod

  • @kashskitchen7178
    @kashskitchen7178 Год назад +1

    “THERE CAN ONLY BE ONE!”
    -Tavish… And your terraria character

  • @kopazwashere
    @kopazwashere Год назад +3

    LOL this is like super mario, where it has 6 (iirc) sprite limits.

    • @eryscalamitas1611
      @eryscalamitas1611 Год назад +2

      Every NES game has a limit of 8 sprites on any one line, that's why the flickering happens when the lines overlap more than 8 sprites
      This can be avoided by using 8x8 sprites but it's definitely harder to make it work and still have it be visible

  • @squishybrick
    @squishybrick 4 месяца назад

    "I guess the goblins are on vacation"
    Goblins: Heard you talkin' shit

  • @solaroddity171
    @solaroddity171 Год назад +12

    This seems so fun! Hope you keep it up

  • @Kn1ttr
    @Kn1ttr Год назад +3

    hmm, Twins or Moonlord could be issues

  • @ilian_i2
    @ilian_i2 Год назад +1

    i remember when your channel was really small about 3 years ago, I love your videos! they are so creative and you always find a way to beat the game, no matter the circumstance

  • @theepicngamerz5830
    @theepicngamerz5830 Год назад

    I really like your video style! Also that bit with the Tavernkeep and absolutely no comment on it whatsoever was pretty funny.

  • @musicforu5819
    @musicforu5819 Год назад +2

    You can technically set the autoclicker to press on a specific part of the screen, depending on which autoclicker are you using, that should speed up placing down the beach balls

  • @sushileafbeats
    @sushileafbeats Год назад

    This is hilarious as I just watched the episode yesterday where you test the 1 projectile thing and then ponder the idea of doing a playthrough with that as the gimmick. Here we go!

  • @rustifuzzy3163
    @rustifuzzy3163 Год назад +4

    You come up with the most fascinating ideas. As always, loved this video. Thanks for all you do!

  • @PrincessColumbidae
    @PrincessColumbidae Год назад +1

    Oh my, thanks for moving the captions to the side instead of over the glorious wall of text

  • @HERTZZBR
    @HERTZZBR Год назад +1

    this might be the challenge where golem is actually interesting

  • @emmahealy4863
    @emmahealy4863 Год назад +2

    This is so good, thank you for manually spawning in 999 beachballs for us!

  • @aaron.s1531
    @aaron.s1531 Год назад +1

    Been waiting for this, havent watched it yet but im expecting it to be funny
    I just realized something whilst thinkint to my self at 1:37, early melee is untouched, late is bad, ranger and mage are nerfed heavily. Leaving the one class we all hoped to never have to play. Yes everyone, im talking about summoner. Crazy huh. Im no expert though so feel free to call me an idiot and tell me why.

  • @Skeletronfromterraria
    @Skeletronfromterraria 4 месяца назад +1

    Empress of light : even a green slime is stronger then me 💀

  • @deoxy5202
    @deoxy5202 Год назад +1

    terraria but only with weapons that start with "the" (the undertaker, the bee's knees, the horseman's blade, etc)

  • @minemaster-hz6tl
    @minemaster-hz6tl Год назад +1

    I know I'm quite late but I think a minimum luck playthrough might be an interesting challenge. It would be a neat spin on the max luck playthrough as it would show how much of terraria can be played without grinding as it would be rendered useless.

  • @tommybird1258
    @tommybird1258 Год назад +1

    dying by explosives at 5:29 is a little sad as you don't even see them

  • @UTKDesign
    @UTKDesign Год назад +1

    I love the "Subscribe" with the flamelash at the end 24:55

  • @kevkevplays5662
    @kevkevplays5662 Год назад

    The guides face when you drop him into lava is priceless, the way he looks at you, then towards the wall, then back at you when he is on one block before you break it. Ha!

  • @delphy2478
    @delphy2478 Год назад

    i like how, despite expectations, it's not a 'lets go pure melee' because the melee doesn't necessarily work either

  • @laurenlinterfree6624
    @laurenlinterfree6624 Год назад +1

    Great video as always Canadien! In your absence I’ve started watching another voiceless text RUclipsr but you’ll always be my favourite 🥰 Good luck with uni!

  • @issacbruhmoments4449
    @issacbruhmoments4449 Год назад

    It's been a while really glad you came back to the videos

  • @yolo-senpal4520
    @yolo-senpal4520 Год назад +1

    With the help of this small bird, watch as I make daytime empress of light a complete joke!

  • @ANKYLOVER3647
    @ANKYLOVER3647 Год назад

    5:29 you died to explosives
    Canadian was shredded to bits by Explosives

  • @_trashvis_
    @_trashvis_ Год назад

    the dedication of clicking the beach balls itself alone deserves a like

  • @labbit35
    @labbit35 Год назад

    Moon Lord and the twins will definitely be annoying considering they spend quite a lot of time avoiding touching you

  • @Alexander-oh8ry
    @Alexander-oh8ry Год назад +1

    3:32 Liar, you just used it 10 seconds ago when you got the boomerang

  • @zaywayokay
    @zaywayokay Год назад +1

    Always coming through with the great play throughs

  • @gaelonhays1712
    @gaelonhays1712 Год назад

    I have been waiting for this playthrough since I found out about beach balls. WoS, thank you for this work of art. I'll be watching for hardmode!

  • @CillmaCuvas
    @CillmaCuvas Год назад +1

    i love how he refers to it like the Denver Airport Incident xD

  • @ARDIZsq
    @ARDIZsq Год назад

    I feel like endgame of this playthrough will be interesting.
    I predict that Sniper Rifle will be insane since it does so much damage, and the fire rate is so slow that you shouldn't be eating up your own projectile before it hits the enemy. Effects like venom are also going to be insane because being able to deal damage even if your projectile DOES get eaten up, well that's just good.

  • @JayStarPlays
    @JayStarPlays Год назад +1

    5:29 you could also see the death message for 1 frame

  • @justjosh12
    @justjosh12 Год назад +1

    Here's a myth! The lunatic Cultist always fly's above the player. So, if you are close enough to out of bounds, will he fly out of bounds?

  • @mysterypuns
    @mysterypuns Год назад

    I now wanna go to the beach with 999 beach balls just to see other people‘s things disappear into the void

  • @JaMaMaa1
    @JaMaMaa1 Год назад

    I can't believe I missed this! great idea, going to watch this after work!

  • @hatkid5904
    @hatkid5904 Год назад +1

    Should have named the world "Projectile Disfunction"

  • @jaydenwilton5279
    @jaydenwilton5279 Год назад

    There's a mod on the workshop now called "Wand of Projectiles" that lets you summon 999 projectiles instantly and also doesn't fill your chat up

  • @charisz595
    @charisz595 Год назад

    20:42 bunny was like "yo... Really? This again?"

  • @kurik_yt
    @kurik_yt Год назад

    I always love the music choices in these videos. That and the gameplay / ideas, obviously xD

  • @aceofspades9241
    @aceofspades9241 Год назад

    5:30 Canadian was shredded to bits by explosives

  • @someguywithatophat7599
    @someguywithatophat7599 Год назад

    loving how the chat pushes your words to the side lmao

  • @zachlewis9751
    @zachlewis9751 Год назад

    The flopping around with normal bombs is so funny. one gel and it would be infinitely easier.

  • @jacktueton7445
    @jacktueton7445 Год назад +1

    YESSSSS ANOTHER THEMED PLAYTHROUGH, I FUCKING LOVE THEMED PLAYTHROUGHS!!1!1!1!!!!!! YESSSSS.

  • @Borispocalypse
    @Borispocalypse Год назад

    3:34 "mom said it's my turn on the projectile slot!"

  • @TSUNAMI_0707
    @TSUNAMI_0707 Год назад

    i was gonna say this is just a melee run, but every good melee weapon after wof has some sort of projectile

  • @damienearl8302
    @damienearl8302 Год назад

    I think the reason the hit counter went up by one when you were in the middle of all the beach balls is because each ball is only being hit by 998 other ones, but since you can also hit them, you're essentially a 999th source hitting every beach ball all at once

  • @AbilShey
    @AbilShey Год назад +1

    20:42 that was so cute lol

  • @CKVanilla
    @CKVanilla Год назад +2

    Finally
    The true melee playthrough

  • @suchnerd979
    @suchnerd979 Год назад

    Idea for a playthrough (one of your myth busters gave me the idea): You have 2 characters, a hardcore and a classic, the hardcore will die instantly and become a ghost while the classic is alive. Now, the classic cannot attack, but can place objects and move around. You will have to use sensors and tnt to your advantage. (Btw I don't use those much so if they are late game you can just spawn with them!)

  • @thenovelicecreamstudios6901
    @thenovelicecreamstudios6901 Год назад

    dude's actually insane for doin this shit manually

  • @AppledirtArchive
    @AppledirtArchive Год назад

    The reason the counter goes up by 1 when you stand underneath the beach ball hurricane is because they bounce off of you, too.
    They bounce once off of every single other beach ball, so since there's 999 it means they bounce 998 times. With you there, it adds one to make 999

  • @scoopskicat
    @scoopskicat Год назад +3

    I might be able to make a mod that limits projectiles, but it wouldn't work with a 1.4.4 world which sucks.
    Either way, I wish you the best of luck in this playthrough!