It's hard to get rid of that piece of beginner muscle memory that has you super dashing at every oportunity, but once you begin using it carefully, it's worth it 💪
It’s a skill curve, when you start out, you’ll use it to close distance on your opponent and it’ll go unpunished. when you get to an intermediate level, you’ll get punished for it more often leading to you using it less. Then at a very high level the mental stack of the neutral game+covering yourself with assists will make it hard for ppl to 2H your SD. So there’ll be a point where you start using it all the time again in a smarter way.
Sdash is part of why I think Fighterz is a really good beginner game for fgs. Having easy access to a neutral skip has genuinely helped me teach people how to think about them, how to bait and punish them, etc.
Down+heavy has been hard coded to counter super dash since the game came out. You just can't always react when they aren't full screen, and are sometimes covered by assists
I mean, usually the main issue with 2H is that sometimes it just whiffs. I've had too many games where my opponent SDs, I 2H and they end up behind me. And if I didn't 2H, I wouldn't have gotten hit.
Bro, I’m a beginner, and I decided to try and beat the cpu with my main team, and I won with GT Goku at half hp, while the other team was at three characters.
Remember that the “air invuln” is extremely fast: so being a bit slow with 2H is usually better. Doesn’t whiff as often, and even if they would normally connect…you’re invincible to super dash anyway!
yeah also in the video description it says with every characters 2h and ik ui gokus 2h is kinda whack but according to bro dp is the same thing as 2h which I guess is tru
I’m having trouble with kefla’s. After you rejump and do (facing ledt after vanish) 214 S Hold into SD jM jH jS 4 I can’t get the jH to link into the 4 ki blasts. I’ve tried delaying the jM didn’t work I tried even buffering the jS and I couldn’t get it to work. Any advice?
when i saw that android 21 lab coat combo, i thought to nerf her. i have no idea what characters are good and whos bad lol. I would love for you to make a tier list, you seem to know all the characters pretty well
Wtf I didn't know that move was anti-air that UI use. I thought they removed that. But I'm glad they brought it back. Or people just suck lol and don't use it
I would like to comment on the fact that most character need to start with between 3 or 4 bars to kill you with a anti-air... And some only need 1 to kill you.
@@ImBoredfr5 i have around 1000 hours on just Videl and what they did was nearly all of her very advanced stuff most of the combo is a bunch of 1-2 frame gaps and delays. Also it would be very difficult for this combo to have consistency due to the wonky hit boxes with her j5h and j2h. Hope this helps explain it better but the creator of the combo would have a better take than me.
Boosts damage Recovers blue health Allows for empty vanish to continue combos after vanish You can airdash instead of double jump to keep the character at the same level if you don't want them to go higher Has combo hitstun leniency so you can link a few things that usually would not.
@@Eyeyorot ahh yes of course 💀 this should be number one tbh But i would recommend sparking there if your character is really low on health or could die from a dangerous mix. Otherwise, stick to blocking and waiting out your turn if you have decent health (more than 2/3rds) or assists
it took me until kid buu where i was like "wait a minute, super buu isn't in the game"
Yup and I just realized I got clickbaited, I'm calling the police jp
It's hard to get rid of that piece of beginner muscle memory that has you super dashing at every oportunity, but once you begin using it carefully, it's worth it 💪
I have a bad habit of super dashing after any projectile I throw I know it doesn't work but I do it on instinct and I get punished for it hard
@@lavenderpsycho It's like an unconcious button press.
yeah it can be genuinely good when used sparsely
It’s a skill curve, when you start out, you’ll use it to close distance on your opponent and it’ll go unpunished. when you get to an intermediate level, you’ll get punished for it more often leading to you using it less. Then at a very high level the mental stack of the neutral game+covering yourself with assists will make it hard for ppl to 2H your SD. So there’ll be a point where you start using it all the time again in a smarter way.
@@lavenderpsychoTry actively replacing it with some other habits, like backdash or jump-block.
9:14
Teleports behind you. Teleports in front of you. Teleports behind. Teleports in front. *MY HEAD IS SPINNING RIGHT NOW!*
My fingers are cramping just looking at these combos
breathe
They aren't hard i promise
6:28 17 has prolly top 3 transitions from lvl1 to lvl 3
The best is still Yamchas
I’d say Z broly
9:13 let him down 21 he's had enough!
21: No 💅🏻🍰
4:35 that finisher is so cool!
I don't know if you are a guy or a girl or flamboyant but you put a lot of work into these videos and I appreciate that. I'm sure we all appreciate it
Sdash is part of why I think Fighterz is a really good beginner game for fgs. Having easy access to a neutral skip has genuinely helped me teach people how to think about them, how to bait and punish them, etc.
Could you try which character fares best against Lythero's bunnies?
Not those.....
@@Xinocho-Mito They have an infinite...
Damn I think the Super Baby combo wasn't even that optimized and he still dead af ☠️
4:34 That reach is huge for a non-beam Ultimate.
no
Found it.
9:02 We have a winner in terms of : THE COOLEST
5:42 ok but this is Cooler
@@ultimate8125😂😂😂
That teleport section is so god damn cool
I think dokkan themes are the best thing to happen for dbz youtubers
Gogeta at lvl 7 gets one jab in "die one thousand deads"
Roshi kills without sparking 😭😭
he needs it
@@mago_lordid you even watch the video?
He didn't use the sparking
@@ImnotZaz3n good. roshi needs it
@@ImnotZaz3nhe’s saying he needs that ability to do combos like that, likely due to his complicated layout and lack of a super dash
Down+heavy has been hard coded to counter super dash since the game came out. You just can't always react when they aren't full screen, and are sometimes covered by assists
YOU'RE GIVING THE ALREADY GOOD PLAYERS FREE TRAINING STOOOP 😭😭💀💀🙏🙏😭😭😭😭
As soon as Frieza went Golden post 2H I was like “oh no…. This is going to hurt a lot.”
I mean, usually the main issue with 2H is that sometimes it just whiffs. I've had too many games where my opponent SDs, I 2H and they end up behind me. And if I didn't 2H, I wouldn't have gotten hit.
9:57 stop acting like a pampered baby GOHANNNNNNNNN
The new moldybagel
15:00 will be back for diz
Can you explain what buttons you push after the first level 3 I'm going off eyesight and can't really tell I'm trying to replicate the z broly combo
My guess is just 5M 2M jc and then the video is visible from there. Could be that he adds a 5L beforehand
from what i can tell its 5LL 2M
5LL 2M Jump Cancel Light (JC L) shot 3 pew pews, air dash medium light into a super jump then do the rest.
it’s not a neutral skip as much as it’s a part of the neutral to look out for
I really hope the new patch didnt make any of these obsolete
Android 21 went crazy tping and using those moves back and forth. Satisfaction
Ah yes, base ku the tod machine
"I am no superdasher, and I shall never fly again..." - me after watching this crazy vid idk
I just realized that buu isnt even in the game great modding bro
how you come up with all of these😮
Bro, I’m a beginner, and I decided to try and beat the cpu with my main team, and I won with GT Goku at half hp, while the other team was at three characters.
It be so long i forgot nappa existed in fighterz
Took me a while to realize "oh wait.. Super buu ain't in the game"
Super dash is part of neutral. It just when to do it. Even pro still super dssh
13:00 of cource, lythero style. Sorry for my bad english
How do you make those Cancellations from Level 1 to Level 3?
i always 2h too early 😢
Remember that the “air invuln” is extremely fast: so being a bit slow with 2H is usually better. Doesn’t whiff as often, and even if they would normally connect…you’re invincible to super dash anyway!
@@bluejay7058until you time it so good that it whiffs with the blue circle 💔😔
For Jiren, would his 2S as a starter lead to TOD or not really cuz of ki blast scaling? 😮
Is the stage a mod? Ik that there is a World Tournament Stage but its always with the camera looking at the entrance.
For ui you shouldve started with his standing light. It might as well be an anti air
yeah also in the video description it says with every characters 2h and ik ui gokus 2h is kinda whack but according to bro dp is the same thing as 2h which I guess is tru
solo queda esperar el Parche de Balance... Saludos!
I’m having trouble with kefla’s. After you rejump and do (facing ledt after vanish) 214 S Hold into SD jM jH jS 4
I can’t get the jH to link into the 4 ki blasts. I’ve tried delaying the jM didn’t work I tried even buffering the jS and I couldn’t get it to work. Any advice?
do a tod with body swapped ginyu
Piccolo got absorbed again it seems
I can never get cooler to connect after the beam 🥺
Poor Piccolo xD
took me 12 minutes to realize that version of buu is a mod.
Has comboing level 1 into level 3 always been a thing in this game?
The Message: Stop raw Super Dashing
What I learned from this: Sparking too strong must nerf
18:34 Prince Ost
I finally found another cooler main other than myself 😭🙏
Si no aprendo con esto a regularlo...no aprendo mas😂😂
If Z Broly hit be with that combo. I'd retire online
How many of y’all miss the old jam session assist?
Dbfz 2 should have feint super dashes that be tuffff
Its super buu or kid buu or piccolo?
lvl 1 into lvl 3, is that vanilla fighterZ?
Man if so, a lot really has happened
It is
thats only if youre on last character
How do you cancel your teleport?
when i saw that android 21 lab coat combo, i thought to nerf her. i have no idea what characters are good and whos bad lol.
I would love for you to make a tier list, you seem to know all the characters pretty well
Me gustaria jugar asi, donde puedo ver tutoriales para aprender(?
5:16 Deleting my game if this ever happened to me.
Wtf I didn't know that move was anti-air that UI use. I thought they removed that. But I'm glad they brought it back. Or people just suck lol and don't use it
UI it's not using downheavy, cuz he's too cool. But roshi bro, f*** sparking, the old master doesn't need it. (Sry if my english sucks xd)
Jiren was personal
Whole time watching this im just mad we don’t have super buu in the game. The form with the most episodes didn’t even make it as DLC wtf!!?
I would like to comment on the fact that most character need to start with between 3 or 4 bars to kill you with a anti-air... And some only need 1 to kill you.
💀I'm never super dashing again
Uff, kefla Is very hard, but i tryning
The fuck is that Broly combo 😭
In the case of MUI, if you do anything You will NEVER Play the Game after this !
For those who didn’t read the title, “Why you should never superdash” 😭
Super bud name is piccolo am I the onky one who didn’t know
As a Videl main i can confirm don't try that combo
Im very stupid so may i ask why?- 😭
@@ImBoredfr5 i have around 1000 hours on just Videl and what they did was nearly all of her very advanced stuff most of the combo is a bunch of 1-2 frame gaps and delays. Also it would be very difficult for this combo to have consistency due to the wonky hit boxes with her j5h and j2h. Hope this helps explain it better but the creator of the combo would have a better take than me.
@@hime_arikawa4203 holy shit yeah that helps a ton that's actually insane oh my god or maybe I think that cause I'm bad at the game 💀
I dont really play Videl but the combo doesnt really seem overly complicated. I'll give it a shot when I get home
4:47
@@Spawnamvs good luck
why did kid bu say piccolo
it was a mod that replaced piccolo with super buu's model, but not the name
Its super buu
Hablas español ?
I wish
another cooler main, just like me fr 🥲
Pretty new
Won multible tournaments, won wanted, playing the game since release and still do roundstart SD 😂😂😂😂
So just don’t Que into you.. cause nobody pulling this off in normal matchmmaking
This game is gay because Super Buu isn't in it
Garcia Barbara Robinson Jeffrey Lewis Scott
Thompson William Lewis Jennifer Perez Laura
What does sparking help with?
It boosts damage and recovers blue health.
Boosts damage
Recovers blue health
Allows for empty vanish to continue combos after vanish
You can airdash instead of double jump to keep the character at the same level if you don't want them to go higher
Has combo hitstun leniency so you can link a few things that usually would not.
@@blk-sandiCan also use for defense under pressure
@@Eyeyorot ahh yes of course 💀 this should be number one tbh
But i would recommend sparking there if your character is really low on health or could die from a dangerous mix. Otherwise, stick to blocking and waiting out your turn if you have decent health (more than 2/3rds) or assists