Not clear which is said but the captions indicate the NES cartridge size was initially set to max at 1 Megabyte (1024k). IIRC, it was actually a mere Megabit (128k).
I wish they would get the 'crash' right. Electronic Games magazine mentions the crash in the March 1984 issue. Alan Miller (Activision) mentions in Digital Press Nr. 23 fanzine, 'the collapse of the video game market in 84'. Garry Kitchen mentions the 1984 crash in the Atarian magazine, 1989.
It has been a long time since I've been able to watch a documentary on the Amiga. They mostly consist of a script written by Wikipedia, read by someone who hadn't even been born when the machine came out. Most tend to "feel" like some RUclipsr's attempt to find relevance through parroting brief histories. They are far too short to justify a history, and will of course so often show the original hardware's NTSC origins in PAL mode, not too historical at all... Plus, beyond all that, I already know most of the story myself. Put all that together and I am the last person interested in another Amiga documentary. But I've watched all of these parts of your series along with their introductions. It is based on research rather than say interviews; but it's research compiled from all kinds of sources. While a big lover of the Amiga like me even came across a few nugget of information I had never even known before. You're stating things matter of factually without injecting opinion. This is nice when others state what they believe (falsely) to be facts along with how they personally feel those involved should have acted... Qualifications for these people to act like they could run a computer company? No, you're just a big fan of the Amiga that obviously spent a great deal of his time to put this out there... So others as well as yourself could see it all in this light. You admit you might be missing things (not often done by others) but you're just trying to make it a little less wrong than the rest. Spending time to redo-process shots long completed because you learned about the NTSC/PAL issues... Mad props to you cause that could not have been easy with the stuff already shot. Thanks for the little shout out in the introduction for this video, very much appreciated. I can now say I"m not the only one that gives a damn about that particular issue... But hell, just the overall style/presentation was good enough on its own to make this nerd interested in watching them all. There's a lot here, if others find they can't sit through multi part hour long videos; then try putting in on your computer when you got some other small project to work on nearby. It's perfect companion material to watch while tinkering around with other things.
Thank you for your clear evaluation, I very much appreciate it. Its Because I had an Amiga that I got into multimedia, and lead to all of this. The Amiga was my Sister when growing up, and the process of expanding the mind. Instead of thinking "what am I going to do with this computer" I was thinking "what CANT I do?". I made my own pathetic music modules, I made my own Star Trek animations in Dpaint, with sound effects from the TV show, and music played. Only Amiga! I get extremely passionate about this, and the NTSC realisation I am just as passionate about. It was a dream machine, and that dream still holds true in my heart, to make things in steps and layers with stepping stones on the journey, and really, its the journey which is the interesting part. I have seen every documentary on youtube, and mostly everything else I could lay my hands on, and thats no mean feat, as well as read articles and opinions in books and whats out there. But as you say, this lead to conflicting evidence which was most often wrong, and so there must be mistakes in this and mis-connections I'm not aware of, so thats why I wanted all of my perceptions and perspectives off the table. I poke fun at some machines with my tone, and try to get 'serious' and talk deeper for the Apple and IBM sections, but I think my thoughts about any of this are insignificant. Perhaps watching a few Jerry Skinner shows helped get my detective skills up to par, as he uses the same editor software. Im not really a tech head either, so understanding all of this history and trying to keep it all in context was a lot to squeeze into my brain all at once. I must have used an augmentation to enhance my brain capacity or something, but when I think about it too deeply, it literally hurts. I also realise this isnt the soft and slow love affair movie we all wanted to see, where we are all gushy eyed, but maybe that can be saved for later. Right now Im just hoping a bit of brain candy will help provide a few Nuggets, like you say, for anyone into this stuff, whoever you may be, and this is very much a 'together' series, rather than set up 'good guys' and 'bad guys', or a shallow commemoration to the Amiga. I wanted this section to be the appetiser before the main courses, a collation. (it might even make people interested and look things up). I'd love for you to see the final part, but RUclips is still refusing to unblock it for now, so I have left a PM for you on Lemon with a link.
One thing I had always been interested in was what was the path JT took to make the ST? I knew it wasn't the Amiga, the ST is really nothing like an Amiga, more like a color Mac, and so I thought the inspiration was the Mac. But now it seems there was a computer under Jack and Shivji's development in the 900 was, along with the Mindset computer, the path that would result in the ST computer. Or is there a different explanation for the ST computer development?
The "preemptive" part of the Amiga's multitasking was a paper tiger at best, as any program could just disable being preempted at will, defeating the whole purpose of preemption. Carl did good with exec.library, don't get me wrong here, it was pretty much the best that could be done without memory protection (especially given the timeframe).
@Neb6 Multitasking really does work fine, just its preemptiveness does not. The advantage of preemptive multitasking is that the program being preempted from using the computers resources can't do anything about it, control is and stays with the OS kernel. On an Amiga you can circumvent that and just keep running, chiefly because the 68000 didn't support memory protection and anyone could poke around in anyone's data instead of being shot down upon trying. Still, it really was the best that could be done with the hardware at hand which is why I keep praising Carl's achievement. Whipping that up in the time he had was a stroke of genius. @"sci fifan" It certainly was better than telling a program "please hand control back to me after 50ms", yes. The OS did the scheduling and would assign CPU cycles as it saw fit. Unless … well unless you knew which memory addresses to manipulate so that the OS kept thinking you were next in line. In early Windows versions, applications had to know and care about following the rules in order to cooperate. On Amiga OS, applications had to know and care about breaking the rules in order to not cooperate. That made for a much smoother overall experience. TLDR: preemptive multitasking on the Amiga was only slightly more preemptive than the copy protection bit on an audio CD was protective. If you wanted to bypass the rules, you could. Hence the paper tiger.
Was it banned? I referenced Disney and Minnie Mouse at least twice in this documentary, as well as Pepsi Co, so they should be giving ME money. :) Dave Morse wanted The Amiga to do animation like The Smurfs, and this is the best reference I could find.
It took purchasing 3 SX64s to have a workable one...the SX64 was a feat in itself, but the screen is like a 5 inch Amiga 1084S display, which is terribly grainy and very hard to use.
Just finished watching, love the format( comparing specs with what was available at the time ), most Amiga videos never touch on this so for the non aware its impossible to see how the Amiga would be advanced for the time. Also some great titbits of info i never knew( and ive watched a lot of Amiga videos/interviews etc. ), didnt realise initially that the Atari deal was only a licensing one for 1 year, sort of changes perspective on what happened. Great work, looking forward to the next part.
Thank you very much for your feedback. Yes I figured I would need to list all the specs of the Amiga to show how far in advance of the other machines it was at the time, and for that I had to work backwards and invent Top Trumps cards for every machine, of which there are perhaps 50 in total in this combined doco. I can spend days just working on those specs sheets trying to find out theoretical maximum Ram and colours and CPU speeds, and trying to approach things from a more technical point of view. Hence all the images of PCBs and chips. Similarly, I wanted the Interceptor map to show where the Amiga team were located, so I had to work backwards and forwards and create the same map for all the companies, and the last to be added was EA. All the CES show references were to show how different the Amiga CES was, and all the Launches are there to show how amazing the Andy Warhol / Debby Harry launch was, and we havent even got there yet! Yes its amazing the Myths of the Amiga most of which are not true, especially anything involving Mitchy. But I guess they had to tell that lie to force Commodore into buying The Amiga, as at that point Amiga Corp were absolutely broke.
yw, lol, yeah i can imagine going over the specs of the number of machines released coming upto the Amiga's launch was daunting. Your mention of the powerful Atari machines Tramiel scrapped has me intrigued. The Interceptor map is a great touch, you put some serious work into this and it really does show. Well done, really looking forward to the launch video.
hi there, the 1.4 video is blocked everywhere except for the UK, due to me using a song by Apple Computers called Blue Busters over the end credits. I have filed a dispute as soon as the vid was uploaded, but its still taking them some time to sort out the dispute. I can only suggest you could use a RUclips Proxy to view it using a UK server. Hopefully this delay means the VIVA Amiga documentary will be seen before this, as it was due to be released today, and that suits me fine, as this was meant to be a tribute to that movie rather than trying to rip it off. I still havent seen it yet.
Im in Canada. Why cant i view your Amiga: The Quantum Leap - Part 1.4 - Releasing the Amiga? It says it is country region locked not allowing me to view it.
hi, I filed a dispute because of some music which sounded a bit like Ghostbusters, and I'm still waiting for youtube to unblock the video. They said it could take up to 30days. There are youtube proxys which will get around this, and I'm hoping I dont have to spoil my end credits and play the background music over the top of the offending track, as it will sound really bad!
I did not even start to watch it and I already see a BULLSHIT in description: "When Jack Tramiel arrives, he uses the old Atari-Amiga plans to build the Atari 520ST computer." Jack Tramiel DID NOT use any old Atari-Amiga plans to build ST. Explanation: When Jack left Commodore many engineers (and other stuff) also left Commodore and follow him to new Atari Corp. Among them was Shiraz Shivji and his team that design ST from scratch. They did not use any old Atari-Amiga plans.
Please stop calling my research wrong unless you have facts to prove otherwise. Jack had the Z8000 plans and he used the Z8000 disk drive and some other parts to save time, and they based the machine on the lorraine ideas, but not the Amiga plans themselves, as they were full or errors. He didnt use the Atari-Mickey either, as he threw off of that out. His engineers didnt copy the Amiga plans, but used them as the basis for a new 16bit computer. I can see the description is now misleading so I changed it.
www.apnewsarchive.com/1985/Judge-Rules-Against-Commodore-in-Computer-Secret-Allegations/id-2828db7c7a0f046850244ea1eb43f406 Commodore did accuse ex employees namely Shiraz Shivji, but FAILD to proove in court that they did get plans for Z8000. You Amiga people all over globe repeat this as parrots: "ST is based on failed Z8000 aka Commodore 900". Question for you: who started Z8000 project at Commodore and who works on it?
Your another point: "they based the machine on the lorraine ideas, but not the Amiga plans themselves, as they were full or errors. His engineers didnt copy the Amiga plans, but used them as the basis for a new 16bit computer. " from where you get idea that Jack Tramiel have access to Amiga plans (and what you consider when you wrote "amiga plans"? Idea about color computer with bitmap graphics and GUI? Or you think ob some techical blueprints?). You say they did not use Amiga plans but use it as basis for ST? :D which one is true? What happen is that Jack Tramiel want to make succesor of C64. ST had codename RBP Rock Bottom Price. ST exactly that: it was double chepaer than Amiga, three time cheaper than Mac (with more memory, bigger screen, colors, fast external port, and faster at same time)!
Hi, I am not going to get into a debate on this subject. I covered the link you posted in part 1.4 of this feature movie, which is still not available to view, but yes Commodore had to pay damages and could not prove anything. Jack had The Amiga blueprints, demo PCBs and the original Amiga -Atari design manifesto/agreement, which I showed in Part 1.2, as well as plans from several CBM projects. How much he used these as the basis for the ST is not altogether clear, but having access to this material meant that the project was completed quickly. Again, the Amiga design schematics they had access to were of no practical use without the Amiga custom chips, but they could certainly get an idea of how such a 16 bit system would work, and maybe copy some logic pinouts to save time. Some ideas perhaps came from Apples new 16 bit machine, and of course the GUI which every computer manufacturer wanted to copy at that time, including the Amiga team. Yes ST was 'Based' on the Z8000 C900, especially the disk drive, but in truth I think the plan grew much larger and in the end, bore no resemblance to the C900. But this was indeed their history and what they used as a starting point.
I will check your previous videos. But In comment, you wrote "how much he used (he, jack tramiel did not use anything but engineers MAY use...) Amiga blueprints for as the basis for ST is not altogether clear" So it is not clear how much of but in description you wrote: "with many Amiga design ideas, as the basis to build a new machine - the Atari 520ST computer." Again: WHICH ONE IS TRUE? This is like "witch hunt" - you try to present that ST was rushed because of Amiga, or even that Jack try to copy Amiga with ST. Shiraz Shivji, loyal to Jack, start ST design, with his colleagues also loyal to Jack, while they still were at Commodore. They were all veterans, they work on Vic, C64, Z80000... they have much experience, they was ware of Amiga as of Mac. Aim was to build "Power without price" computer, ans Atari ST was exactly that: two times cheaper than Amiga, almost three times than Mac.
this Quantum Leap series is brilliant. Spectacular details you're uncovering! I've never hear much of this stuff.
Cool! another documentary! definitely my main cuisine for the night. HAPPY NEW YEAR TO DAN AND THE CREW OF LEMONAMIGA, AMIGA RULEZ FOREVER!
Not clear which is said but the captions indicate the NES cartridge size was initially set to max at 1 Megabyte (1024k). IIRC, it was actually a mere Megabit (128k).
I hope this will come out on dvd 👍👍
looking forward to 1.4. Been great so far :)
love it. ..looking forward to the next installment!
I wish they would get the 'crash' right. Electronic Games magazine mentions the crash in the March 1984 issue. Alan Miller (Activision) mentions in Digital Press Nr. 23 fanzine, 'the collapse of the video game market in 84'. Garry Kitchen mentions the 1984 crash in the Atarian magazine, 1989.
It has been a long time since I've been able to watch a documentary on the Amiga. They mostly consist of a script written by Wikipedia, read by someone who hadn't even been born when the machine came out. Most tend to "feel" like some RUclipsr's attempt to find relevance through parroting brief histories. They are far too short to justify a history, and will of course so often show the original hardware's NTSC origins in PAL mode, not too historical at all... Plus, beyond all that, I already know most of the story myself. Put all that together and I am the last person interested in another Amiga documentary. But I've watched all of these parts of your series along with their introductions. It is based on research rather than say interviews; but it's research compiled from all kinds of sources. While a big lover of the Amiga like me even came across a few nugget of information I had never even known before. You're stating things matter of factually without injecting opinion. This is nice when others state what they believe (falsely) to be facts along with how they personally feel those involved should have acted... Qualifications for these people to act like they could run a computer company? No, you're just a big fan of the Amiga that obviously spent a great deal of his time to put this out there... So others as well as yourself could see it all in this light. You admit you might be missing things (not often done by others) but you're just trying to make it a little less wrong than the rest. Spending time to redo-process shots long completed because you learned about the NTSC/PAL issues... Mad props to you cause that could not have been easy with the stuff already shot. Thanks for the little shout out in the introduction for this video, very much appreciated. I can now say I"m not the only one that gives a damn about that particular issue... But hell, just the overall style/presentation was good enough on its own to make this nerd interested in watching them all. There's a lot here, if others find they can't sit through multi part hour long videos; then try putting in on your computer when you got some other small project to work on nearby. It's perfect companion material to watch while tinkering around with other things.
Thank you for your clear evaluation, I very much appreciate it. Its Because I had an Amiga that I got into multimedia, and lead to all of this. The Amiga was my Sister when growing up, and the process of expanding the mind. Instead of thinking "what am I going to do with this computer" I was thinking "what CANT I do?". I made my own pathetic music modules, I made my own Star Trek animations in Dpaint, with sound effects from the TV show, and music played. Only Amiga! I get extremely passionate about this, and the NTSC realisation I am just as passionate about. It was a dream machine, and that dream still holds true in my heart, to make things in steps and layers with stepping stones on the journey, and really, its the journey which is the interesting part. I have seen every documentary on youtube, and mostly everything else I could lay my hands on, and thats no mean feat, as well as read articles and opinions in books and whats out there. But as you say, this lead to conflicting evidence which was most often wrong, and so there must be mistakes in this and mis-connections I'm not aware of, so thats why I wanted all of my perceptions and perspectives off the table. I poke fun at some machines with my tone, and try to get 'serious' and talk deeper for the Apple and IBM sections, but I think my thoughts about any of this are insignificant. Perhaps watching a few Jerry Skinner shows helped get my detective skills up to par, as he uses the same editor software. Im not really a tech head either, so understanding all of this history and trying to keep it all in context was a lot to squeeze into my brain all at once. I must have used an augmentation to enhance my brain capacity or something, but when I think about it too deeply, it literally hurts. I also realise this isnt the soft and slow love affair movie we all wanted to see, where we are all gushy eyed, but maybe that can be saved for later. Right now Im just hoping a bit of brain candy will help provide a few Nuggets, like you say, for anyone into this stuff, whoever you may be, and this is very much a 'together' series, rather than set up 'good guys' and 'bad guys', or a shallow commemoration to the Amiga. I wanted this section to be the appetiser before the main courses, a collation. (it might even make people interested and look things up). I'd love for you to see the final part, but RUclips is still refusing to unblock it for now, so I have left a PM for you on Lemon with a link.
The Ridley Scott commercial was for Apple not Atari.
Enjoyed watching these documentaries mate.
One thing I had always been interested in was what was the path JT took to make the ST? I knew it wasn't the Amiga, the ST is really nothing like an Amiga, more like a color Mac, and so I thought the inspiration was the Mac. But now it seems there was a computer under Jack and Shivji's development in the 900 was, along with the Mindset computer, the path that would result in the ST computer. Or is there a different explanation for the ST computer development?
The "preemptive" part of the Amiga's multitasking was a paper tiger at best, as any program could just disable being preempted at will, defeating the whole purpose of preemption. Carl did good with exec.library, don't get me wrong here, it was pretty much the best that could be done without memory protection (especially given the timeframe).
At least it was not cooperative multitasking. Apart from memory protection, it was pretty nice!
@Neb6 Multitasking really does work fine, just its preemptiveness does not. The advantage of preemptive multitasking is that the program being preempted from using the computers resources can't do anything about it, control is and stays with the OS kernel. On an Amiga you can circumvent that and just keep running, chiefly because the 68000 didn't support memory protection and anyone could poke around in anyone's data instead of being shot down upon trying. Still, it really was the best that could be done with the hardware at hand which is why I keep praising Carl's achievement. Whipping that up in the time he had was a stroke of genius.
@"sci fifan" It certainly was better than telling a program "please hand control back to me after 50ms", yes. The OS did the scheduling and would assign CPU cycles as it saw fit. Unless … well unless you knew which memory addresses to manipulate so that the OS kept thinking you were next in line. In early Windows versions, applications had to know and care about following the rules in order to cooperate. On Amiga OS, applications had to know and care about breaking the rules in order to not cooperate. That made for a much smoother overall experience.
TLDR: preemptive multitasking on the Amiga was only slightly more preemptive than the copy protection bit on an audio CD was protective. If you wanted to bypass the rules, you could. Hence the paper tiger.
I love you used hipoonios banned game footage!
Was it banned? I referenced Disney and Minnie Mouse at least twice in this documentary, as well as Pepsi Co, so they should be giving ME money. :) Dave Morse wanted The Amiga to do animation like The Smurfs, and this is the best reference I could find.
Cool stuff at 00:02:35 !!!
It took purchasing 3 SX64s to have a workable one...the SX64 was a feat in itself, but the screen is like a 5 inch Amiga 1084S display, which is terribly grainy and very hard to use.
Correction @ 38:54, Apples commercial, not Atari's
Just finished watching, love the format( comparing specs with what was available at the time ), most Amiga videos never touch on this so for the non aware its impossible to see how the Amiga would be advanced for the time. Also some great titbits of info i never knew( and ive watched a lot of Amiga videos/interviews etc. ), didnt realise initially that the Atari deal was only a licensing one for 1 year, sort of changes perspective on what happened. Great work, looking forward to the next part.
Well spotted. I missed that and I've watched this like 20 times. I will fix the audio at some point, and your feedback will help tremendously.
Thank you very much for your feedback. Yes I figured I would need to list all the specs of the Amiga to show how far in advance of the other machines it was at the time, and for that I had to work backwards and invent Top Trumps cards for every machine, of which there are perhaps 50 in total in this combined doco. I can spend days just working on those specs sheets trying to find out theoretical maximum Ram and colours and CPU speeds, and trying to approach things from a more technical point of view. Hence all the images of PCBs and chips. Similarly, I wanted the Interceptor map to show where the Amiga team were located, so I had to work backwards and forwards and create the same map for all the companies, and the last to be added was EA. All the CES show references were to show how different the Amiga CES was, and all the Launches are there to show how amazing the Andy Warhol / Debby Harry launch was, and we havent even got there yet! Yes its amazing the Myths of the Amiga most of which are not true, especially anything involving Mitchy. But I guess they had to tell that lie to force Commodore into buying The Amiga, as at that point Amiga Corp were absolutely broke.
cheers, i had to do a double take myself to make sure i was hearing it right
yw, lol, yeah i can imagine going over the specs of the number of machines released coming upto the Amiga's launch was daunting. Your mention of the powerful Atari machines Tramiel scrapped has me intrigued. The Interceptor map is a great touch, you put some serious work into this and it really does show. Well done, really looking forward to the launch video.
Can you please make part 1.4 available in Canada? RUclips says it's not accessible from here.
hi there, the 1.4 video is blocked everywhere except for the UK, due to me using a song by Apple Computers called Blue Busters over the end credits. I have filed a dispute as soon as the vid was uploaded, but its still taking them some time to sort out the dispute. I can only suggest you could use a RUclips Proxy to view it using a UK server. Hopefully this delay means the VIVA Amiga documentary will be seen before this, as it was due to be released today, and that suits me fine, as this was meant to be a tribute to that movie rather than trying to rip it off. I still havent seen it yet.
+LemonTubeAmiga thanks. Your documentary is amazing btw.
Im in Canada. Why cant i view your Amiga: The Quantum Leap - Part 1.4 - Releasing the Amiga? It says it is country region locked not allowing me to view it.
hi, I filed a dispute because of some music which sounded a bit like Ghostbusters, and I'm still waiting for youtube to unblock the video. They said it could take up to 30days. There are youtube proxys which will get around this, and I'm hoping I dont have to spoil my end credits and play the background music over the top of the offending track, as it will sound really bad!
I did not even start to watch it and I already see a BULLSHIT in description: "When Jack Tramiel arrives, he uses the old Atari-Amiga plans to build the Atari 520ST computer." Jack Tramiel DID NOT use any old Atari-Amiga plans to build ST. Explanation: When Jack left Commodore many engineers (and other stuff) also left Commodore and follow him to new Atari Corp. Among them was Shiraz Shivji and his team that design ST from scratch. They did not use any old Atari-Amiga plans.
Please stop calling my research wrong unless you have facts to prove otherwise. Jack had the Z8000 plans and he used the Z8000 disk drive and some other parts to save time, and they based the machine on the lorraine ideas, but not the Amiga plans themselves, as they were full or errors. He didnt use the Atari-Mickey either, as he threw off of that out. His engineers didnt copy the Amiga plans, but used them as the basis for a new 16bit computer. I can see the description is now misleading so I changed it.
www.apnewsarchive.com/1985/Judge-Rules-Against-Commodore-in-Computer-Secret-Allegations/id-2828db7c7a0f046850244ea1eb43f406 Commodore did accuse ex employees namely Shiraz Shivji, but FAILD to proove in court that they did get plans for Z8000.
You Amiga people all over globe repeat this as parrots: "ST is based on failed Z8000 aka Commodore 900". Question for you: who started Z8000 project at Commodore and who works on it?
Your another point: "they based the machine on the lorraine ideas, but not the Amiga plans themselves, as they were full or errors. His engineers didnt copy the Amiga plans, but used them as the basis for a new 16bit computer. " from where you get idea that Jack Tramiel have access to Amiga plans (and what you consider when you wrote "amiga plans"? Idea about color computer with bitmap graphics and GUI? Or you think ob some techical blueprints?). You say they did not use Amiga plans but use it as basis for ST? :D which one is true?
What happen is that Jack Tramiel want to make succesor of C64. ST had codename RBP Rock Bottom Price. ST exactly that: it was double chepaer than Amiga, three time cheaper than Mac (with more memory, bigger screen, colors, fast external port, and faster at same time)!
Hi, I am not going to get into a debate on this subject. I covered the link you posted in part 1.4 of this feature movie, which is still not available to view, but yes Commodore had to pay damages and could not prove anything. Jack had The Amiga blueprints, demo PCBs and the original Amiga -Atari design manifesto/agreement, which I showed in Part 1.2, as well as plans from several CBM projects. How much he used these as the basis for the ST is not altogether clear, but having access to this material meant that the project was completed quickly. Again, the Amiga design schematics they had access to were of no practical use without the Amiga custom chips, but they could certainly get an idea of how such a 16 bit system would work, and maybe copy some logic pinouts to save time. Some ideas perhaps came from Apples new 16 bit machine, and of course the GUI which every computer manufacturer wanted to copy at that time, including the Amiga team. Yes ST was 'Based' on the Z8000 C900, especially the disk drive, but in truth I think the plan grew much larger and in the end, bore no resemblance to the C900. But this was indeed their history and what they used as a starting point.
I will check your previous videos.
But
In comment, you wrote "how much he used (he, jack tramiel did not use anything but engineers MAY use...) Amiga blueprints for as the basis for ST is not altogether clear"
So it is not clear how much of
but in description you wrote:
"with many Amiga design ideas, as the basis to build a new machine - the Atari 520ST computer."
Again: WHICH ONE IS TRUE?
This is like "witch hunt" - you try to present that ST was rushed because of Amiga, or even that Jack try to copy Amiga with ST.
Shiraz Shivji, loyal to Jack, start ST design, with his colleagues also loyal to Jack, while they still were at Commodore. They were all veterans, they work on Vic, C64, Z80000... they have much experience, they was ware of Amiga as of Mac. Aim was to build "Power without price" computer, ans Atari ST was exactly that: two times cheaper than Amiga, almost three times than Mac.