@@kotkowskiSTEAMI'm not into building and I see worldedit stupidly complicated, an UI is much more easy to deal with and more people can get into the world making
I’ve never used worldedit or any mod of that nature before but axiom looks simple enough that i would wanna try it for some bigger builds im thinking of in the future!
i feel like i would still prefer worldedit because its in game and not in a seperate UI, which would take more learning and more getting used to axiom's, speed, gradient and terrain tools is a solid selling point and im so glad they're not exclusive with one another so you can have both at the same time
You smaller RUclipsrs are so much more informative and easy to understand than more popular RUclipsrs. This is a seriously amazing video and I hope that your channel gets more subs cause with videos like this you deserve it.
Axiom looks to be the successor of mcedit. Wish they didn't just stop around 1.4. With its current short comings, it has alot of potential to be something very powerful and versatile in the future!
I was watching this video and I glanced and saw you only had 800 subscribers, at first I imagined it had to be atleast 800,000 since your video quality is really good, keep up the good work & and the algorithm will give you your chance
CALVEN THIS VIDEO WAS SO COOL!!! I had been watching you play around with axiom on streasms, but I didn't quite understand what all you were doing with it at the time. But this video was so comprehensive and you showcased the mod so well!!! I have got to give it a try sometime because wow it's cool!!! You've convinced me
I'm not much of a builder at all and haven't even played Minecraft in quite a while, but this mod looks incredible and I'll have to give it a try! Looks like a lot of fun to even just mess around with which I'll definitely do. Great video!
Amazing video!! I really love the way you crash tested this mod going through step by step in the main ways that builders use tools to make these shapes and patterns. And it really feels like its become Blender in Minecraft, FINALLY this is amazing. I do think of course that world edit will not be phased out but it will become the tool used to refine builds and place details with accuracy as well as any other number of minor adjustments here and there whereas AXIOM will takes the reigns as the new work horse for builders in designing big picture builds such as landscapes and technical planning for builds. This is absolutely revolutionary for Minecraft building having such a simple yet sophisticated interface is just what Minecraft has needed for a while now. But programs such as world painter and world edit have never fully bridged the gap between utility and seamless interface, with the new additions this mod provides it is certain to change the entire workflow of a typical builder! I'm VERY excited to use this mod and can't wait to see how the building community grows and evolves while using it. Thanks again for making this in depth and informative video!! The future is now!!!
Btw quick tip to select options above the axiom limit in the sliders, like for example when creating the cylinder at 2:40, you can ctrl + click the slider to enter any number you want since axiom is very fast and optimized, you can probably set the radius to thousands and it will still do it quickly Second tip, you can use the floodfill tool to add in the lava, purple and magenta glass in 6:45 to achieve the same effect i think that tool was added after you made this video
I found that when working with WorldEdit its good to switch between creative and spectator mode frequently as while in spectator mode if you scroll up with the mousewheel your movement speed increases a lot - I made a macro to press F3 + F4 quickly and bound it to a mousebutton, works really well!
Before the video, I thought that WorldEdit was actually quite perfect as it is. But what I see here really amazes me. Almost like Photoshop in Minecraft! Crazy Love to see competition in these types of mods
The guy who’s making Axiom used to make a really cool skyblock mod, and I’ve followed its whole development as a result (I play skyblock). It seems pretty cool
There was a programm called World Editor many Minecraft versions ago which was basically WorldEdit but in better. Sadly it stopped receving updates and there was a sequel but it never left beta iIrc. Then there was a Program called MapEdit (or so, I don't remember the name rn) which was to basically create maps and terains. I am happy to see that there is now a mod which basically combines both thrid party programms and combines them AND lets you use them while being ingame. Nice.
About the fill tool, what you could have done is use the select tool and gotten the first layer in that way. But on its own the fill tool does sadly remove all none solids beneath it yea.
as an average minecraft player who knows almost nothing of world edit, and has probably only ever heard of axiom... this is amazing. i am also very confused a what i was watching! great video, i just don't build enough to understand it.
Great video Calven! So moving forward, do you see yourself using both mods in tandem with each other? Or will you continue with only one or the other solo?
Wow, back when I was making a cool cave village using world edit, this tool would've saved me an insane amount of time. It's made exactly like a dev tool for most game engines.
For the amethyst spikes you should make them touch by the base so its less jagged looking, super cool idea though definitely gonna use it at some point
The worst part is the fact that mojang will probably knock at his door soon, since it's against their rules to make mods paid in any way... so either he change his mind, or his mod is doomed to be destroyed by a cease and desist from mojang. In short, better wait for a legit alternative for now, than downloading this and get sad when mojang nuke it.
Great video for sure. But I'm seen a small problem here. World Edit is a plugin and Axiom is a mod. I mean when it comes to a modded server, both or just Axiom would be great. But for a plugin server, it could be a little complicated. Yes, the buildings can be done faster and easier, but it would take more time to transfer it from a modded world to a normal plugin server, which would take the time that it takes just using World Edit. But great video overall.
That would be a good idea, to have a compatibility layer that buffers the changes done in Axiom on the client side, and then convert it to /setblock commands, so it works even without having any mods installed on the server-side.
You should have used the shatter tool for the cracks in Axium! And for how to control the depth its probably easiest if you make a box selection with the desired depth and then the shatter tool will only remove blocks within the selection.
I did a lot more terraforming with World Edit and there are better ways to shape using the /fill command after getting a base setup down... You have to work in different materials tho which can be a hassle... I prefer Axiom for that... But some tasks I will always do in World Edit due to some Macros and Plugins I made for this that make axiom blush...
I think part of the utility of WorldEdit is that it's a plugin, meaning it can easily be integrated into existing servers. Axiom, on the other hand, is a fabric mod, which means it works great in modded scenarios or singleplayer where setting up WorldEdit might be tricky, but also makes it hard to use if you already have a paper/spigot server.
Also at 8:04 couldnt you have built the amethyst structure out of a different block then replaced it with commands? Not sure if this would work though.
A bit late to this, but I remember when I first downloaded World Edit, I HATED it. The commands were so confusing, nothing made sense, and in all it was hard to actually transfer what I saw in my mind to what I wanted in minecraft. I remember having to write down more common commands in a little notepad I keep near my keyboard that I would reference whenever I needed, and I eventually ended giving up on world edit due to this (and other more nitpicky things). I haven't tried Axiom yet (this is the first I'm hearing of it), but it feels like it will be much easier to use, especially with that game-dev-like overlay and 3D view that it provides. Axiom seems far more user and beginner friendly than world edit, and hopefully it encourages more people to start buildng even more impressive things!
axiom is alot better for beginners world edit users just had to deal with the commands while i prefer a 3d building instead of building with alot of commands
I like an own UI more than how WorldEdit works, the only thing I see is, that you can regenerate parts of your world with //regen, is there something like this in Axion? Because it's the feature I use the most in WorldEdit. But I still don't understand the conncept of masks, what do they do, what do all the things do and that is with both, I am confused with WorldEdit AND with Axion. But a more game maker style of editing is definetely more convenient for me.
I don't know if there's a Regen thing in Axiom. But you can use both WorldEdit and Axiom together! Masks are a bit confusing yeah, I plan on making a tutorial more specific to that soon :D
Worldedit smoothing not being as smooth as Axiom's smoothing is not necessarily a bad thing. Natural vanilla worldgen isn't very smooth, especially on steep angle mountains/hills or even cliffsides and tiny, near-flat inclines. At the end of the day, these are just tools to help you get the desired outcome, and what matters is how you use them.
The best part is: the two mods don't bite each other and you can use them simultaneously.
Is this true? I just wanna know
@@chillvoid. yes! I use WorldEdit and Axiom together and it's great :D
@@Aero137 oh alright, thanks!
you opened the GUI for Axiom and my jaw DROPPED.
not gonna lie, SAME
your profile picture instantly killed me and i died of death
@@petterlarsson7257 skill issue
cringy profile
@@petterlarsson7257can yall reply to the actual comment instead of complaining abt the pfp
Like if you dont like it just ignore it 😭🙏
Why this vid isn't pushed more by the algorithm? That's useful and your building skill is amazing! Good job!
yeaa, but at same it's underselling WorldEdit. He could do that thing way quicker with simple //replacenear endstone 5000 air
or just use /jump to get quiver to positions he wanted to mark
This was the first video on my homepage, and I wasn’t even subbed! Now I am
@@kotkowskiSTEAMI'm not into building and I see worldedit stupidly complicated, an UI is much more easy to deal with and more people can get into the world making
People clicked off as soon as they saw what it was about
the second you pulled up the axiom gui i knew it was something revolutionary
I’ve never used worldedit or any mod of that nature before but axiom looks simple enough that i would wanna try it for some bigger builds im thinking of in the future!
It can take some getting used to. Had it for a year now, still learning the tools everytime I pull it up.
World edit isn’t too difficult, it just depends on what you want to do.
Making brushes, paths, moving, copying and pasting things are super simple
i feel like i would still prefer worldedit because its in game and not in a seperate UI, which would take more learning and more getting used to
axiom's, speed, gradient and terrain tools is a solid selling point and im so glad they're not exclusive with one another so you can have both at the same time
THAT WAS INSANELY QUICK AND THE IN GAME UI IS SO CLEAN
This is absolute magic!!! Love how clearly you explained everything.
Thanks Alpen!
Bro got trolled by a bot 😶🌫️
@@calvenmc
You smaller RUclipsrs are so much more informative and easy to understand than more popular RUclipsrs. This is a seriously amazing video and I hope that your channel gets more subs cause with videos like this you deserve it.
Thanks for your kind words!
Great Video comparing the two. Love the end result!
Thank you! I'm glad you liked it! :D
0:31 General Kenobii! Haha, you are a bold one.
Axiom looks to be the successor of mcedit. Wish they didn't just stop around 1.4.
With its current short comings, it has alot of potential to be something very powerful and versatile in the future!
Looks like axiom uses dear imgui. Looks cool
Wow! This mod is something at new level! Thanks for showing that masterpeace!
I was watching this video and I glanced and saw you only had 800 subscribers, at first I imagined it had to be atleast 800,000 since your video quality is really good, keep up the good work & and the algorithm will give you your chance
lol Thanks! I'm glad you liked it
CALVEN THIS VIDEO WAS SO COOL!!! I had been watching you play around with axiom on streasms, but I didn't quite understand what all you were doing with it at the time. But this video was so comprehensive and you showcased the mod so well!!! I have got to give it a try sometime because wow it's cool!!! You've convinced me
Thanks Cam!! I'm glad to hear that :D
best video about axiom so far, thank you for your detailed explanation
Thank you! That's very kind :)
wow! one of the most underrated channels out there, i hope you get more recognition for what you do!
Thank you! That's very kind I appreciate it
I'm not much of a builder at all and haven't even played Minecraft in quite a while, but this mod looks incredible and I'll have to give it a try! Looks like a lot of fun to even just mess around with which I'll definitely do. Great video!
This video is well edited. the build is looking Cool. and you look like a professional doing it. keep up the good work!
My Man deserves more, thanks and i am happy to find this channel
Thank you! :D
how are you not at 10k or more subscribers, your editing and commentary is very good!
Amazing video!! I really love the way you crash tested this mod going through step by step in the main ways that builders use tools to make these shapes and patterns.
And it really feels like its become Blender in Minecraft, FINALLY this is amazing. I do think of course that world edit will not be phased out but it will become the tool used to refine builds and place details with accuracy as well as any other number of minor adjustments here and there whereas AXIOM will takes the reigns as the new work horse for builders in designing big picture builds such as landscapes and technical planning for builds. This is absolutely revolutionary for Minecraft building having such a simple yet sophisticated interface is just what Minecraft has needed for a while now. But programs such as world painter and world edit have never fully bridged the gap between utility and seamless interface, with the new additions this mod provides it is certain to change the entire workflow of a typical builder!
I'm VERY excited to use this mod and can't wait to see how the building community grows and evolves while using it. Thanks again for making this in depth and informative video!!
The future is now!!!
Btw quick tip
to select options above the axiom limit in the sliders, like for example when creating the cylinder at 2:40, you can ctrl + click the slider to enter any number you want
since axiom is very fast and optimized, you can probably set the radius to thousands and it will still do it quickly
Second tip,
you can use the floodfill tool to add in the lava, purple and magenta glass in 6:45 to achieve the same effect
i think that tool was added after you made this video
You deserve so many more subs! Amazing video :)
Thank you for showing this mod. it looks incredible. Literally a program for 3d modeling
Your video was awesome! You’re definitely on your way to a successful channel! Keep it up
I found that when working with WorldEdit its good to switch between creative and spectator mode frequently as while in spectator mode if you scroll up with the mousewheel your movement speed increases a lot - I made a macro to press F3 + F4 quickly and bound it to a mousebutton, works really well!
That's an interesting way of doing it! I'll give it a try
f3+N is a keybind that has existed long before f3+f4, and swaps you between your last gamemode and spectator
My jaw dropped when you opened the ui of axiom :O thats so cool
Great presentation and well edited!
Thank you! :D
WHAT! This is crazy!
This is insane! Great demonstrations and amazing skills, loved this!
Thanks so much!
Never seen your videos, but this is awesome.
Yep, this seems like the definition of phenomenal!
Before the video, I thought that WorldEdit was actually quite perfect as it is. But what I see here really amazes me. Almost like Photoshop in Minecraft! Crazy
Love to see competition in these types of mods
wow man this man need at least 500k subs
i can just say, dont rival them, use them both, make them a bigger power together
The guy who’s making Axiom used to make a really cool skyblock mod, and I’ve followed its whole development as a result (I play skyblock). It seems pretty cool
Also the build is super cool so im also subscribing, thats just impressive
Looks like a nice tool to speed up world edit. Both have their advantages and will have their uses in any build
Buen vídeo! Bastante interesante lo de este nuevo mod.
With the recent developments in the mods...
It wouldn't be long before we would be animating within the game too.
There was a programm called World Editor many Minecraft versions ago which was basically WorldEdit but in better. Sadly it stopped receving updates and there was a sequel but it never left beta iIrc. Then there was a Program called MapEdit (or so, I don't remember the name rn) which was to basically create maps and terains. I am happy to see that there is now a mod which basically combines both thrid party programms and combines them AND lets you use them while being ingame.
Nice.
About the fill tool, what you could have done is use the select tool and gotten the first layer in that way. But on its own the fill tool does sadly remove all none solids beneath it yea.
Amazing building skills and great video!
now this is basically like creating a 3d model in blender but in minecraft bro 100/10
Nice video bro. Adding subtitles might help your videos rank better.
axiom logo looks like a combo of unity and absolute solvor
but maybe thats because ther based off the xyz 3d cursor
lol that's true. I didn't think about that
This is amazing! Thanks so much! btw how did you get the volumetric cloud effect at 12:19? It looks awesome!
Thank you! Those clouds are from "Complementary Unbound" Shaders. They are very customizable and look very cool
Not gonna lie I was also a bit sceptical, but this looks absolutely amazing!
This mod is so cool. It basically turns minecraft into a voxel sculpting engine
as an average minecraft player who knows almost nothing of world edit, and has probably only ever heard of axiom... this is amazing. i am also very confused a what i was watching! great video, i just don't build enough to understand it.
Great video Calven! So moving forward, do you see yourself using both mods in tandem with each other? Or will you continue with only one or the other solo?
Thanks Taco! For now I will continues with both, except for some very minor incompatibilities they work very well together
@@calvenmc i have yet to try Axiom, but everything I’ve seen so far makes it look really great!
For sure! 100% recommended. Let me know if you need any tips to get started!
Wow, back when I was making a cool cave village using world edit, this tool would've saved me an insane amount of time. It's made exactly like a dev tool for most game engines.
in axiom shatter you can use cylinder option and then you can set the height for the shatter if you choose Y Axis
how are you not seeing fog in the end? please help me
I found rotating on axiom to be really simple, plus if you do ctrl f you can flip the selection based off of what axis the cursor is currently on
For the amethyst spikes you should make them touch by the base so its less jagged looking, super cool idea though definitely gonna use it at some point
wow that removal was insanely quick what the hell
Big issue is axiom has a bunch of stuff paywalled too that would be nice for server use, which worldedit and similar doesn't.
The worst part is the fact that mojang will probably knock at his door soon, since it's against their rules to make mods paid in any way... so either he change his mind, or his mod is doomed to be destroyed by a cease and desist from mojang.
In short, better wait for a legit alternative for now, than downloading this and get sad when mojang nuke it.
i agree that the best option is to play with both and use wichever is better in a particular situation
You had me at "don't have to type slash-command"
you can fly REALLY fast using spectator mode and the scroll wheel btw
Great video for sure. But I'm seen a small problem here. World Edit is a plugin and Axiom is a mod. I mean when it comes to a modded server, both or just Axiom would be great. But for a plugin server, it could be a little complicated. Yes, the buildings can be done faster and easier, but it would take more time to transfer it from a modded world to a normal plugin server, which would take the time that it takes just using World Edit. But great video overall.
That would be a good idea, to have a compatibility layer that buffers the changes done in Axiom on the client side, and then convert it to /setblock commands, so it works even without having any mods installed on the server-side.
great vid, commenting for algorithm c:
There is also the mod "Effortless Building" which is very powerful tool of building especially for structures
true, heard about it but never used it tbh. I should give it a try
I've never heard of Axiom before, but holy smokes it looks great. It's what MCEdit should have been.
I wish i knew how to build bc this tool is amazing
As soon as I saw that GUI it was over for me. That shit is soooo much better. Thank you WE for your year long service but I think it's time to go lol
Beautiful
I play skyblock (hypixel) and i want to build a cool island, i will definitly use this tool
This video is also almost like a guide
+1sub!
I'm glad you found it useful! I'm working on tutorials for Axiom atm :D
i love this guy's accent 🤌
You should have used the shatter tool for the cracks in Axium! And for how to control the depth its probably easiest if you make a box selection with the desired depth and then the shatter tool will only remove blocks within the selection.
me, using both lol. really good vid too!
I did a lot more terraforming with World Edit and there are better ways to shape using the /fill command after getting a base setup down... You have to work in different materials tho which can be a hassle... I prefer Axiom for that... But some tasks I will always do in World Edit due to some Macros and Plugins I made for this that make axiom blush...
I agree. I think both together they are wonderful rather than seperate.
Imagine the equivalent to a external 3D modeling tool in Minecraft. That is what I would call wild. :D
Great video, thanks
Axiom looks like a 3d modeling/sculpting program inside minecraft :o
Nice to use axiom in tandem with world edit😊
its great to see ImGui in minecraft :D
downloading this mod later today.
I think part of the utility of WorldEdit is that it's a plugin, meaning it can easily be integrated into existing servers. Axiom, on the other hand, is a fabric mod, which means it works great in modded scenarios or singleplayer where setting up WorldEdit might be tricky, but also makes it hard to use if you already have a paper/spigot server.
Why not use FAWE (Fast async world edit)? Really just same with more commands and faster.
is it possible to get this to work with Neoforge? or are there plans to make it available for it in the future?
2 questions
1: will it support 1.16.5? i usually mod Minecraft on that version
2: does curseforge support it?
1: I don't think it will support older versions than 1.20
2: There is a way around it, not suere how though
@@calvenmc ah, thanks for the answer, and I hope that eventually it will support some old versions, or the mods I use update to the oldest version
For removing the endstone couldnt you have done //replacenear ? You wouldnt have had to move at all.
Also at 8:04 couldnt you have built the amethyst structure out of a different block then replaced it with commands? Not sure if this would work though.
Oh yes absolutely! I just used the most common way of doing it. Most people don't know replacenear when they begin with WE
That might have worked, but the rotations are complicated
as an italian myself, I can tell you that you sound italian
Axiom is a canvas and your imagination is the brush.
I love how the video is fully in English while the accent just says Wena weon como etai
Jajaja sí, aunque a mí me suena mucho a un acento castellano.
Do you know if you can exit the axiom ui editor menu? pls
Yoo.. thanks for sharing this info. Its like, photoshop thing rn to play with world building. Can it be exported to blender?
Yes! With something like Mineways you can export minecraft maps into blender
how do you turn something over
Hey which shaders do you use in this video and in the End? it looks really vanilla but also has that good shaders stuff and End lights
Complementary Unbound or Reimagined I believe
Thanks for the video che, i love argentina.
🫶🏼
Why not just use both
A bit late to this, but I remember when I first downloaded World Edit, I HATED it. The commands were so confusing, nothing made sense, and in all it was hard to actually transfer what I saw in my mind to what I wanted in minecraft. I remember having to write down more common commands in a little notepad I keep near my keyboard that I would reference whenever I needed, and I eventually ended giving up on world edit due to this (and other more nitpicky things).
I haven't tried Axiom yet (this is the first I'm hearing of it), but it feels like it will be much easier to use, especially with that game-dev-like overlay and 3D view that it provides. Axiom seems far more user and beginner friendly than world edit, and hopefully it encourages more people to start buildng even more impressive things!
axiom is alot better for beginners world edit users just had to deal with the commands while i prefer a 3d building instead of building with alot of commands
I wonder how axiom compares with worldedit for making large redstone builds
First example can be done faster in worldedit with //replacenear 1000 end_stone air
I like an own UI more than how WorldEdit works, the only thing I see is, that you can regenerate parts of your world with //regen, is there something like this in Axion? Because it's the feature I use the most in WorldEdit. But I still don't understand the conncept of masks, what do they do, what do all the things do and that is with both, I am confused with WorldEdit AND with Axion. But a more game maker style of editing is definetely more convenient for me.
I don't know if there's a Regen thing in Axiom. But you can use both WorldEdit and Axiom together! Masks are a bit confusing yeah, I plan on making a tutorial more specific to that soon :D
Axion will not replace worldedit, they will work alongside eachother,
Does this mode also apply to the server?
Worldedit smoothing not being as smooth as Axiom's smoothing is not necessarily a bad thing. Natural vanilla worldgen isn't very smooth, especially on steep angle mountains/hills or even cliffsides and tiny, near-flat inclines. At the end of the day, these are just tools to help you get the desired outcome, and what matters is how you use them.