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Sony’s New XR Headset & Spatial Reality Displays

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  • Опубликовано: 12 авг 2024
  • AT AWE 2024, discover Sony's groundbreaking spatial content creation system and glasses-free 3D displays, showcased by Thaisa Yamamura, Head of XR Business Development. Learn how these innovative solutions are transforming content creation and visualization for enterprise users.
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    Watch all our AWE 2024 coverage here ► • AWE USA 2024
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    🛠 TOOLS & RESOURCES
    Thaisa Yamamura @ Sony - www.awexr.com/usa-2023/speake...
    Spatial Content Creation System
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    Spatial Reality Display
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    At AWE 2024, Sony showcased their latest innovations in XR technology, focusing on four groundbreaking solutions that are set to transform content creation and visualization for enterprise users.
    The glasses-free 3D displays render images in real-time using Sony's SDK, available on both Unity and Unreal Engine. With a new plug-in supporting Maya, designers can now have real-time 3D visualizations directly within their software.
    These cutting-edge solutions from Sony are set to revolutionize the way content creators and enterprise users interact with and visualize their work, paving the way for a more immersive and efficient future in XR technology.
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    ⏱ CHAPTERS
    00:00 Intro
    00:07 Sony's Spatial Content Creation System
    01:01 Enterprise-Focused VR Headset Design
    01:46 Unique VR Controllers
    02:06 Glasses-Free 3D Displays
    03:08 3D Display Technology
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    📰 CREDITS
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    Production Manager: Steve Regalado
    Editor: Kirill Slepynin
    Graphic Designer: Kristina Leongard
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Комментарии • 7

  • @vp-land
    @vp-land  Месяц назад +1

    Get our free newsletter with all things virtual production: ntm.link/vp_land

  • @Sabundy
    @Sabundy Месяц назад +2

    These are cool products. I saw the 3D display at the Sony flagship store in Shanghai. It was quite impressive

  • @marcelokabbach4906
    @marcelokabbach4906 Месяц назад +1

    Amazing !!!

  • @nullstyle
    @nullstyle Месяц назад +5

    4k + 4k is not 8k.

    • @jso19801980
      @jso19801980 Месяц назад

      she said essentially

    • @nullstyle
      @nullstyle Месяц назад +1

      @@jso19801980 even that is wrong. She was trying to make the product sound better than it actually is. Marketing BS

    • @chriswilfrid
      @chriswilfrid 22 дня назад

      True our each eyes are 576 Megapixels so we would need 33.33K resolution for each eye to be perfection.