Metahuman Animator x iPhone | Scan YOUR Face in Unreal Engine 5

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  • Опубликовано: 27 янв 2025

Комментарии • 55

  • @UnrealApprentice
    @UnrealApprentice  Год назад +1

    What do you guys wanna know how to do with Metahuman Animator?
    (besides the basic animating part, which is next)
    Let me know, maybe I'll make a video about it!

    • @HumbleHerman
      @HumbleHerman Год назад +1

      Just keep going! Eventually I'd like to know if Animator can animate a clothed figure mesh imported from, say, DAZ studio, and animate the clothes too ... I mean, can it all be translated into a MetaHuman figure and then dealt with ... Because I bought tons of DAZ stuff before UE5 came out and I'm hoping I can use them.

    • @tylerweatherly2091
      @tylerweatherly2091 Год назад

      can some ipads be used?

    • @rubenelenano
      @rubenelenano 11 месяцев назад

      Hi I was following your tutorial. but the MetaHuman plugging is set just to PC and I'm Using Mac can you help me and how to upload my face scan with Mac?

  • @IamSH1VA
    @IamSH1VA Год назад +9

    First step - borrow girlfriend’s iPhone
    **Mission failed**
    Nice tutorial… thanks 🙏
    Please do more tutorials on Metahuman Animator like - Record Face mocap, how to put that animation on body etc.

    • @UnrealApprentice
      @UnrealApprentice  Год назад +2

      That's definitely next! I just didn't want this video to turn into an hour-long thing, so I saved some for later. Thanks for checking it out

  • @RichardRiegel
    @RichardRiegel Год назад +2

    Im sure that I'm not wrong but this has nothing to do with Lidar. It's the front TrueDepth Camera, which is responsible for FaceID functionality in iPhones and uses the same technique to scan face for UE app,.

  • @DanyRamos
    @DanyRamos Год назад +1

    Really Helpfull! Keep doing those videos please! 🤩

  • @Mohamed_ya2
    @Mohamed_ya2 Год назад +2

    I would like to make a video of how to animate a face with a stereo in MetaHuman

  • @angelinaodievich9135
    @angelinaodievich9135 Год назад

    I appreciate the pace and clarity of your video. Thank you. After mocap I would like to see how to add maximo to my metahuman please.

  • @ViewerRG
    @ViewerRG Год назад +1

    thanks man super super helpful

  • @MaxGeeAparri
    @MaxGeeAparri Год назад +2

    Nice tutorial bro! Keep it up

  • @WesleySales1
    @WesleySales1 Год назад +3

    As an addendum to the creation of the Metahuman Identity just a few seconds of video focusing on your face from the front, left and right are enough, maybe adding more frames from other angles will help, maybe not. But it is not necessary to make spiral and very long captures. And you forgot to do the teeth position adjustment to fit the model's teeth.

    • @UnrealApprentice
      @UnrealApprentice  Год назад +1

      Thanks. Teeth are totally optional but you're right, they can help a lot

    • @WesleySales1
      @WesleySales1 Год назад

      @@UnrealApprentice I agree, but I think it improves the likeness even more. Anyway, thanks a lot for producing a great video.

    • @UnrealApprentice
      @UnrealApprentice  Год назад +1

      @@WesleySales1 Agreed. Part 2 of this where we create a Metahuman Performance and apply it to a Metahuman has a side note about that in the beginning, and it should be out tonight or tomorrow. Thanks 🙏

  • @nobodyfamous
    @nobodyfamous Год назад +6

    "borrow you gf's iphone" thats real lol

    • @UnrealApprentice
      @UnrealApprentice  Год назад +2

      I have hope that one day Android will give us LiDar, but for now we must accept that this is our struggle

  • @estrangeiroemtodaparte
    @estrangeiroemtodaparte Год назад +1

    Hey, bro. Appreciate the tutorial!

  • @GDixie
    @GDixie 8 месяцев назад

    why can't I find the model in the editor even if I do everything correctly? I also get the message that the backend job was successful. Any ideas on how to check this?

  • @martinusrimo9107
    @martinusrimo9107 Год назад

    NICE TUTORIAL thank you Dude !

  • @ammar1865
    @ammar1865 Год назад

    love your t-shirts, thought punk was dead

  • @samu7015
    @samu7015 Год назад

    Would an Iphone XR work??

  • @blaszmogames
    @blaszmogames Год назад

    what is the cable to connect iphone to pc? i know it can work on wifi but for speed some cable connection is used. what's the cable?

  • @dernierevision
    @dernierevision 7 месяцев назад

    Hey thanks !! What if i have a beard? Does it work ?

  • @antonpictures
    @antonpictures Год назад

    Love it. Thank you dude.

  • @HumbleHerman
    @HumbleHerman Год назад +2

    By the way, why can’t you just take three pictures? It would give exactly the same results if not better, and be far less complicated!

    • @UnrealApprentice
      @UnrealApprentice  Год назад +2

      That's a good question. My guess is that those in-between frames get used for some part of the process

    • @WesleySales1
      @WesleySales1 Год назад +2

      Probably because of the depth information from the iPhone camera that is not saved in a normal photo.
      And I think that by standardization too, since the user could send images of dubious quality and harm the generation of the model.

  • @MichaelHurdleStudio
    @MichaelHurdleStudio Год назад +1

    Good video bro.

  • @Fancy.languages1
    @Fancy.languages1 Год назад +1

    helpful!

    • @UnrealApprentice
      @UnrealApprentice  Год назад

      I'm glad!

    • @Fancy.languages1
      @Fancy.languages1 Год назад

      @@UnrealApprentice I always can't get the quequed files succeed in transferring...please advise...

    • @Fancy.languages1
      @Fancy.languages1 Год назад

      @@UnrealApprentice I couldn't import the quequed files for almost whole day... then I solved the problem by changing my iphone's name. Iphone setting-general-about-name(do not use non-english character!). for someone may need it. Good luck!

  • @UnrealPixelation22222
    @UnrealPixelation22222 11 месяцев назад

    Can someone help me. I'll got my live link face footage transfered to my computer via iTunes and imported everything as live link archive. Everything seems to be there, depth, lens information....etc. but the video frames folder seems to be empty in UE although it is not. When I open the folder in Windows it contains an image sequence. Metahuman identity create component from footage just creates a blank sequence???? Maybe someone had the same issues.

    • @Nomad_K
      @Nomad_K 4 месяца назад

      This issue might not be relevant to you anymore, lol, but in case someone else encounters a similar problem, try changing the folder location, for example, from Downloads to Disk D, and it should work. Most likely, the issue is related to access permissions.

  • @ey891
    @ey891 Год назад +1

    Does it absolutely have to be 5.2 or is it also possible to use 5.1?

  • @Primalmesh
    @Primalmesh Год назад +2

    Bought an Ipad Pro this week for our wedding anniversary- at least thats what she thinks😂

  • @DavidEsteban
    @DavidEsteban Год назад

    It's there any way to do this with Android?

    • @itsNabez
      @itsNabez 10 месяцев назад

      nah you need LIDAR

  • @Aaron-c4s9c
    @Aaron-c4s9c Год назад

    this won't work with Mac, right?

    • @UnrealApprentice
      @UnrealApprentice  Год назад

      From what I can tell, it looks like it actually will work on Mac

    • @Aaron-c4s9c
      @Aaron-c4s9c Год назад

      @@UnrealApprentice the metahuman plug in seems to be only available for windows..

    • @UnrealApprentice
      @UnrealApprentice  Год назад

      @@Aaron-c4s9c I don't have a Mac, so I can't really speak to this. Sorry man

  • @daosilver
    @daosilver 10 месяцев назад

    JSP before he started UFC cariere ))

  • @NaotaFLCL
    @NaotaFLCL Год назад +1

    Step 1 failed ❌
    I done have a GF…

  • @Mohamed_ya2
    @Mohamed_ya2 Год назад +2

    I would like to make a video of how to animate a face with a stereo in MetaHuman