1. Units with special normal attack abilities (Critical Strike, Bash, Pulverize, etc.) will not deal damage or any other attack-dependent effect if their accuracy has been affected by Curse. 2. Runed Bracers reduce magic damage dealt to the Hero by 33% -This protects melee Heroes from backlash damage by Thorns Aura and the Orcs' Spiked Barricades. -Bladestorm is still a spell, so it also protects against this. -reducing damage taken from Disease Cloud applies. -It does not help in reducing the duration of enemy-cast effects like Banish, or with reducing the damage from autocast attack buffs like Searing Arrows. -Illusions do not have any reduced damage from this. 3. What Bloodlust can and cannot be cast on. For units that can't attack (Shade, Wisp, Critter, Sapper), the main benefit is that it makes them run faster. -It also stacks with the Quillboar's Frenzy. 4. A tried and tested creeping tactic; Creeps will prioritize killing the units that aggro them (wander into their space) over buildings that start to form there, in certain conditions.
Can we appreciate the effort of these videos? Finding the most niche things to tell us about and even creating custom triggers when testing this map (like in the first example, where he presses the attack button and the Blade/MK/tauren all give 1 attack then go excactly to where they were before. High effort stuff!
he probably did, judging by how the units even went back to their original position after the attack despite no more inputs (which implies custom triggers are within the map)
проверь пожалуйста какой отряд из 4 юнитов (среди них 1 герой) выдержит больше урона (магического и обычного) находящихся под эмпатией, в 1 случае если фокус идёт по герою, во втором - по любому другому юниту. Вроде эмпатия будет намного эффективнее если весь урон будет входить по герою, тк там дважды уменьшается урон
@@starslight6103 Is that even the case when the banshee is already flying to the unit? e.g. the cast went through, but the banshee hasn't reached the unit yet.
Cherryville. This map is also in the 4v4 w3c map pool and was in the original Warcraft 3 BNet map pools for pretty much every period since 2003? IDK I wasn't really around before Reforged but I've seen lots of old threads and I don't remember Cherryville being rotated either in or out in BNet map pools.
1. Units with special normal attack abilities (Critical Strike, Bash, Pulverize, etc.) will not deal damage or any other attack-dependent effect if their accuracy has been affected by Curse.
2. Runed Bracers reduce magic damage dealt to the Hero by 33%
-This protects melee Heroes from backlash damage by Thorns Aura and the Orcs' Spiked Barricades.
-Bladestorm is still a spell, so it also protects against this.
-reducing damage taken from Disease Cloud applies.
-It does not help in reducing the duration of enemy-cast effects like Banish, or with reducing the damage from autocast attack buffs like Searing Arrows.
-Illusions do not have any reduced damage from this.
3. What Bloodlust can and cannot be cast on. For units that can't attack (Shade, Wisp, Critter, Sapper), the main benefit is that it makes them run faster.
-It also stacks with the Quillboar's Frenzy.
4. A tried and tested creeping tactic; Creeps will prioritize killing the units that aggro them (wander into their space) over buildings that start to form there, in certain conditions.
How about Pulverize's splash damage? Will it hit enemies nearby primary target if tauren missed his attack on it?
Creep pull very useful in 1v1
WHEN YOU BLOODLUST ON WISP I FUCKING DIED
Can we appreciate the effort of these videos? Finding the most niche things to tell us about and even creating custom triggers when testing this map (like in the first example, where he presses the attack button and the Blade/MK/tauren all give 1 attack then go excactly to where they were before. High effort stuff!
It was 4 Things I didnt know about Warcraft!
Dying to a building 🤣
Cleverly!
You are pro
So wisps do have hands
0:05 How many times did you have to retry it until all three units missed? ^^' or did you set it to 100% miss?
he probably did, judging by how the units even went back to their original position after the attack despite no more inputs (which implies custom triggers are within the map)
Yes, I set 100% chance
🎉
I don't have a pc to play warcraft again☹️☹️
проверь пожалуйста какой отряд из 4 юнитов (среди них 1 герой) выдержит больше урона (магического и обычного) находящихся под эмпатией, в 1 случае если фокус идёт по герою, во втором - по любому другому юниту. Вроде эмпатия будет намного эффективнее если весь урон будет входить по герою, тк там дважды уменьшается урон
Эмпатия вроде как очень странно работает и сначала считает заходящий урон "чистым"
What happens to a Banshee that wants to steal a unit, but the unit is TPd away right before impact?
Possession is cancelled then)
@@starslight6103 Is that even the case when the banshee is already flying to the unit? e.g. the cast went through, but the banshee hasn't reached the unit yet.
name of the runed bracers map?
Cherryville. This map is also in the 4v4 w3c map pool and was in the original Warcraft 3 BNet map pools for pretty much every period since 2003? IDK I wasn't really around before Reforged but I've seen lots of old threads and I don't remember Cherryville being rotated either in or out in BNet map pools.
@@gartoll sorry
Too early for the explanation...☹️
Показали бы ещё как получить ls
Nothing new at all :-/