Celestial Dragon Crossbowmen currently has the highest DPS out of all archers after tech buffs. More if you put them under Miao Ying with Saytang attached.
Good stuff but a decent way to improve micro is know when to use skirmish and when not to. For the 5 or so that were running from the single unit of giant slayerz you could have had em back in the fight way earlier. Normally you just choose a different direction for each to go in and then turn around when you notice theyre not being chased but when yoh cant micro that just hit skirmish for the group and itll usually send em off in random directions. Just gotta make sure to turn it off
Thanks for the advice my dude. My main goal here was to get the enemies to blob around my heroes or atleast be in a tight formation as much as possible as I had stated on the beginning of the battle, So the Ushabties can target them and have more chance to hit the enemies. I would say everything went according to plan . Also Our guys had Perfect Vigour while enemies were getting tired chasing after our units throughout the battle. Honestly skirmish mode is just something I don't use as I have a pretty decent micro and as you said the path Ai choses to go in skirmish mode absolutely s*cks.
One of the 5 you could get bonuses from sea encounters(the ones you don’t have to fight) for the battlefield, there’s also campaign buffs for your army that you could get from those.
Who is the strongest Archer unit in Warhammer 3 in your opinion?
100% either fire glaves or the blunderbuss chaos dawi utterly mad
@@guilliman1990 dude he said acrhers not missile units, although I agree with you both of those guys are absolutely insane missile units.
Sisters of Avelorn extremely accurate and deals insane damage magical and fire damage
Celestial Dragon Crossbowmen currently has the highest DPS out of all archers after tech buffs. More if you put them under Miao Ying with Saytang attached.
@@shnappi2346 they have always been my favourite archers in game, insane missile damage and great in melee combat as well.
Absolutely adding these in my next TK campaign
Let me know how you like them when you test them out
Good format, hoping for more “reviews” of not-so-often-talked-about units
100% bro, I will cover more of these as soon as people send me more of these doomstack or make them on the streams myself.
that dwarf lord took it like a champ
They always do(Ik I'm already in the book)
Good stuff but a decent way to improve micro is know when to use skirmish and when not to. For the 5 or so that were running from the single unit of giant slayerz you could have had em back in the fight way earlier. Normally you just choose a different direction for each to go in and then turn around when you notice theyre not being chased but when yoh cant micro that just hit skirmish for the group and itll usually send em off in random directions. Just gotta make sure to turn it off
Thanks for the advice my dude. My main goal here was to get the enemies to blob around my heroes or atleast be in a tight formation as much as possible as I had stated on the beginning of the battle, So the Ushabties can target them and have more chance to hit the enemies. I would say everything went according to plan . Also Our guys had Perfect Vigour while enemies were getting tired chasing after our units throughout the battle. Honestly skirmish mode is just something I don't use as I have a pretty decent micro and as you said the path Ai choses to go in skirmish mode absolutely s*cks.
How you get Regen to your army?
One of the 5 you could get bonuses from sea encounters(the ones you don’t have to fight) for the battlefield, there’s also campaign buffs for your army that you could get from those.
Great content!!
Hope you enjoyed🙌🏻