The mod is now available for beta testing. It doesn't have everything yet - there's no worldgen and mobs are in the early stages. www.curseforge.com/minecraft/mc-mods/biome-backlog Since people are saying I put this all together faster than mojang, I'd like to mention at the time this video was released, this mod wasn't in a playable state yet. Nothing spawned or generated, and half the functionality was faked using video editing. Watch from 12:44 for more information. Anyway, what's your favourite concept from the video?
Considering the next update is the "underwhelming" update, I'd assume we need to keep our expectations for the Minecrafts devs very low, like I have for years. We need to be very careful not to "overwhelm" them. Mod creators have our back though, they'll continue to carry the game on their shoulders.
I really like your idea of having salt blocks ward off mobs, because it would play into the concept of salt "purifying" and driving away evil spirits, which is a common belief in many cultures.
It would be great for it to only keep undead mobs away (zombies, drowneds and skeletons). This way it wouldn't be overpowered and cats would still be relevant for scaring creepers.
@@dustyrose192 it will also take moisture out of things, possibly a salt arrow that is good against things that live in the water, you can also use it to cure meats, possibly adding a new type of furnace that uses salt instead of heat, it takes longer but you can cure multiple pieces of meat at once
Another thing Minecraft forgot about was the Elder Guardian. Sponge was a placeholder drop for something else. It would be interesting to see something worthwhile from sea temples.
They should tinker the design of the temple to accommodate a conduit & fit the cyclops motif by making it odd # across instead of even, unfortunately Mojang has evolution deniers on their team and they have a stupid rule against evolving existing mobs & structures. Their team has to go
I truly hope they make something about the ocean monument in the future because, in my opinion, one of the most dissapointing structures. You see these massive underwater bunkers illed to the brim with mechanical fish who shoot lasers at you, and you think "wow there must be something really interesting here!!" Only to find 8 blocks of gold and sponges. The loot is just so not worth it, and i wouldn't say the prismarine blocks are loot. Like come on, just make it so that the 3 guardians drop a craftable trident its so obvious. Besides, everyone would rather fight the whole structure than to grind for a thousand hours just to get a trident out of a drowned, which btw is so imbalanced compared to bedrock. I got my first trident in like the second day there, whereas in java i got my first trident after months and months of ingame minecraft days.
I *LOVE* the vulture idea. Not only does it help promote conservation and showcase the actual positive qualities of the vulture in a way that doesn't feel restrictive or lazy (like with sharks and fireflies), but it also offers a use for the Rotten Flesh item, which is virtually useless. Sure, you can use it as compost, feed it to wolves, or even eat it if you're desperate enough, but there are much better options for all of those cases; the vulture offers a directly positive use for it
I like mods that let you smelt it into leather, however I think we need larger quantities of trades in addition to updated (& updating) trade tables AND gradual release of professions.
I hope 1.20 is "Droughts and Digs" update. Droughts focusing on improving the dry biomes in the game and Digs focusing on dig sites and archeology as a lot of irl archeological sites are often found in the desert and savannahs. This way mojang can finish both the caves and cliffs and biome votes backlog at the same time
@@MinecraftIdeasAcademy an issue I see with the meteorite is that if it uses an end portal than it would be an unbreakable block . Which could ruin building in that area
One issue with the prickly pears, that I had recently found out how to deal with,; you can't eat the fruit raw as you'll ingest a bunch of micro needles like I have done, but you can cook it slightly (hold it in an open flame/heat source) to burn off the needles so it can be eaten. While eating it raw won't kill you, it is a hassle to deal with.
I personally dislike it I think it’ll just add extra tediousness to Minecraft iffu have to travel miles away (iffu have a on going world from a previous update) it would just add further boring nether travel and other adverse effects
I absolutely love the way you executed the cactus idea! I love that it gives another place for the whole axe-stripping mechanic since i always found it pretty out of place that it only works on wood. Always love pacifist ways to get leather as well
Okay,okay,hear me out,what if you could sheer a cow and then feed it a regeneration potion so it regrows the leather and steak? Because regeneration potions cost a decent amount of resources,maybe the sheering provides like 10-13 leather and 3-5 steak
@@MinecraftIdeasAcademy Your exact wording was “pacifist”,the cow doesn’t die and therefore it’s still technically a pacifist play through. But,yeah,it is pretty grim. Maybe they add snakes and they shed skin which can be crafted into leather? That’d be a cool animal way of getting leather without the torture
Good to see you again! although I remember still 2 things that they put in their backlogs when it was 1.13, back then in a stream the team revealed that they had plans for Pinguins to appear on Icy Ocean types and Anemone in Hot ones. But were put away during development for later updates.
I like the meteor idea. I always thought their should be some kind of end structure in the overworld to explain how the portal frame is made out of end stone
They’ve announced the addition of camels, so maybe they’ll do the other desert update bits for 1.20 too. Really liked the salt mines, and the end meteor idea is really neat too.
Honestly I would be perfectly fine if they stopped votes and just focused on implementing the content that did not win previous votes, not just the Biome votes, I mean all the votes. But I understand why they do them, it draws eyes to the game, and keeps it in the public consciousness. So maybe they should do some votes where the losers of previous votes get a second pass, a losers' bracket.
I think salt-rock caves would be great as its own cave biome. There could be salt crystals growing like dripstone that can be used to make salt lamps. Maybe salt can be placed on a plant to permanently keep it in whatever growth stage it's in. Also on dirt to prevent any grass from growing, and on any block in snowy biomes to prevent snow layer buildup.
And also farming leather is SO ANNOYING. You just wander around and look for cows or waste your time wrangling them up and stuffing them in a pen. With cacti just being a pure leather source it makes collecting leather so much more reliable.
lovely to see the video fully realized just before the minecraft live! apologies i wasn't able to help build much, i definitely would've helped more if i could (i did the and gate puzzle at 9:50, although imo that's not significant enough, if i could i would've made more stuff in the pyramid) though my week has been completely packed :( also, 8:52 i see you're manifesting the same salt and succulent vibes as luna is
Since you mentioned salt, I think it would be a cool detail to have Allays and Vexes have extremely negative reactions to salt, maybe Allays are scared off by it and Vexes are just outright damaged if they touch a salt block
Just fully watched the vid and it's really good! Here's some of my own ideas for a backlog update for the 3 un updated biomes in this vid Badlands: don't really have much, maybe fossils could spawn more commonly as well as being closer to the surface in the badlands biome, since in real life fossils are relatively common in badlands. Other than that I don't really have anything else to say. Savannah: maybe alongside ostriches there could be other unique wildlife such as giraffes and zebra. For giraffes they would mainly be ambient mobs that could be bred with baobab fruit. Wheras zebras would be skittish herd animals that run away from players that aren't crouching, kinda like ocelots, and could be bred with wheat or normal apples. There could also be abandoned mud huts near rivers containing early game loot and could add to Minecraft's quasi lore a bit. Desert: elaborating on the idea of ancient pyramids, maybe there could be a sort of "grand pyramid" rarely found in deserts, modeled after the great pyramids of Giza (though not as big.) Within it could be husks and giant scorpions that would poison you with their stingers, along with simple redstone boobytraps. To compensate the loot found in grand pyramids would be very valuable, and normal desert temples would generally spawn with less valuable loot to encourage players to seek out grand pyramids. Anyway enough of that ramble, leave your thoughts down below in the replys
I really love how in addition to adding new functionality, you always make sure the ideas also tie back to older mechanics - stuff like stripping the cactus, vinegar's interaction with calcite, and ways to guide new players organically into things they wouldn't figure out on their own, like nether portals, fireworks, and the nether ancient city portals!
i love these ideas, especially the cactus leather and coconut milk ideas! although i’m not vegan myself, having the option especially for kids playing the game would be a great way to experiment with the idea 🤔
As someone from Mexico, I'd like to propose some things for the new cactus: - Call it Prickly Pear (English name) or Nopal (Spanish name in Mexico) - Call the fruits tunas (Mexican Spanish name) - Make the pads edible, too. IRL they're cooked and then are ready for consumption. Here in Mexico they're commonly used in salads and soups, so perhaps there could be an option to mix them in with other crops in the game to make a nopal salad It's nice to see more elements from our little corner of the world get more recognition, like axolotls and this upcoming feature, however I feel like Mojang and you to some extent (no offense) are kind of skirting around making completely solid portrayals. For the axolotls, for example, I feel that comes in with their in-game diet of tropical fish. Axolotls are small-ish amphibians whose habitat is a lake in the literal center of Mexico. The type of fish they eat is not well-represented by tropical fish, and if anything, it's quite the opposite of what happens IRL. One of the types of tropical fish in Minecraft, the Blue-Gray Sunstreak, resembles IRL cichlids, a type of fish that are invasive in Lake Xochimilco and which are contributing to the decline of axolotls in their natural habitat. Given Mojang's track record of spotty research, I doubt it was intentional. Our crops and cuisine are very important for us, and they're one of the things that are 100% great about our culture without drawbacks. I'd love to see at least that get represented fully, hopefully make more people both overseas and here in Mexico decide to give nopal-based dishes a try, instead of just seeing the Minecraft nopal as "another type of cactus".
These ideas are actually really cool! They fit well with Minecraft and add new and interesting functions that could easily be approved by Mojang while also benefiting the player base. Great job!
The Hot🔥 update would be really nice, as the Savannah and desert are looking really plain right now. A bunch of new consumable plants would be great as well.
One issue with the meteors is that they may teach players the wrong thing. If the only way a player has interacted with the void is through a meteor then they may assume that falling in the void doesn't have any downside
That's a good point. I assume the texture would make it clearer that they aren't falling into the void, but it wouldn't be certain. Maybe the void could just be made less punishing in general lol
@@MinecraftIdeasAcademy the void is meant to be punishing, youre literally proposing turning the ender dragon fight thats arleady easy into a baby difficulty fight, and it wouldnt make any sense at all for your items to magically apear on your bed after you fell into a dark abyss in a different dimension 😪
Is it meant to be punishing? It was originally just designed as an out of bounds limitation. Also, Minecraft has plenty of things that don't make sense. Losing your items doesn't make the fight harder it just raises the stakes.
This is really well done, good job man. Have really stuck well with the minecraft vibe and haven't strayed off, would love these unique mechanics for these concepts to be added in future!!
idk how this keeps happening but i was literally checking back on your channel yesterday to see of i i had missed an upload! seriously you’re one of my favorite youtubers and your ideas inspire me a lot!!
It doesn't matter if people don't use baobab wood in real life... if they add baobabs as a new tree type, players will not be happy if they don't have a unique wood type (looking at you Azaleas...).
love your videos so much. its really cool to see how much of a team effort this video was to put together. the release timing is so perfect too. you always nail it with these.
Very cool ideas and implementation! Thought I should mention, the 'ostriches in Australian farms' were actually emus destroying crops in farms which lead to the emu wars
i absolutely LOVE the meteor idea, the rest of this vid had amazing ideas but the meteor one especially stood out to me. i never really thought about the organic aspect of everything tbh and it's definitely really interesting to think about. thank you for the ideas
Thank you! It was mostly Wikipedia, and a few mistakes have been pointed out in the comments from people who are more familiar with some of the features.
I can't wait for the three hot biome updates, especially desert and badlands since they feel so empty yet so numerous. The end concept you had at the end is quite interesting, I would love to see something similar, but not exact, having pieces of the end seeping into the overworld, similar to the ruined portals and their surroundings would be cool.
The end meteors are such an amazing idea. I haven't seen anyone think of such a thing, not even in modded minecraft. Perhaps closest is the twilight forest's progression, but your idea does it with way fewer things that need to be implemented in order for it to work.
I don't wai you're videos much but I got to admit you did a pretty good job with all these especially the end meteorite one. Good job! It would also be nice to hear your take on the mob vote this year!
There are so many awesome ideas here but I can't help but be laser-focused on the End meteorites! This is one of the coolest ideas I have ever seen! I would love a small mini-world that you can enter through a portal in the main world.
Altho having a mob or effect that over comes you the longer you'd stay in would keep to the creepy unknowness of the End (Maybe like a dragon version of the guardians mining effect)
Yeah living in a quasi pocket dimension would be awesome :) I am considering adding builder's fatigue so people don't cheese the parkour, but maybe there could be ways to circumvent it
@@MinecraftIdeasAcademy I think adding the fatigue is perfect! Sure people could find a way to cheese tf out of it but they'd have to think creatively and try HARD. if that isnt minecraft i dont know what is!
I really like your ideas for palm trees. The idea of saplings that produce different kinds of fruit is neat on its own, and you came up with interesting uses for the fruits as well beyond just eating. coconut pvp sounds fun. Not sure about the arrows bouncing off the wood
I’d more make it so the vulture has a nest and it will take your items and bring them to the nest, preventing them from despawning but making you have to take the items back from the nest. Nests with stolen items will sparkle to indicate that your items are there. Sometimes nests will also have a vulture egg in them that you can bring home and make a nest for. Once you do that, the vulture you raised will take the items back to that nest if you die.
it's awesome to have a new video from you again!! The ideas presented in this video are really cool, and i love the vulture model lol ----------------------------------------------------------- Encouraging transport between areas is a really interesting concept that i think Minecraft should explore more, and maybe it could even lead to an improvement to minecarts? 👀 ---- OMG the badlands pyramid would be so awesome, but i think that instead of having a Nether portal, it should contain instructions/clues for how to build a Wither. The Wither is currently almost completely inaccessible to players who haven't looked at the Wiki or other external sources. ---- The meteorite idea is amazing too. Perhaps it could include a hint for how to find strongholds and enter the End? The meteorite also fits into my crackpot theory that amethyst geodes are interdimensional holes between the Nether and the Overworld lol The fact that amethyst geodes are mode of amethyst (a type of quartz) and basalt, is what led me to this theory.
@@MinecraftIdeasAcademy ah, that does makes sense for the wither and i'm glad you found the geode theory interesting haha ^-^ also, it's really neat that you read all the comments
I absolutely love the end update idea of meteorites that link to a temporarily locked section of the end, that's brilliant. Maybe a change could be needed for multiplayer, since it's not guaranteed everyone on a server goes to kill the ender dragon at the same time-and it's also possible to respawn the ender dragon. Maybe instead of unbreakable blocks it's more like a world border, but one that you can't see past, and one that only exists for players who haven't gone through one of the main stronghold portals, or maybe who haven't themselves gotten the achievement for freeing the end (which requires you to be in the end when the dragon dies).
I don't think every player should need to kill the dragon to access the rest of the end, but I could make the blocks come back if the ender dragon is respawned at the very least
we don’t have ostriches in Australia we have emus. similarly large birds but endemic to Australia. we also have the lesser known more menacing cassowary
As someone who grew up watching meerkat manor watching this video has given me sooo many ideas for cool mechanics to add for them. Meerkats tend to be family units (mom + dad + a few generations of kids) and if any females of the group get pregnant that aren't the main matriarch it's not uncommon for them to either get kicked out or have their babies killed, so in Minecraft if you wanted to breed meerkats a requirement could be to get meerkats from two different colonies and to make sure they are a certain distance away from the two og colonies, and even further away to make sure the groups can't get into fights. There'd have to be away to tell apart the parent meerkats from their kids, so maybe once two meerkats set up their own colony they get larger or something? Just so it's easier to tell them apart. Meerkats also eat bugs n stuff so their ai could be set up to attack spiders during the day time (which I feel like is also a good interaction with the fact that spiders also become passive during the day time).
loving that you even included some content from minecraft dungeons in the form of those end blocks and mobs. while i do think that dungeons should have its exclusive content, id love to see a few things from dungeons make their way over to minecraft
Bro! I gotta say that your video might have been the most refreshing video I've seen in the minecraft community for YEARS! Yours and EyecraftMC are my new favorite channels! Keep it up bro.
On the topic of archeology I like the idea of adding a desert or badlands ancient village like Ait Benhaddou in the Sahara desert, my idea is that this would be many of the new structures where you can find pottery and fossils of ancient mobs. Other previous structures like ancient cities, ruins, mineshafts etc would also feature these archeological objects. And since we got the new chiseled bookshelves maybe we can get ancient books to find that feature small little tastes of lore.
In regards to prickly pear fruit preparation another easy way to do it that people often do in real life is burn off the thorns because the spines are effectively just curled up dried leaves their super combustible whilst the cactus and fruit have a waxy outer layer combined with super high water content are effectively completely flame retardant, so you can often stick a cactus over a fire and burn off the thorns. I'd recommend being able to get "raw" cactus that heavily damages you if you try to eat it but you can cook off the thorns on a campfire or furnace OR you can use a flint and steel to clean of the spikes like the axe. T.some one who lives in a place that lives in the place prickly pear are native too
I think all of these ideas are awesome and would be cool to see ingame! My favorite is probably the interdimensional End meteorites, the concept is great and considering how apparently only a fraction of people actually get to the End (if I remember correctly) it could help the dimension very much. Giving players hints on main gameplay stuff they may have to look for on a wiki or something otherwise is always a good thing.
Wow! Incredibly well produced video with so many good ideas, all the modelling really helped to illustrate your concepts, I’m sold! I hope this video gains more traction, not only do you deserve it but there are so many good ideas for discussion. The ideas regarding the Boab trees gets me the most excited, especially the concept of having trees not necessarily for the wood so they don’t just get cut down. I think it would make perfect sense for Minecraft, a game that has shown a fair amount of consideration for the animals they have chosen to add and what they want players to take away from their interactions with those mobs, this is a perfect chance for them to promote concepts of conservation of biomes.
Wow, that's high praise! Glad you enjoyed all the content, and thank you for your comment! And I agree, it would be a shame to see baobabs get cut down for their wood. They'd probably be quite complex to chop down anyway given their size.
The mod is now available for beta testing. It doesn't have everything yet - there's no worldgen and mobs are in the early stages.
www.curseforge.com/minecraft/mc-mods/biome-backlog
Since people are saying I put this all together faster than mojang, I'd like to mention at the time this video was released, this mod wasn't in a playable state yet. Nothing spawned or generated, and half the functionality was faked using video editing. Watch from 12:44 for more information.
Anyway, what's your favourite concept from the video?
succulents look cool, and salt lamps would be cool too
though personally i'm looking forward to gipples the most
I liked the baobabs very much! And excited to hear about ethical animal farming!
The End Meteorites
I'm a big fan of their termite implementation too
link for mod pleasee
I could definitely see them putting all the promised biome changes in a single themed update, seeing as they're all hot biomes.
@@NotAMathGuy Yeah there may have been leaks about a possible "Digs and Dunes" update, but I suppose we'll see in a few hours.
They could do it if that was the whole update imo, that was his point in the tweet
Welp, they sure didn't do that lmao
@@heybobhen1621 seeing that the next update is likely archeology, that will fit really well
Considering the next update is the "underwhelming" update, I'd assume we need to keep our expectations for the Minecrafts devs very low, like I have for years. We need to be very careful not to "overwhelm" them. Mod creators have our back though, they'll continue to carry the game on their shoulders.
I really like your idea of having salt blocks ward off mobs, because it would play into the concept of salt "purifying" and driving away evil spirits, which is a common belief in many cultures.
That's what inspired the idea!
@@MinecraftIdeasAcademy it should also ruin any farmland becasue salt can change the PH of the soil and make it hard to grow plants
@@dustyrose192 then you have to plan your base around protecting your crops, adding a whole new element to base building
It would be great for it to only keep undead mobs away (zombies, drowneds and skeletons). This way it wouldn't be overpowered and cats would still be relevant for scaring creepers.
@@dustyrose192 it will also take moisture out of things, possibly a salt arrow that is good against things that live in the water, you can also use it to cure meats, possibly adding a new type of furnace that uses salt instead of heat, it takes longer but you can cure multiple pieces of meat at once
Another thing Minecraft forgot about was the Elder Guardian. Sponge was a placeholder drop for something else. It would be interesting to see something worthwhile from sea temples.
A heart of the sea would be cool.
They should tinker the design of the temple to accommodate a conduit & fit the cyclops motif by making it odd # across instead of even, unfortunately Mojang has evolution deniers on their team and they have a stupid rule against evolving existing mobs & structures. Their team has to go
@@kevinjamesmartin7127 Their reason for not changing nether fortresses is that apparently there was some people who didn't like the village changes
I truly hope they make something about the ocean monument in the future because, in my opinion, one of the most dissapointing structures.
You see these massive underwater bunkers illed to the brim with mechanical fish who shoot lasers at you, and you think "wow there must be something really interesting here!!" Only to find 8 blocks of gold and sponges. The loot is just so not worth it, and i wouldn't say the prismarine blocks are loot. Like come on, just make it so that the 3 guardians drop a craftable trident its so obvious. Besides, everyone would rather fight the whole structure than to grind for a thousand hours just to get a trident out of a drowned, which btw is so imbalanced compared to bedrock. I got my first trident in like the second day there, whereas in java i got my first trident after months and months of ingame minecraft days.
@@G.P.M_7 Also the Drown is such an unworthy mob to attain such a cool item like the Trident
I *LOVE* the vulture idea. Not only does it help promote conservation and showcase the actual positive qualities of the vulture in a way that doesn't feel restrictive or lazy (like with sharks and fireflies), but it also offers a use for the Rotten Flesh item, which is virtually useless. Sure, you can use it as compost, feed it to wolves, or even eat it if you're desperate enough, but there are much better options for all of those cases; the vulture offers a directly positive use for it
Thanks! I'm quite happy I found a use for Rotten flesh. Btw, it can't be composted actually, but you can trade it with cleric villagers.
@@MinecraftIdeasAcademy Huh. Coulda sworn that was possible. Ah, well, just proves my point further!
I like mods that let you smelt it into leather, however I think we need larger quantities of trades in addition to updated (& updating) trade tables AND gradual release of professions.
Ngl the vultures look horrendously ugly when flying
@@captainpotatord6984 nah they're just asserting dominance
I hope 1.20 is "Droughts and Digs" update.
Droughts focusing on improving the dry biomes in the game and Digs focusing on dig sites and archeology as a lot of irl archeological sites are often found in the desert and savannahs.
This way mojang can finish both the caves and cliffs and biome votes backlog at the same time
The camels are foreshadowing this
"Digs and Dunes"
"Dry and DUMB GRAVEL MINING TOOL"
The Cum and Dump update
This is so smart WOAH
Oh my god that End meteorite idea looks so good
Thanks! I'm pretty proud of the concept too, it's like a mini parkour challenge with a very low penalty for failing
@@MinecraftIdeasAcademy it makes a lot of sense to. I like all the ideas that could let new people figure the game out without looking stuff up
The meteor isn't a mod yet, it was faked with video editing. I would like to mod it though
@@MinecraftIdeasAcademy an issue I see with the meteorite is that if it uses an end portal than it would be an unbreakable block . Which could ruin building in that area
Yeah, I'd probably make the wormhole in the centre a breakable block but take ages like reinforced deepslate
I REALLY like the vulture, such a good concept to help with the annoyance of dying, and cool to have it as a friendly/helpful mob too!
if the vulture is tamable, i hope they'll be able to perch on your head (it would be cute and a direct upgrade from having a parrot on your shoulder)
Vulcher my beloved
@@TheFlyfly Vultures are quite large..I don't think they can perch on your head let alone your shoulder.
Maybe they could also circle adventurer's corpses, and they might have a hint to an Ancient City location (not a map, just a clue)?
One issue with the prickly pears, that I had recently found out how to deal with,; you can't eat the fruit raw as you'll ingest a bunch of micro needles like I have done, but you can cook it slightly (hold it in an open flame/heat source) to burn off the needles so it can be eaten. While eating it raw won't kill you, it is a hassle to deal with.
Interesting. I guess then the raw one could damage you slightly (or maybe be slower to eat), but the cooked one wouldn't
@@MinecraftIdeasAcademy very small instant healing, but removes all saturation(your body working to get rid of the microneedles)?
I love your ideas, they add so much seamless complexity to Minecraft which is something it desperately needs.
This is really cool. The idea of plants that only grow in certain biomes would also fit in with the sniffer.
ya maybe depending on what biom it is in it will find a different plant
People who spent days building an automatic farm just to have them no longer grow: 💀
I personally dislike it I think it’ll just add extra tediousness to Minecraft iffu have to travel miles away (iffu have a on going world from a previous update) it would just add further boring nether travel and other adverse effects
@@MBP_Production that's true I guess
I absolutely love the way you executed the cactus idea! I love that it gives another place for the whole axe-stripping mechanic since i always found it pretty out of place that it only works on wood. Always love pacifist ways to get leather as well
Wouldn't it make more sense for the shears to do that?
@@bryanp5843 you'll usually will find people shearing pear cactus with things like knives, and i find a axe more like a knife than shears
Okay,okay,hear me out,what if you could sheer a cow and then feed it a regeneration potion so it regrows the leather and steak? Because regeneration potions cost a decent amount of resources,maybe the sheering provides like 10-13 leather and 3-5 steak
That's worse than rezombifying villagers, Jesus Christ.
@@MinecraftIdeasAcademy Your exact wording was “pacifist”,the cow doesn’t die and therefore it’s still technically a pacifist play through. But,yeah,it is pretty grim. Maybe they add snakes and they shed skin which can be crafted into leather? That’d be a cool animal way of getting leather without the torture
Good to see you again! although I remember still 2 things that they put in their backlogs when it was 1.13, back then in a stream the team revealed that they had plans for Pinguins to appear on Icy Ocean types and Anemone in Hot ones. But were put away during development for later updates.
I'd say that comes under scrapped content. This video covers stuff that was 100% promised
I like the meteor idea. I always thought their should be some kind of end structure in the overworld to explain how the portal frame is made out of end stone
They’ve announced the addition of camels, so maybe they’ll do the other desert update bits for 1.20 too. Really liked the salt mines, and the end meteor idea is really neat too.
They didn't do the other desert update bits for 1.20 too. :(
That end idea is PHENOMENAL like genuinely so simple yet genius it would be a shame if it Wasn't used
Honestly I would be perfectly fine if they stopped votes and just focused on implementing the content that did not win previous votes, not just the Biome votes, I mean all the votes. But I understand why they do them, it draws eyes to the game, and keeps it in the public consciousness. So maybe they should do some votes where the losers of previous votes get a second pass, a losers' bracket.
I have good news about the mob vote
I think salt-rock caves would be great as its own cave biome. There could be salt crystals growing like dripstone that can be used to make salt lamps. Maybe salt can be placed on a plant to permanently keep it in whatever growth stage it's in. Also on dirt to prevent any grass from growing, and on any block in snowy biomes to prevent snow layer buildup.
Those would be some cool uses
Really like the idea of being able to turn cactus into leather for the people who actively avoid hurting mobs. Underrated idea honestly
YES, this has always bothered me so much!! same with wool for beds, but at least you don't have to kill the sheep for that.
Yeah Minecraft desperately needs more pacifist features and foods !
And also farming leather is SO ANNOYING. You just wander around and look for cows or waste your time wrangling them up and stuffing them in a pen. With cacti just being a pure leather source it makes collecting leather so much more reliable.
@@noizepusher7594 its not "pacifist" but, on peaceful you can atleast make a hoglin dropper in the nether
What level of vegan do you need to be before you start refusing to kill minecraft cows?
lovely to see the video fully realized just before the minecraft live! apologies i wasn't able to help build much, i definitely would've helped more if i could (i did the and gate puzzle at 9:50, although imo that's not significant enough, if i could i would've made more stuff in the pyramid) though my week has been completely packed :(
also, 8:52 i see you're manifesting the same salt and succulent vibes as luna is
Oh yeah I couldn't not include salt and succulents hehe
This is honestly all I am hoping for now. They have SO MANY missing promised features that could easily make a huge update the community will love.
You're finally back! It took a long time but it was worth it!
I just LOVE the palm tree ideas! Stripping dyes and bouncing projectiles has a lot of potential for map building
Since you mentioned salt, I think it would be a cool detail to have Allays and Vexes have extremely negative reactions to salt, maybe Allays are scared off by it and Vexes are just outright damaged if they touch a salt block
I like how you show these ideas through multiple perspectives, more specifically from a game design one and an educational one.
Thanks! I figured it was the best way to figure out how mojang might implement them.
Just fully watched the vid and it's really good! Here's some of my own ideas for a backlog update for the 3 un updated biomes in this vid
Badlands: don't really have much, maybe fossils could spawn more commonly as well as being closer to the surface in the badlands biome, since in real life fossils are relatively common in badlands. Other than that I don't really have anything else to say.
Savannah: maybe alongside ostriches there could be other unique wildlife such as giraffes and zebra. For giraffes they would mainly be ambient mobs that could be bred with baobab fruit. Wheras zebras would be skittish herd animals that run away from players that aren't crouching, kinda like ocelots, and could be bred with wheat or normal apples. There could also be abandoned mud huts near rivers containing early game loot and could add to Minecraft's quasi lore a bit.
Desert: elaborating on the idea of ancient pyramids, maybe there could be a sort of "grand pyramid" rarely found in deserts, modeled after the great pyramids of Giza (though not as big.) Within it could be husks and giant scorpions that would poison you with their stingers, along with simple redstone boobytraps. To compensate the loot found in grand pyramids would be very valuable, and normal desert temples would generally spawn with less valuable loot to encourage players to seek out grand pyramids.
Anyway enough of that ramble, leave your thoughts down below in the replys
I used to use a mod that turned spiders which spawned in the desert into scorpions. Really wish that was real! Great idea
I really love how in addition to adding new functionality, you always make sure the ideas also tie back to older mechanics - stuff like stripping the cactus, vinegar's interaction with calcite, and ways to guide new players organically into things they wouldn't figure out on their own, like nether portals, fireworks, and the nether ancient city portals!
Thanks, I like adding onto old stuff. Helps improve its design
i love these ideas, especially the cactus leather and coconut milk ideas! although i’m not vegan myself, having the option especially for kids playing the game would be a great way to experiment with the idea 🤔
Thanks! I tried to avoid the use of the word vegan in the video for fear that it would start arguments in the comments section lol
@@MinecraftIdeasAcademy but by using pacifist instead you risk bringing in undertale fans
That's okay
@@Melecie totally different things
Bro the vulture is doing a t-pose right there 0:52
This was super cool! Great job to everybody involved in making this video :D
I think the badlands could also have a western influence. Perhaps you could find an old ghost town or something
Great idea for a badlands village(?)
@fandroid6491 bro if they made badlands villages based off of old western towns, that'd actually be amazing, even if it wouldnt make much sense lol
Fun ideas. End Meteorites would be fun to find. Would like to also find downed end ships in the Nether for that as well.
The t-posing vulture are the most terrifying thing ive ever seen
The meteor idea is awesome. But I loved the palm woodset, with blast and projectile resistance.
As someone from Mexico, I'd like to propose some things for the new cactus:
- Call it Prickly Pear (English name) or Nopal (Spanish name in Mexico)
- Call the fruits tunas (Mexican Spanish name)
- Make the pads edible, too. IRL they're cooked and then are ready for consumption. Here in Mexico they're commonly used in salads and soups, so perhaps there could be an option to mix them in with other crops in the game to make a nopal salad
It's nice to see more elements from our little corner of the world get more recognition, like axolotls and this upcoming feature, however I feel like Mojang and you to some extent (no offense) are kind of skirting around making completely solid portrayals. For the axolotls, for example, I feel that comes in with their in-game diet of tropical fish. Axolotls are small-ish amphibians whose habitat is a lake in the literal center of Mexico. The type of fish they eat is not well-represented by tropical fish, and if anything, it's quite the opposite of what happens IRL. One of the types of tropical fish in Minecraft, the Blue-Gray Sunstreak, resembles IRL cichlids, a type of fish that are invasive in Lake Xochimilco and which are contributing to the decline of axolotls in their natural habitat. Given Mojang's track record of spotty research, I doubt it was intentional.
Our crops and cuisine are very important for us, and they're one of the things that are 100% great about our culture without drawbacks. I'd love to see at least that get represented fully, hopefully make more people both overseas and here in Mexico decide to give nopal-based dishes a try, instead of just seeing the Minecraft nopal as "another type of cactus".
Thanks for your comment! I'll keep this in mind when continuing to work on the mod.
This was by far one of the best vanilla friendly concept videos i've ever seen, so cool! I want all of this in the game now haha
I love the ideas for the vulture companion mechanics.
I love how the vultures are kinda just T posing in the air
These ideas are actually really cool! They fit well with Minecraft and add new and interesting functions that could easily be approved by Mojang while also benefiting the player base. Great job!
Thank you very much!
The Hot🔥 update would be really nice, as the Savannah and desert are looking really plain right now.
A bunch of new consumable plants would be great as well.
One issue with the meteors is that they may teach players the wrong thing. If the only way a player has interacted with the void is through a meteor then they may assume that falling in the void doesn't have any downside
That's a good point. I assume the texture would make it clearer that they aren't falling into the void, but it wouldn't be certain. Maybe the void could just be made less punishing in general lol
@@MinecraftIdeasAcademy agreed! Probably drop you off at spawn or something
Maybe it could still kill you but drop your items at spawn so you can still recover them
@@MinecraftIdeasAcademy the void is meant to be punishing, youre literally proposing turning the ender dragon fight thats arleady easy into a baby difficulty fight, and it wouldnt make any sense at all for your items to magically apear on your bed after you fell into a dark abyss in a different dimension 😪
Is it meant to be punishing? It was originally just designed as an out of bounds limitation. Also, Minecraft has plenty of things that don't make sense. Losing your items doesn't make the fight harder it just raises the stakes.
This guy's ideas are so good mojang needs to hire someone as brilliant as him
I hope Mojang goes the Cities: Skylines route and leans into its modders and community...
@@danachos their dev team already consists of a lot of modders already, not exclusively modders but a good portion still is
This is really well done, good job man. Have really stuck well with the minecraft vibe and haven't strayed off, would love these unique mechanics for these concepts to be added in future!!
idk how this keeps happening but i was literally checking back on your channel yesterday to see of i i had missed an upload! seriously you’re one of my favorite youtubers and your ideas inspire me a lot!!
Thank you very much! Glad to see I have been missed
It doesn't matter if people don't use baobab wood in real life... if they add baobabs as a new tree type, players will not be happy if they don't have a unique wood type (looking at you Azaleas...).
Im glad to have been there when it was recorded, the vc was a lot of fun
You are a smart game designer. Your ideas are gold
The vulture just T posing around the sky was a beautiful sight
The meteorite idea is really cool.
Maybe an update to the stronghold would really be cool.
11:43 End Meteors idea is such an amazing idea, I LOVE IT!
love your videos so much. its really cool to see how much of a team effort this video was to put together.
the release timing is so perfect too.
you always nail it with these.
Thanks so much! It was great fun to collaborate with so many talented artists, coders and builders
Very cool ideas and implementation!
Thought I should mention, the 'ostriches in Australian farms' were actually emus destroying crops in farms which lead to the emu wars
This is so cool ! I love the real world ties
i absolutely LOVE the meteor idea, the rest of this vid had amazing ideas but the meteor one especially stood out to me. i never really thought about the organic aspect of everything tbh and it's definitely really interesting to think about. thank you for the ideas
You're welcome, and thanks for the praise!
It is amazing how much research went into this, grounding the ideas in reality, I would love all of these!
Thank you! It was mostly Wikipedia, and a few mistakes have been pointed out in the comments from people who are more familiar with some of the features.
Your end meteorite idea is BRILLIANT !!!!
They have to do an update dedicated to adding 2 - 3 of the non voted biomes, just because of how much content it adds to the game
Mojang definitely needs to add you to their team, your creativeness is inspiring!
Loved the concept of the palmtrees making arrows bounce!
Wow, GEEZ! Your end idea is GENIUS! I love it dude!
Thanks very much!
I can't wait for the three hot biome updates, especially desert and badlands since they feel so empty yet so numerous. The end concept you had at the end is quite interesting, I would love to see something similar, but not exact, having pieces of the end seeping into the overworld, similar to the ruined portals and their surroundings would be cool.
You've got some really really wonderful ideas, I hope they use some of them!
The end meteors are such an amazing idea. I haven't seen anyone think of such a thing, not even in modded minecraft. Perhaps closest is the twilight forest's progression, but your idea does it with way fewer things that need to be implemented in order for it to work.
Thanks! I was pretty proud of it too
absolutely LOVE your baobab ideas. So cool!
hoping to see more of your quasilore series with all the new update has to offer in regards to each player’s storytelling abilities
I would like to make one. Maybe once 1.20 is out
Cool to see the stuff we worked on in game :)
The meteorite concept is so cool! It'd help new players know about the end (and maybe contain some lore?)
All of these ideas fit the game so well, I would love to see all of these
I don't wai you're videos much but I got to admit you did a pretty good job with all these especially the end meteorite one. Good job! It would also be nice to hear your take on the mob vote this year!
I was going to put out a video but I didn't have much to say, mostly just spreading developer messages. I ran out of time anyway lol
End Meteors sound really cool
The updates are like the world rapidly evolving and slowly becoming a stronger ecosystem again.
There are so many awesome ideas here but I can't help but be laser-focused on the End meteorites! This is one of the coolest ideas I have ever seen! I would love a small mini-world that you can enter through a portal in the main world.
Blockixel Artistry has a good idea for the badlands, as well as archaeology, and the two things tie in with a new item.
MY LORD!!! I love that End idea y'all had at the end!!!
I love it too! At this point I think it's one of my favourite of my ideas so far.
@@MinecraftIdeasAcademy Like imagine making little void bases in thoses things till you beat the dragon!!!
Altho having a mob or effect that over comes you the longer you'd stay in would keep to the creepy unknowness of the End (Maybe like a dragon version of the guardians mining effect)
Yeah living in a quasi pocket dimension would be awesome :) I am considering adding builder's fatigue so people don't cheese the parkour, but maybe there could be ways to circumvent it
@@MinecraftIdeasAcademy I think adding the fatigue is perfect! Sure people could find a way to cheese tf out of it but they'd have to think creatively and try HARD. if that isnt minecraft i dont know what is!
I really like your ideas for palm trees. The idea of saplings that produce different kinds of fruit is neat on its own, and you came up with interesting uses for the fruits as well beyond just eating. coconut pvp sounds fun. Not sure about the arrows bouncing off the wood
I’d more make it so the vulture has a nest and it will take your items and bring them to the nest, preventing them from despawning but making you have to take the items back from the nest. Nests with stolen items will sparkle to indicate that your items are there. Sometimes nests will also have a vulture egg in them that you can bring home and make a nest for. Once you do that, the vulture you raised will take the items back to that nest if you die.
Rotten flesh is an awesome use for vultures, love the video!
it's awesome to have a new video from you again!!
The ideas presented in this video are really cool, and i love the vulture model lol
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Encouraging transport between areas is a really interesting concept that i think Minecraft should explore more, and maybe it could even lead to an improvement to minecarts? 👀
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OMG the badlands pyramid would be so awesome, but i think that instead of having a Nether portal, it should contain instructions/clues for how to build a Wither. The Wither is currently almost completely inaccessible to players who haven't looked at the Wiki or other external sources.
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The meteorite idea is amazing too. Perhaps it could include a hint for how to find strongholds and enter the End?
The meteorite also fits into my crackpot theory that amethyst geodes are interdimensional holes between the Nether and the Overworld lol
The fact that amethyst geodes are mode of amethyst (a type of quartz) and basalt, is what led me to this theory.
I'd like a hint towards building the wither to be in a new nether fortress room. And interesting theory about the geodes!
@@MinecraftIdeasAcademy ah, that does makes sense for the wither
and i'm glad you found the geode theory interesting haha ^-^
also, it's really neat that you read all the comments
I love reading the comments. That's part of the reason I like to make videos!
the animation on the termite blocks look really cool and would be a great decoration in my wooden house!
I absolutely love the end update idea of meteorites that link to a temporarily locked section of the end, that's brilliant. Maybe a change could be needed for multiplayer, since it's not guaranteed everyone on a server goes to kill the ender dragon at the same time-and it's also possible to respawn the ender dragon. Maybe instead of unbreakable blocks it's more like a world border, but one that you can't see past, and one that only exists for players who haven't gone through one of the main stronghold portals, or maybe who haven't themselves gotten the achievement for freeing the end (which requires you to be in the end when the dragon dies).
I don't think every player should need to kill the dragon to access the rest of the end, but I could make the blocks come back if the ender dragon is respawned at the very least
we don’t have ostriches in Australia we have emus. similarly large birds but endemic to Australia. we also have the lesser known more menacing cassowary
As someone who grew up watching meerkat manor watching this video has given me sooo many ideas for cool mechanics to add for them. Meerkats tend to be family units (mom + dad + a few generations of kids) and if any females of the group get pregnant that aren't the main matriarch it's not uncommon for them to either get kicked out or have their babies killed, so in Minecraft if you wanted to breed meerkats a requirement could be to get meerkats from two different colonies and to make sure they are a certain distance away from the two og colonies, and even further away to make sure the groups can't get into fights. There'd have to be away to tell apart the parent meerkats from their kids, so maybe once two meerkats set up their own colony they get larger or something? Just so it's easier to tell them apart. Meerkats also eat bugs n stuff so their ai could be set up to attack spiders during the day time (which I feel like is also a good interaction with the fact that spiders also become passive during the day time).
This stuff would be really cool! Thank you for this information, I found it hard to find information on meerkats
you guys are doing gods work, damn
I love complex crafting being accessible in the crafting table.
But agreed we should have a firework table.
I love these videos so much! This has really got me thinking and speculating about what might happen during Minecraft Live.
I'm a minecraft mod developer and this is really good you got another subscri
Video comes out:
I: Instantly set it into my research playlist
loving that you even included some content from minecraft dungeons in the form of those end blocks and mobs. while i do think that dungeons should have its exclusive content, id love to see a few things from dungeons make their way over to minecraft
Well that was mainly because without dungeons blocks the meteorite would look pretty bland lol
i really enjoyed the idea of plants that can only grow in certain climates & trees which act more like cool structures than a typical resource
Bro! I gotta say that your video might have been the most refreshing video I've seen in the minecraft community for YEARS! Yours and EyecraftMC are my new favorite channels! Keep it up bro.
On the topic of archeology I like the idea of adding a desert or badlands ancient village like Ait Benhaddou in the Sahara desert, my idea is that this would be many of the new structures where you can find pottery and fossils of ancient mobs. Other previous structures like ancient cities, ruins, mineshafts etc would also feature these archeological objects. And since we got the new chiseled bookshelves maybe we can get ancient books to find that feature small little tastes of lore.
The meteorite idea sounds really cool!
I love every single one of these ideas and I realy hope mojangs sees this and adds most of this!
The End meteors are such a good idea!
In regards to prickly pear fruit preparation another easy way to do it that people often do in real life is burn off the thorns because the spines are effectively just curled up dried leaves their super combustible whilst the cactus and fruit have a waxy outer layer combined with super high water content are effectively completely flame retardant, so you can often stick a cactus over a fire and burn off the thorns.
I'd recommend being able to get "raw" cactus that heavily damages you if you try to eat it but you can cook off the thorns on a campfire or furnace OR you can use a flint and steel to clean of the spikes like the axe.
T.some one who lives in a place that lives in the place prickly pear are native too
I think all of these ideas are awesome and would be cool to see ingame! My favorite is probably the interdimensional End meteorites, the concept is great and considering how apparently only a fraction of people actually get to the End (if I remember correctly) it could help the dimension very much. Giving players hints on main gameplay stuff they may have to look for on a wiki or something otherwise is always a good thing.
Thanks! The numbers aren't as low as the incomplete data suggests, but I think comparing them to the nether paints a more accurate picture.
the meteorite idea is amazing, something so creative and cool that still manages feel vanilla.
Thanks very much!
I really like the End Meteorites idea! It also has some Outer Wilds vibe to it, adding more to the exploration side of the game
your ideas are always so amazing to me they inspire me to play the game more. :)
Wow! Incredibly well produced video with so many good ideas, all the modelling really helped to illustrate your concepts, I’m sold! I hope this video gains more traction, not only do you deserve it but there are so many good ideas for discussion.
The ideas regarding the Boab trees gets me the most excited, especially the concept of having trees not necessarily for the wood so they don’t just get cut down. I think it would make perfect sense for Minecraft, a game that has shown a fair amount of consideration for the animals they have chosen to add and what they want players to take away from their interactions with those mobs, this is a perfect chance for them to promote concepts of conservation of biomes.
Wow, that's high praise! Glad you enjoyed all the content, and thank you for your comment! And I agree, it would be a shame to see baobabs get cut down for their wood. They'd probably be quite complex to chop down anyway given their size.