The BEST Part of Every Minecraft Update (1.0-1.20)

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  • Опубликовано: 27 дек 2024

Комментарии • 2,4 тыс.

  • @OmicronGaming
    @OmicronGaming  Год назад +827

    TIMESTAMPS IN THE DESCRIPTION
    FAQ:
    Q: Weren't the new caves added in 1.18, not 1.17?
    A: Yeah, ima be honest, I kinda fumbled on that one, instead of "Best of 1.17 and 1.18", it was more like "Best of Caves" and "Best of Cliffs". The snapshots in between the two updates made it hard to determine which addition belonged to which update.
    Q: What factors are being considered to choose the best "thing"?
    A: Depends honestly, some of them are chosen because they have a lot of relevance in speedrunning/beating the game, others are just iconic features that make Minecraft what it is, and some of them are just because "I like it". There's really no ranking here, it's just that out of the features added in each of these updates, I think that these are the ones that stand out to me in a good way

    • @GladeGtag
      @GladeGtag Год назад +6

      hi omicron I kinda wanna see you play valorant

    • @Samstercraft77
      @Samstercraft77 Год назад +10

      btw didn't 1.7 add command blocks? they created a whole new community to minecraft like redstone did

    • @10carries
      @10carries Год назад +8

      How did you forget the wither at 3:46. The iron golem isn’t 1 of 2 mobs that can be built it is 1 of 3 mobs.

    • @cookingwithkimbap4432
      @cookingwithkimbap4432 Год назад +2

      Omicron did you approve of me giving birth to 21 tortoises?

    • @NoymoHD
      @NoymoHD Год назад +10

      14:27 while I do think that the shipwrecks are cool. I feel like the best thing in the 1.13 uptade was (By a lot) the ability to swim, it made you actually want to explore the ocen since you could move fowards at a speed faster than 1 block per minute

  • @ChunkyItems
    @ChunkyItems Год назад +4171

    He forgot that in 1.13 we have a swimming animation. We couldn't swim fast before 1.13 and it was a pain. But the update was very helpful. Also you get to go through a 1 block gap!

    • @SSADO-
      @SSADO- Год назад +218

      1.13 is my favourite update. I always thought the Minecraft oceans were boring and I always wished Mojang would update them. 1.8 kinda did that but 1.13 just made the game more lively in a way no other update could’ve done

    • @CatCat-tm2cg
      @CatCat-tm2cg Год назад +51

      1.13 is great. It added color and fun to the game.

    • @SSADO-
      @SSADO- Год назад +30

      @@CatCat-tm2cg
      The update before it added color lol

    • @Nayiizx
      @Nayiizx Год назад +16

      that was 1.13?? it feels so new like it was added in 1.18😨

    • @owenposer6720
      @owenposer6720 Год назад +11

      @@SSADO-so many good updates. A top 3 has to consist of 1.14 1.13 and 1.16 (in no particular order)

  • @Trianull
    @Trianull Год назад +1720

    The other great thing about enchantments requiring lapis is that now doing a max-level enchant doesn't eat all of your 30 levels, it just takes 3 but requires you to be level 30.

    • @notaperson-wx2vs
      @notaperson-wx2vs Год назад +27

      So true!

    • @Flemingmullholland
      @Flemingmullholland Год назад

      @GhotzEditz_me__?

    • @akiharuse825
      @akiharuse825 Год назад +4

      ​@@FlemingmullhollandI think he means "Not in Pocket Edition" which idk is true or not cause I haven't played bedrock for years.

    • @samsam21amb
      @samsam21amb Год назад +9

      @anime_vibes__. i think the old combat system was broken and 1.9 was a great update becasue it required more skill and you need to choose the best weapon for each senario and trade offs of attack speed vs attack damage made combat more interesting and 1.9 shields were better becasue they didnt eliminate all damge unlike now, and the off hand has been a great addition - at least on java - and made the game much harder and more interesting to play. like, in 1.8 and prior there's like no skill at all, all that really matters is how much cps you can manage and how well you are at tracking objects. but that's just my opinion.

    • @torbaz5930
      @torbaz5930 10 месяцев назад

      makes the game too easy
      i play 1.2.5 where the max enchant level is 50 and it eats all your levels, really makes it feel like you earned that enchanted diamond sword and makes it more valuable instead of something you grind out by day 2

  • @amogsus631
    @amogsus631 Год назад +465

    My god how the time flew. I remember 1.8 coming out like it was yesterday and am still in the mindset of 1.9 being brand new.

    • @georgenoodles1387
      @georgenoodles1387 Год назад +50

      Everthing after 1.9 is a mystery to me

    • @tomasruffa5488
      @tomasruffa5488 9 месяцев назад +5

      @@georgenoodles1387 I agree with you

    • @SheaN1026
      @SheaN1026 8 месяцев назад +18

      Shields still feel like a new feature

    • @arijeanz
      @arijeanz 7 месяцев назад +19

      me too, i still think of elytras and shulkers as "new" even though they've been in the game longer than they haven't

    • @justwatch7091
      @justwatch7091 7 месяцев назад +7

      Same. I left the game around the time 1.9 released and cameback recently due to anniversary sale and damn, this game really keeps on giving.

  • @zenthous9568
    @zenthous9568 Год назад +411

    You also forgot the fact that nametags stop mobs despawning, which massively helps farms and moving mobs

    • @WriggleNightbug
      @WriggleNightbug 8 месяцев назад +3

      this guy is a total noob

    • @zenthous9568
      @zenthous9568 8 месяцев назад +15

      @@WriggleNightbug chill

    • @Apalis
      @Apalis 7 месяцев назад +5

      @@WriggleNightbug He has played minecraft for over 8 years....

  • @spacey4828
    @spacey4828 Год назад +93

    One change that always get buried under the bigger changes, but was absolutely huge in my opinion is the changes made to boats. They used to be absolutely horrible, but now they actually function as boats. They don't break on impact with literally anything anymore and if you do decide to break it, you actually get the boat back instead of some planks and sticks. 10/10

    • @OmicronGaming
      @OmicronGaming  Год назад +13

      ooh that would've been a good one for sure!

  • @Jam-zc1fo
    @Jam-zc1fo Год назад +606

    I feel like armor stands shoulda definitely won 1.8 because of how much they did for people who worked with command blocks and custom maps.
    Also honey was definitely underrated because since they act like slime blocks that don’t stick to other slime blocks it was huge for anyone who likes redstone.

    • @Swaylon_Da_Panda
      @Swaylon_Da_Panda Год назад +3

      1.20 update make them useless now

    • @_Mintyz_
      @_Mintyz_ Год назад +4

      @@Swaylon_Da_Panda what did they do?

    • @r66-f6g
      @r66-f6g Год назад +39

      @@_Mintyz_ the new display entities basically replace a lot of features developers used them for, such as floating text, floating items, and blocks, but they're more flexible and convenient than armor stands ever were.

    • @_Mintyz_
      @_Mintyz_ Год назад

      @@r66-f6g cool ty!

    • @helikoptercarlzr2368
      @helikoptercarlzr2368 Год назад

      Armor stand are also good for decoration

  • @Dolphin002
    @Dolphin002 Год назад +2480

    1.15 is underrated. The bug fixes were the best part of it.

    • @nue-fp6yz
      @nue-fp6yz Год назад +665

      Shouldve been the bugs and bees update, pun intended

    • @itsjackson
      @itsjackson Год назад +83

      @@nue-fp6yz its almost as if it was the bugs and bees update lmao

    • @itsjackson
      @itsjackson Год назад +46

      ok i guess technically it wasnt called the bugs and bees update but they said it was at first but for some reason changed it

    • @destructivforce2894
      @destructivforce2894 Год назад +131

      Not only that, but it made the game playable again in multiplayer and modded. Servers struggled to run 1.13 and 1.14, and even when forge caught up to it, there were hardly any mods made between 1.12 and 1.15 because the lag was unbearable.
      1.15 wasn't meant to be a content update, it was meant to make up for mojang rewriting the game for better performance.

    • @The_MEMEphis
      @The_MEMEphis Год назад +7

      ​@@destructivforce2894 servers still struggle on anything beyond 1.12 alot of servers are stuck on that update

  • @dumbpotaato
    @dumbpotaato Год назад +736

    honestly, 1.11 was a very tricky choice to make because it implemented two very useful features: shulker boxes (mentioned in the video) and rocket boosting, a much easier was of using the elytra to travel long distances instead of punch bow.

    • @AlmostNamedOne
      @AlmostNamedOne Год назад +58

      totem of ununalive

    • @notevelyne
      @notevelyne Год назад +21

      Not to mention Totem of undying.

    • @vegegrey1709
      @vegegrey1709 Год назад +4

      I still think using punch 2 bows for elytra boosting is way cooler and should’ve been kept

    • @djChris_
      @djChris_ Год назад +19

      ​@@vegegrey1709 is it not still in the game? Anyways it is isn't that good, having to hurt yourself to fly comfortably seems kinda backward

    • @SigurdGund
      @SigurdGund Год назад +1

      @@djChris_ if you had projectile protection on one of your armour pieces you only take half a heart and it requierd much more skill

  • @OR56
    @OR56 Год назад +695

    I have a theory. The Nether wasn’t always a fiery hellscape. It was like lush caves. But then the piglins found Pigstep. When they played it, it was so fire, it turned the dimension into hell.

    • @kate_isawesome1207
      @kate_isawesome1207 Год назад +4

      I hate the nether! It's a very bad dimension!
      Aether and Heaven are better!

    • @kate_isawesome1207
      @kate_isawesome1207 Год назад

      It's dangerous and has lots of cheating mobs.(even though zombified piglins, piglins and blazes are the only ones that cheats)
      But I'm not a noob. I'm a pro.
      We also so annoyed when sometimes the portal spawned us in random parts of the Overworld when we exit. @@ArcticFox-s1z

    • @Damjan_Lazarevski
      @Damjan_Lazarevski Год назад +48

      ​@@kate_isawesome1207 this guy hates summer too

    • @kate_isawesome1207
      @kate_isawesome1207 Год назад +9

      I always hate the nether!
      Reasons:
      Too dangerous, has the cheating mobs that I really hate(zombified piglins), can't place waters, easy to lost the nether portal,(until uses a lodestone), nether portal spawn us in a different parts of the Overworld after exit the nether, it's hard to strip mine because of the stupid lavas underground and snow golems can't survive there.(even though they can hurt blazes)

    • @Damjan_Lazarevski
      @Damjan_Lazarevski Год назад +48

      @@kate_isawesome1207 most of those things are avoidable if you know the game.

  • @literatemax
    @literatemax 11 месяцев назад +25

    The best thing about 1.3 will always be the "Open to LAN" button to me. Playing in the same virtual space as my siblings from different computers was once a rare commodity!

  • @Pedro-ss2qr
    @Pedro-ss2qr Год назад +579

    The new cave generation wasn't added in 1.17, it was added in 1.18. 1.17 just introduced the items and the mobs.

    • @Wrlixer
      @Wrlixer Год назад +16

      Yeah

    • @ZeWeshman
      @ZeWeshman Год назад +28

      yea i think he didn't know the difference

    • @zcarp8642
      @zcarp8642 Год назад +20

      1.17 was like a malformed cookie. Sure the basics are there, but it's definitely not good.
      1.18 was like a cookie made with the purest grandma essence ever. It's leaps and bounds better, despite having lots of the same things, just that it's higher quality

    • @jasonsenter1646
      @jasonsenter1646 Год назад +19

      @@zcarp8642Thank you. Not enough people realize this common sense. 1.17 was one of the worst updates and people treat it like it was one of the best because technically it added a lot when it really didn’t lol

    • @thectyptid00
      @thectyptid00 Год назад +4

      @@jasonsenter1646As a builder I love 1.17, because you are able to use all 1.18 blocks (obv not talking about later versions) without -64 world boarder and specific deepslate levels, so it’s much easier to strip mine and find diamonds. Also, because deepslate isn’t instamined with haste 2, mining in post 1.18 is just unpleasant

  • @PIXELGamerzXvlogs
    @PIXELGamerzXvlogs Год назад +64

    As an honorable mention for Release 1.3 (1.3.1 in specific), it added the creative menu we all know and love today, with life saving categories instead of the jumbled mess of 1.2 and prior. Still remember spending ages trying to find a block instead of just searching it or looking it in a category of blocks.

    • @Isabelle-mp8rk
      @Isabelle-mp8rk Год назад

      it was in 1.3.1 because 1.3.0 was a prerelease version with only bugfixes

  • @dbeme07
    @dbeme07 Год назад +105

    4:03 I love the barely noticeable detail of the no longer alive snow golem. You just carry on talking and it’s hilarious.

    • @thefancydoge8668
      @thefancydoge8668 11 месяцев назад +5

      And there is just one in the background roaming around

  • @pixelgaming7261
    @pixelgaming7261 Год назад +50

    8:02 They do also have a useful functional purpose, stopping mobs from despawning.

    • @Shrando
      @Shrando Год назад +4

      Used for iron farms, endermen farms, and many more. SUPER useful.

    • @Bari-gd
      @Bari-gd 10 месяцев назад

      ​@@Shrando Thank God name tags were added in mineshaft

    • @Shrando
      @Shrando 10 месяцев назад

      ​@@Bari-gdI usually need a few 100 when I play so I just get them from villagers.

  • @robertvanderlinden2813
    @robertvanderlinden2813 9 месяцев назад +14

    17:35, even the jukebox is displaying that pigstep is straight fire🔥🔥🔥

  • @flirora
    @flirora Год назад +201

    Personally, my favorite feature of 1.12 is items in the crafting grid going directly to your inventory when you close the crafting interface.

    • @erixccjc2143
      @erixccjc2143 Год назад +14

      Remember when you broke someone's crafting table and stole all their items? good times lmfao

    • @AxoIsAxo
      @AxoIsAxo Год назад

      I dont like this feature lol

    • @justwatch7091
      @justwatch7091 7 месяцев назад +2

      Whoever thought of that feature deserves a raise.

  • @NotBrayDaGamerYT
    @NotBrayDaGamerYT Год назад +161

    My favorite part of 1.18 was The Increase of the height of the world from height limit being from Y 256 to Y 319 and minimal height being from Y0 to Y -64

    • @wolnyczowiek8705
      @wolnyczowiek8705 Год назад +13

      I think that they should have changed the world height just from y 0 to -128 and make the y 0 a sea level

    • @slungellife
      @slungellife Год назад +4

      ​@@wolnyczowiek8705I believe they cant do that because of how the coding works

    • @d3va383
      @d3va383 Год назад +6

      ​@@slungellife It's literally just a visual change to the coordinates why wouldn't they be able to do that.

    • @Alexchess99
      @Alexchess99 Год назад +1

      ​@d3va383 f3 statistics are very complex

    • @d3va383
      @d3va383 Год назад +2

      @@Alexchess99 no shit sherlock but all they needed to do to achieve what the guy asked is to add a -64 next to the y coordinates.

  • @eclipsevoid_
    @eclipsevoid_ Год назад +240

    Hi Omicron! I noticed that you really seemed to hate 1.15, but imo, it was a neccesary update because of the PERFORMANCE issues. 1.13 is infamous of being laggy on low-end devices without Optifine, and not only did 1.15 fix that, it also fixed several bugs, like the Alt+F4 dupe. This is something that only a little part of the community knows about, and I hope you change your view on The Buzzy Bees update.

    • @jam_xo972
      @jam_xo972 Год назад +49

      not to mention the fact he put a music disc as the most impactful feature of 1.16 when 1.16 completely overhauled the nether, adding 2 new wood types, 4 new biomes and a plethora of new mobs and structures.

    • @SaishoVibes
      @SaishoVibes Год назад +7

      @@jam_xo972 yeah I feel like he didn't look up much more than simple highlight videos

    • @thekorbanator8830
      @thekorbanator8830 Год назад +1

      Remember this is his opinion not yours, so don’t try and tell him what he should think.

    • @CrypticKnight10
      @CrypticKnight10 Год назад +20

      @@thekorbanator8830 no one is saying that though, it ain’t that deep

    • @mrSlaym44
      @mrSlaym44 Год назад +3

      @@thekorbanator8830 yeah, and thats why @eclipsevoid_ said "imo"

  • @ernestregia
    @ernestregia Год назад +17

    My picks:
    1.0: Brewing (Potion is a fun addition)
    1.1: Superflat (Making creative builds easier)
    1.2: Jungle biome
    1.3: Ender chest
    1.4: Same as you
    1.5: Same as you
    1.6: Donkey (Act as an early game/pre 1.11 shulker box)
    1.7: Same as you
    1.8: Ocean monument
    1.9: Shield
    1.10: Magma block (For gold farm)
    1.11: Same as you
    1.12: Concrete blocks
    1.13: Trident (1. Trident killer, op mob grinder for bedrock, 2. Easy way to get mob head once you get channeling)
    1.14: Trading rework
    1.15: Honey blocks (For redstone nerds)
    1.16: Warped forest (1. Getting ender pearl from enderman if you hate bartering, 2. Warped woods)
    1.17: Pointed dripstone (For infinite lava source)
    1.18: Cave generation
    1.19: Same as you
    1.20: Same as you

  • @pixelgaming7261
    @pixelgaming7261 Год назад +11

    10:44 Also before this update enchantments cost 30 LEVELS instead of 3 levels and 3 lapis. Definitely a great change.
    Those were the days...

    • @skyecase5968
      @skyecase5968 9 месяцев назад +1

      and before that it cost 50 levels for a short time, and you had to sort through so many times for the random chance a level 50 showed up

  • @meowmeow3163
    @meowmeow3163 Год назад +162

    I remember when they added horses and how excited me and my brothers were when we found out. Crazy how far the game has come since then!

    • @zebrasnot6819
      @zebrasnot6819 Год назад +9

      I remember the hype around horses lmao remember that song that came out

    • @samdedmon8674
      @samdedmon8674 11 месяцев назад

      I remember playing it with my brother and being like "This is too weird, it doesn't even feel like minecraft anymore!"

    • @gumshake689
      @gumshake689 10 месяцев назад

      ​@@samdedmon8674people have been saying that forever and they still do it

  • @TheWaffleLord6787
    @TheWaffleLord6787 Год назад +152

    Extra info on things you mentioned that I expected to be mentioned:
    You can use iron golems for automatic iron
    You can use haste 2 from beacons to instant mine stone
    You can use a nametag on an endermite to prevent it from despawning, making enderman farms possible
    I'd argue honey blocks were definitely the best feature of 1.15 since it revolutionized slimestone
    Also, the main reason why 1.15 appears to be so lackluster was the amount of fixed bugs, performance improvements, and Bedrock parity changes

    • @Sir.
      @Sir. Год назад

      Exactly what I’m sayin

    • @Tay10rd
      @Tay10rd Год назад +1

      Man no way he chose the golem cracks over the honey blocks

    • @pre-violetmelain2984
      @pre-violetmelain2984 Год назад

      I have a enderman farm without nametags lol

  • @ThatNerdGuy0
    @ThatNerdGuy0 Год назад +102

    something that not a lot of people remember is the fact that originally, you could not attack AT ALL during the attack cooldown for 1.9, but this was changed almost immediately because people hated it so much

    • @CatCat-tm2cg
      @CatCat-tm2cg Год назад +1

      Like goat horns cooldown

    • @hiddlestunned
      @hiddlestunned Год назад +3

      i remember i refused to play 1.9 when it came out for that reason

    • @ThatNerdGuy0
      @ThatNerdGuy0 Год назад +7

      from what I remember in 1.9 coming out was that my friend and I would laugh our ass off from just switching from a sword to an axe or pickaxe. due to the slow movements of the other tools (from the attack cooldown) we found it difficult to contain out laughter, and it was the funniest shit in minecraft for several days@@hiddlestunned

  • @bigtomato7496
    @bigtomato7496 Год назад +35

    I think I started playing Minecraft since a little before the 1.12 update, and when 1.12 came, the ability to have beds that were not red was an amazing discovery to me

  • @binancehighlights4038
    @binancehighlights4038 Год назад +2

    Terracotta in 1.12 has very important use in conveyors and flying machines, because it’s not glued to slime or honey block

  • @yisyis
    @yisyis Год назад +268

    I don't even know in which update it was introduced but the recipe / crafting book is a godsend even for us veteran players. With the rapidly growing number of recipes you have to memorize and some tedious stuff you have to craft a lot of its a great way to safe you some time and braincells lmao, It's also really helpful for all the new players. I even love how you can only see the recipes you unlocked and not all of them immediately when you create a new world, which could spoil the fun and also overwhelm the player

    • @yisyis
      @yisyis Год назад +6

      In additon I would love for them to include a note book you can craft like a shield and then equip to a inventory slot.... I feel like not enough games especially open world games have a feature to write something down.... I always get distracted and lose sight of the materials I was looking for.

    • @echoless3474
      @echoless3474 Год назад +45

      ​@@yisyis book and quills exist

    • @stonrfr
      @stonrfr Год назад

      Well, no.

    • @DE23
      @DE23 Год назад +12

      It was 1.12

    • @halza9
      @halza9 Год назад +3

      I remember when I t came out too it helped a lot.

  • @hypenheimer
    @hypenheimer Год назад +1492

    The new cave generation was added in 1.18, not 1.17

    • @TheLucas0828
      @TheLucas0828 Год назад +190

      cave biomes were added in 1.17, i believe that's what he meant. In his description of 1.18, he says "in this update is when caves finally started going down to y -64". He should have specified new cave "biomes" instead, even thought that still is classified as generation

    • @ThePrinceOfLego
      @ThePrinceOfLego Год назад +9

      Yes

    • @brancher
      @brancher Год назад +41

      the generation was around in 1.17, but didn't generate naturally until 1.18

    • @itz_shadow
      @itz_shadow Год назад +32

      @@TheLucas0828 the BLOCKS were added. Not the biomes

    • @drdapper1899
      @drdapper1899 Год назад +18

      @@TheLucas0828 I still think he was confused, 1.17 included the majority of the new blocks like amethyst and the moss family, but no biomes were added. Geodes formed, were commonly spotted in the ocean due to lack of space underground, and the moss family of blocks could only be bonemealed after you found some in a shipwreck or mineshaft. Axolotls were added too…(There was a bug that they spawned in the end dimension if water was present, it was hilarious)
      Basically 1.17 added 70% of any features that didn’t involve terrain generation in the sm caves and cliffs update. Part 1 introduced most mechanics, part 2 gave the terrain generation

  • @eurofeature
    @eurofeature Год назад +341

    wasn't the new cave generation delayed until 1.18? the 1.17 actually added only new blocks, no worldgen included

    • @typicalglitchers
      @typicalglitchers Год назад

      ^

    • @OmicronGaming
      @OmicronGaming  Год назад +96

      Yeah, ima be honest I kinda botched the difference between 1.17 and 1.18, it was kind of confusing with all the snapshots before 1.18 that were "technically" 1.17, I eventually just did one of "caves" and one of "cliffs" lol

    • @Rashaexe
      @Rashaexe Год назад +12

      Forgive me if I'm wrong, but I think they added new variations of caves into 1.17, and then revamped the entire world generation for 1.18

    • @mien1216
      @mien1216 Год назад +16

      ​@@Rashaexe they only added the new cave gen in 1.18

    • @broski7792
      @broski7792 Год назад +11

      @@mien1216 Technically speaking, the new cave gen *was* added in 1.17. It was just moved to a datapack halfway through the snapshot cycle. If you enabled the datapack when creating a 1.17 world, you could get a WIP version of the new caves.

  • @FatGuyEngineer
    @FatGuyEngineer 10 месяцев назад +4

    He says that EVERYONE knows what Pigstep is, meanwhile this is the first I'm ever hearing of it.

    • @lerfino
      @lerfino 5 месяцев назад

      same lmfao just trying to be different

  • @skiper7795
    @skiper7795 11 месяцев назад +4

    I think that in 1.20 armor trims are definitly best feature. They added a new level of exitment for exploring all of old and new structures + they just look cool af

  • @freddy902
    @freddy902 Год назад +34

    One of my favorite features/changes in 1.18 are finally having interconnected rivers. for many years If you wanted to connect a lake to the ocean you had to do a lot of terraforming.

  • @VRavTech
    @VRavTech Год назад +40

    Honestly in 1.6 the pick for me is hardened clay (terracotta now). For 1.13 instead is the swimming mechanics

  • @Blue_Doge
    @Blue_Doge Год назад +53

    1.15 was actually decentlly usefull due to honeyblocks slimeblock properties while not sticking to it allowing for more redstone versitillity

  • @G_Microphone
    @G_Microphone Год назад +5

    My favorite 1.20 addition is definitely the raft. Or as some people rather, BamBoat. As boats being some of the most overpowered early game items, having a new variant of it that just looks amazing is awesome.

  • @autismandgaming4532
    @autismandgaming4532 5 месяцев назад +2

    I’m probably gonna be the only person on earth who says this, but my favourite addition of 1.12 was Concrete. Having a decorative block that’s purely just the colour (and not extremely off like terracotta) is lowkey invaluable if you enjoy the building side of Minecraft

  • @hurlemort_
    @hurlemort_ Год назад +88

    For the 1.14 update, you forgot to talk about the aftermath of the Raid : the ‘hero of the village’ effect and raid farms

  • @calebmarkham9221
    @calebmarkham9221 Год назад +12

    13:56 Fast swimming was HUGE in 1.13 and NOBODY TALKS ABOUT IT

    • @Ahmeda_sf5
      @Ahmeda_sf5 9 месяцев назад

      You understand👍👍👍👍

  • @YourLocalCanadianBeamNGFan27
    @YourLocalCanadianBeamNGFan27 Год назад +58

    I personally think for 1.16, I would DEFFINETLY choose Netherite because it still had been years since the last mineral added

    • @vladivascanu108
      @vladivascanu108 Год назад +5

      I would probably either choose the new biomes or bastions. I think bastions are one of the coolest structures

    • @SonicVK
      @SonicVK Год назад +11

      Rip Copper

    • @CatCat-tm2cg
      @CatCat-tm2cg Год назад

      I would choose the habitability of nether. There is wood, there is food. 2 things needed to survive. Now we can do “Getting out of nether” challenges

  • @mycornflakes788
    @mycornflakes788 Год назад +3

    just came back to minecraft this week after not playing for over ten years so ive been trying to find a video like this for days man thanks

  • @niblet8308
    @niblet8308 Месяц назад +2

    17:28 this is the first time I've ever heard of pigstep and this tune in general

  • @MrEldir
    @MrEldir Год назад +43

    A little correction, u can get shulker boxes in survival without killing the enderdragon, but it will consume a lot of lifetime 😅 because you'll buildig a very very long bridge to the nearest island from the end center

    • @erixccjc2143
      @erixccjc2143 Год назад +7

      If you can get to the end, killing the enderdragon shouldn't be too much of a hustle anyways

    • @editazilinskyte3681
      @editazilinskyte3681 Год назад +3

      You can't leave the end without killing the dragon/dieing. So why would you bother?

    • @MrEldir
      @MrEldir Год назад +8

      You can actually put all your stuff in a Enderchest and then die blank. But yeah you lose life and levels but save the rest

    • @Xenorvya
      @Xenorvya Год назад

      @@MrEldir The Enderdragon could push you off the ledge, not killing him would be a dumb thing to do I think.

    • @MrEldir
      @MrEldir Год назад +2

      @@Xenorvya Thats true. I just wanted to mention it is possible. Its not about making sense. I did because i was on a 2 player Server and we wanted together fight the ender dragon. I had more time to play at this time as my colleg so i build a veeeerrrryyyy long bridge. Useless but fun :-).

  • @realSallad
    @realSallad Год назад +8

    I know it's been extended even more since then, but 1.2 upping the height limit was so so so so good at the time, it felt amazing to finally build that large

  • @explodingkittens3091
    @explodingkittens3091 Год назад +12

    3:48 Wither is also created with blocks
    My favourite parts:
    1.0: The end
    1.1: Superflat
    1.2: Iron golems
    1.3: Temples & trading
    1.4: Wither
    1.5: All redstone components
    1.6: Name tags
    1.7: Dark oak
    1.8: Ocean monuments
    1.9: New combat
    1.10: Magma blocks
    1.11: Shulker boxes
    1.12: Concrete
    1.13: Trident & shipwrecks
    1.14: Raids & crossbows
    1.15: Honey blocks
    1.16: Pigstep
    1.17: Goats
    1.18: Depth and height
    1.19: Chest boats
    1.20: Jukebox updates and chiseled bookshelves

    • @sunitathakur5975
      @sunitathakur5975 Год назад +1

      What about armor trimming in 1.20

    • @ImNotMrNooby
      @ImNotMrNooby Год назад

      U copied his opinions but change a littlw bit of them
      PIGSTEPPPP??????? A SOUND TRACK????
      it's the best ngt
      BUT NOT THE BEST IN THE UPDATE

    • @explodingkittens3091
      @explodingkittens3091 Год назад +1

      @@ImNotMrNooby Ye, I copied his opinion & definitely don't just have a similar opinion, consider we are talking about the exact same thing.
      Hey bro, you copied me by existing.
      One more thing, I can assure you I didn't even watch the full video until now because you got me intrigued... Good job, my guy.

    • @belpystitched
      @belpystitched 9 месяцев назад

      Your opinion is already invalid since you said the new combat system of 1.9 was the best thing in 1.9…

    • @Llamu
      @Llamu 6 месяцев назад

      It wasn’t added yet

  • @ChipChopTore
    @ChipChopTore Год назад +13

    2:36 "The best part this update brought are bow enchantments, specifically..." _continues to name every bow enchantment_

  • @SaltyCalhoun
    @SaltyCalhoun 3 месяца назад +2

    Pigstep sounds like one of those royalty free songs youtube gives you, like something the nostalgia critic would use. Absolutely spiceless

  • @shaneseem-sin3856
    @shaneseem-sin3856 Год назад +6

    My favorite feature from 1.13 is probably the turtle shell. It's an item that requires animal interaction that's deeper than killing it. The shell itself appeals to both early players with the water breathing, and late players with the turtle master potion. It's very versatile, but it's sadly overlooked.

  • @TaiTree_
    @TaiTree_ Год назад +10

    As someone that works with a lot of the cosmetic side of minecraft, the Texture update in 1.14 has to be my favorite. Raids are great and provide a lot of opportunity and fun features, but as I work primarily in creative, it doesn't stand out as much to me.

    • @augustguss3619
      @augustguss3619 Год назад +5

      YES the textures have to be the best part, the colores are 🍆🌊🌊🌊🌊

  • @galactic800
    @galactic800 Год назад +7

    For 1.15 you forgot one thing: It fix lots of bugs and made the game way more stable, which was the biggest way it chagned the gmae

  • @belovedobserver
    @belovedobserver 9 месяцев назад +2

    I am 31 and played waaay back in the day. Getting all these updates at once has been SO fun. I can only play when my kids are asleep but it’s fun escapism still.

  • @crawlinggoose
    @crawlinggoose Месяц назад +1

    I've heard that 1.1 is generally called the "Spawn Egg Update," and 1.3 is the "Trader Update."

  • @luispietruck2877
    @luispietruck2877 Год назад +24

    I loved the bees in 1.15 and the armor customization coming out in 1.20 is criminally underrated

    • @borgnut7243
      @borgnut7243 Год назад +2

      yeah but smithing templates make it a pain in the ass to get netherite stuff

    • @supremesalsa06
      @supremesalsa06 Год назад +1

      @@borgnut7243 Wait, how´d you get netherite armor and stuff before? You ONLY needed netherite ingots? No Netherite Blueprint? (I´ve been playing Minecraft for some years, BUT, I literally NEVER got netherite armor due to me not caring about it I guess, that´s why I don´t know how you got netherite stuff before).

    • @borgnut7243
      @borgnut7243 Год назад +1

      @@supremesalsa06 before templates it was so easy, all you need was netherite ingots and diamond stuff, no retarded smithing templates

    • @GeForce1080
      @GeForce1080 Год назад

      @@borgnut7243Dang rly? I havent played 1.20 yet that sounds annoying

    • @borgnut7243
      @borgnut7243 Год назад

      @@GeForce1080 sure does

  • @cade_music
    @cade_music Год назад +12

    really good video, another cool idea would be doing "the worst part of every minecraft update"

  • @ANANAS1K007
    @ANANAS1K007 Год назад +12

    i think the best addition in 1.4 was the command block because it changed servers and maps forever

  • @Little-rb6rb
    @Little-rb6rb Год назад +2

    What he said:
    1.0) The End
    1.1) Bow Enchantments
    1.2) Iron Golems
    1.3) Trading
    1.4) Beacons
    1.5) Hopper
    1.6) Name Tag
    1.7) Roofed Forests
    1.8) Role of Lapis in Enchanting
    1.9) Elytras
    1.10) Endermen Spawning in the Nether
    1.11) Shulker Boxes
    1.12) Parrots
    1.13) Phantoms and Shipwrecks
    1.14) Raids
    1.15) Iron Golems Displaying Health (cracks)
    1.16) Pigstep Disc
    1.17) New Cave Generation(?)
    1.18) Jagged Peaks
    1.19) Ancient Cities
    1.20) Cherry Blossoms

  • @thecowboyfromcali
    @thecowboyfromcali Год назад +2

    As someone who played since before Minecraft had its name, I can say with assurance that out of everything, the most memorable update for me was the 1.5 hopper. Many survival servers had just basic protection of doors and chests, disallowing certain building radiuses to be destroyed by anyone who wasn't the host. But one KEY feature went so overlooked when the hopper dropped. every single chest that was locked for me, could have a hopper placed under it and drained entirely. I went to every single server I frequented as a kid, and drained EVERYONE of their resources that I could find. All the way till I drained an admin on my main server, while he was online. So many good memories, and being the richest person on one of the biggest servers at the time, was phenomenal.

  • @saik5034
    @saik5034 Год назад +4

    1.11 This update is amazing, they added shulker boxes, totem of immortality and the possibility to use the rockets to boost the elytras

  • @LeGnocchi
    @LeGnocchi Год назад +5

    17:58 No, that's the 1.18 part. So "cave generation" is a 1.18 feature

  • @Cakey
    @Cakey Год назад +15

    I like this style of content, much more laid back and chill :]

  • @mjm3091
    @mjm3091 Год назад +3

    Tbh, there are only few choices that I would pick differently.
    First would be Parrots. If we have to keep ourself to one single feature (so no just colour) - Concrete for me is the more significant thing out of that whole update, because of how it makes builds even more unique and personal, without additional wool texture; it expands use for gravel and sand and it's also not as extreme looking as Glazed Terracotta.
    I would also consider to maybe pick Scaffolding over Raids, due to its utility. Having a quickly destructable climbable block changes a lot of how the building in Survival looks like, not to mention it's simpler to use than ladders and allows for vertical movement as well. And it also expands use for strings.
    Its also hard to not pick one of the new utility blocks as well. Stone-cutter is so good. Barrels, Composers are all super significant additions here. But then again Raids do add immersion to Villages.
    For Nether Update - I would just go for Biomes. Making Nether look good and unique was the most impactful thing that makes you want to go back to it. But I can live with Pigstep representing the whole update. Because almost every element of this whole update has been super significant.
    For Caves and Cliffs - aside Cave Generation, for me the changes to Ore and Gems generation has been the biggest change. It sounds insignificant - but it made me actually explore the world more to find the places where some ores are more easily to find. Going super high, but also mining extremely low made my gameplay change a lot and it affected how my bases has looked as well, due to how my mines are planned. It's also one of the most beautiful updates we had in the whole game. Mountains and broad unique caves really changed how this game has been looking. It's not a flat game with dirt-blocks and trees. It's extremely vertical game (I know it was always like that, but it feels like it finally - it created the immersion level I needed to see this game as proper representation of real world).
    For 1.20 at the moment I am more into Customisation changes (Trims, changes to Netherite and so and so). But also new Ruins looks so fun.

  • @BlueCheezy.
    @BlueCheezy. Год назад +5

    “1 of 2 mobs that are spawned using blocks”
    The wither: am I a joke to you?

  • @aspirespire8847
    @aspirespire8847 Год назад +253

    I can’t believe you said honey blocks aren’t too significant 😂 they change red stone forever
    edit: just to clarify I respect everyone’s opinion I just found it hilarious that a video about what features have the most impact managed to absolutely side line the most impactful feature in the update with a minor golem mechanic 😂 of course there were a few other features that he chose that I didn’t agree with but that was just because he would talk about how later updates would give the highlighted feature more use rather than focusing on the original feature in the initial update, however it’s just a minor gripe and I’m sure would’ve taken a lot more time to research and fact check to make the video.

    • @HotPocketsDryerLint
      @HotPocketsDryerLint Год назад +7

      Bees update 🤡🤡🤡🤡🤡🤡🤡🤡🤡

    • @aspirespire8847
      @aspirespire8847 Год назад +18

      @@HotPocketsDryerLint👁️👄👁️ actually I personally wish the team made more small updates so it would feel like Minecraft was ever so slightly changing from every few months or so😂

    • @HotPocketsDryerLint
      @HotPocketsDryerLint Год назад +2

      @@aspirespire8847 like 1.20 and not 1.15

    • @lightning_11
      @lightning_11 Год назад +4

      They’re a really cool feature, especially for an update that was mainly intended to fix bugs. And fix bugs it certainly did!!

    • @Divi333
      @Divi333 Год назад +2

      Not everyone is into Red stone

  • @toblobs
    @toblobs Год назад +42

    proof that you are not just a good pvper but a good content creator 👍

    • @Slecc0911
      @Slecc0911 Год назад +1

      Who said he was good at pvp? We all suck...

    • @whyar3y0uga34
      @whyar3y0uga34 Год назад

      He'd get floored in MMC but he's decent for Hypixel

    • @OmicronGaming
      @OmicronGaming  Год назад +17

      jokes on you, I'm not a good pvper OR a good content creator 😤 jk lol, I appreciate it 💜

    • @StabbyQuack
      @StabbyQuack Год назад +5

      @@OmicronGaming no no you have a point

    • @toblobs
      @toblobs Год назад

      ​@@OmicronGaming ty

  • @Haydyne
    @Haydyne Год назад +4

    1.17 added all the new blocks as trades from the Wandering Trader, in chests, and some patches of tuff, glow lichen, amethyst, and dripstone would spawn in the world. 1.18 changed the world gen

  • @Meesecrxt
    @Meesecrxt 8 месяцев назад +1

    I agree with all of them except 1.13 1.14 1.16. While shipwrecks were amazing 1.13 also added one of the best features ever swimming. For 1.14 I feel like you completely overlooked this part and that’s… the much needed texture update which polished and gave all the textures a fresh new look. Which is my second favourite update right behind 1.16. And while pigstep is the best music disc to ever touch minecraft it’s more of a meme then an actual helpful thing which is why I give this to piglins making Minecraft way more lively in the nether with their human like actions and there “amazing” trades. Great video keep up the good work!

  • @toffifeefairy77
    @toffifeefairy77 6 месяцев назад +1

    on my ps3, the newest update i currently have is 1.13. its very nostalgic to see when i started playing and what changes i missed when i was younger and didnt understand quite much about "updates" or gaming in general

  • @TheAussieBrickMan
    @TheAussieBrickMan Год назад +4

    The bees polinating crops and the honey blocks functions in contraptions makes it a very good update imo. But outside of the farming benefits the honey block stuff is failry niche but powerful
    As a person who builds very aesthetically, can't remember which update. Could have been 1.16, adding having regular chest next to regular chests was a game changer. More compact storage and not having to have a block gap was nice.

  • @spectralan0maly
    @spectralan0maly Год назад +4

    i would like to argue that the honey block was actually pretty big, at least to people who do redstone. it opened up so many possibilities!

  • @GejmronCZ
    @GejmronCZ Год назад +8

    My diff opinions...is right here! ↓
    1.8 Ocean Monuments
    1.10 Ice Spikes Biom
    1.12 Blocks
    1.13 Coral Biome
    1.14 Villager blocks for jobs
    1.15 "Bugs and Bees Update" - optimalization definitely
    1.16 Biomes
    1.18 Removed high-limit for datapacks and mods and larger high-limit (-64-320... +128), but New Generation is rly great too. BTW they split it bcs is much easier add new things then adjust old things.

  • @eeempy99
    @eeempy99 Год назад +1

    These videos make me feel so old. I mean it felt like a year ago when I first started playing Minecraft myself in Beta 1.5. Back then a classmate sent me the exe and we just played for hours and days nonstop next to each other. Then when they added LAN mode in 1.3 it was the best thing. My Brother and I played SO MUCH together. It was incredible. And here we are. 12 years after I first touched Minecraft myself and 13 years after I saw my first Minecraft lets play.

  • @DingusYi
    @DingusYi Год назад +2

    I know many people hated 1.9, but honestly I love the updates it brought to combat. Now I don’t play PVP games (nor do I play Hypixel at all) but I think 1.9 was one of the best updates ever. The shields, critical hits, AOE damage, I find all of these useful.

  • @stampedetrail2003
    @stampedetrail2003 Год назад +11

    2:32 sheep: boing boing boing

  • @MINECRAFTERHARS
    @MINECRAFTERHARS Год назад +14

    8:15 That personal touch.....

  • @IceMetalPunk
    @IceMetalPunk Год назад +9

    I think the best addition from 1.19 are the upcoming 1.19.4 interaction and display entities... But I like mapmaking and data pack making 😝

  • @myspink
    @myspink Год назад +2

    What about the enchanting changes? No longer requiring 50 levels, only uses 3/30 and the thing you mentioned about lapis gaining a use.

    • @Beauttd
      @Beauttd Год назад +1

      O yea forget about it

  • @randomman6410
    @randomman6410 Год назад +1

    For the Name tags, there is also another thing where if you were to name like a rare zombie creature or something in the game, The name tag prevents it from de-spawning, which is also a cool thing.

  • @Unshod_is_washed
    @Unshod_is_washed Год назад +4

    I can really see the effort put into this.

  • @mauvepicard9979
    @mauvepicard9979 Год назад +8

    I genuinely don't understand why people don't like the 1.9 combat update's Attack Delay. That mechanic is just SO much more interesting than just mindless spamming of left click! The fact that a stone axe does as much damage as a diamond sword doesn't even bother me since the delay is so damn long! Swords STILL have an advantage at the same material level, and shields only make that nuance deeper. I love the combat update, no exceptions

    • @sabenator2770
      @sabenator2770 Год назад +3

      This should give you a general idea of why people love 1.8 combat, if you actually want to understand the other sides point of view.
      this is not meant to start an argument, i play 1.19 for all my SMPs, and 1.8.9 for chill fun pvp.
      People primarily don't like the attack delay because it made multiplayer pvp gamemodes less fun.
      The appeal of 1.8 combat was that it was simple enough that anyone could pick it up quickly, but skilled players could still decimate their opponents. part of the magic was that you could get on with friends of varying skill levels and all have fun. as long as a new player could sprint towards a target and click, they could deal damage and contribute to a team effort, and let the more skilled player take on 2 opponents, with one already weakened. With current combat mechanics, a new player will be unable to deal damage to an opponent that is more skilled, if they simply have a shield. And now the only way for a skilled player to win against 2 players with basic game knowledge is for the skilled player to run away, occasionally trying to surprise their opponents by turning around and landing a single hit, which is needless to say, not very fun to play against. This made 1.8 combat more fun in team minigames, because you could play with anyone who owned the game, and still be competent.
      This is why there are few popular 1.9+ minigame servers in java edition (bedrock edition has no hit delay, and has many large popular minigame servers).
      Mojang made 1.9 combat for survival worlds, and fighting mobs. and it does that much better than anything else we have seen. And this explains the rise of many large public SMPs (lifesteal). also, both versions have respectable 1v1 pvp servers.
      Also, a major difference is the playstyle that each version promotes. 1.8 combat was much faster paced, because if your opponent misses a swing, you only have a fraction of a second until they can attack again, which means you have to constantly be on your toes, never letting your guard down. In contrast, in 1.9 combat, if your oppenent misses a swing, you know you have a 0.625-1 second pause in combat, which makes the combat much slower paced. Also, with the addition of shields, a player can stand still and not take damage, allowing for a much slower playstyle. In 1.8, if you stand still, you WILL die. the combat was just much faster paced.
      Additionally, 1.8 combat was not just spam click based. it was very much movement based. a player clicking 2 cps can do the same damage as a player clicking 20, if they have good movement. 1.8 skill was based much more on how you moved, and how you gave knockback. To be successful, you needed to actively strafe and sprint reset, and know when to jump crit safely when they wont hit you, move backwards to dodge their hits, or use a rod/egg/bow to neutralize the opponents momentum and gain the initiative. The timing in 1.8 combat was much more fluid and dynamic over the course of a fight. In contrast, 1.9 combat is much more based on a rigid timing, and watching for gaps in your opponents defense. both require immense amounts of skill to master, but 1.8 combat is much more fluid and fast paced.
      Overall, people liked 1.8 combat because it was more fun in a multiplayer minigame scenario, much faster paced, and easy to learn but difficult to master.
      And that is why i play newer versions for SMPs, but whenever i want to play with my friends and have fun, i hop on hypixel.
      now PERSONALLY i just think it should be a gamerule to toggle between. /gamerule doAttackCooldown (why can't we just have this mojang?!!!)

    • @mauvepicard9979
      @mauvepicard9979 Год назад +1

      @@sabenator2770 Never considered that actually! I would tend to disagree on the "Easy to pick up" part of it, but eh, it doesn't truly matter
      The gamerule idea is such a good one hh

    • @Sprigatitto740
      @Sprigatitto740 8 месяцев назад

      For someone who doesn't like 1.8 PVP, they would say it's just mindless spam clicking. And for people who don't like the 1.9 combat system, they would just say that it's just slow and boring. But even though I like the 1.9+ combat system more, here is my unbiased POV and I'll list both the PROs and CONs of both.
      1.8 PVP - Pros
      - It's fast paced
      - You can block
      - It's simpler
      1.8 PVP CONs
      - It's less open to casuals
      - If you're not a fast enough clicker then you won't do as well
      - You can't hold items in your other hand
      1.9 PROs
      - Cooldown makes hits more satisfying
      - It makes PVE actually fun
      - You can hold things like food and buckets in your off hand
      1.9 CONs
      - Tipped arrows are stupid
      - Shields can be seen as OP due to them deflecting all damage
      (I'll finish this later, I have to reboot my pc)

  • @SrsBismuth
    @SrsBismuth Год назад +8

    Beacons are great and all but I'm surprised they were chosen over command blocks, which were also introduced in 1.4. Command blocks were revolutionary for mapmaking and huge for the game in general.
    Also, for 1.13, arguably a bigger feature for the game overall would be either the new swimming mechanics or bubble columns.

  • @nightmarish3000
    @nightmarish3000 5 месяцев назад +2

    Swimming is the most underrated feature added to minecraft.
    Change my mind.

    •  3 месяца назад

      Fr

  • @ink9839
    @ink9839 Год назад +1

    I remember playing Minecraft when I was like 6 and it just had one type of wood, one bed colour, and when you made a world in creative and put stuff in your chest, it would disappear in survival…it really changed a lot

  • @SumiHuynhVN2012
    @SumiHuynhVN2012 Год назад +3

    “Because GODDAMN that looks gorgeous” 21:17
    It’s REAL beauty 🌸

  • @Awesomeplayer98
    @Awesomeplayer98 Год назад +7

    The best part of 1.14 was the texture change :)

  • @goochencore4128
    @goochencore4128 Год назад +11

    17:29 probably one of the most stupidest sentences I've ever heard lmao

  • @the_translating_puree
    @the_translating_puree Год назад +1

    To my mind, the best part of 1.14 is a new texture pack added. While watching this video when the author was showing 1.8 gameplay, I was lioe "What' wrong with this sand texture?!".

  • @DJaycerOfficial
    @DJaycerOfficial Год назад +1

    I really underestimated when I actually joined Minecraft. It was around the very beginning, probably 1.3 or 1.4, which makes me feel old.

    • @georgenoodles1387
      @georgenoodles1387 Год назад

      Duuude same here reading these comments saying they joined after 1.13 makes me feel weird and senile

    • @sneeds
      @sneeds Год назад

      that's like 2012 not really the very beginning. the game became popular during the alpha and beta versions of 2010-2011

  • @xxdennrico11xx6
    @xxdennrico11xx6 Год назад +4

    great vid, only disagree with 1.15, honey is insane for people that build redstone contraptions

    • @galactic800
      @galactic800 Год назад

      He is not a redstone engineer

  • @eduardpeeterlemming
    @eduardpeeterlemming Год назад +4

    Thing I love about 1.13 is tridents. They did as much damage as diamond swords and you could throw then

    • @KwikBR
      @KwikBR Год назад +2

      they are slower

  • @willowallen4688
    @willowallen4688 Год назад +6

    I remember playing since before 1.5. Don't remember when exactly but I know it was before the horses were added. It was really fun experiencing each of the updates as they came out. My most memorable experience being when Endermen were added. I remember being so terrified of them XD

    • @johnnyradler8558
      @johnnyradler8558 Год назад +1

      Yep, I started playing in 1.4.7 and the amount of progress Minecraft has made since then is insane.

    • @rustyshackleford234
      @rustyshackleford234 Год назад +1

      I started playing since around 1.4.2, since I remember there being withers and stuff, but no nether quartz or horses.

  • @SuwahPg3d
    @SuwahPg3d Год назад +1

    I know i love mining on cave and cliff when 1.17 update is my favourite update because space of hole cave much bigger easier to explore as ore

  • @xJohnnyBloodx
    @xJohnnyBloodx Год назад +1

    A lot of these shocked me how late in development these updates came out. i thought trading with villagers and colored beds were a thing before 1.0

  • @spirit4224
    @spirit4224 Год назад +7

    15:30 he forgot to mention the fact that raids can take up to half an hour or more if they spawn in caves

    • @OmicronGaming
      @OmicronGaming  Год назад +1

      I think that happened one time while I was recording my footage LOL, that would make sense

    • @thelostjadedragonet338
      @thelostjadedragonet338 Год назад +1

      @@OmicronGaming use the bells

  • @ajourneyman2236
    @ajourneyman2236 Год назад +6

    1.15 came not only with honey and honey blocks, but Mojang also rewrote the entire lighting system. Good choice of best part tho :)

  • @gAgeous
    @gAgeous Год назад +5

    12:11 what happen to the sheep😂😂😂

  • @denzal689
    @denzal689 Год назад +1

    1.14 introduced the recipe book. It was the first version I played, and I was always worried about having to look up how to craft everything, so having the recipe book was a pleasant surprise. And even if you already know the recipes, it's still a great addition because it saves time by not having to place each item

  • @lasercraft32
    @lasercraft32 Год назад +1

    Honestly the Sculk in general is one of the coolest additions in recent updates. The Warden, Ancient Cities, all of it is just so fantastical and mysterious. Its very unique and pretty much completely original to Minecraft, and its mystery elements are very good at inspiring creativity.

  • @HAYD23043
    @HAYD23043 Год назад +4

    11:42 I thought that was part of the 1.16 nether update

  • @TomoBakerinio
    @TomoBakerinio Год назад +4

    With Minecraft 1.15, you missed the best thing about it which changed the game. Honey Blocks. They act like slime blocks but they don't stick to slime blocks making them super useful for massive piston doors, flying machines (that can be used for farming in some cases) and way more!

  • @henreereemanmini3973
    @henreereemanmini3973 9 месяцев назад +4

    8:53, spruce looks the best

    • @DavidooKola
      @DavidooKola 8 месяцев назад

      It’s a opinion

    • @cookiezandcream5434
      @cookiezandcream5434 5 месяцев назад

      @@DavidooKolaspruce looks the best

    • @DavidooKola
      @DavidooKola 5 месяцев назад

      @@cookiezandcream5434 once agian, it’s a opinion 🤦

  • @professorgrimm4602
    @professorgrimm4602 4 месяца назад +1

    The best of 1.13 to me is without a question: Waterlogging
    I've always hated it how ugly slabs and fences looked when under water.