For mac user : when you select the surface in the properties panel, « properties displacement should appear ». Also right click on the panels to show the « textures ». Thank you for the tutorial !
Holy shit i never thought i was that excited about a single command, but the ExtractRenderMesh command is so poggers!!! Very nice tutorial, for creating Assets for UnrealEngine5, this is revolutinary to me
In rhino 6 pc version can't get that right displacement detail, I'm wondering if that is about the template we're using? I'm using "small objects - millimeters" for furniture projects
For mac user : when you select the surface in the properties panel, « properties displacement should appear ».
Also right click on the panels to show the « textures ».
Thank you for the tutorial !
Thank you for this video! I was struggling with a new project and this solved everything with it. :)
That was fun to watch!! It made me want to make rocks in rhino haha
Holy shit i never thought i was that excited about a single command, but the ExtractRenderMesh command is so poggers!!!
Very nice tutorial, for creating Assets for UnrealEngine5, this is revolutinary to me
Mine doesn’t show the texture, it’s smooth
I can not see my texture ?
Nice videos. Hope you will sharing more types of stuff modeling in rhino mac . Thankyou for the sharing
i can't change the edges to some organic shapes, i can move only with the whole box
Thanks! I was just looking for this tutorial
In rhino 6 pc version can't get that right displacement detail, I'm wondering if that is about the template we're using? I'm using "small objects - millimeters" for furniture projects
Is there a way to make the base of the model flat? So that I can 3d print it more easily Thanks
Nice
😀