Easiest way to create texture in Rhino7 (File in description)

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  • Опубликовано: 2 окт 2024
  • In This Video we will see how to create a knurling pattern in Rhino. While this could be normaly done with a displacement map in a rendering software such as keyshot, the nature of the knob geometry doesn't allways allows it. I will show you how to create this knurling with surface tool in Rhino.
    Exercise file: duterquestudio...

Комментарии • 31

  • @merohero9660
    @merohero9660 Год назад +10

    You make it simple ( Thanks alot ) it was deeply needed for a project ( in university) 😂

  • @rbfd.tecnologia
    @rbfd.tecnologia 2 года назад +1

    good tuctorial. congrats

  • @ftumchgtumch732
    @ftumchgtumch732 Год назад +2

    what are your render preview settings?

  • @AdiHaru
    @AdiHaru 2 года назад +3

    Interesting approach to texturing! thank you for the great idea!!

  • @razigar
    @razigar 2 года назад +2

    best

  • @ghiffarydivareztagusman7003
    @ghiffarydivareztagusman7003 Год назад +1

    Thank you for this! Super cool video! A+++

  • @bkjets2023
    @bkjets2023 8 месяцев назад +1

    Awesome tutorial. Thank you!

  • @jorgenunez5651
    @jorgenunez5651 4 месяца назад +1

    Use command Copy/in place instead of Ctrl C + Ctrl V to save ram

  • @simonmayer5083
    @simonmayer5083 Год назад +1

    hey! very nice video- excactly what I am looking for ... just one problem, after I cut the first group of helixes out of my shape, I get a error when I cut the second group out... boolean was no sucessful - can you guess why that is when the first section works well? thanks!

    • @DuterqueStudio
      @DuterqueStudio  Год назад +2

      It’s possible that your first boolean generated an open polysurface (if you select it, in the property tab you can see if it’s an open or close polysurface). If that’s the case it might be that the helixes boundaries are too close to the boundary of your shape, try scaling them up slightly and then again the first Boolean

    • @simonmayer5083
      @simonmayer5083 Год назад +1

      ​@@DuterqueStudio very nice thank you! I scaled them up and it actually worked!

  • @jeweler7376
    @jeweler7376 Год назад

    Thank you dear man, you helped me a lot!I wish you all the best!!! My like and subscription are required!

  • @masonorantes276
    @masonorantes276 Год назад +1

    Great video. Very advanced

  • @DuterqueStudio
    @DuterqueStudio  Год назад

    🟢🟢🟢 What is the next texture you want to learn to do on rhino? 🟢🟢🟢

  • @aminfarahani7854
    @aminfarahani7854 Год назад

    it is great, the shape is formed with a special method, we can use flow along the surface, but other directions don't been normal vector in this design method me.😍🤩❤🙏👊

  • @merohero9660
    @merohero9660 Год назад +1

    It's amazing 😍

  • @hinduspl
    @hinduspl 5 месяцев назад

    How do you make that xyz arrows show when you select your object? To have that posiblities to move them by dragging ? I dint see that one in my rhino. 07:45 for example

    • @DuterqueStudio
      @DuterqueStudio  5 месяцев назад

      You need to click on “gumball” at the bottom of the window to toggle it(if you are on windows), and and at the top if you’re on mac

  • @muhammadhaziqhasbullah8455
    @muhammadhaziqhasbullah8455 2 года назад +1

    i was in the middle of project on modeling a midi player haha and your video help me so much. Very informative and straight forward!

    • @DuterqueStudio
      @DuterqueStudio  2 года назад +1

      Thanks, Glad it helped you!
      If you have recommendation of other video topics that might be helpfull don't hesitate to let me know

    • @merohero9660
      @merohero9660 Год назад

      @@DuterqueStudio how to make the pepper mill in rhino ( useful for product designers)

  • @margauxgrkelzoaozlek6245
    @margauxgrkelzoaozlek6245 Год назад

    Bonjour, merci pour cette vidéo, j’ai besoin de faire exactement ce motif mais uniquement sur une face qui est courbée (je veux le faire sur la tranche des montures avant d’une paires de lunettes) comment faire pour placer le premier triangle et la courbe guide correctement ?

    • @DuterqueStudio
      @DuterqueStudio  Год назад

      Merci,
      c’est une surface courbe dans une dimensions ou deux dimensions? en une dimention tu peut faire les triangle extrudé de la meme maniere mais sur un plan (utilise linear array instead of polar array) et ensuite l’ensemble peut etre tordu avec un flow along curve.

  • @justincredible5406
    @justincredible5406 2 года назад

    There is another way with displacement textures but this is a good modelling guide!

    • @DuterqueStudio
      @DuterqueStudio  2 года назад

      Thanks, You can do texture with displacement but in this case you will end up with gaps between the side part and the groove edge

  • @laxmanvaswani
    @laxmanvaswani 2 года назад

    Very very nice sir

  • @Mnogomer
    @Mnogomer 2 года назад

    Using 3D Coat this will be in seconds. Anyway those models from 360, rhino, has bad wireframe... But 3D Coat you can retopo in minutes.

    • @DuterqueStudio
      @DuterqueStudio  2 года назад +3

      3D Coat is a polygonal software, it's not intended for industrial design and manufacturing

    • @f.d.6667
      @f.d.6667 2 года назад +6

      Um, Rhino is for design development, not for eye candy. Precise geometry is the point. That's why Rhino is a standard in architecture and industrial design, especially when it comes to parametric designs that are determined by math (Grashopper). After the designers, engineering and tool-making are taking over anyway and they will model the geometry usually from scratch anyway.