Amy is a truly great character. She’s a peppy, slightly erratic girl who does have a crush on Sonic, but she’s a character who stands for what’s right, and stands up for others, like in Sonic Adventure where she defends Gamma and protects Flicky. She solo’d a Zero and joined the ride in the Sonic Advance games and Sonic Battle. Hope she’s in the third Sonic movie.
@@TheRealMightyEmperorI think it would be a shame for her not to be in the third movie. She’s been a character since Sonic CD, and a mainstay since then, and given her role in the adventure games (which from what I can tell, the third movie will take influence from), I think it would be a massive shame to not have her in it. Amy’s my favourite sonic character and has been for many years.
I've never really understood why Sonic Team has shied away from incorporating magical elements into the series, outside of surface level stuff like the tarot cards. Personally, I feel magic would be the perfect thing to give Amy. It opens up potential story opportunities as well. I don't know maybe I'm missing something here.
In some ways I can understand why. Sonic was built on nature vs metal, magic whilst closer to nature is kind of its own thing. Obviously it wouldn't end the world to included it, but Sega likely don't want to muddle Sonic's world and identity with Magic.
@@TheRealMightyEmperor I suppose that makes sense. Magic is somewhat unwieldy, and it could risk getting out of hand in the same way as reintroducing Hyper Sonic. It's just so cool to think of all the possibilities though!
I always say that Amy's super form should be magical girl like transformation, instead of a super saiyan like transformation. It's good for including her clothes for the transformation. And her hammer can work as a magic wand or scepter.
In Sonic X, Amy throws her Pikopiko hammer at the Egg Carrier, then after Eggman taunts her that she can't do it again because it's lodged in the side of his ship, she holds out her hand and the hammer teleports into her hand. Not only could she throw it a very long distance into the sky, but recall it like Thor. Maybe the power is in her hammer
I've always thought of Amy as the heart of the group. She may not be the fastest, strongest, or smartest of the team but when she wasn't drooling over Sonic, she had a knack of bringing people together and even talking them into changing sides. One of my favorite moments with Amy was when she stood to Silver to let Sonic escape and despite the weird dialogue, she not only managed to stop Silver, but even made him contemplate whether killing to save the world was a good idea or not. She works best as the emotional support of the group in my eyes and while I wouldn't mind her taking more active roles in the future, she's not somebody who should be on par with Sonic, Shadow, Knuckles or even Blaze and Rouge for that matter.
They want Amy to be a good female role model and to do that it seems she will be shifted out of the support role and into a more active role. Not a bad thing, but considering we do have Rouge and Blaze especially it could have been an idea to take advantage of them?
@@TheRealMightyEmperorTbh I can definitely see more involvement with Rouge because of the interactions she had with Sonic in Sonic Prime. Hardly see these two interact, but it definitely works and it was interesting seeing her more independent from Shadow. Blaze however seems more trickier as I feel as though she isn’t has involved in the games compared to Rouge and Amy because she isn’t part of Sonic’s universe and she has her own duties as Princess and Guardian.
@blitzus5022 Agreed, but at the end of the day, if we were sat around the round table of Sonic and believed getting Blaze more involved would benefit the series and team Sonic, then we would work to create and justify her inclusion
honestly, if they fully leaned into the magic aspect, each character could maintain their unique traits w/out making each other redundant. speed, flight, strength, magic. idk how it'd be implemented, but it could be cool to see her get her own unique staple ability that isn't just "swing hammer," even if the stuff like hammer bounce, hover, etc. have been rlly cool
Honestly? I love the idea of Amy changing and growing stronger as she appears more and more. Her whole motivation is to become a stronger person to help those in need. At first during her first appearance, she quite literally wanted to/did slow sonic down to keep up with him. I like to think as she grew, she went from trying to keep up with him by his side, realizing she didn’t want to change him. In turn, this causes her to have her arc in SA1. She speaks on how she loves sonic for who he is, and doesn’t want to change him. There’s nothing wrong with her being a “normal” girl, it makes her growth that much more compelling. She has to work even harder than the rest to keep up with the group, she has a heart of good who’s capable of getting through to anyone, even Shadow, who wouldn’t show up for Sonic’s birthday, ended up showing up for Amy’s in TMoSTH. Her being spiritual and having a connection to magic only makes her character more interesting than it already was, because despite her powers, they were shown to be rather “inconsequential” unlike Knuckles’ abilities, Tails’ abilities and especially Sonic’s. She doesn’t need to be at Sonic’s level all the time. In a sonic live, Amy even says she doesn’t want to bother sonic and if she wanted to, she would keep up with him. She’s worked harder to even be able to get to where she is now. My ideal finish for her arc is a training arc with knuckles where she deepens the connection with the emeralds, having to work for a super form compared to the others (there’s more to it but I’ve already said enough LOL)
Thanks for sharing your thoughts. I also like Amy improving herself, I just wish it was done in a reasonable and visible way rather than "Oh yeah she can do that now. She trained trust me bro" that Sega uses.
The funny thing about Amy as a character to me is that I tend to somewhat think of her as a magician of some sort. Having the ability to turn invisible in 06, the tarot cards in CD to predict her future and Chronicles the Dark Brother for her attacks, magically summoning her hammer in Sonic X when Eggman in his ship was annoying everyone's quiet evening. I actually did a alternate universe redesign where she has a look of a magician given the recent games giving some light to her magic ability particularly the tarot cards. Now she's more of the heart of the group given her words help characters like Shadow turn over a new leaf to help out in SA2, standing up to Silver by giving him some life advice in a way, or help the Flicky find it's family in Adventure and Cream and Big find their friends in Heroes (despite wanting to marry Sonic from the writers...).
@@crimsonzone8984and that's why she's such a good counterpart to them. It's just a shame they don't touch into that. Blaze, Rouge, and Cream just as easily have aspects that can accent that direction of gameplay.
Gotta be honest, I don't see any difference from how she has been power scaled between the past and now. Amy will never be as fast as Sonic or as strong as Knuckles, but the fact that her growth is there at all and can be noticed is what matters, the fact that she can contribute as equally as everyone else is admirable. Sure, I don't expect Amy to use her cards for any major plot points any time soon (that would be an out of jail card in the most literal sense) but I can hope they expand on her love for mysticism considering how her cards have been pushed to the spotlight again. Also, maybe some more hedgehog related moves? Pretty please?
I do enjoy Amy getting her moveset expanded, but when it comes to physical power it most certainly has gone up way higher than one would assume. Again if the process of that was addressed it would seem more logical to me, but as it stands it is as if God said "You are as strong as knuckles now" and that was that. For hedgehog related moves there are not that many to begin with. I enjoy how Amy plays differently in SA1 / Advance, it would be sad to have her become a Sonic Clone.
@@TheRealMightyEmperor Well, I guess that came from my bias against that playstyle. For me I don't think Amy will ever overshadow Knuckles in strength, but it's not like Amy herself hasn't been overshadowed in kindness once Cream arrived.
@@dragondelsur5156say that to sonic origins where amy serves as the boss buster among the four. From what I've heard, knuckles is like the hard mode of that game. I'm not sure because I've never played origins.
@@crimsonzone8984 Knuckles canonically is the strongest, he's the hard mode in the classics because he has less jump height than the rest and that's as far as it goes.
My biggest issue with Amy as of recent is that Sega tried to hard to retcon that Amy was always this strong heroic girl. It not only breaks continuity but also annoys me quite a bit as Amy going from a regular girl to a big Hero is one of my favorite things about the 2000s Sonic games were in there background Amy just keeps growing in competence starting out in SA1 like in the classics believing herself being a helpless girl that needs her Hero to save her. A option that Sonic very much shares about her. All the way to challenging Silver to protect Sonic with Sonic who just learned how dangerous Silver is being "okay you got this Amy". Amy slowly outgrowing her old self and becoming a strong independent Heroin was such a great multi-game story arc even if it wasn't executed all to gracefully. And by now pretending Amy was always like this do the games from 1998 to I say at least 2004 seem a bit odd concerning Amy. I also greatly dislike how often Amy's love for Sonic is just completely downplayed to barley even existing anymore (I don't want her to be weirdly obsessed ether I hate her in Rush and X for that very reason but like come one SA1, Riders 1 and more recently The Murder of Sonic the Hedgehog all had a good balance of Amy clearly loving Sonic but it not being her whole personality)
Like everything this is a consequence of Sega over reacting. Though to be fair to them in this instance, A LOT of loud and influential voices were against the Amy you described, so it is easy to see why they put her down this path. I am more aligned with your view though, check out my Video "Where Sonic Went Wrong: Amy" for more complete thoughts
@@TheRealMightyEmperor I'm well aware that a lot of people especially ones Sonic Boom happened wanted Amy to be "generic girlboss 12312" which annoys me to no end because we than replace a unique and fun character with a boring generic one.
As someone who was never a fan of the "normal girl" Amy idea that some of the fanbase likes to use to say that Amy shouldn't be capable of doing certain things, I'm glad you made this video that explains that her normalness is more of her having mundane interests, not that she shouldn't be able to keep up with other characters. There are some things that I personally disagree with like how does Amy having strength take away from Knuckles when characters like Vector, Big, Storm, or even Rouge exist just fine. Just about every character in the series is a speedster too and that never takes away from Sonic's speed either. To me Amy has that sorta jack of all trades master at none which makes her a pretty versatile character. I see some people say that the emphasis should be on how she's emotionally strong over being physically strong but I'm not sure why it has to be a one or another situation. Take Katara from TLAB for instance, just like Amy she started off relatively weak but had a strong heart which is why she wanted to help Aang. She trained to become a great water bender and by the end of the series she's an amazing fighter but her empathy and desire to help others is still a prominent part of her character as well so I'm not sure why some think that she can't also be a fighter as well as emotional support. Now while I said that I think Amy is a jack of all trades character I do think what could easily set her apart from the other 3 is if they leaned a bit more into her magical abilities. I'm really hoping Frontiers will give her some magical abilities once she becomes playable just because it'd be nice to give her some variety than just her hammer. Anyways, good video I love discussing these things here rather than on sites on Twitter for the same things you mentioned in the video and I'll be sure to look out for more of your content!
I really appreciate that you have engaged with my video in this way, thank you. I wanted this to be for solid discourse and I have been seeing a lot of it! as you say, Amy being pigeon holed as "Normal Girl" can be rather misleading. Even at her weakest playable point she was able to assist Sonic (Adventure). With Amy's strength taking away from Knuckles, the reason those other characters don't do the same is that they are not part of the main team / team Sonic. All the speedsters don't take away from Sonic for the same reason PLUS the series always implies Sonic is the fastest anyway. In recent media like that comic I showed, Amy's acts of Strength are becoming more and more on that Knuckles level and seemingly got there out of the blue, meaning in the main team Knuckles value falls with nothing to replace it. I hope you enjoy whichever videos you check out next, I have a fair mix of discussions, analysis and creative content. Similar videos to this would be "Curious Case Of Silver", "In Defence of Princess Elise", "Sonic R music hits different" and my "Where Sonic Went Wrong Series" (Though be warned the earliest of that series has bad audio quality)
@TheRealMightyEmperor I suppose that's fair among the main four but Knuckles still has unique ability of being able to glide and climb and even with Amy's strength I don't think she's as strong as Knuckles just like there are many speedsters but Sonic is still the fastest among them. Tbh I actually like the idea of Knuckles and Amy being a pair the same way Sonic and Tails are. Origins Plus ending cutscene and just recently the Superstars Intro sorta show the two of them working together rather well and I've always been fond of the idea of the two of them being boxing bodies, the recent IDW issue also shows how great their dynamic is so I'd think it'd be nice if they'd play up their relationship even more since as it stands the most chemistry she has with the main four is really just Sonic, tho Murder of Sonic did give her and Tails more interactions which I very much appreciated.
@@blazefa519 If they can develop a bond between Amy and Knuckles then sure it may work. A criticism I have had for a while is overall Amy and Knuckles had nothing to do with one another
@@TheRealMightyEmperor We actually still don't know where they met. In SA1 they actually never addressed each other, and didn't meet outside of the Perfect Chaos battle where all the characters gave Sonic a chaos emerald. We have to assume they had a talk right after or something - since the next time they're in the same scene is in SA2 where they already know each others names...
I wouldnt say we never had any hint of Amys super strength before. Her Piko Piko Hammer is a toy hammer after all, and she uses it to destroy robots. Imagine the force that must take.
Really thinking about it now, there’s a deeper reason why my favourite characterised incarnations of Amy are from the Adventure games and my favourite gameplay incarnation is from Advance 1; they’re both perfectly balanced between what a normal Mobian/ anthro-animal character would be like in the Sonic universe and rivalling the capabilities of the main heroes in their own way. To me, Amy, in her peak gameplay and characterisation, represents more of a nuanced strength and intelligence for the series, particularly emotional intelligence (helping Gamma to gain free-will and her being the only one to directly convince Shadow to save Earth rather than destroy the world) and unorthodox gameplay strengths. People who say Amy sucks in Advance 1 because she can’t Roll, Spin Jump or Spin Dash just suck playing as her: Amy can absolutely decimate bosses, gain a surprising amount of speed if you play your cards right and has pretty versatile moves with her Piko-Piko Hammer to more than make up for what she lacks compared to the main trio. As for how Amy’s presented in recent years, I’m personally fine with her in the new Classic series content: her character’s absolutely on-point in the Classic series IDW comics, and I don’t mind her being buffed up in Origins Plus and Superstars, due to her appearance in Origins Plus basically being a fun What If scenario, and she’d need to keep up with the rest in Superstars because of the 4-player co-op aspect (plus I consider Superstars part of a Neo Classic Timeline anyway, akin to Mania). Amy’s character in the 3D titles after Adventure 2 is all over the place, to say the least; if she’s not a hot-headed Sonic fan-girl (Heroes and ‘06), then she blends into the background as an ineffective filler character (most of the late 2000’s spin-offs and most of the 2010 games, though the latter issue’s affected almost every character), and if she’s not that then she’s an out-of-the-blue tactical leader who girl-bosses everyone (Forces). If anyone was to be the leader of a Resistance Group against Eggman but without Sonic, Tails would absolutely be it. I’m not saying Amy wouldn’t help out when most needed, but I reckon if Forces was written way better then she’d boost and keep up the team morale, with Knuckles, Shadow and Silver being the most effective front-line fighters.
I agree with you on the Advance Moveset (Which is based on SA1), I have a pretty popular youtube short displaying her full power. Don't get me wrong, I am excited for Amy in superstars as well, I just also am a stickler for continuity and so many people don't understand Amy was a background character until Adventure and didn't get her hammer until fighters.
I personally prefer the idea of a magical Amy or mystical things more. why? 1: It expands her character more: If that was implemented more in Amy, her character could be explored in more detail, as well as making her more unique and interesting, and not just be another physically strong character. 2: Fits her: Amy would fit perfectly into the magical girl camp, due to her personality, design and style, she could even have some transformation that has to do with magic or mystic, while she wouldn't be more powerful than Super Sonic, she could do some things that Super Sonic might not be able to, although the latter I think is too much to ask for. Personally, I understand Sega trying to make Amy a stronger and more capable character, and I like that, but for the moment they have only made her physically strong. Being strong isn't a bad power, but it's super basic, not to mention that there are several Sonic characters who are already physically strong besides Knuckles and Amy. They can keep Amy strong, but not to such a degree that she rivals Knuckles or even surpasses him, since they both serve the same function, and that's why Amy doesn't stand out much. While magic is somewhat difficult to implement, as it could get out of control if not handled carefully and set boundaries. However, a magical Amy is much more interesting than a super Amy or a strong Amy, obviously Amy would still be far from Merlina's level, as Amy is still very young and still has a lot to learn.
@@TheRealMightyEmperor At least in Sonic's world, since in other worlds or dimensions, they had no problem implementing magic as in the Black Knight or the secret rings.
I'm more of a fan of Amy being a normal, everyday citizen of the world. I feel it makes her stand out from the rest of the cast more if she has to work harder to get the same results; since she doesn't have the Super Speed of Sonic, the Super Strength of Knuckles or the Super-intelligence of Tails. I think that lack of strength also helps bring out Amy's ability to come up with plans and think things through, like how she's the leader of the resistance in IDW. Amy can't do things as easily as the others in the main cast, and I think that makes her more special.
another detail that shows her strength is whenever Knuckles gives a fist bump, or a supportive shoulder punch Sonic & Tails get hurt Amy is the only one that can handle it
I feel like Amy was always pretty strong, not as knuckles, but a bit more than sonic. Even on sonic battle a game from the GBA she was pretty strong physically, and she is capable enough to destroy robots with it. What amy has is that she is younger than sonic and knuckles, she is close to tails' age. So she is slowly developing more maturity as a character and is being derived a bit from the sonic obsession. I doubt she'll be portayed stronger than knuckles, faster than sonic or more intelligent than tails, her strong suit is being able to see from another perspective the boys can't and she is the one who cares about the most. It's also to demostrate than you don't need to be sexy and cunning like rougue to be a strong female character
Yes but her rising skills are pretty much always from "off screen" development and what we see from Amy does seem to threaten what Knuckles is capable of.
In some ways I'm fine with the increase in skill, yet jack of all trades master of none thing she has currently has, as I do think it happened organically, even if its more in the background. She starts as a normal citizen, wants to be a part of the crew (SA1) and so trains up for it. (as seen in Battle) Heroes gets a bad rap but outside of the main cutscenes she is in character and devotes herself to her friends, which kinda fits in with Frontiers. I also like that Sonic is slowly growing closer to Amy despite not really being a shipper. However, in the process she has lost the whole civillan thing that made her unique and special gameplay and role wise. I also worry Classic!Amy is becoming too competent which screws over her future development and the continuity. It can be done and not screw everything over as seen in Fighters and that IDW anniversary comic but its walking a tight rope and requires careful balance. And while SEGA has been getting better and the continuity has been mostly fixed, (Ian truly does earn Roger's nickname for him, Sonic Team's Janitor) I don't know if SEGA is ready to play with that fire yet.
The training Amy does actually paying off is great, but to improve that much (the hammer in the comic) seems a bit sudden specifically because it has not actually been addressed. Using her boxing in battle to justify that feels like a fan idea, which I don't like because it seems to be a major element now not a side thing. I don't mind about her not being a "Civilian" I just wanted to actually see that journey with my eyes. But please Sega don't make her gameplay a Sonic Clone, I understand she wasn't originally planned for Frontiers but afterwards I hope she remains unique. And yeah with the classics we will have to see but I think they mention she realises how incredibly strong she actually is (As if she was always super strong without training).
ICL, it is a bit jarring seeing Amy become so capable and proactive these days. Even in IDW, there was the Snow Inn arc where she struggled to use her Piko Hammer to defeat a polar bear robot, but now she is able to throw a massive hammer at a larger robot and devastate it almost like its nothing, without us seeing how or why she became so strong in-universe. And sometimes I do feel concerned that they are just turning her into Pink Sonic who is sort of overshadowing some of the other cast members, mainly Knuckles, or that they are just slapping roles onto her without really considering how well it fits. But even still, its good knowing that they want to take her character seriously these days. I especially like her IDW Classic interpretation, though, I do kind of wish they weren't so "in your face" about promoting her, though.
Ikr. Especially when silver's aiding her with the hammer. And instead they get like strong female character problem in live action when a female character shows their strengths by making the male characters look bad.
The thumbnail: "Is she fast? Is she magical? Is she strong?" My brain added: "Is she brave? Is she cool? Is she anybody's fool? Is she breaking every rule PEPPER ANN!"
Agreed. She's always been the "fill" character if you look at appearances as far back as Sonic R or Sonic the fighters. She's strong, she has magic (literal hammer space), she's fast. But none of her strengths outshine the guys. Afaik, none of her appearances allow her to be faster than sonic, stronger than knuckles or smarter than tails; but she has always been level-headed and warm hearted. Even when obsessed with sonic, you get the impression she's not blind to what's going on around her and acts accordingly. Her really big glow-up imo is forces where she really takes on the leadership role. It really feels like she stepped into that role because no one else was around to, and the IDW comics sorta kinda make it feel that way too. If Sonic is around she goes with his plan, but if not, she's usually the one with the most common sense and drive in the room. A good jack-of-all who others can depend on and thus will usually get saddled with roles others don't feel comfortable in.
Knuckles wasn't always the "strong man" either. When he was a Chaotix member, it was Mighty who was described to be as strong as Sonic is as fast. I don't mind Amy being the power type because it does fit the hammer. Sega just needs to give Knuckles a new identity. It was only in Heroes that Knuckles was associated with the power type but he wasn't ever really depicted as physically stronger before. His identity revolved around his fists on how he can climb with them or punch things with them and in Adventure, dig with them.. I guess the punching is why Sega said he was "strong."
I have to disagree, ever since Sonic 3 Knuckles was shown to be punching boulders, digging holes, knocking the super out of Sonic and otherwise having general strong themes attached to him. (Damage compared to Sonic in Sonic The Fighters for instance). Mighty was only around for one game and despite what the manual might say, gameplay wise he is just a Sonic clone so he is as fast and Sonic is fast, nothing to do with strength. The comics are truly where Mighty's power became a thing.
I interpret the recent take of Amy as someone who *was* normal or average, but is now awakening to latent abilities due to hanging out with the core group and going on adventures with them. Classic Amy feels like an unhinged wrecking ball barely in control of her own power. While Modern Amy feels more in control and mastery of her newfound speed and strength, which while not as fast as Sonic or as strong as Knuckles, is slightly above the curve overall. Though of course, she’s compassionate and prefers diplomacy to using those abilities.
Amy has matured so much over the years. She has come a very long way since her first appearance in Sonic CD. After Sonic Adventure, Amy has gotten stronger, more independent, faster, and she has turned into a leader. She has changed quite a lot over the years, and that is a good thing. It shows character growth. And she has done a very good job over the years to get where she is right now. Amy is an important part of Sonic's Team, and she is someone to rely on and look up to. I am very happy to see how much Amy has matured over the years, and see all of the great things that she has done as well. She has done such a wonderful job. These are just a few of many reasons why Amy Rose is My Favorite Sonic Character. And she always will be My Favorite Sonic Character. ❤
Sounds good! Personally I feel like her jump from generations to now was not demonstrated well "on screen" and I would have preferred if that got more dedicated focus.
@@TheRealMightyEmperor You did a very great job with this video. You talked about many important things about Amy and her abilities. I am very curious to see how Amy's jumping ability will be in Sonic Frontiers, and Sonic Superstars.
I don't exactly think Amy being strong, even prehaps rivaling Knuckles in strength diminishes his own trait of being super strong, specially because his feats of super strength are much more consistent than hers. I think Amy gives off more of a adaptable wildcard vibe, plus all this inconsistency in her traits is very much in line with how the Sonic games and cast are written. I always red her as this character that's a bit good at everything but not masterful at anything, and a lot of what we see in the games points to that too, she's always seeking self improvement and i think that's the beauty in her, she is and can be whatever she wants, it's what her character is at it's best, Sonic is a fragment of her life and she balances going on adventures and being a VERY functional teen and damn, that's kinda really awesome
Let me start of by saying that; I'm a HUGE fan of Amy! She's the reason I got into the sonic franchise and the reason why I stuck with it. And as a kid, she just had this personality that I was enamored by and attached to. She was loud, hot-tempered, but she was also passionate and was so open and genuine about her feelings and you can just tell she had good intentions. It's hard to explain but, where is Sonic was the "spirit", Amy to me, came across as the "heart" of the group. I've even expressed this before in other videos defending her character and explaining her importance that; Amy was actually a good influence on me growing up (yeah it may sound weird having to say how a fictional character impacted you) but Amy was just so passionate and always saw the good that I wanted to show that same compassion to others as well. Now reason I'm mentioning why Amy was important to me as a character is well...Amy just doesn't feel like...'Amy' anymore. I understand that others might've found the "fangirl" side of her personality annoying and wanted that side of her toned down, but it felt like it sort of nerfed that "passionate" side of her as well. Sure she was a fangirl but personally I thought it worked because (and I don't know how to say this) but she was the one who "believes in [you]". 'Cheerleader' feels like the wrong word to use but that word is used to describe "someone who encourages and lifts spirits up" and that's what Amy was to me. And look, I get it that they want to mature Amy (which I'm all for by the way!) But as i said before it's in a way that doesn't make Amy feel like herself anymore. I'm probably a small minority who feels this. And I don't want her character to fall into "Sally Clone" or "Mary Sue". I didn't even go into her actual strength in universe. But I also love Amy because she was the "normal girl" of the cast. Where Sonic has super speed, Cream and Tails being animals that don't have the ability to fly but manage to do so, and Shadow being the ULTIMATE LIFEFORM, Amy doesn't have natural abilities and I find it more interesting that this "normal" character and them having to work hard to improve themselves and their strengths. The problem is, because Amy isn't the main character (and by that I mean Sonic's status), and hell was mostly pushed to the side the last several years, she doesn't/didn't have that personal screentime where we see her work to improve herself so it only happened off camera. I'm fine with her not having super strength on par with Knuckles, but something that acknowledges that she's improved and has come so far from the damsel in distress she was in CD, and is now someone who can fight for themselves on their own two feet. And her tarot cards is also an aspect I wish in-story would bring back or at least mention from time to time (that in itself feels completely forgotten). It's only a small part of Amy's character but if possible, it would be cool to see in a moveset like how it could possibly utilize with her hammer. My opinions will abruptly end here (I apologize if this text was hardly understandable). But to conclude, it feels like even Sonic Team doesn't exactly know where they want Amy to stand, which is a shame because like I said, she's a character I absolutely adore, but hate seeing her not utilize to her full potential.
Your comment was fine don't worry, it's clear the character means a lot to you! Sega for sure still doesn't have a full grasp on how they want to handle Amy, maybe Frontiers DLC will be the direction they stick with? If you want to see more Amy discussion focused on her Personality rather than the other stuff, please watch my "Where Sonic Went Wrong Amy" Video!
Amy was and is a good influence on me too! I agree with you and I don't know why there is no fangame or something else explaining this Amy's growth in details yet because she is pretty popular and deserves it, officially or not, don't you think?
@@TheRealMightyEmperor Yeah, and what I have in mind is a RPG or Roguelike game and I don't see that many Sonic fangames from these genres anyway ¯\_(ツ)_/¯.
In my opinion they’ve done an over correction of Amy as a Character. For the past 20 Years she’s never used Tarrot Cards but all of a Sudden she’s using them/are mentioned in every single appearance as if she never stopped. Classic wise they’re retroactively acting as if Amy has always been “Part of the Team,” beating up Robotnik with the gang despite Sonic in CD all the way to Adventure 2 obviously wanting nothing to do with her. Her Strength and Speed has constantly been changing going from 50 in the 2000s to 0 in the 2010s to All of a Sudden 100 in Origins Plus, Superstars, and Frontiers (according to the Leaks.) It makes sense they’d want a Main Female Character to attract a bigger audience but personally I don’t like the way they handled her rising prominence, especially with the way Ian Flynn wrote her (and everyone else for that matter) in Frontiers
I wouldn't mind some of these things if we got to see them happen naturally, at the same time since ALL characters had been reduced in 2010's I am sure well intentioned people felt the need to re-establish as much as possible in Frontiers. Amy's cards are cool (and showed up in Chronicles) but yeah their sudden frequency out of nowhere can feel odd.
@@TheRealMightyEmperorI’d honestly prefer if in the Future they used her Hammer instead of Cards to fill out her Moveset. They could also try making her Far more Acrobatic like in the Boom Games. She was so fun to play as in Rise of Lyric and a Great Character as a Whole. They got rid of her “Obsession” of Sonic without making her this Super Boring and melodramatic character.
@@Terminal_Apotos I really was not a fan of Amy in Boom myself, I am fine with the magic abilities in her moveset and I am sure the hammer will still be there. SA1 amy plus some magic sounds good to me.
@@Terminal_Apotosit could be that Amy in sonic boom is it's own thing and had nothing to do with the main series. I personally prefer Amy in there to be it's own thing. I don't mind some incorporations, but changing amy into boom amy is like changing sonic, tails, knuckles, shadow and eggman into their boom counterparts, which isn't very fitting for them.
Really hoping they quit trying to make Amy some girlboss gatekeep Mary Sue character. I'm fine with her appearing more and such but as you said it's really jarring that SEGA pretend she was always a Sally/Blaze like character. Amy being a hothead clashes with her randomly aquired 'leadership' skills so badly it just reeks of character powercreep with no natural transition.
@@Chillipeffer Then they should build off on either adventure, or simply show us developing into these new roles instead of snapping their fingers and making it happen
I like what they did with her on frontiers where she actually felt more like the girly wholesome character she was in adventure, by my favorite interpretation of her followed by unleashed amy. I adore the idea of her being a normal girl who while tagging along manage to do things her own way. I mean she's my fav to play on advance 1 exactly because of that. The less annoying girl boss amy we have the better. The comics aren't ruining her at least, but amy is more written like sally than amy, filling a leadership roll and having her interactions with sonic being kinda like that. I'm a sally lover as much as the next archie/satam fan, but my favorite Amy moments from the comic are exactly the ones where she's doing her own thing and being the cute normal girl i love so much.
So for anyone who cares I'll do my best to mention everything amy has done that is magical or superhuman/mobian Future insight with tarot cards The drift series amy could blow heart to confuse people Fighters she can make things fall out of the sky on command and can summon her new piko piko hammer Adventure she can make small shockwaves with her hammer and destroy robots Advanced shes abit quicker (can run up walls and ceilings with a running start,) has a ground pound move and can painfully grind on rails like big in heroes Advanced 2 has out right super speed can do tricks in the air, can grind on rails like sonic and co and learns her amy dash( a spin dash that revs up as a peel out) Heroes again is way faster(can't run vertically on walls), can throw tornadoes, can homing attack/jump dash, can hover in the air for a bit by spinning and says that she can follow her heart to find sonic cause her heart is never wrong as well as saying that she could sense froggy and chocola were somewhere in the area when neo metal was in the area Battle has explosives, we learn that amy fell of her training arc and does boxercises and all around training to get stronger (its referenced in idw and it seems like she still does it), states that she uses her womans intuition( i forgot why she says that in her story) and can hallucinate/create clones of others(she's only created sonic once) Advanced 3 has confetti with her 🎊 can do a small hammer jump mid air, can float with balloons, gains a slower but still effective peel out, has the 2nd easiest time breaking walls (knuckles does it better,) has a massive heavy hitting hammer and can rocket her friends high in the air by slamming her hammer on the ground (most likely using strong shockwaves as the same move was referenced in generations) Shadow 05 she punchs enemies thats it Rush she was stated to have a sonic radar and could keep up with sonic while chasing him with her hammer 06 she and become can be come invisible, tells silver the she has a girlish intuition that helps her find sonic as well as saying that she feel that sonic was in dusty desert Chronicles is not canon Generations could create powerful shockwaves that sent sonic flying high in the air and could spin so fast she could fly around (its the move from heroes but stronger) Lost world and forces show amy more mellow that it Idw throughout the comic and is shown to be a strong character i dont remember everything but some feats of strength include Effortlessly cracking a massive boulder in half, lifting the massive hammer and collapsing part of a building This was really for anyone who didn't know why people call amy magical, strong etc or for anyone who wanted to see what she's done
Pretty comprehensive list there. Some of those things are more "Gameplay Element" than actual thing the character can still do (For example in Heroes Big The Cat can do the homing attack, but we know he cannot actually) but yeah nice work
@@TheRealMightyEmperor thanks i tried to mention everything while leaving things out like how when her hammer hits a spring it launches her really high in the air but even though i could've add more i think this was the best compromise for everything also i was wanted to have a bit of fun with it Confetti 🎊 Thx again tho
I think part of the difficulties with Amy in the games is that she's hard to integrate because most every character has a different moving style. Sonic is the runner, tails flies, knuckles glides/climbs and also has that strength going for him, but Amy is often given Sonic's movement + hammer. Shadow usually gets away with having sonic's speed because that's his whole deal, but for Amy it just copies a part of her that could be unique. Older games usually give her a unique hammer bounce, which helps make her movement stand out, but sega hasn't at all leaned into this, occasionally scrapping it entirely in newer games.
Much like how instead of dealing with issues people had with old Amy's personality and instead replacing it, same goes for her gameplay. People said her acceleration was slow in SADX? Ok, she is a Sonic clone now.
What I love about Amy is how she has grown from observing her friends, and spending time with them. Its a well known fact the people we spend time with influence our emotions, opionions, and even appearance (but thats not applicable here.) Amy started as a damsel in distress with a compulsive obsessed for Sonic, but after her rescue she grew more confident in her own abilities and sided with Sonic and friends to protect those in need as Sonic done for her. She relaxed her obsession and is taking a more mature route by expressing her admiration of Sonic in a far healthier way (albeit very strongly.) And though we can assume she's always been a sweetheart, we know know Sonic is an environmentalist and deeply cares for Mobius's habitats and habitants, and this clearly rubbed off on Amy, as she fights vigorously to protect her home and friends. Amy has a big heart too, even standing for Badniks, which takes a lot of forgiveness after the atrocities thousands of those brainless automatons have committed. She most recently (In media anyways) stood for Trip, simply a misguided misfit following a bad influence. I believe Sonic is also a major role model as he is incredibly forgiving even to the likes of metal Sonic and Eggman because they have the freedom to be better, even if they don't act on it. Amy is additionally incredibly strong, absolute powerhouse with her Piko Piko hammer. I hope in some future media we could learn more about her hammer, maybe its an heirloom from her parents, who are strangely very absent. I wanna see more of her friendship with Knuckles and Tails, its easy enough to befriend Miles but to have Knuckles actively admire her strength and train her is a testament to her power. I would love to see her hammer space explored, is it a magical void, can she summon her hammer in thin air? Like, how! Lastly, even with her growth, her loyal fans, and her recent representation, Sega must have some serious sexist policy, because its time to let the girl go super, let her golden glow shine, and let us fans rejoice. Thank you for the entertainment and personal insight! Hopefully we'll get more Amy, Cream, and Big in the future, cheers!
@TheRealMightyEmperor Absolutely! She's a leader, and that can't be understated. Maybe with the 3rd Sonic movie, Team Dark will make a comeback, opening the gate for Team Rose's return.
Amy Rose 🌹 🌹 is a great character. And so is her Nintendo Counterpart. Princess Agitha from Twilight Princess. Amy is even in Sonic Unleashed which is Sonic's Version of Twilight Princess.
Speaking of the “is she magic?” question, just in case it’s not mentioned or shown let’s not forget when in Sonic Battle she imagined Sonic so hard that her imagination of him starts beating you up
I think another issue with Amy isn't her normal life, but her normal personality. She basically has nothing going on with her. Like you said, Sally had a heavy-is-the-head dynamic and goal that actively fit quite neatly within the story. Amy's only real thing is her obsession with Sonic. It's been downplayed to make her less obnoxious, but there has been nothing the fill that void. I think Sonic Team understands that she is well liked, but have no idea what her thing actually is.
That boils down to her not being playable in any game after 06. What you saying has been addressed in SA1: she helped the Flicky find her family, in the progress destroying Zero. It is a small scale story in a game with higher stakes, but she made a difference in Flicky's life, and Gamma's, which prompted him to destroy all E-series robots. At the end of her story in SA1 she realises she's just as capable of having her own adventure as Sonic is. Amy doesn't have long term goal, not I think she need to. What she needs is chances to show her qualities, which are being the empathetic person who helps others and sees the good in bad people.
Amy’s Speed -Sonic Battle stated on her skill cared that she had excellent running skills from chasing Sonic. Her bio from Sonic All Stars Racing stated something similar. -The ending credits of Sonic Rush(Sonic’s play through) and Team Rose ending scene in Sonic Heroes showed that occasionally Sonic just can’t easily get away from her. Amy’s Strength -Her hammer jump from Sonic Adventure/Sonic Advance already implied some above average strength -Sonic Battle showed that did Boxercise and trained with heavy weights. It also stated on a skill card that she did Kickboxing classes at some point. -She is most likely not on the same level as characters such as Knuckles and Big; she can smash stuff with a hammer and they can mass stuff with just their physical bodies. -A key thing to mention about the hammer incident in IDW is that she overexerted herself and was very exhausted and had to take a little break. Amy appears to be more of an All-Around character to some degree.
I think Amy's progression was implied to be due to "boxercise". She exercised *religiously* in Sonic Battle and she was never implied to have stopped per se. While maybe not as competent as the strongest/most competent characters (Sonic, Tails, Knuckles, Shadow, Metal, Omega, Rouge), she had come a long way to redefine the limits of what a "normal girl" can do.
Only very recently has it been implied by media that she continued to do that, and I am fine with that. But considering how obscure that is, I don't find that a strong enough justification for her to now rival Knuckles
@@TheRealMightyEmperor I always knew she was one of the strongest characters in the franchise, and i'm ok with that, but, rivaling Knuckles? that's crazy, what did she do to rival him?
@@banjo9158 Its a recent increase in what she is shown to be able to do in the absence of / next to Knuckles. Gameplay wise in Superstars Amy is now the one who bust downs walls for secret paths (No idea if Knuckles still can) but the biggest sources are the IDW comics. Nothing says Amy is stronger or equal, but she is repeatable shown to do things we would have thought only Knuckles could do, or even more. Especially how other characters also comment as much such as Silver and the giant hammer.
Ian Flyn said in one of the episodes on the bumblecast that Amy is a "good in everything, master of non" she's fast but not as much as sonic, strong but not as much as knuckles and smart but not as much as tails
@@TheRealMightyEmperor I do agree and I hope she stops at what she's now, at least in term of stealing talents from others. Especially because I like the idea of her being kind of a middle man... girl... hedgehog ? To the group. Her being in the middle (and therefore being in a sense the heart) of the sonic tails knuckles trio, fit well with her personality of being the most emotionally intelligent of the band
Plus it works with her backstory, even if sadly not really showned in other games and medias, sonic battle show her training, Ian also said, and I agree that she's kinda of the Rock Lee of the sonic franchise, so it would make even more sense for her to be in that middle position between speed, strength and smart(while being technicly more of a speed character in gameplay)
@@lehashura490 ngl "Good at everything, master of none" is not how I'd describe Rock Lee. That's pretty much the opposite. I do get what you mean though. It's porb too touchy to say Sakura, even though she did train hard to get the strength and healing she has at the end of the series
Well, I guess you're right Amy has been active in more ways than one. I'd really like to see her in a new outfit that somehow represents her activity with a touch of femininity.
Although I like the idea of a normal, civilian Amy without powers, it's a concept that wouldn't work very well for Sonic these days. However, it could work very well if Amy was the main character, but as we know, she's not. Magic, always seemed like something with a lot of potential to me, that would help her distinguish herself more from others, without the need to just be brute force. Although I would put some limitations on it and that would mainly have to do with mystical things and her tarot cards. As for Amy's characterization, well I don't know if you'll agree with me, but I liked the Amy from before better. I understand perfectly why some fans didn't like that Amy, but Amy's nature was to be a fangirl, energetic and passionate about what she does, and to openly show her feelings, showing tender and sweet moments, as well as rough moments, those things were what made her memorable, regardless if you like her or not. I'm sure if Amy had always been more like many of her current characterizations, Amy probably wouldn't be as hated, but she wouldn't have the same popularity and repercussions she has now. I just hope the movies don't turn her into a generic female action character, and respect her essence.
@@TheRealMightyEmperor Sorry for replying late, I didn't realize you replied to my comment. I would just like to add that I like Amy better when she has a crazy and funny personality and has her tantrums, besides her empathic and sweet moments, that creates an entertaining contrast to see. In Frontiers it's understandable that Amy didn't act like that due to the tone of the game, however I feel that the dynamic between Sonic and Amy could have been better and more dynamic like Sonic had with Knuckles in Frontiers. The fandom should simply accept that Amy is not a character for everyone, and that you can simply love her, hate her or just don't care about her. In my case for example, I never cared for the Chaotix, but that doesn't mean they are bad characters or that they should change to please me, they just aren't for me. Besides it wouldn't be fair for the Chaotix to change to please a fan who doesn't even care about those characters, when there are fans who love the Chaotix. I'll check out that video you mention later, I didn't know about its existence.
@@depredock1008 That is a fair point that not everyone has to like every character, although Sega themselves would prefer if everyone did. I hope you enjoy my other video
You're right in that she has a great role in the story, but I definitely agree that gameplay wise she doesn't fit into a classification. Even her leadership role takes away from Tails being the genius of the group
As a kid I wasn’t a fan of Amy until I completed her campaign in SA1. When I realized, at the time, her campaign was basically the Sonic version of Resident Evil Nemesis.
Yea, it's strange her development wasn't shown in Frontiers. Like that should of character growth should have been showed in that game instead of reusing Sa1 arcs.
Frontiers reuses Sonic Adventure story arcs for Tails and Amy pretty much but does a in my opinion worse job at executing them. Admittedly in part because at this point in the franchise makes it no sense for these characters to have these arcs. Why is Amy worried about being separate from Sonic? This is her status quo 24/7 as Sonic is always out for adventures on his own anyway. Why is Tails to cowards when even the dumpster fire that is Forces had him stand side by side with the Sonics and the avatar for the final boss fight.
@@TheRealMightyEmperor I mean while Forces was abysmal with Tails am I not sure if I actually dislike him there more than I do in Lost world. That being said my problem with Frontiers addressing it is not only how forced it is (seriously a never explained cyber space copy of Tails that trash talks him starts the whole thing) but also how Forces in its own shitty way had Tails stand bravely next to the other heroes during the final fight as Forces had a badly done story arc for Tails were Classic Sonic taught him to be brave again. Something Frontiers in its attempt to address outraged fans entirely ignored leading to it just being a repeat of SA1 rather than an actual new path for Tails to develop.
FYI: Sorry for ranting y'all I just feel so strongly about this....! I just don't think SEGA knows what to actually do with her at this point....? Like, when she started in CD she was just sort of "the girl character" brought in to meet a demographic, Adventure Amy is the best Amy imo. She was just a sweet, relatable girl who had a fun adventurous side, from there I don't think SEGA knew what they were doing personally just upping her anger and making her so obsessive to the point she was basically a yandere (not the kind of thing you want to be showing kids and normalising as a relationship) now they're sort of rewriting her character to basically make her the "strong, independent woman" trope and it just doesn't fit with her, i'm sorry.... I'm also VERY sorry for making this comparison but I feel they're trying to make Amy into what Sally was personality-wise. SEGA knows they can just make more female characters, right? Like bring back Blaze or something instead of constantly changing Amy.... Ty to anyone who read this!
No need to apologies, this video is all about discussing Amy! I think you have a solid point on her character getting a bit mixed up over the years. Sega seems to worry Blaze won't be popular for some reason? I don't know, but I agree Adventure Amy was great! Thanks for the nice comment!
@@TheRealMightyEmperor Them constantly changing Amy to keep her THE girl character is a bit Mary Sue if i dare say...? That'll probably trigger hundreds but they're getting to the point her character is TOO powerful and perfect...
Great video! TLDR at the bottom. Yeah Amy definitely has inconsistencies. She is one of my favorites but has a plethora of abilties brought up in one game and forgotten in the next. As far as strength goes however, Amy was shown to keep up with everyone in sonic advance 3 and even has a giant hammer she wields with knuckles. Sonic x also has her knock out a shark with a weak swing and break out a solid metal wall. In archie she also goes toe to toe with the iron king (jun kun) who took laser fire from an army and even sonic had trouble with him while she was able to daze him. I don't think sonic is weaker than Amy, but just that he wasn't used to fighting him yet. When Amy met cream in archie she knocked down at least a 20 ft tall robot with ease. Basically my point is Amy being strong isn’t new, and I think in idw her feat seems so contradictory is because all of Amy's past feats don't involve carrying anything. Well, sonic battle says she alwas wears weights but that's not all that relevant. Usually her strength is shown by hittng something larger than her or in sonic x she dents the bars of her wooden cage by grasping it. Then there's her mystical side which we see as attacks in chronicles where she can curse people. In battle (don't like Amy here but it gives her great abilities) Amy can make a projection of sonic and probably other characters if she tried. This is more than a hallucination since it does damage to rouge. Of course there's her tarot and psychicness included in a comic where Amy "senses" espio while he is invisible. In sonic heroes Amy says she senses chocola and froggy inside eggmans base. In sonic the fighters her hammer is said to be magic. Back to physical again, since adventure 1 says her hammer is a weak weapon, this would mean the power comes from her, so this means she swings fast enough to make tornados and hard enough to make tremors like in battle and satbk multiplayer, or as shown in idw issue 2 itself. Although I could also see her passion being something mystical that helps her. TLDR: Sorry this was so long, there's more contemporary material but I think I provided enough examples for mystical and physical feats. I only bring contemporary stuff up since idw while in line with Amy's current and past characterization before she was flanderized in the games is still confined to the comics and so is her feat with the large hammer. I think it's reasonable to say Amy's strength and even her mystical abilties have been something used sparsely in the games while highlighted in the comics and other external media. But while it may have been in the background both parts, especially the physical strength side of her, have been relatively constant (not consistent) outside of games since sonic x and other media onward. So since 2003. In game Amy has been shown to be more capable in sonic heroes and advance 3, where she also has a giant hammer with knuckles. There are also mobile games that came out beforehand that depict Amy's strength. One says (I forget which) she cracked the death egg in half (although even I find this hard to believe), but it's there also several years before idw. Again great video! I hope it didn't seem like I was attacking you. Just expressing my thoughts
Thanks for the comment, you bring up good points. My knowledge of Archie is about the first 50 issues and then some of universe, so I am not aware of all of Amy's feats form there. But I do know Archie characters do not represent the core versions, because Archie Sonic alone has so many over powered abilities.
I think the notion of Amy's magic being understated is putting it lightly. It made no appearance outside of manuals until Sonic Chronicles: The Dark Brotherhood, a game that isn't even canon. And yeah she pulls her hammer out of nowhere, but this is the Sonic series and everyone does that. Even characters with clothing that could contain pockets only ever seem to pull objects out from behind their backs. I also wouldn't really consider 06 as an example considering its attitude to everyone else's abilities, including Amy's speed. It's 06. It's just kinda wack. Regardless, I'm one of those people that viewed Amy as the "Normal One", at least initially. She's the only one of the core cast to consistently used a weapon, whereas everyone else does equal damage to machines with their bodies. She usually can't spindash or spin-jump, she's slower than many of the other characters, and in Advance 3, she's implied to be the weakest of the five playable characters by way of pairing her and Cream being a Fly-type combination rather than a Speed-type. Maybe that last one's not fair, Cream tends to be inexplicably godlike. I think of Amy as someone who _starts_ as a normal and over time, grew stronger, without gaining explicit superpowers. She might not have the same abilities as her friends, but she's able to be just as effective as them via skilled application of her signature weapon. And I will admit that I don't want this to change, mainly because Amy's at her most fun to play as when her gameplay revolves around her hammer entirely. And if Sonic was a series that had forward momentum then that would largely be fine. But Sonic is stuck in the past. 2/3 of Amy's playable appearances in the 2020s are Classic Era games, things that can only happen _before_ SA1. And that means that we now have Amy with a Super form in the Classic Era, and I find that weird. Amy's story in Sonic Adventure is very small-scale. She spends most of the game running away from a single robot that Sonic could most likely trash in seconds, and trying to save a single animal when Sonic rescues dozens in every level. It's also apparent that Sonic doesn't really take her seriously. Amy runs up and says "Hey protect this bird" and Sonic immediately runs away. This doesn't make a lick of sense if Amy already has the power to turn into a demigod. In terms of her character writing, Amy's fallen into the same category as any of the characters who haven't become farcical parodies of themselves (like Tails, Knuckles, and Shadow), where she's just become kinda... bland. Her anger issues are gone, her crush on Sonic is heavily downplayed, she even got contact lenses so now she doesn't think every hedgehog in the world is Sonic anymore. And in her case I think it's a case of the series falling into the trap that every show/comic/game/whatever that only puts one girl in the core cast: One character has to be the representation for 51% of Earth's population and thus has to be agreeable to all of them. SEGA could solve this by way of just including more girls in prominent roles, allowing them to be more diverse, but this is SEGA. They're stuck in the past. They didn't make any other girls before 1998, and only things from before 1994 are allowed to matter now. And while there _are_ some girls from '92 and '93 they could use, they were made by stinky Americans and forfeited their existence for that crime in 2017. So Amy's the only one allowed to have more than a single line per game and thus the burden falls upon her. As for the comics, they're weird. Amy's one of those areas where you can really smell the "Half this creative team are holdovers from Archie" on the IDW book, because Archie Amy got amped _hard_ in Ian Flynn's run. By the end of the comic, Amy was stronger than Bunnie, and better at finding the pieces of the Master Emerald than Knuckles, because she mastered an ancient sacred ritual whose participants take years of training, literally overnight. Though given that this creative team were still getting flak from Amy fans for things that were published before any of them even worked for Archie... can't say I blame them.
Interesting take, it just goes to show how diverse Amy opinions can be since yours is still unique despite all the other comments I already read. Amy has shown magic more than you give credit for (Literally sensing Sonic in multiple games to the point I have to acknowledge it, her move set in heroes) but it was indeed understated. I think a good question to ask was, did it have to be Amy who got "elevated". As many have said, a lot of what made Amy stand out is now lost, it may have been best to simply pick a different character to spotlight/ Which is not me saying ignore Amy, just not have her need to change so much basically overnight.
@@TheRealMightyEmperor Yeah, that's fair. I think giving Amy a buff makes sense, even if it makes her less fun. SEGA have been burned every time they try to make characters who don't play almost exactly like Sonic into playable characters. The fanbase _prefers_ the cast to be homogenised as much as possible. Honestly, I don't think I can be completely fair to Amy. She's never been my favourite, and I got into Sonic in 2004, started falling out of love with it in the meta era because from my perspective both the games and comics were starting to go downhill, and thus almost my entire time in the fandom was with Crazy Amy, when the only thing she cared about was Sonic and this was played for comedy. So it gives me this weird perspective where her shift is for the better, because I didn't like the crazy version, but because I only ever _knew_ the crazy version, a sudden shift away from it feels as alien to me as "I eat paper, what's a Master Emerald?" Knuckles, "I hate all of you" Shadow, and "Here's my butt, Chaos 0!" Tails. It's a weird thing when something's objectively _and_ subjectively superior but the vibes are still wrong.
I kinda see amy as a jack of all trades. Overtime she has gotten stronger, faster, wiser, and so on. She might be strong or fast like knuckles, but not to the same level.
Crazy to think about that in order, Amy is a opposite, Blaze is a invert, and Surge is a derivative... of Sonic. These 3 gals do have things that challenges/contrast Sonic, and all of them are not afraid to go throw hands with him... Sonic has tastes in strong female characters that are true to his "free spirit" ideology, think like Jill Valentine (RE 1)/Aerith, Bayonetta/Sheva Alomar, and Reina.
Seems a broader question to this discussion is the rigidity of skill types introduced(?) in Sonic Heroes. If a character can only fit into one of three slots, that can severely limit their potential. Having a game experiment with skill types could provide some much needed Chaos.
Amy is fast (like tails & knuckles) but not quite at sonic's top end, but it offset by being debatly stronger than sonic... Hense the hammer half her body size.
I kinda don’t like Amy being associated with magic, I feel like it makes her character feel more generic. I get that her ‘tiny girl with massive hammer’ schtick has been used a lot since she got the hammer, and probably a bit before that as well, but I think that it makes her more distinct from the ocean of Sailor Moon-like characters. I kinda like the idea that Amy is the ‘jack of all trades’ character, she’s not as fast as Sonic, not as strong as Knuckles, not as smart as Tails, but she’s fairly well-rounded in each field and has tools at her disposal that she can use to utilize those ‘lesser’ strengths in different ways than the characters that specialize in them thanks to her more rounded abilities; her hammer isn’t as strong as Knuckles but can be used in more creative ways with her speed. Feels more nuanced and unique than just ‘she’s the one that does magic’, even within the Sonic series with Shadow and Silver etc.
To be fair though, the Sonic series does not feature a proper magic user in the main cast. I know a lot of people bring up "Magicial Girl" but that's not what I am looking for in Amy either. Magic can be many things but for some reason people just think Sailor Moon
@@TheRealMightyEmperorThat's because Amy follows a LOT of design tropes of femininity, fashion, and personality traits used for the main characters in shojo magical girl stuff, the most iconic series being Sailor Moon. And the Sonic series takes heavy inspiration from Dragon Ball Z, the most iconic a shonen series. Sonic is best when he taps into that shonen feel, and Sega probably will never "stabilize" Amy as a character unless they tap into that girl counterpart for her DNA.
@@amandaslough125 Personally whilst inspiration is clear, I don't really see Sonic as "Shonen" necessarily. To me when done right Sonic feels like, well, Sonic.
Amy is an analogous to Thor in the Sonic Series... Not for excelling at any one thing, but for trying to be worthy to herself in her persistence to find a way to belong... Her ability to lift ridiculously heavy hammers has always had a magical connotation to it even though magic is something she's honestly quite terrible with... (Like intentionally misreading her tarot cards) She's like a jack of all trades yet master of none when put in context to the others, but ironically the character she mimics the most is the only one you didn't compare her too... She's very much like Tails in her desire to be there yet not being a burden to some of the more haxed characters in terms of capabilities...
@@TheRealMightyEmperor Yeah, that's true, but I liked when political correctness didn't dictate the direction of her character. When you obviously change a character just to be the most politically correct token female she could possibly be it just goes back to the point that women are never good enough no matter what they do. What if we find the token girlboss is offensive in 10 years and is seen as "erasing real femininity", hell we're already trending that way. Just let the character be the character they are. She was fine as the character she was before, she was really fun in the 90s and early/mid 2000s. And she didn't have to throw anything or anyone off to make her work either.
@@TheRealMightyEmperor true, but in that game she said it herself that she was training to become stronger and faster so she go on adventures with Sonic last I checked.
Sonic Team needs some conviction , to pick a lane , and stick with it all the way. If she is an athletic cheer leader , why give Sonic the double bars in SA2 and Frontiers? If she is a magical girl , then why is Penny's Breakaway not Amy's Breakaway? And there's more going on , why ignore the lore teams that cover your ass?
I like the direction she's gone, but also I had always interpreted her developing from SA1 into the Advance games and Heroes. In SA1 she is relatively slow and playable in mainline for the first time, and in Adv1 she is mostly the same but iirc seems a lil faster, and she just gets way faster in 2,3, and Heroes and is a strong fighter in Battle. 06 is a weird outlier, but as you say that's 06, a weird game in general. Do they ever confirm the invisible thing is her magic? Still would be nice to have more narrative showing her change in game though. I also like the implication that she took charge in IDW because she was the one really calling the shots in Forces (which happened right before IDW). Knux never felt believable as the commander anyway. I always got the impression she was very strong, but not to the same level as any character considered a Power character or Mighty, or even Shadow (or maybe even Rouge). In a similar way I consider Espio to be pretty fast, but not on the level of Sonic or any of his rivals, but he might be faster than Amy. I don't think the Heroes classifications are arbitrary or game mechanics or something. Also it wouldn't be the first time Amy uses a GIANT hammer tbf. She did this when on a team with Knux in Adv3 too.
Amy as been implied to be physically strong since adventure, since she has inhibitor rings around her wrists which act like weights (this can be shown in sonic battle)
Those are not inhibitor rings, that is just an online joke. And yes it's been clear for a while Amy is strong, but not as strong as we are seeing now (plus it is unclear how seriously battles story should be taken)
They were originally bangles, but in Sonic Battle she starts wearing weights. How long she kept using them depends on how salty she was from losing to Rouge. Assuming things from that game lasts into future games (shoutout to Advance 3)
In My Opinion out of all the character's in the Series Amy is starting to become my Most Favorite sure her character development has been back and forth over the Years but it never bothered me and I think she should get more appreciation from Fans sometimes her Obsession for Sonic can be funny to me nowadays the Game Frontiers found the right balance for her
Hello. Not sure you remember me, being the guy that wouldn't stop ragging on about a cartoon pink hedgehog, which I'm very sure I contributed to at least 1/5 of the comment section of your Where Sonic Went Wrong with Amy video. But anyways, it's been a year or two since I last dropped by here and a lot can actually change and happen to someone in that timespan which I'm no exception. I can say that Prime solidified the fact the Amy I love is sadly gone and is never ever coming back. It's not like I had HUGE expectations and hopes for Prime or anything, but I at the very least had a little bit of hope that it would represent a new era and direction and possibly, a return to form for Amy. All the hope I had completely disappeared the moment I heard her new voice. I've always been harsh and critical towards Cindy's Amy, but hearing that Prime is actually gonna stick to this direction that has been going on for at least a whole decade now was really the nail in the coffin to this whole ordeal. Even the slight design change with the white sleeves on Amy's dress was enough to actually make me physically ill. It's not only tacky but it's also unnecessary to the point that I couldn't find any good reason why they would add something like that. It really just feels like yet again another attempt to downplay her main design, making her dress look more like a t-shirt. I wasn't trying to be mean or anything, this is literally what I thought. It's just so weird how they have to downplay Amy so much, considering that pretty much never happens over at the JP side. I'm not saying specifically that they were doing that on purpose, but combined that with her current personality and the attempts made to pretty much making sure everybody knows that Amy isn't "A WEAK GURLLLL", anymore, it really hammers in my point. Rusty and Thorn are fine... I guess??? I enjoyed them a lot actually, but I really wish their existence weren't at the expense of making mainline Amy herself look and sound bland in comparison, which was a concern I had with SatBK with Nimue being the prominent Amy in that game. Only this time I think it's even worse since the whole multiverse schtick is the show's main selling point. I think what upsets me the most is the fact that Prime is supposedly canon to the games, meaning that this is the only Amy that matters, like none of her portrayals or her development beforehand mattered. Maybe I'm just expecting too much, maybe I only care about this silly cartoon and their hedgehogs, but fuck, that still doesn't make me feel any less heartbroken at the fact that something I loved is being replaced in a way and is being looked down on as a cringe phase or something, when really, she was just a bubbly, happy-go-lucky go-getter girl with a huge crush, who misunderstood her situations at times, and even if some of her actions doesn't always reflect it, she still has a pure heart that values others. Looking back at my original comment thread, I still stand by a lot of what I've said there. Some things in there I could've worded better or even I don't agree with anymore, but I still think it holds up and represents how I feel about her.
Hey welcome again, I do remember you with that rabbit profile picture! Thanks for stopping by again. I have actually only seen episode 1 of prime because it is free so I can't comment much on it. Based on your thoughts though, yes it's clear this new Amy is well established now. Frontiers seems like it might explore some old Amy in the future, but like I say in this video "share love with the world" is a very nebulous and unclear goal
@@TheRealMightyEmperor Apologies for the 4 day late response, I wanted to collect my thoughts for a bit. I haven't played Frontiers and most likely never will, but from what I gathered from the cutscenes, Amy sounds drab, tired and bland just as much as she was in Forces, LW, TSR, etc. A direction I was already not a fan of. I know I sound like a broken record by bringing up the same complaints over and over again with how I don't like the current voice cast, direction and all that, but I'm really so sick and tired of seeing Amy being downgraded into being just a girl character that can't show any personality traits that could be deemed as rude, annoying or stereotypically girly, all in a while this fanbase accepting it. The most recent Twitter Takeover backs me up here, as I remembered Amy's response to what I think was a Sonamy-related question that she "likes" Sonic, assumably instead of love. If the Frontiers DLC does end up doing something positive to Amy's character than I'll happily eat my words, but I just don't have that much faith in her future nowadays given how Ian Flynn is seen as the driving force for this series. I by no means hate the guy unlike the Archie weirdos that camp out in Twitter all day sending threats his way. There's a reason why I don't ever go anywhere near the comics. But it still leaves me feeling alienated. I've only watched season 1 of Prime, I can say it's a decent show, albeit the awkward pacing at times and the Eggman Council being kinda annoying and taboo for my tastes. But I do appreciate the show going back to more serious storytelling. I haven't seen season 2 just yet. I was contemplating on whether I actually wanna see it. Might watch it for Thorn and Rusty alone, but that's about it. The callbacks to the flicky are nice and all and she did have some heartwarming memories during the Thorn episodes, but it's just so hard for me to appreciate the good elements when it's all gobbled up by the shoddy voice direction. To be honest and truthful, this past year has been difficult for me personally. Mentally, physically and emotionally. The start of 2022 kicked off with a abusive coworker I had at my old job that still have me scarred and a huge trigger to this day, to the point where I was afraid to even go back to work. Not being able to handle a physical labor night shift job had me questioning my worth and whether I even have a place in this world. The thought and feeling of hopelessness and worthlessness eventually plagued through my real life too, where it turned into a blend of sadness, hatred and anger. Performing worse at school than the last couple of years and ended up flunking and failing the first semester of the year, adding to that feeling of worthlessness. I grew to hate a lot of things. The Sonic fanbase I believe to be at its absolute worst yet. Zoomers dominate virtually every corner of Sonic discourse now and it seems like all of them have IDW, Frontiers or Prime pfps. The way they treated Arlo and thy way they acted during the pre-release of Frontiers as well as the game awards in December where Frontiers lost to Genshin Impact, speaks for everything. The r/sonicthehedgejerk subreddit is the biggest group of losers and terminally-online troglodytes I've ever seen. They never have the balls to hear the other side of the spectrum and mainly resort to blatant name calling, gaslighting, and what they consider to be fun trolling, all for daring to like anything from the Adventure/Dark age. Social media and TikTok has undoubtedly ruined this fanbase. Gen Z is honestly the worst generation ever. They are rude, have no self respect for themselves, and are so bloody obsessed with wanting to diversify EVERYTHING. An artist I heard of was at the verge of game ending herself, all because she didn't draw a character in the correct skin colour that zoomers went way their way to harass her and send death threats. I sound ya boomer but I'm only 22, and even I can see right through their bullshit. The added attention to Amy also led to many amounts discourse surrounding her, which included Amy's Sonic X portrayal and many other portrayals after that being used explain why she was toxic and reeks of double standards, along with a dose of paintjnf defenders of those portrayals to be supporters of the real life victims of said crimes. Like this shit was enough to make me wanna lunch a hole in my wall. That's what the internet and social is and has always been. A ticking bomb about to go off and you wanna go and stop it but you can't. I can't confront anybody because they're all hiding behind a screen so I'm just left punching thin air. I'm just so angry that I now can't enjoy any source of Sonamy without being regulated to shitty fucking debates. I miss when shipping Sonamy never amount to being accused of supporting real-life crimes and victim's of said crimes or double standard. Seeing Gen Z acting so smug about all this, thinking they're doing everyone a favor by calling it out while they sit there trying to fish for old shit to cancel and send out to the world disgusts me. I can't say that I like Amy's 2000s portrayals oublicly anymore without people telling me and others that i'm supporting a lost cause for defending "stalker yandere Amy" as if that was the ONLY thing, let alone ever a thing I liked about her in the first place. Truly inexcusable behavior It was to the point where I don't even feel comfortable being with other Amy fans for that reason. And it was at the point where I wondered if I even still like Sonic anymore. Because most of the stuff I've said publicly or thoughts about Sonic in my head were most if not all negative. It was soul crushing and heartbreaking to think I was slowly losing my passion in my own eyes. Seeing something I loved being ridiculed constantly on RUclips, Twitter, TikTok, by a younger and more impressionable generation, writing her off as a stalker, yandere, and one dimensional, all in a while being replaced by a shallow imitation of lesser quality and seeing everyone accept it as the superior version, it's hell. It's just as bad as how Adventure fans felt with Colors being the status quo and their games being smeared by the general public. Or seeing a loved on die only for them to come back from the dead but are never the same again, and all fond memories you've had gets replaced and overwritten by sad ones. It's crazy to think that the Sonic series could go back to its glory days of good stories and characterizations for Sonic, Tails, Knuckles and co, yet Amy would still be the bland girl character Sega's been pushing as character development ever since Forces, which compared to what she used to be, is so depressing. This didn't last long though. I did fortunately get a new job closer to home. It's nothing glamorous or anything, still min wage, stressful as all hell and my manager gets on my nerves, but it's serviceable. I did end up passing the 2nd semester after failing the first one. Been in real life-ing quite a bit, balancing getting my driver license and gym. Even though I can't predict that I can keep this momentum going, hell I could get fired for whatever reason. But I can safely say I'm in a better place now than I was a year ago. Seeing the amount of Amt discourse, and looking back at my old thread, I think I said I wanted to do a Sonic X Amy review, something that's been on my mind for ages now, only recently. I have kinda forgotten about it for a while since real life got in the way and I didn't think anyone wanted to hear about a 20 year old depiction of a character they claim is outdated. Even though I'm at the verge of calling it quits as I don't feel comfortable being with this fanbase no more, I still have that passion and I still care. Just gotta find a way to watch the Japanese version and of course find a way to work around its strict copyright.
@sonnyyoung928 Damn, sucks to hear about how things had gone for you. Good thing your life has begun to turn around a little. I have had a tough time also, so I get it. I'm regards to Amy - I think I said something like this last time - but just enjoy the character in your own space. Most those things you listed as making it worse I have heard about but rarely seen because I don't look or engage with that sort of stuff. The Internet hosts all sorts of people, including bad sorts and a lot of them. Reduce the amount of things you search for Sonic that require engaging with such people and you will be better for it. Shadow has had his own rough history and I was not happy with it, but eventually I just stuck to what I enjoyed and ignored the rest. Yes I would still advocat for his true character, but I wouldn't get sucked into huge debates and such. Ultimately yeah, if the series has changed so much that you dislike it ots fine to be done. I had walked away from Sonic before my RUclips, doing this is way brought me back into it and fortunately some things are becoming more what I can appreciate at last. At the very least feel free to stick around here on my channel, I try to provide balanced Sonic Content and I happen to have been with the series for a long time so I know the characters well. If you just want some good Sonic times without any drama, check out my SonicFrontiers Starfall Tournament! I would love to hear your thoughts Remember though, take care of yourself and do what helps you feel happy. If you still have the desire to make that Amy video then go for it!
@@TheRealMightyEmperor Thank you. One last thing I wanna ask. For game footage, do you get your own, or do you get the cutscenes from other people that uploaded them? If so, do you need permission from them to use said footage? Figured that'd be important to know before I do anything else.
@sonnyyoung928 If I already have the game and enough time to play it. then I grab my own footage. If not, I ise the Internet. As for credit, its not like the other person made the cutscene so I don't usually see the point
shes faster then most normal characters and can keep up with tails and knuckles shes also strong but not as strong as knuckles and to be fair in sonic prime did say that amy brings people together but everyone follows sonic
I don't think Amy having super srtength is not that bad or risks of replacing Knuckles. After all Mighty is one of if the most defensive, physically strongest characters. He even almost fast as Sonic too. Yet he still occupied his own space seperate from Knuckles or Sonic.
Personally, I see Amy as stronger than Sonic, but weaker than Knuckles. And faster than Knuckles, but slower than Sonic. A sort of "middle-of-the-road" character. And this can be pointed to (this is gonna be a strange reference, but bear with me) in Mario and Sonic at the Olympics, where she is an "all-around" character
If im right in sonic cd plot amy camed to the little planet place because her tarot cards told her she will meet a mysterious blue hedgehog and so its intended that amy has an affinity in clairvoyance so fortune telling too and things of this sort but aside from this its true that all of her others capacities never been clearly told where they come from or just the why of how she got that ! her piko piko hammer is certainly her most iconic one and i always wonder where she got it , now her super strenght is also mysterious but hey she need it somehow to throw this hammer or maybe the hammer itself is special ? as for the speed side well it got kinda justified in the sonic heroes game cuz in her team she was the most fitting to be speed since she is light and cant fly like cream but she could also been power typed with the hammer but big has to fit the role but maybe in another version amy could have been power typed ? ill always remember in sonic generation the little level mission with her when you call amy to help sonic gets on high platefrom when she htis him with the hammer. As for the leader side it also kind of come from heroes maybe ? thou her unique movite is most likely to chase after sonic and since at the time we were entering the 'dark' era of the sonic games it was not surprising especially the cutscene where she said to sonic you will marry me .-. in sonic adventure she was joking about it when sonic was in jail and its was ok but in heroes it feel forced :/ but yeah amy being leader sided is a bit more confusing until they maybe try to make her like sally but i dont think so x) But the thing i wonder about amy abilities , i know its single simple detail but aside from shadow to my knowledge amy is the only character who wear 'rings' bracelets around her gloves , now i think these are here cuz of the fashion side and these could just be simple gold bracelets but what if they were rings and that would be why she have such powers ??? now i know its kinda crazy theory right there its not very serious but hey i take what i can find ok xD But the fact that amy could be more magic sided i love it and would tbh go well with her clairvoyance side ! Aside from all this i think this year is good for amy and other sonic stuff of course but our cute little pink hedgehog needs the love she deserve ! Sure amy can be annoying and VERY clingy over sonic in other versions of her that once again the dark era gave us :/ but amy at first i think compare to other female sonic characters well she is meant to be the heart and emotion sided one of the group we saw it in adventure amy has a heart big and pure ! and i think this is one of her major powers in itself , sure it can sound cliché or goes into the stereotype of girls are more emotional and empathic then mens etc etc sure but thats just the essence of amy itself a cute girl who have a big pure heart and have a strong will into helping others despites the risk ! Now i do think amy truly love sonic and even if its not in a romanticall way she just care alot about him and her attachment to him can be justfied , cuz before her meeting with him back in cd we dunno what amy life was but it was probably pretty normal and with sonic amy discovered the love of aventure and thats also why she chase after him i think. Sure amy might not be a character for everyone and its ok we dont ask you to love everyone :0 but you cant deny the impact amy has and still get ! As a fan of her im truly happy this year she gets more attention just like many i wanna know more about her mysterious powers source x) cant wait for more in the future!
Oh yeah Amy for sure still loves Sonic romantically even if it is not shown off as obviously as before, I wouldn't worry about that. Embracing the magical side of Amy is seemingly something people are either not happy with or really excited for. That makes sense since it wasn't talked about a lot until recently. I believe it can be a good addition if it is done well.
I wholeheartedly disagree with her modern characterization contradicting past portrayals. Her whole deal in Sonic Adventure was becoming more independent and throughout her entire campaign she was a scared, mostly helpless lady running away from a single Badnik, Zero. By the end of the game, she mans up and decides to fight back and do the right thing even if it scares her, it is a powerful moment despite the game's nowadays ancient-looking presentation and execution. She gets downgraded a bit in Sonic Adventure 2 by being mostly useless, however it did show us she now actively tries to he involved with the gang's adventures and heroic acts. Heroes happens, she's now leading a team of her own, albeit for selfish reasons, but she has now absolutely accomplished her SA goal, she is independent AF and quite capable of handling things on her own. More of her skill and heroism gets expanded upon on spin-offs such as Shuffle and Advance 3 and most notably Sonic Battle, where we see her actually training in melee combat to improve her abilities. By the time games such as Shadow the Hedgehog and 06 happen Amy has matured mentally, improved physically through on-screen training and honed her skills to a point where she's arguably just as capable in some regards as the rest of the heavy hitters of the cast. IDW and Frontiers didn't just wake up one day and chose to modern-ify Amy and make her a shallow, strong female character like modern media tends to do nowadays, Amy has earned through on-screen development every single impressive feat and recognition she is getting, as a character Sonic Team and everyone else that worked on her character got her to this point of being the character she is today, they didn't make no shortcuts. There is no contradiction between past and present interpretations, it all feels like a natural evolution, if anything she's the most consistent main cast member of the bunch. My only issue with all of this is how they're trying to push Classic Amy more, with her IDW Classic Era appearances (and in a way even the way they advertised her for Origins Plus and Superstars) showcasing a kindhearted and clumsy but also strong-willed, kickass and determined Amy which undermines and quite frankly squanders ALL of the development she got throughout the Adventure Era.
I don't think I said it was a contradiction. It is indeed clear that Amy was always meant to and did progress. However a lot of that progression came off screen in-between games with no explanation and required fan ideas to make sense. Look at her from unleashed, gens and lost world which were not to long ago, then what we have now. Also some feats like the IDW giant hammer really do just come out of no where. Classic Amy I understand is to be more inclusive with a now popular character, its just unfortunate it messes with her character arc
I'll be honest - the key developmental points you listed do not lead into "leader of an entire military" under any circumstance. Mind you, you could say none of the cast she be in that position. But of course you can point to the 6 off screen months of Forces to excuse any change in character. Its 6 months and its a war - but god that sure is convenient. Cause a lot of her core was gone after that. You say there were no shortcuts, but the examples you showed were far removed from the current games. Would you say they gave her growth a plateau til Forces/IDW then? She should be allowed to still have her rash nature and wear her heart on her sleeve. When she became the "level-headed leader" of the cast, her personality was flipped on its head - and with all the moments that defined her development NOT addressing these in a way they told her to change, she had no reason TO change/grow from them. So yes, she did change over night. I also DONT think she downgraded in SA2 since she was able to get to Prison Island on her own, and break into the cell room. It was just a matter of having less screen-time. Yet, she still showed no sign of being the same she was at the start of SA1. She was who she was by the END of that game And yes, I agree whole-heartedly about the last statement. The Classic Amy push is a borderline retcon and HONESTLY should be something focused on the current Amy. They could be using this time to fill in the gaps. What happened while Sonic was gone those 6 months?
@@theinktician Amy was not the leader of the Resistance in Forces, Knuckles was as acting commander, Amy was in charge of communications. As seen in the latest issue of IDW as well, Knuckles left the Resistance after the war ended and went back to Angel Island leaving Amy to pick up the pieces. Amy pretty much cleaned house and turned the Resistance into the Restoration. Amy going from teen adventurer to communications officer during the war for half a year out of necessity to kinda-hardened-leader of a restoration effort (which feels VERY in character too, her handling a "Let's get around world back to normal" type of effort) feels natural and not at all forced or rushed. Would I have loved to see more of it? Abso-mondo-lutely. Does that make it rushed in its current state? Not at all, it did not happen overnight whatsoever. And with everything that's happened in the IDW comics, by issue 60 she's doing some crazy things and you can most definitely believe it, she's been through some $#&! My examples weren't necessarily far removed from post-Lost World Amy, it's simply the fact that post-06 Amy, similarly to like 95% of the Sonic cast, was either barely there or nowhere to be seen until Generations at best and Forces at worse. Amy plays the love interest in Unleashed and Black Knight, drools over Sonic in Colors DS and (just like everyone else) just exists in Generations. Every spin-off that included her in-between those years didn't bastardize her or devolve her, she didn't lose her development, she just wasn't an active cast member, she was just there without a role to play. The little bits of her we saw in Lost World showed her as her usual compassionate and caring self but also assertive and slightly feisty (she just pushed the Guardian of the Master Emerald like he's a lil' kid), she appeared a lot less childish. Team Sonic Racing (which fits best in-between Lost World and Forces for a multitude of reasons imo) comes around and she's again, compassionate and pleasant but also careful and arguably the most mature of the group, she's practically babysitting the rest lol. Forces (barely, her portrayal in it is very forgettable) and IDW carry and develop that characterization forward, it all feels natural and like a step-by-step process, as a guy that hasn't skipped anything this all feels completely coherent.
false. thats just how she was seen in the usa. in japan, she has always been part of the main cast and is sonic's best friend besides tails, and she is an adventure loving girl and that is the reason she follows sonic, for the adventures. this is even stated in sonic adventure. if you all don't want to accept that the usa had the characterization of amy wrong and that her characterization has always been this way, thats no fault but your own.
@@TheRealMightyEmperor sonic was never solely created for the usa, sonic is a japanese ip made by a japanese company. just because they had part of sonic team stationed in the usa in the 90s and early 2000s doesn't mean sonic was solely made for the usa. there were a ton of sonic games not made in the usa as well, like sonic cd for example. after the dreamcast and saturn flopped in the states(when they were doing well in japan because of phantasy star online) and sega nearly went bankrupt, they merged with sammy into sega sammy and then restructured sonic team moving the devs back to japan, desolving sonic team usa for years. japan has had completely different writing for the sonic games than the pontaf writing for years, its considered the more accurate writing for sonic, if you don't know this the only one ignorant is you.
@@TheRealMightyEmperor also its hilarious you want to call me ignorant of how the sonic games are marketed in america when I'm an american who has to deal with all the rabid archie sonic fans and hated those comics for years and was glad when the idw comics came along so the game cast actually acted in character for once and all that romance drama in archie was dropped. unlike you I'm actually all for all the changes in amy rose and the rest of the cast and them being closer to their japanese interpretations. all the characters were portrayed wrong for years, thats a fact. sally was never the main love interest for sonic except in the usa. in japan amy has been the female love interest since 1992 in the sonic manga predating cd and tails' creation. amy was created to be his minnie mouse, not only sharing her poses but originally she was just a female sonic. sally was only really popular and big in america. sega america was notorious for replacing amy with sally and pushing amy as a younger girl too young for sonic and her love for him just a crush, why do you think they removed the ages from the cast now? to shut that crap up. heck you can even see tendencies of the sally replacing amy stuff in the sonic cd usa manual. meanwhile if you even check the european and japanese manuals its as I said, amy has always been sonic's best friend besides tails, a girl that loves adventure.
@@TheRealMightyEmperor seriously if I'm an american and can admit sonic was misportrayed in america for years, you can admit to that too, doesn't make me ignorant whatsoever. for example, goku was misportrayed in the dbz original faulconer score english dub on toonami and thats what I grew up on, does that make me ignorant for admitting to it? no, its the opposite, it means I'm open minded and open to change and prefer things being true to the japanese version. I may be american but I'm a major anime fan, I even prefer the japanese version of sonic x.
I am starting to think your on to something. I wonder if she has been using magic to help others very subtly by altering their mood or mind. In SA1 how did she convince Gamma to let her out so easily? She went straight to the whole “A bird is in danger and needs rescuing” thing without building up to it. Even weirder somehow it worked!
While I still enjoy Amy taking the role as the headstrong, but still enpathetic and crushing on Sonic, leadership role that she took on in the IDW comics. And it's sort of been translated into the games, just not in the mainline games... more specifically, I'm referring to how she takes the charge in The Murder of Sonic the Hedgehog, partially because it's HER birthday. (This does not count Forces, considering just how little thought went into every decision in that game's story, even with Amy leading the resistance.) But at the same time, as great as it is, myself and others have good reason to think that this change was made because SEGA refuses to let the Archie and SATAM characters return, thus giving Amy the role that her old friend Sally used to have...as we don't have Sally to take the leadership role anymore. As you said, definitely does it make it feel more sudden, even as she has become more dedicated with her empathy in the Meta era, even in the highly criticized Sonic Lost World.
Very interesting video. Personally I'm not a fan of making Team Sonic a quartet by including Amy, like how they've been doing for the most recent projects (Origins, Frontiers and Prime). Idk why but putting her to go in adventures with the original trio just seems quite off to me, I mean she's always been a part of the main cast but I'm much more of a fan of when she just so happens to be involved with the main plot, either by chasing after Sonic (CD, SA2 and Heroes) or trying to help others (SA1 and 06). Not to mention making her constantly hangout with the boys just undermines Team Rose completely in my opinion, I mean in The Murder of Sonic the Hedgehog she didnt even invite Cream and Big to her own birthday party (Not like SEGA even remembers Cream anyway). But hey, thats just my opinion about how I feel on Amy's usage in the recent times.
Well we already know Sega doesn't like team Dark, so it is possible they don't really care for team Rose either. I agree it was more interesting when Amy got involved through other means
On the Murder of Sonic thing. The team behind it did actually address the absence of Cream and Charmy. They were excluded because they felt including the 2 characters that are often portrayed as genuin children in a murder mystery story was off (I personally thing its total hypocrisy to exclude them but allow Tails than but I know that Tails ALWAYS gets special treatment for being like the third character in the series)
I do not understand this idea that oh, Amy must have a connection to magic… No she doesn’t. Yes, she uses tarot cards, but tarot cards aren’t magical. Using tarot cards does not involve any sort of magic. Using tarot cards does not mean that you have some sort of special magic power, cause here’s the thing, any person can use tarot cards if they just learn how to. Because tarot cards aren’t about the user have some kinda special magic, they’re about using the cards as a way to reveal hidden truths of the past, present, or future. Basically, the cards aren’t magic, they’re just a tool you can use for doing some self reflection on your life and what future you might end up creating for yourself. Or you can use them as just a fun game. It feels like such a common misconception that Amy must have magic powers cause she uses tarot cards and therefore she’s special. Which, is just such an ironic misconception since… the whole reason Amy was created to be a girl that into tarot cards… was to show how she’s not special, she’s just an average little girl. Cause back then, in Japanese culture, a girl being into tarot cards and the occult was a really popular, common interest for girls to have. Sega wanted to show how Amy was just a basic girl, so they gave her a basic girl hobby: being into tarot cards. But of course, in other cultures, tarot cards aren’t so popular, and that’s where the misconception that Amy must have magic powers comes from. It comes from a disconnect between different cultures and a lack of understanding how tarot cards work. Also, Amy turning invisible in Sonic 06 wasn’t a power, it was just a glitch in the game that made her character model disappear cause Sonic 06 was a broken mess.
No Amy going invisible was a power, there is even a question mark hint that tells you how to use it. in a similar vein, Amy has been shown numerous times doing small amounts of Magical things regardless of is he is aware of it or not. The cards did tell Amy she would meet someone special in the middle of no where, and she then met Sonic as a result. She has an uncanny ability to sense Sonic and in some media other characters point that out. Magic does not have to equal throwing ice blasts and Amy's is very understated like I outline in this video.
This argument always has some holes on it, if the cards and her are not magic, how did Amy knew specifically where to meet Sonic? And especially get there before he arrives? How does she know where to find him or other people? Why can she carry what looks like a toy hammer and do insane damage with it?
Amy’s encounter with Sonic wasn’t magical, it was all coincidental. Tarot cards are not that specific with what they tell you. A tarot reading can tell you vague messages like that you’re going to meet someone and fall in love, but they can’t literally tell you the exact name of the person you’ll fall in love with. So, there is zero chance that the tarot cards told her that the specific person she’ll fall in love with is Sonic the hedgehog. Tarot cards are not that specific. Chances are, this is what happened: Amy was already planning on visiting Little Planet, so, she did a tarot reading to see what would happened when she went there. The reading told her that she would be in danger, but that she would also meet someone and fall in love. So, Amy went to Little Planet, expecting to meet her true love. She was already there when Sonic arrived, and when Sonic happened to come across her, Amy assumed that he must be the one she’s meant to fall in love with. Then she was kidnapped, and when Sonic saved her, this cemented the idea in her head that Sonic must be the one she’s supposed to fall in love with. Amy’s belief that the tarot reading would come true is what turned it into a self fulfilling prophecy. She arrived there expecting to fall in love, so, her brain ended up making that happen. There was nothing magical about her meeting Sonic, this was just a case of perceptual expectancy.
@@lezlue2273 If we don't take Origins into account, there's no indication that Amy was already there when she made the prediction, much less know where to go, she just made it and knew where her destined encounter is. And even with Origins, Amy still had to wait to climb up on the chain because the dwarf planet appeared in front of her (and that she cheated on her prediction which often results in bad fortune). We don't lose anything by making the cards magic (which is what Frontiers plans to do), Amy stopped being normal after the classic era was over, hell, she stopped being that after CD was over and even then we have to take into account she climbed a huge chain thousands of feet in the air before Sonic got there, and got through the bottomless pit of Metalic Madness Act 3, all without any help. And again, it still doesn't resolve the matter of "how does Amy know where to find anyone at any time?" because it's not the first time that she does that, she found Rouge with Emerl after running away from her the first time in Battle, she felt where to find Chocola and Froggy in Heroes, she almost crushes Espio and he remarks Amy has a sharp intuition in one of the Sonic Channel comic strips (even if she didn't know it was him), not to mention the number of times she DID go to find Sonic directly (even if she was wrong, she still got to find A hedgehog). To say that Amy doesn't at least have at least a sixth sense would be strange because none of these are coincidences, she'd be walking in circles if she didn't know where her person of interest is.
The thing I find most jarring about Amy is that her entire character development arc apparently happens canonically within the same year. Despite characters having had on screen birthdays such as Sonic in Generations, the canonical age of Sonic remains 15, which means the characters around him haven't aged up either. This means that Amy's first appearance in Sonic CD and her most recent appearance in Frontiers happen within a year of each other in-lore. In that time, she's changed in personality dramatically, going from a meek but cheery Sonic fangirl to a borderline Yandere stalker with anger issues to a more mellowed out, grounded, and mature individual who feels all grown up. To put it simply, I don't think even SEGA really know or care who Amy is. She seems to exist as a trope of what kinds of characters girls of the particular decade consider popular. From the "damsel in distress" getting rescued by a strong, brave, handsome hero in the 90's, to the more assertive, dominant "whatever I want, I get" girl of the 2000's, to finally the more strong and independent "girlboss" of the 2010's. Whatever type of character girls of the time period seem to want to fantasize being, that's the kind of character Amy is portrayed as. I feel like this is an issue because it makes her less of a standalone character. Sure, the other characters have often changed dramatically over time as well, but they have still changed within their own valid tropes. Sonic's the laid back but snarky "Too cool for school" type, Tails is smart and quick thinking kid sidekick, Knuckles is the hot headed punch first and ask questions later type, Shadow is the edgy rival, etc. Amy though, the trope she's molded by is just "The girl". Much moreso than other female characters. Cream is "The child", Vanilla is "The mom", Rouge is "The secret agent/Gem thief", Sticks is "The conspiracy theorist", Blaze is "The stern princess", Marine is "The roudy Australian mechanic", etc. Amy is the only one who changes so radically over time because her trope is the one most vague and time context sensitive. She is her gender with no other consistent substance. I also feel like it wouldn't even be hard to give her a consistent personality either. She's established as being into fortune telling with Tarot Cards, She cares about Sonic more than anyone else, and she's often something of an independent wanderer who isn't necessarily against traveling with friends. She's self trained in Martial Arts, and something that could be fitting as well is making her a hammer enthusiast. Bringing all this together, her trope could be boiled down to "Traveling fortune teller with a fighting spirit". She could be a very similar character to Avdol/Abdul from Jojo's Bizarre Adventure and Miyu from Mega Man NT Warrior. Have her be one of the more knowledgeable characters and know the general gist of future events before other characters due to her predictive talents, and have this be the source of her confident demeanor.
Just a quite lore thing, but the characters did canonically age up from the Classic to Adventure times (Some anyway, Sonic became younger and Knuckles became older for instance), but that doesn't matter because now Sonic does not use official ages. So they can age and have birthdays but we will never know the numbers so that Sega can stop worrying about it. As for Amy, that is a pretty good way of looking at what has happened to her character, especially how you point out the other girls really don't suffer in that way.
@@TheRealMightyEmperor yeah and that resulted in Amy being very boring in Frontiers. They are moving away from that when her whole look screams crazy. Just think: she’s a pink hedgehog who wears a cartoonish dress and carries a big hammer that she holds over her shoulder. I just got her LEGO mini figure and noticed that they even designed her with the intention of being crazy, so that’s why Amy in Frontiers doesn’t work.
Amy is owned by SEGA so they can do whatever they want with her. This is a very niche topic so all the fans can do is whine about it while SEGA make their own decisions.
I think the perfect balance when paired with the other boys would be to have it be like this: Sonic: speed Tails: flight Knuckles: strength Amy: magic But I highly doubt they would go that way and it definitely seems like she's more of a blend capacities wise of sonic and Knuckles. In a way, I wouldn't say it's jarring her improved skills, since self improvement is at the core of Amy's character. In Adventure one she states that she will get better to make Sonic and the boys respect her. In the classic archie/idw comics she does the same. In Sonic Battles she goes through a massive boxersise training to become stronger and fitter. The comics state that after Sonic was MIA in Sonic Forces that forced Amy to grow up, become more independent and hone her leadership skills. If anything, the only thing that's been hers from the start is her uncanny, magical intuition.
I am all for self improvement, I just think having her seem to match Knuckles now without any on screen evidence of how she got THAT strong is lacklustre
@TheRealMightyEmperor a training arc for a side character seems like a really strange thing to include in a video game though, no? The lack of a connected narrative through games is definitely my biggest problem with the Sonic franchise, the fact that each adventure is disconnected and short means that including something that Amy is doing distracts from the story.
@@DoggoDoesStuff1 It didn't always used to be like that. It was more than possible to show Amy being slightly more competent game to game with at least one scene / moment dedicated to showing improvement. Then by the time we reach Frontiers it would be natural.
@@TheRealMightyEmperor as great as that would've been, Sonic team unfortunately doesn't have a time machine. The decision to make Amy really physically strong was very recent, and given how long it takes games to release it just doesn't make sense to sprinkle in a character arc throughout multiple, which is what lead to the jerky "she can do this now" treatment she got.(faster in heroes, stronger in battle, more leader-y and even stronger in IDW)
To be honest, I love how Sonic smiles and makes it look like he's looking at her as a child, but when she ignores her or when she's in danger, he gets flustered and disappointed. , Unrequited love might come true someday? Because I liked the atmosphere where I could guess that they were brothers and sisters, and I didn't want them to be tied up, and I just guessed her by fortune telling, but the characters were stalkers. I am sorry that it has changed so much.
@@TheRealMightyEmperor It seems that many people find Amy's previous personality boring, and prefer her to be just a strong woman and not have a romantic relationship with Sonic. It's sad that mario and peach don't get caught up in this kind of bullshit
@@TheRealMightyEmperor Considering that, they are lucky Sonic has a lot of toxic fans, so Amy can't be recognized as a heroine. Don't the people who want Sally to be official not realize that Sally is a heroine who adapts precisely because of that worldview?
I mean Cream was given this role as Amy fallowing her arc from SA1 and her soon to be role in Heroes was going to outgrow her old role so they have created Cream to take up Amy's old role while being a supporting character for Amy like Tails is for Sonic. The problem than became when Amy's role was reduced back to what she was before SA1 for Unleashed in Sega's miserable attempt to disassociate them self from 06.
Character wise, i always found her the weakest female member of the cast. Shes either portrayed as an annoying and clingy nuisance, or just a boring plain jane. Cream The rabbit, a literal 6 year old has more going on. I get that this is a hot take, but i always wanted to like Amy because of her fantastic and iconic modern design, but personally? I just cant stand her man. I really wished i felt the opposite, i really do...
@TheRealMightyEmperor I think the only appearance of Amy i legitimately really liked was SA1. I really liked the message it was going for. The message of: even though you may not be as capable as other people, you can still be a hero in your own right. But after that, we just had the annoying and clingy character like I mentioned before. But in the 2010s era, I kinda hated her for a different reason. Her entire character was just...'Girl' Now? She kinda feels like a nothing character tbh. Retroactively changing her past and insinuating that she was always "apart of the group" honestly hurts her character more than anything. Sorry for the rant. This has been kinda bubbling in me for a while 😅
@@Marshal-143 No no it makes sense, if you haven't seen it check out my Where Sonic Went Wrong Amy. It was made before all this but it still touches a lot of those issues.
For examples of Amy being strong we have sonic battle she wears weights that shake the ground, and in generations she pushes knuckles into a tree and sonic x she is shown to be inherently strong . And if you read the idw comic lately for the past year or two they have completely dropped the leadership thing which I kind of had a problem with it only because it wasn’t done in a very amy way. Personally I feel like you don’t old Amy enough credit, while she wasn’t apart of “the team”she was still a very prevalent character more so than knuckles sometimes.
I have an entire video going over Amy's history. I am not discrediting her, but those examples are shaky at best. The Knuckles into a tree thing was a gag (And not a good one), Sonic Battle is not canon and gets many things wrong (For example it is incompatible with Sonic Heroes) but Sega does seem to have lifted some elements such as Amy's boxing training. They did not shake the earth though, they shock the very local area signified by a screen shake on the gameboy to let the player know it was heavy. Sonic X also is not canon, besides I did say she could always hurt things with her Hammer, but what we seen in recent IDW is well above anything Game Amy has ever shown before. The leadership things has calmed down but is still their in Eggperial city as well - and Amy is allowed to contribute and lead - but as I say in the video it starts to leech away the organic leadership Sonic would usually assume.
@@TheRealMightyEmperorirst of all who said sonic battle isn’t canon second of all who said you can decide when something is just a gag your just making things up as you go. And she didn’t lead a single bit during eggperial city. Look I get you clearly aren’t as big of a fan of Amy rose as someone like me and your more of a fan of characters like knuckles, shadow and blaze and didn’t think that much of her but I just don’t understand when the lead female character is being used and doing things that she’s been doing for the past twenty years you start complaining about it. Yeah you are discrediting her and honestly feel like you want to say things but aren’t, just be honest what you think of Amy I won’t be mad but at least that would let me know whether this conversation is worth something.
@Therealones745 Bro look at your comment. You made a lot of assumabout my own opinions and you are also flat our incorrect on somethings. Namely, I didn't say battle isn't Canon, Sega did. But also like I said they still take some elements like Emerl. It's seems you just don't like that I jave a different view of Amy which must mean I don't like her right? False. Anyway, this whole video already lists my view so I won't repeat myself here.
@@TheRealMightyEmperor In which universe is Sonic battle not canon? Not only does Advance 3 story rely on it but here are a few more examples of how its obviously canon - The Sonic encyclo-speed-ia on its point on Emerl mentioned that Chronicles is officially non canon and so its backstory for Gizoids doesn't count. Which is a meaningless statement unless Battle itself is canon - To this day does Emerl have a character Bio on Sonic Channel. - The Canon TailsTube short series has so far made a ton of references to Sonic battle already. You in your second relay claim Sega said its not canon. So what is your source for this. Preferably one that isn't an interview with Iizuka as he has said a lot of objectively wrong things in interviews this far.
@@rynobehnke8289 Elements of Sonic Battle are accepted into Canon, but the game as a whole is not. The same man who wrote the Encyclo-Speedia has also said as much. The reason for this is not that Sega hates it or anything extreme, but that it was developed alongside Heroes but with basically no communication. After SA2 story, imagine each of them playing out, they unfortunately contradict one another. Easiest element to point out is take a look at Shadow in those 3 games. I actually really like what battle does with shadow, so it's all the more painful it cannot have actually happened. Battle is in a "grey Zone" where we know Emerl has come from it, but any further details are ???
@@TheRealMightyEmperor You're welcome. I like plenty of sonic characters. Amy's magical powers was good to separate her from the other characters. I'm excited about Frontiers free updates. They're been amazing.
When it comes to stepping into other characters' areas of expertise, there's actually a lot of crossover. Knuckles is said to have strength equivalent to Sonic's speed while also being extremely fast, giving him strength in the highest levels compared to other characters. This allows other characters to also possess super strength without necessarily booting Knuckles out of his strongman post and even in real life many people can have similar skill sets. Shadow already shows off extremely high strength levels but isn't necessarily on Knuckles' level. Having Amy be ridiculously strong wouldn't necessarily boot off Knuckles; Sega would just have to have Knuckles showcase his immense strength in a more drastic way than other characters.
Amy is a truly great character.
She’s a peppy, slightly erratic girl who does have a crush on Sonic, but she’s a character who stands for what’s right, and stands up for others, like in Sonic Adventure where she defends Gamma and protects Flicky. She solo’d a Zero and joined the ride in the Sonic Advance games and Sonic Battle.
Hope she’s in the third Sonic movie.
I think her chances of appearing in Movie 3 are low but yeah Amy has a long history with many things to love
@@TheRealMightyEmperorI think it would be a shame for her not to be in the third movie. She’s been a character since Sonic CD, and a mainstay since then, and given her role in the adventure games (which from what I can tell, the third movie will take influence from), I think it would be a massive shame to not have her in it.
Amy’s my favourite sonic character and has been for many years.
@@TheRealMightyEmperorAmy is a key part of Sonic Adventure 2, so I don't see why SEGA wouldn't put Amy in the third movie.
@@CypherNeoMetal I have a video dedicated to that
@@TheRealMightyEmperorAmy is still slower than sonic. She is only fast and strong with her tarot cards
I've never really understood why Sonic Team has shied away from incorporating magical elements into the series, outside of surface level stuff like the tarot cards. Personally, I feel magic would be the perfect thing to give Amy. It opens up potential story opportunities as well. I don't know maybe I'm missing something here.
In some ways I can understand why. Sonic was built on nature vs metal, magic whilst closer to nature is kind of its own thing. Obviously it wouldn't end the world to included it, but Sega likely don't want to muddle Sonic's world and identity with Magic.
@@TheRealMightyEmperor I suppose that makes sense. Magic is somewhat unwieldy, and it could risk getting out of hand in the same way as reintroducing Hyper Sonic. It's just so cool to think of all the possibilities though!
I always say that Amy's super form should be magical girl like transformation, instead of a super saiyan like transformation. It's good for including her clothes for the transformation. And her hammer can work as a magic wand or scepter.
@@crimsonzone8984 I'd be down for that.
@@TheZetoBlade For sure
In Sonic X, Amy throws her Pikopiko hammer at the Egg Carrier, then after Eggman taunts her that she can't do it again because it's lodged in the side of his ship, she holds out her hand and the hammer teleports into her hand. Not only could she throw it a very long distance into the sky, but recall it like Thor.
Maybe the power is in her hammer
Love that scene, however she doesn't recall it, she summons more and more hammers! Magic
@@TheRealMightyEmperor the hammer disappeared from the ship before reappearing in her hand
@@FF-tp7qs Watch the scene again, the ship ends up with hundreds of hammer and Eggman's team even joke about it
THEN ALONG CAME AMY! SHE HURRLED HER THUNDERBOLT!
* Sally was smited *
I've always thought of Amy as the heart of the group. She may not be the fastest, strongest, or smartest of the team but when she wasn't drooling over Sonic, she had a knack of bringing people together and even talking them into changing sides. One of my favorite moments with Amy was when she stood to Silver to let Sonic escape and despite the weird dialogue, she not only managed to stop Silver, but even made him contemplate whether killing to save the world was a good idea or not. She works best as the emotional support of the group in my eyes and while I wouldn't mind her taking more active roles in the future, she's not somebody who should be on par with Sonic, Shadow, Knuckles or even Blaze and Rouge for that matter.
They want Amy to be a good female role model and to do that it seems she will be shifted out of the support role and into a more active role. Not a bad thing, but considering we do have Rouge and Blaze especially it could have been an idea to take advantage of them?
Considering she has a Super and Hyper Form now,saying she is not superior to at least Rouge its hilarious xd
@@gabrielmachado1247wasn't rouge meant to be like knuckles' kicking equivalent? Maybe slightly weaker but still on par with him.
@@TheRealMightyEmperorTbh I can definitely see more involvement with Rouge because of the interactions she had with Sonic in Sonic Prime. Hardly see these two interact, but it definitely works and it was interesting seeing her more independent from Shadow. Blaze however seems more trickier as I feel as though she isn’t has involved in the games compared to Rouge and Amy because she isn’t part of Sonic’s universe and she has her own duties as Princess and Guardian.
@blitzus5022 Agreed, but at the end of the day, if we were sat around the round table of Sonic and believed getting Blaze more involved would benefit the series and team Sonic, then we would work to create and justify her inclusion
honestly, if they fully leaned into the magic aspect, each character could maintain their unique traits w/out making each other redundant. speed, flight, strength, magic. idk how it'd be implemented, but it could be cool to see her get her own unique staple ability that isn't just "swing hammer," even if the stuff like hammer bounce, hover, etc. have been rlly cool
She could have magic plus her hammer and just not compete with Knuckles level of physical strength
Honestly? I love the idea of Amy changing and growing stronger as she appears more and more. Her whole motivation is to become a stronger person to help those in need. At first during her first appearance, she quite literally wanted to/did slow sonic down to keep up with him. I like to think as she grew, she went from trying to keep up with him by his side, realizing she didn’t want to change him. In turn, this causes her to have her arc in SA1. She speaks on how she loves sonic for who he is, and doesn’t want to change him. There’s nothing wrong with her being a “normal” girl, it makes her growth that much more compelling. She has to work even harder than the rest to keep up with the group, she has a heart of good who’s capable of getting through to anyone, even Shadow, who wouldn’t show up for Sonic’s birthday, ended up showing up for Amy’s in TMoSTH. Her being spiritual and having a connection to magic only makes her character more interesting than it already was, because despite her powers, they were shown to be rather “inconsequential” unlike Knuckles’ abilities, Tails’ abilities and especially Sonic’s. She doesn’t need to be at Sonic’s level all the time. In a sonic live, Amy even says she doesn’t want to bother sonic and if she wanted to, she would keep up with him. She’s worked harder to even be able to get to where she is now. My ideal finish for her arc is a training arc with knuckles where she deepens the connection with the emeralds, having to work for a super form compared to the others (there’s more to it but I’ve already said enough LOL)
Thanks for sharing your thoughts. I also like Amy improving herself, I just wish it was done in a reasonable and visible way rather than "Oh yeah she can do that now. She trained trust me bro" that Sega uses.
@@TheRealMightyEmperor I’m hoping that a spin-off game/future games can remedy this, since she’s such an interesting character
What's TMoSTH?
@@Breakaway-ic5gj The Murder of Sonic The Hedgehog, I think.
The funny thing about Amy as a character to me is that I tend to somewhat think of her as a magician of some sort. Having the ability to turn invisible in 06, the tarot cards in CD to predict her future and Chronicles the Dark Brother for her attacks, magically summoning her hammer in Sonic X when Eggman in his ship was annoying everyone's quiet evening. I actually did a alternate universe redesign where she has a look of a magician given the recent games giving some light to her magic ability particularly the tarot cards.
Now she's more of the heart of the group given her words help characters like Shadow turn over a new leaf to help out in SA2, standing up to Silver by giving him some life advice in a way, or help the Flicky find it's family in Adventure and Cream and Big find their friends in Heroes (despite wanting to marry Sonic from the writers...).
Yeah if my Sonic story ever gets off the ground (Slow develop) my take on Amy is more magic based as well
Amy really fits the magical girl style more than a super saiyan.
@@crimsonzone8984and that's why she's such a good counterpart to them. It's just a shame they don't touch into that. Blaze, Rouge, and Cream just as easily have aspects that can accent that direction of gameplay.
Gotta be honest, I don't see any difference from how she has been power scaled between the past and now. Amy will never be as fast as Sonic or as strong as Knuckles, but the fact that her growth is there at all and can be noticed is what matters, the fact that she can contribute as equally as everyone else is admirable. Sure, I don't expect Amy to use her cards for any major plot points any time soon (that would be an out of jail card in the most literal sense) but I can hope they expand on her love for mysticism considering how her cards have been pushed to the spotlight again.
Also, maybe some more hedgehog related moves? Pretty please?
I do enjoy Amy getting her moveset expanded, but when it comes to physical power it most certainly has gone up way higher than one would assume. Again if the process of that was addressed it would seem more logical to me, but as it stands it is as if God said "You are as strong as knuckles now" and that was that. For hedgehog related moves there are not that many to begin with. I enjoy how Amy plays differently in SA1 / Advance, it would be sad to have her become a Sonic Clone.
@@TheRealMightyEmperor Well, I guess that came from my bias against that playstyle. For me I don't think Amy will ever overshadow Knuckles in strength, but it's not like Amy herself hasn't been overshadowed in kindness once Cream arrived.
@@dragondelsur5156say that to sonic origins where amy serves as the boss buster among the four. From what I've heard, knuckles is like the hard mode of that game. I'm not sure because I've never played origins.
@@crimsonzone8984 Knuckles canonically is the strongest, he's the hard mode in the classics because he has less jump height than the rest and that's as far as it goes.
My biggest issue with Amy as of recent is that Sega tried to hard to retcon that Amy was always this strong heroic girl.
It not only breaks continuity but also annoys me quite a bit as Amy going from a regular girl to a big Hero is one of my favorite things about the 2000s Sonic games were in there background Amy just keeps growing in competence starting out in SA1 like in the classics believing herself being a helpless girl that needs her Hero to save her. A option that Sonic very much shares about her.
All the way to challenging Silver to protect Sonic with Sonic who just learned how dangerous Silver is being "okay you got this Amy".
Amy slowly outgrowing her old self and becoming a strong independent Heroin was such a great multi-game story arc even if it wasn't executed all to gracefully.
And by now pretending Amy was always like this do the games from 1998 to I say at least 2004 seem a bit odd concerning Amy.
I also greatly dislike how often Amy's love for Sonic is just completely downplayed to barley even existing anymore (I don't want her to be weirdly obsessed ether I hate her in Rush and X for that very reason but like come one SA1, Riders 1 and more recently The Murder of Sonic the Hedgehog all had a good balance of Amy clearly loving Sonic but it not being her whole personality)
Like everything this is a consequence of Sega over reacting. Though to be fair to them in this instance, A LOT of loud and influential voices were against the Amy you described, so it is easy to see why they put her down this path. I am more aligned with your view though, check out my Video "Where Sonic Went Wrong: Amy" for more complete thoughts
@@TheRealMightyEmperor
I'm well aware that a lot of people especially ones Sonic Boom happened wanted Amy to be "generic girlboss 12312" which annoys me to no end because we than replace a unique and fun character with a boring generic one.
I didn't see anything wrong with Amy's obsession with Sonic, as they had fun dynamics, though obviously that's not her whole character.
As someone who was never a fan of the "normal girl" Amy idea that some of the fanbase likes to use to say that Amy shouldn't be capable of doing certain things, I'm glad you made this video that explains that her normalness is more of her having mundane interests, not that she shouldn't be able to keep up with other characters. There are some things that I personally disagree with like how does Amy having strength take away from Knuckles when characters like Vector, Big, Storm, or even Rouge exist just fine. Just about every character in the series is a speedster too and that never takes away from Sonic's speed either. To me Amy has that sorta jack of all trades master at none which makes her a pretty versatile character. I see some people say that the emphasis should be on how she's emotionally strong over being physically strong but I'm not sure why it has to be a one or another situation. Take Katara from TLAB for instance, just like Amy she started off relatively weak but had a strong heart which is why she wanted to help Aang. She trained to become a great water bender and by the end of the series she's an amazing fighter but her empathy and desire to help others is still a prominent part of her character as well so I'm not sure why some think that she can't also be a fighter as well as emotional support. Now while I said that I think Amy is a jack of all trades character I do think what could easily set her apart from the other 3 is if they leaned a bit more into her magical abilities. I'm really hoping Frontiers will give her some magical abilities once she becomes playable just because it'd be nice to give her some variety than just her hammer. Anyways, good video I love discussing these things here rather than on sites on Twitter for the same things you mentioned in the video and I'll be sure to look out for more of your content!
I really appreciate that you have engaged with my video in this way, thank you. I wanted this to be for solid discourse and I have been seeing a lot of it! as you say, Amy being pigeon holed as "Normal Girl" can be rather misleading. Even at her weakest playable point she was able to assist Sonic (Adventure). With Amy's strength taking away from Knuckles, the reason those other characters don't do the same is that they are not part of the main team / team Sonic. All the speedsters don't take away from Sonic for the same reason PLUS the series always implies Sonic is the fastest anyway. In recent media like that comic I showed, Amy's acts of Strength are becoming more and more on that Knuckles level and seemingly got there out of the blue, meaning in the main team Knuckles value falls with nothing to replace it.
I hope you enjoy whichever videos you check out next, I have a fair mix of discussions, analysis and creative content. Similar videos to this would be "Curious Case Of Silver", "In Defence of Princess Elise", "Sonic R music hits different" and my "Where Sonic Went Wrong Series" (Though be warned the earliest of that series has bad audio quality)
@TheRealMightyEmperor I suppose that's fair among the main four but Knuckles still has unique ability of being able to glide and climb and even with Amy's strength I don't think she's as strong as Knuckles just like there are many speedsters but Sonic is still the fastest among them. Tbh I actually like the idea of Knuckles and Amy being a pair the same way Sonic and Tails are. Origins Plus ending cutscene and just recently the Superstars Intro sorta show the two of them working together rather well and I've always been fond of the idea of the two of them being boxing bodies, the recent IDW issue also shows how great their dynamic is so I'd think it'd be nice if they'd play up their relationship even more since as it stands the most chemistry she has with the main four is really just Sonic, tho Murder of Sonic did give her and Tails more interactions which I very much appreciated.
@@blazefa519 If they can develop a bond between Amy and Knuckles then sure it may work. A criticism I have had for a while is overall Amy and Knuckles had nothing to do with one another
@@TheRealMightyEmperor We actually still don't know where they met. In SA1 they actually never addressed each other, and didn't meet outside of the Perfect Chaos battle where all the characters gave Sonic a chaos emerald. We have to assume they had a talk right after or something - since the next time they're in the same scene is in SA2 where they already know each others names...
@@theinktician There "friendship" is really overlooked and, well, pretty much no existent in my eyes
I wouldnt say we never had any hint of Amys super strength before. Her Piko Piko Hammer is a toy hammer after all, and she uses it to destroy robots. Imagine the force that must take.
We have seen examples of strength, but not strength like THAT
Really thinking about it now, there’s a deeper reason why my favourite characterised incarnations of Amy are from the Adventure games and my favourite gameplay incarnation is from Advance 1; they’re both perfectly balanced between what a normal Mobian/ anthro-animal character would be like in the Sonic universe and rivalling the capabilities of the main heroes in their own way.
To me, Amy, in her peak gameplay and characterisation, represents more of a nuanced strength and intelligence for the series, particularly emotional intelligence (helping Gamma to gain free-will and her being the only one to directly convince Shadow to save Earth rather than destroy the world) and unorthodox gameplay strengths. People who say Amy sucks in Advance 1 because she can’t Roll, Spin Jump or Spin Dash just suck playing as her: Amy can absolutely decimate bosses, gain a surprising amount of speed if you play your cards right and has pretty versatile moves with her Piko-Piko Hammer to more than make up for what she lacks compared to the main trio.
As for how Amy’s presented in recent years, I’m personally fine with her in the new Classic series content: her character’s absolutely on-point in the Classic series IDW comics, and I don’t mind her being buffed up in Origins Plus and Superstars, due to her appearance in Origins Plus basically being a fun What If scenario, and she’d need to keep up with the rest in Superstars because of the 4-player co-op aspect (plus I consider Superstars part of a Neo Classic Timeline anyway, akin to Mania). Amy’s character in the 3D titles after Adventure 2 is all over the place, to say the least; if she’s not a hot-headed Sonic fan-girl (Heroes and ‘06), then she blends into the background as an ineffective filler character (most of the late 2000’s spin-offs and most of the 2010 games, though the latter issue’s affected almost every character), and if she’s not that then she’s an out-of-the-blue tactical leader who girl-bosses everyone (Forces).
If anyone was to be the leader of a Resistance Group against Eggman but without Sonic, Tails would absolutely be it. I’m not saying Amy wouldn’t help out when most needed, but I reckon if Forces was written way better then she’d boost and keep up the team morale, with Knuckles, Shadow and Silver being the most effective front-line fighters.
I agree with you on the Advance Moveset (Which is based on SA1), I have a pretty popular youtube short displaying her full power. Don't get me wrong, I am excited for Amy in superstars as well, I just also am a stickler for continuity and so many people don't understand Amy was a background character until Adventure and didn't get her hammer until fighters.
I personally prefer the idea of a magical Amy or mystical things more. why?
1: It expands her character more: If that was implemented more in Amy, her character could be explored in more detail, as well as making her more unique and interesting, and not just be another physically strong character.
2: Fits her: Amy would fit perfectly into the magical girl camp, due to her personality, design and style, she could even have some transformation that has to do with magic or mystic, while she wouldn't be more powerful than Super Sonic, she could do some things that Super Sonic might not be able to, although the latter I think is too much to ask for.
Personally, I understand Sega trying to make Amy a stronger and more capable character, and I like that, but for the moment they have only made her physically strong. Being strong isn't a bad power, but it's super basic, not to mention that there are several Sonic characters who are already physically strong besides Knuckles and Amy. They can keep Amy strong, but not to such a degree that she rivals Knuckles or even surpasses him, since they both serve the same function, and that's why Amy doesn't stand out much.
While magic is somewhat difficult to implement, as it could get out of control if not handled carefully and set boundaries. However, a magical Amy is much more interesting than a super Amy or a strong Amy, obviously Amy would still be far from Merlina's level, as Amy is still very young and still has a lot to learn.
Al fair points, Sega are hesitant to dabble with Magic
@@TheRealMightyEmperor At least in Sonic's world, since in other worlds or dimensions, they had no problem implementing magic as in the Black Knight or the secret rings.
@@antrox2346 Yeah that is true
I'm more of a fan of Amy being a normal, everyday citizen of the world. I feel it makes her stand out from the rest of the cast more if she has to work harder to get the same results; since she doesn't have the Super Speed of Sonic, the Super Strength of Knuckles or the Super-intelligence of Tails. I think that lack of strength also helps bring out Amy's ability to come up with plans and think things through, like how she's the leader of the resistance in IDW. Amy can't do things as easily as the others in the main cast, and I think that makes her more special.
It was certainly a key trait before, and in terms of gameplay I liked it as it was a challenge
another detail that shows her strength
is whenever Knuckles gives a fist bump, or a supportive shoulder punch
Sonic & Tails get hurt
Amy is the only one that can handle it
I feel like Amy was always pretty strong, not as knuckles, but a bit more than sonic.
Even on sonic battle a game from the GBA she was pretty strong physically, and she is capable enough to destroy robots with it.
What amy has is that she is younger than sonic and knuckles, she is close to tails' age.
So she is slowly developing more maturity as a character and is being derived a bit from the sonic obsession.
I doubt she'll be portayed stronger than knuckles, faster than sonic or more intelligent than tails, her strong suit is being able to see from another perspective the boys can't and she is the one who cares about the most.
It's also to demostrate than you don't need to be sexy and cunning like rougue to be a strong female character
Yes but her rising skills are pretty much always from "off screen" development and what we see from Amy does seem to threaten what Knuckles is capable of.
In some ways I'm fine with the increase in skill, yet jack of all trades master of none thing she has currently has, as I do think it happened organically, even if its more in the background. She starts as a normal citizen, wants to be a part of the crew (SA1) and so trains up for it. (as seen in Battle) Heroes gets a bad rap but outside of the main cutscenes she is in character and devotes herself to her friends, which kinda fits in with Frontiers. I also like that Sonic is slowly growing closer to Amy despite not really being a shipper. However, in the process she has lost the whole civillan thing that made her unique and special gameplay and role wise. I also worry Classic!Amy is becoming too competent which screws over her future development and the continuity. It can be done and not screw everything over as seen in Fighters and that IDW anniversary comic but its walking a tight rope and requires careful balance. And while SEGA has been getting better and the continuity has been mostly fixed, (Ian truly does earn Roger's nickname for him, Sonic Team's Janitor) I don't know if SEGA is ready to play with that fire yet.
The training Amy does actually paying off is great, but to improve that much (the hammer in the comic) seems a bit sudden specifically because it has not actually been addressed. Using her boxing in battle to justify that feels like a fan idea, which I don't like because it seems to be a major element now not a side thing. I don't mind about her not being a "Civilian" I just wanted to actually see that journey with my eyes. But please Sega don't make her gameplay a Sonic Clone, I understand she wasn't originally planned for Frontiers but afterwards I hope she remains unique. And yeah with the classics we will have to see but I think they mention she realises how incredibly strong she actually is (As if she was always super strong without training).
ICL, it is a bit jarring seeing Amy become so capable and proactive these days. Even in IDW, there was the Snow Inn arc where she struggled to use her Piko Hammer to defeat a polar bear robot, but now she is able to throw a massive hammer at a larger robot and devastate it almost like its nothing, without us seeing how or why she became so strong in-universe.
And sometimes I do feel concerned that they are just turning her into Pink Sonic who is sort of overshadowing some of the other cast members, mainly Knuckles, or that they are just slapping roles onto her without really considering how well it fits. But even still, its good knowing that they want to take her character seriously these days. I especially like her IDW Classic interpretation, though, I do kind of wish they weren't so "in your face" about promoting her, though.
Pretty much agree with all you said here
Ikr. Especially when silver's aiding her with the hammer. And instead they get like strong female character problem in live action when a female character shows their strengths by making the male characters look bad.
The thumbnail: "Is she fast? Is she magical? Is she strong?"
My brain added: "Is she brave? Is she cool? Is she anybody's fool? Is she breaking every rule PEPPER ANN!"
Hahaha :)
She's become a Jack of all trades
Master of none
The best baker of the team though, well maybe Vanilla is better?
Agreed. She's always been the "fill" character if you look at appearances as far back as Sonic R or Sonic the fighters. She's strong, she has magic (literal hammer space), she's fast. But none of her strengths outshine the guys. Afaik, none of her appearances allow her to be faster than sonic, stronger than knuckles or smarter than tails; but she has always been level-headed and warm hearted. Even when obsessed with sonic, you get the impression she's not blind to what's going on around her and acts accordingly.
Her really big glow-up imo is forces where she really takes on the leadership role. It really feels like she stepped into that role because no one else was around to, and the IDW comics sorta kinda make it feel that way too. If Sonic is around she goes with his plan, but if not, she's usually the one with the most common sense and drive in the room. A good jack-of-all who others can depend on and thus will usually get saddled with roles others don't feel comfortable in.
@@NutronicAtomic Pretty fair summery
Knuckles wasn't always the "strong man" either. When he was a Chaotix member, it was Mighty who was described to be as strong as Sonic is as fast. I don't mind Amy being the power type because it does fit the hammer. Sega just needs to give Knuckles a new identity. It was only in Heroes that Knuckles was associated with the power type but he wasn't ever really depicted as physically stronger before. His identity revolved around his fists on how he can climb with them or punch things with them and in Adventure, dig with them.. I guess the punching is why Sega said he was "strong."
I have to disagree, ever since Sonic 3 Knuckles was shown to be punching boulders, digging holes, knocking the super out of Sonic and otherwise having general strong themes attached to him. (Damage compared to Sonic in Sonic The Fighters for instance). Mighty was only around for one game and despite what the manual might say, gameplay wise he is just a Sonic clone so he is as fast and Sonic is fast, nothing to do with strength. The comics are truly where Mighty's power became a thing.
I interpret the recent take of Amy as someone who *was* normal or average, but is now awakening to latent abilities due to hanging out with the core group and going on adventures with them. Classic Amy feels like an unhinged wrecking ball barely in control of her own power. While Modern Amy feels more in control and mastery of her newfound speed and strength, which while not as fast as Sonic or as strong as Knuckles, is slightly above the curve overall. Though of course, she’s compassionate and prefers diplomacy to using those abilities.
That could be the angle they are going for
Amy has matured so much over the years. She has come a very long way since her first appearance in Sonic CD. After Sonic Adventure, Amy has gotten stronger, more independent, faster, and she has turned into a leader. She has changed quite a lot over the years, and that is a good thing. It shows character growth. And she has done a very good job over the years to get where she is right now. Amy is an important part of Sonic's Team, and she is someone to rely on and look up to. I am very happy to see how much Amy has matured over the years, and see all of the great things that she has done as well. She has done such a wonderful job. These are just a few of many reasons why Amy Rose is My Favorite Sonic Character. And she always will be My Favorite Sonic Character. ❤
Sounds good! Personally I feel like her jump from generations to now was not demonstrated well "on screen" and I would have preferred if that got more dedicated focus.
@@TheRealMightyEmperor You did a very great job with this video. You talked about many important things about Amy and her abilities. I am very curious to see how Amy's jumping ability will be in Sonic Frontiers, and Sonic Superstars.
@@fireammerangbro8933 Thank you, as am I
@@TheRealMightyEmperor You're welcome. :)
I don't exactly think Amy being strong, even prehaps rivaling Knuckles in strength diminishes his own trait of being super strong, specially because his feats of super strength are much more consistent than hers. I think Amy gives off more of a adaptable wildcard vibe, plus all this inconsistency in her traits is very much in line with how the Sonic games and cast are written. I always red her as this character that's a bit good at everything but not masterful at anything, and a lot of what we see in the games points to that too, she's always seeking self improvement and i think that's the beauty in her, she is and can be whatever she wants, it's what her character is at it's best, Sonic is a fragment of her life and she balances going on adventures and being a VERY functional teen and damn, that's kinda really awesome
Let me start of by saying that; I'm a HUGE fan of Amy! She's the reason I got into the sonic franchise and the reason why I stuck with it. And as a kid, she just had this personality that I was enamored by and attached to. She was loud, hot-tempered, but she was also passionate and was so open and genuine about her feelings and you can just tell she had good intentions. It's hard to explain but, where is Sonic was the "spirit", Amy to me, came across as the "heart" of the group. I've even expressed this before in other videos defending her character and explaining her importance that; Amy was actually a good influence on me growing up (yeah it may sound weird having to say how a fictional character impacted you) but Amy was just so passionate and always saw the good that I wanted to show that same compassion to others as well.
Now reason I'm mentioning why Amy was important to me as a character is well...Amy just doesn't feel like...'Amy' anymore. I understand that others might've found the "fangirl" side of her personality annoying and wanted that side of her toned down, but it felt like it sort of nerfed that "passionate" side of her as well. Sure she was a fangirl but personally I thought it worked because (and I don't know how to say this) but she was the one who "believes in [you]". 'Cheerleader' feels like the wrong word to use but that word is used to describe "someone who encourages and lifts spirits up" and that's what Amy was to me. And look, I get it that they want to mature Amy (which I'm all for by the way!) But as i said before it's in a way that doesn't make Amy feel like herself anymore. I'm probably a small minority who feels this. And I don't want her character to fall into "Sally Clone" or "Mary Sue".
I didn't even go into her actual strength in universe. But I also love Amy because she was the "normal girl" of the cast. Where Sonic has super speed, Cream and Tails being animals that don't have the ability to fly but manage to do so, and Shadow being the ULTIMATE LIFEFORM, Amy doesn't have natural abilities and I find it more interesting that this "normal" character and them having to work hard to improve themselves and their strengths. The problem is, because Amy isn't the main character (and by that I mean Sonic's status), and hell was mostly pushed to the side the last several years, she doesn't/didn't have that personal screentime where we see her work to improve herself so it only happened off camera. I'm fine with her not having super strength on par with Knuckles, but something that acknowledges that she's improved and has come so far from the damsel in distress she was in CD, and is now someone who can fight for themselves on their own two feet. And her tarot cards is also an aspect I wish in-story would bring back or at least mention from time to time (that in itself feels completely forgotten). It's only a small part of Amy's character but if possible, it would be cool to see in a moveset like how it could possibly utilize with her hammer.
My opinions will abruptly end here (I apologize if this text was hardly understandable). But to conclude, it feels like even Sonic Team doesn't exactly know where they want Amy to stand, which is a shame because like I said, she's a character I absolutely adore, but hate seeing her not utilize to her full potential.
Your comment was fine don't worry, it's clear the character means a lot to you! Sega for sure still doesn't have a full grasp on how they want to handle Amy, maybe Frontiers DLC will be the direction they stick with? If you want to see more Amy discussion focused on her Personality rather than the other stuff, please watch my "Where Sonic Went Wrong Amy" Video!
Amy was and is a good influence on me too! I agree with you and I don't know why there is no fangame or something else explaining this Amy's growth in details yet because she is pretty popular and deserves it, officially or not, don't you think?
@@hermanojunior1641 I suppose she just isn't as compelling for developers to design a game around
@@TheRealMightyEmperor Yeah, and what I have in mind is a RPG or Roguelike game and I don't see that many Sonic fangames from these genres anyway ¯\_(ツ)_/¯.
In my opinion they’ve done an over correction of Amy as a Character. For the past 20 Years she’s never used Tarrot Cards but all of a Sudden she’s using them/are mentioned in every single appearance as if she never stopped. Classic wise they’re retroactively acting as if Amy has always been “Part of the Team,” beating up Robotnik with the gang despite Sonic in CD all the way to Adventure 2 obviously wanting nothing to do with her. Her Strength and Speed has constantly been changing going from 50 in the 2000s to 0 in the 2010s to All of a Sudden 100 in Origins Plus, Superstars, and Frontiers (according to the Leaks.) It makes sense they’d want a Main Female Character to attract a bigger audience but personally I don’t like the way they handled her rising prominence, especially with the way Ian Flynn wrote her (and everyone else for that matter) in Frontiers
I wouldn't mind some of these things if we got to see them happen naturally, at the same time since ALL characters had been reduced in 2010's I am sure well intentioned people felt the need to re-establish as much as possible in Frontiers. Amy's cards are cool (and showed up in Chronicles) but yeah their sudden frequency out of nowhere can feel odd.
@@TheRealMightyEmperorI’d honestly prefer if in the Future they used her Hammer instead of Cards to fill out her Moveset. They could also try making her Far more Acrobatic like in the Boom Games. She was so fun to play as in Rise of Lyric and a Great Character as a Whole. They got rid of her “Obsession” of Sonic without making her this Super Boring and melodramatic character.
@@Terminal_Apotos I really was not a fan of Amy in Boom myself, I am fine with the magic abilities in her moveset and I am sure the hammer will still be there. SA1 amy plus some magic sounds good to me.
@@Terminal_Apotosit could be that Amy in sonic boom is it's own thing and had nothing to do with the main series. I personally prefer Amy in there to be it's own thing. I don't mind some incorporations, but changing amy into boom amy is like changing sonic, tails, knuckles, shadow and eggman into their boom counterparts, which isn't very fitting for them.
@@crimsonzone8984 Duh no shit
Really hoping they quit trying to make Amy some girlboss gatekeep Mary Sue character. I'm fine with her appearing more and such but as you said it's really jarring that SEGA pretend she was always a Sally/Blaze like character. Amy being a hothead clashes with her randomly aquired 'leadership' skills so badly it just reeks of character powercreep with no natural transition.
Yeah they keep resetting her character every 5 years or so
Exactly! They’re acting as if she’s always been some Super Powerful character and Part of the Team since the Classic Sonic days.
@@TheRealMightyEmperorbecause no matter what they try people have had issues with her since sonic heroes
@@Chillipeffer Then they should build off on either adventure, or simply show us developing into these new roles instead of snapping their fingers and making it happen
I like what they did with her on frontiers where she actually felt more like the girly wholesome character she was in adventure, by my favorite interpretation of her followed by unleashed amy. I adore the idea of her being a normal girl who while tagging along manage to do things her own way. I mean she's my fav to play on advance 1 exactly because of that. The less annoying girl boss amy we have the better.
The comics aren't ruining her at least, but amy is more written like sally than amy, filling a leadership roll and having her interactions with sonic being kinda like that. I'm a sally lover as much as the next archie/satam fan, but my favorite Amy moments from the comic are exactly the ones where she's doing her own thing and being the cute normal girl i love so much.
So for anyone who cares I'll do my best to mention everything amy has done that is magical or superhuman/mobian
Future insight with tarot cards
The drift series amy could blow heart to confuse people
Fighters she can make things fall out of the sky on command and can summon her new piko piko hammer
Adventure she can make small shockwaves with her hammer and destroy robots
Advanced shes abit quicker (can run up walls and ceilings with a running start,) has a ground pound move and can painfully grind on rails like big in heroes
Advanced 2 has out right super speed can do tricks in the air, can grind on rails like sonic and co and learns her amy dash( a spin dash that revs up as a peel out)
Heroes again is way faster(can't run vertically on walls), can throw tornadoes, can homing attack/jump dash, can hover in the air for a bit by spinning and says that she can follow her heart to find sonic cause her heart is never wrong as well as saying that she could sense froggy and chocola were somewhere in the area when neo metal was in the area
Battle has explosives, we learn that amy fell of her training arc and does boxercises and all around training to get stronger (its referenced in idw and it seems like she still does it), states that she uses her womans intuition( i forgot why she says that in her story) and can hallucinate/create clones of others(she's only created sonic once)
Advanced 3 has confetti with her 🎊 can do a small hammer jump mid air, can float with balloons, gains a slower but still effective peel out, has the 2nd easiest time breaking walls (knuckles does it better,) has a massive heavy hitting hammer and can rocket her friends high in the air by slamming her hammer on the ground (most likely using strong shockwaves as the same move was referenced in generations)
Shadow 05 she punchs enemies thats it
Rush she was stated to have a sonic radar and could keep up with sonic while chasing him with her hammer
06 she and become can be come invisible, tells silver the she has a girlish intuition that helps her find sonic as well as saying that she feel that sonic was in dusty desert
Chronicles is not canon
Generations could create powerful shockwaves that sent sonic flying high in the air and could spin so fast she could fly around (its the move from heroes but stronger)
Lost world and forces show amy more mellow that it
Idw throughout the comic and is shown to be a strong character i dont remember everything but some feats of strength include
Effortlessly cracking a massive boulder in half, lifting the massive hammer and collapsing part of a building
This was really for anyone who didn't know why people call amy magical, strong etc or for anyone who wanted to see what she's done
Pretty comprehensive list there. Some of those things are more "Gameplay Element" than actual thing the character can still do (For example in Heroes Big The Cat can do the homing attack, but we know he cannot actually) but yeah nice work
@@TheRealMightyEmperor thanks i tried to mention everything while leaving things out like how when her hammer hits a spring it launches her really high in the air but even though i could've add more i think this was the best compromise for everything also i was wanted to have a bit of fun with it
Confetti 🎊
Thx again tho
I guess she just carries confeti in case she needs it lol
@@dragondelsur5156 Nahh she's a true magi
I think part of the difficulties with Amy in the games is that she's hard to integrate because most every character has a different moving style. Sonic is the runner, tails flies, knuckles glides/climbs and also has that strength going for him, but Amy is often given Sonic's movement + hammer. Shadow usually gets away with having sonic's speed because that's his whole deal, but for Amy it just copies a part of her that could be unique. Older games usually give her a unique hammer bounce, which helps make her movement stand out, but sega hasn't at all leaned into this, occasionally scrapping it entirely in newer games.
Much like how instead of dealing with issues people had with old Amy's personality and instead replacing it, same goes for her gameplay. People said her acceleration was slow in SADX? Ok, she is a Sonic clone now.
@@TheRealMightyEmperor Exactly. Holds true for Knuckles too. People like her hammer? Ok, she is a Knuckles clone now
What I love about Amy is how she has grown from observing her friends, and spending time with them. Its a well known fact the people we spend time with influence our emotions, opionions, and even appearance (but thats not applicable here.) Amy started as a damsel in distress with a compulsive obsessed for Sonic, but after her rescue she grew more confident in her own abilities and sided with Sonic and friends to protect those in need as Sonic done for her. She relaxed her obsession and is taking a more mature route by expressing her admiration of Sonic in a far healthier way (albeit very strongly.) And though we can assume she's always been a sweetheart, we know know Sonic is an environmentalist and deeply cares for Mobius's habitats and habitants, and this clearly rubbed off on Amy, as she fights vigorously to protect her home and friends. Amy has a big heart too, even standing for Badniks, which takes a lot of forgiveness after the atrocities thousands of those brainless automatons have committed. She most recently (In media anyways) stood for Trip, simply a misguided misfit following a bad influence. I believe Sonic is also a major role model as he is incredibly forgiving even to the likes of metal Sonic and Eggman because they have the freedom to be better, even if they don't act on it. Amy is additionally incredibly strong, absolute powerhouse with her Piko Piko hammer. I hope in some future media we could learn more about her hammer, maybe its an heirloom from her parents, who are strangely very absent. I wanna see more of her friendship with Knuckles and Tails, its easy enough to befriend Miles but to have Knuckles actively admire her strength and train her is a testament to her power. I would love to see her hammer space explored, is it a magical void, can she summon her hammer in thin air? Like, how! Lastly, even with her growth, her loyal fans, and her recent representation, Sega must have some serious sexist policy, because its time to let the girl go super, let her golden glow shine, and let us fans rejoice. Thank you for the entertainment and personal insight! Hopefully we'll get more Amy, Cream, and Big in the future, cheers!
Thanks for the comment! Team Rose as a trio hasn't been seen in a long time. Maybe it's time for that to change?
@TheRealMightyEmperor Absolutely! She's a leader, and that can't be understated. Maybe with the 3rd Sonic movie, Team Dark will make a comeback, opening the gate for Team Rose's return.
Amy Rose 🌹 🌹 is a great character. And so is her Nintendo Counterpart. Princess Agitha from Twilight Princess. Amy is even in Sonic Unleashed which is Sonic's Version of Twilight Princess.
Amy Rose is the Truly Great Character!
Speaking of the “is she magic?” question, just in case it’s not mentioned or shown let’s not forget when in Sonic Battle she imagined Sonic so hard that her imagination of him starts beating you up
😂 I know right. Sega really has to embrace the magic more. Amy works better as a magical girl than as a super saiyan.
I think another issue with Amy isn't her normal life, but her normal personality. She basically has nothing going on with her. Like you said, Sally had a heavy-is-the-head dynamic and goal that actively fit quite neatly within the story. Amy's only real thing is her obsession with Sonic. It's been downplayed to make her less obnoxious, but there has been nothing the fill that void. I think Sonic Team understands that she is well liked, but have no idea what her thing actually is.
Agreed, certainly complicated
That boils down to her not being playable in any game after 06. What you saying has been addressed in SA1: she helped the Flicky find her family, in the progress destroying Zero. It is a small scale story in a game with higher stakes, but she made a difference in Flicky's life, and Gamma's, which prompted him to destroy all E-series robots. At the end of her story in SA1 she realises she's just as capable of having her own adventure as Sonic is.
Amy doesn't have long term goal, not I think she need to. What she needs is chances to show her qualities, which are being the empathetic person who helps others and sees the good in bad people.
Amy’s Speed
-Sonic Battle stated on her skill cared that she had excellent running skills from chasing Sonic. Her bio from Sonic All Stars Racing stated something similar.
-The ending credits of Sonic Rush(Sonic’s play through) and Team Rose ending scene in Sonic Heroes showed that occasionally Sonic just can’t easily get away from her.
Amy’s Strength
-Her hammer jump from Sonic Adventure/Sonic Advance already implied some above average strength
-Sonic Battle showed that did Boxercise and trained with heavy weights. It also stated on a skill card that she did Kickboxing classes at some point.
-She is most likely not on the same level as characters such as Knuckles and Big; she can smash stuff with a hammer and they can mass stuff with just their physical bodies.
-A key thing to mention about the hammer incident in IDW is that she overexerted herself and was very exhausted and had to take a little break.
Amy appears to be more of an All-Around character to some degree.
I think Amy's progression was implied to be due to "boxercise". She exercised *religiously* in Sonic Battle and she was never implied to have stopped per se. While maybe not as competent as the strongest/most competent characters (Sonic, Tails, Knuckles, Shadow, Metal, Omega, Rouge), she had come a long way to redefine the limits of what a "normal girl" can do.
Only very recently has it been implied by media that she continued to do that, and I am fine with that. But considering how obscure that is, I don't find that a strong enough justification for her to now rival Knuckles
@@TheRealMightyEmperorwho said she did🤨
@@Therealones745 The comics mainly
@@TheRealMightyEmperor I always knew she was one of the strongest characters in the franchise, and i'm ok with that, but, rivaling Knuckles? that's crazy, what did she do to rival him?
@@banjo9158 Its a recent increase in what she is shown to be able to do in the absence of / next to Knuckles. Gameplay wise in Superstars Amy is now the one who bust downs walls for secret paths (No idea if Knuckles still can) but the biggest sources are the IDW comics. Nothing says Amy is stronger or equal, but she is repeatable shown to do things we would have thought only Knuckles could do, or even more. Especially how other characters also comment as much such as Silver and the giant hammer.
Ian Flyn said in one of the episodes on the bumblecast that Amy is a "good in everything, master of non" she's fast but not as much as sonic, strong but not as much as knuckles and smart but not as much as tails
That is good, but actions are more important than words. If Amy continues to outshine knuckles for example, it is still a concern
@@TheRealMightyEmperor I do agree and I hope she stops at what she's now, at least in term of stealing talents from others. Especially because I like the idea of her being kind of a middle man... girl... hedgehog ? To the group. Her being in the middle (and therefore being in a sense the heart) of the sonic tails knuckles trio, fit well with her personality of being the most emotionally intelligent of the band
Plus it works with her backstory, even if sadly not really showned in other games and medias, sonic battle show her training, Ian also said, and I agree that she's kinda of the Rock Lee of the sonic franchise, so it would make even more sense for her to be in that middle position between speed, strength and smart(while being technicly more of a speed character in gameplay)
@lehashura490 yeah it might be a good fit
@@lehashura490 ngl "Good at everything, master of none" is not how I'd describe Rock Lee. That's pretty much the opposite. I do get what you mean though. It's porb too touchy to say Sakura, even though she did train hard to get the strength and healing she has at the end of the series
Well, I guess you're right Amy has been active in more ways than one. I'd really like to see her in a new outfit that somehow represents her activity with a touch of femininity.
Although I like the idea of a normal, civilian Amy without powers, it's a concept that wouldn't work very well for Sonic these days. However, it could work very well if Amy was the main character, but as we know, she's not.
Magic, always seemed like something with a lot of potential to me, that would help her distinguish herself more from others, without the need to just be brute force. Although I would put some limitations on it and that would mainly have to do with mystical things and her tarot cards.
As for Amy's characterization, well I don't know if you'll agree with me, but I liked the Amy from before better. I understand perfectly why some fans didn't like that Amy, but Amy's nature was to be a fangirl, energetic and passionate about what she does, and to openly show her feelings, showing tender and sweet moments, as well as rough moments, those things were what made her memorable, regardless if you like her or not. I'm sure if Amy had always been more like many of her current characterizations, Amy probably wouldn't be as hated, but she wouldn't have the same popularity and repercussions she has now. I just hope the movies don't turn her into a generic female action character, and respect her essence.
I actually understand you view of the old Amy. Check out "Where Sonic Went Wrong Amy" it's an older video, but it is focused on that topic
@@TheRealMightyEmperor Sorry for replying late, I didn't realize you replied to my comment. I would just like to add that I like Amy better when she has a crazy and funny personality and has her tantrums, besides her empathic and sweet moments, that creates an entertaining contrast to see. In Frontiers it's understandable that Amy didn't act like that due to the tone of the game, however I feel that the dynamic between Sonic and Amy could have been better and more dynamic like Sonic had with Knuckles in Frontiers.
The fandom should simply accept that Amy is not a character for everyone, and that you can simply love her, hate her or just don't care about her. In my case for example, I never cared for the Chaotix, but that doesn't mean they are bad characters or that they should change to please me, they just aren't for me. Besides it wouldn't be fair for the Chaotix to change to please a fan who doesn't even care about those characters, when there are fans who love the Chaotix.
I'll check out that video you mention later, I didn't know about its existence.
@@depredock1008 That is a fair point that not everyone has to like every character, although Sega themselves would prefer if everyone did. I hope you enjoy my other video
I guess we'll have to wait and see how far she'll go.
Indeed, hopping it is handled well
In frontiers didn’t say she’s going to go on her own for a bit.
She said she wants to share her love with the world
As a person with the name Amy and exactly the same personality as Amy Rose, she's my fav Sonic character, I'm basically her twin!
Wow you can't get much closer than that!
You're right in that she has a great role in the story, but I definitely agree that gameplay wise she doesn't fit into a classification. Even her leadership role takes away from Tails being the genius of the group
Yeah it is hard to balance
As a kid I wasn’t a fan of Amy until I completed her campaign in SA1. When I realized, at the time, her campaign was basically the Sonic version of Resident Evil Nemesis.
Yeah that campaign is still unique to this day
Peak
You know Amy Rose the rascal is an extrovert person since 1992 until now.
Yea, it's strange her development wasn't shown in Frontiers. Like that should of character growth should have been showed in that game instead of reusing Sa1 arcs.
Indeed
Frontiers reuses Sonic Adventure story arcs for Tails and Amy pretty much but does a in my opinion worse job at executing them.
Admittedly in part because at this point in the franchise makes it no sense for these characters to have these arcs.
Why is Amy worried about being separate from Sonic? This is her status quo 24/7 as Sonic is always out for adventures on his own anyway.
Why is Tails to cowards when even the dumpster fire that is Forces had him stand side by side with the Sonics and the avatar for the final boss fight.
@@rynobehnke8289 Forces also had the worst Tails scene my eyes ever saw, which Frontiers tries to address
@@TheRealMightyEmperor
I mean while Forces was abysmal with Tails am I not sure if I actually dislike him there more than I do in Lost world.
That being said my problem with Frontiers addressing it is not only how forced it is (seriously a never explained cyber space copy of Tails that trash talks him starts the whole thing) but also how Forces in its own shitty way had Tails stand bravely next to the other heroes during the final fight as Forces had a badly done story arc for Tails were Classic Sonic taught him to be brave again. Something Frontiers in its attempt to address outraged fans entirely ignored leading to it just being a repeat of SA1 rather than an actual new path for Tails to develop.
Is she fast?
Is she a magician?
Is she strong?
Is the she 12 years old, fuck no.
FYI: Sorry for ranting y'all I just feel so strongly about this....!
I just don't think SEGA knows what to actually do with her at this point....?
Like, when she started in CD she was just sort of "the girl character" brought in to meet a demographic, Adventure Amy is the best Amy imo. She was just a sweet, relatable girl who had a fun adventurous side, from there I don't think SEGA knew what they were doing personally just upping her anger and making her so obsessive to the point she was basically a yandere (not the kind of thing you want to be showing kids and normalising as a relationship) now they're sort of rewriting her character to basically make her the "strong, independent woman" trope and it just doesn't fit with her, i'm sorry.... I'm also VERY sorry for making this comparison but I feel they're trying to make Amy into what Sally was personality-wise. SEGA knows they can just make more female characters, right? Like bring back Blaze or something instead of constantly changing Amy.... Ty to anyone who read this!
No need to apologies, this video is all about discussing Amy! I think you have a solid point on her character getting a bit mixed up over the years. Sega seems to worry Blaze won't be popular for some reason? I don't know, but I agree Adventure Amy was great! Thanks for the nice comment!
@@TheRealMightyEmperor Them constantly changing Amy to keep her THE girl character is a bit Mary Sue if i dare say...? That'll probably trigger hundreds but they're getting to the point her character is TOO powerful and perfect...
@GalaxyfullofStars Perhaps, so far she only mostly is stealing Knuckles' spotlight, if it spreads then maybe so
@@TheRealMightyEmperor Would be unfortunate if it so spread though
@@GalaxyfullofStars Indeed
I really like the theory that Amy has the ability to see in the future. But she didn't know it, so she use tarot.
Amy actually Silver confirmed
Great video! TLDR at the bottom.
Yeah Amy definitely has inconsistencies. She is one of my favorites but has a plethora of abilties brought up in one game and forgotten in the next. As far as strength goes however, Amy was shown to keep up with everyone in sonic advance 3 and even has a giant hammer she wields with knuckles. Sonic x also has her knock out a shark with a weak swing and break out a solid metal wall. In archie she also goes toe to toe with the iron king (jun kun) who took laser fire from an army and even sonic had trouble with him while she was able to daze him. I don't think sonic is weaker than Amy, but just that he wasn't used to fighting him yet.
When Amy met cream in archie she knocked down at least a 20 ft tall robot with ease. Basically my point is Amy being strong isn’t new, and I think in idw her feat seems so contradictory is because all of Amy's past feats don't involve carrying anything. Well, sonic battle says she alwas wears weights but that's not all that relevant. Usually her strength is shown by hittng something larger than her or in sonic x she dents the bars of her wooden cage by grasping it.
Then there's her mystical side which we see as attacks in chronicles where she can curse people. In battle (don't like Amy here but it gives her great abilities) Amy can make a projection of sonic and probably other characters if she tried. This is more than a hallucination since it does damage to rouge. Of course there's her tarot and psychicness included in a comic where Amy "senses" espio while he is invisible. In sonic heroes Amy says she senses chocola and froggy inside eggmans base. In sonic the fighters her hammer is said to be magic. Back to physical again, since adventure 1 says her hammer is a weak weapon, this would mean the power comes from her, so this means she swings fast enough to make tornados and hard enough to make tremors like in battle and satbk multiplayer, or as shown in idw issue 2 itself. Although I could also see her passion being something mystical that helps her.
TLDR: Sorry this was so long, there's more contemporary material but I think I provided enough examples for mystical and physical feats. I only bring contemporary stuff up since idw while in line with Amy's current and past characterization before she was flanderized in the games is still confined to the comics and so is her feat with the large hammer. I think it's reasonable to say Amy's strength and even her mystical abilties have been something used sparsely in the games while highlighted in the comics and other external media. But while it may have been in the background both parts, especially the physical strength side of her, have been relatively constant (not consistent) outside of games since sonic x and other media onward. So since 2003. In game Amy has been shown to be more capable in sonic heroes and advance 3, where she also has a giant hammer with knuckles. There are also mobile games that came out beforehand that depict Amy's strength. One says (I forget which) she cracked the death egg in half (although even I find this hard to believe), but it's there also several years before idw.
Again great video! I hope it didn't seem like I was attacking you. Just expressing my thoughts
Thanks for the comment, you bring up good points. My knowledge of Archie is about the first 50 issues and then some of universe, so I am not aware of all of Amy's feats form there. But I do know Archie characters do not represent the core versions, because Archie Sonic alone has so many over powered abilities.
I think the notion of Amy's magic being understated is putting it lightly. It made no appearance outside of manuals until Sonic Chronicles: The Dark Brotherhood, a game that isn't even canon. And yeah she pulls her hammer out of nowhere, but this is the Sonic series and everyone does that. Even characters with clothing that could contain pockets only ever seem to pull objects out from behind their backs.
I also wouldn't really consider 06 as an example considering its attitude to everyone else's abilities, including Amy's speed. It's 06. It's just kinda wack.
Regardless, I'm one of those people that viewed Amy as the "Normal One", at least initially. She's the only one of the core cast to consistently used a weapon, whereas everyone else does equal damage to machines with their bodies. She usually can't spindash or spin-jump, she's slower than many of the other characters, and in Advance 3, she's implied to be the weakest of the five playable characters by way of pairing her and Cream being a Fly-type combination rather than a Speed-type.
Maybe that last one's not fair, Cream tends to be inexplicably godlike.
I think of Amy as someone who _starts_ as a normal and over time, grew stronger, without gaining explicit superpowers. She might not have the same abilities as her friends, but she's able to be just as effective as them via skilled application of her signature weapon. And I will admit that I don't want this to change, mainly because Amy's at her most fun to play as when her gameplay revolves around her hammer entirely.
And if Sonic was a series that had forward momentum then that would largely be fine. But Sonic is stuck in the past. 2/3 of Amy's playable appearances in the 2020s are Classic Era games, things that can only happen _before_ SA1. And that means that we now have Amy with a Super form in the Classic Era, and I find that weird.
Amy's story in Sonic Adventure is very small-scale. She spends most of the game running away from a single robot that Sonic could most likely trash in seconds, and trying to save a single animal when Sonic rescues dozens in every level. It's also apparent that Sonic doesn't really take her seriously. Amy runs up and says "Hey protect this bird" and Sonic immediately runs away.
This doesn't make a lick of sense if Amy already has the power to turn into a demigod.
In terms of her character writing, Amy's fallen into the same category as any of the characters who haven't become farcical parodies of themselves (like Tails, Knuckles, and Shadow), where she's just become kinda... bland. Her anger issues are gone, her crush on Sonic is heavily downplayed, she even got contact lenses so now she doesn't think every hedgehog in the world is Sonic anymore. And in her case I think it's a case of the series falling into the trap that every show/comic/game/whatever that only puts one girl in the core cast: One character has to be the representation for 51% of Earth's population and thus has to be agreeable to all of them.
SEGA could solve this by way of just including more girls in prominent roles, allowing them to be more diverse, but this is SEGA. They're stuck in the past. They didn't make any other girls before 1998, and only things from before 1994 are allowed to matter now. And while there _are_ some girls from '92 and '93 they could use, they were made by stinky Americans and forfeited their existence for that crime in 2017. So Amy's the only one allowed to have more than a single line per game and thus the burden falls upon her.
As for the comics, they're weird. Amy's one of those areas where you can really smell the "Half this creative team are holdovers from Archie" on the IDW book, because Archie Amy got amped _hard_ in Ian Flynn's run. By the end of the comic, Amy was stronger than Bunnie, and better at finding the pieces of the Master Emerald than Knuckles, because she mastered an ancient sacred ritual whose participants take years of training, literally overnight. Though given that this creative team were still getting flak from Amy fans for things that were published before any of them even worked for Archie... can't say I blame them.
Interesting take, it just goes to show how diverse Amy opinions can be since yours is still unique despite all the other comments I already read. Amy has shown magic more than you give credit for (Literally sensing Sonic in multiple games to the point I have to acknowledge it, her move set in heroes) but it was indeed understated. I think a good question to ask was, did it have to be Amy who got "elevated". As many have said, a lot of what made Amy stand out is now lost, it may have been best to simply pick a different character to spotlight/ Which is not me saying ignore Amy, just not have her need to change so much basically overnight.
@@TheRealMightyEmperor Yeah, that's fair.
I think giving Amy a buff makes sense, even if it makes her less fun. SEGA have been burned every time they try to make characters who don't play almost exactly like Sonic into playable characters. The fanbase _prefers_ the cast to be homogenised as much as possible.
Honestly, I don't think I can be completely fair to Amy. She's never been my favourite, and I got into Sonic in 2004, started falling out of love with it in the meta era because from my perspective both the games and comics were starting to go downhill, and thus almost my entire time in the fandom was with Crazy Amy, when the only thing she cared about was Sonic and this was played for comedy.
So it gives me this weird perspective where her shift is for the better, because I didn't like the crazy version, but because I only ever _knew_ the crazy version, a sudden shift away from it feels as alien to me as "I eat paper, what's a Master Emerald?" Knuckles, "I hate all of you" Shadow, and "Here's my butt, Chaos 0!" Tails.
It's a weird thing when something's objectively _and_ subjectively superior but the vibes are still wrong.
I kinda see amy as a jack of all trades. Overtime she has gotten stronger, faster, wiser, and so on. She might be strong or fast like knuckles, but not to the same level.
Crazy to think about that in order, Amy is a opposite, Blaze is a invert, and Surge is a derivative... of Sonic.
These 3 gals do have things that challenges/contrast Sonic, and all of them are not afraid to go throw hands with him...
Sonic has tastes in strong female characters that are true to his "free spirit" ideology, think like Jill Valentine (RE 1)/Aerith, Bayonetta/Sheva Alomar, and Reina.
Seems a broader question to this discussion is the rigidity of skill types introduced(?) in Sonic Heroes. If a character can only fit into one of three slots, that can severely limit their potential. Having a game experiment with skill types could provide some much needed Chaos.
A lot of people consider her an all rounder due to the Olympics types
Amy is fast (like tails & knuckles) but not quite at sonic's top end, but it offset by being debatly stronger than sonic... Hense the hammer half her body size.
I kinda don’t like Amy being associated with magic, I feel like it makes her character feel more generic. I get that her ‘tiny girl with massive hammer’ schtick has been used a lot since she got the hammer, and probably a bit before that as well, but I think that it makes her more distinct from the ocean of Sailor Moon-like characters. I kinda like the idea that Amy is the ‘jack of all trades’ character, she’s not as fast as Sonic, not as strong as Knuckles, not as smart as Tails, but she’s fairly well-rounded in each field and has tools at her disposal that she can use to utilize those ‘lesser’ strengths in different ways than the characters that specialize in them thanks to her more rounded abilities; her hammer isn’t as strong as Knuckles but can be used in more creative ways with her speed. Feels more nuanced and unique than just ‘she’s the one that does magic’, even within the Sonic series with Shadow and Silver etc.
To be fair though, the Sonic series does not feature a proper magic user in the main cast. I know a lot of people bring up "Magicial Girl" but that's not what I am looking for in Amy either. Magic can be many things but for some reason people just think Sailor Moon
@@TheRealMightyEmperorThat's because Amy follows a LOT of design tropes of femininity, fashion, and personality traits used for the main characters in shojo magical girl stuff, the most iconic series being Sailor Moon. And the Sonic series takes heavy inspiration from Dragon Ball Z, the most iconic a shonen series. Sonic is best when he taps into that shonen feel, and Sega probably will never "stabilize" Amy as a character unless they tap into that girl counterpart for her DNA.
@@amandaslough125 Personally whilst inspiration is clear, I don't really see Sonic as "Shonen" necessarily. To me when done right Sonic feels like, well, Sonic.
Amy is an analogous to Thor in the Sonic Series...
Not for excelling at any one thing, but for trying to be worthy to herself in her persistence to find a way to belong... Her ability to lift ridiculously heavy hammers has always had a magical connotation to it even though magic is something she's honestly quite terrible with... (Like intentionally misreading her tarot cards)
She's like a jack of all trades yet master of none when put in context to the others, but ironically the character she mimics the most is the only one you didn't compare her too...
She's very much like Tails in her desire to be there yet not being a burden to some of the more haxed characters in terms of capabilities...
Amy Rose became a boring mary sue that throws off all the character dynamics.
Sadly Amy has always struggled in one way or another
@@TheRealMightyEmperor Yeah, that's true, but I liked when political correctness didn't dictate the direction of her character. When you obviously change a character just to be the most politically correct token female she could possibly be it just goes back to the point that women are never good enough no matter what they do. What if we find the token girlboss is offensive in 10 years and is seen as "erasing real femininity", hell we're already trending that way. Just let the character be the character they are. She was fine as the character she was before, she was really fun in the 90s and early/mid 2000s. And she didn't have to throw anything or anyone off to make her work either.
The only time we viewers are aware that she is getting faster and stronger is in Sonic battle.🤔
Amy in Sonic battle was.... "Different"
@@TheRealMightyEmperor true, but in that game she said it herself that she was training to become stronger and faster so she go on adventures with Sonic last I checked.
Sonic Team needs some conviction , to pick a lane , and stick with it all the way.
If she is an athletic cheer leader , why give Sonic the double bars in SA2 and Frontiers?
If she is a magical girl , then why is Penny's Breakaway not Amy's Breakaway?
And there's more going on , why ignore the lore teams that cover your ass?
They must be very concerned with Amy losing market value
@@TheRealMightyEmperor , currently , yes.
Until some new energy in the fanbase makes them twist in the wind.
Is that why Sonic has wind powers?
@@self-absorbed5269 haha
I like the direction she's gone, but also I had always interpreted her developing from SA1 into the Advance games and Heroes.
In SA1 she is relatively slow and playable in mainline for the first time, and in Adv1 she is mostly the same but iirc seems a lil faster, and she just gets way faster in 2,3, and Heroes and is a strong fighter in Battle. 06 is a weird outlier, but as you say that's 06, a weird game in general. Do they ever confirm the invisible thing is her magic?
Still would be nice to have more narrative showing her change in game though. I also like the implication that she took charge in IDW because she was the one really calling the shots in Forces (which happened right before IDW). Knux never felt believable as the commander anyway.
I always got the impression she was very strong, but not to the same level as any character considered a Power character or Mighty, or even Shadow (or maybe even Rouge). In a similar way I consider Espio to be pretty fast, but not on the level of Sonic or any of his rivals, but he might be faster than Amy. I don't think the Heroes classifications are arbitrary or game mechanics or something.
Also it wouldn't be the first time Amy uses a GIANT hammer tbf. She did this when on a team with Knux in Adv3 too.
True but that hammer is not the same size and is also not canon I would imagine. And no, 06 just acts like going invisible is something Amy just does.
@@TheRealMightyEmperor How is Adv 3 not canon?
@shupasopni No I mean those movesets
@@TheRealMightyEmperor Oh. Why do you think they are non canon?
@@shupasopni Not everything in a game means it exists in the story, like the rings themselves
I love💘Amy Rose🌹😍😍😍💘💘💘❤❤❤and 🌹🌹🌹
Hooray!
Amy as been implied to be physically strong since adventure, since she has inhibitor rings around her wrists which act like weights (this can be shown in sonic battle)
Those are not inhibitor rings, that is just an online joke. And yes it's been clear for a while Amy is strong, but not as strong as we are seeing now (plus it is unclear how seriously battles story should be taken)
They were originally bangles, but in Sonic Battle she starts wearing weights. How long she kept using them depends on how salty she was from losing to Rouge. Assuming things from that game lasts into future games (shoutout to Advance 3)
Some think her magic is actually just chaos energy. Idk if that is the case or not though
Do you think it's from her or Chaos Energy?
@@Milkmanrules1032 I see no reason why Amy would have had Chaos energy since she was a little gir.
@@TheRealMightyEmperor I see, so you think it's from her own magic brand and not from chaos energy?
She has shown to use individual emeralds in Superstars.
@@Milkmanrules1032 yes
In My Opinion out of all the character's in the Series Amy is starting to become my Most Favorite sure her character development has been back and forth over the Years but it never bothered me and I think she should get more appreciation from Fans sometimes her Obsession for Sonic can be funny to me nowadays the Game Frontiers found the right balance for her
We will see how the Frontiers DLC handles her next week
wait theres gonna be a DLC in Frontiers about Amy Rose? i did not know that@@TheRealMightyEmperor
@jcasali3391 You haven't heard? The final update adds new stories, cutscenes and playable characters, including Amy.
really cool btw did you read the rest of my Comment?@@TheRealMightyEmperor
@@jcasali3391 yes
Amy may be in a good place here but not in the starfall tournament.
We can't always win ;)
I haave actully had the same questions when regauring knuckules and how see scales to him
Yeah, they have never outright said she is stronger / as strong but we keep seeing her do thing that before Knuckles would do
@@TheRealMightyEmperor I am kinda mad about that I think the only way to fix this is to either Buff Knuckules or nerf Amy
Hello. Not sure you remember me, being the guy that wouldn't stop ragging on about a cartoon pink hedgehog, which I'm very sure I contributed to at least 1/5 of the comment section of your Where Sonic Went Wrong with Amy video. But anyways, it's been a year or two since I last dropped by here and a lot can actually change and happen to someone in that timespan which I'm no exception. I can say that Prime solidified the fact the Amy I love is sadly gone and is never ever coming back. It's not like I had HUGE expectations and hopes for Prime or anything, but I at the very least had a little bit of hope that it would represent a new era and direction and possibly, a return to form for Amy. All the hope I had completely disappeared the moment I heard her new voice. I've always been harsh and critical towards Cindy's Amy, but hearing that Prime is actually gonna stick to this direction that has been going on for at least a whole decade now was really the nail in the coffin to this whole ordeal. Even the slight design change with the white sleeves on Amy's dress was enough to actually make me physically ill. It's not only tacky but it's also unnecessary to the point that I couldn't find any good reason why they would add something like that. It really just feels like yet again another attempt to downplay her main design, making her dress look more like a t-shirt. I wasn't trying to be mean or anything, this is literally what I thought. It's just so weird how they have to downplay Amy so much, considering that pretty much never happens over at the JP side. I'm not saying specifically that they were doing that on purpose, but combined that with her current personality and the attempts made to pretty much making sure everybody knows that Amy isn't "A WEAK GURLLLL", anymore, it really hammers in my point. Rusty and Thorn are fine... I guess??? I enjoyed them a lot actually, but I really wish their existence weren't at the expense of making mainline Amy herself look and sound bland in comparison, which was a concern I had with SatBK with Nimue being the prominent Amy in that game. Only this time I think it's even worse since the whole multiverse schtick is the show's main selling point. I think what upsets me the most is the fact that Prime is supposedly canon to the games, meaning that this is the only Amy that matters, like none of her portrayals or her development beforehand mattered. Maybe I'm just expecting too much, maybe I only care about this silly cartoon and their hedgehogs, but fuck, that still doesn't make me feel any less heartbroken at the fact that something I loved is being replaced in a way and is being looked down on as a cringe phase or something, when really, she was just a bubbly, happy-go-lucky go-getter girl with a huge crush, who misunderstood her situations at times, and even if some of her actions doesn't always reflect it, she still has a pure heart that values others. Looking back at my original comment thread, I still stand by a lot of what I've said there. Some things in there I could've worded better or even I don't agree with anymore, but I still think it holds up and represents how I feel about her.
Hey welcome again, I do remember you with that rabbit profile picture! Thanks for stopping by again. I have actually only seen episode 1 of prime because it is free so I can't comment much on it. Based on your thoughts though, yes it's clear this new Amy is well established now. Frontiers seems like it might explore some old Amy in the future, but like I say in this video "share love with the world" is a very nebulous and unclear goal
@@TheRealMightyEmperor Apologies for the 4 day late response, I wanted to collect my thoughts for a bit. I haven't played Frontiers and most likely never will, but from what I gathered from the cutscenes, Amy sounds drab, tired and bland just as much as she was in Forces, LW, TSR, etc. A direction I was already not a fan of. I know I sound like a broken record by bringing up the same complaints over and over again with how I don't like the current voice cast, direction and all that, but I'm really so sick and tired of seeing Amy being downgraded into being just a girl character that can't show any personality traits that could be deemed as rude, annoying or stereotypically girly, all in a while this fanbase accepting it. The most recent Twitter Takeover backs me up here, as I remembered Amy's response to what I think was a Sonamy-related question that she "likes" Sonic, assumably instead of love. If the Frontiers DLC does end up doing something positive to Amy's character than I'll happily eat my words, but I just don't have that much faith in her future nowadays given how Ian Flynn is seen as the driving force for this series. I by no means hate the guy unlike the Archie weirdos that camp out in Twitter all day sending threats his way. There's a reason why I don't ever go anywhere near the comics. But it still leaves me feeling alienated.
I've only watched season 1 of Prime, I can say it's a decent show, albeit the awkward pacing at times and the Eggman Council being kinda annoying and taboo for my tastes. But I do appreciate the show going back to more serious storytelling. I haven't seen season 2 just yet. I was contemplating on whether I actually wanna see it. Might watch it for Thorn and Rusty alone, but that's about it. The callbacks to the flicky are nice and all and she did have some heartwarming memories during the Thorn episodes, but it's just so hard for me to appreciate the good elements when it's all gobbled up by the shoddy voice direction.
To be honest and truthful, this past year has been difficult for me personally. Mentally, physically and emotionally. The start of 2022 kicked off with a abusive coworker I had at my old job that still have me scarred and a huge trigger to this day, to the point where I was afraid to even go back to work. Not being able to handle a physical labor night shift job had me questioning my worth and whether I even have a place in this world. The thought and feeling of hopelessness and worthlessness eventually plagued through my real life too, where it turned into a blend of sadness, hatred and anger. Performing worse at school than the last couple of years and ended up flunking and failing the first semester of the year, adding to that feeling of worthlessness.
I grew to hate a lot of things. The Sonic fanbase I believe to be at its absolute worst yet. Zoomers dominate virtually every corner of Sonic discourse now and it seems like all of them have IDW, Frontiers or Prime pfps. The way they treated Arlo and thy way they acted during the pre-release of Frontiers as well as the game awards in December where Frontiers lost to Genshin Impact, speaks for everything. The r/sonicthehedgejerk subreddit is the biggest group of losers and terminally-online troglodytes I've ever seen. They never have the balls to hear the other side of the spectrum and mainly resort to blatant name calling, gaslighting, and what they consider to be fun trolling, all for daring to like anything from the Adventure/Dark age. Social media and TikTok has undoubtedly ruined this fanbase. Gen Z is honestly the worst generation ever. They are rude, have no self respect for themselves, and are so bloody obsessed with wanting to diversify EVERYTHING. An artist I heard of was at the verge of game ending herself, all because she didn't draw a character in the correct skin colour that zoomers went way their way to harass her and send death threats. I sound ya boomer but I'm only 22, and even I can see right through their bullshit.
The added attention to Amy also led to many amounts discourse surrounding her, which included Amy's Sonic X portrayal and many other portrayals after that being used explain why she was toxic and reeks of double standards, along with a dose of paintjnf defenders of those portrayals to be supporters of the real life victims of said crimes. Like this shit was enough to make me wanna lunch a hole in my wall. That's what the internet and social is and has always been. A ticking bomb about to go off and you wanna go and stop it but you can't. I can't confront anybody because they're all hiding behind a screen so I'm just left punching thin air. I'm just so angry that I now can't enjoy any source of Sonamy without being regulated to shitty fucking debates. I miss when shipping Sonamy never amount to being accused of supporting real-life crimes and victim's of said crimes or double standard. Seeing Gen Z acting so smug about all this, thinking they're doing everyone a favor by calling it out while they sit there trying to fish for old shit to cancel and send out to the world disgusts me. I can't say that I like Amy's 2000s portrayals oublicly anymore without people telling me and others that i'm supporting a lost cause for defending "stalker yandere Amy" as if that was the ONLY thing, let alone ever a thing I liked about her in the first place. Truly inexcusable behavior
It was to the point where I don't even feel comfortable being with other Amy fans for that reason. And it was at the point where I wondered if I even still like Sonic anymore. Because most of the stuff I've said publicly or thoughts about Sonic in my head were most if not all negative. It was soul crushing and heartbreaking to think I was slowly losing my passion in my own eyes. Seeing something I loved being ridiculed constantly on RUclips, Twitter, TikTok, by a younger and more impressionable generation, writing her off as a stalker, yandere, and one dimensional, all in a while being replaced by a shallow imitation of lesser quality and seeing everyone accept it as the superior version, it's hell. It's just as bad as how Adventure fans felt with Colors being the status quo and their games being smeared by the general public. Or seeing a loved on die only for them to come back from the dead but are never the same again, and all fond memories you've had gets replaced and overwritten by sad ones. It's crazy to think that the Sonic series could go back to its glory days of good stories and characterizations for Sonic, Tails, Knuckles and co, yet Amy would still be the bland girl character Sega's been pushing as character development ever since Forces, which compared to what she used to be, is so depressing.
This didn't last long though. I did fortunately get a new job closer to home. It's nothing glamorous or anything, still min wage, stressful as all hell and my manager gets on my nerves, but it's serviceable. I did end up passing the 2nd semester after failing the first one. Been in real life-ing quite a bit, balancing getting my driver license and gym. Even though I can't predict that I can keep this momentum going, hell I could get fired for whatever reason. But I can safely say I'm in a better place now than I was a year ago. Seeing the amount of Amt discourse, and looking back at my old thread, I think I said I wanted to do a Sonic X Amy review, something that's been on my mind for ages now, only recently. I have kinda forgotten about it for a while since real life got in the way and I didn't think anyone wanted to hear about a 20 year old depiction of a character they claim is outdated. Even though I'm at the verge of calling it quits as I don't feel comfortable being with this fanbase no more, I still have that passion and I still care. Just gotta find a way to watch the Japanese version and of course find a way to work around its strict copyright.
@sonnyyoung928 Damn, sucks to hear about how things had gone for you. Good thing your life has begun to turn around a little. I have had a tough time also, so I get it. I'm regards to Amy - I think I said something like this last time - but just enjoy the character in your own space. Most those things you listed as making it worse I have heard about but rarely seen because I don't look or engage with that sort of stuff. The Internet hosts all sorts of people, including bad sorts and a lot of them. Reduce the amount of things you search for Sonic that require engaging with such people and you will be better for it. Shadow has had his own rough history and I was not happy with it, but eventually I just stuck to what I enjoyed and ignored the rest. Yes I would still advocat for his true character, but I wouldn't get sucked into huge debates and such.
Ultimately yeah, if the series has changed so much that you dislike it ots fine to be done. I had walked away from Sonic before my RUclips, doing this is way brought me back into it and fortunately some things are becoming more what I can appreciate at last.
At the very least feel free to stick around here on my channel, I try to provide balanced Sonic Content and I happen to have been with the series for a long time so I know the characters well. If you just want some good Sonic times without any drama, check out my SonicFrontiers Starfall Tournament! I would love to hear your thoughts
Remember though, take care of yourself and do what helps you feel happy. If you still have the desire to make that Amy video then go for it!
@@TheRealMightyEmperor Thank you. One last thing I wanna ask. For game footage, do you get your own, or do you get the cutscenes from other people that uploaded them? If so, do you need permission from them to use said footage? Figured that'd be important to know before I do anything else.
@sonnyyoung928 If I already have the game and enough time to play it. then I grab my own footage. If not, I ise the Internet. As for credit, its not like the other person made the cutscene so I don't usually see the point
shes faster then most normal characters and can keep up with tails and knuckles shes also strong but not as strong as knuckles and to be fair in sonic prime did say that amy brings people together but everyone follows sonic
I have not watched Sonic Prime
I don't think Amy having super srtength is not that bad or risks of replacing Knuckles. After all Mighty is one of if the most defensive, physically strongest characters. He even almost fast as Sonic too. Yet he still occupied his own space seperate from Knuckles or Sonic.
Mighty also has barely existed in the games and continues to play a minor role. If he was as common as Amy he would also receive questioning.
Answer: Yes
Personally, I see Amy as stronger than Sonic, but weaker than Knuckles. And faster than Knuckles, but slower than Sonic. A sort of "middle-of-the-road" character. And this can be pointed to (this is gonna be a strange reference, but bear with me) in Mario and Sonic at the Olympics, where she is an "all-around" character
Reasonable. It was never a question if she was quicker than Sonic, but some would say even considering her as all arounder is too much
If im right in sonic cd plot amy camed to the little planet place because her tarot cards told her she will meet a mysterious blue hedgehog and so its intended that amy has an affinity in clairvoyance so fortune telling too and things of this sort but aside from this its true that all of her others capacities never been clearly told where they come from or just the why of how she got that ! her piko piko hammer is certainly her most iconic one and i always wonder where she got it , now her super strenght is also mysterious but hey she need it somehow to throw this hammer or maybe the hammer itself is special ? as for the speed side well it got kinda justified in the sonic heroes game cuz in her team she was the most fitting to be speed since she is light and cant fly like cream but she could also been power typed with the hammer but big has to fit the role but maybe in another version amy could have been power typed ? ill always remember in sonic generation the little level mission with her when you call amy to help sonic gets on high platefrom when she htis him with the hammer. As for the leader side it also kind of come from heroes maybe ? thou her unique movite is most likely to chase after sonic and since at the time we were entering the 'dark' era of the sonic games it was not surprising especially the cutscene where she said to sonic you will marry me .-. in sonic adventure she was joking about it when sonic was in jail and its was ok but in heroes it feel forced :/ but yeah amy being leader sided is a bit more confusing until they maybe try to make her like sally but i dont think so x)
But the thing i wonder about amy abilities , i know its single simple detail but aside from shadow to my knowledge amy is the only character who wear 'rings' bracelets around her gloves , now i think these are here cuz of the fashion side and these could just be simple gold bracelets but what if they were rings and that would be why she have such powers ??? now i know its kinda crazy theory right there its not very serious but hey i take what i can find ok xD
But the fact that amy could be more magic sided i love it and would tbh go well with her clairvoyance side !
Aside from all this i think this year is good for amy and other sonic stuff of course but our cute little pink hedgehog needs the love she deserve !
Sure amy can be annoying and VERY clingy over sonic in other versions of her that once again the dark era gave us :/ but amy at first i think compare to other female sonic characters well she is meant to be the heart and emotion sided one of the group we saw it in adventure amy has a heart big and pure ! and i think this is one of her major powers in itself , sure it can sound cliché or goes into the stereotype of girls are more emotional and empathic then mens etc etc sure but thats just the essence of amy itself a cute girl who have a big pure heart and have a strong will into helping others despites the risk !
Now i do think amy truly love sonic and even if its not in a romanticall way she just care alot about him and her attachment to him can be justfied , cuz before her meeting with him back in cd we dunno what amy life was but it was probably pretty normal and with sonic amy discovered the love of aventure and thats also why she chase after him i think.
Sure amy might not be a character for everyone and its ok we dont ask you to love everyone :0 but you cant deny the impact amy has and still get !
As a fan of her im truly happy this year she gets more attention just like many i wanna know more about her mysterious powers source x) cant wait for more in the future!
Oh yeah Amy for sure still loves Sonic romantically even if it is not shown off as obviously as before, I wouldn't worry about that. Embracing the magical side of Amy is seemingly something people are either not happy with or really excited for. That makes sense since it wasn't talked about a lot until recently. I believe it can be a good addition if it is done well.
Pariah695 put the idea of Amy using roller skates in my head and I can never forgive SEGA for not capitalising on it
What was the reasoning for that? Shadow already uses Roller Skates
@@TheRealMightyEmperor 1: They're air shoes
2: to solve the issue of her speed
I wholeheartedly disagree with her modern characterization contradicting past portrayals. Her whole deal in Sonic Adventure was becoming more independent and throughout her entire campaign she was a scared, mostly helpless lady running away from a single Badnik, Zero. By the end of the game, she mans up and decides to fight back and do the right thing even if it scares her, it is a powerful moment despite the game's nowadays ancient-looking presentation and execution. She gets downgraded a bit in Sonic Adventure 2 by being mostly useless, however it did show us she now actively tries to he involved with the gang's adventures and heroic acts. Heroes happens, she's now leading a team of her own, albeit for selfish reasons, but she has now absolutely accomplished her SA goal, she is independent AF and quite capable of handling things on her own. More of her skill and heroism gets expanded upon on spin-offs such as Shuffle and Advance 3 and most notably Sonic Battle, where we see her actually training in melee combat to improve her abilities. By the time games such as Shadow the Hedgehog and 06 happen Amy has matured mentally, improved physically through on-screen training and honed her skills to a point where she's arguably just as capable in some regards as the rest of the heavy hitters of the cast.
IDW and Frontiers didn't just wake up one day and chose to modern-ify Amy and make her a shallow, strong female character like modern media tends to do nowadays, Amy has earned through on-screen development every single impressive feat and recognition she is getting, as a character Sonic Team and everyone else that worked on her character got her to this point of being the character she is today, they didn't make no shortcuts. There is no contradiction between past and present interpretations, it all feels like a natural evolution, if anything she's the most consistent main cast member of the bunch.
My only issue with all of this is how they're trying to push Classic Amy more, with her IDW Classic Era appearances (and in a way even the way they advertised her for Origins Plus and Superstars) showcasing a kindhearted and clumsy but also strong-willed, kickass and determined Amy which undermines and quite frankly squanders ALL of the development she got throughout the Adventure Era.
I don't think I said it was a contradiction. It is indeed clear that Amy was always meant to and did progress. However a lot of that progression came off screen in-between games with no explanation and required fan ideas to make sense. Look at her from unleashed, gens and lost world which were not to long ago, then what we have now. Also some feats like the IDW giant hammer really do just come out of no where.
Classic Amy I understand is to be more inclusive with a now popular character, its just unfortunate it messes with her character arc
I'll be honest - the key developmental points you listed do not lead into "leader of an entire military" under any circumstance. Mind you, you could say none of the cast she be in that position. But of course you can point to the 6 off screen months of Forces to excuse any change in character. Its 6 months and its a war - but god that sure is convenient. Cause a lot of her core was gone after that. You say there were no shortcuts, but the examples you showed were far removed from the current games. Would you say they gave her growth a plateau til Forces/IDW then? She should be allowed to still have her rash nature and wear her heart on her sleeve. When she became the "level-headed leader" of the cast, her personality was flipped on its head - and with all the moments that defined her development NOT addressing these in a way they told her to change, she had no reason TO change/grow from them. So yes, she did change over night.
I also DONT think she downgraded in SA2 since she was able to get to Prison Island on her own, and break into the cell room. It was just a matter of having less screen-time. Yet, she still showed no sign of being the same she was at the start of SA1. She was who she was by the END of that game
And yes, I agree whole-heartedly about the last statement. The Classic Amy push is a borderline retcon and HONESTLY should be something focused on the current Amy. They could be using this time to fill in the gaps. What happened while Sonic was gone those 6 months?
@@theinktician Amy was not the leader of the Resistance in Forces, Knuckles was as acting commander, Amy was in charge of communications. As seen in the latest issue of IDW as well, Knuckles left the Resistance after the war ended and went back to Angel Island leaving Amy to pick up the pieces. Amy pretty much cleaned house and turned the Resistance into the Restoration. Amy going from teen adventurer to communications officer during the war for half a year out of necessity to kinda-hardened-leader of a restoration effort (which feels VERY in character too, her handling a "Let's get around world back to normal" type of effort) feels natural and not at all forced or rushed. Would I have loved to see more of it? Abso-mondo-lutely. Does that make it rushed in its current state? Not at all, it did not happen overnight whatsoever. And with everything that's happened in the IDW comics, by issue 60 she's doing some crazy things and you can most definitely believe it, she's been through some $#&!
My examples weren't necessarily far removed from post-Lost World Amy, it's simply the fact that post-06 Amy, similarly to like 95% of the Sonic cast, was either barely there or nowhere to be seen until Generations at best and Forces at worse. Amy plays the love interest in Unleashed and Black Knight, drools over Sonic in Colors DS and (just like everyone else) just exists in Generations. Every spin-off that included her in-between those years didn't bastardize her or devolve her, she didn't lose her development, she just wasn't an active cast member, she was just there without a role to play. The little bits of her we saw in Lost World showed her as her usual compassionate and caring self but also assertive and slightly feisty (she just pushed the Guardian of the Master Emerald like he's a lil' kid), she appeared a lot less childish. Team Sonic Racing (which fits best in-between Lost World and Forces for a multitude of reasons imo) comes around and she's again, compassionate and pleasant but also careful and arguably the most mature of the group, she's practically babysitting the rest lol. Forces (barely, her portrayal in it is very forgettable) and IDW carry and develop that characterization forward, it all feels natural and like a step-by-step process, as a guy that hasn't skipped anything this all feels completely coherent.
Underrated
We were robbed of her development. I comment too much on this already, so I'd rather not lmao.
Fair enough, it's true though
false. thats just how she was seen in the usa. in japan, she has always been part of the main cast and is sonic's best friend besides tails, and she is an adventure loving girl and that is the reason she follows sonic, for the adventures. this is even stated in sonic adventure. if you all don't want to accept that the usa had the characterization of amy wrong and that her characterization has always been this way, thats no fault but your own.
I am not even from the USA, plus it is ignorant to tell people they are wrong for following the version of a series specifically created for them
@@TheRealMightyEmperor sonic was never solely created for the usa, sonic is a japanese ip made by a japanese company. just because they had part of sonic team stationed in the usa in the 90s and early 2000s doesn't mean sonic was solely made for the usa. there were a ton of sonic games not made in the usa as well, like sonic cd for example. after the dreamcast and saturn flopped in the states(when they were doing well in japan because of phantasy star online) and sega nearly went bankrupt, they merged with sammy into sega sammy and then restructured sonic team moving the devs back to japan, desolving sonic team usa for years. japan has had completely different writing for the sonic games than the pontaf writing for years, its considered the more accurate writing for sonic, if you don't know this the only one ignorant is you.
@@TheRealMightyEmperor also its hilarious you want to call me ignorant of how the sonic games are marketed in america when I'm an american who has to deal with all the rabid archie sonic fans and hated those comics for years and was glad when the idw comics came along so the game cast actually acted in character for once and all that romance drama in archie was dropped. unlike you I'm actually all for all the changes in amy rose and the rest of the cast and them being closer to their japanese interpretations. all the characters were portrayed wrong for years, thats a fact. sally was never the main love interest for sonic except in the usa. in japan amy has been the female love interest since 1992 in the sonic manga predating cd and tails' creation. amy was created to be his minnie mouse, not only sharing her poses but originally she was just a female sonic. sally was only really popular and big in america. sega america was notorious for replacing amy with sally and pushing amy as a younger girl too young for sonic and her love for him just a crush, why do you think they removed the ages from the cast now? to shut that crap up. heck you can even see tendencies of the sally replacing amy stuff in the sonic cd usa manual. meanwhile if you even check the european and japanese manuals its as I said, amy has always been sonic's best friend besides tails, a girl that loves adventure.
@@TheRealMightyEmperor seriously if I'm an american and can admit sonic was misportrayed in america for years, you can admit to that too, doesn't make me ignorant whatsoever. for example, goku was misportrayed in the dbz original faulconer score english dub on toonami and thats what I grew up on, does that make me ignorant for admitting to it? no, its the opposite, it means I'm open minded and open to change and prefer things being true to the japanese version. I may be american but I'm a major anime fan, I even prefer the japanese version of sonic x.
@@infern24 Skill issue
I am starting to think your on to something. I wonder if she has been using magic to help others very subtly by altering their mood or mind. In SA1 how did she convince Gamma to let her out so easily? She went straight to the whole “A bird is in danger and needs rescuing” thing without building up to it. Even weirder somehow it worked!
That would explain why she cheers up and changes people’s lives for the better so easily.
Also her Act Amy theme in Sonic Superstars sounded kind of magical.
What do you think? That would be very interesting if she has been doing this.
Also wonder why Trip trusted Amy so easily to go on her back.
Wonder if she somehow used magic to calm her down a little so she can trust her.
In frontiers dlc 3, Amy will have justice!
Hopefully!
While I still enjoy Amy taking the role as the headstrong, but still enpathetic and crushing on Sonic, leadership role that she took on in the IDW comics. And it's sort of been translated into the games, just not in the mainline games... more specifically, I'm referring to how she takes the charge in The Murder of Sonic the Hedgehog, partially because it's HER birthday. (This does not count Forces, considering just how little thought went into every decision in that game's story, even with Amy leading the resistance.)
But at the same time, as great as it is, myself and others have good reason to think that this change was made because SEGA refuses to let the Archie and SATAM characters return, thus giving Amy the role that her old friend Sally used to have...as we don't have Sally to take the leadership role anymore. As you said, definitely does it make it feel more sudden, even as she has become more dedicated with her empathy in the Meta era, even in the highly criticized Sonic Lost World.
Indeed. Sega need to commit more one way or the other
Very interesting video. Personally I'm not a fan of making Team Sonic a quartet by including Amy, like how they've been doing for the most recent projects (Origins, Frontiers and Prime). Idk why but putting her to go in adventures with the original trio just seems quite off to me, I mean she's always been a part of the main cast but I'm much more of a fan of when she just so happens to be involved with the main plot, either by chasing after Sonic (CD, SA2 and Heroes) or trying to help others (SA1 and 06). Not to mention making her constantly hangout with the boys just undermines Team Rose completely in my opinion, I mean in The Murder of Sonic the Hedgehog she didnt even invite Cream and Big to her own birthday party (Not like SEGA even remembers Cream anyway). But hey, thats just my opinion about how I feel on Amy's usage in the recent times.
Well we already know Sega doesn't like team Dark, so it is possible they don't really care for team Rose either. I agree it was more interesting when Amy got involved through other means
On the Murder of Sonic thing.
The team behind it did actually address the absence of Cream and Charmy.
They were excluded because they felt including the 2 characters that are often portrayed as genuin children in a murder mystery story was off (I personally thing its total hypocrisy to exclude them but allow Tails than but I know that Tails ALWAYS gets special treatment for being like the third character in the series)
@@rynobehnke8289 Also, it wasn't for real. Sonic didn't actually die. (spoilers. i guess?)
I do not understand this idea that oh, Amy must have a connection to magic… No she doesn’t.
Yes, she uses tarot cards, but tarot cards aren’t magical. Using tarot cards does not involve any sort of magic. Using tarot cards does not mean that you have some sort of special magic power, cause here’s the thing, any person can use tarot cards if they just learn how to. Because tarot cards aren’t about the user have some kinda special magic, they’re about using the cards as a way to reveal hidden truths of the past, present, or future.
Basically, the cards aren’t magic, they’re just a tool you can use for doing some self reflection on your life and what future you might end up creating for yourself. Or you can use them as just a fun game.
It feels like such a common misconception that Amy must have magic powers cause she uses tarot cards and therefore she’s special. Which, is just such an ironic misconception since… the whole reason Amy was created to be a girl that into tarot cards… was to show how she’s not special, she’s just an average little girl. Cause back then, in Japanese culture, a girl being into tarot cards and the occult was a really popular, common interest for girls to have. Sega wanted to show how Amy was just a basic girl, so they gave her a basic girl hobby: being into tarot cards. But of course, in other cultures, tarot cards aren’t so popular, and that’s where the misconception that Amy must have magic powers comes from. It comes from a disconnect between different cultures and a lack of understanding how tarot cards work.
Also, Amy turning invisible in Sonic 06 wasn’t a power, it was just a glitch in the game that made her character model disappear cause Sonic 06 was a broken mess.
No Amy going invisible was a power, there is even a question mark hint that tells you how to use it. in a similar vein, Amy has been shown numerous times doing small amounts of Magical things regardless of is he is aware of it or not. The cards did tell Amy she would meet someone special in the middle of no where, and she then met Sonic as a result. She has an uncanny ability to sense Sonic and in some media other characters point that out. Magic does not have to equal throwing ice blasts and Amy's is very understated like I outline in this video.
This argument always has some holes on it, if the cards and her are not magic, how did Amy knew specifically where to meet Sonic? And especially get there before he arrives? How does she know where to find him or other people? Why can she carry what looks like a toy hammer and do insane damage with it?
Amy’s encounter with Sonic wasn’t magical, it was all coincidental. Tarot cards are not that specific with what they tell you. A tarot reading can tell you vague messages like that you’re going to meet someone and fall in love, but they can’t literally tell you the exact name of the person you’ll fall in love with. So, there is zero chance that the tarot cards told her that the specific person she’ll fall in love with is Sonic the hedgehog. Tarot cards are not that specific. Chances are, this is what happened: Amy was already planning on visiting Little Planet, so, she did a tarot reading to see what would happened when she went there. The reading told her that she would be in danger, but that she would also meet someone and fall in love. So, Amy went to Little Planet, expecting to meet her true love. She was already there when Sonic arrived, and when Sonic happened to come across her, Amy assumed that he must be the one she’s meant to fall in love with. Then she was kidnapped, and when Sonic saved her, this cemented the idea in her head that Sonic must be the one she’s supposed to fall in love with. Amy’s belief that the tarot reading would come true is what turned it into a self fulfilling prophecy. She arrived there expecting to fall in love, so, her brain ended up making that happen. There was nothing magical about her meeting Sonic, this was just a case of perceptual expectancy.
@@lezlue2273 If we don't take Origins into account, there's no indication that Amy was already there when she made the prediction, much less know where to go, she just made it and knew where her destined encounter is. And even with Origins, Amy still had to wait to climb up on the chain because the dwarf planet appeared in front of her (and that she cheated on her prediction which often results in bad fortune). We don't lose anything by making the cards magic (which is what Frontiers plans to do), Amy stopped being normal after the classic era was over, hell, she stopped being that after CD was over and even then we have to take into account she climbed a huge chain thousands of feet in the air before Sonic got there, and got through the bottomless pit of Metalic Madness Act 3, all without any help.
And again, it still doesn't resolve the matter of "how does Amy know where to find anyone at any time?" because it's not the first time that she does that, she found Rouge with Emerl after running away from her the first time in Battle, she felt where to find Chocola and Froggy in Heroes, she almost crushes Espio and he remarks Amy has a sharp intuition in one of the Sonic Channel comic strips (even if she didn't know it was him), not to mention the number of times she DID go to find Sonic directly (even if she was wrong, she still got to find A hedgehog). To say that Amy doesn't at least have at least a sixth sense would be strange because none of these are coincidences, she'd be walking in circles if she didn't know where her person of interest is.
The thing I find most jarring about Amy is that her entire character development arc apparently happens canonically within the same year. Despite characters having had on screen birthdays such as Sonic in Generations, the canonical age of Sonic remains 15, which means the characters around him haven't aged up either. This means that Amy's first appearance in Sonic CD and her most recent appearance in Frontiers happen within a year of each other in-lore. In that time, she's changed in personality dramatically, going from a meek but cheery Sonic fangirl to a borderline Yandere stalker with anger issues to a more mellowed out, grounded, and mature individual who feels all grown up.
To put it simply, I don't think even SEGA really know or care who Amy is. She seems to exist as a trope of what kinds of characters girls of the particular decade consider popular. From the "damsel in distress" getting rescued by a strong, brave, handsome hero in the 90's, to the more assertive, dominant "whatever I want, I get" girl of the 2000's, to finally the more strong and independent "girlboss" of the 2010's. Whatever type of character girls of the time period seem to want to fantasize being, that's the kind of character Amy is portrayed as.
I feel like this is an issue because it makes her less of a standalone character. Sure, the other characters have often changed dramatically over time as well, but they have still changed within their own valid tropes. Sonic's the laid back but snarky "Too cool for school" type, Tails is smart and quick thinking kid sidekick, Knuckles is the hot headed punch first and ask questions later type, Shadow is the edgy rival, etc. Amy though, the trope she's molded by is just "The girl". Much moreso than other female characters. Cream is "The child", Vanilla is "The mom", Rouge is "The secret agent/Gem thief", Sticks is "The conspiracy theorist", Blaze is "The stern princess", Marine is "The roudy Australian mechanic", etc. Amy is the only one who changes so radically over time because her trope is the one most vague and time context sensitive. She is her gender with no other consistent substance.
I also feel like it wouldn't even be hard to give her a consistent personality either. She's established as being into fortune telling with Tarot Cards, She cares about Sonic more than anyone else, and she's often something of an independent wanderer who isn't necessarily against traveling with friends. She's self trained in Martial Arts, and something that could be fitting as well is making her a hammer enthusiast. Bringing all this together, her trope could be boiled down to "Traveling fortune teller with a fighting spirit".
She could be a very similar character to Avdol/Abdul from Jojo's Bizarre Adventure and Miyu from Mega Man NT Warrior. Have her be one of the more knowledgeable characters and know the general gist of future events before other characters due to her predictive talents, and have this be the source of her confident demeanor.
Just a quite lore thing, but the characters did canonically age up from the Classic to Adventure times (Some anyway, Sonic became younger and Knuckles became older for instance), but that doesn't matter because now Sonic does not use official ages. So they can age and have birthdays but we will never know the numbers so that Sega can stop worrying about it.
As for Amy, that is a pretty good way of looking at what has happened to her character, especially how you point out the other girls really don't suffer in that way.
the 1st half of ur comment makes an interestin point tbh
She was perfect befor. How she is now would be great of she was always like that but she wasn't. Same could be said for everyone though.😊
True enough
As I’ve gotten older, I’ve noticed that Amy is literally insane. And in my honest opinion, I think Sega should embrace that.
They are moving away from that
@@TheRealMightyEmperor yeah and that resulted in Amy being very boring in Frontiers.
They are moving away from that when her whole look screams crazy. Just think: she’s a pink hedgehog who wears a cartoonish dress and carries a big hammer that she holds over her shoulder. I just got her LEGO mini figure and noticed that they even designed her with the intention of being crazy, so that’s why Amy in Frontiers doesn’t work.
@@XxROTSA2xX For a deeper discussion on that I recommend my Video Where Sonic Went Wrong: Amy
Amy is owned by SEGA so they can do whatever they want with her. This is a very niche topic so all the fans can do is whine about it while SEGA make their own decisions.
I think the perfect balance when paired with the other boys would be to have it be like this:
Sonic: speed
Tails: flight
Knuckles: strength
Amy: magic
But I highly doubt they would go that way and it definitely seems like she's more of a blend capacities wise of sonic and Knuckles. In a way, I wouldn't say it's jarring her improved skills, since self improvement is at the core of Amy's character. In Adventure one she states that she will get better to make Sonic and the boys respect her. In the classic archie/idw comics she does the same. In Sonic Battles she goes through a massive boxersise training to become stronger and fitter. The comics state that after Sonic was MIA in Sonic Forces that forced Amy to grow up, become more independent and hone her leadership skills. If anything, the only thing that's been hers from the start is her uncanny, magical intuition.
I am all for self improvement, I just think having her seem to match Knuckles now without any on screen evidence of how she got THAT strong is lacklustre
@TheRealMightyEmperor a training arc for a side character seems like a really strange thing to include in a video game though, no? The lack of a connected narrative through games is definitely my biggest problem with the Sonic franchise, the fact that each adventure is disconnected and short means that including something that Amy is doing distracts from the story.
@@DoggoDoesStuff1 It didn't always used to be like that. It was more than possible to show Amy being slightly more competent game to game with at least one scene / moment dedicated to showing improvement. Then by the time we reach Frontiers it would be natural.
@@TheRealMightyEmperor as great as that would've been, Sonic team unfortunately doesn't have a time machine. The decision to make Amy really physically strong was very recent, and given how long it takes games to release it just doesn't make sense to sprinkle in a character arc throughout multiple, which is what lead to the jerky "she can do this now" treatment she got.(faster in heroes, stronger in battle, more leader-y and even stronger in IDW)
To be honest, I love how Sonic smiles and makes it look like he's looking at her as a child, but when she ignores her or when she's in danger, he gets flustered and disappointed. , Unrequited love might come true someday? Because I liked the atmosphere where I could guess that they were brothers and sisters, and I didn't want them to be tied up, and I just guessed her by fortune telling, but the characters were stalkers. I am sorry that it has changed so much.
They might go the route of having the two of them actually enter a relationship, who knows?
@@TheRealMightyEmperor It seems that many people find Amy's previous personality boring, and prefer her to be just a strong woman and not have a romantic relationship with Sonic.
It's sad that mario and peach don't get caught up in this kind of bullshit
@@user-fh7di8st6l That's because Mario and Peach are in games with a story of "Bowser Bad", "Peach Captured", "Yoshi Sad"
@@TheRealMightyEmperor Considering that, they are lucky Sonic has a lot of toxic fans, so Amy can't be recognized as a heroine. Don't the people who want Sally to be official not realize that Sally is a heroine who adapts precisely because of that worldview?
Cream stole the "innocent civilian sweetheart" role and fucked everything up
No one could stop her without losing their life first
I mean Cream was given this role as Amy fallowing her arc from SA1 and her soon to be role in Heroes was going to outgrow her old role so they have created Cream to take up Amy's old role while being a supporting character for Amy like Tails is for Sonic.
The problem than became when Amy's role was reduced back to what she was before SA1 for Unleashed in Sega's miserable attempt to disassociate them self from 06.
I think your video was great
Thank you
@@TheRealMightyEmperor your welcome
She's gonna turn into Obama in the next game
That would be funny honestly
@@TheRealMightyEmperor yes
She is busted that's what I know
Inspiration from World DX
Has she been buffed in the updates?
@@TheRealMightyEmperor No but they put a mode like Busted Amy which you could purchase
@@TheRealMightyEmperor Having a superform counts as buffed?
@@dragondelsur5156 True I suppose it does
Character wise, i always found her the weakest female member of the cast. Shes either portrayed as an annoying and clingy nuisance, or just a boring plain jane. Cream The rabbit, a literal 6 year old has more going on. I get that this is a hot take, but i always wanted to like Amy because of her fantastic and iconic modern design, but personally? I just cant stand her man. I really wished i felt the opposite, i really do...
Do the recent changes they seem to be making make her more enjoyable for you, or did you "Prefer" pre 2010 Amy?
@TheRealMightyEmperor I think the only appearance of Amy i legitimately really liked was SA1. I really liked the message it was going for. The message of: even though you may not be as capable as other people, you can still be a hero in your own right.
But after that, we just had the annoying and clingy character like I mentioned before. But in the 2010s era, I kinda hated her for a different reason. Her entire character was just...'Girl'
Now? She kinda feels like a nothing character tbh. Retroactively changing her past and insinuating that she was always "apart of the group" honestly hurts her character more than anything.
Sorry for the rant. This has been kinda bubbling in me for a while 😅
@@Marshal-143 No no it makes sense, if you haven't seen it check out my Where Sonic Went Wrong Amy. It was made before all this but it still touches a lot of those issues.
Cream The rabbit has more going on because she stole the traits amy had in sa1
This Background Advance Gameplay makes me glad I dropped it after an Hour, mid ass game.
That was the water level, others are not that slow
For examples of Amy being strong we have sonic battle she wears weights that shake the ground, and in generations she pushes knuckles into a tree and sonic x she is shown to be inherently strong . And if you read the idw comic lately for the past year or two they have completely dropped the leadership thing which I kind of had a problem with it only because it wasn’t done in a very amy way. Personally I feel like you don’t old Amy enough credit, while she wasn’t apart of “the team”she was still a very prevalent character more so than knuckles sometimes.
I have an entire video going over Amy's history. I am not discrediting her, but those examples are shaky at best. The Knuckles into a tree thing was a gag (And not a good one), Sonic Battle is not canon and gets many things wrong (For example it is incompatible with Sonic Heroes) but Sega does seem to have lifted some elements such as Amy's boxing training. They did not shake the earth though, they shock the very local area signified by a screen shake on the gameboy to let the player know it was heavy. Sonic X also is not canon, besides I did say she could always hurt things with her Hammer, but what we seen in recent IDW is well above anything Game Amy has ever shown before.
The leadership things has calmed down but is still their in Eggperial city as well - and Amy is allowed to contribute and lead - but as I say in the video it starts to leech away the organic leadership Sonic would usually assume.
@@TheRealMightyEmperorirst of all who said sonic battle isn’t canon second of all who said you can decide when something is just a gag your just making things up as you go. And she didn’t lead a single bit during eggperial city. Look I get you clearly aren’t as big of a fan of Amy rose as someone like me and your more of a fan of characters like knuckles, shadow and blaze and didn’t think that much of her but I just don’t understand when the lead female character is being used and doing things that she’s been doing for the past twenty years you start complaining about it. Yeah you are discrediting her and honestly feel like you want to say things but aren’t, just be honest what you think of Amy I won’t be mad but at least that would let me know whether this conversation is worth something.
@Therealones745 Bro look at your comment. You made a lot of assumabout my own opinions and you are also flat our incorrect on somethings. Namely, I didn't say battle isn't Canon, Sega did. But also like I said they still take some elements like Emerl. It's seems you just don't like that I jave a different view of Amy which must mean I don't like her right? False. Anyway, this whole video already lists my view so I won't repeat myself here.
@@TheRealMightyEmperor In which universe is Sonic battle not canon?
Not only does Advance 3 story rely on it but here are a few more examples of how its obviously canon
- The Sonic encyclo-speed-ia on its point on Emerl mentioned that Chronicles is officially non canon and so its backstory for Gizoids doesn't count. Which is a meaningless statement unless Battle itself is canon
- To this day does Emerl have a character Bio on Sonic Channel.
- The Canon TailsTube short series has so far made a ton of references to Sonic battle already.
You in your second relay claim Sega said its not canon. So what is your source for this. Preferably one that isn't an interview with Iizuka as he has said a lot of objectively wrong things in interviews this far.
@@rynobehnke8289 Elements of Sonic Battle are accepted into Canon, but the game as a whole is not. The same man who wrote the Encyclo-Speedia has also said as much. The reason for this is not that Sega hates it or anything extreme, but that it was developed alongside Heroes but with basically no communication. After SA2 story, imagine each of them playing out, they unfortunately contradict one another. Easiest element to point out is take a look at Shadow in those 3 games. I actually really like what battle does with shadow, so it's all the more painful it cannot have actually happened. Battle is in a "grey Zone" where we know Emerl has come from it, but any further details are ???
Amazing video. Amy's gameplay styles change plenty of times.
Thank you! Yes. It has and I am sure Frontiers will come up with another new one
@@TheRealMightyEmperor You're welcome. I like plenty of sonic characters. Amy's magical powers was good to separate her from the other characters. I'm excited about Frontiers free updates. They're been amazing.
@@edwardrobinson5470 Yes I am really looking forward to the update since the ending was probably the biggest let down
When it comes to stepping into other characters' areas of expertise, there's actually a lot of crossover. Knuckles is said to have strength equivalent to Sonic's speed while also being extremely fast, giving him strength in the highest levels compared to other characters. This allows other characters to also possess super strength without necessarily booting Knuckles out of his strongman post and even in real life many people can have similar skill sets. Shadow already shows off extremely high strength levels but isn't necessarily on Knuckles' level. Having Amy be ridiculously strong wouldn't necessarily boot off Knuckles; Sega would just have to have Knuckles showcase his immense strength in a more drastic way than other characters.