And thus concludes one of the strangest love triangles in gaming history. Strange how a machine could value the creator it came to know so intimately to the point of rescuing him.
@@AxisChurchDevotee AI going rogue is such an overused trope due to a flawed understanding in how one would think. If you write something to do a certain task, it will do so. The Thinker is not exactly self-aware, as I see it. It is clearly capable of "thought", in the way it is capable of independent reasoning to an extent. The choice to guide Sigma the way he did was as to not draw suspicion from Wahl, and further in the hopes that there still remained a sense of familiarity to his own voice within Sigma's broken mind. Ultimately, it was to accomplish the final goal given to it by its creator; getting itself out of Rapture.
i think this dlc was a fitting end to the rapture saga. it all starts with you as jack pulling the lever to take the bathysphere down and pulling the lever as sigma to go back up.
Raptures story don't end here, Infinite is connected to rapture in many ways, most people just don't see it. There is a reason the city is called RAPTURE - the transporting of believers to heaven at the Second Coming of Christ. Columbus represents heaven but even heaven isn't perfect. Lucifer would have never fallen from grace or questioned God to begin with if heaven was perfect. Paradise is only Paradise when it is perfect, but true perfection is impossible to achieve. So the idea is that we as human beings can create our own paradise even if it is an imperfect one. Free will is a blessing and a curse, and we should respect the fact we have free will, cause it was given to us for a reason.
@@bassblaster505 I would honestly say that infinite's DLCs kinda... well I didn't enjoy them. I had WAY too many questions and found the reasons and logic to just not fit or make sense. Also no need to explain that bit really.
@@tnecniw Or trying to retcon so much like the rails from the campaign it was so irraiting seeing those hell i actually liked them in the story but when its in rapture where it doesnt belong
i got my girlfriend into bioshock with this dlc alone and she's no longer with us... it's tough to go back to minerva's den every once in a while but just like what porter said sometimes you just need to let that loved one go regardless.
@@brofistbro it all happened so long ago now it's okay my friend :) i still very much stick to what porter said and that's where i've been ever since. had to move on eventually you know!
Art is the only that comes to mind, when something makes you feel without explanation. Art is the only thing that comes to mind. Also FANTASTIC voice actor.
I mean what is the point of saying this like it's super notworthy. There are only 5 protagonists in BioShock. 2 make it out a live and 3 die. It isn't anything that noteworthy...
Delta/Johnny did made it out from Rapture, through Eleanor mind, I am sure Tenenbaum can do the same to restore Johnny Booker and Elizabeth/Anna were unknown, but the after credit scene could be them survived
It had me sobbing even harder than the ending of the main game. A machine who loved his creator so much to the point of emulating him, thats similar to a child emulating a parent. Not to mention smart
The ending shows that the alpha series can remove their suits. Does this mean that Milton and delta could have been changed back to normal with enough Adam? If they didn’t have connections to their little sisters anymore could they have returned to a regular person?
Another necessary thing was the thinker, and its computing power. Tannenbaum took its programming back to the surface, that was what allowed for the true restorative power of Adam to be unlocked.
As has been stated by the other two here, Porter was never bonded, allowing him to leave and with the computing potential of the Thinker, Tennenbaum was able to reverse ADAM degradation. Perhaps there is also a possibility that part of the reason Porter could be restored mentally is the Thinker's personality replication. Perhaps it had a way of imposing that personality back onto him, if the ADAM reversal didn't do the trick on its own. Just a passing thought.
Actually yeah. That was the original plans for delta before Sofia temporarily stopped Elanor's heart just long enough to sever her connection with Delta. That is why he died
The alpha series is the first "protector", the bouncer and Rosies are much older then them since they wer3 designed to ran maintainence for the city, the alpha series is also the only model that the person inside is not mechanically grafted into their suits so they are free to remove it but they are still heavily spliced, the reason they were ceased production is because they unlike the others models can only be bonded with a single little sister where the others can be bonded with Serveral of them. The alpha series also has a fail-safe because at their early deployment they temp to leave their little sisters unmonitered leaving them open to rogue splicers attack this fail-safe works by if the alpha series wander off to far away or if their sisters is killed it will bring their body to a shut down causing them to fall into a coma, but sometimes this fail-safe failed to work and instead them going into a coma they'll go insane and started to murder everything instead
hosshuge well it's more of a happy ending then a sad one, considering it telled us how porter managed to survive rapure and be human again, in my opinion of course
@@muminute3471 Depends. I was alright with infinite, a solid 7-8/10 (not as good as the previous bioshocks) But... burial at sea just felt bad IMO. Tagged on and honestly made me think less of infinite.
SPOILER about ending!!! In the ending it is confirmed that Tenenbaum finally discovered a cure for ADAM addiction, allowing her to bring Porter back to normal. I would like to believe that she did accomplish that with Eleanor, if her good ending was canonical. As I see Bioshock 3 (with Eleanor as the main protagonist) would be about all 3 of them returning to Rapture to finally end "Rapture Nightmare" against a final foe who took control of the city with Sofia gone (either a new one or reborn Andrew Ryan). A good ending to Bioshock 3 would be that all left splicers would be cured. If so, Eleanor, Brigid & Porter would have accomplished the very thing Andrew Ryan failed to give when he built the city in the first place - a chance for a better life. For anything is better than live as a deformed & psychotic monster in a dying underwater city, which the moment you came here before its downfall, it became a prison.
@@annoying_HK_guy all of the power grid was from self sustaining geothermal power from underwater volcanic vents, making a limitless supply of thermal energy as long as the core of the earth was pushing out magma.
I JUST finished this DLC and I never expected my own character to have been Porter himself. Really sad ending. Tenenbaum said she will cure Porter to become a man again. How is that possible? I thought becoming a Big Daddy meant your flesh was fused to the inside of the Bio Daddy suit and you are forever stuck in there. How exactly would he become human again from it?
@Josh And even with the later models who were grafted into their suits, I believe reversal is still very much possible with the Thinker's ADAM reversal. If you can completely rearrange someone's genetics on a whim, you could very much undo even the most horrific of mutations.
I technically was thinking that "we" are not the real Porter himself. We are just a different person who got Porter memories and dont know how that can be happen to us. (Something might happen, but we didnt get a further information how can we be the Porter as the Sigma Big Daddy) As you can see in the ending,Porter was already died a long time ago before the happening of Minerva Den events. So i do believe that we just another random person that has been impelemented with a Porter memories himself.
@IwanBTan No in the ending, that was porter after the reversal, after all he was talking about how they took everything that made him a man to turn him into a big daddy and how he survived the fall of rapture.
Milton was just a man with tremendous loss and wanted to bring back the love of his life the only way he knew he could. A bit cliche but nonetheless outstanding storytelling. He realized the Thinker was not really her and it wasn’t right nor would Pearl want it so. Honestly a great DLC.
Finished playing Minerva’s Den not to long ago as I’m writing this. When I got to this area, seeing that shrine to pearl, the final cutscene…I’m on the verge of being a mess right now.😢
Is this dlc or something for bioshock 2? This is all knew to me and I literally finished playing through the game yesterday and I went through the entire thing with a fine tooth comb
Yes sir its the Minerva's Den story DLC for 2. store.steampowered.com/app/525720/BioShock_2_Minervas_Den_Remastered/?snr=1_550_553__1009 Infinite also had 2 DLC's that i would recommend too, they go back to rapture BEFORE it turned into splicers and a total wreck. The ending to part 2 really ended the whole story full circle store.steampowered.com/app/214931/BioShock_Infinite_Burial_at_Sea__Episode_One/ store.steampowered.com/app/214932/BioShock_Infinite_Burial_at_Sea__Episode_Two/
The thing I don't like about Bio2 is this. How did the little sisters we saved in bioshock 2 get out of rapture? Did Tannenbaum just leave them behind?
Both were Alpha Series Big Daddies I'm pretty sure Delta was the first to be bonded with a Little Sister, and Sigma was one of the only ones not to be bonded with one
Some Loner Sure...at the same time that Delta is fighting his way to Eleanor, this unit, Sigma, has been summoned to fight at Minerva's Den, a completely different and arguably even more important part of Rapture. The Den is the city's central data hub, in charge of everything from keeping the power on to scrubbing the air. It's run by R.O.D.I.N. AKA the Thinker, a crude but impressive (by 1968 standards) AI fueled by Adam so it can make its advanced calculations. The plot revolves around two men wanting control of the Thinker. On the one side is Charles Milton Porter, the Thinker's inventor and your guide through the game. On the other side is Wal, Porter's one-time rival whose spliced-up mind both worships and fears the Thinker. He'll be the one sending you splicers to kill you throughout the game. To say more would be to spoil the plot but I can say the game is very brief (being DLC, it would be), but also very moving. The ending you see here is one that has stayed with me long after I won. If you wind up liking this one and you prefer exploration over combat, the same team made the granddaddy of all walking simulators called Gone Home, which I also recommend.
Some Loner Yes and that fact actually ties into the plot deeper than it ever did for Delta. Again, just don't want to say too much, though this video did reveal a lot.
I understand so much more now why Mr. Porter stops making his goal to "remake" Pearl. The pain, and that aching reality to not pick it up again. 😢😭😭 Indeed that it was not the same.
@@sirfijoe450 first off, your funny XD, and two, you're wrong, because they literally shoe horned bioshock infinite into rapture, which is why i found it INCREDIBLY boring and annoying, and two, here is my proof of why it's crap:ruclips.net/video/k0GKPA4JQLE/видео.html 'nuff said -stan lee
@@loafman740 So your saying it sucks because some guy made a video saying it sucks...wow. Also theirs a thing called an opinion, and people can have one.
@@loafman740 I also watched the video that you linked. The guy has no idea what he is talking about. A lot of his points are false, I dont think he payed too much attention to the lore of Bioshock. And if your gonna hate a dlc just because some guy made a video complaining about it then that's just sad.
@@noahkreidler9394 i had said it before i even watched the video. The chapters don't put the original games into account, because nothing that actually was in the ACTUAL bioshock games were in there. The entire gameplay was basically bioshock infinite shoehorned into rapture. They didn't even try to put the original type of plasmid sin the game, and used the vigors in the main game. My point is that its not an opinion. Its a statement.
If you look inside Tannenbaum's suitcase, you can find a wrench inside of it. A little nod to Jack.
Theres a few wrenches throughout the game. Infinite too
@@bassblaster505 Elizabeth even hits you with one lol.
@@harlan7012 I call it beating you over the head with references to the first Bioshock.
I also really like the portraits that show jack injecting eve in bioshock 2
@@harlan7012
Wrench are OP, cannot nerf in BS Multiverse XD
I love how good Milton's actor is here. He really does sound like he's fighting back tears in his final narration.
Milton is voiced by Carl Lumbly who also voiced Martian Manhunter in the Justice League animated shows, he's awesome.
And thus concludes one of the strangest love triangles in gaming history. Strange how a machine could value the creator it came to know so intimately to the point of rescuing him.
woah wait so it was the thinker speaking to Sigma?
@@Fiery_Latina_Goatchan_GF_681 I'm guessing you haven't played it yourself.
@@dryocampa nah i just thought Charles programmed it at first to guide him after he was turmed
Strange how unlike other examples of intelligent AI, it doesn't go rogue.
@@AxisChurchDevotee AI going rogue is such an overused trope due to a flawed understanding in how one would think. If you write something to do a certain task, it will do so. The Thinker is not exactly self-aware, as I see it. It is clearly capable of "thought", in the way it is capable of independent reasoning to an extent. The choice to guide Sigma the way he did was as to not draw suspicion from Wahl, and further in the hopes that there still remained a sense of familiarity to his own voice within Sigma's broken mind. Ultimately, it was to accomplish the final goal given to it by its creator; getting itself out of Rapture.
i think this dlc was a fitting end to the rapture saga. it all starts with you as jack pulling the lever to take the bathysphere down and pulling the lever as sigma to go back up.
i like bioshock 2 and minervas den was a good end to the rapture story
Raptures story don't end here, Infinite is connected to rapture in many ways, most people just don't see it. There is a reason the city is called RAPTURE - the transporting of believers to heaven at the Second Coming of Christ. Columbus represents heaven but even heaven isn't perfect. Lucifer would have never fallen from grace or questioned God to begin with if heaven was perfect. Paradise is only Paradise when it is perfect, but true perfection is impossible to achieve. So the idea is that we as human beings can create our own paradise even if it is an imperfect one. Free will is a blessing and a curse, and we should respect the fact we have free will, cause it was given to us for a reason.
@@Wiseman108 dont forget burial at sea part one and two for infinite. the ending of 2 really ended the story full circle
@@bassblaster505 I would honestly say that infinite's DLCs kinda... well I didn't enjoy them. I had WAY too many questions and found the reasons and logic to just not fit or make sense.
Also no need to explain that bit really.
@@tnecniw Or trying to retcon so much like the rails from the campaign it was so irraiting seeing those hell i actually liked them in the story but when its in rapture where it doesnt belong
i got my girlfriend into bioshock with this dlc alone and she's no longer with us... it's tough to go back to minerva's den every once in a while but just like what porter said sometimes you just need to let that loved one go regardless.
im sorry for your loss, i hope things have been better for you now 🙏🏼
Bro, you are not alone.
i’m sorry for your loss.
My entire condolences. Please, if you can't bring yourself playing minerva's den, it's OK! Sorry for your loss, entirely.
@@brofistbro it all happened so long ago now it's okay my friend :) i still very much stick to what porter said and that's where i've been ever since. had to move on eventually you know!
Art is the only that comes to mind, when something makes you feel without explanation. Art is the only thing that comes to mind.
Also FANTASTIC voice actor.
The only playable protagonist in bioshock that made it out alive besides jack
Wdym delta got out alive
@@raidaridi5375 yeah but sadly just for a little bit
@@HandsomeDog255 hes still alive in eleanor
I mean what is the point of saying this like it's super notworthy. There are only 5 protagonists in BioShock. 2 make it out a live and 3 die. It isn't anything that noteworthy...
Delta/Johnny did made it out from Rapture, through Eleanor mind, I am sure Tenenbaum can do the same to restore Johnny
Booker and Elizabeth/Anna were unknown, but the after credit scene could be them survived
Minerva's Den is peak Bioshock and nobody can change my mind
Hard Agree
@Burnt_Ramen 9 Amen brotha/sista. It really has such a depressing ending.
It had me sobbing even harder than the ending of the main game. A machine who loved his creator so much to the point of emulating him, thats similar to a child emulating a parent. Not to mention smart
@@angelofdeath275
Well both father(Militon) and mother(Pearl) in that sense
I ugly sobbed during the ending so freaking hard. The wish of wanting to see a loved one again can change a person.
It’s good to know I’m not the only one who cried. Bioshock is great at being fun,being scary,and being incredibly sad.
0:13
What's so insane is this isn't even sci-fi anymore. This could happen today.
The ending shows that the alpha series can remove their suits. Does this mean that Milton and delta could have been changed back to normal with enough Adam? If they didn’t have connections to their little sisters anymore could they have returned to a regular person?
Milton doesn't have any connections to any little sisters. And Tenenbaum returns along with Milton with the goal of reversing the effects of Adam.
Another necessary thing was the thinker, and its computing power. Tannenbaum took its programming back to the surface, that was what allowed for the true restorative power of Adam to be unlocked.
As has been stated by the other two here, Porter was never bonded, allowing him to leave and with the computing potential of the Thinker, Tennenbaum was able to reverse ADAM degradation. Perhaps there is also a possibility that part of the reason Porter could be restored mentally is the Thinker's personality replication. Perhaps it had a way of imposing that personality back onto him, if the ADAM reversal didn't do the trick on its own. Just a passing thought.
Actually yeah. That was the original plans for delta before Sofia temporarily stopped Elanor's heart just long enough to sever her connection with Delta. That is why he died
Milton was still able to restore his humanity though.....Delta couldn't
my man just walking past the whole wall of news paper articles explaining how the wife died lol
The text is too small to fully read
i like the alpha series big daddies the ones from bioshock one just are dead husk
The alpha series is the first "protector", the bouncer and Rosies are much older then them since they wer3 designed to ran maintainence for the city, the alpha series is also the only model that the person inside is not mechanically grafted into their suits so they are free to remove it but they are still heavily spliced, the reason they were ceased production is because they unlike the others models can only be bonded with a single little sister where the others can be bonded with Serveral of them. The alpha series also has a fail-safe because at their early deployment they temp to leave their little sisters unmonitered leaving them open to rogue splicers attack this fail-safe works by if the alpha series wander off to far away or if their sisters is killed it will bring their body to a shut down causing them to fall into a coma, but sometimes this fail-safe failed to work and instead them going into a coma they'll go insane and started to murder everything instead
This is such a phenomenal dlc. I adore Bioshock 1, 2, and Burial At Sea. But this dlc is just spectacular.
I cried a lot, this hit home. This entire game hit home :(
Sad ending :(
hosshuge well it's more of a happy ending then a sad one, considering it telled us how porter managed to survive rapure and be human again, in my opinion of course
@Solling Li uhm what about "telled" it's -told-
Bittersweet ending. Basically it's a guy coping with loss and his machine, his baby, helping him return his life and sanity.
For me, its a nice ending though. He managed to survive and escaped Rapture.
It's OK; he can still get a new wife! ;)
The games that took place in rapture were the best ones
Have you played Burial At Sea? And if yes is it worh it ?
@@NamFoService it's meh
@@NamFoService I say it's worth it, I really enjoyed it.
@@NamFoService I personally think it's the best of all BioShocks, but that's only if you loved Infinite. If you hate Infinite, you won't like it.
@@muminute3471 Depends. I was alright with infinite, a solid 7-8/10 (not as good as the previous bioshocks)
But... burial at sea just felt bad IMO.
Tagged on and honestly made me think less of infinite.
SPOILER about ending!!!
In the ending it is confirmed that Tenenbaum finally discovered a cure for ADAM addiction, allowing her to bring Porter back to normal. I would like to believe that she did accomplish that with Eleanor, if her good ending was canonical.
As I see Bioshock 3 (with Eleanor as the main protagonist) would be about all 3 of them returning to Rapture to finally end "Rapture Nightmare" against a final foe who took control of the city with Sofia gone (either a new one or reborn Andrew Ryan). A good ending to Bioshock 3 would be that all left splicers would be cured. If so, Eleanor, Brigid & Porter would have accomplished the very thing Andrew Ryan failed to give when he built the city in the first place - a chance for a better life. For anything is better than live as a deformed & psychotic monster in a dying underwater city, which the moment you came here before its downfall, it became a prison.
How Ryan return? Vital Chamber? The electricity unlikely can last that long
@@annoying_HK_guy all of the power grid was from self sustaining geothermal power from underwater volcanic vents, making a limitless supply of thermal energy as long as the core of the earth was pushing out magma.
@@Chawkes420
Oh yeah, I forgot that level where Jack has to-
Oh.
Fontaine get it fixed after he......ask boyo to sabotage it?
Better story telling than bioshock 2 itself. DLC's worth every penny
You mean infinite and it’s dlc
It's better by miles than anything in Infinite or his DLCs
@@wes8723 I don't know what you're talking about, I thought infinite was great
@@pianonian7314 same here, people like to crap on infinite because the game doesn't feel like Bioshock.
@@noahkreidler9394 It is still a valid opinion.
Bioshock Minerva's den is (IMO) much stronger than infinite ever was.
This song make me sad
I JUST finished this DLC and I never expected my own character to have been Porter himself. Really sad ending. Tenenbaum said she will cure Porter to become a man again. How is that possible? I thought becoming a Big Daddy meant your flesh was fused to the inside of the Bio Daddy suit and you are forever stuck in there. How exactly would he become human again from it?
@Josh Ah, thanks for the answer.
@Josh And even with the later models who were grafted into their suits, I believe reversal is still very much possible with the Thinker's ADAM reversal. If you can completely rearrange someone's genetics on a whim, you could very much undo even the most horrific of mutations.
I technically was thinking that "we" are not the real Porter himself. We are just a different person who got Porter memories and dont know how that can be happen to us. (Something might happen, but we didnt get a further information how can we be the Porter as the Sigma Big Daddy)
As you can see in the ending,Porter was already died a long time ago before the happening of Minerva Den events.
So i do believe that we just another random person that has been impelemented with a Porter memories himself.
@IwanBTan No in the ending, that was porter after the reversal, after all he was talking about how they took everything that made him a man to turn him into a big daddy and how he survived the fall of rapture.
@@IwanBTan that was his wife's gravestone, not his. read the name its not charles milton porter its pearl porter that died in 1940.
Finished this for the first time today. It’s even better than the main game. Carl Lumbly did an amazing job.
Minerva den have a good storyline. really good game
A brilliant DLC capped by a superb performance from Carl Lumbly, a superb character actor who always gives it all.
Milton was just a man with tremendous loss and wanted to bring back the love of his life the only way he knew he could. A bit cliche but nonetheless outstanding storytelling. He realized the Thinker was not really her and it wasn’t right nor would Pearl want it so. Honestly a great DLC.
Fun fact: Porter is the only Bioshock Protagonist that doesn't die in the ending
Ahem, Jack
@@kaushikhegde8227if u think about it jack actually does die in the good ending as his hand is seen in the hospital
@@HarryMcivor he actually lived his whole life before old age and death. It probably meant not dying in Rapture or being killed there.
Delta technically surivie with his conscious get absorbed by Eleanor in good ending
looks like bioshock 4 will be on surface or underground
so sad
Finished playing Minerva’s Den not to long ago as I’m writing this. When I got to this area, seeing that shrine to pearl, the final cutscene…I’m on the verge of being a mess right now.😢
Bioshock 2 > Bioshock 1
I kinda disagree and agree, the story in Bioshock 1 is way better but the gameplay in Bioshock 2 is way better.
@@noahkreidler9394 yeah I get that, but the gameplay in bioshock 2 does more for me than the story in bioshock 1
storywise no way
Tbh I like both the same, both are phenomenal games
Damn I was looking for this bc I just did it
Is this dlc or something for bioshock 2? This is all knew to me and I literally finished playing through the game yesterday and I went through the entire thing with a fine tooth comb
Yes sir its the Minerva's Den story DLC for 2.
store.steampowered.com/app/525720/BioShock_2_Minervas_Den_Remastered/?snr=1_550_553__1009
Infinite also had 2 DLC's that i would recommend too, they go back to rapture BEFORE it turned into splicers and a total wreck. The ending to part 2 really ended the whole story full circle
store.steampowered.com/app/214931/BioShock_Infinite_Burial_at_Sea__Episode_One/
store.steampowered.com/app/214932/BioShock_Infinite_Burial_at_Sea__Episode_Two/
The thing I don't like about Bio2 is this. How did the little sisters we saved in bioshock 2 get out of rapture? Did Tannenbaum just leave them behind?
In the good ending cutscene they all crowd into the bathysphere and rise to the surface
@@bassblaster505 Oh good, I forgot about that. THanks.
Pearls the same age as me when she died
So project sigma was part of the same project as Delta?
Both were Alpha Series Big Daddies
I'm pretty sure Delta was the first to be bonded with a Little Sister, and Sigma was one of the only ones not to be bonded with one
is this delta? Talking
Some Loner No...Sigma.
Johnathon Haney may you plz tell me what this is all about? i havent played or heard of this yet
Some Loner Sure...at the same time that Delta is fighting his way to Eleanor, this unit, Sigma, has been summoned to fight at Minerva's Den, a completely different and arguably even more important part of Rapture. The Den is the city's central data hub, in charge of everything from keeping the power on to scrubbing the air. It's run by R.O.D.I.N. AKA the Thinker, a crude but impressive (by 1968 standards) AI fueled by Adam so it can make its advanced calculations.
The plot revolves around two men wanting control of the Thinker. On the one side is Charles Milton Porter, the Thinker's inventor and your guide through the game. On the other side is Wal, Porter's one-time rival whose spliced-up mind both worships and fears the Thinker. He'll be the one sending you splicers to kill you throughout the game.
To say more would be to spoil the plot but I can say the game is very brief (being DLC, it would be), but also very moving. The ending you see here is one that has stayed with me long after I won. If you wind up liking this one and you prefer exploration over combat, the same team made the granddaddy of all walking simulators called Gone Home, which I also recommend.
Johnathon Haney is he also a alpha? Because of his suit
Some Loner Yes and that fact actually ties into the plot deeper than it ever did for Delta. Again, just don't want to say too much, though this video did reveal a lot.
I understand so much more now why Mr. Porter stops making his goal to "remake" Pearl. The pain, and that aching reality to not pick it up again. 😢😭😭
Indeed that it was not the same.
its a shame that this was the last actual good DLC of any of the bioshock games, because burial at sea makes me sick.
Sheldon Amos
Lol what. Burial at sea is amazing
@@sirfijoe450 first off, your funny XD, and two, you're wrong, because they literally shoe horned bioshock infinite into rapture, which is why i found it INCREDIBLY boring and annoying, and two, here is my proof of why it's crap:ruclips.net/video/k0GKPA4JQLE/видео.html
'nuff said
-stan lee
@@loafman740 So your saying it sucks because some guy made a video saying it sucks...wow. Also theirs a thing called an opinion, and people can have one.
@@loafman740 I also watched the video that you linked. The guy has no idea what he is talking about. A lot of his points are false, I dont think he payed too much attention to the lore of Bioshock. And if your gonna hate a dlc just because some guy made a video complaining about it then that's just sad.
@@noahkreidler9394 i had said it before i even watched the video. The chapters don't put the original games into account, because nothing that actually was in the ACTUAL bioshock games were in there. The entire gameplay was basically bioshock infinite shoehorned into rapture. They didn't even try to put the original type of plasmid sin the game, and used the vigors in the main game. My point is that its not an opinion. Its a statement.
Eh not worth the playthrough, Bioshock 2 was boring and doing anything except sacrificing the little sisters was tedious.