@@serbianskylands8776 lol, if anything a lame accent its American accents. Im allowed to say that cuz I'm American. Also, he did spell it out as "Rampart" so I dont think it was his accent
@@Hypnosniper I think man was just joking abt calling his accent lame, any accent is lame if u speak it because is doesn't sound like an accent it just sounds like normal, boring speech
7:01 the placement of the hat and the cash in that gate do kinde make sence. Because for golden queen it's all about the gold. And she doesn't give a heck about the hat in that gate. So she is' protecting' the gold with a tedious (for the player useless) block push puzzle. In the hope we wouldn't complete it. And the hat just nexr to it. Because it's worthless for her
I honestly loved the elemental gates, they gave you a reason to break up your play style and change characters every once in a while each level. I was kind of sad to see them go away in superchargers
Well, they were kind of in there. They were the Supercharger Rift Portals or something like that, where you needed a Supercharger to put the portal back together to go through it. Then when you were inside, it was like an elemental zone i.e. in Cloud Kingdom, there was a Tech one with a platforming section across gears with lightning balls, obstructive clouds, and enemies. The problem with these gates I guess is that they don't require a Skylander of that element to unlock them; they only require a Supercharger, but they are still kind of Elemental Gates.
I felt even more useless when I first encountered it because my only water Skylander at the time was Gill Grunt and I had just lost him in the Chop Chop ambush
the water gate from aerial attack gives off a sort of eerie feeling, since you get a somewhat normal water island mixed in with an ominous green sky, I feel like it fits well with the theme of the mysterious ghost ship
I personally like the lore of the water gate that is given in the strategy guide. Apparently the ghost pirates took a fish called the "Stay-at-home fish" or something like that, which takes its home with it wherever it goes. It's an interesting little tidbit that is just one of many pieces of lore that only people who buy the strategy guides can view.
I love elemental gates. I mean, yes, they are just an excuse to encourage you to buy more figures, (even a TFB team member admitted this in a dev commentary), but they're fun and also encourage you to explore and collect stuff, adding replay value to the game.
fun fact: the undead battlefield gate made me tilt so much that i unplugged the control by yanking it (i use wired) and my xbox fell when i did that (as in it was dangling, only saved by cords) and i put it back up, checked the disc and it was scratched to bits. i kept going with the game, 3-staring crawling catacombs and cadaverous crypt, until it wouldnt load creepy citadel. so the undead gate was literally the reason i couldnt finish ssa
11:45 I always interpreted the water that shoots you up as heated water, so you'd be launched by geysers. 12:22 Weapon Master says it was a sacred spring that people took rests in. Maybe that’s why it doesn’t have enemies for that reaosn
52:37: Whenever I play this gate I hear Gangsters Paradise. That is because my mom was listening to it in the other room when I first played it. Kinda funny.
Aerial attack air gate gave me Goosebumps when first playing it, even now too especially if you time the music right to when you basically Super jump!, its soo epic
I love the elemental gates in Skylanders If I decide to make more videos I will definitely make videos about the elemental gates And trap team despite the bad part of it I love the atmosphere in the gates
Highest Ranked Elemental Gate In Each Game () = Where they placed on the list SSA - Treetop Terrace - Magic (4) Skylanders Giants - Secret of Vault of Secrets - Tech (Placed number 1 overall) SSF - Motleyville - Tech (6) STT - Midnight Museum - Magic (2) Lowest Ranked Elemental Gate In Each Game SSA - Battlefield - Undead (Lowest Ranked Overall (157) ) Skylanders Giants - AutoGyro Adventure (145) SSF - Kampart Ruins - Water (156) STT - Lair Of The Golden Queen - Air (155)
ive just been playing through skylanders again, interrupted by Baldurs Gate 3 during Skylanders 3. im glad someone reported on the absolutely sinful bomb rolling gate in the first one. i was certain i juat gave up on that one as a kid after doing it again.
I love the Trap Team Elemental Gates and their theme songs. However, I definitely agree with the order of all 48 of them you put them into: Cradle of the Four Winds (worst; Air element; Lair of the Golden Queen) to Aylis' Arcane Archive (best; Magic element; Midnight Museum).
at this point krypt, i'm just wondering what your going to do next, S.S.A enemies from worst to best? elemental zone's from worst to best? Mabu from worst to best? catchphrases from worst to best? CUP SIZE FROM WORST TO BEST?
7:41: Yea, I did a locke for fun with my favorite Skylanders of each element, and Slam Bam is my favorite water. I was 100%ing the game and I had to break the rules to get this hat >:(
Any chances you can do a ranking of all colors that your imaginator can have in skylanders imaginators? (Which also includes all of the colors that are related to the specific crystal it was used to create with. And also the Spyro's adventure based colors too.) 41:03 this would have worked even better if the gate was from the Dark Element though (or having Cynder or Trap Shadow as well, but you do you.)
The Air gate in Aerial Attack WOULD be one of my favourite gates, because it's the only one in Giants that is more than 10 seconds long, and I absolutely love the Air gate music, but... there's a glitch on the Wii version where you can get stuck in the clouds, forcing you to restart the level. Also it kind of sucks having two REALLY long elemental gates in the same level as you end up spending most of the level in them (plus I think there's only like two collectibles in the whole level NOT in the gates). I'm kind of biased against the Tech one in SVOS because I only found it on my fourth time playing the level but the first time I got stuck and had to restart because I didn't realise you could (and I think have to) walk around one of the clockwork walls (and I can't remember if you have any enemies there, which is kind of a deal-maker for me). I much prefer the big one in Molekin Mountain, because it feels less repetitive and I think it's the only gate in the game that is essentially part of the level progression (in other words, using this gate means you get to skip a part of the level as you go right through it rather than it being a dead end). I would have put the Undead gate in Rumbletown higher because of the Skystones game and because it's the only gate with two exits. I also would have raised the Earth gate in Bringing Order to Kaos as Crystal Golems are always fun to fight.
I can’t believe you also picked Battlefield - Undead as the worst Elemental Gate in the series, I had some bad memories from that and I spent over 10 minutes in there at one time to just get the chest because I was stupid before I realized how you should do 😂
I actually hold a grudge against the larger Tech gate in Molekin Mountain because of how out-of-place the hat is. It took me so many trips through it to find the hat, because the camera angle never showed me the hat box for my game, so I missed it almost every time. Ironically, I loved the Trucker Hat, which was the hat found in this gate.
I didn't even know there were any collectibles in there for a while and just assumed it was a shortcut through the level, but regardless I do like the gate, easily the best Tech gate in Giants for me
Fun fact that undead gay at the beginning of the episode is an XBox exclusive type of deal with the ball rolling whenever I play the game on my Wii edition of the game it never has that problem I can always push the explosive bombs very well and I never have problems with them
Wasnt there a Swap Force gate, where you help out a treeman find his friend, and it turs out that they were both spellpunks the whole time? I think it was from Fantasm forest
Also The air Phoenix gate has a fun glitch you should try it and turn it into a video maybe it just a bit funny make gusto absorb the air to make him bigger then walk over the flying things and something funny happens
Thanks for reminding me about how much I hate my Wii U. The joysticks, touch screen, and D pad don’t work anymore so I can’t do platforming in the games (the fights are hard too since my Skylanders can never stop moving)
I believe it's actually the Xbox version cuz the bomb roll thing on the PlayStation version works just as intended so it was most likely an error transferring it from PlayStation to Xbox
Either I didnt pay Good enough atention, either i had a game that bugged or you forgot to mention that the life gate in ssa c2 is compleatly hidden and just randomly apears when you have a life skylander in the right spot. Did you mention that gate at all?
Every day that passes I see the Wii version of Spyro’s Adventure as superior to the other ones. I typically have an issue with the ball rolling in that game, and the game itself is harder than the other versions.
For me the bomb rolling mechanic in the Battlefield undead gate worked perfectly, and it was on the Wii, arguably the more uglier port for SSA. Then again, I don't care about said undead gate because it dosen't have S P I N I N G B L A D E S
i was confused when light and dark gates were mentioned, guess thats what i get for playing on the wii, which i guess never got patched with that in a country which didnt make a big deal out of it whatsoever, first time i heard of it but suddenly it makes sense what those "unknown element" gates were i mean, swap force was missing half of the level at times on the same console
The only way I could get through the pipes on Oilspill Island was because I read through the guide book. I still don't have that stupid maze memorized.
I don't have a problem with any of the lower Spyros adventure gates. I might be a little to skilled to be playing Skylanders games but I don't find them hard at all. Their creativity is really fun.
you should play through glacier gully with flameslinger, you can go SUPER FAST and the aoe of the flame circles can be huge in those slide bowls you get keys from
I was actually somehow able to glitch the game to break so that the gates in the chef zeplin wouldn’t appear so I got to go through the light gate (but I don’t have a light trap master) sadly the jump pad was missing sooo I was stuck (This happened when I switched right before the bomb shell fight and got warped to the air gate area)
I'm pretty sure I haven't missed any gates out but feel free to call me a failure if you find any
U actually said "Rampart" Ruins which is the battle arena, when it is actually "Rampant Ruins"
@@Hypnosniper its just his lame accent
@@serbianskylands8776 lol, if anything a lame accent its American accents. Im allowed to say that cuz I'm American. Also, he did spell it out as "Rampart" so I dont think it was his accent
@@Hypnosniper I think man was just joking abt calling his accent lame, any accent is lame if u speak it because is doesn't sound like an accent it just sounds like normal, boring speech
@@redmenace2997 yeah I didn't think serbian actually thought the accent was lame.
Now we need every enemy in skylanders ranked
agreed
*Skylanders
@@deadchannelxd4782 oh got it I forgot I had left the space
Every pixel in Skylanders ranked
Hold my beer
7:01 the placement of the hat and the cash in that gate do kinde make sence. Because for golden queen it's all about the gold. And she doesn't give a heck about the hat in that gate. So she is' protecting' the gold with a tedious (for the player useless) block push puzzle. In the hope we wouldn't complete it. And the hat just nexr to it. Because it's worthless for her
Wow yeah I never thought about that but that would make a lot of sense
I honestly loved the elemental gates, they gave you a reason to break up your play style and change characters every once in a while each level. I was kind of sad to see them go away in superchargers
Well, they were kind of in there. They were the Supercharger Rift Portals or something like that, where you needed a Supercharger to put the portal back together to go through it. Then when you were inside, it was like an elemental zone i.e. in Cloud Kingdom, there was a Tech one with a platforming section across gears with lightning balls, obstructive clouds, and enemies. The problem with these gates I guess is that they don't require a Skylander of that element to unlock them; they only require a Supercharger, but they are still kind of Elemental Gates.
@@allenelijah7063 yea I seen a water one in the cloud breathers crag
If you feel useless, just remember Autogyro Adventure-Water exists
that's what im sayin
Golden desert earth trap team as well
I felt even more useless when I first encountered it because my only water Skylander at the time was Gill Grunt and I had just lost him in the Chop Chop ambush
The water elemental gates in TT always give me a f*cking nostalgia attack ;)
water gives me the most nostalgia because the sound affects are so good
This type of stuff is keeping the Skylander community alive
Fucking rad video dude
I miss Skylanders
the water gate from aerial attack gives off a sort of eerie feeling, since you get a somewhat normal water island mixed in with an ominous green sky, I feel like it fits well with the theme of the mysterious ghost ship
Aerial attack is my favourite giants level. It was the most challenging level before you get to Kaos
That is my favorite gate
I personally like the lore of the water gate that is given in the strategy guide. Apparently the ghost pirates took a fish called the "Stay-at-home fish" or something like that, which takes its home with it wherever it goes. It's an interesting little tidbit that is just one of many pieces of lore that only people who buy the strategy guides can view.
THANK YOU. Videos like this are the reason this community is still alive
I love elemental gates. I mean, yes, they are just an excuse to encourage you to buy more figures, (even a TFB team member admitted this in a dev commentary), but they're fun and also encourage you to explore and collect stuff, adding replay value to the game.
Wow, this is really ambitious! Great video as always, you seem to never run out of original ideas.
35:19 “please like me” hade dying 😂
Earth and tech gate locked, "no you imbecile, that's a normal gate." Best line ever.
fun fact: the undead battlefield gate made me tilt so much that i unplugged the control by yanking it (i use wired) and my xbox fell when i did that (as in it was dangling, only saved by cords) and i put it back up, checked the disc and it was scratched to bits. i kept going with the game, 3-staring crawling catacombs and cadaverous crypt, until it wouldnt load creepy citadel. so the undead gate was literally the reason i couldnt finish ssa
Truly an evil gate.
Skylanders: Trap Team Gates Ranked (top to bottom):
3:49: Cradle of the Four Winds (Chapter 17) 🌪️
5:26: Dark Hollow (Chapter 7) 🌃
6:46: The Earthen Alcove (Chapter 16) ⛰️
7:45: The Windy Watch (Chapter 16) 🌪️
8:02: Mystical Recess (Chapter 21) ⭐️
8:37: Museum of Important Rockers (Chapter 13) ☀️
9:29: The Power Re-Router (Chapter 18) 🌃
10:19: Tail Winds (Chapter 5) 🌪️
10:46: Rain Flower Grotto (Chapter 4) 💧
12:03: Safe Toy Disposal (Chapter 11) ⭐️
12:42: Inner Headworks (Chapter 10) 🔥
13:01: Crystal Cavern (Chapter 20) ⛰️
13:23: Grinding Gears (Chapter 8) ⚙️
14:05: The Balloon Return (Chapter 18) ⚙️
15:02: Factory Power Plant (Chapter 14) ⚙️
15:16: Secret Ingredients (Chapter 1) ☀️
15:26: Chamber of Dark Energy (Chapter 20) 🌃
15:41: Aqua Deck (Chapter 10) 💧
15:52: Peculiarity of Light (Chapter 5) ☀️
17:08: Barnacle Shoal (Chapter 6) ⛰️
17:26: The Evershifting Abyss (Chapter 17) ⭐️
18:06: The Magic Frame Game (Chapter 8) ⭐️
18:24: Fish Bone’s Retreat (Chapter 6) ☠️
18:51: Toy Returns (Chapter 11) ☠️
19:06: Zero Calorie Cavern (Chapter 1) ⚙️
19:13: Crystal Caves (Chapter 3) ⭐️
19:25: The Lantern Bower (Chapter 19) ☀️
22:02: Lazy Lookout (Chapter 22) 🍃
23:12: Flying Flora & Plant Processing… Plant (Chapter 9) 🍃
23:34: Vertical Challenge (Chapter 21) ⚙️
24:04: Greenhouse (Chapter 15) 🍃
24:28: Spirestone Crypt (Chapter 7) ☠️
24:35: Waterfall Fall (Chapter 8)💧
28:40: Contemplation Cascades (Chapter 22) 💧
31:37: Broken Toe Plateau & Waterfall Cave (Chapter 12) ⛰️
32:55: Melon Flavor Farm (Chapter 1) 🍃
32:58: The Weighting Room (Chapter 2) ⛰️
35:19: Fan Wing Thermals (Chapter 4) 🌪️
35:32: Shadowy Sanctum (Chapter 2) 🌃
38:04: Carbonated Plant (Chapter 1) 💧
38:49: Undead Vista (Chapter 3) ☠️
39:21: Fire Falls (Chapter 9) 🔥
40:12: Mini Sun (Chapter 13) 🔥
41:41: The Waterworks (Chapter 15) 💧
42:38: Enchanted Forest (Chapter 2) 🍃
43:21: Crawler Canyon (Chapter 14) ⛰️
45:09: Oven (Chapter 5) 🔥
50:13: Aylis’ Arcane Archive (Chapter 19) 🌃
This Should Pinned You've Done Good Work Much Applicated
Ah gates, the longing to see what's behind them, yet the loss of my allowance each and every time.
This makes me realise I wasn't really missing much by having only two trap masters and being unable to access most of the gates
11:45 I always interpreted the water that shoots you up as heated water, so you'd be launched by geysers.
12:22 Weapon Master says it was a sacred spring that people took rests in. Maybe that’s why it doesn’t have enemies for that reaosn
54 minutes!? DANGGGG you've been working hard.
Talking about that Molekin Mine gate, I managed to get through it easily simply using Prism Break's energy beam to destroy the crystals
If only I knew...
52:37: Whenever I play this gate I hear Gangsters Paradise. That is because my mom was listening to it in the other room when I first played it. Kinda funny.
Been spending most our lives, living in a swap force paradise
Hard work and sacrifice living in a amish paradise
@@teamdiggstv538 a mole of culture I see
I think Telescope Towers' Water gate is a visual pun of "falling" asleep.
Well I got the next hour sorted out for me
Lol
4:56 I'm going to be honest I thought this was a Skylanders video all along it was Mario Maker little Timmy levels
Aerial attack air gate gave me Goosebumps when first playing it, even now too especially if you time the music right to when you basically Super jump!, its soo epic
I love the fact that in ssa, there is a remix in the elemental gates for that level
Yeah that's a nice detail that I only picked up on when making this video.
I love the elemental gates in Skylanders
If I decide to make more videos I will definitely make videos about the elemental gates
And trap team despite the bad part of it I love the atmosphere in the gates
Highest Ranked Elemental Gate In Each Game
() = Where they placed on the list
SSA - Treetop Terrace - Magic (4)
Skylanders Giants - Secret of Vault of Secrets - Tech (Placed number 1 overall)
SSF - Motleyville - Tech (6)
STT - Midnight Museum - Magic (2)
Lowest Ranked Elemental Gate In Each Game
SSA - Battlefield - Undead (Lowest Ranked Overall (157) )
Skylanders Giants - AutoGyro Adventure (145)
SSF - Kampart Ruins - Water (156)
STT - Lair Of The Golden Queen - Air (155)
ive just been playing through skylanders again, interrupted by Baldurs Gate 3 during Skylanders 3.
im glad someone reported on the absolutely sinful bomb rolling gate in the first one. i was certain i juat gave up on that one as a kid after doing it again.
I love the Trap Team Elemental Gates and their theme songs. However, I definitely agree with the order of all 48 of them you put them into: Cradle of the Four Winds (worst; Air element; Lair of the Golden Queen) to Aylis' Arcane Archive (best; Magic element; Midnight Museum).
at this point krypt, i'm just wondering what your going to do next, S.S.A enemies from worst to best? elemental zone's from worst to best? Mabu from worst to best? catchphrases from worst to best? CUP SIZE FROM WORST TO BEST?
Cursed
#1, “Secret of Vault of Secrets”. Thought I was going crazy when I saw the typo but I love it
41:36 Especially on her.
Now I understand why back in 2013, everyone think that she was scary. 😂
I like how ten seconds of the video you CHUGGED that drink
Well done 👍🏻 you have a strong sanity!
Pov: you stay In the elemental gates as long as you can just because of the music
49:05 R.I.P to any wii players who can't experience the two teleport tech gates
Damn....
Wait why can’t they experience it?
@@harveya1a952 it was cut from their version
49:50 once I was doing the gate and Sonic Boom decided to half-ass the trip and I got softlocked
Sonic Boom just takin a day off
7:32 If you use slam bam’s ice prison move at the right range and hold it. It will trap the habanero and give you enough time to punch him to death
Fun fact: those throwable teleporter gates in swap force aren’t in the wii version (the one I have :D)
7:41: Yea, I did a locke for fun with my favorite Skylanders of each element, and Slam Bam is my favorite water. I was 100%ing the game and I had to break the rules to get this hat >:(
When I was playing I just used Slam Bam’s ice prison and managed to get the hat no problem
@@danielreid8531 ah! That is smart! My brain was too small to figure that out lol
17:38 thought he was about to pull out an airup bottle
Can confirm, megabombs on the wii suck as well
My favourite part of this video is when the spinning blades said "It's spinnin time" and spun all over the elemental gates
This is pure dedication
28:35 ZA WARUDO!
Any chances you can do a ranking of all colors that your imaginator can have in skylanders imaginators? (Which also includes all of the colors that are related to the specific crystal it was used to create with. And also the Spyro's adventure based colors too.)
41:03 this would have worked even better if the gate was from the Dark Element though (or having Cynder or Trap Shadow as well, but you do you.)
48:31 am i the only one who is just like those are literly enderpearls from minecraft
I did notice that
Man i love long videos and more if they are Skylanders videos
Tech gate in telescope towers in trap team is my favourite.
This is extra nostalgic for some reason lol
if you ever feel useless, just remember that cutthroat carnivals air gate exists
The Air gate in Aerial Attack WOULD be one of my favourite gates, because it's the only one in Giants that is more than 10 seconds long, and I absolutely love the Air gate music, but... there's a glitch on the Wii version where you can get stuck in the clouds, forcing you to restart the level. Also it kind of sucks having two REALLY long elemental gates in the same level as you end up spending most of the level in them (plus I think there's only like two collectibles in the whole level NOT in the gates).
I'm kind of biased against the Tech one in SVOS because I only found it on my fourth time playing the level but the first time I got stuck and had to restart because I didn't realise you could (and I think have to) walk around one of the clockwork walls (and I can't remember if you have any enemies there, which is kind of a deal-maker for me). I much prefer the big one in Molekin Mountain, because it feels less repetitive and I think it's the only gate in the game that is essentially part of the level progression (in other words, using this gate means you get to skip a part of the level as you go right through it rather than it being a dead end).
I would have put the Undead gate in Rumbletown higher because of the Skystones game and because it's the only gate with two exits. I also would have raised the Earth gate in Bringing Order to Kaos as Crystal Golems are always fun to fight.
I can’t believe you also picked Battlefield - Undead as the worst Elemental Gate in the series, I had some bad memories from that and I spent over 10 minutes in there at one time to just get the chest because I was stupid before I realized how you should do 😂
The greeble in the life gate in mtn cloud break is voiced by the same actor as sonic
I'd love to see you rank every villians redemption challenge.
Nah don't think u missed any good job for taking the time to analyse each and every one of the gates :)
Also I turned 15 the day u made this so nice bday present :)
In 7:35 with that water gate maybe you’re supposed to damage the running guy with the exploding pods?
the fire gate from Oilspill Island was the reason i stopped doing elemental gates in my Spyro's Adventure Playthrough
11:42 Well actually it kinda does because you could fire torch’s in the gate so that’s something that has to do with the fire element
I actually hold a grudge against the larger Tech gate in Molekin Mountain because of how out-of-place the hat is. It took me so many trips through it to find the hat, because the camera angle never showed me the hat box for my game, so I missed it almost every time. Ironically, I loved the Trucker Hat, which was the hat found in this gate.
I didn't even know there were any collectibles in there for a while and just assumed it was a shortcut through the level, but regardless I do like the gate, easily the best Tech gate in Giants for me
Better strap myself in for this one
Fun fact that undead gay at the beginning of the episode is an XBox exclusive type of deal with the ball rolling whenever I play the game on my Wii edition of the game it never has that problem I can always push the explosive bombs very well and I never have problems with them
Wasnt there a Swap Force gate, where you help out a treeman find his friend, and it turs out that they were both spellpunks the whole time? I think it was from Fantasm forest
No I don't think so. Perhaps it was a Bonus Mission.
@@kryptkrusher no that's the life and undead gate you must have missed one then
@@terrapog8533 No that's definitely in the video I must have just not been paying attention lol
@@kryptkrusher ok I checked it's at 62
When I went in night mare Express tech gate I used jawbreaker grabbed bomb pressed O to go super speed and made the level boring lol
Also The air Phoenix gate has a fun glitch you should try it and turn it into a video maybe it just a bit funny make gusto absorb the air to make him bigger then walk over the flying things and something funny happens
Is it concerning that I recognised the first gate straight away - It actually does suck though
Thanks for reminding me about how much I hate my Wii U. The joysticks, touch screen, and D pad don’t work anymore so I can’t do platforming in the games (the fights are hard too since my Skylanders can never stop moving)
Not even 2 minutes in the video, Superchargers already gettin roasted 😑
It's hard being a Superchargers fan
33:14
Wait what I clicked one and it worked?
I thought he fishes where decoration.
I believe it's actually the Xbox version cuz the bomb roll thing on the PlayStation version works just as intended so it was most likely an error transferring it from PlayStation to Xbox
I did all of these on the wii. Thank Christ I got it over with ( only Trap Team’s Gates )
Oilspill fire gate is second to last that gave me nightmares to try to get both collectibles
It used to irritate me quite a lot in the past but nowadays I'm quite used to it
My man krypt is out at it again with a banger
Next:ranking every spinning blade!
The pipe fire gate actually gave me ptsd wow
This video is so strange but I love it
Honestly my favourite might be Sunscraper Spire earth. 😳
Either I didnt pay Good enough atention, either i had a game that bugged or you forgot to mention that the life gate in ssa c2 is compleatly hidden and just randomly apears when you have a life skylander in the right spot. Did you mention that gate at all?
Mr chompy from the water gate at kaos’ fortress better be number one
He is number 40 :( I am a depresso espresso
Every day that passes I see the Wii version of Spyro’s Adventure as superior to the other ones. I typically have an issue with the ball rolling in that game, and the game itself is harder than the other versions.
Slam Bam does have a long range move.
It's ice prison.
I remember trying to use that but it still didn't reach far enough.
4:40 GET THAT GATE AWAY FROM ME AAAAAAAAAAAAAAAAAAAAAAAAAAAAAÀAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
i remember playing trap team with my cousin and we just gave up on the shl water gate since one of us was always falling
For me the bomb rolling mechanic in the Battlefield undead gate worked perfectly, and it was on the Wii, arguably the more uglier port for SSA. Then again, I don't care about said undead gate because it dosen't have S P I N I N G B L A D E S
39:47 so I wasn't the only one who noticed that🙂
I can’t imagine how much evert this would take, but it’s definitely worth it.
It’s just called Know-It-All Island, “Patrick Star”! 🤨
i was confused when light and dark gates were mentioned, guess thats what i get for playing on the wii, which i guess never got patched with that in a country which didnt make a big deal out of it whatsoever, first time i heard of it but suddenly it makes sense what those "unknown element" gates were
i mean, swap force was missing half of the level at times on the same console
Me:See's motley vill tech gate"Minecraft intensifies"
On which platform is he playing? The graphics look so nice even in Spyros Adventure.
It's Xbox 360 and it does look surprisingly good through my capture card.
The only way I could get through the pipes on Oilspill Island was because I read through the guide book. I still don't have that stupid maze memorized.
I don't have a problem with any of the lower Spyros adventure gates. I might be a little to skilled to be playing Skylanders games but I don't find them hard at all. Their creativity is really fun.
you should play through glacier gully with flameslinger, you can go SUPER FAST and the aoe of the flame circles can be huge in those slide bowls you get keys from
i just saw that you posted and it made my friday
THE ABSOLUTE MAD LAD
I was actually somehow able to glitch the game to break so that the gates in the chef zeplin wouldn’t appear so I got to go through the light gate (but I don’t have a light trap master) sadly the jump pad was missing sooo I was stuck
(This happened when I switched right before the bomb shell fight and got warped to the air gate area)
69th gate is a LIFE gate, *Evebrowe raise*
Now this is quality content
as a wii spyro adventure owner, i can confirmi have never had issues with the bomb rolling.
rip krypt krusher's sleep schedule