I created something similar for my project but the performance is very hampered with it. I am getting 99% GPU usage as soon as it is loaded in the scene. What can be the problem?
Thank you for the video! Have you played with the shadows cast from transparent objects to the plane? As far as I see, the shadow is the same even if the object is fully transparent which is sad.
can you make a video with a complex model like a human, and I wish to know how to apply multiple texture to different part, cuz you see essentially there are many parts but after export to a glb file I don't know how to apply texture to those different parts. and also how does the texture for hair work you know transparencey and all that stuff.
I created something similar for my project but the performance is very hampered with it. I am getting 99% GPU usage as soon as it is loaded in the scene. What can be the problem?
Well done!
Nice!
Wow!
Thank you for the video!
Have you played with the shadows cast from transparent objects to the plane? As far as I see, the shadow is the same even if the object is fully transparent which is sad.
Afaik the shadow casting is not affected by any of the properties of the material.
can you make a video with a complex model like a human, and I wish to know how to apply multiple texture to different part, cuz you see essentially there are many parts but after export to a glb file I don't know how to apply texture to those different parts. and also how does the texture for hair work you know transparencey and all that stuff.