Super Mario Bros. Wonder Custom Level - "High Tide Hoppos"

Поделиться
HTML-код
  • Опубликовано: 21 сен 2024
  • I recently had this idea of using Super Mario Bros. Wonder's floating Hoppos, which originally only appear in a space segment, in an underwater level, and this is the result. This level was supposed to be a relatively short and simple pallet-cleanser after my previous level ended up being very large and complex, but clearly that didn't work out.
    I made this level using the Fushigi level editor: github.com/shi...
    If you're interested in Super Mario Bros. Wonder modding, check out the Wonderland Discord server: / discord
    ▬▬▬▬▬▬▬▬▬▬▬▬▬
    Hello everyone, Rimea here!
    This channel is all about modding modern Mario games such as Super Mario Bros. Wonder and Mario Kart 8 Deluxe.
    Apart from showcasing my mods, I also make videos explaining the mod creation process.
    ▬▬▬▬▬▬▬▬▬▬▬▬▬
    ► Subscribe: www.youtube.co...
    ► Twitter: / the_rimea
    ► Email: rimeamodding@gmail.com

Комментарии • 249

  • @gabigbl8465
    @gabigbl8465 6 месяцев назад +339

    It's unbelievable how this course has components that were never intended to interact with each other and modified character models and still nothing breaks as if it is an official course. Even the turtle enemys (I have no idea how they're called) were getting scared when Spike Ball Mario was approaching, even though these two elements were never meant to interact. Fascinating.

    • @Rimea
      @Rimea  6 месяцев назад +186

      Wonder definitely has more of this than previous 2D Mario games I've worked with, but even still I did find some level elements that completely ignore each other in the process of making this level. Domino blocks don't fall any slower underwater, and the spike ball transformation goes straight through urchins without defeating them, which is why those don't appear during the wonder effect.

    • @fridaynightfunkinfan5627
      @fridaynightfunkinfan5627 6 месяцев назад +17

      The turtle enemies with the snouts are called Uminokos.

    • @Rimea
      @Rimea  6 месяцев назад +63

      @@fridaynightfunkinfan5627 that's their filename, sure, but officially they're called Snortoise

    • @JardsonJean
      @JardsonJean 6 месяцев назад +21

      If they interact, they were somehow intended to work together even if they weren't so in the final game. I think people are only surprised about this because the NSMB series was super barebones, but theres nothing impressive here in that sense. Many programming methods and phylosophies naturally lead to objects interacting when you dont expect them to that you sometimes have to actively make them not do that.

    • @Rimea
      @Rimea  6 месяцев назад +25

      @@JardsonJean indeed, people saying this kind of stuff is evidence of Wonder having a bunch of scrapped levels, or even serving as the groundwork for SMM3, don't know what they're talking about

  • @ZombieManF
    @ZombieManF 6 месяцев назад +173

    3:45 I love how Kirby-esque your 10 Coin subworlds are starting to get

    • @chunkymonkey7983
      @chunkymonkey7983 6 месяцев назад +28

      I got Kirby vibes from a good portion of the level tbh

    • @gauthiervergison6332
      @gauthiervergison6332 6 месяцев назад +12

      Yeah, little puzzle rooms is really a kirby thing

    • @ayo.2022
      @ayo.2022 6 месяцев назад +6

      That Waddle Dee that always runs off with a key in its hands would really appreciate this

    • @Neo-Metal17
      @Neo-Metal17 2 месяца назад +1

      That is indeed very Kirby, I'm pretty sure Super Star Ultra has something similar to that in Great Cave Offensive.
      4:51 as well

  • @Gavin2907
    @Gavin2907 6 месяцев назад +100

    2:11 The flower being tilted a little bit to the right is such a nice detail

    • @Wonder368
      @Wonder368 Месяц назад

      To bad he never killed that urchin

  • @x-man256
    @x-man256 6 месяцев назад +67

    (0:43)
    Rest in Peace Hoppo
    2023 - 2024
    Was turned into a Purple 10-Coin

    • @BeefBoss2010
      @BeefBoss2010 6 месяцев назад +4

      Mario will be executed for murder.

    • @pickletickle8407
      @pickletickle8407 6 месяцев назад +9

      ​@BeefBoss2010 That wasn't murder. The real murder was crushing the other hoppo with the domino block

    • @samcomic_
      @samcomic_ 6 месяцев назад +3

      THAT'S EXACTLY WHAT I WAS THINKING LOL

    • @hoglin7
      @hoglin7 6 месяцев назад

      ​@@pickletickle8407agreed

  • @BeefBoss2010
    @BeefBoss2010 6 месяцев назад +52

    0:44 WHERE DID THE HOPPO GO?! WHAT DID YOU DO TO THE LIL FELLA?!?!

    • @Rimea
      @Rimea  6 месяцев назад +44

      probably the same place the Hoppo at 0:54 went

    • @BeefBoss2010
      @BeefBoss2010 6 месяцев назад +13

      ​@@RimeaHOPPO ABUSE IS REAL. MARIO WILL BE CHARGED!

    • @cornyahh
      @cornyahh 6 месяцев назад +10

      Elephant mario. Sentenced to jail for hoppo abuse.

    • @BeefBoss2010
      @BeefBoss2010 6 месяцев назад +8

      @@cornyahh JUSTICE FOR HOPPOS.

    • @someweirdo428
      @someweirdo428 6 месяцев назад +1

      Got turned into a 10 coin

  • @EdguyMaupassant
    @EdguyMaupassant 6 месяцев назад +75

    Damn the mask on the hippo enemy is really cute

  • @Jethcon
    @Jethcon 6 месяцев назад +93

    Very interesting how the Urchins and Hoppos are programmed to interact with each-other despite never appearing in a level together. Really makes you *wonder* if Nintendo intended to have more levels in the final game...

    • @uiinpui
      @uiinpui 6 месяцев назад +13

      they probably did, I think they scrapped a world to be able to release it earlier

    • @Noteturtle90
      @Noteturtle90 6 месяцев назад +5

      ​@uiinpui was prolly to draw in new fans from the movie
      Hey, it worked. Game might have been rushed tho

    • @chunkymonkey7983
      @chunkymonkey7983 6 месяцев назад +7

      ​@@uiinpuiThey said they gave the devs as much time as they needed

    • @JardsonJean
      @JardsonJean 6 месяцев назад +10

      If they interact, they were somehow intended to work together even if they weren't so in the final game. I think people are only surprised about this because the NSMB series was super barebones, but theres nothing impressive here in that sense. Many programming methods and phylosophies naturally lead to objects interacting when you dont expect them to that you sometimes have to actively make them not do that.

    • @zombiechicken1530
      @zombiechicken1530 6 месяцев назад +8

      Maybe they just have hard coded attributes like, if bounceable touch bouncy than bounce.

  • @luceibits1798
    @luceibits1798 6 месяцев назад +18

    This is probably the best level you've made for this game and probably one of the best water levels I've seen in Mario. Such a great combination with unique interactions between the player and it's gimmicks with spectacular setups, genuinely what a great job.

    • @darthtroller
      @darthtroller 6 месяцев назад +4

      I'd say this is tied with the spike balls level he previously made

  • @jayandjlps8022
    @jayandjlps8022 6 месяцев назад +34

    After modding Wonder, I can safely say that I have access to Mario Maker 3 right now lol.

    • @SourWine789
      @SourWine789 6 месяцев назад +4

      I really hope they do an official game of that one day, I would buy that so quickly

  • @JesperTheGreat08
    @JesperTheGreat08 6 месяцев назад +35

    Hoppos with goggles, you don't see that everyday!

  • @TheComputerCrasher42
    @TheComputerCrasher42 6 месяцев назад +16

    I love that Dolphin Kick isn't required to get all of the 10-coins, that was something I found really annoying in the base game.

    • @woofle1440
      @woofle1440 6 месяцев назад +6

      The dolphin kick was never required to get 10- coins in the base game

    • @koosloo_ulia
      @koosloo_ulia 6 месяцев назад +4

      Before somebody uses the example that one was behind a fan underwater, you swim fast enough when holding a shell to outpace the current.

    • @danieldavid3766
      @danieldavid3766 5 месяцев назад +3

      As someone who beat the game badgeless, I can confirm that you can get every 10-coin without Dolphin Kick

  • @Dirtblokje154
    @Dirtblokje154 6 месяцев назад +24

    3:20 i assume this section was inspired from that one world 4 level from Donkey Kong Tropical freeze

    • @Rimea
      @Rimea  6 месяцев назад +18

      Indeed, good catch!

    • @esteb7496
      @esteb7496 6 месяцев назад +4

      I instantly thought about that when seeing that section, donkey kong has so much banger gameplay ideas

  • @wyattskinner697
    @wyattskinner697 6 месяцев назад +9

    The is easily the best Wonder level you made. Also, I really thought the wonder effect was going be something with the large Hoppo or even the flipped water, the Spike Ball transformation really caught me off guard.

  • @animeluigiboy
    @animeluigiboy 6 месяцев назад +10

    Imagine Newer Team making an entire mod for Super Mario Bros Wonder, it will be incredible.

  • @RHVGamer
    @RHVGamer 6 месяцев назад +19

    This is definitely my favorite level you've made so far, it's very creative!

  • @jessetime159
    @jessetime159 6 месяцев назад +8

    Rimea, I want to say that your levels are amazing! The stage elements in the levels work really well with each other, and how great the Wonder Effects work in the levels speak for themselves! 😊

  • @pickletickle8407
    @pickletickle8407 6 месяцев назад +5

    You should make some kind of course teaching people how to make good mario levels (no pun intended)

  • @extremepayne
    @extremepayne 6 месяцев назад +11

    This level is incredible. Feels like a first party level

  • @ADonutMan
    @ADonutMan 6 месяцев назад +16

    Can't wait for "How I made..." for this one!

  • @captainkawaii666
    @captainkawaii666 6 месяцев назад +4

    I really love how well all the assets in this game work together regardless of whether they appear together officially or not

  • @EsseCanalEstaDeletado
    @EsseCanalEstaDeletado 6 месяцев назад +5

    WOW, This level was really cool, I liked the other technologies you created in Mario Wonder. Very good! 🎉🎉

  • @Getlucky12
    @Getlucky12 6 месяцев назад +2

    So incredible, the ideas you had with the Hoppos, Urchins, even the bubble physics. I especially loved the 2nd 10-Coin. Well done!

  • @ronnbumble
    @ronnbumble 6 месяцев назад +1

    This level has a lot of elements, spike balls, hoppos, those pillars you can knock down, and water jets. And in the end they combine for a really fresh feeling wonder effect! I love the use of water jets while mario is rolling around, more speed more!!
    The hoppos were my favorite enemy from wonder so I adore this exploration of them. The little goggles you gave them are just incredible.

  • @Lucas-Omega
    @Lucas-Omega 6 месяцев назад +6

    I almost certain the next Mario Maker will use the Mario Wonder engine, I feel like they added all these interactions you usually wouldn’t see just to prepare for course making for users.

  • @darthtroller
    @darthtroller 6 месяцев назад +2

    I love the usage of Urchins above water, and the way they interact with Hoppos is even cooler, I also love how Hoppos can be used underwater, and finally the spike ball Wonder Effect being used underwater is really cool, reminds me of when Metal Mario is used underwater in SM64, one change I would've done is create the possibility of losing during the Wonder effect, either due to running out of time, or a few endless pits which you'd jump over by properly using the warer currents

  • @wileecoyotegenius5955
    @wileecoyotegenius5955 6 месяцев назад +3

    I hope that eventually all these levels can be compiled into a full pack and released 'cause I wanna play them

    • @Rimea
      @Rimea  6 месяцев назад +2

      that's the plan!

  • @pango8143
    @pango8143 6 месяцев назад +3

    I am an awe. This might be your best one yet

  • @TheMoney9999
    @TheMoney9999 6 месяцев назад +3

    The way the terrain goes away at 3:15 is super impressive! It reminds me a lot of Yoshi's Island

    • @TheMoney9999
      @TheMoney9999 6 месяцев назад +2

      The event implementation in general is super dynamic and "playful", I love it

  • @eviemaybe
    @eviemaybe 6 месяцев назад +8

    really good and creative level! one nitpick, though: it would be way more natural if the way to the wonder section (which is Fantastic, btw) was blocked by a domino rock with a little bump on top, instead of the wonder blocks

    • @Rimea
      @Rimea  6 месяцев назад +10

      Believe it or not, that's actually how I had it set up originally. However, I had to block the domino block both on the bottom and the top to prevent the player from getting through with the drill power-up, which I felt looked really strange, so in the end I decided to use the wonder blocks just like Nintendo did in the original game's spike ball level.
      Come to think of it, I could probably put an invisible wall alongside the domino block to prevent the player from getting through with the drill, so maybe I'll revisit the idea.

  • @Thatreal_guy
    @Thatreal_guy 6 месяцев назад +2

    With all these interactions between enemies and objects that are never soposed to be together make me think there where soposed to be way more levels for wonder

    • @somerobloxdude3699
      @somerobloxdude3699 6 месяцев назад

      Or maybe due to code saving techniques objects just so happen to interact with one another
      Still, its fun to think about I guess

  • @ZaTimou
    @ZaTimou 6 месяцев назад +9

    Oh boy, funkii water interactions, go!

  • @kobbsy7441
    @kobbsy7441 2 месяца назад

    Most impressive thing I’ve seen for a long time holyyyy. Level design is so perfectly done🫨🙌

  • @handsomeavocado14
    @handsomeavocado14 6 месяцев назад +3

    Dude this is incredible:) you have so much talent

  • @KLGB76
    @KLGB76 6 месяцев назад +3

    That looks like such a fun level.

  • @misterm14
    @misterm14 6 месяцев назад +7

    can you make a tutorial about how to use the software to create or edit levels? and complete setup to starting using it?

    • @Rimea
      @Rimea  6 месяцев назад +8

      I *could* and probably will at some point, but the problem is that Fushigi (the Wonder level editor) is still a complete mess at the moment. It lacks a ton of basic features, not to mention its numerous bugs and tendency to crash. I'd love to encourage more people to make custom Wonder levels, but at the moment I don't think it would be worth the effort for most people. Also, if I did make a tutorial today, it might be outdated within a couple of weeks, since Fushigi is still being developed.

  • @thearyasingle
    @thearyasingle 6 месяцев назад

    The quality of your custom levels just keeps increasing...and that Wonder section had me genuinely, actually giddy with excitement due to how cool it was. Can't wait for the breakdown vid 🥰

  • @LanaIsUnderrated
    @LanaIsUnderrated 6 месяцев назад +3

    They need to hire this man this instant

  • @papyrussemi2848
    @papyrussemi2848 6 месяцев назад

    With every passing day, the amount of influence Super Mario Maker had on this game becomes more and more apparent.

    • @Rimea
      @Rimea  6 месяцев назад +1

      for what it's worth, I've barely even played Mario Maker lol

  • @ShaynaAngrist
    @ShaynaAngrist 6 месяцев назад +1

    I always thought that hoppos were invincible until now

  • @shrek5hype991
    @shrek5hype991 6 месяцев назад

    You outdid yourself with this one. The mechanics blend together perfectly. And the goggles on the Hoppos are a great touch!

  • @MsCerealCat
    @MsCerealCat 6 месяцев назад +3

    The goggles the Hoppos have are adorable!

  • @perrytheplatypus4620
    @perrytheplatypus4620 6 месяцев назад

    W level, definitely my favorite you've made so far. Really unique, too.
    Also, it really does make sense for hippo enemies to be involved in a watery environment.

  • @MaxOakland
    @MaxOakland 2 месяца назад +1

    You had so many creative ideas with this one

  • @theominouspigeon
    @theominouspigeon 6 месяцев назад +17

    hoppo drip
    hoppo drip

  • @fridaynightfunkinfan5627
    @fridaynightfunkinfan5627 6 месяцев назад +3

    Nice level. The beach music's definitely one of the best of the game. It reminds me of a bunch of folks having fun at a beach in real life. The Wonder music you chose also is pretty good. It reminds me of stars putting on a light show in the sky or something.

  • @PixelShiftss
    @PixelShiftss 6 месяцев назад

    Man I don’t think I’ll ever be disappointed by your levels, THEY’RE SO GOOD!

  • @Itsjustnotreallyme
    @Itsjustnotreallyme 6 месяцев назад +2

    Wonderful as always, you’re levels have inspired me to make a Geometry Dash and Super Mario mashup level in Geometry Dash ❤

  • @Crowdraws_
    @Crowdraws_ 5 месяцев назад

    Absolutely amazing work, As always

  • @theivoryguy2476
    @theivoryguy2476 6 месяцев назад +1

    4:45
    Idk why but this section made me happy

  • @Bagel_Guy
    @Bagel_Guy 6 месяцев назад +3

    Amazing level as always but I have a question, are the Hoppo’s with goggles sprites in the files or custom made?

    • @Rimea
      @Rimea  6 месяцев назад +4

      Thanks! I added the goggles to the Hoppos myself.

  • @AlexMiranda-t2f
    @AlexMiranda-t2f 6 месяцев назад

    Nice! I love the length too. Makes it much better for me in terms of level design! 🎉

  • @jakko_
    @jakko_ 6 месяцев назад +1

    Awesome level as always, Rimea!

  • @ObjectivityObjectShow
    @ObjectivityObjectShow 6 месяцев назад +1

    Can’t wait to see the full version of this game!

  • @Bop208
    @Bop208 24 дня назад

    Ngl These Levels Are Soooo Good
    They Look Like Official Levels

  • @waldenbenjamin5393
    @waldenbenjamin5393 6 месяцев назад

    This looks so awesome. The hoppos on beach level concept is very unique.

  • @Kalus_Heart607
    @Kalus_Heart607 6 месяцев назад

    Oh now THIS is a beach level! Awesome job getting all those things to work hand and hand!

  • @ALemonWithGooglyEyes
    @ALemonWithGooglyEyes 6 месяцев назад +3

    OH MY GOD THE HOPPOS HAVE WATER GOGGLES AWWWWWWW

  • @ignatiousmary8413
    @ignatiousmary8413 6 месяцев назад

    This level was well made and has alot of very interesting elements! Well done its very impressing!

  • @spongebobmusicuhg3420
    @spongebobmusicuhg3420 6 месяцев назад

    The Hoppos with little goggles are so adorable!

  • @PawprintsMaker
    @PawprintsMaker 6 месяцев назад

    I love your level designs! They always come out great!

  • @coenpost99
    @coenpost99 6 месяцев назад

    Crazy good level! Came the cool way on the end 👌🏼

  • @denischen8196
    @denischen8196 6 месяцев назад +2

    It's interesting how making the first Hoppo roll makes the section harder.
    4:45 What happens if you knew the floor would collapse and jumped over instead?
    I have some feedback on how to improve the level.
    2:33 Players may jump up without knowing that an urchin would spawn up there from the wonder bud. Players would have more time to react if the bud is placed earlier.
    3:20 There is very little room between the Hoppos and the sea urchins? Should the area be made larger?
    3:55 Is it possible to swim up fast enough to avoid the urchin? Should the bottom 2 of the 6 water currents be removed?

    • @Rimea
      @Rimea  6 месяцев назад +2

      I'll probably reveal that in my next video

  • @damondelegomaniac
    @damondelegomaniac 6 месяцев назад

    WHY ISN'T THIS A REAL LEVELLL???? Nintendo hire this man rn

  • @UltraGamerAustin
    @UltraGamerAustin 6 месяцев назад +8

    Hopefully Nintendo won’t take this down

  • @DrippyD4433
    @DrippyD4433 6 месяцев назад +1

    Phenomenal. One of the best yet!

  • @glitchy_weasel
    @glitchy_weasel 6 месяцев назад

    Attention to detail is amazing as always 🤩

  • @pickletickle8407
    @pickletickle8407 6 месяцев назад +1

    Now that you're making beach levels, it reminds me of a question I have, is it possible to remove the water from the underwater theme in mario maker?

  • @genossejannikov8219
    @genossejannikov8219 6 месяцев назад

    going through some of your videos rn, you are extremely talented holy shit

  • @SuperKillianPlushies
    @SuperKillianPlushies 6 месяцев назад

    I love this level it’s actually something that Nintendo would probably do

  • @EAJPP
    @EAJPP 6 месяцев назад

    It was really cool how you where able to use the spike ball wonder transformation underwater

  • @egochka11
    @egochka11 6 месяцев назад

    How are you making these so quickly? Love the use of the hoppos from the “cosmic hoppos” wonder effect as them floating underwater! Also having them wear little scuba masks is so cute!

  • @goofyfish17
    @goofyfish17 2 месяца назад +2

    Mario Wonder DLC confirmed?????

  • @sorryshysleeper
    @sorryshysleeper 6 месяцев назад

    This looks actually fun ngl.

  • @darthtroller
    @darthtroller 6 месяцев назад

    I just got an idea for a custom level, and you just uploaded yours, nice

  • @NIMPAK1
    @NIMPAK1 6 месяцев назад +2

    How many of these interactions are custom? I feel like stuff like the Hoppos being carried away by currents shouldn't be possible normally.

    • @Rimea
      @Rimea  6 месяцев назад +3

      The Hoppos (and even most of the urchins) that appear underwater in this level are always attached to invisible rails that determine their movement.

  • @NathanielIanLewis
    @NathanielIanLewis 6 месяцев назад +1

    2:37 Very clever.

  • @a_simpleunderscore
    @a_simpleunderscore 6 месяцев назад +3

    Nice how the Hoppos has goggles! Was it in the files, or did you find it randomly on the internet?

    • @Rimea
      @Rimea  6 месяцев назад +3

      I added the goggles to their model myself, they're actually the same ones Kirby wears when he's underwater.

    • @a_simpleunderscore
      @a_simpleunderscore 6 месяцев назад

      @@Rimea oh, how cute! :D

  • @0SkySniper
    @0SkySniper 6 месяцев назад

    This is so cool, some parts give me the feel of a Mario Maker level lol

  • @its_mertue89
    @its_mertue89 6 месяцев назад

    imagine rimea is making a 8 world mod, which is like a new game

  • @DemiFlowerYoutube
    @DemiFlowerYoutube 6 месяцев назад +2

    Hi rimea, great level as always, i have 2 questions. 1) are the urchins custom or are they in the original game? 2) I have a friend trying to make an smm2 world and is struggling to design desert levels. Any tips?

    • @DemiFlowerYoutube
      @DemiFlowerYoutube 6 месяцев назад

      Sorry for long writing also.

    • @Rimea
      @Rimea  6 месяцев назад +2

      1. Urchins are in original game, though they're bouncy interactions with Hoppos are unused.
      2. I honestly don't tend to come up with level gimmicks based on a level's theme, instead I try to find 2-4 elements that have some interesting interactions, and then decide the theme based on that. So long as a level has at least one element that matches the theme, it should be possible to make almost any other element fit alongside it.

    • @DemiFlowerYoutube
      @DemiFlowerYoutube 6 месяцев назад

      That's great thanks!

  • @roccofabbricatore1359
    @roccofabbricatore1359 6 месяцев назад +1

    In the files of the game is there any unused talking flower dialogue

  • @SiczakHT
    @SiczakHT 6 месяцев назад

    Very nice level design! Awesome!

  • @Cyberguy64
    @Cyberguy64 6 месяцев назад +1

    I NEED a Mario Maker 3 with these physics and interactions so badly!

  • @koosloo_ulia
    @koosloo_ulia 6 месяцев назад

    Can I just say I appreciate you actually make sure to use the “proper” music for your wonder effects? It’s something small but it’s something that bothers me a lot about other custom levels.

  • @UphillBridge
    @UphillBridge 6 месяцев назад

    Every time bro makes a new level it always becomes my favorite 😭😭

  • @tudorxd
    @tudorxd 6 месяцев назад +2

    are you going to make a download link for these levels? (including the NSLU ones?)

    • @Rimea
      @Rimea  6 месяцев назад +3

      The hope is that I'll eventually have made enough of these custom levels to fill up a decently sized level pack that I would then release

  • @Conmanthompson2
    @Conmanthompson2 6 месяцев назад

    Another Level Built Keep It Up

  • @Obe_omer
    @Obe_omer 6 месяцев назад

    This is so well made 👏

  • @ExhaustedWaffle
    @ExhaustedWaffle 6 месяцев назад +1

    Amazing as always

  • @sebastianperez4461
    @sebastianperez4461 5 месяцев назад

    We've seen levels based on Pipe Rock Plataeu, Fluff-Puff Peaks, and Petal Isles. Can you do Shining Falls or Fungi Mines next? And can the levels involve anglefish and tailys?

  • @epicantonio08
    @epicantonio08 6 месяцев назад

    God that wonder section was awesome!

  • @jared_miclea
    @jared_miclea 6 месяцев назад +1

    Holy heck!! (Bro’s secretly using Switch Attach’s Mario Maker 3 software lol! 😂)
    ⚡️⚡️⚡️

  • @hypanusamericanus9058
    @hypanusamericanus9058 Месяц назад

    You ever wonder if Nintendo actually wanted people to make custom Mario levels for once?

  • @Im_leaving
    @Im_leaving 6 месяцев назад +1

    Oh! They have little goggles! I love it! :D

  • @MeddleOsc
    @MeddleOsc 6 месяцев назад +1

    I wonder if anyone modded 6 star levels that are just straight up kaizos with three purple coins AND an optional wonder flower that’s hard to get

  • @jaydenthegreat5901
    @jaydenthegreat5901 3 месяца назад

    I'm impressed with this custom level! Now I'm curious... Is it possible to make a custom post-story for this game? My idea is that Mario and the gang have to rescue Prince Florian from Bowser.

    • @kobbsy7441
      @kobbsy7441 2 месяца назад

      Prince Florian dosent deserve saving. Credit stealing ahh larva💀

  • @micahheyward5342
    @micahheyward5342 6 месяцев назад +1

    Very well done! Have you considered making a custom Airship level?

    • @Rimea
      @Rimea  6 месяцев назад +1

      Thanks, and yes I have, though the idea of trying to recreate the complexity of Wonder's airship's visuals kinda scares me to be honest

  • @prodby.zartbeatz9513
    @prodby.zartbeatz9513 6 месяцев назад

    Make a tutorial on how to download smbw cus I opened up Fushigi but can’t find the game files (basically under preferences, then RomFS Game Path, I put the a folder with the game files but it says “The path you selected is invalid. Please select a RomFS path that contains BancMapaUnit, Model, and stage”) please help!

  • @YourGalToadette
    @YourGalToadette 6 месяцев назад

    I Love It, It Makes Me Wish Mario Wonder Was In Mario Maker 2

  • @monadomaster7747
    @monadomaster7747 6 месяцев назад

    Would love to see your kaizo level design, standard levels are awesome