[Tutorial] How to make a Dolly Track in Unity 2021.1.13

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  • Опубликовано: 7 янв 2025

Комментарии • 24

  • @gameboardgames
    @gameboardgames Год назад +3

    It's Dec 21 2023 and this video helped me lay some tracks right. Thanks from Canada,. Leon D

    • @Leon15
      @Leon15  Год назад +1

      Thanks, I’m glad it helped out! ❤

  • @kingx0073
    @kingx0073 11 месяцев назад +1

    hey, is there any way to use tracks as the path for camera to follow, while also following the player. Like having a camera following the player like normal but has a custom path through which the camera goes. I hope you got my idea, I am making a platformer 3d game for which I required this

  • @orientalexpressband
    @orientalexpressband 2 года назад +1

    Best dolly cart example. Thanks! I will use it for next video😊

  • @JaviLz
    @JaviLz 2 года назад +1

    Thank you so much, you made it easy to understand :)

    • @Leon15
      @Leon15  2 года назад +1

      Glad it helped!

  • @Malsypoo
    @Malsypoo Год назад +2

    thank you, it was helpful. Shame you stopped uploading

    • @Leon15
      @Leon15  Год назад

      Glad it helped, I would post more often but I haven't had much time to. Will definitely be making more videos soon!

  • @andreeailiescu2220
    @andreeailiescu2220 Год назад +2

    Great tutorial, but I was actually hoping you would show how to animate it in a timeline :( finished just when I was getting excited that my problem was going to be solved :))) good job nonetheless, great pace and right info! cheers.

    • @Leon15
      @Leon15  Год назад

      I will be live tomorrow so I can go over the process of animating it as it is a highly requested feature. 14:00PM GMT

  • @Metaworldwide
    @Metaworldwide 2 года назад +1

    Mine jumps at the loop, is there a way to fix that? Great tutorial. Thank you

    • @Leon15
      @Leon15  2 года назад

      Make sure in the Looped Section of your Dolly Track you select Looped. If that doesn't work, let me know through Discord at ItsLeon#4371

  • @gnutsrocknroll
    @gnutsrocknroll 3 года назад +1

    Is there a way to pause the camera movement? Let's say I create a track that moves through a building and I want it to stop for a moment along the path

    • @Leon15
      @Leon15  3 года назад

      You can stop the movement of the Dolly Cart by assigning it to animation track in the timeline and gradly slowing it down to stop it. Unity has a lot of features for this so I suggest looking at the video below for more detail.
      ruclips.net/video/q1fkx94vHtg/видео.html

  • @Veintore
    @Veintore Год назад +1

    Is it possible from this to have it so that the player holding down mouse click and dragging would rotate along this dolly loop and if no input it just stays in place?

    • @Leon15
      @Leon15  Год назад

      Yes, it is possible to do this. You can use Input.GetMouseButton alongside transform.rotation to move the camera. I will make another tutorial to explain this :)

    • @Leon15
      @Leon15  Год назад

      See my latest video!

  • @alexarbuzov224
    @alexarbuzov224 2 года назад +2

    Nice. Helpfull

  • @Abhimanyukaushik18
    @Abhimanyukaushik18 2 года назад +1

    Second Sub :)

    • @Leon15
      @Leon15  2 года назад

      Thank you so much!

    • @Abhimanyukaushik18
      @Abhimanyukaushik18 2 года назад

      @@Leon15 Are you on discord because I wanted to know about how to switch between diffrent cameras with time

    • @Leon15
      @Leon15  2 года назад

      @@Abhimanyukaushik18 I am on Discord, you can send me a message here - ItsLeon#4371