LITERALLY! It’s funny how in the cyberpunk world, BDs can make people sick in the same way that VR makes some people motion sick. So when Judy was telling me to brace myself for an intense BD…I actually had to!
@@Solar546At least have a 20 or 30 series nvidia card. The game came out during the 20 series of cards so you can probably run it okay, but as for me, I bought a 3080 and the game runs perfectly fine in high settings. You’re obviously not going to be able to use path tracing tho.
This is the kind of VR quality that I had hoped I'd be getting on a regular basis at this point on PSVR2. It's crazy to me that we still need to rely on modders to create these VR versions of games like Cyberpunk, GTA, Far Cry, Portal 2 ect ect. August can't come soon enough so I can get that link cable and try this stuff out finally.
@@manuelbarreto7032 We would have it if there wasn't so many stupid VR naysayers that are keeping VR from growing faster. We should be seeing games released at this point that when you start them it says 'would you like to play the regular or VR version?' Maybe some day
@@Muz__27 This is exactly the problem. Most people i meet that like VR are people that are ahead of the curve in many things. So we are always waiting untill the rest of the world catches up to awesome stuff. It can be so frustrating knowing that things are moving slowly because the rest just doesn't get it yet.
Every gamer should give Cyberpunk 2077 an unbiased chance in 2024, without listening to the haters that are stuck in 2020. It is nothing less than a masterpiece.
Im pretty sure cdpr wouldn't have gotten nearly as much hate if they just didn't released thier game on last gen consoles. Whenever anyone talks about how bad it was they always use ps4 footage, and ppl who didn't bothered to try got the impression that's how it was in general.
Cyberpunk is the one game I take the time to drive around and do basic shit like going down an elevator I walk the streets buy the food and enjoy my time to the point I have 943hrs in cyberpunk 2077
I actually forced myself to walk everywhere for missions. Have not regretted this at all, its just such a fantastic world to explore and be immersed in
One thing that i absolutely loved about this game for all my 240 hours is the HUD honestly. Because when you think about it even if it's there to help the player understand what's going on on the screen, at the same time is actually what V is costantly seeing since she has cybernetics eyes. You first understand this when Victor gives them to you and you see the Ammunition counter and the crosshair pop out on the screen, when i first played the game i didn't even notice they weren't there until Vic told me that i should now be able to see them. A feature that exist only to help the player in this game due to the settings is something that is actually part of the world building and experience.
what I don't like about this mod is that how it works is that it basically switches the camera from one eye to the other every frame before displaying the combined result to the user, wich not only means that there's a slight delay between what each eye sees AND an input lag of [1000 / your_fps] milliseconds (12.5ms in the best scenario). But also to be able to run the game in 80fps (rift s' refresh rate), you'd need to be able to run the game in 160fps on a flat screen, which most people ABSOLUTELY can't, even on the lowest settings
A native VR experience would render 2x the amount of pixels at 80fps instead, which is exactly the same amount of work for the GPU as running 1x pixels at 160fps. You don't have a complaint with the mod, but the fact most hardware can't run cyberpunk at the necessary specs for enjoyable VR, period.
@@HeruLuingul the thing is the mod actually renders 2 frames everytime, which means the cpu transfers the necessary data to the gpu for it to compute, before fetching and caching the result, then it sends back almost the exact same data, at the exception that the camera is now placed a few centimeters to the side, and only then after putting this second image in cache, you can transfer these images to a new shader that will render them side to side to the screen; this is A LOT of data transfer, and if you'd done graphics programming before, you'd know that transfering data between the cpu and the gpu is extremely slow, which is why we try to avoid transfering data as much as we can. in a native VR game, everything is rendered at once the same way it is on a flatscreen game
Praying that a time will come when VR gaming will be more accessible, both in terms of pricing, tech requirements and user experience. Modders are, once again, the main driving force of innovation.
I think this is worth doing just so I can sit down at the bar in Afterlife and toast one to all my fallen homies. Both in-universe and in real life. Now that sounds nice.
I feel like sit-down VR with modded FPP games is just that much closer to my ideal, which is to have a full-dive experience. The walking and suspension systems are interesting, but still need a lot of space and come at a significant investment. A good chunk of VR games are still locked into teleport and snap focus movement so I feel like we're not quite there yet, but I'm still optimistic and want to get my own headset when I can.
I’ve been seated VR gaming since Alyx, any long term game is better enjoyed sitting down, and I often found myself forgetting I was sitting in the first place as my experience was so comfy and un-rushed I got more immersed
As a PC gamer that has always been curious about VR but never owned a headset, I think this kind of experience (VR with headtracking and regular controllers) are what I would be most interested in, the rest really feel like a gimmick
i have a 3070 gaming pc and just got a vr headset last month. Its so disappointing seeing the lack of options to actually play so we need stuff like this
the seating vs standing point was smth I rly felt, always felt like sitting would be a waste, but then, when playing "I expect u to die" for the first time, I just could play for 3-4 hours till my quest ran out of energy with me still absolutly rdy to go another 1 or 2 hours, while usually after 1-max2 hours id be exhausted by any other game and had to take a break
I agree. Games should just have VR as a monitor option. They DONT need to be reprogrammed for VR with floating hands, or even be first person. My fav vr experience was actually senua VR, where it was purely third person. That was still immersive AF.
What I find interesting is the Hud interface. Obviously, it is not made for VR so it still acts like a flat screen, but it actually translates to a good AR, like that AR headset apple put out that is crap. So in 2077, it would obviously be better. It doesn't follow your eyes at all times and is instead there in the corner of your vision, being projected by your tech eyes.
flatscreen to vr games are easily some of the best vr games. I still argue that (java)Minecraft VR is THE BEST VR game. You can either play seated or standing with roomscale. Full motion controls of everything. Combat and building are super satisfying in VR, and it even works with modded minecraft. That said, i'm super excited to give this game a chance. I've played a bunch of flatscreen games in vr with varying results of awesome.
The biggest problem with vr games is that its assumed they can't be played with controller or keyboard and mouse and instead requires the use of more advanced motion controls and that it has to be a bespoke and exclusive experience. But doing things like adding vr compatibility to your game just as a way to observe while still using controller or keyboard is the way to really make vr popular. Not to say roomscale vr only experiences shouldn't be a thing but AAA companies should invest their time into adding these compatibilities especially those who care for immersion. Imagine if you could play the newest AAA title like call of duty in vr or something like death stranding, the game would instantly become more immersive even if it was still played sitting down and with a controller or keyboard. People jumped onto vr thinking it would be some massive gaming breakthrough when it should realistically be seen like a difference between books and audio books. Sure reading a book can be interesting and engaging but once the lines are acted out by a person with a voice it starts to be more immersive for the listener. You don't necessarily need all the bells and whistles we come to expect from a vr game to have a good and immersive experience and that's something I think AAA companies don't really understand.
Cyberpunk 2077. Fallout 4 vr modded. Skyrim vr modded. Elite dangerous. Are the greatest open world vr experiences you can spend 100s of hours in them.😊
I love VR, but don't have the space to enjoy roomscale. Blade and sorcery is by far my favorite, and I have so many fun clips of me dodging arrows and laying back to dodge a sword. Luckily I can just sit on my bed, so I have decent range of motion. But, really funny to see someone discover that seated VR can actually be good too.
title on point, none of the best VR games are VR games lol... re4, skyrim, fallout 4, no mans sky, gta 5, cyberpunk, red dead 2, wow, ffxiv, hogwarts legacy and many more that are ported or modded to be played in VR are the best VR games lol
The people making VR games are trying to reinvent the wheel, essentially making wii games for cell phones. That is exactly why the only truly great VR games are normal flat games -- notwithstanding a very select few standouts like Pavlov
True because VR is niche, not many people use VR and therefore bigger gaming studios don't develop for VR yet. But I agree modded non VR games are the best now for VR and Simulations like Microsoft Flight Simulator and Racing sims.
Bro u made a great point I stopped playing my quest coz I like to chill when gaming and running around my room after a long day at work is not it , didn’t think about sitting down playing games like this seems like a perfect blend quess I’ll have to buy a PC 🤦♂️
Dude this very cool. Something I think I can pull off one day with a stronger pc and a vr headset. To think if the next Cyberpunk title is built to be VR compatible. We would have another all-time game in our hands
I'm running vr with a standard 3060. Its like living in a beach house but unable to actually walk along the beach. Beautiful view but missing the full experience of the beach.
Why can’t we just use our vr headsets as displays, full stereoscopic graphics for games, sit in a chair, use mouse/keyboard/controller to move and look around. And not just a 2D screen inside a 3D virtual space (like Apple Vision). I want the 3D and FOV advantages, and don’t mind not having full motion controls. The minimum would be looking around with the headset, and looking around with the controller/mouse combined. Just the same as using a monitor, but on vr.
I’m getting a quest 3 soon to AVOID sitting down all the time when I’m home and actually get some light fitness in, so it’s a bit funny when so many people recommend sitting down for certain games. 🗿
fking hell I never clicked so fast on the download button in my entire life. It's finally happening .. thank you for your amazing video! Subbed Edit: Oh yea. Chair
Even on my new rig this still struggles. Only way it's truly playable is mono. But then everything is flat and it kinda defeats the purpose of VR for me. Otherwise artifacts flickering everywhere which only kills immersion even more. "Solid gaming PC" is way underselling this.
Cyberpunk is my all time favorite game, and I too have a deep connection to it. I have a quest 3 headset, and a pc that I play it on, but I don’t have a link cable, my pc got a recent problem where it randomly shuts off, I don’t know if it could run this game in vr anyways, and besides all that I leave for basic training for 6 months on first of July. But once I get back, the first thing I will do ( in regards to video games) is buy a link cable, and potentially a new pc, and play this in vr.
Listen, I’ll come back to this when I get the new VR headset. I have the quest 2 and I can’t stand it. Cause ur making me want to get it and I just can’t afford it rn!
Do i have to use a controller to play It? Or i can use the Oculus 2 controllers? Also, how do i start It? Cuz i installed the mod but idk how to start the game with the VR thing.
How did you fix the sharpening? I tried this last year and it was so bad it was unplayable for me. I'd love to be able to get it to look clean enough to play!
I dont know about Cyberpunk VR mod.. If I am not mistaken the aiming is coupled with the view. So, the fact that the crosshair still fixed and there is no free look while aming, doesnt make me feel this is a VR game.
Yes! This mod fully converts the game to be displayed with the same depth that a regular VR game would! So it’s fully 3D, and also unlike most games, it’s always fully rendered in 360 degrees around you. That means that during cutscenes you can look all around you, even directly behind you, and everything will all be there. Hence, why this game is so immersive!
Not everything in VR is 3D and not every VR mod is fully functional in 3D. It's a legitimate question .. so maybe cut some slack towards a self proclaimed noob ... instead of being so hand-wavy and dismissive.
@@highpraise-highcritic It is stereoscopic VR. I know what you mean, especially with something like old youtube VR videos or even UEVR in extreme compatibility mode, but that's all old stuff. Most everything today is just full-on VR. Even RUclips has a lot of full-on VR videos now
Try playing (maybe not Cyberpunk but like Ghosts of Tabor) in VR standing up barefoot. I can go for hours. Really. It's important for your health. America has a pandemic of weak feet from wearing shoes 16 hours a day.
I tried this LUKE ROSS REAL and didn’t work as expected. the results like you playing the game in very big screen 180 but not immersive 3D VR 360 and it ruined my game settings. I had to delete the whole game and reinstall. there is no troubleshooting in his account that fixed my issue or really showing how to undo
the video is great but is no one gonna talk about how oversharpened his game is and the insane haloing around every movement and effect, it straight up looks like someone took the sharpening filter meant to be used at 10% and cranked it to 200%
Sadly, VR is not worth it, at least for now. I bought a Quest 3 and sold it after one month. Yeah, it was a new experience and it WILL blow your mind, but after a few days, you realize that there is nothing to do in VR. My favorite games were BeatSaber and Skyrim. I tried Cyberpunk, but it's not even close to the PC version, especially if you used to play at 4K max settings with path tracing and everything. All PC games look much worse in VR than they do on PC. Also, I found that it is just much more convenient to play on a PC than using a VR headset.
Is there a way to get the Quest 3 to pass a bluetooth connected game controller over to a PC via SteamLink, or must I use a cabled game controller nearer to my PC?
Has dayz been vr modded? Love CP. Bought on PS4, day1. Ditched it. Got high end pc and bought again, have no idea wtf I'm doing 2 hours in but just getting through and building up my knowledge.
How does it look in the headset compared to native VR games? I've tried a few VR ports of games and I always had problems with weird visual artifacts and really low resolution
I have been running my quest with a cable, but get this - I am getting higher resolution with steam link in VR rather than using the cable. Granted I don't have a usb C connection to use and I'm using a shit cable but still. It's remarkable what steam has pulled off. Even Elite Dangerous is better over wifi suddenly.
Is the recording bugged or does it actually look like that? It kinda looks terrible, more artefacts than original pixels. You keep saying it looks great but to me it looks pixelated and distorted around everything in motion
Ur basically doing a braindance
LITERALLY! It’s funny how in the cyberpunk world, BDs can make people sick in the same way that VR makes some people motion sick. So when Judy was telling me to brace myself for an intense BD…I actually had to!
@@VirtualBroVR what's your "decent gaming pc" specs?
i think very few people can run this mod and have the same results as you.
@@VirtualBroVR Haha yeah man, I might have to try it out in VR you’ve sold it to me.
@@Solar546At least have a 20 or 30 series nvidia card. The game came out during the 20 series of cards so you can probably run it okay, but as for me, I bought a 3080 and the game runs perfectly fine in high settings. You’re obviously not going to be able to use path tracing tho.
im buying a vr just to see panam.
This is the kind of VR quality that I had hoped I'd be getting on a regular basis at this point on PSVR2. It's crazy to me that we still need to rely on modders to create these VR versions of games like Cyberpunk, GTA, Far Cry, Portal 2 ect ect. August can't come soon enough so I can get that link cable and try this stuff out finally.
Have you tried using virtual desktop for now?
@@gotenks157 I think I'll just wait a little longer and use that cable.
If they made an official VR remake for the PSVR2 , I Will buy the PS5 and the PSVR2. ❤❤❤
@@manuelbarreto7032 We would have it if there wasn't so many stupid VR naysayers that are keeping VR from growing faster. We should be seeing games released at this point that when you start them it says 'would you like to play the regular or VR version?' Maybe some day
@@Muz__27 This is exactly the problem. Most people i meet that like VR are people that are ahead of the curve in many things. So we are always waiting untill the rest of the world catches up to awesome stuff. It can be so frustrating knowing that things are moving slowly because the rest just doesn't get it yet.
Every gamer should give Cyberpunk 2077 an unbiased chance in 2024, without listening to the haters that are stuck in 2020. It is nothing less than a masterpiece.
Absolutely
Im pretty sure cdpr wouldn't have gotten nearly as much hate if they just didn't released thier game on last gen consoles. Whenever anyone talks about how bad it was they always use ps4 footage, and ppl who didn't bothered to try got the impression that's how it was in general.
@@RicardoMenson Yeah, releasing for 10 year old hardware was just a really bad idea.
Cyberpunk is the one game I take the time to drive around and do basic shit like going down an elevator I walk the streets buy the food and enjoy my time to the point I have 943hrs in cyberpunk 2077
Currently sitting at around 1019 hours in the game and climbing, myself
My RP was so deep in my first playthrough that I had to rebind the Walk toggle to my mouse. I basically walked everywhere, specially indoors lmao
I’ve got about 1500 hours in it for exactly the same reasons 😂
I actually forced myself to walk everywhere for missions. Have not regretted this at all, its just such a fantastic world to explore and be immersed in
I swear when I get really into I feel more apart of that world than the real one.
One thing that i absolutely loved about this game for all my 240 hours is the HUD honestly. Because when you think about it even if it's there to help the player understand what's going on on the screen, at the same time is actually what V is costantly seeing since she has cybernetics eyes. You first understand this when Victor gives them to you and you see the Ammunition counter and the crosshair pop out on the screen, when i first played the game i didn't even notice they weren't there until Vic told me that i should now be able to see them. A feature that exist only to help the player in this game due to the settings is something that is actually part of the world building and experience.
what I don't like about this mod is that how it works is that it basically switches the camera from one eye to the other every frame before displaying the combined result to the user, wich not only means that there's a slight delay between what each eye sees AND an input lag of [1000 / your_fps] milliseconds (12.5ms in the best scenario). But also to be able to run the game in 80fps (rift s' refresh rate), you'd need to be able to run the game in 160fps on a flat screen, which most people ABSOLUTELY can't, even on the lowest settings
A native VR experience would render 2x the amount of pixels at 80fps instead, which is exactly the same amount of work for the GPU as running 1x pixels at 160fps. You don't have a complaint with the mod, but the fact most hardware can't run cyberpunk at the necessary specs for enjoyable VR, period.
@@HeruLuingul the thing is the mod actually renders 2 frames everytime, which means the cpu transfers the necessary data to the gpu for it to compute, before fetching and caching the result, then it sends back almost the exact same data, at the exception that the camera is now placed a few centimeters to the side, and only then after putting this second image in cache, you can transfer these images to a new shader that will render them side to side to the screen; this is A LOT of data transfer, and if you'd done graphics programming before, you'd know that transfering data between the cpu and the gpu is extremely slow, which is why we try to avoid transfering data as much as we can. in a native VR game, everything is rendered at once the same way it is on a flatscreen game
Praying that a time will come when VR gaming will be more accessible, both in terms of pricing, tech requirements and user experience. Modders are, once again, the main driving force of innovation.
I think this is worth doing just so I can sit down at the bar in Afterlife and toast one to all my fallen homies. Both in-universe and in real life. Now that sounds nice.
I feel like sit-down VR with modded FPP games is just that much closer to my ideal, which is to have a full-dive experience. The walking and suspension systems are interesting, but still need a lot of space and come at a significant investment. A good chunk of VR games are still locked into teleport and snap focus movement so I feel like we're not quite there yet, but I'm still optimistic and want to get my own headset when I can.
No one asked.
Cyberpunk looks is simply stunning in first person especially in VR. I can't believe people would rather play this game in 3rd person,
That's the weirdest part of arguing against VR ... so you would rather play looking through a window... or be IN the game?
i made a nice character so i want to see the character damn it
@@osku388 yea that's how I feel in Fallout VR since the only way to see yourself in that game is by going to a barber shop haha.
@@osku388 it took me about 10 hours of play before I realized I was only wearing underwear (in the Johnny segment) 😂
I'm still not really sure how to put clothes back on as my wardrobe is empty...
I’ve been seated VR gaming since Alyx, any long term game is better enjoyed sitting down, and I often found myself forgetting I was sitting in the first place as my experience was so comfy and un-rushed I got more immersed
As a PC gamer that has always been curious about VR but never owned a headset, I think this kind of experience (VR with headtracking and regular controllers) are what I would be most interested in, the rest really feel like a gimmick
Should really try both RDR2 and GTA 5 in VR both feel like completely different games
OK this looks amazing. I'm gonna try it one day. That ACNexusVR looked amazing. And fingers crossed for the Arkham Shadow.
the fact that i saw 1% of shooting in this entire video is actually wild
i have a 3070 gaming pc and just got a vr headset last month. Its so disappointing seeing the lack of options to actually play so we need stuff like this
Alien isolation in vr is the dream + worst nightmare.
I've never been addicted to a video game but I had a really hard time letting cyberpunk go. With that being said I would like to try it in VR
the seating vs standing point was smth I rly felt, always felt like sitting would be a waste, but then, when playing "I expect u to die" for the first time, I just could play for 3-4 hours till my quest ran out of energy with me still absolutly rdy to go another 1 or 2 hours, while usually after 1-max2 hours id be exhausted by any other game and had to take a break
So glad you relate!! I’ve had the exact same experience with absolutely losing track of time in certain seated vr games!
I agree. Games should just have VR as a monitor option. They DONT need to be reprogrammed for VR with floating hands, or even be first person. My fav vr experience was actually senua VR, where it was purely third person. That was still immersive AF.
My PC started cooking just from the thought of running this in VR. 😂
What I find interesting is the Hud interface. Obviously, it is not made for VR so it still acts like a flat screen, but it actually translates to a good AR, like that AR headset apple put out that is crap. So in 2077, it would obviously be better. It doesn't follow your eyes at all times and is instead there in the corner of your vision, being projected by your tech eyes.
Ok man, you have convinced me... im getting cyberpunk
flatscreen to vr games are easily some of the best vr games. I still argue that (java)Minecraft VR is THE BEST VR game. You can either play seated or standing with roomscale. Full motion controls of everything. Combat and building are super satisfying in VR, and it even works with modded minecraft.
That said, i'm super excited to give this game a chance. I've played a bunch of flatscreen games in vr with varying results of awesome.
agreed mcvr is pogger
The biggest problem with vr games is that its assumed they can't be played with controller or keyboard and mouse and instead requires the use of more advanced motion controls and that it has to be a bespoke and exclusive experience. But doing things like adding vr compatibility to your game just as a way to observe while still using controller or keyboard is the way to really make vr popular. Not to say roomscale vr only experiences shouldn't be a thing but AAA companies should invest their time into adding these compatibilities especially those who care for immersion. Imagine if you could play the newest AAA title like call of duty in vr or something like death stranding, the game would instantly become more immersive even if it was still played sitting down and with a controller or keyboard. People jumped onto vr thinking it would be some massive gaming breakthrough when it should realistically be seen like a difference between books and audio books. Sure reading a book can be interesting and engaging but once the lines are acted out by a person with a voice it starts to be more immersive for the listener. You don't necessarily need all the bells and whistles we come to expect from a vr game to have a good and immersive experience and that's something I think AAA companies don't really understand.
Cyberpunk 2077. Fallout 4 vr modded. Skyrim vr modded. Elite dangerous. Are the greatest open world vr experiences you can spend 100s of hours in them.😊
this vr mod is genius. i think this would enhance every persons experience of cyberpunk
I love VR, but don't have the space to enjoy roomscale. Blade and sorcery is by far my favorite, and I have so many fun clips of me dodging arrows and laying back to dodge a sword. Luckily I can just sit on my bed, so I have decent range of motion. But, really funny to see someone discover that seated VR can actually be good too.
If you don't own a VR headset playing very close to a 4k 52 inch TV also works
Mod Resident Evil Biohazard... The scariest experience in VR, works with controllers as well.
title on point, none of the best VR games are VR games lol... re4, skyrim, fallout 4, no mans sky, gta 5, cyberpunk, red dead 2, wow, ffxiv, hogwarts legacy and many more that are ported or modded to be played in VR are the best VR games lol
The people making VR games are trying to reinvent the wheel, essentially making wii games for cell phones. That is exactly why the only truly great VR games are normal flat games -- notwithstanding a very select few standouts like Pavlov
True because VR is niche, not many people use VR and therefore bigger gaming studios don't develop for VR yet. But I agree modded non VR games are the best now for VR and Simulations like Microsoft Flight Simulator and Racing sims.
idk, HL:Alyx is still my best gaming experience ever.
I now want to play this so bad, i just watched this Video twice
I want to cry because i have none of the requirements. I thought 2024 was “the future” but nothing is easily accessible
I want to see an actual VR Ghostrunner game, IMAGINE HOW INSANE THAT WOULD BE!!
Queen of the highway gonna be wild
This game really needed co op.
Sopranos ending. nice. That is an excellent way to---
Cyberpunk is moving to unreal engine 5 and with uevr we will get motion control
Bro u made a great point I stopped playing my quest coz I like to chill when gaming and running around my room after a long day at work is not it , didn’t think about sitting down playing games like this seems like a perfect blend quess I’ll have to buy a PC 🤦♂️
Is the shooting still tied to where you’re looking instead of where you point the controller? I agree this is an awesome experience.
Dude this very cool. Something I think I can pull off one day with a stronger pc and a vr headset. To think if the next Cyberpunk title is built to be VR compatible. We would have another all-time game in our hands
falling backwards off a balcony in VR i can feel my brain squeezing out my asshole already.
For an outro, how about "See you on the virtual side"? Great vid btw
This sounds wild! Do you play on vr controllers or like a pc controller?
Clasted bheeks is the one really pushed me to get into pcvr gaming
I'm running vr with a standard 3060. Its like living in a beach house but unable to actually walk along the beach. Beautiful view but missing the full experience of the beach.
In conclusion: He hates loading screens.
Dudeee. İ thought İ am watching a hollywood movie trailer at that intro
Why can’t we just use our vr headsets as displays, full stereoscopic graphics for games, sit in a chair, use mouse/keyboard/controller to move and look around. And not just a 2D screen inside a 3D virtual space (like Apple Vision). I want the 3D and FOV advantages, and don’t mind not having full motion controls. The minimum would be looking around with the headset, and looking around with the controller/mouse combined. Just the same as using a monitor, but on vr.
Daddy don’t use link cables.
I’m getting a quest 3 soon to AVOID sitting down all the time when I’m home and actually get some light fitness in, so it’s a bit funny when so many people recommend sitting down for certain games. 🗿
try standing for 70hours needed to complete this with the expansion, some side quests and city touring
fking hell I never clicked so fast on the download button in my entire life.
It's finally happening .. thank you for your amazing video! Subbed
Edit: Oh yea.
Chair
I tried it and it's amazing, but I'm gonna wait until they add motion control combat.
Even on my new rig this still struggles. Only way it's truly playable is mono. But then everything is flat and it kinda defeats the purpose of VR for me. Otherwise artifacts flickering everywhere which only kills immersion even more.
"Solid gaming PC" is way underselling this.
SORRY TO KIWI but the best link cable its the INIU which can charge the headset while playing and works very very well with quest 3
Cyberpunk is my all time favorite game, and I too have a deep connection to it. I have a quest 3 headset, and a pc that I play it on, but I don’t have a link cable, my pc got a recent problem where it randomly shuts off, I don’t know if it could run this game in vr anyways, and besides all that I leave for basic training for 6 months on first of July. But once I get back, the first thing I will do ( in regards to video games) is buy a link cable, and potentially a new pc, and play this in vr.
Listen, I’ll come back to this when I get the new VR headset. I have the quest 2 and I can’t stand it. Cause ur making me want to get it and I just can’t afford it rn!
Well your video sold me on it, but all the cutscenes and otherwise baked-in camera moves have thoroughly _unsold_ my stomach on it
Please re-connect me with the Matrix 😂
My feet hurt? woooot? .. 20-30 years old my feet hurt?
lukeross also has a mod for red dead redemption 2, also a gem to play in vr
A recommendation for fixing owie, my feet hurt. Cover your rooms floor with yoga foam.
Now we just need free hands and this is insane
Does anybody know if this works with the immerse soundpack they just released? Sounds like a perfect combo...
My best tip for this game, never fast travel
This is sick, currently also playing this in VR. Video hyped me up to continue tomorrow.
Do i have to use a controller to play It? Or i can use the Oculus 2 controllers? Also, how do i start It? Cuz i installed the mod but idk how to start the game with the VR thing.
@@fitnait770I think you can only play with controller or mouse and keyboard. No motion controls
even with a link cable the image is still being compressed on quest 3
I suggest Deep Rock Galactic in VR - personally I feel like its the correct way to play that game.
How did you fix the sharpening? I tried this last year and it was so bad it was unplayable for me. I'd love to be able to get it to look clean enough to play!
but you can stand up when the in-game player is standing?
The idea that this is a better VR game than Half Life Alyx is absurd. This mod isn't even on the same level.
I thought the luke ross mode was broken? Hasn't worked for me in a long time.
I dont know about Cyberpunk VR mod.. If I am not mistaken the aiming is coupled with the view. So, the fact that the crosshair still fixed and there is no free look while aming, doesnt make me feel this is a VR game.
I hope this is not a noob question, but is this VR mod 3D, or just a very immersive 2D experience.
And... Thanks for the great video! 💜
VR is 3D.
Yes! This mod fully converts the game to be displayed with the same depth that a regular VR game would! So it’s fully 3D, and also unlike most games, it’s always fully rendered in 360 degrees around you. That means that during cutscenes you can look all around you, even directly behind you, and everything will all be there. Hence, why this game is so immersive!
@@VirtualBroVR That’s incredible... I wonder how they managed to do that. Awesome. Thanks!
Not everything in VR is 3D and not every VR mod is fully functional in 3D.
It's a legitimate question .. so maybe cut some slack towards a self proclaimed noob ... instead of being so hand-wavy and dismissive.
@@highpraise-highcritic It is stereoscopic VR. I know what you mean, especially with something like old youtube VR videos or even UEVR in extreme compatibility mode, but that's all old stuff. Most everything today is just full-on VR. Even RUclips has a lot of full-on VR videos now
Kinda ironic this is one step closer to a brain dance
Really awesome that I have to buy cyberpunk 2077 twice as I got it for GOG 😃
I wish i could play this with motion controls and on my kat c2.
Still hoping for the multiplayer made by community and then CP2077 will have its third renewal.
You NEED to play the luke ross red dead vr mod
Try playing (maybe not Cyberpunk but like Ghosts of Tabor) in VR standing up barefoot. I can go for hours. Really. It's important for your health. America has a pandemic of weak feet from wearing shoes 16 hours a day.
I tried this LUKE ROSS REAL and didn’t work as expected.
the results like you playing the game in very big screen 180 but not immersive 3D VR 360
and it ruined my game settings. I had to delete the whole game and reinstall.
there is no troubleshooting in his account that fixed my issue or really showing how to undo
Great Video. Thanks RUclips algorithm
I still really don’t like cyberpunk that much it scares me we will actually end up like it
Wow, so good your vids rock!
the video is great but is no one gonna talk about how oversharpened his game is and the insane haloing around every movement and effect, it straight up looks like someone took the sharpening filter meant to be used at 10% and cranked it to 200%
Sadly, VR is not worth it, at least for now. I bought a Quest 3 and sold it after one month. Yeah, it was a new experience and it WILL blow your mind, but after a few days, you realize that there is nothing to do in VR. My favorite games were BeatSaber and Skyrim. I tried Cyberpunk, but it's not even close to the PC version, especially if you used to play at 4K max settings with path tracing and everything. All PC games look much worse in VR than they do on PC. Also, I found that it is just much more convenient to play on a PC than using a VR headset.
Is there a way to get the Quest 3 to pass a bluetooth connected game controller over to a PC via SteamLink, or must I use a cabled game controller nearer to my PC?
HOW DO YOU MODS THOSE GAME I WANT OT TRY IT BUT IM KIND OF NEW ON VR AND I JUST GET A 7900XTX
Has dayz been vr modded? Love CP. Bought on PS4, day1. Ditched it. Got high end pc and bought again, have no idea wtf I'm doing 2 hours in but just getting through and building up my knowledge.
could you be slightly more specific about 'a solid gaming computer'?
I have a 13th gen i7, RTX 4070 and 32gb ram
I can’t wait to make an unplayable game more unplayable
Nice now I need a new PC
How does it look in the headset compared to native VR games? I've tried a few VR ports of games and I always had problems with weird visual artifacts and really low resolution
play the aliens game that game is like 10x more seamless vr experience than cyberpunk. almost like it was made for vr
I have been running my quest with a cable, but get this - I am getting higher resolution with steam link in VR rather than using the cable. Granted I don't have a usb C connection to use and I'm using a shit cable but still. It's remarkable what steam has pulled off. Even Elite Dangerous is better over wifi suddenly.
Is the recording bugged or does it actually look like that? It kinda looks terrible, more artefacts than original pixels. You keep saying it looks great but to me it looks pixelated and distorted around everything in motion
was it your first playthrough?
Do you still have to aim guns with your head?
when you enter the cyberspace you're seated too, and brain dances
Should I attempt this with a 4080 super and 7950x? Everybody in here talking like you absolutely need a 4090 🙄
There's no adequate GPU to play this without sacrifices but 4080s should be enough.